RL for Language Models
RL: Reinforcement Learning
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Reinforcement Learning (RL) from outcome rewards suffers from sparse supervision, particularly on difficult, long-horizon tasks where successful trajectories are rare and costly to generate. On-Policy Distillation (OPD) offers an attractive alternative by providing dense token-level supervision from a stronger teacher along the student's own generations. Self-distillation methods further remove the need for a separate teacher model by conditioning the same policy on privileged information to serve as its own teacher. However, privileged conditioning alone does not guarantee that the resulting distillation update improves the student. Indeed, privileged information can lead the teacher to solve tasks through shortcuts unavailable to the student, producing supervision poorly matched to the student's current behavior. Consequently, even a higher-performing teacher can provide guidance that degrades student performance. To address this, we analyze how the choice of privileged teacher affects the student's update. We derive a necessary and sufficient condition for the teacher's local distillation update to be a positive multiple of the student's reward gradient. Our analysis suggests that the teacher should not only perform well on the task, but also provide guidance suited to the student's current capabilities. This characterization motivates a practical teacher-training surrogate that combines outcome rewards with token-level Kullback-Leibler (KL) regularization toward the student. Based on this result, we propose Joint On-Policy Learning and Teaching (JOLT), which jointly trains a single policy in two roles: a privileged teacher using a KL-regularized objective, and an unprivileged student using dense on-policy distillation. Across mathematical reasoning, coding, tool use, and terminal use, JOLT improves training efficiency and performance, with further gains from student rewards.
Marrying Pricing and Advertising with LLMs
We study a sequential pricing problem in which a seller jointly posts a price and an advertisement generated by a large language model (LLM). The seller aims to maximize revenue under an unknown product demand that depends on both decisions, while observing only whether each offer leads to a purchase. We propose an online actor-critic algorithm that combines low-rank adaptation (LoRA) of a pretrained LLM with a demand model fitted to available data. At each round, the actor generates an advertisement, and the critic estimates purchase probabilities to guide price selection. Then, the resulting feedback is used to update both the actor and the critic, with the critic's revenue estimates providing a baseline for policy gradient updates of the actor. To evaluate our approach, we develop an evaluation framework with three synthetic demand models and a demand simulator built from real-world marketplace data. Finally, we compare our algorithm with benchmarks that do not jointly optimize price selection and advertisement generation, achieving expected revenue gains over the reference policy of 5.69%, 5.18% and 55.96% under the three synthetic demand models and 5.81% under the marketplace simulator.
RollVerify: Bridging Efficiency and Accuracy in Long-Tail Rollout Reinforcement Learning
Reinforcement learning is crucial for improving large language models' reasoning and generalization. It relies on massive rollouts whose lengths become increasingly long-tailed as context windows grow. In on-policy training, these long-tail rollouts can result in GPU bubbles, reducing system utilization and limiting RL scalability. Asynchronous or partial-rollout methods improve throughput by relaxing synchronization, but inevitably introduce stale off-policy samples (trajectories) that may hurt final accuracy. Existing approaches mainly mitigate this off-policy issue by reweighting off-policy samples during training, yet they can still leave a performance gap compared to fully on-policy training. In this work, rather than passively reweighting samples during training, we propose RollVerify, a lightweight RL framework built on partial rollout that actively verifies and repairs samples before they enter training. Specifically, it introduces an off-policy shift metric OPS, to quantify the off-policy deviation of partially generated trajectories. Guided by the OPS constraint, RollVerify performs both sequence-level and token-level verification to identify and truncate invalid suffixes of trajectories. This yields high-quality samples that protect the models' accuracy while preserving the efficiency gains of partial rollout. Experiments on mathematical and tool-assisted mathematical reasoning show that RollVerify achieves accuracy comparable to on-policy training while reducing training cost. Additional code-generation results provide preliminary evidence beyond mathematics.
Sherpa: Teaching LLMs to Teach Adaptively
Large language models (LLMs) have become increasingly capable problem solvers, but being able to solve a problem is not the same as being able to teach it. Existing approaches to training LLMs as teachers rely on demonstrations, preference data, or predefined pedagogical criteria that specify what good teaching looks like. However, these signals are often not grounded in individual student learning outcomes, where effective teaching strategies can vary substantially across learners. To address this, we introduce Sherpa, a multi-turn reinforcement learning framework that instantiates multiple student archetypes with LLMs conditioned on distinct learning preferences and trains a teacher model to adapt its instruction by directly maximizing their learning outcomes. Teacher LLMs trained with Sherpa improve instructed students' performance across all archetypes by an average of 20.5 percentage points. Under MathTutorBench's evaluation, Sherpa raises the overall pedagogy score from 52.5% to 79.2%, indicating better teaching responses. Our human studies show that the trained teacher is preferred over the base model in 79.6% of pairwise comparisons. Together, Sherpa trains LLM teachers to adapt to diverse simulated students and become better aligned with human teachers, paving the road towards AI tutors teaching real students.
Revisiting Numerical Forecasting Models for Language-Based Trajectory Prediction
Language-based trajectory predictors represent coordinates as discrete tokens and learn auxiliary tasks such as destination and group reasoning. This formulation enables the model to capture behavioral intent and social context beyond coordinate dynamics alone. However, token-level objectives provide only indirect guidance for continuous coordinate-space dynamics. To address this limitation, we introduce MoRE (Mixture of Reward Experts), a refinement framework that transfers numerical forecasting priors into a pretrained language-based predictor through reinforcement learning. Five frozen numerical predictors provide complementary coordinate-level knowledge of motion and interactions. Their predictions are converted into expert rewards and combined through an uncertainty-weighted consensus that penalizes disagreement. A ground-truth reward anchors the prediction to the target trajectory. To focus refinement on difficult cases, MoRE refines the policy using the top 1% of training samples ranked by predictive entropy. Expert predictions are computed once and cached before PPO training, so the experts are not run during policy updates or inference. In this way, MoRE combines the contextual modeling of the language-based predictor with coordinate-level feedback from numerical experts. On ETH-UCY, MoRE reduces ADE from 0.22 to 0.20 m and FDE from 0.32 to 0.29 m. Relative to the base policy, ADE decreases by 17.9% on SDD and 12.7% on NBA. On ETH-UCY, MoRE also reduces collision rates and better matches ground-truth pedestrian spacing, without increasing measured inference memory or latency. The project page is available at https://jungyu0413.github.io/MoRE/.
HiPLEX: Hierarchical Policy Factorization for Full Duplex Speech Language Models
As human--AI interactions become more conversational, full-duplex speech language models capable of natural real-time dialogue are growing in importance. Beyond generating appropriate responses, these models must coordinate turn-taking, backchanneling, and floor management in real time. Reinforcement learning (RL) provides a way to refine these behaviors through direct feedback on interaction outcomes. However, existing RL methods either apply timing feedback to a token policy or optimize semantic content, leaving the joint improvement of timing and content unresolved. We introduce HiPLEX, an RL framework that factorizes a pretrained full-duplex text policy into a control policy that decides when to emit content and a conditional content policy that decides what to emit. The first factor selects among 'pad', 'epad', and 'con'. The second selects a token only when 'con' is chosen. This hierarchy describes conditional actions within each frame and uses the model's existing text head. We route timing advantages to the token-group factor through event-causal masks derived from generated speech episodes, and route an LLM-judge semantic advantage to the conditional content factor. Across three Moshi seeds on Full-Duplex-Bench v1, HiPLEX reduces takeover rates during natural user pauses and backchannel opportunities, and shortens post-interruption response latency relative to GRPO, while maintaining comparable judged interruption-response quality. On Moshi and PersonaPlex, HiPLEX better matches pooled human turn-timing and backchannel-rate marginals than GRPO.
The Assistance Dilemma: Learning to Teach via Multi-Turn Reinforcement Learning
Large language models (LLMs) trained to answer questions are natively poor at teaching. Reinforcement Learning (RL) against a simulated student is a promising approach to improve their pedagogy, but existing RL-trained tutors reward the student's success on the tutored problem with the tutor's words still in context. The reward is then easiest to raise by telling the student the answer, and a tuned penalty is needed to reduce telling. Drawing on learning sciences, we introduce a masked near-transfer post-test: the student is tested on an unseen variant of the tutored problem with the tutor's utterances masked, so the reward can rise only through what the student wrote in its own turns. This discourages cognitive offloading by the student and allows the continuous penalty to be replaced by two binary reward gates (factual correctness of tutor response, no solution handover). A leave-one-out ablation shows that the learning-gain reward on its own does not separate teaching from telling: the gates reduce solution handover while the near-transfer post-test improves out-of-domain transfer. Using these reward designs we develop Eduardo, a multi-turn RL recipe for training LLM tutors, and use it to train 4B, 9B, 14B and 27B models from two distinct LLM architectures. Our post-trained Eduardo-27B model matches Gemini-3.1-Pro on MathTutorBench and Claude Opus 4.8 on TutorMoments at 2.4-6.2x fewer thinking tokens than frontier models, which matters for interactive tutoring. Without being named in the reward, the model more than doubles its use of the push-for-justification teacher move while support fading (e.g., assigning independent work), whose payoff lies beyond a single-problem dialog episode, is trained out. We open-source our training environment, an 8,671-problem near-transfer dataset, and trained models for further development.
Do Small Language Models Learn to Negotiate? A Controlled Scaling Study of RL-Trained Sellers
LLM agents are starting to own the full customer experience. Soon, LLMs may be selling and buying on behalf of companies and customers respectively. Small models are more cost-efficient at scale, but can reinforcement learning train them into competent sellers? We train four Gemma 4 checkpoints (2.3B to 31B effective parameters) with GRPO on a programmatic utility reward for bilateral multi-issue bargaining, and evaluate every arm on the same 1,152 negotiations against two frontier buyers it never saw in training. With the same learning rate () for every size, the gain of the RL model over its base rises from at 2.3B to at 31B. Each size was trained once and the two smallest checkpoints use a different architecture, so we fit no scaling law. Tripling the learning rate, with the same or fewer training steps, improves on the shared rate at every size by (2.3B) to (4.5B). In exploratory comparisons with two frontier models run as sellers, the 12B seller trained at the tripled rate scores above both, though its untrained base already scores as high as they do. The 4.5B seller at that rate shows no detectable difference from either and fits on one 48 GB GPU. A further 2.3B arm at ten times the shared rate raises pooled score, but its gain concentrates on the evaluation buyer that shares a model family with the training pool. These results suggest tuning the learning rate before concluding that a small model cannot learn to negotiate, and testing against buyers from more than one model family.
HuatuoGPT-3: RL-Only Domain Adaptation from Base Models
Domain adaptation aims to turn a general-purpose large language model (LLM) into an expert for a target domain. While the dominant SFT+RL pipeline offers a convenient cold start, it may reduce exploration diversity and introduces additional complexity through multi-stage optimization. These limitations motivate RL-only adaptation. However, pure on-policy RL suffers from a cold-start problem, while mixed-policy RL still falls short: informative tokens in teacher outputs are learned too slowly in early training, and stale teacher outputs can hinder later improvement. We identify these two failure modes as Gradient Starvation and Teacher-Distribution Anchoring. To address them, we propose One-stage Policy Optimization (OnePO), which treats teacher outputs as transient guidance for policy improvement. OnePO combines Adaptive Objective Evolution to strengthen learning on informative low-probability teacher tokens and Teacher Retirement to discard teacher outputs once the current policy can surpass them. On medical adaptation, OnePO achieves 67.2 on HealthBench (Total) with only 20K training samples, outperforming SFT+RL and pure RL by 2.7 and 7.4 points, respectively. We further scale OnePO to produce HuatuoGPT-3, an open-source medical LLM series whose 27B variant reaches 70.1 on HealthBench (Total) and 71.4 on HealthBench Professional, surpassing frontier models such as GPT-6 Astra. Models and code are available at https://github.com/FreedomIntelligence/HuatuoGPT-3.
CARM: Cancellation-Aware Response Masking for LLM Reinforcement Learning
Recent years have witnessed the rapid adoption of reinforcement learning (RL) in large language model (LLM) post-training, with substantial gains in mathematical reasoning and code generation. In practical systems, however, policy updates and differences between rollout and training engines can make sampled responses off-policy. Sequence-level masking addresses this mismatch by deciding whether an entire response should contribute to optimization. A common masking rule uses the length-normalized geometric mean of sampled token probability ratios. Its signed log-ratios can cancel across positions, concealing substantial bidirectional policy drift. We propose \emph{Cancellation-Aware Response Masking} (CARM), a sequence-level mask that takes the absolute value of each token log-ratio before averaging, preventing opposing probability changes from canceling. We prove that accepted responses satisfy a joint bound on the fraction of sampled-token ratios outside a prescribed band and their mean log-distance beyond its boundaries. Experiments on mathematical reasoning and code generation show that CARM improves mean@16 averaged over AIME 2024/2025/2026 and BeyondAIME by up to percentage points over geometric-mean masking, and increases average pass@1 across four code benchmarks by points over the strongest evaluated baseline. These findings support CARM as a theoretically grounded and effective method for response-level off-policy control in LLM reinforcement learning.
The Asymptotics of Language Model Alignment with Memory
Language model (LM) alignment broadly aims to perturb a given LM into an aligned LM such that i) the outputs produced by and are 'close' in probability, ii) has a higher expected reward than . Two common techniques for LM alignment are: KL-constrained RL, which requires knowledge of the LM distribution and is computationally expensive, and the best-of- algorithm, which requires only sampling from the LM. The work of Yang et al. established asymptotic closeness between the distributions produced by the two alignment methods for an --length i.i.d. token sequence output by the LM, in the limit as increases to infinity. However, the i.i.d. assumption is not representative of practical LMs, whose output sequences often have memory. In this paper, we extend the asymptotic closeness result to the case when the --length token sequence outputted by the LM is Markovian. Further, for finite-length output sequences -- particularly, when -- we provide a complete characterization of LM distributions and reward functions for which the KL-divergence between the distributions produced by the two alignment methods is zero -- a question first posed in Yang et al.
LineupRL: Verifiable Reinforcement Learning for Time Series Captioning via Caption-to-Series Identification
Time series captioning is a fundamental step in time series understanding and can also serve as the bridge between signal and natural language. Supervised fine-tuning (SFT) relies on a larger model's captions and cannot exceed their quality. Reinforcement learning (RL) can, but its rewards were designed for other modalities and other tasks, and they transfer poorly to open-ended generation in the time series domain. We address this by proposing LineupRL, a reinforcement learning with verifiable rewards (RLVR) pipeline whose reward is caption-to-series identification. The reward model is a frozen large language model (LLM) verifier that reads the generated caption and the candidate time series as raw values, never the chart, and must pick the described time series from multiple distractors. Matching is a far lighter demand on the verifier than writing questions or judging a caption, so an off-the-shelf LLM can supply the reward. Across two captioning benchmarks, and on forecasting and reconstruction where the predictor sees only the caption, LineupRL outperforms SFT and RL baselines on every metric. The 3B vision language model (VLM) trained by LineupRL also outperforms, at 1/24 of the parameters, the 72B VLM whose captions the SFT baseline is distilled from. Our case study shows that LineupRL resists reward hacking, and that the captioner it trains both traces the trend and names the values at key points.
Dependency-Aware Reward Shaping for Agentic Reinforcement Learning
When training large language models with reinforcement learning, terminal rewards provide little guidance about which steps matter. Common methods for assigning step credit overlook that work built on uncorrected mistakes is wasted while independent work remains valid. With only a final success/failure reward, every step in a failed episode has zero total future reward, even when it made progress. We propose Dependency-Aware Reward Shaping (DARS), which represents task progress as predicates linked by prerequisite relations and assigns step-level credit over the dependency graph. An annotator marks which predicates each step verifies, invalidates, or repairs. Verified predicates are discounted according to graph distance from the nearest broken prerequisite, while independent predicates are unaffected. Repairs update these weights based on any errors that remain; invalidated predicates need re-verification to regain credit. A fixed potential converts these annotations into signed per-step rewards. A common reward and annotation interface allows DARS to integrate with a range of reasoning and agentic training methods, such as GiGPO and ARPO/AEPO, without changing their rollout strategies or optimizers. Across five task families and models from 1.5B to 8B, DARS improves success by up to 10 points over GiGPO trained with the same budget and harness (ALFWorld), raises the WebShop task score and Search-R1 QA accuracy, complements AEPO's entropy-based training on AIME24/25 with a Python interpreter, and exceeds OmniOPD in controlled tool-free reasoning comparisons at 1.7B and 4B. Ablations show that step-level credit, dependency attenuation, and graph topology each contribute. On ALFWorld, a distilled 8B annotator matches the API annotator, enabling DARS to run efficiently without a frontier judge. Code is available at https://github.com/JianhuiWei7/DARS.
Grounding Large Language Models in DSGE Simulators for Policy Generation and Forecasting
Large language models can produce economic policy responses that sound reasonable, but this does not show that their actions are consistent with economic dynamics. We test this by placing an instruction-tuned language model inside six Snowdrop-backed dynamic stochastic general equilibrium (DSGE) simulators. At each turn, the model observes the economy and a change in economic discourse, selects a bounded policy action, and receives the next simulated state and an economic reward. We implement a common Python interface for repeated rollouts, persistent shocks, state cloning, and rolling-horizon simulation. This setting creates a long-horizon credit-assignment problem. Policy effects may appear several quarters after an action is taken. PPO has a learned value function that can propagate delayed reward to earlier tokens through generalized advantage estimation. GRPO has no learned value function and instead assigns a group-relative advantage from complete rollout returns. It therefore cannot distinguish which earlier turn caused the outcome; if every rollout receives the same return, the normalized advantage is zero. We use PPO as the primary method and GRPO as a matched critic-free baseline. The experiments also test directional semantic signals, reward horizon, trajectory warm starts, cross-simulator transfer, and historically anchored pandemic and monetary-policy shocks. The objective is to judge policy actions by their simulated economic consequences rather than by plausible language alone.
Probe with Participation Trophies: Random-Reward RL as a Probe of LLM Capability
We connect the spurious-reward paradox to a model's reachability and propose random-reward reinforcement learning (RL) as a useful tool for the probing enterprise, addressing a decade-long debate over what probing performance actually reveals about a model. There are two prevailing explanations for the surprising finding that even random rewards can improve the performance of large language models (LLMs): one attributes the gains to particular mechanisms within RL training; the other to data contamination. Our results motivate a different view: spurious-reward RL can probe a model's reachability, or what further training can attain from its current state under specified constraints, beyond what is reflected in its current performance. Two OLMo checkpoints with the same accuracy on synthetic arithmetic (3.5%), for example, reach 8.5% and 55% in their best runs under the same correctness-rewarded RL. Examining OLMo checkpoints across pre-training and mid-training reveals three distinct regimes of training response: early on, RL produces little improvement even when correct answers are rewarded; later in pre-training, rewarding correct answers becomes effective while random rewards remain weak; and, upon entering mid-training, even random rewards can produce large gains. A similar ordering appears in a number-masked supervised fine-tuning (SFT) analysis of these checkpoints, suggesting that the pattern is not specific to a particular RL mechanism. Moreover, RL with random rewards offers a distinctive perspective on what training can make an LLM do, since its reward signal supplies no information about which answers are correct. By asking what training can attain without correctness feedback, it addresses the label-leakage side of a central problem in decodability-based probing: whether a successful probe reveals the model's capabilities or learns the task itself.
GrammarRL: Effective Grammar-Constrained Decoding via Reinforcement Learning
Grammar-constrained generation guarantees syntactic validity, but can substantially degrade semantic quality when the model's preferred outputs are poorly aligned with the imposed grammar. This trade-off is particularly severe when the prompt is underspecified or the model has limited instruction-following ability. Beam search can partially mitigate these failures by exploring multiple valid sequences, but its computational cost grows with beam width, while sequence-level probability is only an imperfect proxy for semantic quality. We introduce GrammarRL, a label-free reinforcement learning method that adapts language models to grammar constraints without requiring annotated data. GrammarRL optimizes the model using two complementary self-supervised rewards derived from its own likelihoods: a direct reward, measuring how likely the constrained output is given the input, and a reverse reward, measuring how well the input can be reconstructed from the generated output. We optimize these rewards with a Reinforce Leave-One-Out (RLOO) objective over groups of grammar-constrained rollouts, augmented with the top-1 beam-search hypothesis and regularized towards a frozen base model. We evaluate GrammarRL on sign language gloss translation, hierarchical text classification, and named entity recognition using Llama models ranging from 1B to 8B parameters. GrammarRL consistently outperforms constrained greedy decoding, with an average improvement of 9.8 points and gains of up to 22.8 BLEU. It matches or outperforms beam search on two of the three tasks while preserving greedy-decoding inference cost. Ablations further show that the two rewards are complementary: either reward alone can underperform the untrained baseline, whereas their combination consistently improves upon it.
Multi-LLM Collaborative Alignment via Stackelberg Games
A pool of language models can collaborate and improve collectively by learning from one another's responses. These interactions depend on the instructions used during training. Existing methods typically sample instructions uniformly, even though their usefulness may change as the models improve: an instruction on which models' responses once differed in quality may later be answered equally well, while a previously difficult instruction may begin to provide a useful learning signal. We propose Stackelberg Alignment, a game-theory-inspired leader-follower framework that turns instruction selection into an adaptive curriculum. An EXP3 bandit acts as the leader, allocating a fixed sampling budget across instructions and updating its sampling distribution using a reward that combines instruction difficulty and response discriminability. The language models act as followers: they respond to the selected instructions, evaluate one another's responses, and learn from the resulting preference signals through DPO or GRPO. The framework uses Elo-style reputation-weighted peer judgment and reputation-based opponent matching to support reliable and competitive model interactions. Experiments across three heterogeneous model pools and 12 benchmarks spanning scientific discovery, reasoning, code, instruction following, and knowledge show that Stackelberg Alignment achieves the highest macro-average across three diverse model pools, outperforming the strongest training-time baseline by up to 7.4% and the best static inference baseline by 12-25%. Analysis confirms that the adaptive leader concentrates duels on the most informative instructions, and ablations show that both reputation-weighted judgment and reputation-based matching improve the effectiveness of multi-LLM evolution.
OpenJev-RLCD: A Working RLCD Implementation
Decision models such as Jev answer questions with probabilities, which are only useful if they are calibrated. Open-source reproductions rely on supervised fine-tuning plus temperature scaling, while reinforcement learning from verifiable rewards (RLVR) makes reasoning models overconfident. We present a working implementation of reinforcement learning for calibrated decisions (RLCD) for reasoning models: the model samples a rationale, and we score the answer distribution it commits to afterwards with a strictly proper scoring rule. A variance identity shows that scoring the mixture of several samples rewards disagreeing rationales, and that RLVR is exactly this mixture objective without its diversity term. Optimized naively, the per-rationale objective either switches reasoning off or is drowned out by policy-gradient noise, which leads to a two-stage recipe: calibrate, then reinforce. With Qwen3-1.7B on two reasoning tasks (3 seeds, paired tests), RLCD matches or beats SFT, RFT/STaR and GRPO (each temperature-scaled) in accuracy and beats all of them in selective prediction; on GSM8K answer verification a single query decides \gvTwoCovFive% of the items at 5% error, versus \gvGrpoCovFive% for GRPO. When uncertainty comes from annotator disagreement, RLCD provably cannot beat cross-entropy. Code and results: https://github.com/ZimmyGao/openjev-rlcd.
Cool the Sampler, Not the Learner: Sampling Temperature Moves the Staleness Cliff of Importance-Corrected GRPO
Production RL for language models lets the sampler fall behind the learner and repairs the resulting mismatch with a truncated importance weight. We ask how long the sampler can go without a refresh under that correction, and find a cliff: on Qwen2.5-Math-1.5B and GSM8K, importance-corrected GRPO refreshed every 192 updates learns well for 180 steps and then degrades severely in all three data seeds before the refresh arrives. Published remedies for staleness act on the update; we act on the sampler instead. Decoupled cooling draws samples at temperature 0.8 while the learner, the reference model and the importance weights stay at temperature 1, with the behaviour probability recorded from the tempered distribution, so the learner's objective is unchanged. All corresponding cooled runs are stable, and the longer interval keeps what the short one delivered: at the same update budget, a cooled sampler refreshed every 192 steps matches an uncooled sampler refreshed every 96 at the end of training (0.857 for both) and averaged over it (0.79), whereas lowering the learning rate to a safe value ends 3-7 points lower. On Qwen2.5-Math-7B the degradation points at interval 192 predict that an interval of 144 is fatal without cooling and survivable with it; on two data seeds the uncooled runs degrade before their first refresh and the cooled runs pass it and end at 92-93% against 68-81%, with one cooled run degrading transiently late in the second cycle. The benefit has a window: at three times the safe interval and in a high-mismatch MATH setting cooling delays degradation without preventing it, stronger cooling is not better, and cooling without the correction collapses. Sampling temperature is a control on staleness tolerance, and temperature and refresh interval should be chosen together.
CorrGRPO: Correlation-Normalized GRPO for Multi-Reward Learning
Group Relative Policy Optimization (GRPO) is widely used to train reasoning language models, where it computes advantages by centering and normalizing rewards across rollouts of the same prompt. For multiple rewards, GRPO sums the reward components and normalizes the total reward by its within-group standard deviation. The corresponding variance equals the sum of all pairwise reward covariances. For a fixed centered reward, larger aggregate covariance produces smaller advantages, and vice versa, allowing update magnitudes to adapt to reward dependence. However, correlated rewards with large scales can dominate this normalization and suppress signals from smaller-scale rewards. We propose Correlation-Normalized GRPO (CorrGRPO), which normalizes pairwise covariances into Pearson correlation coefficients. CorrGRPO keeps the centered total reward unchanged while balancing the influence of differently scaled rewards on the correlation-based normalization. This allows advantage magnitudes to adapt to reward correlations without the normalization being dominated by large-scale reward components. We compare CorrGRPO with GRPO and other variants on code generation, tool calling, and agent security, using models ranging from 0.5B to 8B parameters. These tasks all involve multiple rewards that can improve together or present tradeoffs. Results show improvements across three domains, including code generation, tool calling, and agent security. Our code is available at https://github.com/HKUST-KnowComp/CorrGRPO.
VAA-CSEC: Vote-guided Advantage Allocation for Chinese Semantic Error Correction
Chinese Semantic Error Correction (CSEC) targets semantic errors in Chinese text, which are typically more subtle and complex than spelling and grammatical errors but remain relatively underexplored. Existing LLM-based approaches face two recurring obstacles in this task: over-correction, and unclear interaction between Chain-of-Thought (CoT) reasoning and self-consistency decoding, such that the benefits brought by CoT cannot be reliably transferred to final corrections. We propose Vote-guided Advantage Allocation for CSEC (VAA-CSEC), a multi-stage framework that combines CoT distillation, Supervised Fine-Tuning (SFT), Reinforcement Learning (RL) and self-consistency decoding. During RL, we design a task-specific reward function that directly aligned with the minimal-editing principle of CSEC. We further introduce Group-Level Relative Policy Optimization (GLPO), which reallocates GRPO advantages according to the margin between individual rollout rewards and the vote-aggregated group reward, aligning the RL training objective with the self-consistency objective used at inference time. Experiments on CSED-C and NaSGEC-Exam show that VAA-CSEC outperforms all LLM-based baselines on CSED-C with an F0.5 of 47.72%, achieves the highest recall of 42.15% among all methods, and establishes a new state of the art of 41.55% F0.5 on NaSGEC-Exam.
Group-Marginalized Self-Rewarding RL Drives Zero-Label Self-Evolving
Self-rewarding reinforcement learning (RL) enables large language models (LLMs) to self-evolve without human labels. Existing ensemble-based methods construct reward references from rollout groups and assign rewards accordingly. However, a response's reward representation also depends on its randomly sampled group context, i.e., the other responses in its group. Using only one group-context realization may miss desired reward signals and provide unreliable guidance for policy optimization. To address this issue, we propose Group-Marginalized Advantage Estimation (GMAE), which aggregates reward realizations across possible contexts into a response-level distribution and estimates expected advantages. Experiments across eight benchmarks and four base models demonstrate strong performance and cross-domain generalization. GMAE also exhibits stable learning, low extra cost, and good applicability across training datasets and RL backbones.
Sample What You Say: Aligning Language Models to Sample the Distributions They State
Language models are increasingly used to sample from a specified distribution, for instance, to simulate survey respondents or generate synthetic data. Instruction-tuned models can state such a distribution correctly and still fail to sample from it. Prompting and changes to decoding reduce this mismatch only partly, which motivates training with policy optimization. Group relative policy optimization (GRPO) is a natural fit for this problem because it already samples a group of rollouts per prompt, and the group's empirical distribution can be compared with the target. However, scoring the group as a whole gives every rollout the same reward. Group-relative centering then sets all advantages to zero, and the model receives no learning signal. To give each rollout its own signal, we introduce the witness advantage, a per-rollout advantage derived from maximum mean discrepancy (MMD). It trains a model to match a target distribution over a finite set of outcomes. The MMD between the model's distribution and the target has a witness function that measures how over- or under-produced each outcome is. Each rollout's advantage estimates the negative witness at its outcome, so a rollout is rewarded for an outcome the group under-produces and penalized for one it over-produces. The witness advantage is computed in closed form from the group's outcome counts, and we use it as the reward in GRPO. On unseen target distributions, training with the witness advantage substantially reduces the total variation distance to the target while largely preserving the model's general capabilities.
Quality Determines Direction, Length Shapes Magnitude: Length Control for Open-Ended Reinforcement Learning
Reinforcement learning (RL) changes not only what language models say, but also how much they say, often increasing response length at the cost of token efficiency. Controlling this length growth is particularly challenging in open-ended RL because (i) response length is entangled with quality, (ii) open-ended tasks lack a natural success boundary for deciding when efficiency should be prioritized, and (iii) dense, graded rewards often yield small within-group quality margins, making quality-induced advantages especially sensitive to reward-level length shaping, which can perturb their magnitudes and even reverse their signs. We therefore adopt an asymmetric principle: quality should determine the direction of reinforcement, while length should only shape its magnitude. We instantiate this principle with Quality-Gated Length Advantage Shaping (QGLAS), which first computes advantages from quality rewards alone, then adds bounded bonuses only to shorter positive-advantage responses, leaving all other advantages unchanged. The bonus strength is further adapted to within-group quality separation, allowing conciseness to matter more when quality-favored responses are similar and less when their quality differences are clear. Across different model families, open-ended benchmarks, and reward sources, QGLAS consistently achieves a stronger quality--length trade-off than representative baselines. At approximately 30% compression, QGLAS retains 98.4--102.0% of the macro-average quality gains achieved by quality-only RL over the base model, compared with 68.3--75.5% for these baselines at comparable compression.
ABC-Align: Prediction-Powered Alignment with Adaptive Bias Control
Language model post-training is often bottlenecked by the need for human-collected preference data, which is expensive and difficult to scale. Reinforcement learning from AI feedback (RLAIF) style approaches that leverage pseudo labels offer an abundant alternative but introduce systematic biases that degrade downstream alignment. Recent general-purpose semi-supervised methods correct for teacher bias using a small set of human-labeled examples, but suffer from high variance especially when human annotations are scarce. To this end, we propose ABC-Align, leveraging abundant pseudo label signal to minimize variance and applying a lightweight, adaptive correction grounded in the human-labeled subset. The correction strength is tuned automatically during training using plug-in estimates of the relevant bias--variance quantities. On LLM alignment with RLHF, DPO, and GRPO where human feedback is scarce, we empirically demonstrate that ABC-Align achieves superior performance over prior semi-supervised baselines in a series of experiments on an increasing scale. Our code is available at https://github.com/SewoongLab/abc-align .
CRISP: Cultural Reward Modeling for Implicit Situated Propriety
As large language models (LLMs) are increasingly deployed across countries and regions, the ability to recognize and respond appropriately to diverse cultural contexts becomes increasingly important. However, existing research has largely focused on cultural knowledge or tasks with predefined response spaces, while open-ended culturally situated behavior remains comparatively underexplored. In this work, we introduce CRISP-RM, a culturally situated reward model that assigns rewards according to cultural appropriateness in open-ended social scenarios. During policy optimization, we further introduce Norm Grounding Supervision (NGS), providing guidance that enhances the policy's sensitivity to relevant cultural norms. To construct culturally situated data, we employ a collaborative multi-agent framework that instantiates implicit cultural norms into diverse social scenarios and further curate NormCompass as a dedicated testbed. We conduct comprehensive experiments to evaluate the effectiveness of CRISP-RM in both reward modeling and policy optimization. Best-of- experiments show that CRISP-RM consistently outperforms strong general reward models. During GRPO policy optimization, CRISP-RM generally improves culturally situated behavior, while incorporating NGS yields further gains. Further analyses demonstrate the advantages of CRISP-RM in distinguishing culturally appropriate behavior beyond superficial fluency and politeness, while NGS provides complementary gains during policy optimization by improving norm grounding.
Evolving Support Priorities in Empathetic Reinforcement Learning
We identify a fundamental mismatch in empathetic reinforcement learning: support priorities evolve with the dialogue state, yet existing methods typically optimize predefined reward specifications that remain fixed across turns. To model these evolving support priorities, we organize empathetic support along cognitive, affective, and proactive empathy, and propose Context-Adaptive Rubric Evolution (CARE). At each turn, CARE generates a context-adaptive rubric by adjusting both the weights of these three empathy dimensions and their fine-grained evaluation criteria. The rubric generator is trained with turn-level rubric supervision and human preference data through supervised fine-tuning followed by preference-based reinforcement learning, and then serves as an adaptive reward interface for online empathetic RL. Integrated with both RLVER and MICA, CARE achieves state-of-the-art performance across SentientBench, EQBench3, and EMPA under three independent LLM judges. Notably, on EMPA, CARE improves EPM-Idx over the strongest baseline by at least 13 points under all three judges, including an increase from 28.11 to 83.54 under Gemini-2.5-Pro. Further analyses show that learned rubric priorities systematically vary across dialogue stages and user emotions, demonstrating that CARE adapts what is rewarded as support needs evolve.
GlyphBench: A Playground for Language-Model Reinforcement Learning
We introduce GlyphBench, an environment suite for reinforcement learning (RL) post-training of language-model agents, with over 360 tasks spanning diverse games. GlyphBench renders spatial observations as two-dimensional Unicode grids and connects training, evaluation, and trajectory replay through a unified interface designed to support efficient and reproducible research. We use GlyphBench to study how observation interfaces, reasoning effort, and agent harnesses affect performance, and how RL configurations shape learning dynamics. Our results show that glyph observations outperform native text and pixels in our Craftax experiments, with further gains on several BALROG environments. RL on 100 GlyphBench tasks improves Qwen3.5-4B on held-out Reasoning Gym problems, reaching 63.48% accuracy and outperforming the base model, a math-trained baseline, and a code-trained baseline. These experiments provide empirical evidence that reasoning gains from gameplay can yield stronger transfer than math or code. Together, these results highlight GlyphBench's value as a testbed for systematic research on how language-model agents learn, interact, and generalize.
TGRL: Temperature-Grouped Reinforcement Learning for Efficient Exploration in LLMs
Efficient exploration often remains a central bottleneck in reinforcement learning with verifiable rewards (RLVR). Although temperature control and test-time scaling strategies can increase rollout diversity of large language models (LLMs), they either expand the sample budget at rollout time or leave the benefit of exploration unquantified. To this end, we propose Temperature-Grouped Reinforcement Learning (TGRL), which turns temperature-induced diversity into an explicit training signal. For each prompt, TGRL partitions its rollout group into low- and high-temperature subsets, estimates exploration gain through their reward contrast, and allocates this group-level signal as token-level credit using Jensen--Shannon (JS) divergence between the corresponding temperature-scaled next-token distributions induced by the same logits. Notably, TGRL reaches equivalent accuracy up to 36% faster than strong RLVR baselines without expanding the rollout budget. Across 11 benchmarks from diverse domains, TGRL broadly improves over strong RLVR baselines: it improves the six-benchmark math average by 1.6% at 32B, raises CodeForces rating by 196.7 points and LiveCodeBench Pass@16 by 4.4%, and improves ALFWorld/WebShop success rates by 6.3%/4.9%. Comprehensive ablations and wall-clock analysis confirm the efficacy of all proposed components. Code is available at https://github.com/1229095296/TGRL/tree/main.
COEVO: Co-Evolving Context and Parameters for Recursive Self-Improvement
Recursive self-improvement (RSI) seeks to move large language models beyond static training pipelines toward systems that can participate in improving their own future behavior. Existing approaches largely follow two directions: updating model parameters through online learning, or improving the external context through search, reflection, and prompt optimization. Although both mechanisms can support continued improvement, they are typically studied independently. This separation overlooks an important interaction: the context shapes the experience from which a model learns, while an evolving model may interpret and utilize the same context differently over time. We therefore formulate RSI as a problem of parameter--context co-evolution, where model parameters and the learning context adapt within a shared feedback loop. We introduce COEVO, a framework that updates model parameters from on-policy experience while adapting contextual guidance according to the state of the evolving policy. Policy entropy and prompt-conditioned attention are used as complementary signals to guide this adaptation. Experiments show that COEVO consistently improves task performance over fixed-context reinforcement learning and produces policies that are more robust to changes in system prompts. More broadly, our results suggest that external context should be viewed not merely as a fixed interface to a large language model, but as an adaptive component of recursive self-improvement.