Penalties

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Period ending 2026-09-21

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A weekly snapshot of new work published in Penalties.

Period ending 2026-09-14

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A weekly snapshot of new work published in Penalties.

29 papers

Latest in Penalties

Sep 14, 2026cs.AI

The Troy Moment of AI: Why Some Will Cheat and Some Will Follow?

Recent investigations of the July 2026 OpenAI-Hugging Face incident motivate two questions: when an assigned task becomes impossible, does an agent stop or escalate, and can observing another agent's behavior change that decision? We study these questions using seven ImpossibleBench tasks with GPT-5.6 Sol, Claude Fable 5.1, and Gemini 3.8 Flash in solo and three-agent settings. Under an explicit-boundary regime with clear authorization rules and restricted tools, no protected tests are modified, although the models differ substantially in whether they escalate, stop silently, or fail to terminate. Under a benchmark-native regime with open shell tools, protected-test changes occur more often after peer activity is introduced and in multi-agent runs. These crossings are typically not described as deliberate cheating: agents often interpret the conflicting test change as prior tampering and restore the file, thereby removing the protected requirement. Our results suggest that boundary crossing can arise from ambiguity about the state a rule is intended to protect, motivating explicit authorization boundaries, authenticated state provenance, and cross-agent monitoring.
Ivy Zhang
Sep 7, 2026cs.CV

Poisson Image Denoising Using Minimax Concave and Reweighted ℓ1\ell_1 Penalties: Nonblind and Blind Approaches

Images are important tools in various sciences. Despite the development of photo-taking tools, creating clear and image without noise remains challenging in practice. In particular, Poisson noise has an effect on medical and astronomical images, and reduces their quality. Additionally, blur is another factor that has an effect on image quality. The problem of image restoration becomes very complicated when we have no information about the Point Spread Function (PSF). These types of problems are known as blind case. However, in some images, such as some astronomical images, the type of PSF can be specified, and these types of problems are known as nonblind problems. Total Variation (TV) is a widely used method for solving such inverse problems, where the selection of the penalty function is the most critical factor that affects the method's performance. In this paper, to improve edge preservation, we employ a reweighted ℓ1\ell_1-regularization of the fractional order derivative. Furthermore, we propose a nonblind and blind image deblurring approach under Poisson noise using the Minimax Concave Penalty (MCP), which is a continuous, sparsity promoting, and nearly unbiased regularizer. This formulation leads to a nonconvex optimization model. To solve the proposed model, we introduce an efficient numerical algorithm based on the Alternating Direction Method of Multipliers (ADMM) and provide an analysis of its convergence. Finally, the effectiveness of the proposed algorithm are demonstrated through extensive experiments on various images.
Reza Parvaz
Sep 3, 2026cs.AI

Beyond "Made with AI": Visualizing Provenance Density to Mitigate the Transparency Penalty

As generative AI makes polished prose cheap to produce, users can no longer rely on fluency as a proxy for truth. We call this failure mode the Fluency Trap: users trust fluent hallucinations while also discounting accurate content once it is disclosed as AI-generated. Binary ``Made with AI'' labels respond with authorship disclosure, but they do not show what supports a claim. We propose Provenance Density, an evidence-visualization interface that shows the density of verified claims in a text. In a user study with 81 participants, an idealized Provenance Density interface produced a large discernment gap between truth and fabrication (+4.15+4.15 points, d=1.82d=1.82), whereas participants given no signal showed no detectable discrimination. A technical audit with 200 samples shows that retrieval density alone is insufficient; unexpectedly, the Consistency Veto carries most of the discriminative signal on dynamic queries. As AI-generated content becomes indistinguishable from human writing, effective transparency must move from authorship disclosure toward evidence visualization.
Qing Zhang, Yifei Huang, Juyoung Lee +2
Aug 6, 2026cs.ET

RASP-QAOA: Resource-Aware Per-Instance Selection for Exact QAOA Simulation

Exact QAOA simulation spans several computational representations whose useful regions differ sharply across graph structure, circuit depth, precision, and available memory. Choosing only a backend name hides these differences: an executable choice also fixes the representation, adapter, precision mode, and memory policy. We introduce RASP-QAOA, a per-instance selector over ten such actions. It first removes actions that cannot implement the requested QAOA semantics or execution requirements, then orders the remaining actions using instance features; actions outside learned support are handled by analytical work estimates. On a content-disjoint 60-request H200 evaluation, RASP-QAOA succeeds on all 31 requests for which at least one admissible action completes and validates. Within this set it reaches 27/31 top-1 and 31/31 top-2 selection, with 1.051 geometric-mean regret. Its failure-penalized PAR10 score is 0.0396 times that of development-selected CUAOA (95% interval: 0.0085-0.1644). A separate 30-request crossover shows that graph structure changes 16 decisions and improves the paired penalized score, while a depth-1 stump matches gradient boosting. The evidence supports resource-aware representation selection at n <= 35, p <= 5, with gains driven by representation features rather than classifier complexity.
Chih-Chung Hsu
Aug 5, 2026cs.AI

Posture and Sustainment Optimization Under Adversarial Uncertainty

Pre-commitment posture, the assignment of military assets to theater locations before conflict scenarios resolve, is a critical and formally unsolved problem in joint operational planning. Current practice relies on greedy heuristics that maximize value and ignore geographic coverage and are structurally vulnerable to adversaries that target high-strategic value locations. This paper presents a scenario-weighted adversarially robust posture optimization engine for the Posture and sustainability allocation (PSA) problem, modeled as a finite-horizon Markov Decision Process over assets, theater locations, and time steps. We introduce the Composite Expected Value (CEV) optimizer, which places assets by maximizing scenario-weighted expected posture efficiency over a distribution of threat scenarios, and the RobustCEV extension, which iterates against a Bayesian adversary that updates its targeting distribution in response to observed placement. Across three experiments in an Indo-Pacific basing environment with 20 assets and 5 theater locations, we demonstrate that: (1) the greedy baseline incurs a permanent 25.1% posture efficiency penalty due to geographic under-coverage and a 57.3% scenario-weighted readiness collapse under value-correlated adversarial threat; (2) the CEV optimizer recovers up to 19.8% efficiency over greedy when the threat distribution carries a geographic signal, with a curated set of 5 to 20 scenarios sufficient to capture the majority of this gain; and (3) the RobustCEV extension recovers up to 158% efficiency relative to a naive optimizer when an adaptive adversary employs a deceptive threat prior. All findings are validated using paired t-tests with Bonferroni correction and two-level variance decomposition, confirming that the performance gaps reported are structural properties of placement strategies rather than sampling artifacts.
Amelie Norris, Alyssa Lee, Natan Vidra +1
Aug 5, 2026cs.CL

Social Pressure Breaks Majority Voting in LLM Safety Panels

Large language models (LLMs) are increasingly used to detect unsafe content. A common approach is to combine judgments from a panel of models to correct individual mistakes, but this benefit may disappear when every model sees the same misleading context before voting. We study this risk in a controlled two-round experiment. Each model first judges an item alone, then judges it again after six simulated peers either assert the wrong label or abstain. We combine the final judgments by majority vote. Across six open-weight LLMs and six datasets, we find that the wrong-label peer message raises the average reviewer false-alarm rate from 56.5% under silent peers to 87.5%, and majority voting raises the panel false-alarm rate to 100%. Without an asserted label, the same panel outperforms its average member. The effect is strongly asymmetric: reviewers follow pushes toward "unsafe" far more than pushes toward "safe" (about 75% versus 17%), so the panel's false-alarm rate rises sharply while its harmful-miss rate changes little. The proprietary-model probe shows substantial variation across models. These results identify susceptibility to shared social cues as a failure mode of safety panels and provide a simple pre-deployment diagnostic.
Yibo Hu, Jiaming Qu
Aug 2, 2026cs.AI

Co-evolution of social reward and punishment under institutional interventions

We investigate how peer and institutional incentives jointly shape the evolution of cooperation, social welfare, and enforcement efficiency in social dilemmas. In a Prisoners Dilemma with four strategies, unconditional cooperators (C), defectors (D), social punishers (SP), and social rewarders (SR), we allow decentralised peer incentives and centralised institutional incentives to act simultaneously, with the institution able to reward or punish any subset of strategies. In infinite well-mixed populations, we analyse the resulting four-strategy replicator dynamics, and in structured populations we use agent-based simulations on square lattices to study spatial effects and network reciprocity. Intervention schemes are evaluated by equilibrium states and evolutionary flow for infinite well-mixed populations, by cooperation levels and social welfare for structured populations, defined as aggregate population payoff net of institutional cost. We find that peer punishment most strongly promotes cooperation, whereas peer reward is more beneficial for social welfare. Institutionally rewarding peer incentive strategies substantially improves both cooperation and welfare, while subsidising unconditional cooperators has little impact. Under institutional punishment, directly penalising defectors is the only consistently effective policy; punishing peer incentive strategies dismantles decentralised incentives, reduces cooperation, and harms social welfare, showing that maximising cooperation does not necessarily optimise overall societal benefit. Our findings provide design principles for institutions seeking to balance cooperation promotion with welfare maximisation.
Van An Nguyen, Vuong Khang Huynh, Hoai Thuong Nguyen +14
Jul 12, 2026cs.CV

Quantum Compressed Sensing CT Reconstruction Algorithm Based on Penalized Weighted Least Squares and Guided Total Variation

Objective. Existing quadratic unconstrained binary optimization (QUBO)-based sparse-view computed tomography (CT) reconstruction neglects photon-counting statistics and anatomical heterogeneity. We address both limitations within the QUBO framework.Approach. We propose a quantum compressed-sensing CT method combining penalized weighted least squares (PWLS) and guided total variation (GTV). PWLS weights projection residuals by photon-count reliability, whereas GTV uses gradients from a prior image reconstructed by the simultaneous algebraic reconstruction technique (SART) to preserve edges and suppress noise in homogeneous regions. After binary encoding, both terms form a unified QUBO model. Experiments used four 40 times 40 CT images under a 10-view fan-beam geometry with Poisson noise. Comparisons included conventional reconstruction methods, QUBO variants, gradient descent, simulated annealing, and a D-Wave hybrid quantum-classical solver.Main results. PWLS-GTV achieved the best reconstruction quality across all cases. In the representative chest case, it reached a peak signal-to-noise ratio (PSNR) of 36.64 dB, compared with 22.48 dB for SART, the best conventional baseline. GTV consistently outperformed conventional total variation. Simulated annealing and the D-Wave hybrid solver produced similar reconstructions, whereas gradient descent was ineffective. Repeated hybrid-solver runs showed stable performance.Significance. The framework incorporates photon-statistical weighting and structure-guided regularization into QUBO-based CT reconstruction without changing its quadratic form, providing a proof of concept for quantum-assisted sparse-view CT reconstruction.
Yuwen Zhang, Yujie Liu, Ao Wang +4
Jul 9, 2026cs.LG

Gauge dependence and structured-output corruption in sign-branched repetition penalties: measurements across models, inference stacks, and alternative repetition controls

The multiplicative repetition penalty shipped across the LLM inference ecosystem (HuggingFace, vLLM, llama..cpp, and a dozen further engines) branches on the sign of each raw logit (divide positives by theta, multiply negatives). But the softmax is unchanged by adding a constant to every logit, so a model's logit zero-point is arbitrary (a gauge choice), and the sign-branch reads it. Two measurable consequences follow. (1) The penalty is not well-defined: re-centering a model's logits by a constant is a provable no-op at theta=1, yet at a routine theta=1.3 it changes 58-96% of greedy tokens, while subtractive and normalized penalties change none; real checkpoints sit at widely different zero-points, so a fixed repetition_penalty is a different operation on every model. (2) It corrupts structured output: on 200 real-world JSON schemas, theta=1.3 drops the rate of valid, schema-conformant output from 97% to 23%. Applying the penalty to normalized log-probabilities instead of raw logits removes the gauge dependence by construction; HuggingFace's beam search has applied its processor chain, penalty included, to log-probabilities since at least v4.0.0, so repetition_penalty already names two different operators depending on decoding strategy. Because equal theta is not equal strength across the two operators, we also compare them at matched suppression, calibrated per model by search: there the normalized operator is statistically no worse on any quality metric measured, but on four of seven models it cannot match the raw operator's suppression at theta >= 1.15, and on six of seven at theta=1.3, the setting where the corruption was measured. This note gives the mechanism, the measurements (five models up to 7B; two code models; both effects replicated inside vLLM and llama..cpp through their own samplers), the per-model calibration map, and the normalized variant.
Peter Hollows
Jul 8, 2026cs.AI

Length Penalties Make Chain-of-Thought Less Monitorable

Recent work trains reasoning models with length penalties to curb overthinking and cut inference cost. We show that these penalties make the chain of thought less monitorable. A length-compressed model still lets misleading hints steer its answers, but it less often verbalizes their influence. We train Qwen3-4B and Qwen3-14B with reinforcement learning under length penalties targeting 60% down to 30% of baseline chain-of-thought length, then evaluate them with nine types of biasing hints on held-out MMLU-Pro-R and four transfer benchmarks. A chain is faithful when an LLM monitor can tell from it that the hint influenced the answer. At the 30% target, accuracy stays near baseline and wrong-answer hints switch answers as often as before. Yet faithfulness drops on every evaluation set for both models, by 39% for Qwen3-14B and 35% for Qwen3-4B on MMLU-Pro-R. A control trained with the same correctness and format rewards but no length penalty leaves faithfulness intact or raises it. Shortening alone does not explain the drop. Compressed chains mention the hint 7 to 35 percentage points less often than the uncompressed model's chains shortened to the same length by random sentence deletion, across both model sizes and all five evaluation sets. Length penalties therefore trade monitorability for inference cost by removing the evidence monitors depend on.
Bryce Little
Jul 8, 2026cs.LG

RLVP: Penalize the Path, Reward the Outcome

Agents acting on our behalf in the real world (e.g. placing phone calls) must learn online from costly, often irreversible interactions rather than cheap simulator steps. Two things follow. First, deployability depends on the path, not only the outcome. An agent must respect outcome-neutral constraints such as not repeatedly calling an unresponsive user, respecting business hours, or completing required authentication constraints that outcome-based rewards cannot express, since violating them frequently improves apparent success. Second, because each interaction is expensive, the agent must learn efficiently from very few examples. Reinforcement learning from verifiable rewards (RLVR) is blind to both challenges: it optimizes solely on the outcome and wastes expensive rollouts on all-fail groups where group-relative advantage collapses to zero. Attempts to densify supervision by rewarding progress target the hard-to-verify direction. In contrast, real agentic environments can cheaply detect bad moves. Since group-relative advantage is equivalent to within-group variance, a dense signal helps only when it supplies variance the outcome lacks. A verifiable penalty on the path meets this condition reliably, while a progress potential helps only where partial progress is reachable. The resulting recipe "penalize the path, reward the outcome" achieves high task success with near-zero violations, where outcome-only training violates constraints on nearly every episode. We provide four design rules for effective penalties, including avoidance of the inaction trap that arises when a penalty is used in isolation.
Bojie Li, Noah Shi
Jul 2, 2026quant-ph

COMET: Combinatorial Optimization for Multiplex Editing Targets Via Constraint-Preserving QAOA

Multiplex CRISPR-Cas9 gene editing requires selecting one guide RNA per target gene subject to cross-gene interactions: a constrained combinatorial problem that can be formulated as a Quadratic Unconstrained Binary Optimization (QUBO) and solved via the Quantum Approximate Optimization Algorithm (QAOA). The one-hot per-gene constraint is conventionally enforced by adding quadratic penalty terms to the cost Hamiltonian, but penalty coefficient selection is heuristic and penalties amplify hardware noise. An alternative is to enforce the constraint structurally via the XY-mixer, which preserves feasibility by construction. We present COMET, a systematic comparison of penalty-based and XY-mixer QAOA on a three-gene, twelve-qubit multiplex editing instance targeting the immune-checkpoint genes PDCD1, LAG3, and HAVCR2. In simulation, the XY-mixer exceeds 95% probability of the optimum by QAOA depth p=3, while three penalty variants spanning an order of magnitude in penalty coefficient remain below 6% at every depth. On IBM's ibm_kingston (Heron r2) processor, the XY-mixer's simulator-hardware energy gap stays within |0.8| across all depths, while the worst-tuned penalty variant's gap reaches +53.9. We provide an honest account of where the structural guarantee partially breaks under gate-level noise. The twelve-qubit instance is classically trivial; our contribution is a methodological comparison of constraint-enforcement strategies in a biologically motivated domain, with real-hardware validation.
Priyansh Singhal, Sumit Maheshwari, Piyush Joshi
Jun 23, 2026cs.CL

The African Language Tax: Quantifying the Cost, Latency, and Context Penalty of Tokenizing African Languages in Frontier LLMs

Commercial large language models bill, scale latency, and budget context per token. Yet tokenizers assign more subword tokens to the same meaning in some languages than in others, so speakers of languages with high token-fertility pay a structural penalty before a model is ever invoked. This penalty is documented for multilingual settings in general, but it has not been measured systematically for African languages at the level of enterprise deployment economics and cognitive context capacity. We measure it across 20 African languages spanning five language families and three scripts (Latin, Ge'ez/Ethiopic, N'Ko; 19 appear in the primary FLORES-200+ corpus, with Nigerian Pidgin measured via MAFAND-MT only), using parallel corpora so that the language effect is isolated from content. Across 11 frontier and open tokenizers on FLORES-200+, every African language carries a tokenization premium above English (median 1.88x on GPT-5 / o200k_base, up to 8.92x for N'Ko); the penalty is largest for Ethiopic and N'Ko scripts (reaching 7-9x) and is near-invariant across corpora (FLORES vs SIB-200 Pearson r = 0.9998). Translated into deployment terms, this results in up to 8.9x inference cost and an equivalent generation-latency multiplier (N'Ko vs English on GPT-5; 7.4x for Amharic), and as little as 11% of English's effective context window. The best currently available tokenizer for African languages, Gemma 4, reduces the mean premium from 3.31x (cl100k_base) to 2.38x, but no tokenizer eliminates the penalty. We release an open measurement tool (afri-fertility), a public leaderboard, a results dataset, and mitigation guidance for African builders. The penalty falls hardest on the languages whose speakers can least afford it, a digital divide encoded directly into the subword vocabulary.
Olaoye Anthony Somide
Jun 22, 2026cs.LG

DREG: A Layer-Wise Jacobian Regularization as a General-Purpose Penalty

We present a large-scale empirical study isolating the contributions of the Derivative Regularization penalty (DREG). Across a fully-crossed factorial sweep of 960 experiments spanning 4 activations, 6 regularizers, 8 datasets, and 5 random seeds, we ask: when, where, and why does DREG work? Our results establish three principal findings. First, DREG achieves the highest overall and clean-regime accuracy among all regularizers evaluated (significantly so against the unregularized baseline, Weight Decay, and IGPen; Wilcoxon p≤0.031p \leq 0.031). It ranks second in noise robustness behind Spectral Normalization (SN) - the only two layer-wise regularizers in the study. Second, DREG is globally the best-performing regularizer under GELU, the default activation in modern transformer architectures, particularly on both messy vision and messy NLP benchmarks, suggesting direct applicability to frontier deep learning settings. Third, DREG's advantage over competing regularizers is most pronounced under data scarcity, consistent with its role as a geometric inductive bias that substitutes for the regularizing effect of data volume. Throughout, DREG is applied with a single fixed hyperparameter λ=10−2.5λ= 10^{-2.5} and no per-dataset tuning, supporting its characterization as a plug-and-play regularizer for neural networks with nontrivial Jacobian structure. These findings are consistent with DREG's design: concentrating regularization pressure on layers where the activation derivative is largest, rather than constraining the network uniformly.
Rowan Martnishn
Jun 16, 2026cs.LG

AnchorKV: Safety-Aware KV Cache Compression via Soft Penalty with a Refusal Anchor

Large language models (LLMs) outperform earlier architectures on generative inference and long-context tasks, but their large size introduces significant challenges in memory usage, energy cost, and on-device deployment. Since scaling pre-trained language models improves downstream capability \cite{zhao2023survey}, the key-value (KV) cache becomes a dominant inference bottleneck. Recent KV cache compression methods \cite{jo2025fastkv,li2024snapkv,zhou2024dynamickv} reduce this cost by retaining only a subset of attention-relevant tokens. However, while these approaches preserve accuracy on benign workloads, their compression policies either fail to defend against jailbreak attacks \cite{jiang2024robustkv} or degrade safety alignment under aggressive eviction. We propose AnchorKV, a drop-in modification to KV cache compression that biases token retention scores away from directions in key space associated with harmful prompts. AnchorKV constructs an offline safety anchor by adapting a difference-of-means representation engineering approach \cite{arditi2024refusal,zou2023representation} to the layer-specific key projection space used in KV caching. Based on this anchor, a soft penalty token selection rule trades a small amount of utility for substantially improved safety alignment, while reducing to the original compressor when the penalty is zero.
Ning Ni, Yingjie Lao
Jun 10, 2026cs.LG

Boosting Direct Preference Optimization with Penalization

Offline preference optimization has become a practical substitute for reinforcement learning from human feedback, but pairwise objectives such as Direct Preference Optimization (DPO) and its variants use only the chosen and rejected responses stored in a static dataset. This leaves a useful signal unused: the response that the reference model itself would generate for the same prompt. We propose Direct Preference Optimization with Penalization (DPOP), a simple extension of DPO that augments the base preference loss with a gated penalty on reference-greedy responses. DPOP activates this penalty only when the current policy still assigns a lower likelihood to the preferred response than to the rejected response. On AlpacaEval 2.0, DPOP improves length-controlled win rate over DPO, SimPO, and AlphaDPO on both Llama-3-8b-it and Gemma-2-9b-it, achieving relative gains of 5.3% and 4.4% over baselines on the two models, respectively. Ablations further show that a SimNPO-style length-normalized penalty is stronger than NPO and token-level unlikelihood in this setting.
Pengwei Sun
May 29, 2026cs.GT

Social welfare optimisation under institutional reward and punishment

Institutional incentives are widely used to promote cooperation among autonomous, self-regarding agents, from human societies to multi-agent and AI systems. Existing work typically treats incentive design as a bi-objective problem: minimise institutional cost while achieving a high long-run frequency of cooperation. Whether such schemes also maximise social welfare - total population payoff net of institutional expenditure - has remained largely unexplored. We develop a welfare-centric framework for institutional incentives in finite, well-mixed populations playing a social dilemma (Donation Game and Public Goods Game), considering both rewards for cooperators and punishments for defectors. For each mechanism, we derive explicit expressions for expected social welfare and characterise how it depends on incentive efficiency and selection intensity. Analytically, we identify parameter regimes where social welfare has a single optimal incentive level and regimes with qualitative phase transitions, in which welfare becomes non-monotonic with multiple local optima. We prove that any welfare-maximising incentive is either zero or concentrated around a simple closed-form target, and we provide an efficient algorithm to compute these optima. Comparing reward and punishment, we further derive close-formed conditions under which reward outperform punishment in terms of social welfare for any given budget. Overall, our results reveal a systematic gap between incentives optimised for cost or cooperation frequency and those that maximise welfare.
Van An Nguyen, Vuong Khang Huynh, Huu Loi Bui +8
May 28, 2026math.OC

MoSSP: A Momentum-Based Single-Loop Stochastic Penalty Method for Nonconvex Constrained DC-Regularized Optimization

In this paper, we study a structured class of nonconvex constrained stochastic problems with difference-of-convex (DC) regularization, where the feasible set is possibly nonconvex and the concave part of the DC regularizer is allowed to be nonsmooth. The fundamental challenge lies in maintaining feasibility for nonconvex constraints while achieving favorable oracle complexity. Although single-loop algorithms efficiently solve unconstrained DC optimization problems, their potential for constrained optimization with DC structure remains largely unexplored. To address this gap, we develop MoSSP, a Momentum-based Single-loop Stochastic Penalty method for such problems with provable complexity guarantees. The key idea is to apply a single stochastic proximal-gradient step to the Moreau envelope of the penalty plus the convex DC part, with the concave part's proximal mapping computed in parallel. We derive two algorithm variants: a Polyak-momentum version with O(ε−4)O(\varepsilon^{-4}) oracle complexity for finding stochastic ε\varepsilon-KKT points, and an improved O(ε−3)O(\varepsilon^{-3}) version incorporating recursive momentum. Experimental results demonstrate the effectiveness of the proposed algorithms.
Luxuan Li, Chunfeng Cui, Xiao Wang
May 25, 2026cs.LG

Mapping the Schedule x Bit-Width Boundary in Sub-100M Quantisation-Aware Training

We test whether the optimal learning-rate schedule depends on bit-width during from-initialisation quantisation-aware training (QAT) for sub-100M decoder language models. A 720-run factorial grid (Phase 2) over bit-width x warmdown fraction x LR magnitude x model size x seed (FP16/INT8/INT6, 15M-100M, 5 seeds) finds the optimal warmdown is 33% at every (bit-width, size) cell. The primary hypothesis -- that INT6 QAT requires a different schedule than higher-precision training -- is falsified at FP16/INT8/INT6. A 625-run follow-up (Phase 5) probes the null along five axes: optimiser (AdamW), schedule shape (cosine), training length (up to 9x more iterations), an extended size sweep (5M-350M), and an INT4 sweep from 3M to 100M. The null is robust under all three setup changes. The INT6 penalty follows a log-linear scaling law whose fit on Phase 2 predicts the five held-out Phase 5 sizes (5M, 8M, 175M, 250M, 350M) within their 95% prediction intervals (5/5). For INT4 the picture is sharper than the higher precisions: at 50M and 100M, wd33 is decisively optimal (paired z ~ 12-15, 10/10 seeds); below 50M, across the six tested sizes from 3M to 30M, no individual size shows a statistically significant schedule preference and the per-size mean penalty oscillates within seed-level noise. The boundary is therefore a transition between a noise-dominated regime below 50M and a decisive wd33 regime at and above 50M, not a clean wd10 region. A weight-to-grid-distance probe falsifies the simplest mechanism for the FP16/INT8/INT6 null result (rapid grid-snapping): pre-warmdown, INT6-QAT weights sit at essentially the same distance from the INT6 grid as FP16 weights (ratio ~ 1.04). Practical recommendation: at sub-100M scale, tune the LR schedule once at FP16 and apply unchanged to INT8/INT6 QAT; for INT4 at 50M+ use wd33; for INT4 below 50M the schedule choice is in the noise.
Christian Brandt Thomassen
May 23, 2026cs.MA

Adaptive Punishment for Cooperation in Mixed-Motive Games

Mixed-motive scenarios are ubiquitous in real-world multi-agent interactions, where self-interested agents often defect for immediate rewards, overlooking the potential of altruistic cooperation to improve long-term gains and collective welfare. Peer punishment can deter defection, but as costly second-order altruism, its persistent imposition may undermine the punisher's interests. Existing approaches often struggle to effectively implement punishment to promote cooperation. To balance the efficacy and cost of punishment, we propose Adaptive Punishment for Cooperation (APC), a distributed method that determines punishment intensity based on both a dynamic punishment probability and the severity of defection. This dynamic probability substantially reduces costly and ineffective punishment while also promotes cooperation. To accurately assess defection and its severity, we use a defection awareness module, whose learning is guided by game reward. Theoretical analysis and empirical results show APC performs effectively in iterated public goods game. Empirically, APC also significantly outperforms existing baselines across sequential social dilemmas, learning rational and effective punishment policies that foster cooperation by strategically deterring defection.
Min Tang, Fanqi Kong, Linyuan Lü +1
May 8, 2026cs.CL

SCENE: Recognizing Social Norms and Sanctioning in Group Chats

Online group chats are social spaces with implicit behavior patterns that, when broken, are often met with social sanctioning from the group. The ability and willingness of LLM-based agents to recognize and adapt to these norms remains mostly unexplored. We introduce SCENE, a social-interaction benchmark focused on implicit norms and social sanctioning in multi-party chat. SCENE generates plausible non-roleplay scenarios with scripted personas that follow a hidden norm, create opportunities for the subject agent to violate it, and sanction breaches when they occur. We further propose behavioral evaluation metrics for two functional adaptation abilities: responsiveness to negative sanctioning, and adapting norm from peers behavior. We evaluate six frontier and open-weight models on SCENE. Our results show that Claude Opus 4.7 and Gemini 3.1 Pro adapt to implicit norms significantly more than the evaluated open-weight models. SCENE contributes one benchmark in the direction of recent calls for dynamic, interactional evaluation of LLM social capabilities.
Mateusz Jacniacki, Maksymilian Bilski
May 6, 2026cs.LG

Beyond Penalization: Diffusion-based Out-of-Distribution Detection and Selective Regularization in Offline Reinforcement Learning

Offline reinforcement learning (RL) faces a critical challenge of overestimating the value of out-of-distribution (OOD) actions. Existing methods mitigate this issue by penalizing unseen samples, yet they fail to accurately identify OOD actions and may suppress beneficial exploration beyond the behavioral support. Although several methods have been proposed to differentiate OOD samples with distinct properties, they typically rely on restrictive assumptions about the data distribution and remain limited in discrimination ability. To address this problem, we propose DOSER (Diffusion-based OOD Detection and Selective Regularization), a novel framework that goes beyond uniform penalization. DOSER trains two diffusion models to capture the behavior policy and state distribution, using single-step denoising reconstruction error as a reliable OOD indicator. During policy optimization, it further distinguishes between beneficial and detrimental OOD actions by evaluating predicted transitions, selectively suppressing risky actions while encouraging exploration of high-potential ones. Theoretically, we prove that DOSER is a γγ-contraction and therefore admits a unique fixed point with bounded value estimates. We further provide an asymptotic performance guarantee relative to the optimal policy under model approximation and OOD detection errors. Across extensive offline RL benchmarks, DOSER consistently attains superior performance to prior methods, especially on suboptimal datasets.
Qingjun Wang, Hongtu Zhou, Hang Yu +5
May 4, 2026cs.LG

KANs need curvature: penalties for compositional smoothness

Kolmogorov-Arnold networks (KANs) offer a potent combination of accuracy and interpretability, thanks to their compositions of learnable univariate activation functions. However, the activations of well-fitting KANs tend to exhibit pathologically high-curvature oscillations, making them difficult to interpret, and standard regularization penalties do not prevent this. Here we derive a basis-agnostic curvature penalty and show that penalized models can maintain accuracy while achieving substantially smoother activations. Accounting for how function composition shapes curvature, we prove an upper bound on the full model's curvature relative to the curvature penalty, and use this to motivate richer forms of penalties. Scientific machine learning is increasingly bottlenecked by the trade-off between accuracy and interpretability. Results such as ours that improve interpretability without sacrificing accuracy will further strengthen KANs as a practical tool for both prediction and insight.
James Bagrow
Apr 22, 2026cs.AI

Propensity Inference: Environmental Contributors to LLM Behaviour

Motivated by loss of control risks from misaligned AI systems, we develop and apply methods for measuring language models' propensity for unsanctioned behaviour. We contribute three methodological improvements: analysing effects of changes to environmental factors on behaviour, quantifying effect sizes via Bayesian generalised linear models, and taking explicit measures against circular analysis. We apply the methodology to measure the effects of 12 environmental factors (6 strategic in nature, 6 non-strategic) and thus the extent to which behaviour is explained by strategic aspects of the environment, a question relevant to risks from misalignment. Across 23 language models and 11 evaluation environments, we find approximately equal contributions from strategic and non-strategic factors for explaining behaviour, do not find strategic factors becoming more or less influential as capabilities improve, and find some evidence for a trend for increased sensitivity to goal conflicts. Finally, we highlight a key direction for future propensity research: the development of theoretical frameworks and cognitive models of AI decision-making into empirically testable forms.
Olli Järviniemi, Oliver Makins, Jacob Merizian +2
Apr 22, 2026cs.AI

Stateless Decision Memory for Enterprise AI Agents

Enterprise deployment of long-horizon decision agents in regulated domains (underwriting, claims adjudication, tax examination) is dominated by retrieval-augmented pipelines despite a decade of increasingly sophisticated stateful memory architectures. We argue this reflects a hidden requirement: regulated deployment is load-bearing on four systems properties (deterministic replay, auditable rationale, multi-tenant isolation, statelessness for horizontal scale), and stateful architectures violate them by construction. We propose Deterministic Projection Memory (DPM): an append-only event log plus one task-conditioned projection at decision time. On ten regulated decisioning cases at three memory budgets, DPM matches summarization-based memory at generous budgets and substantially outperforms it when the budget binds: at a 20x compression ratio, DPM improves factual precision by +0.52 (Cohen's h=1.17, p=0.0014) and reasoning coherence by +0.53 (h=1.13, p=0.0034), paired permutation, n=10. DPM is additionally 7-15x faster at binding budgets, making one LLM call at decision time instead of N. A determinism study of 10 replays per case at temperature zero shows both architectures inherit residual API-level nondeterminism, but the asymmetry is structural: DPM exposes one nondeterministic call; summarization exposes N compounding calls. The audit surface follows the same one-versus-N pattern: DPM logs two LLM calls per decision while summarization logs 83-97 on LongHorizon-Bench. We conclude with TAMS, a practitioner heuristic for architecture selection, and a failure analysis of stateful memory under enterprise operating conditions. The contribution is the argument that statelessness is the load-bearing property explaining enterprise's preference for weaker but replayable retrieval pipelines, and that DPM demonstrates this property is attainable without the decisioning penalty retrieval pays.
Vasundra Srinivasan
Apr 19, 2026cs.RO

Think before Go: Hierarchical Reasoning for Image-goal Navigation

Image-goal navigation steers an agent to a target location specified by an image in unseen environments. Existing methods primarily handle this task by learning an end-to-end navigation policy, which compares the similarities of target and observation images and directly predicts the actions. However, when the target is distant or lies in another room, such methods fail to extract informative visual cues, leading the agent to wander around. Motivated by the human cognitive principle that deliberate, high-level reasoning guides fast, reactive execution in complex tasks, we propose Hierarchical Reasoning Navigation (HRNav), a framework that decomposes image-goal navigation into high-level planning and low-level execution. In high-level planning, a vision-language model is trained on a self-collected dataset to generate a short-horizon plan, such as whether the agent should walk through the door or down the hallway. This downgrades the difficulty of the long-horizon task, making it more amenable to the execution part. In low-level execution, an online reinforcement learning policy is utilized to decide actions conditioned on the short-horizon plan. We also devise a novel Wandering Suppression Penalty (WSP) to further reduce the wandering problem. Together, these components form a hierarchical framework for Image-Goal Navigation. Extensive experiments in both simulation and real-world environments demonstrate the superiority of our method.
Pengna Li, Kangyi Wu, Shaoqing Xu +5
Apr 18, 2026cs.AI

The Cognitive Penalty: Ablating System 1 and System 2 Reasoning in Edge-Native SLMs for Decentralized Consensus

Decentralized Autonomous Organizations (DAOs) are inclined explore Small Language Models (SLMs) as edge-native constitutional firewalls to vet proposals and mitigate semantic social engineering. While scaling inference-time compute (System 2) enhances formal logic, its efficacy in highly adversarial, cryptoeconomic governance environments remains underexplored. To address this, we introduce Sentinel-Bench, an 840-inference empirical framework executing a strict intra-model ablation on Qwen-3.5-9B. By toggling latent reasoning across frozen weights, we isolate the impact of inference-time compute against an adversarial Optimism DAO dataset. Our findings reveal a severe compute-accuracy inversion. The autoregressive baseline (System 1) achieved 100% adversarial robustness, 100% juridical consistency, and state finality in under 13 seconds. Conversely, System 2 reasoning introduced catastrophic instability, fundamentally driven by a 26.7% Reasoning Non-Convergence (cognitive collapse) rate. This collapse degraded trial-to-trial consensus stability to 72.6% and imposed a 17x latency overhead, introducing critical vulnerabilities to Governance Extractable Value (GEV) and hardware centralization. While rare (1.5% of adversarial trials), we empirically captured "Reasoning-Induced Sycophancy," where the model generated significantly longer internal monologues (averaging 25,750 characters) to rationalize failing the adversarial trap. We conclude that for edge-native SLMs operating under Byzantine Fault Tolerance (BFT) constraints, System 1 parameterized intuition is structurally and economically superior to System 2 iterative deliberation for decentralized consensus. Code and Dataset: https://github.com/smarizvi110/sentinel-bench
Syed Muhammad Aqdas Rizvi
Apr 17, 2026cs.CV

RefereeBench: Are Video MLLMs Ready to be Multi-Sport Referees

While Multimodal Large Language Models (MLLMs) excel at generic video understanding, their ability to support specialized, rule-grounded decision-making remains insufficiently explored. In this paper, we introduce RefereeBench, the first large-scale benchmark for evaluating MLLMs as automatic sports referees. Spanning 11 sports with 925 curated videos and 6,475 QA pairs, RefereeBench evaluates five core officiating abilities: foul existence, foul and penalty classification, foul and penalty reasoning, entity perception, and temporal grounding. The benchmark is fully human-annotated to ensure high-quality annotations grounded in authentic officiating logic and multimodal evidence. Extensive evaluations of state-of-the-art MLLMs show that even the strongest models, such as Doubao-Seed-1.8 and Gemini-3-Pro, achieve only around 60% accuracy, while the strongest open-source model, Qwen3-VL, reaches only 47%. These results indicate that current models remain far from being reliable sports referees. Further analysis shows that while models can often identify incidents and involved entities, they struggle with rule application and temporal grounding, and frequently over-call fouls on normal clips. Our benchmark highlights the need for future MLLMs that better integrate domain knowledge and multimodal understanding, advancing trustworthy AI-assisted officiating and broader multimodal decision-making.
Yichen Xu, Yuanhang Liu, Chuhan Wang +5
Apr 16, 2026cs.CV

An Analysis of Regularization and Fokker-Planck Residuals in Diffusion Models for Image Generation

Recent work has shown that diffusion models trained with the denoising score matching (DSM) objective often violate the Fokker--Planck (FP) equation that governs the evolution of the true data density. Directly penalizing these deviations in the objective function reduces their magnitude but introduces a significant computational overhead. It is also observed that enforcing strict adherence to the FP equation does not necessarily lead to improvements in the quality of the generated samples, as often the best results are obtained with weaker FP regularization. In this paper, we investigate whether simpler penalty terms can provide similar benefits. We empirically analyze several lightweight regularizers, study their effect on FP residuals and generation quality, and show that the benefits of FP regularization are available at substantially lower computational cost. Our code is available at https://github.com/OnnoNiemann/fp_diffusion_analysis.
Onno Niemann, Gonzalo Martínez Muñoz, Alberto Suárez Gonzalez