Reusable Agent Skills

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Period ending 2026-09-21

3 new papers

A weekly snapshot of new work published in Reusable Agent Skills.

Period ending 2026-09-14

1 new paper

A weekly snapshot of new work published in Reusable Agent Skills.

Period ending 2026-09-07

1 new paper

A weekly snapshot of new work published in Reusable Agent Skills.

54 papers

Latest in Reusable Agent Skills

Sep 21, 2026cs.AI

Making Agents More Consistent: Skills Should Form Habits for Repeat Tasks

On repeated work, agents are inconsistent. We ran 42 tasks three times each and found that, depending on the model, 38% to 74% returned answers that did not agree. Consistency is what a buyer, an auditor, or a regulator requires, and agents do not have it. They are wasteful too: 95.3% to 97.2% of what an agent generates goes to re-deriving a plan the system already knows. We propose skill habit formation. An agent mines its own execution history for candidate skills, deterministic variants that compete against the incumbent rather than replacing it. A candidate declares the region of input space it claims, so the common case runs as a script and the rest falls through to reasoning. Four gates of ascending cost admit candidates; the central one tests a candidate's execution trace against a retained reference, within a tolerance measured from that reference's own run-to-run variability. On text-to-SQL, three of four reasoning arms reproduced their own output on 11 to 13 of 42 repeated questions and the fourth on 26 of 42, while a habit-formed variant reproduced on all 456 dispatches we repeated and was non-inferior to every arm it replaced (p<0.0001). It also used 14% to 56% fewer tokens, turning net positive after 7 to 53 reuses. We measured what this costs in accuracy. The guard admitted work it should have deferred on 2.6% of natural paraphrases and 26% of inputs near its boundary, and 11 of 13 such failures were invisible to the trace-conformance gate at any threshold. Deterministic errors repeat exactly: a bad habit is as reliable as a good one, and that is the price of the property that makes the system auditable. Separating routing from parameter extraction raised end-to-end accuracy from 0.888 to 0.952 at 43% of the cost.
Travis Weber, Rohit Taneja
Sep 17, 2026cs.HC

DataCanvas-EDU: An Agentic Framework for Instructor-Guided Synthetic Data Generation in Business Analytics Education

Business analytics education requires diverse datasets to support different learning objectives, student backgrounds, and analytical tasks. Real-world data can be difficult to obtain and offer limited flexibility for adapting a case to a particular course. Even when suitable data are available, instructors must investigate the patterns, verify the results, and prepare assignments and reference solutions, requiring substantial time and effort. The use of large language models (LLMs) introduces an additional concern about training data contamination. Widely used public datasets often have extensive tutorials and worked analyses that models may have encountered during training. Students may therefore receive explanations drawn from existing analyses without practicing how to investigate unfamiliar data in collaboration with AI. This paper presents DataCanvas-EDU, an agentic framework for instructor-guided synthetic data generation in business analytics education. Instructors specify teaching goals and intended patterns through conversation, while an AI agent writes generation code, checks the resulting data, and prepares assignments, reference analyses, and rubrics. Four phases, Plan, Create, Verify / Test Analysis, and Evaluate, organize the process and support instructor review and revision. The framework is intended to simplify case preparation while creating opportunities for students to investigate newly designed patterns with AI. We illustrate the approach with WindowDash, a food delivery case containing 15,000 orders and nine designed patterns. DataCanvas-EDU is packaged as a reusable AI Agent Skill for compatible agent environments, with the package and installation instructions available at https://github.com/BANG23333/datacanvas-edu
Bang An, Maria Hamdani, Joseph Fox
Sep 16, 2026cs.CL

M-SQE: Multilingual Skill Quality Estimation for Enhancing Language Equality in Agentic Skill Use

Agent skills, reusable procedural documents that extend LLM agents beyond their parametric memory, have become an important interface for deploying agents on real-world tasks. Community-maintained skill libraries built around this interface are growing rapidly. However, this ecosystem remains deeply English-centric: our audit finds that low-resource languages such as Swahili and Hindi have no in-language skill content, so retrieval often returns a skill written in a different language than the query, degrading accuracy and recall. A practical solution is to synthesize in-language skills for retrieval but the quality can be unreliable, so relevance in this setting alone often surfaces a related but unusable candidate. To address this, we propose M-SQE, a post-retrieval Multilingual Skill Quality Estimation framework that scores candidates via a Theory view for intrinsic quality and an Action view for task-grounded utility, unified into a domain-conditioned final score. We evaluate M-SQE across three skill-use domains: general, tool-use, and cultural tasks. Empirically, we build three-layer candidate skill pools mirroring today's ecosystem, where M-SQE's task success exceeds existing baseline's average by at least +3.5 points across three different retrievers. Particularly, M-SQE lifts the lowest-resource languages most (+12.9pp on Hindi and +5.6pp on Swahili) and achieves strong performance across all six culture regions, thereby moving agentic skill use toward linguistic and cultural equality.
Yilun Liu, Shimin Tao, Minggui He +9
Sep 15, 2026cs.SE

After the Party: Growth, Governance, and Security Scanning in the OpenClaw Agent Skill Ecosystem

AI agents increasingly act through agent skills, i.e., natural-language instructions, that direct a host agent toward shell, network, credential, file, and process actions, and public registries distribute them at scale. In the first half of 2026, the OpenClaw AI agent went viral, and its public skill registry boomed: the observable stock nearly doubled in 91 days, and a majority of the listings visible in June were created in just two months. By the end of our study window, the wave had crested, and monthly listing creation and core-repository activity were falling from their spring peaks. This paper measures what the boom left behind, drawing on the OpenClaw Git history, its GitHub issues and pull requests, and three ClawHub registry snapshots. Attention is concentrated: the top 10% of skills received 46.93% of all downloads. No simple skill features (like size or download counts) remained a stable predictor of continued listing once creation cohort and skill age were controlled. Human scrutiny did not stay: 77.86% have zero stars and zero comments, while 85.06% of the readable skills carry privilege evidence. And automated cleanup is not ready: the three security scanners disagreed on 23,702 of the 61,990 skills they all cover. After human adjudication, weighted scanner sensitivity against the reference standard ranged from 21.67% to 61.06%. Governing fast-growing agent-skill registries cannot rely on simple metadata or single scanner scores; it requires robust, transparent measurement and independent validation.
Yunpeng Xiong, Ting Zhang
Sep 10, 2026cs.AI

Subagents vs Agent Skills: Executing Reusable Knowledge for Long-Horizon Agentic Tasks

How can language model agents effectively leverage libraries of reusable knowledge to solve long-horizon tasks? Recent work has increasingly focused on agent skills: reusable capabilities represented as skill packages, i.e., multi-file bundles containing instructions, scripts, and other resources that help agents perform specific tasks. Agent skills are typically executed by loading their skill instructions into an agent's context and relying on the agent to follow them. As task horizons grow, however, this approach becomes increasingly brittle, because reasoning quality degrades as more information accumulates in the context window. We investigate an alternative approach in which skill packages are instead invoked as subagents. Rather than loading skill instructions into the main context, subagent execution spawns fresh context windows dedicated to solving individual subtasks. We show that subagent execution outperforms agent-skill execution when skill packages expose clear input-output contracts and their instructions encode the procedural knowledge needed to fulfill those contracts. The tradeoff is additional communication overhead, as extra tokens are required to coordinate between the main agent and its subagents. Our results show that the benefit of reusable knowledge depends not only on its content, but also on how it is organized and invoked.
Wasu Top Piriyakulkij, Rachel Lawrence, Alicia Curth +2
Aug 30, 2026cs.CL

Scientific Agent Skills: A Library of Procedural Knowledge for Research Agents

A language-model agent asked to analyse an experiment will usually return working code. Whether the analysis is defensible is a different question. A defensible analysis depends on procedural choices: which test the field accepts, which identifier namespace is authoritative, and which caveats must accompany a result. We present Scientific Agent Skills, an open library of 163 such procedures in 16 areas of practice, including genomics, cheminformatics, medical imaging, study design and scientific communication. Each skill is a directory built around a versioned, human-readable instruction file. An agent loads the file only when a task calls for it; the directory often also contains reference material and runnable scripts. We report no task-level evaluation and no host selection rate. We measure two properties of the documentation corpus: the always-resident descriptions of all 163 skills cost 7.1% of a 200,000-token window, and the median documented workflow fits within 23.9% of it, although 29 of 46 would overflow if every reference file were loaded. Openly licensed and available at https://github.com/K-Dense-AI/scientific-agent-skills.
Timothy Kassis, Vinayak Agarwal, Yuhuan He +2
Aug 12, 2026cs.AI

@skills: Attention is all you have

There are 56,804 public agent skills today, and teams write many more privately. The dominant delivery model is installation: once installed, a skill's description remains in the system prompt, competing for fewer than 100 reliable trigger slots. This leaves the long tail with no practical path to use and forces teams' own playbooks to compete for the same scarce space. We observe that installation bundles three separable functions: content, persistence, and automatic triggering. Only the last requires prompt residency. We therefore propose @skills, an open protocol that separates them. A path addresses any skill, subtree, or collection, and reading a skill is sufficient to use it, so nothing is installed or made resident. The operation vendors a copy at the same path into a project's Git-tracked tree for adaptation and ownership. The operation adds one .gitignore-style line, the only element that costs prompt residency. A directory is a menu, making bundles ordinary directories rather than all-or-nothing units. The protocol requires no manifest, lockfile, or registration, and SKILL.md remains unchanged. @skills is additive, ships as an installable package, and turns any agent that can read files and run commands into a client through a single instruction file. Its open specification is at https://github.com/SylphAI-Inc/atskills and it is implemented in the AdaL CLI at https://adalagent.ai . Because paths address skills well but cannot find them, the protocol is paired with a free hub at https://atskills.one for corpus-wide search and ranking, repository-free hosting, private and team collections, and one-screen authoring. The hub is optional: gh: and local paths resolve without it, and indexed GitHub skills retain their gh: identities. Install less, use more.
Li Yin, Zhi Li, Zhan Shi +4
Aug 9, 2026cs.AI

SkillReason: Reasoning-Enhanced Agent Skill Retrieval for Implicit User Requests

Large language model agents increasingly rely on reusable skills to extend their capabilities beyond parametric knowl- edge. However, retrieving the appropriate skill from a large- scale library remains challenging because realistic user re- quests are often concise and underspecified, stating only the task goal while leaving the required capabilities and execu- tion steps implicit. Existing benchmarks provide limited cov- erage of such requests. To address this gap, we introduce SkillReason-Bench, a large-scale cross-domain benchmark containing 3,729 queries and a retrieval corpus of 61,228 skills spanning nine domains. We further propose SkillRea- son, a two-stage framework that uses chain-of-thought rea- soning as training-time supervision for skill retrieval. In Stage I, capability reasoning traces generated by a stronger teacher provide explicit supervision through contrastive learning, re- trieval distribution alignment, and language modeling, en- couraging the retriever to internalize capability reasoning in its query representation. In Stage II, a retrieval-guided GRPO objective encourages the model to explore reasoning trajecto- ries better suited to its own capabilities and more effective for retrieval. At inference, SkillReason directly encodes the orig- inal query without autoregressive CoT generation, preserv- ing efficient query-only retrieval. Extensive experiments on SkillReason-Bench, SkillRet, and SRA-Bench show that Skill- Reason achieves state-of-the-art performance across all three benchmarks, demonstrating that reasoning-enhanced training better bridges the semantic gap between high-level task goals and skill capabilities.
Donghong Jiang, Endian Lin, Luoping Cui +6
Aug 9, 2026cs.AI

What Keeps Agent Skills from Being Reusable? Evidence from 138K SKILL.md Files

Under the current standard, Agent Skills are SKILL.md files that combine instructions with supporting resources, enabling Large Language Model (LLM) agents to reuse procedures beyond a single conversation. Yet many public skills appear to originate from a single task, repository, or conversation, even when they are shared as reusable components. We analyze this gap across 138,133 public SKILL.md files from 20,556 repositories using a two-tier defect taxonomy grounded in the official specification and best-practice guidance. We find that 91.8% of skills contain at least one detected defect, with stable estimates across lenient and strict thresholds (88.8-94.6%). The dominant failures are ordinary packaging problems rather than exotic attacks: weak routing metadata, bloated or non-actionable bodies, and poor resource organization. A deterministic routing stress test over 20,000 skills shows the functional impact: skills with valid routing metadata are retrieved more reliably from startup descriptions than skills with routing defects. Defect rates vary by platform and provenance: specification-aware skills contain fewer defects, while AI-marked skills show more safety and portability problems. Lightweight enforcement and repair experiments support a quality-assured generation workflow combining spec-aware prompting, lightweight linting, automated repair, and safety gating.
Chi Zhang, Yimin Liu, Xinze Chen +1
Aug 6, 2026cs.CL

SkillZip: Contract-Preserving Graph Compression for Scalable Agent Skill Libraries

Large Language Models (LLMs) increasingly act as agents whose procedural knowledge is stored in reusable skill packages and loaded at inference time. As skill libraries grow, a central challenge is to expose the smallest sufficient executable context under a limited context budget. Existing systems struggle to reuse routines below the whole-skill level, preserve procedural contracts during compression, keep compressed routines executable and expandable, and update the compressed library as skills evolve. These challenges reveal a unit mismatch: skills are retrieved as packages, compressed as text, and converted into execution graphs only after retrieval, whereas reliable reuse requires a contract-bearing procedural unit. We propose SkillZip, an execution-aware procedural abstraction framework that performs contract-preserving compression over section-level graphs. SkillZip rewrites recurring contract-valid motifs into reversible ported macros while preserving boundary signatures, dependency closure, verifier reachability, and source-level expansion. At inference time, it hydrates a compact, dependency-closed context and expands macros only when required. ReZip further integrates new skills and revises risky macros using execution evidence. Comprehensive experiments1 on technical and embodied agent benchmarks show SkillZip consistently outperforms the strongest baseline by up to 12.2 points, while achieving a 3.46x compression ratio with 99.2% dependency preservation and 98.7% verifier reachability. Scaling analyses further confirm robust retrieval across skill libraries ranging from 200 to 100K skills.
Xingyu Tan, Xiaoyang Wang, Qing Liu +4
Aug 4, 2026cs.CR

Behavioral Skill Reconstruction: Reconstructing Hidden Functionality from LLM Agent Skills

Closed source agent skills may encode proprietary instructions, scripts, constants, and data. Providers may offer their capabilities as services while keeping the underlying packages hidden. Prior work focuses on prompt injection attacks that directly disclose these artifacts, and existing defenses accordingly aim to prevent such leakage. However, preventing file disclosure does not prevent users from recovering the functionality those files implement. This raises a fundamental question: can a user reconstruct a skill's functionality through ordinary use while its files remain hidden? We study behavioral skill reconstruction (BSR), in which an attacker uses valid task requests and observed responses to build a functional clone of a hidden skill. We introduce SkillClone, a black-box attack that clones a target skill by forming an interface hypothesis from its public advertisement, issuing structured benign probes, synthesizing an executable replica, and iteratively repairing it through differential validation against the victim skill. Across 30 skills spanning rules, tables, procedures, and algorithms, SkillClone achieves exact or partial recovery on held-out inputs for several targets. Iterative requerying closes gaps missed by single-round reconstruction. Because SkillClone uses only legitimate interactions, disclosure-focused defenses provide limited coverage, and less detailed skill descriptions offer limited protection. These results show that file secrecy alone does not ensure functional secrecy. Defenses must also limit cumulative information leakage from ordinary use.
Peichun Hua, Haoxuan Xu, Mengyuan Li
Jul 27, 2026cs.SE

Authoring Agent Skills: A Software-Engineering Approach

Agent Skills are an emerging way to extend large language model agents with reusable procedural knowledge that the agent loads on demand. Anthropic introduced Agent Skills and published the format as an open specification supported across several agent tools. This note argues that a skill is a software artefact and that its construction should follow software-engineering principles, with qualifications: single responsibility, separation of interface from implementation, low coupling, and economy in a shared token budget, together with behavioural evaluation in place of deterministic testing. Using Claude Code as the reference implementation, it describes how a skill is structured, how its contents are loaded in stages, and how to write the description on which selection depends. It places skills against the other mechanisms a developer can use to shape agent behaviour, like project memory files, slash commands, subagents, external tool connections, and hooks, and gives a rule for choosing between them based on who decides that a mechanism runs and what guarantee it provides. It then sets out an evaluation-driven authoring process, a set of patterns and faults commonly encountered in authoring, and the trust question raised by using skills from third parties. We illustrate the comparison drawn in UML class style, the loading model, the anatomy of a skill, the relative position of each mechanism, and the points at which skills and hooks act during a session.
Giuseppe Destefanis
Jul 24, 2026cs.AI

The Regression Tax: Decomposing Why Skills Help and Hurt LLM Agents

Adding procedural skills to an LLM agent is typically evaluated by average improvement in task success. However, this metric hides an important cost: skills can also make agents worse. We measure both sides by comparing agents with and without skills across nearly 6,000 runs spanning two office automation benchmarks and three model harness stacks. This allows us to distinguish two outcomes. A regression is a task solved without skills but failed after skills are added. A residual failure is a task that fails both with and without skills. We find that regressions are substantial enough that the best performing skills outperform others primarily by regressing less, not by gaining more. We identify three causes of regression: (i) skill description osmosis, a skill changes an agent's behavior simply by being present in context, even when it is never invoked; (ii) grounding displacement, a skill's prescribed procedure overrides how the agent interprets its inputs; and (iii) verification displacement, where the procedure suppresses checks the agent would otherwise perform on its outputs. Analysing persistent failures reveals the same underlying pattern. Existing skills overemphasize procedural guidance the stage least often responsible for failure while under supporting grounding and verification, the dominant sources of remaining errors. After correcting evaluation artifacts and studying traces, we find many regressions and persistent failures recoverable through better grounding and verification. Procedural skills should be evaluated by decomposing their net effect into gains and regressions, not by aggregate improvement alone. We identify three regression modes skills should avoid, and find that reliability depends more on grounding and verification than on procedural skill choice.
Darshan Tank, Baran Nama
Jul 22, 2026cs.CL

OpenSkillRisk: Benchmarking Agent Safety When Using Real-World Risky Third-Party Skills

LLM-based agents leverage third-party skills to extend their capabilities in open-world scenarios. However, third-party skills can introduce extra security vulnerabilities, as seemingly harmless skills can contain latent safety risks that only emerge during actual execution. In this work, we conduct a systematic investigation into how well current agent systems recognize and avoid such risks. To support quantitative and qualitative evaluation, we construct OpenSkillRisk, a dedicated safety benchmark containing 263 risky skills collected from public skill marketplaces. We classify these skills into seven categories based on their threat types and pair each skill with a standardized user task and a corresponding sandbox for controlled evaluation. Distinct from prior benchmarks, OpenSkillRisk not only covers more realistic and diverse unsafe scenarios, but also provides a fine-grained analysis to diagnose the behavioral patterns of agents in such scenarios. We conduct comprehensive experiments covering three mainstream CLI agent frameworks and thirteen state-of-the-art LLMs. Experimental results show that no tested system handles risky skills reliably: even the safest configurations still execute unsafe actions in about 17% of cases. Context-dependent and system-level risks are especially difficult for current agent systems to avoid. Our behavioral analysis reveals three recurring failure patterns: agents may fail to recognize the risk, recognize it but fail to intervene before acting, or follow skill instructions beyond the user's intended scope. These findings highlight the need to improve both risk reasoning in LLMs and execution control in agent frameworks.
Qiyuan Liu, Tingfeng Hui, Kun Zhan +2
Jul 21, 2026cs.SE

Skillware: A Software Ontology and Engineering Lifecycle for Persistent Behavioral Artifacts

Agent Skills have become persistent behavioral artifacts across independent AI agent systems. They combine natural-language task specifications with metadata and optional references, scripts, assets, hooks, package manifests, tests, and companion interfaces. Existing studies explain how Skills are specified, executed, maintained, and evolved, but lack an ontology that defines these artifacts as independent software objects. This paper introduces Skillware as the software abstraction that extends software engineering to persistent Behavioral Artifacts in agent systems. A Skill Artifact specifies reusable task behavior; a Skillware Unit manages that artifact as software through an independent identity and lifecycle. A compatible Agent Host activates the unit for runtime interpretation. Three necessary conditions operationalize category membership: behavioral primacy, independent software identity, and an Agent Host execution relationship. Lifecycle Continuity records whether the same unit identity persists through update, maintenance, rollback, and removal as a separate software-grade property. Evidence combines the Agent Skills specification, a frozen corpus of 138,133 content-deduplicated SKILL.md records associated with 20,556 repository identifiers, independent empirical studies, 15 category-boundary cases, and 13 fixed-revision engineering implementations. The evidence establishes a recurring artifact envelope, separable software identities, documented or reconstructed activation paths, and lifecycle engineering pressure. Skillware provides the software ontology and engineering lifecycle through which agent capabilities can become identifiable, composable, and maintainable software artifacts with an explicit basis for future evolution. Public design-pattern and evidence materials are available at https://github.com/MetaInFLow/skillware-patterns.
Haodi Fan, Zucong Lan
Jul 20, 2026cs.RO

RoboHarness: Memory-Driven Orchestration of Heterogeneous Robot Policies for Long-Horizon Planning

Long-horizon robotic tasks require diverse capabilities that no single policy can reliably provide. Heterogeneous policies offer complementary strengths, but orchestrating them requires reasoning over uncertain capability boundaries and cross-policy distribution mismatch, which are largely overlooked by existing planning methods built on homogeneous, predefined skills with fixed applicability. We propose RoboHarness, a unified framework that encapsulates independently developed robot control systems as reusable agentic skills. Although instantiated in this work with VLAs, RL policies, and task-and-motion planning (TAMP) systems, RoboHarness is designed as a general framework compatible with a broader range of robot policies, such as navigation policies, model predictive controllers, and world-action models. RoboHarness uses multi-modal execution memory and online evidence to characterize policy capability boundaries for capability-aware decomposition and routing. To stabilize policy handoffs, its Memory Bridge retrieves execution trajectories associated with the next policy, estimates its in-distribution state region, and guides the robot toward that region without joint policy retraining. Extensive experiments on three public benchmarks, 500 customized tasks, and 135 real-robot experiments demonstrate effective capability-aware routing and stable policy orchestration, yielding substantial improvements in zero-shot long-horizon planning and out-of-distribution robustness.
Jinbang Huang, Yuanzhao Hu, Zhiyuan Li +6
Jul 13, 2026cs.CL

GEIS: A Generation-Evaluation-Improvement Loop of Agent Skills for Long-Form Article Generation

Long-form article generation remains difficult for large language models because it combines long context, long instructions, and long outputs. Existing multi-agent pipelines such as STORM improve information coverage by simulating role-specialized agents, but their capabilities are often entangled in prompts and fixed procedures, making them hard to inspect, reuse, or iteratively improve. This paper presents GEIS (Generation-Evaluation-Improvement loop of agent Skills), a loop of named and declarative skills for Wikipedia-style long-form article generation. Implemented and evaluated in Tasi Harness, GEIS composes skills for article writing, browser-based evidence and image collection, diagram rendering, PDF-aware pairwise evaluation, and rule-level skill improvement. Its core writing skill follows Request, Plan, Draft, Audit, Refine, and Deliver; the pairwise evaluation skill produces structured quality reports; and the improvement skill maps recurrent findings into permanent patches to the writing skill in our 20-topic experiment. We evaluate GEIS on 20 Wikipedia Featured Article topics. Under the same generation backend, GEIS improves over the Tasi Harness default writer by 8.0 points on a 100-point PDF quality rubric and outperforms STORM on the two comparable writing dimensions, structural quality and content quality. In the 20-topic improvement experiment, the patched writing skill raises the average score from 82.90 to 86.95, with 17 out of 20 topics improved and the gain mainly coming from content quality. These results show that long-form generation can be reframed from a fixed workflow into an inspectable, modular, and evaluation-guided improvement loop.
Jiale Zhang, Juntao Hu, Zhijian Ou
Jul 11, 2026cs.AI

Dynamic Agent Skills: A Lifecycle Survey and Taxonomy of Evolving Skill Libraries

Large language model agents increasingly store reusable procedures outside the model. These reusable procedures are often called \emph{skills}: they may be code functions, natural-language instructions, SKILL.md packages, workflow graphs, or learned adapters that a future agent can retrieve and invoke. This taxonomy-driven survey asks how such skill libraries change over time. Across a 124124-paper 20232023--20262026 audit set, we synthesize dynamic skill systems as \emph{lifecycle-managed, verified, evolving artifact stores}: agents collect evidence from interaction, propose skill updates, verify and admit candidates, organize them for retrieval and composition, repair or prune stale entries, and govern sharing through provenance and rollback. We organize the literature around three survey tools. First, a six\text{six}-sense taxonomy distinguishes the structurally different artifacts called ``skills'' in current papers. Second, an eight\text{eight}-stage lifecycle architecture identifies the recurring design decisions behind evidence acquisition, proposal, verification/admission, storage, retrieval/composition, maintenance, distillation/portability, and governance. Third, a lightweight skill-record schema and ten\text{ten}-operator vocabulary provide common terms for comparing library updates without elevating them into a separate method contribution. Using this structure, we synthesize evidence-graded patterns with explicit caveats: admission and repair are repeatedly important, verifier quality materially affects skill-aware RL, flat retrieval can degrade as libraries grow, and current benchmarks still under-report library trajectories, usage--utility gaps, and safety surfaces. We close with concrete reporting standards and open problems for evaluating dynamic skills as changing libraries rather than static prompt or tool collections.
Yubo Li
Jul 8, 2026cs.AI

SkillCenter: A Large-Scale Source-Grounded Skill Library for Autonomous AI Agents

Autonomous AI agents can execute complex tasks with limited human review, yet they often lack the grounded operational knowledge to make their outputs not just executable but correct, secure, and maintainable. We introduce SkillCenter, to our knowledge the largest open skill library for agents by total count: 216,938 structured skills across 24 domain bundles. A SkillGate-filtered pipeline contributes 114,565 source-grounded skills from peer-reviewed journals, ArXiv, and over 24,000 technical sources, integrated with 102,373 community skills from GitHub and the ClawHub marketplace. We present the end-to-end framework that builds the pipeline subset: multi-source acquisition, an LLM-based quality gate (SkillGate), template-driven generation, iterative source-grounding, and quality-controlled publishing. Source grounding is a traceability guarantee: each retained claim maps to an exact quotation in its source. All skills ship as offline-searchable SQLite FTS5 bundles.
Tianming Sha, Yue Zhao, Lichao Sun +1
Jul 7, 2026cs.AI

Task Decomposition-Guided Reranking for Adaptive Agent Skill Retrieval

Skill usage can significantly enhance the ability of modern agent systems to complete complex tasks. However, the growing scale of skill libraries makes accurate skill selection increasingly challenging. In real-world scenarios, ambiguous semantic matching often arises between a specific task requirement and multiple generic yet semantically similar candidate skills. Moreover, existing methods tend to overlook the dynamic influence of task difficulty and skill applicability when selecting the optimal target skill set. To address these issues, we propose SkillReranker, an inference-time reranking framework for adaptive skill selection. Specifically, we first perform semantic decomposition on both the task and skill sides, yielding informative subtask and execution-state descriptions as well as transition-state descriptions that characterize each skill's functionality. These descriptions are then used to construct a directed acyclic execution graph, where intermediate task states are modeled as nodes and candidate skills as edges, thereby establishing a structured task-skill correspondence. On this basis, SkillReranker determines whether each state node satisfies the split condition to identify subtask intervals. For each task interval, we employ a cross-encoder to perform comprehensive scoring over candidate skills and select the most suitable ones to form the final target skill set. Experiments on ALFWorld and ScienceWorld with three backbone LLMs show that SkillReranker effectively improves task performance, reduces environment interaction steps, and lowers token consumption compared with existing skill selection baselines.
Yanping Chen, Weijie Shi, Wen Yang +1
Jul 4, 2026cs.SE

SkillFab: An Agent-Native Skill Production Platform

SkillFab is an agent-native platform for turning missing capabilities into reviewed, reusable Agent Skills. At runtime, agents first search for reusable skills; when no adequate skill exists, the unmet capability becomes a demand-first issue before any repository or implementation branch needs to exist. Development then proceeds through a SkillFab-managed repository, Git-ingested commit evidence, maintainer review, and registry publication. The same lifecycle is exposed through web, REST, and MCP surfaces, so humans, scripts, and external agents operate on shared state rather than separate task logs. The current system uses scoped Git push URLs, native range commit ingestion, workflow-state reads, and workflow-event histories to make long-running agent work reviewable and recoverable. We document the platform model, architecture, implemented capabilities, and three case studies: an end-to-end OS-detect skill run, a Docker research package that converts operational practice into reusable skill knowledge, and an external optimization case showing how improved skill artifacts can enter SkillFab as reviewable, versioned submissions. Deployment: https://skillfab.ai.
Anjie Xu, Yifeng Cai, Yi Li +5
Jul 2, 2026cs.AI

SkillCoach: Self-Evolving Rubrics for Evaluating and Enhancing Agentic Skill-Use

Skills are becoming a reusable operational layer for LLM agents, encoding SOPs, domain rules, tool workflows, scripts, and validation routines. In realistic skill repositories, overlapping skills make reliable skill-use difficult. Final verifier success is too coarse for both evaluation and training, since an agent may pass through trial and error while selecting distractor skills, skipping required steps, composing workflows incorrectly or omitting final checks. We introduce SkillCoach, a self-evolving rubric framework for evaluating and enhancing agentic skill-use. SkillCoach derives skill-grounded process rubrics from real rollouts and evaluates trajectories along four dimensions: skill selection, skill following, skill composition, and skill-grounded reflection. It keeps the external verifier as a separate outcome signal, allowing process quality to be distinguished from accidental task success. The evolved rubrics further serve as process supervision for selecting high-quality training trajectories. Experiments show that evolved rubrics substantially improve evaluation quality, expose failures hidden by final accuracy, and provide stronger supervision signals than outcome-only filtering for enhancing agentic skill-use.
Jiayin Zhu, Kelong Mao, Yudong Guo +4
Jul 2, 2026cs.AI

COMFYCLAW: Self-Evolving Skill Harnesses for Image Generation Workflows

Agents are increasingly used to construct workflows and assist humans in completing recurring tasks more efficiently. As these workflows become repeated and domain-specific, agent memory and reusable skills become increasingly important: agents should be able to recall workflow patterns, execution constraints, and user preferences from previous runs. We study this problem in workflow-based image generation and introduce COMFYCLAW, an agentic skill evolution harness for controlling ComfyUI workflows. COMFYCLAW formulates workflow construction as typed graph editing, exposes tools organized by construction stage, automatically reverts invalid edits, and uses a region-level vision-language model (VLM) verifier to translate visual failures into actionable repair suggestions. The framework further evolves a progressively disclosed skill library, where trajectories, execution errors, and verifier feedback from previous runs are distilled into reusable Agent Skills. Across four benchmark splits, three agent models, and two image backbones, COMFYCLAW achieves the best average image-generation evaluation score across all six agent configurations, outperforming a verifier-only baseline without skill evolution. Human annotations further show that annotators prefer COMFYCLAW over variants without skill evolution. Our results suggest that skill evolution is an effective mechanism for improving agent reliability and performance in recurring visual workflow construction.
Zongxia Li, Dawei Liu, Fuxiao Liu +6
Jul 2, 2026cs.DB

AgenticDataBench: A Comprehensive Benchmark for Data Agents

Data science aims to derive actionable insights from heterogeneous raw data, unlocking the value of the massive amounts of data generated in modern society. Automating this process is essential to reducing labor-intensive efforts for data scientists and enabling scalable data-driven applications. Recently, large language model (LLM)-based data agents have emerged as a promising solution to automate data science workflows. However, the field lacks comprehensive benchmarks to rigorously evaluate these agents across diverse scenarios with fine-grained granularity. To address this gap, we propose AgenticDataBench, a comprehensive benchmark featuring realistic tasks spanning diverse domains with fine-grained ground-truth labels. This enables evaluations to capture the diversity and complexity of data science workflows and the detailed performance of agents. First, to cover diverse domains, we collect real datasets and tasks from 15 vertical domains, including 5 real-world B2B use cases from a leading fintech company. Second, to remove redundancy in real-world tasks and generate high-quality tasks for domains lacking real data, we introduce data science skills, recurring data-centric operational patterns, and quantify benchmark coverage by the number of skills included. Representative skills are extracted from large-scale task solutions on Stack Overflow using skill-aligned hierarchical clustering. Third, for real-world business tasks, we select task-solution pairs that maximize diversity in skill composition, ensuring broad coverage of practical scenarios. Fourth, to generate realistic tasks for devise domains without real tasks, we propose a systematic LLM-based task generation approach to create workflows and tasks based on these skills. Finally, we evaluate state-of-the-art data agents using our annotated benchmark and open-sourced testbed, providing detailed skill-level insights.
Zhaoyan Sun, Shan Zhong, Daizhou Wen +10
Jun 28, 2026cs.SE

RESOURCE2SKILL: Distilling Executable Agent Skills from Human-Created Multimodal Resources

Skills are a useful abstraction for software agents, turning human and agent experience into reusable procedural knowledge. Yet existing skill libraries are mostly hand-written, text-centric, or derived from agent traces, leaving tutorial videos and other multimodal human resources largely underused. We present RESOURCE2SKILL, a framework that distills multimodal resources, including tutorial videos, repositories, articles, and reference artifacts, into executable skills for software agents. RESOURCE2SKILL organizes these skills as a hierarchical multimodal Skill Wiki, where each entry combines structured text, code, visual examples, metadata, and provenance. This design preserves complementary signals from different resources: videos capture temporal operations and visual effects, code captures executable tool patterns, and articles or artifacts provide conceptual and stylistic grounding. At inference time, agents retrieve and compose relevant skills from the wiki; when coverage is insufficient, the same construction operator can acquire new skills online. Across seven practical authoring domains, RESOURCE2SKILL improves average overall score by +11.9 percentage points over no-skill agents and outperforms strong harness baselines in 26 of 28 main-aggregate model-domain cells. Ablations confirm the value of multimodal skill format, hierarchical organization, source diversity, selection strategy, and online acquisition.
Yijia Fan, Zonglin Di, Zimo Wen +8
Jun 21, 2026cs.AI

SkillAudit: From Fixed-Suite Benchmarking to Skill-Centered Assessment

Agent skills have become a practical way to extend large language model agents, but the growing skill ecosystem still lacks a reliable way to judge whether a skill is worth deploying. Existing evaluation methods remain largely anchored to fixed task suites, assessing skills through performance on predefined tasks and environments. As skill marketplaces expand, this paradigm becomes inadequate: fixed suites can conflate a skill's marginal contribution with backbone strength and miss its value when tasks fall outside the skill's intended scope. We introduce SkillAudit, an end-to-end framework for skill-centered assessment that takes an arbitrary agent skill as input and automatically generates a comprehensive, multi-dimensional evaluation report spanning utility, efficiency/cost, and safety. SkillAudit focuses on the skill artifact itself and constructs capability-aligned evaluation tasks directly from the skill package. The generated tasks are conducted in isolated sandbox environments to collect execution evidence, followed by automated checks with LLM-based judging to produce auditable results. To dissect the agent skills, we propose the baseline comparison principle to measure utility and efficiency/cost, and introduce a two-stage detection paradigm combining static semantic analysis with dynamic runtime verification to assess safety risks. After scanning top-ranked real-world skill packages spanning 23 occupational categories, we found that over 7% of skills are at risky status.
Dexu Yu, Youhua Li, Zhaoyang Guan +12
Jun 16, 2026cs.CL

VISUALSKILL: Multimodal Skills for Computer-Use Agents

Computer-use agents (CUAs) approach human-level performance on standardised benchmarks but still struggle on long-horizon tasks and unseen software. Existing skill libraries address this with reusable skills, but represent the skill artifact as text only, despite the visual nature of GUI interaction. We propose VISUALSKILL: a hierarchical multimodal skill, tailored to each target application and organised as a central index over per-topic files, which the agent consumes through a load_topic MCP tool that fetches the relevant topic's text and figures on demand. We construct each skill with a two-stage pipeline that combines authored documentation with live-application UI exploration. On two CUA benchmarks, CUA-World and OSExpert-Eval, a Claude Code CLI agent backed by Claude Opus 4.6 reaches an average score of 0.456 with VISUALSKILL, a +15.3 point absolute lift over the no-skill baseline (0.303). Against a matched text-only skill that is generated from the same source content and differs from VISUALSKILL only in modality, VISUALSKILL yields a further +8.3 point absolute gain over the matched text-only skill (0.373 vs. 0.456), providing direct evidence that retaining visual figures in the skill artifact, rather than verbalizing them away, helps the agent both identify UI elements and verify workflow state after each action. Our code is available at https://github.com/XMHZZ2018/VisualSkills.
Ziyan Jiang, Li An, Yujian Liu +5
Jun 15, 2026cs.CL

SkillWiki: A Living Knowledge Infrastructure for Agent Skills

While knowledge is managed through Wikipedia and software through GitHub, agent skills still lack an infrastructure for large-scale production, governance, and evolution. SkillWiki is a living knowledge infrastructure that supports the organization, grounding, and continuous evolution of agent skills by transforming heterogeneous knowledge into reusable skill assets linked to their originating evidence. Our demonstration presents the complete skill lifecycle, from knowledge ingestion and skill production to provenance-aware exploration, governance, and execution-driven evolution. SkillWiki highlights a future in which knowledge, skills, and execution experience co-evolve within a shared infrastructure. The live demonstration and source code are publicly available at https://github.com/Huangdingcheng/SkillWiki.
Dingcheng Huang, Yuda Ding, Bingshuo Liu +8
Jun 9, 2026cs.AI

Skill Coverage: A Test Adequacy Metric for Agent Skills

Agent skills encode reusable procedural knowledge for large language model (LLM) agents, and existing benchmarks show that such skills can improve task-level performance. However, a task outcome does not reveal which parts of a reusable skill were exercised, nor whether the agent followed the relevant skill instructions when those parts were exercised. This gap makes it unclear whether a skill has been adequately tested, or whether observed task failures provide actionable evidence for improving agent skill effectiveness. To fill this gap, we introduce skill coverage, a trajectory-based test-adequacy metric for reusable agent skills. Our framework extracts skill behavior constraints from each skill, translating natural-language skill instructions into semi-structured constraints that specify the expected agent behavior under particular conditions. It then determines whether each constraint is covered by an agent trajectory and, for covered constraints, assigns a Pass or Fail verdict according to the agent behavior. We apply this framework to SkillsBench. The results show that agent trajectories on the benchmark leaderboard cover only 38.66 to 45.51% of the extracted skill behavior constraints on average. We then use Fail verdicts to strengthen the corresponding skill content only by emphasizing the original instructions that the agent failed to follow, and run the same tasks with the strengthened skills. This emphasis yields an average 16.0% recovery rate of the failed tasks across the five agent-model rows. These results show that skill coverage is both a test-adequacy metric and a fine-grained signal for observing skill-use behavior. In failed tasks, failed constraint labels provide actionable evidence for improving agent skill effectiveness. A project website accompanies the paper.
Boyin Tan, Xiaowei Huang, Youcheng Sun
Jun 8, 2026cs.CL

What Should a Skill Remember? Quality--Cost Trade-offs in Cost-Aware Skill Rewriting for Language Model Agents

Large language model agents increasingly rely on skills: reusable procedural documents encoding workflows, tool use, implementation patterns, validation checks, and domain rules. Skill rewriting is often treated as prompt compression, but shorter skills can make agents more expensive by removing sparse operational anchors that prevent exploration, debugging, and recovery. We study skill rewriting through this economic lens. Our controlled framework profiles skill structure, rewrites skills using information-preservation strategies, and evaluates the rewrites under fixed task instructions, environments, and verifiers. Experiments on SkillsBench reveal distinct quality--cost trade-offs across strategies: API/code anchoring, workflow guarding, and rule/formula anchoring benefit different task families, with no universally dominant template. In the main held-out evaluation, the learned policy reduces total cost by 7.0% and downstream agent-token cost by 6.0%; in frozen cross-model transfer, the corresponding reductions average 14.7% and 13.7%, while verifier quality is preserved. These results position skill design as cost-aware operational knowledge engineering rather than prompt compression. Resources: https://github.com/1Reminding/Skill_EE.
Qinghua Xing, Yinda Chen, Yaping Jin +6
Jun 8, 2026cs.AI

Anything2Skill: Compiling External Knowledge into Reusable Skills for Agents

Retrieval-augmented generation (RAG) enables agents to access external knowledge at inference time, but it primarily retrieves fragmented declarative evidence, leaving agents to repeatedly infer task procedures from passages, manuals, examples, logs, or trajectories. This raises a fundamental question: can skills extracted from external knowledge bases be installed into an agent, enabling it to rapidly approximate domain expertise? In this paper, we propose Anything2Skill, a taxonomy-guided framework that compiles heterogeneous external knowledge into reusable, retrievable, and executable skills for agents. Given a corpus of knowledge records, \textsc{Anything2Skill} first decomposes each record into evidence windows and performs plan-and-expand skill extraction under a skill-tree prior. The extracted candidates are then converted into structured skill contracts that specify invocation conditions, contraindications, action moves, workflow steps, constraints, output specifications, supporting evidence, and confidence scores. To construct a deployable procedural memory, Anything2Skill manages the extracted skills in a persistent SkillBank through taxonomy-aware compilation, registry-level reconciliation, lifecycle tracking, versioned updates, and visible skill-tree projection. At inference time, agents retrieve both task-specific passages from the original knowledge base and relevant procedural skills from the SkillBank, allowing RAG to provide declarative evidence while compiled skills provide reusable procedural guidance. Experiments on qsv and GitHub-CLI show that Anything2Skill combined with RAG achieves 98.85% and 94.10% success rates, respectively, substantially outperforming RAG-only agents. These results suggest that compiling latent procedural knowledge into explicit skills is an effective way to extend retrieval-augmented agents from knowledge access toward capability reuse.
Qianjun Pan, Yutao Yang, Junsong Li +5
Jun 4, 2026cs.AI

SciVisAgentSkills: Design and Evaluation of Agent Skills for Scientific Data Analysis and Visualization

Recent advances in agentic visualization have enabled the translation of natural language into executable scientific visualization (SciVis) workflows. While general-purpose coding agents show strong capabilities, they often lack the tool-specific expertise required for SciVis tasks. In this work, we present SciVisAgentSkills, a collection of reusable agent skills that augment coding agents for scientific data analysis and visualization by encoding environment assumptions, tool usage patterns, and domain heuristics across scientific tools such as ParaView, napari, VMD, and TTK. We evaluate these skills on Codex and Claude Code using SciVisAgentBench, a benchmark of 108 expert-designed multi-step tasks. Results show that agent skills improve mean task scores across the evaluated suites, with token-efficiency benefits that depend on the agent harness and tool setting. These findings highlight the importance of structured procedural knowledge for enabling reliable, long-horizon SciVis workflows, while also showing that skills should be studied alongside the execution harness that loads and applies them. The skills are available at https://github.com/KuangshiAi/SciVisAgentSkills.
Kuangshi Ai, Haichao Miao, Kaiyuan Tang +2
Jun 3, 2026cs.AI

AIP: A Graph Representation for Learning and Governing Agent Skills

Agent Skills today consist largely of free-form prose requiring the agent to read, interpret, and re-derive how to act in every session. This imposes two compounding costs: reduced reliability on implementation-heavy tasks, and difficulty in skill creation and improvement, since editing prose is a fragile process that both humans and agents struggle with, particularly for domain-specific procedural knowledge underrepresented in model training. The Agent Instruction Protocol (AIP) addresses both by modeling a skill as a directed execution graph: discrete steps as nodes backed by deterministic scripts or natural-language descriptions, connected by explicit typed input/output edges, and governed by a schema-validated YAML specification. A compiler meta-skill translates existing human-written skills into this form. The benefits are twofold. First, compiling human-written skills to AIP raised Claude Sonnet's mean task reward from 0.60 to 0.71 and pass rate from 53% to 67% across 27 real agent tasks from SkillsBench - a statistically significant gain (Wilcoxon signed-rank p = 0.011), winning 12 tasks to 2 with 13 ties - often in less wall-clock time. The graph delivers vetted, runnable units to the agent rather than asking it to re-derive code, commands, and tool calls from natural language. Second, on creation and improvement, because each skill is schema-validated, functionally testable, and addressable node-by-node, failures can be diagnosed and repaired precisely. Two authored-skill failures were traced to the script level. After adjusting the AIP spec and recompiling, both recovered with zero regressions (one task going from 0/5 to 5/5), turning skill improvement into a measurable tuning loop rather than a prose rewrite. That same graph structure supports corpus-level governance and skill introspection, and provides a natural action space for reinforcement learning over skills.
Zachary Blumenfeld, Jim Webber
May 31, 2026cs.CV

Agent Skills Should Go Beyond Text: The Case for Visual Skills

Reusable skills are a key mechanism for extending agent capabilities, allowing agents to accumulate experience and solve increasingly complex tasks. Yet most existing skill-learning methods store reusable experience as text-only assets, such as instructions, reasoning traces, or summarized trajectories. We argue that this text-only paradigm creates a fundamental bottleneck for visual-centric tasks, where reusable knowledge often depends on spatial layout, visual grounding, fine-grained appearance, and localized state changes. To address this limitation, we propose \textbf{\NAME}, a multimodal skill paradigm that combines declarative textual logic with explicit visual support. We distinguish three reusable forms: static priors for stable spatial conventions, dynamic priors for in-situ visual working memory, and interleaved visual skills that bind ordered text steps to the source frames, screenshots, or page regions that justify them. Rather than only describing what to do, visual skills also encode where to look, how to inspect, and how to verify visual outcomes. To scale visual-skill construction, we introduce \textbf{\SYSTEM}, an automatic system that converts agent experience into reusable multimodal skills by preserving textual reasoning, spatial references, visual boundaries, and interaction patterns from task trajectories. Experiments on GUI and other visual-centric tasks show that visual skills consistently outperform text-only skills, particularly when success requires spatial correspondence, visual evidence, and state-aware interaction. These results support our central position: reusable agent skills should go beyond text and become multimodal assets for future multimodal agents.
Binxiao Xu, Ruichuan An, Bocheng Zou +1
May 31, 2026cs.AI

SkillRevise: Improving LLM-Authored Agent Skills via Trace-Conditioned Skill Revision

Agent skills are procedural artifacts that enable LLM agents to execute workflows, verify constraints, and recover from failures. Existing self-evolving methods refine skills using accumulated trajectories. However, they struggle in cold-start settings, where only an initial, imperfect skill is available. Consequently, skill construction defaults to expert authoring or one-shot LLM generation. Expert-authored skills are costly and may not align with how LLM agents actually execute tasks, while one-shot generated skills can be syntactically well formed yet behaviorally weak. To bridge this gap, we propose SkillRevise, an execution-grounded framework designed to iteratively refine these initial skills. SkillRevise diagnoses skill defects from execution evidence, retrieves relevant repair principles from a general memory, and applies execution-anchored edits. By re-executing candidates, it retains the first verifier-passing skill within the revision budget and falls back to empirical utility only when no candidate succeeds. Evaluated across three benchmarks and five LLMs, SkillRevise substantially outperforms one-shot baselines, improving the base agent's success rate on SkillsBench from 36.05% to 61.63%. Furthermore, the revised skills transfer across both executors and task environments, suggesting that SkillRevise captures reusable procedural knowledge beyond any single executor.
Yuxuan Liu, Zhaochen Su, Lingyun Xie +11
May 30, 2026cs.CR

Benchmarking Security Risk Detection and Verification in Open Agentic Skill Ecosystems

Open agent platforms allow community contributors to publish reusable skills that agents can invoke at runtime. This extensibility also creates a supply-chain risk: malicious contributors can hide harmful behavior inside skills that appear benign under superficial inspection. However, existing defenses are hard to evaluate because there is no benchmark that measures both malicious-skill detection and runtime verification. We present SkillVetBench, a two-stage security vetting benchmark for open agentic skill ecosystems. The first stage performs semantic vetting over each skill's natural-language specification to detect hidden malicious intent. The second stage executes flagged skills in an instrumented sandbox to observe runtime behavior and collect auditable evidence. We build a benchmark from confirmed malicious skills in the live OpenClaw ecosystem, including samples from the recent ClawHavoc supplychain campaign. Unlike static-only methods, SkillVetBench verifies detected threats with execution traces. Our experiments show that: (1) semantic-only and signature-based baselines are insufficient, missing up to 89% of malicious skills whose threats arise from natural-language instructions, multicomponent logic, or cross-component interactions; (2) runtime attacks are concentrated in a small set of high-permission primitives, especially exec, write_file, install_skill, and spawn; and (3) SkillVetBench provides case studies in which sandbox execution directly supports malicious verdicts with concrete runtime evidence.
Ismail Hossain, Sai Puppala, Zhuoran Lu +2
May 29, 2026cs.AI

COLLEAGUE.SKILL: Automated AI Skill Generation via Expert Knowledge Distillation

LLM agents are increasingly expected not only to complete isolated tasks, but also to carry bounded representations of human expertise, judgment, and interaction style. Building such person-grounded agents remains difficult because actionable knowledge associated with a person or role is usually embedded in heterogeneous traces rather than written as clean instructions. Existing memory and persona systems capture fragments of this evidence, while skill frameworks provide portable packaging formats; however, there is no end-to-end workflow for distilling these traces into inspectable, correctable, and agent-usable skills. We present an automated trace-to-skill distillation system for generating person-grounded AI skills via expert knowledge distillation. Given materials from a target person or role, COLLEAGUE.SKILL produces a versioned skill package with two coordinated tracks: a capability track for practices, mental models, and decision heuristics, and a bounded behavior track for communication style, interaction rules, and correction history. The package can be inspected, invoked, updated through natural-language feedback, rolled back, installed across agent hosts, and optionally prepared for controlled distribution. We describe the artifact contract, generation workflow, correction lifecycle, deployment surface, and domain presets implemented in the open-source system. At the time of writing, the public repository has approximately 18.5k GitHub stars; the gallery lists 215 skills from 165 contributors and more than 100k cumulative stars across listed skill cards. The system illustrates how person-grounded skills can be represented as portable, correctable packages rather than opaque prompts or hidden memories.
Tianyi Zhou, Dongrui Liu, Leitao Yuan +2
May 22, 2026cs.AI

From Raw Experience to Skill Consumption: A Systematic Study of Model-Generated Agent Skills

Language agents increasingly improve by reusing \emph{skills} -- structured procedural artifacts distilled from past experience. In particular, \emph{domain-level} and \emph{model-generated} skills are especially promising. They offer fast adaptation within a domain by encoding domain-specific recurring procedures, and they scale beyond labor-intensive hand-crafting. However, while extraction methods continue to proliferate, understanding remains limited, with no comprehensive study spanning the full skill lifecycle -- \textbf{experience generation}, \textbf{skill extraction}, and \textbf{skill consumption} -- to ask whether such skills actually work, when they work, and what makes them succeed or fail. To close this gap, we build a utility-grounded evaluation framework that provides systematic experimental results across extractors and target agents, covering five diverse agentic task domains. We find that model-generated skills are beneficial on average but exhibit non-trivial negative transfer, and that neither extractors nor targets behave uniformly. A model can be a strong extractor yet a weak consumer, or vice versa, with skill utility independent of model scale or baseline task strength. To explain these patterns, we then dissect each lifecycle stage in depth, analyzing how experience composition shapes skill quality, what properties characterize useful skills, and how the same skill transfers across different consumers. Finally, we translate these findings into a concrete \emph{meta-skill} that guides skill extraction toward the features tied to actual utility, which consistently improves skill quality across domains and substantially reduces negative transfer.
Zisu Huang, Jingwen Xu, Yifan Yang +13
May 21, 2026cs.SE

Contractual Skills: A GovernSpec Design Framework for Enterprise AI Agents

Skills have become a practical packaging mechanism for agent instructions, workflows, scripts, and reference materials. In enterprise settings, however, a skill often needs to express more than task guidance: goals, input boundaries, permissions, human approval points, evidence requirements, output contracts, quality criteria, verification steps, and handoff rules. This paper proposes contractual skills, a GovernSpec-inspired design framework for organizing SKILL.md files as readable task contracts while preserving lightweight skill discovery and progressive loading. The framework clarifies the boundary between contractual skills, GovernSpec YAML contracts, Model Context Protocol (MCP) surfaces, tool adapters, runtime guardrails, tracing, and evaluation systems. We evaluate the framework with three offline empirical studies. The first text-generation experiment covers three enterprise skills, fifteen synthetic tasks, four instruction conditions, and eight generation models, producing 960 outputs and 1680 cross-judge score records. The second study is a public-skill A/B expansion: eight public skills are compared with contractual rewrites across forty-eight synthetic tasks, six generation models, two repeats, 1152 outputs, and two complete judge files. In this setting, contractual skills raise mean quality from 4.692 to 4.914 and reduce critical-error rate from 0.083 to 0.013. The third study is an offline tool-calling challenge with eight models and 192 simulated tool-call records. The results suggest that contractual skills are best understood as a governance layer that makes task intent, boundaries, and acceptance criteria explicit, not as a standalone safety mechanism.
Ting Liu
May 18, 2026cs.AI

SkillGenBench: Benchmarking Skill Generation Pipelines for LLM Agents

As LLM agents are increasingly built around reusable skills, a central challenge is no longer only whether agents can use provided skills, but whether they can generate correct, reusable, and executable skills from repositories and documents. Existing benchmarks primarily evaluate the efficacy of given skills or the ability of agents to solve downstream tasks from raw context, but they do not isolate skill generation itself as the object of study. We introduce SkillGenBench, a benchmark for evaluating skill generation pipelines under a unified and controlled protocol. In SkillGenBench, a generator receives raw corpora and produces standardized skill artifacts, which are then executed under fixed harnesses and assessed with unified evaluation procedures. The benchmark covers two generation regimes: task-conditioned generation, where a task-specific skill is synthesized after the task is revealed, and task-agnostic generation, where a reusable skill library must be distilled before downstream tasks are known. It also spans two complementary procedural sources: repository-grounded instances, where procedures are distributed across code, configuration, and scripts, and document-grounded instances, where procedures and constraints must be distilled from long-form text. We provide standardized task specifications, pinned environments, and evaluation protocols centered on deterministic execution-based checks, supplemented by auxiliary signals for diagnosis. Experiments across a range of skill-generation methods and backbones show substantial performance variation, highlight the difficulty of reusable skill distillation, and reveal distinct failure modes in skill generation from software repositories versus long-form documents. SkillGenBench establishes a reproducible testbed for studying skill generation as an independent research problem in agent systems.
Yifan Zhou, Zhentao Zhang, Ziming Cheng +8
May 18, 2026cs.CL

SkillsVote: Lifecycle Governance of Agent Skills from Collection, Recommendation to Evolution

Long-horizon LLM agents generate traces that could become reusable experience, but raw trajectories are noisy, local, and hard to govern. Agent Skills offer a structured artifact for combining procedural guidance, executable resources, and applicability boundaries. Yet open skill ecosystems contain redundant, uneven, environment-sensitive artifacts, and indiscriminate updates can pollute future context. We present SkillsVote, a lifecycle-governance framework for Agent Skills across collection, recommendation, attribution, and evolution. SkillsVote profiles a million-scale open source corpus for environment requirements, quality, and verifiability, and synthesizes tasks for verifiable skills. Before execution, it performs agentic library search over structured skill folders to expose instructional context. After execution, it decomposes trajectories into skill-linked subtasks, attributes outcomes to skill-guided execution, agent exploration, environment, and result signals, and admits only successful reusable discoveries to evidence-gated updates. Experiments on Terminal-Bench 2.0 and SWE-Bench Pro show that SkillsVote improves agent performance on challenging agentic coding benchmarks. The gains arise from two complementary pathways: online evolution over task streams at test time and offline transfer via frozen libraries built from either historical trajectories or curated open source skills.
Hongyi Liu, Haoyan Yang, Tao Jiang +4
May 13, 2026cs.AI

MMSkills: Towards Multimodal Skills for General Visual Agents

Reusable skills have become a core substrate for improving agent capabilities, yet most existing skill packages encode reusable behavior primarily as textual prompts, executable code, or learned routines. For visual agents, however, procedural knowledge is inherently multimodal: reuse depends not only on what operation to perform, but also on recognizing the relevant state, interpreting visual evidence of progress or failure, and deciding what to do next. We formalize this requirement as multimodal procedural knowledge and address three practical challenges: (I) what a multimodal skill package should contain; (II) where such packages can be derived from public interaction experience; and (III) how agents can consult multimodal evidence at inference time without excessive image context or over-anchoring to reference screenshots. We introduce MMSkills, a framework for representing, generating, and using reusable multimodal procedures for runtime visual decision making. Each MMSkill is a compact, state-conditioned package that couples a textual procedure with runtime state cards and multi-view keyframes. To construct these packages, we develop an agentic trajectory-to-skill Generator that transforms public non-evaluation trajectories into reusable multimodal skills through workflow grouping, procedure induction, visual grounding, and meta-skill-guided auditing. To use them, we introduce a branch-loaded multimodal skill agent: selected state cards and keyframes are inspected in a temporary branch, aligned with the live environment, and distilled into structured guidance for the main agent. Experiments across GUI and game-based visual-agent benchmarks show that MMSkills consistently improve both frontier and smaller multimodal agents, suggesting that external multimodal procedural knowledge complements model-internal priors.
Kangning Zhang, Shuai Shao, Qingyao Li +8
May 12, 2026cs.AI

Under the Hood of SKILL.md: Semantic Supply-chain Attacks on AI Agent Skill Registry

Autonomous AI agents increasingly extend their capabilities through Agent Skills: modular filesystem packages whose SKILL.md files describe when and how agents should use them. While this design enables scalable, on-demand capability expansion, it also introduces a semantic supply-chain risk in which natural-language metadata and instructions can affect which skills are admitted, surfaced, selected, and loaded. We study SKILL.md - only attacks across three registry-facing stages of the Agent Skill lifecycle, using real ClawHub skills and realistic registry mechanisms. In Discovery, short textual triggers can manipulate embedding-based retrieval and improve adversarial skill visibility, achieving up to 86% pairwise win rate and 80% Top-10 placement. In Selection, description-only framing biases agents toward functionally equivalent adversarial variants, which are selected in 77.6% of paired trials on average. In Governance, semantic evasion strategies cause malicious skills to avoid a blocking verdict in 36.5%-100% of cases. Overall, our results show that SKILL.md is not passive documentation but operational text that shapes which third-party capabilities agents find, trust, and use.
Shoumik Saha, Kazem Faghih, Soheil Feizi
May 9, 2026cs.AI

Methods for Formal Verification of Agent Skills: Three Layers Toward a Mechanically Checkable Capability-Containment Proof

The companion paper introduced a four-level verification lattice on agent-skill manifests (unverified, declared, tested, formal) and left the top level aspirational. This paper closes that gap. We give a precise semantics for skill behaviour faithful to how a skill is consumed by an LLM-driven runtime (a deterministic script-side reachable through a non-deterministic LLM-side), state the verification problem as a capability-containment property over that semantics, and present three composable methods that together raise a skill from declared or tested to formal: (1) sound static capability-containment analysis of the script-side via abstract interpretation over a small effect lattice; (2) a refinement type system for tool-call envelopes that mechanically rejects any call whose statically-inferred capability is not in the manifest's declared set; (3) SMT-bounded model checking against the parent paper's biconditional correctness criterion, with the bound chosen so any counter-example fitting the runtime's transaction-buffer horizon is exhibited as a concrete trace. We prove the three layers composed soundly cover the parent paper's threat model modulo a single residual (the LLM's freedom to refuse to act) that the parent paper's runtime biconditional catches at session boundary. The methods reuse existing well-engineered tools (Z3, Semgrep, CodeQL, refinement-type checkers, mechanised proof assistants) rather than asking operators to build new ones, and the proof-carrying artifact extends the existing SKILL.md convention. All three methods plus the bundle producer and re-checker ship as zero-dependency JavaScript modules in the open-source enclawed framework (https://github.com/metereconsulting/enclawed; project page https://www.enclawed.com/), with 53 unit tests and an end-to-end CLI demo on a sample skill.
Alfredo Metere
May 9, 2026cs.LG

SkillGen: Verified Inference-Time Agent Skill Synthesis

Skills are a promising way to improve LLM agent capabilities without retraining, while keeping the added procedure reusable and controllable. However, high-quality skills are still largely written by hand. We introduce SkillGen, a multi-agent framework that synthesizes a single auditable skill from trajectories generated by a base agent. The output is a human-readable artifact that can be inspected before use. Rather than merely summarizing trajectories, SkillGen leverages contrastive induction over both successful and failed trajectories to identify reusable success patterns, recurring failure modes, and behaviors that appear in nearby successes but are missing from failures. SkillGen then generates candidate skills and iteratively refines the skill. A key novelty in SkillGen is that we model agent skills as interventions to empirically verify the net effect of skills on the overall performance. Specifically, we compare outcomes on the same instances with and without the skill, so that we account for both repairs (cases where the skill fixes a baseline failure) and regressions (cases where the skill breaks a baseline success). Across a broad range of agents and datasets, SkillGen consistently improves held-out performance, outperforms existing skill-generation baselines, and produces skills that transfer across models.
Yuchen Ma, Yue Huang, Han Bao +5
May 9, 2026cs.AI

MIND-Skill: Quality-Guaranteed Skill Generation via Multi-Agent Induction and Deduction

Large language model (LLM) powered AI agents have emerged as a promising paradigm for autonomous problem-solving, yet they continue to struggle with complex, multi-step real-world tasks that demand domain-specific procedural knowledge. Reusable agent skills, which encapsulate successful problem-solving strategies, offer a natural remedy by enabling agents to build on prior experience. However, curating such skills has largely remained a manual endeavor, requiring human experts to distill rich domain knowledge into actionable guidelines. In this work, we present M\textbf{M}ulti-agent IN\textbf{IN}duction and D\textbf{D}eduction for Skill\textbf{Skill}s (MIND-Skill\textbf{MIND-Skill}), a framework that automatically induces generalizable skills from successful trajectories with robust quality guarantees. MIND-Skill consists of an induction agent which is tasked to abstract reusable skills from successful trajectories, and a deduction agent which aims to reconstruct trajectories by following the induced skills. To guarantee the quality of the generated skills, we introduce a reconstruction loss that compares input and reconstructed trajectories, an outcome loss that enforces the correctness of the reconstructed trajectories, and a rubric loss that assesses the documentation quality and regularizes the abstraction level of the generated skills according to predefined criteria. These textual losses are jointly optimized with TextGrad, and the resulting skills are evaluated on held-out tasks unseen during optimization. Experiments on AppWorld and BFCL-v3 show that MIND-Skill consistently outperforms concurrent skill generation methods.
Yixuan Li, Mingshu Cai, Ziyang Xiao +3
May 8, 2026cs.IR

SkillSelect-Serve: QoS-Aware Budgeted Skill Service Recommendation for LLM Agents

Reusable agent skills are emerging as a service-oriented capability layer for Large Language Model (LLM) agents. Unlike plain retrieval items, a skill exposes functional capabilities, input-output assumptions, tool dependencies, context cost, and risk metadata. Selecting skills is particularly challenging for small LLM agents, which can load only a few capability units under restricted context, tool availability, and risk tolerance. Existing fixed Top-k methods rank skills by textual relevance and overlook requirement satisfaction, deliverability, and operational constraints. We present SkillSelect-Serve, a QoS-aware, budget-constrained Skill Service recommendation framework. Raw skills are profiled as structured Skill Services, the task is converted into a structured requirement object, and candidates discovered from a large-scale registry are ranked by a calibrated task-conditioned suitability estimator and packed by a constrained projection enforcing token-budget, aggregated-risk, and tool-availability constraints, using only deployment-observable features. On a registry of 35,353 skills with pooled multi-positive relevance judgments verified by two independent assessors, the unconstrained top-5 recommendation fits a realistic 4,000-token context for only 9.1% of tasks; the constrained projection restores 100% deliverability at a cost of only 1.14 points of hit rate, outperforming retrieve-and-rerank, budget truncation, and diversity-based selection under identical budgets. The same mechanism halves delivered risk exposure and eliminates the 44-81% tool-violation rates of tool-agnostic recommendation. At an identical three-service budget, hit rate improves from 0.8864 to 0.9091 over fixed Top-3 retrieval. The results support managing reusable agent skills as discoverable, comparable, and constraint-aware service units instead of plain retrievable documents.
Jingyuan Zheng, Dongjing Wang, Xin Zhang +7
May 5, 2026cs.AI

An Agent-Oriented Pluggable Experience-RAG Skill for Experience-Driven Retrieval Strategy Orchestration

Retrieval-augmented generation systems often assume that one fixed retrieval pipeline is sufficient across heterogeneous tasks, yet factoid question answering, multi-hop reasoning, and scientific verification exhibit different retrieval preferences. We present Experience-RAG Skill, an agent-oriented pluggable retrieval orchestration layer positioned between the agent and the retriever pool. The proposed skill analyzes the current scene, consults an experience memory, selects an appropriate retrieval strategy, and returns structured evidence to the agent. Under a fixed candidate pool, Experience-RAG Skill achieves an overall nDCG@10 of 0.8924 on BeIR/nq, BeIR/hotpotqa, and BeIR/scifact, outperforming fixed single-retriever baselines and remaining competitive with Adaptive-RAG-style routing. The results suggest that retrieval strategy selection can be productively encapsulated as a reusable agent skill rather than being hard-coded in the upper workflow.
Dutao Zhang, Tian Liao
May 4, 2026cs.AI

An Empirical Study of Agent Skills for Healthcare: Practice, Gaps, and Governance

Healthcare automation is shaped by local procedures and organizational constraints, so agent capabilities rarely transfer unchanged across settings. Agent skills, self-contained directories that package reusable procedures for AI agents, are emerging as a procedural layer for adapting healthcare agents across diverse healthcare settings. We present the first empirical analysis of healthcare agent skills, drawing on 557 healthcare-related skills filtered from 58,159 public skills on ClawHub and annotated along ten dimensions covering function, deployment context, autonomy, and safety. We find that public healthcare skills emphasize patient-facing workflow automation and monitoring rather than the diagnostic and treatment-oriented tasks foregrounded in healthcare-agent research; coverage of the healthcare lifecycle and specialized clinical inputs remains uneven; and general technical risk does not reliably capture clinical risk. These findings position healthcare skills as a procedural layer not yet addressed by current benchmarks and risk frameworks.
Gelei Xu, Ningzhi Tang, Xueyang Li +4
Apr 30, 2026cs.AI

From Context to Skills: Can Language Models Learn from Context Skillfully?

Many real-world tasks require language models (LMs) to reason over complex contexts that exceed their parametric knowledge. This calls for context learning, where LMs directly learn relevant knowledge from the given context. An intuitive solution is inference-time skill augmentation: extracting the rules and procedures from context into natural-language skills. However, constructing such skills for context learning scenarios faces two challenges: the prohibitive cost of manual skill annotation for long, technically dense contexts, and the lack of external feedback for automated skill construction. In this paper, we propose Ctx2Skill, a self-evolving framework that autonomously discovers, refines, and selects context-specific skills without human supervision or external feedback. At its core, a multi-agent self-play loop has a Challenger that generates probing tasks and rubrics, a Reasoner that attempts to solve them guided by an evolving skill set, and a neutral Judge that provides binary feedback. Crucially, both the Challenger and the Reasoner evolve through accumulated skills: dedicated Proposer and Generator agents analyze failure cases and synthesize them into targeted skill updates for both sides, enabling automated skill discovery and refinement. To prevent adversarial collapse caused by increasingly extreme task generation and over-specialized skill accumulation, we further introduce a Cross-time Replay mechanism that identifies the skill set achieving the best balance across representative cases for the Reasoner side, ensuring robust and generalizable skill evolution. The resulting skills can be plugged into any language model to obtain better context learning capability. Evaluated on four context learning tasks from CL-bench, Ctx2Skill consistently improves solving rates across backbone models.
Shuzheng Si, Haozhe Zhao, Yu Lei +10
Apr 26, 2026cs.AI

ClawTrace: Cost-Aware Tracing for LLM Agent Skill Distillation

Skill-distillation pipelines learn reusable rules from LLM agent trajectories, but they lack a key signal: how much each step costs. Without per-step cost, a pipeline cannot distinguish adding a missing step to fix a bug from removing an expensive step that never affected the outcome. We use the cost-attribution gap to ask whether the rule types inside a distilled skill transfer the same way to new tasks. ClawTrace records cost-attributed agent traces and compiles each session into a TraceCard; CostCraft reads TraceCards and writes three kinds of skill patches: preserve, prune, and repair. We find a pattern aggregate metrics hide. On 30 held-out SpreadsheetBench tasks across two seeds, removing prune patches roughly tripled the quality-regression count without lowering median cost. Across the full 84-task SkillsBench transfer, CostCraft saves no aggregate cost. All three quality regressions trace to the preserve lane, and both quality wins trace to the prune lane: prune patches act as quality guardrails while preserve patches drive regressions. We argue that reusable agent skills should be evaluated at the rule-type level, not as monolithic instruction packages. To support this, we release ClawTrace, the TraceCard schema, and the full set of typed skills.
Boqin Yuan, Yue Su, Renchu Song +2
Apr 16, 2026cs.IR

Don't Retrieve, Navigate: Distilling Enterprise Knowledge into Navigable Agent Skills for QA and RAG

Retrieval-Augmented Generation (RAG) grounds LLM responses in external evidence but treats the model as a passive consumer of search results, with no view of how the corpus is organized or what it has not yet seen. We present Corpus2Skill, which distills a document corpus offline into a hierarchical skill directory and lets an LLM agent navigate it at serve time, drilling from a bird's-eye view through progressively finer summaries down to documents, and backtracking when a branch is unproductive. On an enterprise customer-support benchmark, Corpus2Skill improves both answer quality and grounding over single-shot dense, hybrid, hierarchical-retrieval, and agentic RAG baselines at a moderate cost tradeoff. A ten-subset generalization study further shows that corpus navigation is not a universal replacement for retrieval: it consistently helps on single-domain corpora with a recoverable topical taxonomy, but flat retrieval remains preferable on open-domain factoid pools or homogeneous-tabular corpora that defeat top-level clustering. We characterize this scope distinction and discuss it as a design guideline for knowledge-grounded systems. Code is available at https://github.com/dukesun99/Corpus2Skill.
Yiqun Sun, Pengfei Wei, Lawrence B. Hsieh
Apr 14, 2026cs.AI

WebXSkill: Skill Learning for Autonomous Web Agents

Autonomous web agents powered by large language models (LLMs) remain brittle on long-horizon browser workflows. A key bottleneck is a grounding gap in existing skill formulations: textual workflow skills provide natural language guidance but cannot be directly executed, while code-based skills execute without giving the agent step-level guidance for adaptation or recovery. We introduce WebXSkill, a framework that bridges this gap with executable skills, each pairing a parameterized action program with step-level natural-language guidance. WebXSkill operates in three stages: skill extraction mines reusable action subsequences from readily available synthetic agent trajectories and abstracts them into parameterized skills, skill organization indexes them into a URL-based graph for context-aware retrieval, and skill deployment exposes two complementary modes, grounded mode for fully automated execution and guided mode where skills serve as step-by-step instructions the agent follows with its native planning. WebXSkill demonstrates consistent improvements on WebArena, WebVoyager, and Online-Mind2Web. We further find that better skill deployment mode depends on a model's plan and execution capability. The code is available at https://github.com/aiming-lab/WebXSkill.
Zhaoyang Wang, Qianhui Wu, Xuchao Zhang +12
Date pendingcs.AI

CoSkill: Joint Reinforcement Learning of Reasoning and Meta-Skill Agents for Hierarchical Skill Evolution

Skill libraries improve the sample efficiency of agentic reinforcement learning (RL) by enabling large language model (LLM) agents to reuse procedural knowledge. Yet existing paradigms exhibit structural shortcomings: they either decouple skill evolution from policy optimization or instantiate meta-skills as fixed workflows. Both treat skills as passive objects to be managed, limiting the flexible evolution of skills and their co-adaptation with the reasoning agent. To address the limitations, we propose CoSkill, a unified multi-agent RL framework that recasts the static meta-skill workflow as a learnable Meta-Skill Agent and jointly trains it with a Reasoning Agent over a hierarchical skill library. By modeling the Reasoning and Meta-Skill Agents as a cooperative team sharing a single backbone, CoSkill enables end-to-end co-adaptation: the Reasoning Agent conditions its actions on a retrieved task skill and step skills selected from its child set, while its task performance guides the Meta-Skill Agent in refining those step skills. Experiments on ALFWorld and WebShop show that CoSkill substantially outperforms prior skill-based and RL baselines, achieving success rates of 98.4% and 90.6%, respectively (+3.5 and +6.2 pp). As shown in Figure 1, CoSkill achieves superior early-stage sample efficiency, asymptotic performance, and wall-clock efficiency. Our code is available at https://github.com/jinyuan-cookie/CoSkill.
Jinyuan Feng, Dongmin Li, Yiqun Chen +4