Actor--Critic Training

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Period ending 2026-09-14

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A weekly snapshot of new work published in Actor--Critic Training.

24 papers

Latest in Actor--Critic Training

Sep 12, 2026cs.LG

T1: Terminal Agent Reinforcement Learning for Long-Horizon Tasks

Agent usage is shifting toward long-horizon tasks such as coding and scientific discovery, among which terminal tasks are especially important. We introduce T1, a Mixture-of-Experts model of 122B total trained with reinforcement learning, operating a real shell in a cloud sandbox for up to 300+ tool-call turns per task, rewarded by executing each task's own verifier. We provide a comprehensive recipe: First, an aggressively warm-started to stabilize actor-critic training, with a dense process reward scoring trajectories by the absolute number of passing verifiers. Second, stable optimization through TITO construction, training on the exact sampled token identifiers with drift repair at turn boundaries, and rollout routing replay, recording the sampler's per-token expert choices at every MoE layer and replaying them during training. Third, fully out-of-distribution training corpus: isolated seeds and synthesized tasks disjoint from Terminal-Bench 2.1 ensures gains reflect genuine capability transfer over benchmark overfitting. Together, TITO and R3 cut the training-to-inference log-probability difference from 0.021 to 0.013, with exactly aligned zero token drift in the loss region. On Terminal-Bench 2.1, our post-train pipeline raises initial base model from 43.8% to T1 with 64.0% resolved. On Long-Horizon Terminal Bench, T1 reaches 27.9% and surpasses GPT-5.4 and GLM-5.1.
Junyao Yang, Yucheng Shi, Zhongzhi Li +4
Aug 10, 2026cs.RO

Efficient Real-World Online Reinforcement Learning for Robot Manipulation via Centralized Training and Critic Decomposition

Real-world online reinforcement learning (RL) provides a promising approach for training robotic manipulation policies directly in the physical world, avoiding the sim-to-real gap and enabling continuous policy refinement through human-in-the-loop interaction. Recent methods have demonstrated sample-efficient learning through human intervention but remain limited to small randomization ranges and encounter challenges with the non-stationarity induced by concurrently training multiple agents. To address these limitations, we introduce a unified framework that combines centralized training with decentralized execution (CTDE) and a Hybrid Reward Architecture (HRA). This enables multiple actors to share a centralized multi-head critic. The critic is decomposed into task and grasp heads, corresponding to the sparse task reward and a potential-based grasping reward, respectively. We accordingly reformulate the critic and actor objectives to exploit the decomposed Q-values while explicitly accounting for the categorical action distribution of the discrete gripper policy. Experimental results demonstrate that the proposed framework substantially improves both sample efficiency and policy performance. We validate our approach on two robotic arms and a simulated humanoid robot across tennis ball and banana pick-and-place, pot reset, and simulated block relocation tasks under dimension-wise domain randomization, approximately 5-25x larger than those considered in prior work. Compared with a state-of-the-art baseline, our method improves the success rate from 60% to 80% on tennis ball pick-and-place, from 60% to 90% on banana pick-and-place, and from 25% to 95% on simulated block relocation, while also successfully accomplishing a task where the baseline consistently fails. Videos and more details are available at our project website: https://hil-harc.github.io/.
Changhao Li, Yifang Zhang, Heng Zhang +6
Aug 4, 2026cs.LG

FedCritic-MIMO: Communication-Efficient Serverless Federated Critic Learning for Massive-MIMO Resource Control in Open and Disaggregated 6G RANs

This paper proposes FedCritic-MIMO, a communication-efficient serverless federated multi-agent reinforcement learning framework for AI-native resource control across independently deployable cell-level controllers in open and disaggregated 6G RANs. Controllers share no trainer, retain local actors and personalized critic components, and exchange only compatible shared critic parameters. FedCritic-MIMO targets reuse-11 multi-cell massive-MIMO OFDMA deployments, where RAN controllers jointly manage user scheduling, per-stream power allocation, beamforming, interference, and long-term QoS with limited inter-controller signaling. Each base station locally executes its actor without centralized training or actor federation, while critic knowledge is exchanged peer-to-peer over an interference-aware graph. It enables this collaboration through wireless-aware event triggering, adaptive layer-wise top-kk sparse critic exchange with error feedback, and balanced interference-aware fusion. We establish conditional finite-time stationarity and consensus guarantees for the balanced, compressed peer-to-peer critic recursion under a fixed-policy, frozen-target critic-regression model. In strongly interference-coupled reuse-11 simulations, FedCritic-MIMO achieves the best performance-communication tradeoff among heuristic, independent-learning, centralized-training, and communication-ablation baselines. It achieves the highest held-out throughput, improves user-rate distribution and mean SINR, increases QoS satisfaction, and attains the lowest interference cost per delivered bit among learning baselines. It reduces critic-communication overhead by 76%76\% relative to uncompressed distributed critic exchange. These results demonstrate that serverless exchange of compatible shared critic parameters can coordinate RAN controllers without centralized trajectory collection or parameter-server aggregation.
Amin Farajzadeh, Melike Erol-Kantarci
Aug 3, 2026cs.RO

ValueFormer: A Causal Transformer Value Function with Stage-Aware Labels for Semi-Autonomous Vision-Language-Action Policies

Vision-Language-Action (VLA) policies trained by behavior cloning fail silently: from the action stream alone, a collapsing rollout looks much like one making clean progress, because imitation supplies no notion of progress. Reinforcement learning would supply one, but it is impractical here, where real-robot experience is costly and deformable food resists simulation. The cheap alternative, a terminal success / failure bit, is learnable in principle yet far too sparse to say when a rollout went wrong. We argue that the per-frame label, not the architecture, is the hard part: to be useful it must be dense, continuous, and correctly shaped. We present ValueFormer, a compact policy-agnostic causal transformer over a frozen DINOv3 backbone that emits two per-frame signals in one forward pass: a smooth Monte Carlo value, V_mc, for advantage estimation and a sharp binary value for online mistake detection, targets that pull in opposite directions by design. Failed episodes are labeled with a stage-aware, success-then-decay return that preserves the success curve before the failure stage, and detection is supervised from mistake intervals rather than a single failure time, so mistakes the policy recovers from also carry signal. On a real-robot bimanual sandwich-assembly task 1,427 episodes), a critic-derived per-frame training weight lifts task completion from 70% to 85% (within noise at n=20), and a batched bf16 encoder cuts the live serving cost 3~5 times so the critic runs at 2 Hz alongside the policy on a single GPU.
Inkyu Sa, Konstantin Stulov, Rajat Bhageria
Jul 30, 2026cs.AI

ReDiPPO: Reference-Guided Value Calibration and Discrepancy-Aware Token Reweighting for Mathematical Reasoning

Reinforcement learning has emerged as an effective paradigm for enhancing the mathematical reasoning capabilities of large language models. Among existing policy optimization methods, Proximal Policy Optimization (PPO) remains particularly appealing because its learned critic can, in principle, provide token-level credit assignment. However, in mathematical reasoning tasks characterized by long reasoning horizons and sparse outcome rewards, reliable token-level credit assignment remains challenging. The standard critic often fails to accurately evaluate intermediate reasoning states, resulting in noisy advantage estimates and suboptimal policy updates. In this paper, we propose ReDiPPO, a Reference-guided and Discrepancy-aware PPO framework for mathematical reasoning. ReDiPPO introduces a reference-guided critic that uses reference answers as training-time privileged signals to provide more accurate value estimation. Meanwhile, it retains a standard critic and quantifies the token-level reference-standard discrepancy between the standard value estimate and the reference-guided value estimate. This discrepancy serves as an indicator of difficult reasoning states and is used to reweight the corresponding token-level advantages during PPO optimization. Extensive experiments on diverse mathematical reasoning benchmarks demonstrate that ReDiPPO improves value-estimation accuracy and consistently outperforms strong policy optimization baselines, including PPO, DAPO, and GSPO, in final reasoning performance. Our code is available on https://github.com/cii030/ReDiPPO.
Zhenrong Zhang, Fei Wu, Jun Du +2
Jul 22, 2026cs.CL

Learning to Detect UI Principle Violations via Reinforcement Learning

Small language models and coding agents increasingly generate web front-end code, yet their outputs are typically evaluated primarily for functional correctness. A generated interface may compile, render, and pass unit tests while still violating established interface quality principles, including accessibility barriers, deceptive design patterns, poor visual hierarchy, and excessive decision complexity. Existing auditing approaches face a trade-off between cost, coverage, and scalability: expert human review provides rich judgment but is slow and expensive; frontier vision-language models offer broader reasoning capabilities but remain costly to deploy at scale; and rule-based tools such as axe-core and Lighthouse are inexpensive but primarily capture mechanically checkable accessibility issues. We investigate whether a lightweight vision-language model can serve as an effective critic for generated interfaces. We unify 19 interface-quality principles from three complementary sources of HCI knowledge: WCAG 2.2 accessibility standards, deceptive design taxonomies, and established theories of perception, cognition, and interaction. To train this critic, we construct a verified dataset of approximately 10,000 generated web pages by synthetically injecting known violations into clean, LLM-generated Tailwind pages. Continued reinforcement learning on a 4B vision-language model improves micro-F1 from 36% to 84%, with 13 of 19 principles exceeding 80% F1. The resulting critic can audit generated interfaces, filter low-quality interface training data, and provide a reward signal for design-aware code generation. We release our data-generation recipe and injection/verification prompts to support reproducible evaluation and future work on scalable interface-quality assessment.
Nishi Mehta, Swathi Alse, Himani Kumawat +2
Jul 2, 2026cs.RO

Guided Action Flow: Q-Guided Inference for Flow-Matching Vision-Language-Action Policies

Flow-matching vision-language-action policies generate robot action chunks through an iterative transport process, creating an opportunity for test-time guidance without retraining the base policy. We study this opportunity in Guided Action Flow, an inference-time framework that keeps a pretrained SmolVLA policy frozen and uses a learned action-chunk critic to guide its reverse-time flow sampler. The critic is trained from real success and failure rollouts, can condition on task-description features from the frozen SmolVLA language pathway, and is used only through action gradients during sampling. We evaluate the approach on LIBERO manipulation tasks. A single-task critic improves success from 68.0% to 82.0% on one seed window and from 82.0% to 86.0% on another. A multi-family task-description critic improves validation success from 46.0% to 56.0%, while the locked held-out test gain is positive but modest, from 65.0% to 67.5%. These results support the feasibility of Q-guided inference for frozen flow-matching VLA policies, while showing that critic generalization and uncertainty-aware guidance remain the central bottlenecks.
Liuhaichen Yang, Zhuang Jiang, Chenchao Sheng +1
Jun 29, 2026cs.LG

PS-PPO: Prefix-Sampling PPO for Critic-Free RLHF

Reinforcement Learning from Human Feedback (RLHF) for Large Language Models increasingly relies on critic-free methods as a practical alternative to actor--critic training. Despite their simplicity, existing critic-free approaches propagate a trajectory-level learning signal uniformly across all tokens in a trajectory. This requires full-trajectory policy updates for every rollout, leading to substantial optimization cost for long reasoning traces, even though intermediate prefixes often contain enough information to largely determine the final outcome. We propose Prefix-Sampling Proximal Policy Optimization (PS-PPO), a compute-efficient critic-free method for RLHF that exploits this temporal redundancy. PS-PPO introduces a prompt-conditioned cutoff distribution and samples a cutoff timestep for each trajectory. During the update pass, PS-PPO backpropagates only through the sampled prefix of each trajectory and applies an importance-weighting correction so that the resulting truncated gradient estimator remains unbiased with respect to the full-trajectory objective. Experiments on mathematical reasoning and RLHF benchmarks show that PS-PPO achieves large reductions in training compute and peak GPU memory, while maintaining accuracy comparable to strong critic-free baselines.
Doo Hwan Hwang, Kee-Eung Kim
Jun 9, 2026cs.MA

Phi-Actor-Critic: Steering General-Sum Games to Pareto-Efficient Correlated Equilibria

Real-world multi-agent systems, from traffic coordination to resource allocation, are often modeled as general-sum games where individual incentives conflict with collective welfare. In these settings, the central challenge is not merely finding an equilibrium, but selecting socially desirable outcomes among many suboptimal Nash equilibria. Standard deep multi-agent reinforcement learning (MARL) methods struggle with this problem, as value-decomposition approaches are constrained by monotonicity assumptions and policy-gradient methods often converge to stable but socially inefficient equilibria. To address this limitation, we propose ΦΦ-Actor-Critic (ΦΦ-AC), a framework that leverages swap regret minimization to steer learning toward high-welfare correlated equilibria (CE). To make counterfactual regret estimation tractable in deep MARL, ΦΦ-AC employs a centralized attention critic that predicts vector-valued regrets in a single forward pass, avoiding computationally expensive counterfactual simulations. We further introduce a Lagrangian-based equilibrium selection mechanism that optimizes social welfare while enforcing stability through regret constraints. Experiments on matrix games, Multi-Agent Particle Environments (MPE), and the Melting Pot Harvest scenario demonstrate that ΦΦ-AC learns efficient and stable coordination strategies across diverse mixed-motive settings while maintaining high collective return and competitive fairness.
Wongyu Lee, Francesco Lelli, Omran Ayoub +1
May 31, 2026cs.CL

On the Generalization Gap in Self-Evolving Language Model Reasoning

Recent work suggests that large language models (LLMs) can improve through self-evolution (SE), using supervision signals generated by the model itself. In this work, we ask: under a strict closed-loop setup, where the self-evolution algorithm has access only to an unlabeled prompt set and a base model, how close can internally generated supervision come to oracle-supervised training? We analyze four representative strategies in a unified offline self-evolution framework: single-round verification, multi-turn revision with feedback, iterative training, and curriculum learning. Our primary experiments use Knights and Knaves (KK) logical reasoning tasks, which provide deterministic solutions, controlled difficulty levels, and a clean testbed for easy-to-hard generalization. We first show that self-evolution consistently improves over the base model, but plateaus after excessive training compute is invested, and eventually still leaves a non-trivial gap to oracle supervision. We find that multi-turn critic-revision with large models can reach strong self-evolution performance, with Gemma 12B nearly matching oracle-supervised training. Beyond Knights and Knaves, we also evaluate self-evolution on real-world reasoning benchmarks, where gains are also modest. Overall, our results characterize when closed-loop self-evolution can help and show how internally generated supervision remains insufficient under this minimal formulation.
Zhenting Qi, Susanna Maria Baby, Stefanie Anna Baby +5
May 29, 2026cs.LG

Drift Q-Learning

Offline reinforcement learning requires improving a policy from fixed data while avoiding out-of-distribution actions with unreliable value estimates. Diffusion and flow policies handle this trade-off by modeling the behavior distribution to regularize the RL objective, but they require iterative denoising, solver integrations, and in more efficient variants, distillation or other approximations at inference. We propose DriftQL, which combines a drift-based behavioral regularizer with critic-driven policy improvement. The value signal biases the policy toward high-value regions of the data support, while attraction and repulsion together keep generated actions near the data and prevent collapse onto a single mode. DriftQL is implemented as a single network with a unified training objective and generates actions in a single forward pass. On D4RL and OGBench, DriftQL consistently outperforms diffusion and flow methods, advancing the state of the art. Under degraded data quality, where the baselines visibly struggle, DriftQL remains close to its clean-data performance, positioning it as a promising alternative to diffusion and flow-based methods while maintaining the simplicity and efficiency of deterministic approaches. Project page: https://driftql.github.io/
Anas Houssaini, Mohamad H. Danesh, Amin Abyaneh +3
May 28, 2026cs.CL

CRITIC-R1: Learning Structured Critics for Retrieval-Augmented Generation

Retrieval-augmented generation (RAG) improves knowledge-intensive question answering by incorporating external evidence. However, existing RAG methods still suffer from hallucinations and subtle reasoning errors. Recent studies introduce external critics to refine RAG outputs, yet they often provide coarse-grained and weakly structured feedback, exhibit over-aggressive intervention, and lead to noisy and unreliable refinement, limiting their effectiveness for correction. To tackle these issues, we propose CRITIC-R1, a structured critic framework that formulates and learns RAG critique as an explicit error diagnosis problem using reinforcement learning (RL). Our framework categorizes common RAG errors into multiple diagnostic dimensions, including verdict, error location, reasoning analysis, and fix generation. To learn these capabilities, we design two reward functions: Conservative Judgement Alignment (CJA) first encourages calibrated high-level judgements while mitigating the over-aggressive phenomenon, whereas Diagnostic Quality Alignment (DQA) further improves fine-grained diagnostic feedback through gated rewards. We train the critic model using GRPO-based RL with process-level supervision collected from external LLM teacher models. Experiments across five QA benchmarks show that CRITIC-R1 consistently improves answer quality over strong RAG baselines. Our source code is available at https://anonymous.4open.science/r/critic-r1-FCB0
Wenhan Xiao, Ziwei Zhang, Chuanyue Yu +4
May 26, 2026cs.LG

Explicit Critic Guidance for Aligning Diffusion Models

Online reinforcement learning is becoming increasingly important for aligning diffusion models with non-differentiable objectives. However, existing methods still face limitations in assigning fine-grained credit along denoising trajectories and in realizing stable value-based optimization. We propose a state-aligned latent actor-critic framework for diffusion post-training, in which the diffusion model serves as its own timestep-conditioned value function and predicts values directly on noisy latent states. This enables trajectory-level PPO training, supports stable actor-critic optimization with simple conditioning and value pretraining strategies, and naturally allows the learned critic to be reused for inference-time steering. We further extend the framework to multi-reward optimization, where joint training with complementary rewards helps alleviate reward hacking. Across both UNet- and DiT-based backbones, our method consistently outperforms prior group-relative RL and actor-critic baselines on single-reward and multi-reward benchmarks, while test-time steering provides additional gains in generation quality.
Zhengyang Liang, Qihang Zhang, Ceyuan Yang
May 20, 2026cs.LG

FedCritic: Serverless Federated Critic Learning-based Resource Allocation for Multi-Cell OFDMA in 6G

In sixth-generation (6G) ultra-dense networks, aggressive frequency reuse amplifies inter-cell interference (ICI), making multi-cell orthogonal frequency-division multiple access (OFDMA) scheduling and power control strongly coupled across neighboring cells. We study distributed downlink resource management -- joint subcarrier scheduling and power allocation -- under interference coupling and long-term per-user quality-of-service (QoS) minimum-rate constraints. By using virtual-queue deficit weights to enforce long-term QoS, we develop FedCritic, a serverless federated multi-agent actor-critic framework with decentralized execution. Unlike centralized training with decentralized execution (CTDE) approaches that require centralized critic learning and joint trajectory aggregation, FedCritic federates the critic through lightweight gossip-based parameter averaging over the interference graph, enabling stable value estimation without a central coordinator while keeping policies local. Simulations in an interference-rich reuse-1 setting show that FedCritic improves mean signal-to-interference-plus-noise ratio (SINR) and cell-edge rate, increases network-wide average sum-rate and fairness relative to non-coordinated and CTDE baselines, and achieves more stable training with lower coordination overhead.
Amin Farajzadeh, Melike Erol-Kantarci
May 7, 2026cs.AI

When Does Critique Improve AI-Assisted Theoretical Physics? SCALAR: Structured Critic--Actor Loop for Agentic Reasoning

As large language models (LLMs) show increasing promise on research-level physics reasoning tasks and agentic AI becomes more common, a practical question emerges: How does the interaction between researchers and agents affect the results? We study this using SCALAR (Structured Critic--Actor Loop for AI Reasoning), an Actor--Critic--Judge pipeline applied to quantum field theory and string theory problems. The Actor proposes solutions, the Critic provides iterative feedback, and an independent Judge evaluates the transcript against reference solutions. We vary the Actor persona, the Critic feedback strategy, and the Actor model family and scale. Multi-turn dialogue improves over single-shot attempts throughout, but both the mechanism of improvement and the value of different prompting choices depend strongly on the Actor--Critic pairing. Increasing the scale within one model family (e.g. from the 8B-parameter DeepSeek-R1 variant to DeepSeek-R1 70B) improves some easier-problem behavior, but does not remove the hardest bottleneck we observe. Critic feedback strategy matters most clearly in the asymmetric Actor--Critic setting (e.g., a lightweight Haiku Actor guided by a stronger Sonnet Critic), where constructive feedback improves mean-score outcomes. In same-family Actor--Critic settings, strategy effects are weaker: lenient feedback is sometimes favored, while strict and adversarial feedback are not beneficial. Taken together, SCALAR provides a controlled testbed for evaluating which interaction structures help or hinder AI-driven scientific discovery.
Vasilis Niarchos, Constantinos Papageorgakis, Alexander G. Stapleton +1
May 7, 2026cs.RO

Cross-Modal Navigation with Multi-Agent Reinforcement Learning

Robust embodied navigation relies on complementary sensory cues. However, high-quality and well-aligned multi-modal data is often difficult to obtain in practice. Training a monolithic model is also challenging as rich multi-modal inputs induce complex representations and substantially enlarge the policy space. Cross-modal collaboration among lightweight modality-specialized agents offers a scalable paradigm. It enables flexible deployment and parallel execution, while preserving the strength of each modality. In this paper, we propose \textbf{CRONA}, a Multi-Agent Reinforcement Learning (MARL) framework for \textbf{Cro}ss-Modal \textbf{Na}vigation. CRONA improves collaboration by leveraging control-relevant auxiliary beliefs and a centralized multi-modal critic with global state. Experiments on visual-acoustic navigation tasks show that multi-agent methods significantly improve performance and efficiency over single-agent baselines. We find that homogeneous collaboration with limited modalities is sufficient for short-range navigation under salient cues; heterogeneous collaboration among agents with complementary modalities is generally efficient and effective; and navigation in large, complex environments requires both richer multi-modal perception and increased model capacity.
Shuo Liu, Xinzichen Li, Christopher Amato
May 7, 2026cs.LG

Soft Deterministic Policy Gradient with Gaussian Smoothing

Deterministic policy gradient (DPG) is widely utilized for continuous control; however, it inherently relies on the differentiability of the critic with respect to the action during policy updates. This assumption is violated in practical control problems involving sparse or discrete rewards, leading to ill-defined policy gradients and unstable learning. To address these challenges, we propose a principled alternative based on a smoothed Bellman equation formulated via Gaussian smoothing. Specifically, we define a novel action-value function based on a smoothed Bellman equation and derive the soft deterministic policy gradient (Soft-DPG). Our formulation eliminates explicit dependence on critic action-gradients and ensures that the gradient remains well-defined even for non-smooth Q-functions. We instantiate this framework into a deep reinforcement learning algorithm, which we call soft deep deterministic policy gradient (Soft DDPG). Empirical evaluations on standard continuous control benchmarks and their discretized-reward variants show that Soft DDPG remains competitive in dense-reward settings and provides clear gains in most discretized-reward environments, where standard DDPG is more sensitive to irregular critic landscapes.
Hyunjun Na, Donghwan Lee
May 2, 2026cs.RO

VLA-ATTC: Adaptive Test-Time Compute for VLA Models with Relative Action Critic Model

Vision-Language-Action (VLA) models have demonstrated remarkable capabilities and generalization in embodied manipulation. However, their decision-making relies on a fast, instinctive process that lacks deliberation. This strategy often leads to suboptimal or catastrophic actions when facing complex or ambiguous scenarios that require greater consideration. In this paper, we introduce \textbf{VLA-ATTC}, a framework that endows VLA models with adaptive test-time compute (TTC). VLA-ATTC employs an uncertainty-based ``cognitive clutch'' to dynamically transition from reflexive execution to a TTC deliberation phase when necessary. During TTC phase, a novel \textbf{Relative Action Critic} (RAC) model identifies the optimal action from generated candidates via pairwise comparisons. This relative mechanism replaces unstable absolute value estimation, significantly simplifying the learning objective. Furthermore, we introduce an efficient sampling strategy to amortize computational costs and an automated data pipeline that curates preference pairs without manual annotation. On the LIBERO-LONG benchmark, VLA-ATTC reduces the failure rate of the SOTA model PI0.5 by over 50%. We will open-source all the code and weights.
Wenhao Li, Xiu Su, Yichao Cao +5
Apr 23, 2026cs.AI

ReCAPA: Hierarchical Predictive Correction to Mitigate Cascading Failures

Vision-Language-Action systems follow instructions to execute multi-step tasks in multimodal environments. Recent VLA approaches typically rely on post-hoc correction mechanisms or operate under fixed task decompositions and alignment schemes. However, once an intermediate step is mis-specified, local errors propagate through subsequent steps and eventually accumulate into cascading failures. To mitigate this compounding effect, we propose Predictive Alignment and Planning Architecture, a framework that uses prediction and contrast to adjust deviations across three levels: actions, subgoals, and trajectories. Semantic alignment is enforced at all levels using a Sinkhorn-based module and a Score-field module. The predictive correction and alignment jointly update the action generator during training, enabling it to adjust fine-grained steps to remain aligned with the overall intent. We further introduce two new metrics to quantify error propagation and recovery processes in tasks, capturing how mistakes spread and fade over long-horizon execution. Experiments show that ReCAPA achieves competitive results on embodied agent benchmarks such as VisualAgentBench, MineDojo, and AI2-THOR, outperforming strong proprietary and open-source Large Language Model baselines.
Xiyin Zeng, Yuyu Sun, Haoyang Li +2
Apr 20, 2026cs.LG

Scalable Neighborhood-Based Multi-Agent Actor-Critic

We propose MADDPG-K, a scalable extension to Multi-Agent Deep Deterministic Policy Gradient (MADDPG) that addresses the computational limitations of centralized critic approaches. Centralized critics, which condition on the observations and actions of all agents, have demonstrated significant performance gains in cooperative and competitive multi-agent settings. However, their critic networks grow linearly in input size with the number of agents, making them increasingly expensive to train at scale. MADDPG-K mitigates this by restricting each agent's critic to the kk closest agents under a chosen metric which in our case is Euclidean distance. This ensures a constant-size critic input regardless of the total agent count. We analyze the complexity of this approach, showing that the quadratic cost it retains arises from cheap scalar distance computations rather than the expensive neural network matrix multiplications that bottleneck standard MADDPG. We validate our method empirically across cooperative and adversarial environments from the Multi-Particle Environment suite, demonstrating competitive or superior performance compared to MADDPG, faster convergence in cooperative settings, and better runtime scaling as the number of agents grows. Our code is available at https://github.com/TimGop/MADDPG-K .
Tim Goppelsroeder, Rasmus Jensen
Dec 1, 2025cs.RO

Transport Discrepancy as a Reliability Signal for Vision-Language-Action Models

Vision-language-action (VLA) models that generate continuous action chunks via flow matching lack an internal signal for judging whether a given prediction is reliable. Distribution shift and long-horizon rollouts can push backbone representations away from the region the action head decodes reliably, yet the policy has no mechanism to detect or react to this drift. We observe that the cost of transporting observation features to the action representation in a shared feature space rises precisely when such drift occurs, providing a per-step reliability estimate without extra supervision. Building on this observation, we propose DiG (Discrepancy Gate), a lightweight plug-in module for flow-matching VLA policies. DiG computes a sliced Wasserstein transport cost between backbone features and the action expert's own input projection, maps it through an exponential gate, and uses the gate to modulate both a residual feature refinement and the training loss. At inference time, the gate enables DiG-Refinefine, an iterative refinement process that corrects action chunks before execution. Experiments on both simulation and real-world scenarios show that DiG consistently improves success rates, with the largest gains under distribution shift and on long-horizon tasks.
Wanpeng Zhang, Ye Wang, Hao Luo +6
Nov 18, 2025cs.CV

Let Language Constrain Geometry: Vision-Language Models as Semantic and Spatial Critics for 3D Generation

Text-to-3D generation has advanced rapidly, yet state-of-the-art models, encompassing both optimization-based and feed-forward architectures, still face two fundamental limitations. First, they struggle with coarse semantic alignment, often failing to capture fine-grained prompt details. Second, they lack robust 3D spatial understanding, leading to geometric inconsistencies and catastrophic failures in part assembly and spatial relationships. To address these challenges, we propose VLM3D, a general framework that repurposes large vision-language models (VLMs) as powerful, differentiable semantic and spatial critics. Our core contribution is a dual-query critic signal derived from the VLM's Yes or No log-odds, which assesses both semantic fidelity and geometric coherence. We demonstrate the generality of this guidance signal across two distinct paradigms: (1) As a reward objective for optimization-based pipelines, VLM3D significantly outperforms existing methods on standard benchmarks. (2) As a test-time guidance module for feed-forward pipelines, it actively steers the iterative sampling process of SOTA native 3D models to correct severe spatial errors. VLM3D establishes a principled and generalizable path to inject the VLM's rich, language-grounded understanding of both semantics and space into diverse 3D generative pipelines.
Weimin Bai, Yubo Li, Weijian Luo +4
Nov 17, 2025cs.LG

Transformer-Based Multi-Agent Reinforcement Learning for Networked Systems with Long-Range Interactions

Multi-agent reinforcement learning (MARL) has shown promise for large-scale network control, yet existing methods face two major limitations. First, they typically rely on an exponential decay property of agent interactions on far-away nodes, which can be exploited to develop more efficient and tractable MARL algorithms. When this exponential decay property does not hold, these algorithms do not account for long-range interactions such as epidemic outbreaks or cascading power failures. Second, existing approaches lack network generalizability, or the ability to generalize to networks of different topological structure and scale than those seen during training. In this work, we first present a mean-field stability analysis and empirical study investigating the conditions for long-range network interactions. These results motivate our primary contribution: STACCA (Shared Transformer Actor-Critic with Counterfactual Advantage), a transformer-based MARL framework that addresses both long-range interactions and network generalizability. STACCA employs a centralized Graph Transformer Critic to model long-range dependencies and provide system-level feedback, while its shared Graph Transformer Actor learns a generalizable policy capable of adapting across diverse network topologies. To improve credit assignment during training, STACCA integrates a novel counterfactual advantage estimator that is compatible with state-value critic estimates. We evaluate STACCA on epidemic containment and rumor-spreading network control tasks, demonstrating improved performance and network generalizability. These results highlight the potential of transformer-based MARL architectures to achieve generalizable control in large-scale networked systems.
Vidur Sinha, Muhammed Ustaomeroglu, Guannan Qu
Jun 8, 2025cs.LG

Efficient Q-Learning and Actor-Critic Methods for Robust Average-Reward Reinforcement Learning

We study model-free methods for distributionally robust infinite-horizon average-reward Markov decision processes (MDPs). We present non-asymptotic convergence analyses of Q-learning and actor-critic algorithms for robust average-reward MDPs under contamination, total-variation distance, and Wasserstein uncertainty sets. A key ingredient of our analysis is showing that the optimal robust Bellman operator is a strict contraction with respect to a carefully designed semi-norm. This property enables a stochastic approximation update that learns the optimal robust QQ-function with O~(ε2)\tilde{\mathcal{O}}(ε^{-2}) dependence on the target accuracy. We also establish robust TD convergence bounds whose constants are uniform over all stationary policies, yielding an efficient data-driven routine for robust critic estimation. Building on this, we introduce an actor-critic algorithm that learns an εε-optimal robust policy with O~(ε2)\tilde{\mathcal{O}}(ε^{-2}) dependence on the target accuracy. We provide numerical simulations to illustrate the qualitative behavior of the proposed algorithms. Our results contribute to the theoretical foundations of robust planning under model misspecification and to model-free approaches for building robust long-run policies directly from simulation data.
Yang Xu, Swetha Ganesh, Vaneet Aggarwal