Physical Reasoning in Video
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10 papers in the last four weeks, up 100% on the four weeks before. 0.1% of all new papers.
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Physical events are not understood by their names alone, but by the causal state changes that compose them. A clip-level label such as "bounce" can be correct while hiding the process that makes the event physically valid, from support loss and contact onset to rebound and settling. To make this hidden process explicit, we introduce Atomic Physical Transitions (APTs): minimal, temporally localized state changes that bind a visible cue to an active physical mechanism and before/after dynamical regimes. An APT chain represents a video as an ordered causal transition sequence rather than a single aggregate event label: event labels tell what happened; APT chains explain why it happened. To make APTs learnable by VLMs, we construct mixed-source APT data from human annotations and simulator ground truth, covering 14 transition types across contact, gravity, friction, and rotation/stability, with 27,303 timed instances over 1,246 trials. Using this data, we find that current VLMs miss transition-level physics, with zero-shot recall at most 14% and errors dominated by missed transitions. Direct fine-tuning on APT chains improves transition detection but causes event-level forgetting, indicating that the model learns a specialized answer format rather than a reusable physical representation. We therefore propose APT-Tune, a parameter-efficient recipe that teaches VLMs to use causal transitions without forgetting how to answer video questions. It combines image-pad-aware supervision, format-conditional co-training, and mechanism-conditioned domain-to-type decoding to make APT learning format-robust and physically grounded. With only 11 M LoRA parameters on Qwen3-VL-2B, APT-Tune substantially improves APT recall while also improving event-level video transfer. These results show that APTs are not a new answer format, but a human-aligned causal supervision signal for physical video understanding.
GEOPHYS: The Geometry of Physical Plausibility
While humans can identify physically implausible events within milliseconds, machine learning approaches addressing the same problem are extremely slow and expensive. They either rely on external multimodal-LLM judges or require ad-hoc modifications to the training procedure. In this work, we argue that indicators of physical plausibility are implicitly captured by five geometric properties of the per-frame embeddings produced by frozen image encoders. In aggregate, we call them GEOPHYS. First, we show that these signals correlate with human EEG responses to two forms of object-permanence violations. Second, GEOPHYS robustly discriminates physically implausible videos from realistic ones, achieving state-of-the-art physics-violation detection: 98.3% on LikePhys and 93.3% on IntPhys2, whereas V-JEPA 2, GPT-4o, Gemini, and twelve modern video diffusion models perform near chance. Third, used as a best-of-N verifier for physical alignment during video generation, GEOPHYS lifts MAGI-1 24B from 50.01% to 64.50% on PhysicsIQ at 1.5x lower wall-clock and 4.65x lower memory than the V-JEPA 2 world-model verifier. Ultimately, GEOPHYS demonstrates that physical plausibility in videos can be assessed by leveraging the emergent geometric properties of temporal features extracted from image encoders.
Do Video Foundation Models Understand Intuitive Physics? A Layerwise Probing Analysis
We study whether pretrained video foundation models encode intuitive-physics information in their frozen representations, and how this information varies across model families, layers, and probe types. Using frozen-feature probing on IntPhys2 and Minimal Video Pairs (MVP), we compare predictive joint-embedding models (V-JEPA), masked reconstruction models (VideoMAE), and a diffusion-based video generator (LTX-Video). V-JEPA achieves the strongest overall results across benchmarks, especially with probes that model temporal dynamics, while VideoMAE remains competitive and LTX-Video recovers weaker but non-trivial signal. Layerwise analyses show that physics-relevant information is weakest in early layers and becomes most accessible at intermediate-to-late depth, and temporal controls show that disrupting frame order substantially reduces performance, especially on MVP. Together, these results suggest that intuitive-physics knowledge emerges reliably in pretrained video representations, but its accessibility depends strongly on pretraining paradigm, representational depth, and readout mechanism.
Causal Scaffolding for Physical Reasoning: A Benchmark for Causally-Informed Physical World Understanding in VLMs
Understanding and reasoning about the physical world is the foundation of intelligent behavior, yet state-of-the-art vision-language models (VLMs) still fail at causal physical reasoning, often producing plausible but incorrect answers. To address this gap, we introduce CausalPhys, a benchmark of over 3,000 carefully curated video- and image-based questions spanning four domains: Perception, Anticipation, Intervention, and Goal Orientation. Each question is paired with an expert-annotated causal graph capturing object-attribute-event dependencies, enabling interpretable and fine-grained evaluation of causal understanding. Building on this, we formulate a causal-graph-grounded metric that quantitatively measures how well a model's chain-of-thought reasoning aligns with the correct causal relations, moving beyond answer-only accuracy and enabling systematic diagnosis of VLMs' causal reasoning failures. Using this metric, we conduct a comprehensive analysis of leading VLMs, revealing systematic gaps in capturing causal dependencies and underscoring the need for causality-aware learning. To address these limitations, we further propose Causal Rationale-informed Fine-Tuning (CRFT), which explicitly aligns VLM reasoning with causal structures. Extensive experiments demonstrate that CRFT substantially enhances both reasoning accuracy and interpretability across multiple model backbones. By unifying dataset curation, causal evaluation, and causality-informed learning, CausalPhys establishes a strong foundation for advancing modern VLMs toward causally grounded physical reasoning.
The Invisible Hand of Physics: When Video Diffusion Models Know More Than They Show
Modern video diffusion models generate increasingly realistic and temporally coherent videos, motivating their use as candidate world simulators. Yet it remains unclear whether these models internally encode physical structure, or merely reproduce motion patterns seen during training. We study this question by probing video diffusion models along latent trajectories corresponding to real videos with known physical plausibility. To obtain such trajectories, we approximately invert the deterministic sampling process by integrating the learned velocity field backward from a clean video latent to noise, giving access to the model's intermediate states and attention maps. Using these recovered trajectories, we show that physical plausibility is linearly decodable from diffusion transformer states across IntPhys and InfLevel, reaching around 81.27% average accuracy and outperforming dedicated representation-learning baselines such as V-JEPA and VideoMAE. Surprisingly, this signal is absent from the VAE latent input and emerges inside the denoising transformer itself, despite the model not being trained with a self-supervised predictive objective. These findings suggest that physically meaningful representations can arise as a byproduct of generative denoising.
NewtPhys: Do Foundation Models Understand Newtonian Physics?
Previous work has evaluated physics reasoning in foundation models using synthetic or semi-synthetic scenes and visual question-answering tasks. However, these benchmarks emphasize high-level events and lack the visual fidelity required to assess true low-level Newtonian understanding. We introduce NewtPhys, a 4D physically annotated dataset built from multiview images of real-world scenes with physics-grounded simulations. The dataset provides dense, fine-grained annotations across timesteps -- including 3D forces and amodal per-pixel quantities covering physics, tracking, semantics and geometry -- bridging the gap between simplistic synthetic setups and realistic visual complexity. Using NewtPhys, we systematically evaluate 56 VLMs, including 54 open-weight models and 2 closed-source frontier models, and 10 VFMs and reveal limitations in low-level physics reasoning. Beyond benchmarking, our dataset enables future research in physics-grounded vision and the development of next-generation physics-aware evaluations. Code and datasets are available at https://astra-vision.github.io/NewtPhys.
MPMWorlds: Material-Point-Method Simulations for Inferring and Extrapolating Physical Dynamics
To study the ability to infer physical dynamics from videos and extrapolate them forward in time, we assemble a dataset of 2D Material Point Method (MPM) physical simulations covering rich physical phenomena such as deformable objects, fluids, kinetic objects, and emitters. We study code generation and video diffusion approaches on this dataset, identifying their strengths and weaknesses by varying the amount of physically relevant side information. The code generation model, beyond giving a working demonstration of automatic synthesis of MPM simulations, reveals that such an approach struggles with inferring physical parameters from visual input, but relative to video diffusion, produces physically and temporally stable extrapolations forward in time, while the video diffusion model more strongly identifies geometric properties from visual input but produces physically implausible extrapolations.
Perception First: A Frontier Native-Video Model with Self-Consistency for Implicit Video Question Answering
We describe our submission to the VRR Challenge @ CVPR 2026, built on the \emph{ImplicitQA} / \emph{VRR-QA} benchmark~\cite{implicitqa}: multiple-choice video question answering in which answers are deliberately \emph{not} observable in any single frame and must be inferred from spatial layout, motion, depth, viewpoint, causality, and social context across discontinuous frames of creative video. We conduct a systematic, training-free study spanning open-source Video-LMMs (Qwen2.5-VL~\cite{qwen25vl}, Qwen3-VL~\cite{qwen3vl}, InternVL3, Gemma-3, and the RL-tuned video reasoners Video-R1~\cite{videor1} and VideoChat-R1.5~\cite{videochatr15}) and a battery of inference-time strategies (chain-of-thought, question decomposition, describe-then-reason cascades, audio transcripts, spatial state prompting, self-consistency~\cite{selfconsistency}, multi-model ensembling, and category routing). Our central finding is that this benchmark is \emph{perception-bound rather than reasoning-bound}: reasoning-side augmentations are neutral-to-harmful, whereas base-model perceptual capability and lightweight test-time denoising are the only reliable levers. A per-category error analysis localizes the difficulty to low-level perception -- relative depth, viewpoint, and counting are the hardest categories, while causal and social reasoning are nearly solved -- and a prompt that explicitly injects monocular depth cues to attack the weakest category \emph{lowers} test accuracy by points, confirming that the model needs a better \emph{percept}, not a better \emph{procedure}.
Physics from Video: Identifiability of Time-Invariant Second-Order ODEs under Minimal Trajectory Conditions
Bridging the gap between visual realism and physical understanding is a core challenge for video-based world models. We study the structural identifiability of continuous-time physical laws from raw pixels, focusing on whether an encoder-only pipeline can uniquely recover the parameters of second-order linear ODEs. We prove that a level-set slope-coverage condition ensures the learned latent space is locally affine to the true physical state, enabling exact parameter recovery. Our theory provides the first characterization of minimal data requirements across damping regimes, establishing that underdamped systems are identifiable from a single video clip, whereas other regimes require three diverse trajectories. We further introduce a variance-floor regularizer to stabilize the decoder-free objective and prevent latent collapse. Validated on synthetic and real-world data, our approach demonstrates that interpretable physical constants can be reliably estimated from video without the need for compute-intensive pixel reconstruction, ensuring both physical correctness and transparency. Code is available at https://github.com/wenjiewang3/PhysicsFromVideo.
Causal Physics Steering in Video World Models via Concept Activation Vectors
Video world models learn representations of physical dynamics, but controlling their physical expectations at inference time remains an open problem. Recent interpretability work identified a Physics Emergence Zone (PEZ), a group of middle transformer layers in VideoMAE where physical plausibility is represented separately from other visual features. However, it remained unclear whether this structure could be used to directly control the model's physics reasoning. We present physics steering, a training-free method that uses the weight vector of a linear probe at a PEZ layer as a Concept Activation Vector (CAV) and injects it into hidden states during inference. This shifts the model's physical expectations without changing any model weights. On the IntPhys benchmark, this intervention reliably shifts the model's plausibility judgment in either direction, depending on the steering sign. The effect appears only when the intervention is applied within the Physics Emergence Zone, suggesting that the relevant physics representation is localized there. We further find that physics is encoded separately from motion direction, and that different intuitive physics principles occupy distinct directions within this representation space. Together, these results show that physical reasoning in VideoMAE is not only readable, but also directly steerable.
ynamics: Language-Based Representation for Inferring Rigid-Body Dynamics From Videos
Inferring rigid-body physical states and properties from monocular videos is a fundamental step toward physics-based perception and simulation. Existing approaches assume specific underlying physical systems, object types, and camera poses, making them unable to generalize to complex real-world settings. We introduce YNAMICS, a vision-language framework that uses language as a unified representation of rigid-body dynamics. Instead of directly predicting parameters, YNAMICS generates scene configurations in a structured text format for physics simulation. We enhance the model's generalization by integrating natural language motion reasoning and leveraging optical flow as a semantic-agnostic input. On the CLEVRER dataset, YNAMICS achieves a segmentation IoU of 0.30, a 7x improvement over leading VLMs (InternVL3-8B, Qwen2.5-VL-7B and Claude-4-Sonnet). Additionally, test-time sampling and evolutionary search further boost performance by 27% and 120% in segmentation IoU, respectively. Finally, we demonstrate strong transfer to a new dataset of 235 real-world rigid-body videos, highlighting the potential of language-driven physics inference for bridging perception and simulation.
Entity-Centric World Models: Interaction-Aware Masking for Causal Video Prediction
Learning predictive world models from unlabelled video is a foundational challenge in artificial intelligence. While Joint Embedding Predictive Architectures (JEPA) have set new benchmarks in semantic classification, they often remain physics-blind, failing to capture the causal dynamics necessary for downstream reasoning. We hypothesize that this stems from standard patch-based masking strategies, which prioritize visual texture over rare but informative kinematic events. We propose Interaction-Aware JEPA (IA-JEPA), which utilizes a self-supervised motion-centric masking strategy to prioritize physical interactions. By specifically targeting entities engaged in collisions or momentum transfers, we force the architecture to reconstruct latent trajectories rather than static background features. Evaluated on the CLEVRER benchmark, IA-JEPA achieves 14.26% accuracy on causal reasoning tasks, a significant lead over the 3.22% achieved by standard patch-masked baselines. Crucially, we demonstrate that IA-JEPA breaks the "static bias" of standard self-supervision by inducing a higher-entropy, more discriminative latent space (+10% entropy gain) that linearizes physical energy (). We show that this interaction bias generalizes to real-world human actions (Something-Something V2) and zero-shot physical puzzles (PHYRE-Lite). Our results provide a scalable, fully self-supervised path toward building foundational world models that begin to internalize the causal structure of the physical world.
BARISTA: A Multi-Task Egocentric Benchmark for Compositional Visual Understanding
Scene understanding is central to general physical intelligence, and video is a primary modality for capturing both state and temporal dynamics of a scene. Yet understanding physical processes remains difficult, as models must combine object localization, hand-object interactions, relational parsing, temporal reasoning, and step-level procedural inference. Existing benchmarks usually evaluate these capabilities separately, limiting diagnosis of why models fail on procedural tasks. We introduce BARISTA, a densely annotated egocentric dataset and benchmark of 185 real-world coffee-preparation videos covering fully automatic, portafilter-based, and capsule-based workflows. BARISTA provides verified per-frame scene graphs linking persistent object identities to masks, tracks, boxes, attributes, typed relations, hand-object interactions, activities, and process steps. From these graphs, we derive zero-shot language-based tasks spanning phrase grounding, hand-object interaction recognition, referring, activity recognition, relation extraction, and temporal visual question answering. Experiments reveal strong variation across task families and no consistently dominant model family, positioning BARISTA as a challenging diagnostic benchmark for procedural video understanding. Code and dataset available at https://huggingface.co/datasets/ramblr/BARISTA.
PhyGround: Benchmarking Physical Reasoning in Generative World Models
Generative world models are increasingly used for video generation, where learned simulators are expected to capture the physical rules that govern real-world dynamics. However, evaluating whether generated videos actually follow these rules remains challenging. Existing physics-focused video benchmarks have made important progress, but they still face three key challenges, including the coarse evaluation frameworks that hide law-specific failures, response biases and fatigue that undermine the validity of annotation judgments, and automated evaluators that are insufficiently physics-aware or difficult to audit. To address those challenges, we introduce PhyGround, a criteria-grounded benchmark for evaluating physical reasoning in video generation. The benchmark contains 250 curated prompts, each augmented with an expected physical outcome, and a taxonomy of 13 physical laws across solid-body mechanics, fluid dynamics, and optics. Each law is operationalized through observable sub-questions to enable per-law diagnostics. We evaluate eight modern video generation models through a large-scale, quality-controlled human study, grounded on social science lab experiment design. A total of 459 annotators provided 5,796 complete annotations and over 37.4K fine-grained labels; after quality control, the retained annotations exhibited high split-half model-ranking correlations (Spearman's rho > 0.90). To support reproducible automated evaluation, we release PhyJudge-9B, an open physics-specialized VLM judge. PhyJudge-9B achieves substantially lower aggregate relative bias than Gemini-3.1-Pro (3.3% vs. 16.6%). We release prompts, human annotations, model checkpoints, and evaluation code on the project page https://phyground.github.io/.
CausalGS: Learning Physical Causality of 3D Dynamic Scenes with Gaussian Representations
Learning a physical model from video data that can comprehend physical laws and predict the future trajectories of objects is a formidable challenge in artificial intelligence. Prior approaches either leverage various Partial Differential Equations (PDEs) as soft constraints in the form of PINN losses, or integrate physics simulators into neural networks; however, they often rely on strong priors or high-quality geometry reconstruction. In this paper, we propose CausalGS, a framework that learns the causal dynamics of complex dynamic 3D scenes solely from multi-view videos, while dispensing with the reliance on explicit priors. At its core is an inverse physics inference module that decouples the complex dynamics problem from the video into the joint inference of two factors: the initial velocity field representing the scene's kinematics, and the intrinsic material properties governing its dynamics. This inferred physical information is then utilized within a differentiable physics simulator to guide the learning process in a physics-regularized manner. Extensive experiments demonstrate that CausalGS surpasses the state-of-the-art on the highly challenging task of long-term future frame extrapolation, while also exhibiting advanced performance in novel view interpolation. Crucially, our work shows that, without any human annotation, the model is able to learn the complex interactions between multiple physical properties and understand the causal relationships driving the scene's dynamic evolution, solely from visual observations.
WorldReasonBench: Human-Aligned Stress Testing of Video Generators as Future World-State Predictors
Commercial video generation systems such as Seedance2.0 and Veo3.1 have rapidly improved, strengthening the view that video generators may be evolving into "world simulators." Yet the community still lacks a benchmark that directly tests whether a model can reason about how an observed world should evolve over time. We introduce WorldReasonBench, which reframes video generation evaluation as world-state prediction: given an initial state and an action, can a model generate a future video whose state evolution remains physically, socially, logically, and informationally consistent? WorldReasonBench contains 436 curated test cases with structured ground-truth QA annotations spanning four reasoning dimensions and 22 subcategories. We evaluate generated videos with a human-aligned two-part methodology: Process-aware Reasoning Verification uses structured QA and reasoning-phase diagnostics to detect temporal and causal failures, while Multi-dimensional Quality Assessment scores reasoning quality, temporal consistency, and visual aesthetics for ranking and reward modeling. We further introduce WorldRewardBench, a preference benchmark with approximately 6K expert-annotated pairs over 1.4K videos, supporting pair-wise and point-wise reward-model evaluation. Across modern video generators, our results expose a persistent gap between visual plausibility and world reasoning: videos can look convincing while failing dynamics, causality, or information preservation. We will release our benchmarks and evaluation toolkit to support community research on genuinely world-aware video generation at https://github.com/UniX-AI-Lab/WorldReasonBench/.
NICE FACT: Diagnosing and Calibrating VLMs in Quantitative Reasoning for Kinematic Physics
The ability to derive precise spatial and physical insights is a cornerstone of vision-language models (VLMs), yet their poor performances in related spatial intelligence tasks such as physical reasoning remain a fundamental barrier. The community critically lacks a scientific analysis revealing whether VLMs faithfully reach answers or plausibly make guesses. This work aims to provide a fundamental understanding of how VLMs perceive the physical world, and utilize physical laws, while assessing the reliability of model confidence. We propose NICE and FACT, a dual-diagnostic paradigm that explicitly decomposes quantitative reasoning for kinematic physics: FACT diagnoses visual fidelity, physical law comprehension, and temporal grounding. NICE studies our novel neighborhood-informed calibration method and novel metrics to evaluate and calibrate confidence reliability. Evaluated across 6 latest state-of-the-art VLMs, we uncover that models fail to identify visual preconditions or utilize necessary physical laws to reach answers. This work highlights and establishes a standardized diagnostic paradigm to guide the development of faithful, physically-grounded VLMs.
SYNCR: A Cross-Video Reasoning Benchmark with Synthetic Grounding
Multimodal Large Language Models (MLLMs) have made rapid progress in single-video understanding, yet their ability to reason across multiple independent video streams remains poorly understood. Existing multi-video benchmarks rely largely on human-annotated real-world footage, limiting the precision of spatial, temporal, and physical ground truth and making it difficult to diagnose model failures. We introduce SYNCR, a controlled synthetic benchmark for cross-video reasoning with programmatically verified grounding. Built using Habitat, Kubric, and CLEVRER simulator engines, SYNCR contains 4,000 multi-video question-answer pairs grounded in 4,827 unique videos. It evaluates MLLMs across eight tasks spanning four diagnostic pillars: Temporal Alignment, Spatial Tracking, Comparative Reasoning, and Holistic Synthesis. Our zero-shot evaluation of leading open- and closed-weight MLLMs reveals a substantial gap between current models and humans: the best model achieves only 64.5% average accuracy, compared to an 89.5% human baseline. Models perform relatively well on temporal ordering but struggle with precise physical and spatial reasoning, with the best model reaching only 29.8% accuracy on Kinematic Comparison. We further find that parameter scaling and reasoning-specialized post-training improve temporal alignment capabilities, but do not reliably address fine-grained physical tracking or global spatial synthesis. Finally, a sim-to-real correlation analysis suggests that SYNCR tracks model-level trends on a real-world multi-video benchmark.
From Priors to Perception: Grounding Video-LLMs in Physical Reality
While Video Large Language Models (Video-LLMs) excel in general understanding, they exhibit systematic deficits in fine-grained physical reasoning. Existing interventions not only suffer from limited generalization but fundamentally conflate generative artifacts with genuine physical fallacies. Furthermore, we find that models fail systematically not only in anti-physics anomalies but also in counter-intuitive scenarios where visual facts contradict statistical expectations. Accordingly, we propose the Unified Attribution Theory: this dual failure stems not from perception deficiency, but from Semantic Prior Dominance -- the reasoning mechanism is deeply hijacked by internal narrative scripts. To address this, we construct the Programmatic Adversarial Curriculum (PACC), the first high-fidelity adversarial video dataset synthesized based on physical laws, thoroughly decoupling visual artifacts from logical errors. Concurrently, we design the Visual-Anchored Reasoning Chain (VARC) to force models to explicitly ground their judgments in low-level visual facts prior to logical adjudication. Experiments demonstrate that without invasive architectural modifications, standard LoRA fine-tuning with the PACC curriculum effectively neutralizes prior interference in state-of-the-art (SOTA) models, yielding a substantial leap in physical reasoning capabilities.
PhysNote: Self-Knowledge Notes for Evolvable Physical Reasoning in Vision-Language Model
Vision-Language Models (VLMs) have demonstrated strong performance on textbook-style physics problems, yet they frequently fail when confronted with dynamic real-world scenarios that require temporal consistency and causal reasoning across frames. We identify two fundamental challenges underlying these failures: (1) spatio-temporal identity drift, where objects lose their physical identity across successive frames and break causal chains, and (2) volatility of inference-time insights, where a model may occasionally produce correct physical reasoning but never consolidates it for future reuse. To address these challenges, we propose PhysNote, an agentic framework that enables VLMs to externalize and refine physical knowledge through self-generated "Knowledge Notes." PhysNote stabilizes dynamic perception through spatio-temporal canonicalization, organizes self-generated insights into a hierarchical knowledge repository, and drives an iterative reasoning loop that grounds hypotheses in visual evidence before consolidating verified knowledge. Experiments on PhysBench demonstrate that PhysNote achieves 56.68% overall accuracy, a 4.96% improvement over the best multi-agent baseline, with consistent gains across all four physical reasoning domains.
Grounding Video Reasoning in Physical Signals
Physical video understanding requires more than naming an event correctly. A model can answer a question about pouring, sliding, or collision from textual regularities while still failing to localize the event in time or space. We introduce a grounded benchmark for physical video understanding that extends the what--when--where evaluation structure of V-STaR to four video sources, six physics domains, three prompt families (physics, vstar_like, and neutral_rstr), and four input conditions (original, shuffled, ablated, and frame-masked). The benchmark contains 1,560 base video clips from SSV2, YouCook2, HoloAssist, and Roundabout-TAU. Each clip is first converted into a shared grounded event record, and the three query families are derived from that record. Temporal and spatial targets are shared across prompt families, while the non-physics families use deterministic family-appropriate semantic a_what targets derived from the same record. Across models and prompt families, physics remains the strongest regime overall, vstar_like is the clearest non-physics semantic comparison, and neutral_rstr behaves as a harder templated control. Prompt-family robustness is selective rather than universal, perturbation gains cluster in weak original cases, and spatial grounding is the weakest across settings. These results suggest that video Q&A reasoning benchmarks shall report physically grounded, prompt-aware, and perturbation-aware diagnostics alongside aggregate accuracy.
How Far Are Video Models from True Multimodal Reasoning?
Despite remarkable progress toward general-purpose video models, a critical question remains unanswered: how far are these models from achieving true multimodal reasoning? Existing benchmarks fail to address this question rigorously, as they remain constrained by straightforward task designs and fragmented evaluation metrics that neglect complex multimodal reasoning. To bridge this gap, we introduce CLVG-Bench, an evaluation framework designed to probe video models' zero-shot reasoning capabilities via Context Learning in Video Generation. CLVG-Bench comprises more than 1,000 high-quality, manually annotated metadata across 6 categories and 47 subcategories, covering complex scenarios including physical simulation, logical reasoning, and interactive contexts. To enable rigorous and scalable assessment, we further propose an Adaptive Video Evaluator (AVE) that aligns with human expert perception using minimal annotations, delivering interpretable textual feedback across diverse video context tasks. Extensive experiments reveal a striking answer to our central question: while state-of-the-art (SOTA) video models, such as Seedance 2.0, demonstrate competence on certain understanding and reasoning subtasks, they fall substantially short with logically grounded and interactive generation tasks (achieving success rates <25% and ~0%, respectively), exposing multimodal reasoning and physical grounding as critical bottlenecks. By systematically quantifying these limitations, the proposed method provides actionable feedbacks and a clear roadmap toward truly robust, general-purpose video models. CLVG-Bench and code are released here.
PhysVidBench: Language-Grounded Evaluation of Physical Commonsense in Text-to-Video Models
Text-to-video (T2V) models now produce striking visuals, yet they routinely violate everyday physics; objects float, tools are misused, and causal sequences break down. Existing benchmarks mostly probe isolated physical laws and rely on vision-language models to score videos directly, which entangles perception and reasoning in one judgment and correlates poorly with humans. We introduce PhysVidBench, a benchmark of 383 base prompts, expanded to 766 prompts with enriched variants and 4,123 manually reviewed QA items, together with a language-grounded evaluation framework that takes a different route: instead of asking a VLM "Is this video physically correct?", we caption the video, then ask a language model to answer prompt-derived yes/no physics questions using only the captions. This split between seeing and reasoning makes each score traceable to the captions that justify it and aligns more closely with human judgment than direct VLM scoring (Pearson r=0.45-0.69, compared with 0.21-0.47 for the strongest direct VLM evaluator). To test the framework, we carefully curate a set of human-validated prompts spanning seven physical dimensions, with a focus on tool use and affordances - areas largely absent from prior physics-focused benchmarks. Across 12 open and proprietary T2V systems, the best model reaches only 36.2% average accuracy, and no model consistently handles everyday physical reasoning. The same pipeline can also guide iterative error-guided prompt refinement, improving CogVideoX-2B from 21.6 to 32.7 and CogVideoX-5B from 17.8 to 29.7 without retraining.
Evaluating Newtonian Mechanics in Video Generative Models with Real Physical Systems
Recent advances in image and video generation raise hopes that these models possess world modeling capabilities-the ability to generate realistic, physically plausible videos. This could revolutionize applications in robotics, autonomous driving, and scientific simulation. However, before treating these models as world models, we must ask: Do they adhere to physical laws? Current evaluation methods rely on subjective judgments or trajectory matching, limiting their usage for physical reasoning estimation, where many generations could be physically plausible. Thus, we introduce Morpheus, one of the first physics-informed evaluation frameworks for measuring the ability of video generation models to comprehend Newtonian dynamics. Morpheus features 130 real-world videos capturing physical phenomena, guided by conservation laws. Using those as conditioning for video generation, we assess physical plausibility leveraging interpretable metrics evaluated with respect to infallible conservation laws known per physical setting, leveraging advances in physics-informed neural networks and vision-language foundation models. Importantly, Morpheus targets controlled Newtonian rigid-body settings to enable quantitative checks. Our findings reveal that even with advanced prompting and video conditioning, contemporary models struggle to encode physical principles despite generating aesthetically pleasing videos.