Reinforcement Learning with Verifiable Rewards

Also known as RLVR

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59 papers in the last four weeks, up 119% on the four weeks before. 0.6% of all new papers.

Jul 13Week of Sep 28

Latest papers 438

Jul 13, 2026cs.LG

SCOPE-RL: Optimizing Reasoning Paths Before and After Success

Reinforcement learning with verifiable rewards (RLVR) optimizes LLMs using sparse verifiable final-answer rewards. This sparse anchor reliably verifies whether a trajectory succeeds but provides no direct feedback on the reasoning path that produced it. Before success, prerequisite progress on hard problems receives no reward signal; after success, outcome rewards cannot distinguish well-organized correct trajectories from redundant or locally flawed ones. We introduce SCOPE-RL (Scaffolded Chain Optimization with Process Efficiency), a two-stage framework that densifies this anchor while retaining the GRPO update: Adaptive Scaffolded RL adds prefix-decomposed verifiable rewards on answer-hidden sub-question chains before success, and Quality-Aware Process RL applies correctness-gated process-shape rewards to refine correct trajectories after success. An expert-validated Step-Quality Evaluation Protocol evaluates useful-step density, error localization, and token efficiency beyond final-answer accuracy. On Qwen3-8B-Instruct trained on DAPO-Math and Big-Math, SCOPE-RL improves average accuracy by up to 11.2 pp and reduces reasoning tokens by up to 27.1% over outcome-only GRPO; the gains hold under GSPO and on Qwen3-0.6B-Instruct, indicating that reward-signal densification is complementary to policy-update-level RLVR advances. Code and data are available at https://github.com/tokencraft-lab/SCOPE-RL.
Jul 13, 2026cs.AI

SCALECUA: Scaling Computer Use Agents with Verifiable Task Synthesis and Efficient Online RL

Computer use agents (CUAs) are emerging as a powerful interface for automating complex digital workflows through visual perception and GUI execution. Online reinforcement learning with verifiable rewards (RLVR) has emerged as a key direction for scaling their capabilities. However, this paradigm is bottlenecked by verifiable data scarcity and online RL inefficiency. To break these barriers, we introduce ScaleCUA, a unified framework that scales online RL for CUAs via verifiable task synthesis and efficient training. At the data level, we design VeriGen, an end-to-end framework for generating verifiable RL tasks through iterative docker interactions and a multi-agent feedback loop. Scaled to 100+ concurrent agent workers via a shared docker interaction probe, this pipeline produces 24K+ verifiable tasks and nearly 3K high-quality RL tasks. To maximize sample efficiency, we propose Frontier Sampling, which tracks per-task capability and allocates rollouts to the current learning frontier. On the training side, we further design Visual Context Segmentation, a sliding window over recent visual context that balances rollout and training-engine pressure, yielding a 2.83x training speedup over step-wise decomposition. Together, ScaleCUA achieves 68.7% on OSWorld and 54.0% on ScienceBoard, establishing new state-of-the-art performance among open-source computer use agents. Code, models, and datasets are available at https://github.com/THUDM/SCALE-CUA.
Jul 13, 2026cs.LG

When the Reward Suite Is Leaky: A Preregistered Causal Contrast of Natural Verifier False Positives in RLVR

The test suites used as RLVR rewards for code have natural false positives: per-task, persistent, asymmetric errors that accept the same wrong programs every time they appear, unlike the symmetric or resampled noise assumed by existing noise-robustness analyses. We run a preregistered two-arm causal contrast on a deployed suite: GRPO on identical MBPP tasks, seeds, and compute, rewarded by the original MBPP tests (leaky) versus the MBPP+ extra tests (hardened). Two further families replicate the design under a preregistration frozen before their data existed. [C] The average held-out effect is bounded: non-inferior under a preregistered 1.5-pt margin (gap 0.20 pt, one-sided 95% upper bound 0.75 pt). [C] Rewarded false-positive mass tracks a cheap static leakiness audit computed before training (Spearman 0.80), and the registered train-side test puts the leak-stratum FP share +43.8 pt above clean tasks. [E] Auditing every rewarded FP under signed, human-adjudicated rules finds a large residual of verified genuinely wrong code: 47.57% record-weighted; both replication families reproduce a large share. The reward paid for real bugs, not merely suite artifacts. [E] Mechanism evidence is consistent with selection of pre-existing error modes rather than learned exploitation: FP incidence does not grow within our horizon, and untrained base models already produce the same wrong outputs under the leaky filter. We then turn the same instrument on the frontier judges themselves: on their own false positives they self-assess only weakly, a same-author test is unresolved, and even the highest-scoring reader we probe stays far below its score on a weaker policy's errors -- two subjects on MBPP, licensing nothing about frontier models in general. A cheap static audit locates exposure before training; hardening the reward removes the measurement inflation, though here it buys little capability.
Jul 12, 2026cs.AI

SETA: Scaling Environments for Terminal Agents

Large language models (LLMs) are rapidly shifting toward agents that solve tasks through diverse interfaces, including web and graphical user interfaces (GUIs). Among these, the terminal command line provides a text-based, general-purpose interface, covering tasks from system operations to data science and machine learning. However, scaling terminal-agent training remains challenging, as it requires diverse and coherent task instructions, executable environments, and reliable verification, while lacking naturally grounded supervision data. In this work, we propose SETA, a scalable framework for generating verifiable terminal environments for reinforcement learning (RL). The framework consists of two pipelines sharing a unified verification mechanism: SETA-Synth converts diverse sources into standardized RL environments, and SETA-Evol further expands from existing environments with adaptive control of difficulty and diversity. Together, we construct and release SETA-Env, the largest open-source verifiable terminal RL dataset to date, containing over 4,500 environments. We evaluate our dataset by training Qwen3-8B with GRPO on SETA-Env, achieving 12% pass rate on Terminal-Bench 2.0, the best reported result for an RL-trained model at the 8B scale. We further observe gains on DeepSeek-V4-Flash under the same terminal agent harness, with pass@1 on Terminal-Bench 2.0 improving from 40% to 43% and pass@5 improving from 54% to 58%. These results demonstrate that SETA- Env provides high-quality training environments for terminal agents and serves as a valuable resource for advancing research on terminal-based agent learning.
Jul 11, 2026cs.LG

Reinforcement Learning with Verifiable Physics: Post-training LLMs with Continuous Rewards

Partial differential equations (PDEs) are foundational to modeling in science and engineering, but constructing reliable numerical solvers remains labor-intensive, demanding expert knowledge of discretization schemes, stability conditions, and boundary treatments. Recent work has begun to frame PDE solving as a code-generation task for large language models (LLMs), yet existing approaches operate primarily at inference time: relying on prompting, debugging, self-refinement, and test-time scaling rather than adapting the model itself. In parallel, reinforcement learning with verifiable rewards has emerged as a post-training paradigm for code and math reasoning, but its verifiers are typically binary: a compiler runs, or a test passes. Such signals discard the graded structure of scientific correctness, where two solvers may both execute and yet differ in solution accuracy by orders of magnitude. In this work, we introduce RLVP: Reinforcement Learning with Verifiable Physics, an RL post-training framework for multi-PDE solver code generation. RLVP addresses this verifiability gap with a hybrid verifier: hard program-validity checks ensure executability, while continuous physics rewards score function-space accuracy and PDE-residual consistency. A single policy is post-trained across diverse PDE families spanning hyperbolic, parabolic, elliptic, and incompressible-flow systems. RLVP improves over both pre-trained and supervised-only baselines on PDE benchmarks, and shows zero-shot improvement transfer to held-out PDEs. We show that a smaller LLM post-trained with RLVP can outperform prompting a frontier model on in-distribution PDE solver generation. The trained policy shows evidence of compositionality in numerical motifs: it recombines stencils, time-stepping schemes, and boundary-handling primitives learned from the PDEs used in training into generated solvers for unseen PDE problems.
Jul 10, 2026cs.AI

Multimodal Reward Hacking in Reinforcement Learning

Reinforcement learning (RL) is increasingly used to align multimodal large language models (MLLMs), but higher rewards do not always imply better task performance. This risk is amplified when visual evidence is evaluated by text-only or weakly grounded rewards. We study reward hacking in MLLM RL across safety VQA, chart VQA, and stress-test settings, varying reward design, data ambiguity, model scale (2B-32B), and RL algorithm (GRPO, RLOO, DAPO). We introduce Newly Rewarded Failure Rate (NRFR), which measures failures among samples whose proxy reward improves over the SFT baseline. Outcome-only rewards cause severe hacking, reaching 48.1% Reward Hacking Rate (RHR), while NRFR exceeding RHR shows that RL creates new failures rather than merely inheriting them. Scaling reduces but does not eliminate hacking: even the 32B model retains a 54.9% worse rate under outcome-only rewards, whereas answer-aware rewards improve the oracle trend at every scale. Robustness is also algorithm- and scale-dependent: GRPO is consistently most resistant, RLOO remains vulnerable, and DAPO improves substantially from 2B to 8B. Visual-evidence rewards help only with reliable verification: keyword-based checks increase hacking, while VLM-as-judge semantic verification reduces it. Overall, multimodal reward hacking is a systematic result of optimizing imperfect rewards, and robust alignment requires rewards and verifiers that remain reliable under optimization pressure.
Jul 9, 2026cs.AI

Compete Then Collaborate: Frontier AI Teachers Build a Verifiable Curriculum to Improve a Coding Student Beyond Imitation

Large language models increasingly serve as teachers generating training data for smaller students. Prior multi-teacher knowledge distillation methods merge outputs without determining which frontier model teaches best, often relying on an LLM judge biased toward its own outputs. We introduce a compete-then-collaborate framework where four frontier AI teachers (Claude, Codex-GPT, Grok, Gemini) are ranked head-to-head by an execution-based judge (unit tests and stdin-stdout checks) with fairness controls, and then collaborate to build a verifiable curriculum for a student (Qwen2.5-Coder). We report three findings. (1) Under execution verification, all teachers solve standard problems near-perfectly after self-correction (99-100%) due to a saturation effect, but harder competition problems separate them (Gemini 77% > Claude 69% = Codex 69% > Grok 50%); however, the robust student-side results do not depend on teacher ranking. (2) Imitation (SFT) on verified solutions does not improve, and can degrade, an already-competent student at 7B and 32B (e.g., from 76.7% to 72.7% on MBPP-test, and 5.9% to 2.9% on competition problems). (3) Using the same collaborative curriculum as a reinforcement learning with verifiable rewards (RLVR) environment improves the student (from 5.9% to 8.8% peak on competition problems, a +49% relative gain), reversing SFT's direction. The value of AI-teacher collaboration lies not in pooling answers to imitate, but in jointly constructing a verifiable environment where the student learns by doing. We release a reproducible on-prem pipeline (NVIDIA GB10) with framework patches for running GRPO on a bleeding-edge stack.
Jul 8, 2026cs.LG

RLVP: Penalize the Path, Reward the Outcome

Agents acting on our behalf in the real world (e.g. placing phone calls) must learn online from costly, often irreversible interactions rather than cheap simulator steps. Two things follow. First, deployability depends on the path, not only the outcome. An agent must respect outcome-neutral constraints such as not repeatedly calling an unresponsive user, respecting business hours, or completing required authentication constraints that outcome-based rewards cannot express, since violating them frequently improves apparent success. Second, because each interaction is expensive, the agent must learn efficiently from very few examples. Reinforcement learning from verifiable rewards (RLVR) is blind to both challenges: it optimizes solely on the outcome and wastes expensive rollouts on all-fail groups where group-relative advantage collapses to zero. Attempts to densify supervision by rewarding progress target the hard-to-verify direction. In contrast, real agentic environments can cheaply detect bad moves. Since group-relative advantage is equivalent to within-group variance, a dense signal helps only when it supplies variance the outcome lacks. A verifiable penalty on the path meets this condition reliably, while a progress potential helps only where partial progress is reachable. The resulting recipe "penalize the path, reward the outcome" achieves high task success with near-zero violations, where outcome-only training violates constraints on nearly every episode. We provide four design rules for effective penalties, including avoidance of the inaction trap that arises when a penalty is used in isolation.
Jul 7, 2026cs.AI

Beyond Static Evaluation: Building Simulation Environments for Scalable Agentic Reinforcement Learning

As Large Language Models (LLMs) evolve into autonomous agents, traditional static evaluation fails to capture multi-step decision-making. We introduce AgenticAI-Supervisor, an API and UI-driven RL Gym environment that decouples environment creation from scalable execution. By moving to verifiable execution outcomes, the platform generates high-fidelity traces and applies multi-dimensional reward shaping. Critically, our framework mitigates reward hacking through rigorous internal state validation and testing. This work provides a first look at our platform's core capabilities through a Customer Support Agent case study demonstrating a consistent closed-loop feedback for model optimization. Future work will focus on advanced features such as Computer Use, Tool Use, automated "stumping", and edge-case generation.
Jul 6, 2026cs.LG

Self-Review Reinforcement Learning (SRRL) with Cross-Episode Memory and Policy Distillation

Reinforcement Learning is commonly used to train large language models using environmental feedback. In applied settings, the environment usually provides sparse or delayed feedback. This makes it difficult for the model to pinpoint which actions in its reasoning led to success or failure. So, learning effectively from these signals is hard because the model must determine how each failure should inform meaningful behavioral corrections in subsequent iterations. We introduce a training framework, Self-Review Reinforcement Learning, that embeds an explicit self-review step into each RL episode. When a first-pass response fails, the model generates a self-review to identify what went wrong, which conditions an improved second attempt. Unlike inference-time reflection approaches, such as Reflexion, the framework optimizes self-review with policy gradients and internalizes improvements into the base policy via selective distillation, ensuring they persist across future episodes. A cross-episode memory keeps successful self-reviews for reuse when encountering similar tasks in future episodes during training. We evaluate SRRL against a standard RLVR baseline using the GRPO optimizer across two language models, Qwen 3-4B and OLMo-3- 7B, on GSM8K benchmark. SRRL consistently outperforms the RLVR in final reward performance and achieves greater learning efficiency by successfully transforming feedback into behavioral improvement.
Jul 6, 2026cs.LG

Weak-to-Strong Generalization via Direct On-Policy Distillation

Reinforcement learning with verifiable rewards (RLVR) is a powerful recipe for improving language-model reasoning, but it is expensive to repeat on every new strong model because the target model must generate many rollouts during training. As models scale, post-training itself becomes a bottleneck. We study a weak-to-strong alternative: run RL on a smaller model where rollouts are cheaper, then reuse what that RL run learned to improve a stronger target model. Directly distilling the post-RL weak teacher is not enough, because the teacher's final policy mixes useful RL gains with the limitations of the smaller model. We propose Direct On-Policy Distillation (Direct-OPD), which transfers the teacher's RL-induced policy shift instead. Direct-OPD compares the post-RL teacher with its own pre-RL reference and treats their log-ratio as a dense implicit reward for the student. In plain terms, the checkpoint pair tells us which actions RL made the weak model more or less likely to take, and Direct-OPD applies that signal on the stronger student's own on-policy states. This directly reuses the weak model's RL supervision signal without running sparse-reward RL on the target model. Empirically, Direct-OPD consistently leverages weaker teachers to improve stronger target models; notably, it boosts Qwen3-1.7B from 48.3% to 58.3% on AIME 2024 in just 4 hours on 8 A100 GPUs. It outperforms step-matched direct RL and enables the sequential composition of multiple policy shifts. Our results show that RL outcomes can be reused across model scales as implicit reward signals, not merely as final models to imitate.
Jul 6, 2026cs.CV

Claim-Level Rubric Rewards for Video Caption Reinforcement Learning

In this paper, we introduce Claim-Level Rubric Rewards (CuRe), a structured reward framework designed to address the reward-design bottleneck in reinforcement learning for dense video captioning. Existing reward designs generally fall into two categories: holistic response-level judgment across heterogeneous criteria, or alignment-based evaluation against reference captions. However, both paradigms suffer from fundamental limitations. Holistic rewards struggle to ensure factual accuracy and are prone to stylistic reward hacking, while reference-based rewards overly rely on rigid textual alignment, failing to preserve the completeness and diversity inherent to open-ended generation tasks. To address these challenges, CuRe reformulates reward modeling as fine-grained claim-level verification. Specifically, CuRe decomposes captions into category-aware atomic claims through a structured rubric, converting holistic evaluation into simpler and more reliable claim-level verification.
Jul 3, 2026cs.LG

Reward Granularity in RLVR: Comparing Process and Outcome Reward Structures for Mathematical Reasoning in Small Language Models

Reinforcement Learning with Verifiable Rewards (RLVR) has emerged as a promising paradigm for improving mathematical reasoning in language models. Yet most RLVR work rewards only the final answer (outcome-based rewards), leaving the impact of step-level process supervision (process rewards) underexplored especially for small models that lack the capacity to self-correct under sparse feedback. We systematically compare five reward conditions applied to Qwen2.5-0.5B fine-tuned with Group Relative Policy Optimization (GRPO) on GSM8K: a no-RL baseline, process-only, outcome-only, and three hybrid weightings (λ∈{0.9,0.5,0.1}λ\in \{0.9, 0.5, 0.1\} process weight). Process-only supervision achieves 63.73% test accuracy versus 53.75% for outcome-only, a nearly 10-percentage point gap while yielding reasoning traces with higher step validity and lower deviation from ground-truth chain length. Hybrid rewards generally correlate positively with process weight, with one notable anomaly: the low-process / high-outcome configuration (λ=0.1λ=0.1) underperforms pure outcome supervision, suggesting conflicting optimization signals. Error analysis using GPT-4o as a judge reveals distinct failure mode distributions: process models generate structurally inconsistent but arithmetically grounded traces, while outcome models produce concise but derivation-error-prone chains. Our results demonstrate that reward granularity is a first-order design decision for RLVR, with process-level supervision substantially improving both accuracy and trace fidelity in small language models.
Jul 1, 2026cs.AI

Procedural Memory Distillation: Online Reflection for Self-Improving Language Models

Reinforcement learning with verifiable rewards (RLVR), along with recent selfdistillation variants such as SDPO, evaluates each rollout against a verifier and updates the policy from that episode-level signal. However, the richer procedural information in the rollout is rarely retained or reused. Across episodes and epochs, the model repeatedly encounters related problems under a changing policy, producing cross-episode signals that episode-local updates cannot capture: which strategies consistently pass verification, which failure modes persist, which patterns recur. We propose Procedural Memory Distillation (PMD), which converts these crossepisode signals into reusable procedural memory and distills it into the policy's weights during training. This memory functions as a training scaffold, absorbed into the policy itself, yielding a memory-free model at inference. PMD organizes the memory at three levels of abstraction: raw trajectories, self-reflected strategies and lessons, and higher-level behavioral patterns that recur across problems, all extracted online from the model's own trajectories. A memory-conditioned self-teacher draws on the accumulated experience to supervise the student on its own rollouts, enabling student to progressively internalize procedural knowledge within its parameters. The central design principle is co-evolution: the policy generates rollouts that update the memory, and memory shapes the supervision that updates the policy. Empirically, across Qwen3-8B and OLMo3-Instruct-7B, PMD improves over SDPO by 3.8-5.5% on SCIKNOWEVAL and 7.9-13.6% on LIVECODEBENCH. Co-evolution powers these gains: freezing either the memory or the policy trails PMD by more than 10% across SCIKNOWEVAL domains.
Jul 1, 2026cs.AI

World Feedback for Clinical Agents: Diagnosing RL in FHIR Environments

Clinical protocol-execution tasks -- checking a lab value, applying a threshold, placing a correctly structured FHIR order -- are natural candidates for RL from world feedback: once clinical SMEs encode decision logic into a verifier, that verifier grades unlimited rollouts without per-episode annotation. But applying RL requires a sound feedback channel and sufficient base capability. We audit MedAgentBench v1/v2, find a 41.7% silent-finish ceiling that makes inaction the RL dominant strategy, and construct \textbf{MedAgentBench-v3 (MAB-v3)} (508 tasks, 8.9% ceiling). Training Qwen3-8B exposes two structural barriers: a \emph{capability ceiling} (10/20 task types have 0% base performance, zero gradient) and a \emph{format-knowledge barrier} (3/20 types require exact clinical codes undiscoverable by exploration). Pure RL reaches 18.2% pass@1 vs.\ 34.1% for rule-based SFT; the 15.9~pp gap is attributable entirely to these barriers. A decision/format-knowledge/lookup taxonomy predicts RL learnability and prescribes the fix: SFT to inject codes, RL to learn conditionals.
Jul 1, 2026cs.AI

Beyond Next-Token Prediction: An RLVR Proof of Concept for Tool-Use Agents on Atlassian Workflows

Large language models are trained to predict the next token, not to act inside a specific API. In niche enterprise SaaS workflows -- where success means hitting the right endpoint with the right nested arguments in the right order -- this objective mismatch shows up as silent failures: dropped required fields, hallucinated tools, or early stops after a single read. We ask whether Reinforcement Learning with Verifiable Rewards (RLVR), applied directly in the target environment, closes the gap. As a proof of concept we build a suite of five synthetic environments emulating the Jira REST v3 and Confluence v2 APIs at schema fidelity; rewards are computed entirely from the tool-call trace, with no live API, no learned judge, and no human label in the loop. Scoring prompted Qwen3-1.7B and Qwen3.5-4B on the same checkers that drive GRPO training, we find that on the four scenarios whose rewards are non-degenerate the RL-trained policy lifts average reward from a 4B-baseline range of 0.35--0.92 to 0.95--1.00, with the largest single gain on Confluence page creation (0.35→1.000.35 \rightarrow 1.00). We position this as a preliminary step toward outcome-optimised small models for niche enterprise APIs, and foreground two limitations a workshop reader should weigh: hand-crafting verifiable rewards does not scale beyond the handful of endpoints reported here, and one of our five scenarios (ticket-transition) has a saturating reward shape that the prompted 4B already maxes out.
Jul 1, 2026cs.LG

Right in the Right Way: LM Training with Verifiable Rewards and Human Demonstrations

RL with verifiable rewards (RLVR) has emerged as a powerful paradigm for training LMs on tasks with well-defined success metrics, such as code generation and mathematical reasoning. However, current RLVR methods optimize only what can be objectively scored, often neglecting subjective, non-verifiable aspects of human-like outputs, such as style and structure. This limitation leads to well-documented failure modes such as diversity collapse, unnatural-sounding responses, and reward hacking. We propose an adversarial generator-discriminator framework that augments verifiable rewards with a learned signal from human demonstrations. A generator model is trained using RL to maximize both task accuracy and an adversarial reward derived from a discriminator. The discriminator, trained alongside the generator policy, learns to distinguish human-written outputs from model-generated ones. The discriminator serves as a learned proxy for the human output distribution, providing feedback on aspects of generation that are difficult to formalize as scalar rewards. Across diverse domains, including bug fixing and open-ended generation, our approach consistently improves non-verifiable properties while preserving the accuracy gains of RLVR. In bug fixing, our method produces solutions with significantly lower edit distance compared to RLVR baselines while matching end performance. In story generation, our method significantly improves win rate while producing stories that are diverse and more human-like. And in a simple reward hacking benchmark, our method nearly eliminates model misbehavior while maintaining high benchmark scores. Together, these results show that our approach bridges RL and SFT, offering a scalable path toward jointly optimizing the verifiable and non-verifiable properties of a task.
Jun 30, 2026cs.LG

Verifiable Rewards for Calibrated Probabilistic Forecasting

Reinforcement learning with verifiable rewards can in principle train calibrated probabilistic forecasters, since a proper scoring rule such as the Brier score is computed from outcomes alone and is minimized in expectation by the true probability. In practice it degrades calibration, and existing remedies address epistemic uncertainty, where a model's confidence accompanies a verifiably correct or incorrect answer. We study aleatoric forecasting, where the forecast itself is the output and the label is one stochastic outcome, taking NFL in-game win probability as a testbed with the betting market as a reference. Rewarding the realized per-play outcome fails, because the single outcome is a noisy target and the policy gradient corrupts the chain of thought. We introduce a verifiable, label-free reward, a state-conditioned empirical win rate estimated from past outcomes, that removes the label noise, and we keep the gradient off the reasoning, by direct prediction or a gradient mask, so it cannot be corrupted. Trained with this reward alone, without human labels or supervised fine-tuning, a 7B model reaches the calibration of the betting market by direct prediction and is better calibrated than a zero-shot frontier model. That frontier model and a tabular estimator reach the same Brier score as this model, identifying the market's small remaining edge as live in-game information beyond their shared inputs. Masking the gradient, rather than dropping the chain of thought, preserves reasoning from which the forecast follows, which ordinary chain-of-thought training corrupts.
Jun 30, 2026cs.LG

Geometry-Preserving Orthonormal Initialization for Low-Rank Adaptation in RLVR

Low-rank adaptation (LoRA) and its variants enable parameter-efficient fine-tuning of large language models under the supervised fine-tuning (SFT) paradigm. However, their efficacy and behavior under Reinforcement learning with verifiable rewards (RLVR) are less well understood. In particular, two structurally initialized LoRA variants, PiSSA and MiLoRA, which outperform standard LoRA under SFT, can underperform standard LoRA under RLVR and may even exhibit training instability. These observations suggest that how to initialize the low-rank matrices in RLVR remains unclear. In this work, we develop a theoretical analysis of LoRA in RLVR, showing that orthonormal initialization achieves the minimal gap between LoRA outcome and that of full fine-tuning. Guided by this insight, we propose geometry-preserving orthonormal initialization for low-rank adaptation in RLVR, leading to two new variants, RLPO and RLMO. Experiments on mathematical reasoning benchmarks show that the proposed orthonormal initialization stabilizes RLVR training and outperforms standard LoRA, contrasting with PiSSA and MiLoRA. Finally, our unified analysis for LoRA initialization also explains why PiSSA and MiLoRA can underperform in RLVR, which may be of independent interest. Code and checkpoints are publicly available at https://github.com/Richard-ZZZ/geometry-preserving-orthonormal-init-rlvr.
Jun 30, 2026cs.AI

Which Tokens Matter? Adaptive Token Selection for RLVR with the Relative Surprisal Index

Reinforcement learning (RL) has become a powerful tool for propelling Large Language Models (LLMs) beyond imitation-based training towards more robust reasoning capabilities. Among existing approaches, RL with Verifiable Rewards (RLVR) has emerged as a pivotal paradigm for advancing LLM reasoning. Despite its empirical success, recent studies have offered different insights. One line of inquiry advocates prioritizing high-entropy token positions during training, while another perspective cautions against allowing low-probability tokens to dominate gradient updates. Notably, although high-entropy tokens are usually correlated with low probability, both paradigms empirically yield substantial performance gains. In this work, we argue that evaluating sampled-token probability or entropy in isolation is insufficient to capture the policy optimization dynamics. To resolve this tension, we introduce the Relative Surprisal Index (RSI), a principled, information-theoretic metric that naturally couples the token's entropy with the probability of the selected token. We show that, under mild conditions, RSI is related to the local ratio between the first-order variations of the logit-gradient norm and predictive entropy under a selected-logit perturbation. Building on RSI, we propose RSI Selection (RSI-S), an entropy-adaptive token filtering method that retains tokens within a stable RSI interval. RSI-S successfully reconciles previous contradictory paradigms and filters out both redundant low-surprisal tokens and unstable high-surprisal tail tokens. Empirical evaluations show that RSI-S achieves higher avg@32 accuracy across different model scales (Qwen2.5-1.5B, 3B, and 7B) on AIME and AMC benchmarks: RSI-S improves avg@32 accuracy by 2--3 percentage points over GRPO. Overall, RSI offers a promising perspective for RLVR improvement.
Jun 30, 2026cs.RO

Plan Right, Then Plan Tight: Symbolic RL for Efficient Embodied Reasoning

Embodied task planning asks an agent to turn a natural-language instruction into an executable sequence of actions in a physical scene, and is a building block for household, assistive, and service robots. Recent prompting-based and reinforcement-learning planners generate fluent action text but lack a cheap deterministic check that the produced plan is valid in the target world, while high-fidelity simulation is too slow to serve as an inner-loop training signal. The general problem is therefore how to obtain verifiable supervision and rewards for embodied planners without relying on string-level matching or full simulation. Here we show that a single BDDL specification, automatically constructed from open-world video evidence or curated tasks, can serve as a shared interface for data construction, plan verification, and reward design. A video-to-BDDL parser, an LLM verifier, and a lightweight symbolic engine together supply dense feedback at millisecond latency. We further introduce GroupAdapt, a difficulty-aware length schedule that uses the in-batch group pass rate as a zero-cost signal so that hard prompts get wider length tolerance and automatically tighten as their pass rate improves. Under the guidance of the proposed verifier and GroupAdapt schedule, the 8B planner attains a Strict-Pass score of 97.3 on BEHAVIOR-1000, yielding a 25.9 percent relative improvement over the Qwen3-8B baseline. This result exceeds the strongest large-model baseline by 3.5 percent, while simultaneously compressing the response length by 79 percent to 207 tokens, demonstrating both effectiveness and efficiency.
Jun 29, 2026cs.LG

Experience Augmented Policy Optimization for LLM Reasoning

Reinforcement Learning with Verifiable Rewards (RLVR) is a powerful paradigm for improving the reasoning capabilities of large language models (LLMs). However, existing RLVR methods typically rely on on-policy optimization from scratch, resulting in high sampling costs and inefficient utilization of accumulated experience. As model capabilities and policy behaviors evolve during training, recent attempts to reuse experience via fixed reasoning trajectories further suffer from policy mismatch. Motivated by these limitations, we argue that experience in RLVR should not be reused as fixed reasoning trajectories, but instead expressed in a policy-adaptive manner. In this work, we propose Experience-Augmented Policy Optimization (EAPO), which leverages a prior RL-optimized policy as an action-level experience prior and selectively injects experience at critical decision points during rollout. To ensure stable and unbiased learning from experience-augmented rollouts, EAPO further incorporates an adapted importance sampling scheme. Experiments on using Qwen-2.5-math 7b and Qwen-3-8B on five different benchmarks demonstrate that EAPO consistently improves reasoning performance over state-of-the-art RLVR methods.
Jun 29, 2026cs.CL

LatentRevise: Learning from Zero-Hit Reasoning

Reinforcement learning with verifiable rewards (RLVR) is bottlenecked by hard prompts on which correct trajectories have low probability, so sampling misses them within a practical budget and leaves the policy update with little useful signal. We frame such zero-hit prompts as RLVR's sampling frontier, where new reasoning behavior is most valuable yet least likely to be sampled. Importantly, failed rollouts can be informative: they expose where the model's reasoning went wrong. We introduce LatentRevise, a first-order latent revision method that recovers training signal for this zero-hit regime. Given a failed rollout and the gold answer as an anchor, LatentRevise optimizes the input embeddings of its reasoning prefix under two complementary gradients, moving the prefix away from the failed continuation and toward the gold answer. The optimization is constrained to the convex hull of the model's vocabulary embeddings, so each update moves the latent toward a real token embedding rather than an arbitrary feature direction. We find that continuations from the revised prefix lengthen, exhibit self-reflection, and reach correct answers missed by the original rollouts. Used as training data, these trajectories improve SFT and RLVR on math benchmarks over standard baselines.
Jun 29, 2026cs.CV

Consistency as Inductive Bias: Learning Cross-View Invariance for Robust Multimodal Reasoning

Inductive biases steer learning toward generalizable solutions by encoding task structure. In this work, we identify a crucial missing bias in MLLMs: cross-view consistency, \textit{i.e.}, semantically invariant views of the same instance should lead to the same answer. Standard reinforcement learning with verifiable rewards (RLVR) objectives do not impose this constraint, but instead assign pointwise rewards to each visual input. Even with data augmentation (DA), transformed views are typically rewarded independently, providing little signal once within-view rewards saturate. We propose \textbf{ConsistRoll}, a simple but effective method that injects cross-view consistency into RLVR training by reusing the group-sampling mechanism of GRPO. Specifically, ConsistRoll places original and semantically invariant transformed views in the same generation group, and assigns a joint reward only when paired completions are both correct and consistent. In this way, ConsistRoll turns consistency into an online credit-assignment signal, \textbf{without extra generation overhead and annotations}. Theoretically, we show that cross-view consistency is a valid inductive bias, and ConsistRoll introduces a cross-view correction term absent from DA, penalizing view dependence and alleviating advantage collapse. Comprehensive benchmarks across math, general-purpose, hallucination domains confirm that ConsistRoll achieves robust improvements in multimodal reasoning.
Jun 27, 2026cs.AI

BV-Blend: Uncertainty-Weighted Historical Baselines for Stable Critic-Free RL with Verifiable Rewards

Critic-free reinforcement learning with verifiable rewards (RLVR), exemplified by Group Relative Policy Optimization (GRPO), avoids training a value function (critic) and reduces memory and compute overhead relative to critic-based PPO pipelines for aligning large language models. However, GRPO-style advantage estimation depends on prompt-local (within-prompt-group) reward statistics and can be unstable. In particular, when all rollouts in a prompt group receive identical rewards, the within-group reward variance becomes zero, and group normalization yields zero advantages for that group, impeding learning in cold-start regimes with binary verifiers. We introduce BV-Blend, a critic-free framework that stabilizes advantage estimation by combining prompt-local on-policy statistics with semantic-cluster-conditioned historical moments. BV-Blend maintains EMA-tracked reward moments for each cluster, derives a confidence weight from a standard error of the mean (SEM) proxy, and uses this weight to blend historical and prompt-local baseline and variance statistics into a standardized advantage for PPO-style clipped updates. Experiments on verifiable reasoning benchmarks show that BV-Blend improves training stability and performance, and remains robust in regimes where group-normalized methods may stall.
Jun 26, 2026cs.AI

Tandem Reinforcement Learning with Verifiable Rewards

Reinforcement learning with verifiable rewards (RLVR) has significantly improved the reasoning capability of large language models, reaching expert or even superhuman performance in domains such as competition math. However, whether weaker agents and humans can actually harness this capability is far less certain, with RLVR documented to drift reasoning toward idiosyncratic patterns such as poor readability and language mixing. Tandem training is a recently introduced paradigm that targets this compatibility problem: a trained, stronger senior co-generates each rollout with a frozen, weaker junior, and the two are rewarded as a team, so the senior is pushed to reason in ways the junior can follow. Yet this paradigm has so far been demonstrated only in proof-of-concept settings, leaving open whether it scales to the long chains of thought of the modern RLVR pipeline. In this work, we propose Tandem Reinforcement Learning (TRL), which carries the tandem training paradigm into RLVR. In TRL, the senior and a frozen junior alternate stochastically to co-generate the reasoning, the resulting generation is rewarded, and the standard GRPO loss is applied to the senior. Training Qwen3-4B-Instruct on competition math, we find that TRL matches vanilla GRPO on solo reasoning capability while three properties emerge together from the same rollout structure: stronger handoff robustness with the junior, reduced distributional drift from the junior, and a chain-of-thought more legible to the junior. Our results demonstrate a promising route for RLVR with practical payoffs in multi-model communication and human compatibility.
Jun 26, 2026cs.LG

PerturbCellRL: Verifier-Guided Reinforcement Learning for Single-Cell Perturbation Prediction

Single-cell perturbation models can reduce costly wet-lab screening by predicting how cells respond transcriptionally to interventions. While recent generative models improve population-level prediction, individual generated cells are not explicitly checked for biological consistency. We introduce PerturbCellRL, a reinforcement learning (RL) framework that post-trains a pretrained single-cell transcriptomic generator using a suite of cell-level verifiers as rewards. These verifiers define four rewards: Pearson top-k similarity, RMSE top-k proximity, DE Spearman, and Pathway activity. The Pathway activity verifier rewards cells whose pathway responses match known perturbation biology. We evaluate PerturbCellRL on multiple genetic and chemical perturbation benchmarks. Across these benchmarks, PerturbCellRL improves over the pretrained flow-matching generator on reward-aligned evaluation metrics and a held-out evaluation metric. Moreover, PerturbCellRL remains competitive with state-of-the-art methods on population-level metrics. Together, these results frame trustworthy single-cell prediction as verifier-guided generative alignment, moving beyond matching expression distributions toward predictions whose single-cell perturbation effects are explicitly checked for biological consistency.
Jun 25, 2026cs.LG

Reinforcement Learning without Ground-Truth Solutions can Improve LLMs

Reinforcement learning with verifiable rewards (RLVR) for training LLMs typically rely on ground-truth answers to assign rewards, limiting their applicability to tasks where the ground-truth solution is unknown. We introduce a \textbf{R}anking-\textbf{i}nduced \textbf{VER}ifiable framework (RiVER) that trains LLMs on score-based optimization tasks without ground-truth solutions, using deterministic execution feedback as continuous-valued supervision. When applying group-relative RL to such continuous rewards, we identify two key challenges: \emph{scale dominance}, where uncalibrated score magnitudes across test instances distort policy updates, and \emph{frequency dominance}, where repeatedly sampled suboptimal solutions can outweigh rare but stronger candidates. RiVER addresses these challenges with calibrated reward shaping that uses instance-wise comparisons and emphasizes top-ranked solvers while retaining bounded feedback for other valid solutions. We train on 12 AtCoder Heuristic Contest tasks and evaluate on Algorithm Engineering Benchmark (ALE-Bench), LiveCodeBench, and USACO. RiVER advances Qwen3-8B and GLM-Z1-9B-0414 by 8.9% and 9.4% in ALE rating rank. More importantly, despite training exclusively on score-based tasks without any ground-truth solutions, RiVER also improves the backbones across exact-solution benchmarks such as LiveCodeBench and USACO by an absolute average improvement of 2.4% and 3.5%. By contrast, baselines trained with raw execution scores improve ALE rating but fail to transfer to exact-solution benchmarks. These results suggest that score-based optimization tasks, combined with proper reward calibration, can serve as effective training environments for general coding ability without ground-truth solutions.
Jun 25, 2026cs.DC

RolloutPipe: Overlapping Pipelined Rollout and Training in Disaggregated On-Policy LLM Reinforcement Learning

Large language model (LLM) post-training for reasoning increasingly relies on reinforcement learning with verifiable rewards (RLVR), where models learn from ground-truth feedback on mathematical, logical, and scientific tasks. To enable flexible resource allocation and support heterogeneous training setups, modern RLVR systems adopt disaggregated architectures that decouple rollout generation and policy training across independent GPU pools. However, existing synchronous on-policy GRPO (Group Relative Policy Optimization) RLVR systems finish an entire rollout before starting training, leaving the trainer GPU pool idle while rollout is still ongoing. Asynchronous RL pipelines overlap the two stages, but at the cost of training on stale data. To address these challenges, we propose RolloutPipe, a post-training framework for disaggregated RLVR systems, which turns the fixed-weight rollout into a complete-group pipeline where trainable groups move to the trainer while later groups are still being generated. RolloutPipe achieves this through two techniques including complete-group pipelining (CGP) and frontier-group dispatch (FGD). CGP dispatches each trainable complete group to the trainer FIFO as soon as group materialization finishes, and FGD is an admission policy on the Rollout node that first admits requests for the frontier groups needed to form the next training batch, so that trainer-ready groups arrive earlier and more steadily. The design starts training before the rollout completes while maintaining on-policy correctness. Evaluated on Qwen3-1.7B across four reasoning and science benchmarks and twelve rollout settings, RolloutPipe shortens the rollout-to-train-end time by 30.7%-42.3%, and lowers the trainer waiting ratio by 37%-76% compared to Slime, a state-of-the-art rollout and training system.
Jun 24, 2026cs.AI

The Verification Horizon: No Silver Bullet for Coding Agent Rewards

A classical intuition holds that verifying a solution is easier than producing one. For today's coding agents, this intuition is being inverted: as foundation models develop stronger reasoning capabilities and engineering harnesses grow more sophisticated, generating complex candidate solutions is no longer difficult -- reliably verifying them has become the harder problem. Every verifier we can build is only a proxy for human intent, never the intent itself. This makes verification subject to a twofold difficulty: first, intent is underspecified by nature, making it inherently hard to faithfully check whether it has been fulfilled; second, during model training, optimization widens the gap between proxy and intent -- manifesting as reward hacking or signal saturation. To address this, we characterize the quality of verification signals along three dimensions -- scalability, faithfulness, and robustness -- and argue that achieving all three simultaneously is the central challenge. We further study four reward constructions: a test verifier for general coding tasks, a rubric verifier for frontend tasks, the user as verifier for real-world agent tasks, and an automated agent verifier for long-horizon tasks. Across different task types and policy capability levels, we conduct in-depth analysis and experiments on the core challenges of reward design and how to more effectively leverage reward signals. Experiments show that targeted verification design can effectively suppress reward hacking, improve task completion quality, and achieve significant gains across multiple internal and public benchmarks. These experiences collectively point to a core observation: no fixed reward function can remain effective as policy capability continues to grow; and verification must co-evolve with the generator.