Symbolic Planning
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9 papers in the last four weeks, up 125% on the four weeks before. 0.1% of all new papers.
Latest papers 56
Heuristic search is the dominant paradigm in symbolic AI planning, and the strongest heuristics are the result of decades of work by planning researchers. Recent work has shown that large language models (LLMs) can design heuristics for individual planning domains, but no LLM-generated heuristic has so far worked on arbitrary planning tasks. In this paper, we use evolutionary search to produce the first LLM-generated domain-independent heuristics that exceed the hand-engineered state of the art. We let an LLM mutate parent heuristics written in C++, store candidates in a MAP-Elites archive keyed on informedness and speed and calculate fitness scores by blending coverage with solving time. To place the evolved programs in context, we additionally benchmark a broad set of hand-engineered heuristics on their informedness-speed tradeoff, which to our knowledge has not been done before. On unseen testing domains, our best evolved heuristic solves more tasks than even the strongest baseline, with our full heuristic suite spanning the Pareto frontier of said tradeoff. We also find that seeding evolution from the trivial blind heuristic outperforms seeding from the strong FF heuristic, even when the resulting program is itself an FF variant, and that LLM reasoning effort affects how often candidates compile much more than the quality of those that do. Because the evolved programs are plain C++, they slot into existing planners as drop-in replacements and inherit the soundness and completeness guarantees of the underlying search.
An LLM-Based Assistance System for Intuitive and Flexible Capability-Based Planning
In modern industry, dynamic environments and the complexity of modular and reconfigurable resources require automated planning of process sequences. Capability-based planning approaches address this by automatically generating plans from semantic knowledge models that describe resource functions in a machine-interpretable form. Their practical use, however, remains limited: solver feedback, especially in the case of unsatisfiability, is difficult to interpret, and the knowledge models require adaptation as operational conditions change or requests become infeasible. This paper presents a hybrid assistance system that augments an existing capability-based Satisfiability Modulo Theories (SMT) planning approach with an Large Language Model (LLM)-based layer for natural-language interaction, explanation, and adaptation. Formal planning correctness remains with the symbolic planner, while the LLM layer handles natural-language access and flexible knowledge model adaptation under explicit Human-in-the-Loop (HitL) approval. The system decomposes into four components: Capability Grounding, Symbolic Planning, Result Interpretation, and Planning Adaptation, realized as a routed agentic workflow in which a central router delegates to five specialized agents. The system is evaluated on a modular production system across four scenario types. Of 23 test cases, 9 of 10 knowledge queries and all 4 satisfiable planning cases were handled correctly, 3 of 4 unsatisfiable cases produced concrete repair proposals, and all 5 adaptive planning scenarios resolved into satisfiable plans through iterative, user-approved knowledge model modifications. The findings confirm that combining formal planning with LLM-based assistance substantially improves accessibility and adaptability in industrial automation.
Reasoning and Planning with Dynamically Changing Norms
To safely interact with humans, AI agents must both know our norms and consider them during planning. However, such norm-guided planning has been less explored, only within communities of artificial agents, and has ignored the dynamic nature of norms. This paper instead presents an approach to guiding planning with dynamically changing norms in a human-AI setting. We contribute a defeasible calculus for resolving normative conflicts and an approach to using such dynamically changing norms as guard rails on plans. We theoretically demonstrate our approach with formal proofs and empirically with an AI agent, SocialBot, on a natural language dialogue task.
Planning in the LLM Era: Building for Reliability and Efficiency
Growing attention to intelligent agents has put a spotlight on one of their central capabilities: planning. Early attempts to leverage large language models (LLMs) for planning relied on single-shot plan generation, followed by hybrid approaches that coupled LLMs with limited external search. These methods, unsound and incomplete by their very nature, often require substantial resources without yielding better solutions on unseen problems. As the limitations of LLMs become clearer, recent work has shifted toward using them at solution construction time -- generating symbolic solvers for a family of problems that can be verified and then used efficiently at inference time. This trend reflects the growing need for agents that are both reliable and resource-efficient. It also offers a path towards generating maintainable planners with minimal dependence on language models at inference time. In this paper, we argue that this shift reflects a broader realignment of the planning field in the LLM era. We examine three major categories of planner-generation methods, discuss their current limitations, and outline research steps towards a more reliable and efficient LLM-based generation of planners.
Efficient Lookahead Encoding and Abstracted Width for Learning General Policies in Classical Planning
Generalized planning aims to learn policies that generalize across collections of instances within a classical planning domain. Recent Graph Neural Network (GNN) approaches have learned nearly perfect policies for several domains. This work improves on the recently published idea of Iterated Width (IW) policies. Therein, the policy broadens its successor scope through an IW-lookahead search that can "jump" over multiple transitions, simplifying the problem structure. Yet, each transition is evaluated individually, leading to unscalable compute costs and expressivity limitations. Furthermore, although IW(1) is attractive because it scales linearly with the number of atoms, it becomes inefficient once thousands of objects are considered, as in the International Planning Competition (IPC) 2023 benchmark. We address both limitations. First, we introduce a vastly more efficient holistic encoding of the entire search tree. It jointly represents IW(1)-reachable states only by their relational differences to the current state, enabling Relational GNNs (R-GNNs) to score all transitions in a single forward pass. Second, we define Abstracted IW(1) to improve scaling through relational abstraction during novelty checks. Rather than testing fully instantiated atoms, it abstracts each atom by replacing all but one argument with its type. The original atom is novel if any of its abstracted forms is novel. This structural compression shifts novelty search scaling from atoms to objects, while preserving meaningful subgoal structure. We evaluate our contributions on the hyperscaling IPC 2023 benchmark and across diverse domains, including domains requiring features beyond the logic fragment. Our policies achieve new state-of-the-art performance, significantly surpassing prior work, including the classical planner LAMA.
Learning Lifted Action Models from Traces with Minimal Information About Actions and States
It has been recently shown that lifted STRIPS models can be learned correctly and efficiently from action traces alone; i.e., applicable action sequences from a hidden STRIPS model. The result is remarkable because the states are not assumed to be observable at all, and yet it is not practical enough as STRIPS actions include arguments that are not needed for selecting the actions. This shortcoming has been addressed by assuming that the action traces come instead from a hidden STRIPS+ model where some action arguments are implicit in the hidden action preconditions. A limitation of this approach, however, is that it assumes that the states are fully observable. In this work, we relax these restrictions and consider the problem of learning STRIPS+ action domains from traces in a more general context where the traces carry partial information about both actions and states. In particular, we formulate algorithms and completeness results for three general cases, all of which assume full observability of selected action arguments. In the first case, no observability of the state is assumed; in the second case, full observability of some state predicates is assumed, and in the third case, local observability of some state predicates is assumed instead. Given a STRIPS+ domain, these results characterize the conditions under which an equivalent domain can be learned from traces. Experimental results are reported.
Property-Guided LLM Program Synthesis for Planning
LLMs have shown impressive success in program synthesis, discovering programs that surpass prior solutions. However, these approaches rely on simple numeric scores to signal program quality, such as the value of the solution or the number of passed tests. Because a score offers no guidance on why a program failed, the system must generate and evaluate many candidates hoping some succeed, increasing LLM inference and evaluation costs. We study a different approach: property-guided LLM program synthesis. Instead of scoring programs after evaluation, we check whether a candidate satisfies a formally defined property. When the property is violated, we stop the evaluation early and provide the LLM with a concrete counterexample showing exactly how the program failed. This feedback drastically reduces both the number of program generations and the evaluation cost, and can guide the LLM to generate stronger programs. We evaluate this approach on PDDL planning domains, asking the LLM to synthesize direct heuristic functions: every state reachable by strictly improving transitions has a strictly improving successor. A heuristic with this property leads hill-climbing algorithm directly to a goal state. A counterexample-guided repair loop generates one candidate program, checks the property over a training set, and returns the first case that violates the property. We evaluate our approach on ten planning domains with an out-of-distribution test set. The synthesized heuristics are effectively direct on virtually all test tasks, and compared to the best prior generation method our approach generates seven times fewer programs per domain on average, solves more tasks without using search, and requires several orders of magnitude less computation to evaluate candidates. Whenever a problem admits a verifiable property, property-guided LLM synthesis can reduce cost and improve program quality.
Learning Bilevel Policies over Symbolic World Models for Long-Horizon Planning
We tackle the challenge of building embodied AI agents that can reliably solve long-horizon planning problems. Imitation learning from demonstrations has shown itself to be effective in training robots to solve a diversity of complex tasks requiring fine motor control and manipulation over low-level (LL), continuous environments. Yet, it remains a difficult endeavour to generate long-horizon plans from imitation learning alone. In contrast, high-level (HL), symbolic abstractions facilitate efficient and interpretable long-horizon planning. We propose to combine the strengths of LL imitation learning for manipulation and control, and HL symbolic abstractions for long-horizon planning. We realise this idea via \emph{bilevel policies} of the form , consisting of a neural policy learned from LL demonstrations, and an HL symbolic policy that is constructed from symbolic abstractions of the LL demonstrations combined with inductive generalisation. We implement these ideas in the BISON system. Experiments on extended MetaWorld benchmarks demonstrate that BISON generalises to long horizons and problems with greater numbers of objects than those solved by VLA and end-to-end methods, and is more time and memory efficient in training and inference. Notably, when ignoring LL execution, BISON's HL policies can solve HL problems with 10,000 relevant objects in under a minute. Project page: https://dillonzchen.github.io/bison
Zero-Shot Goal Recognition with Large Language Models
Large language models have recently reached near-parity with classical planners on well-known planning domains, yet this competence relies on world-knowledge exploitation rather than genuine symbolic reasoning. Goal recognition is a complementary abductive task structurally better suited to LLM strengths: it consists of evaluating consistency with world knowledge rather than generating novel action sequences. This paper provides the first systematic zero-shot evaluation of frontier LLMs as goal recognisers on key classical PDDL benchmarks. Our results show that LLM competence on goal recognition is uneven: some models scale with evidence and approach landmark-based accuracy at full observations, while others remain anchored to world-knowledge priors regardless of how much evidence accumulates. Qualitative analysis of model reasoning traces reveals that this divergence reflects a fundamental difference in evidence integration rather than domain familiarity. These findings position goal recognition as a principled benchmark for the foundational planning knowledge of LLMs.
Differentiable Learning of Lifted Action Schemas for Classical Planning
Classical planners can effectively solve very large deterministic MDPs represented in STRIPS or PDDL where states are sets of atoms over objects and relations, and lifted action schemas add or delete these atoms. This compact representation yields strong search heuristics and provides an ideal setting for structural generalization, since lifted relations and action schemas give rise to infinitely many domain instances. A central challenge is to learn these relations and action schemas from data, and recent approaches have addressed this problem using different types of observations. In this work, we develop a novel neural network architecture for learning action schemas from traces where states are fully observed but action arguments are unobserved. The problem is a simplification but an important step towards learning planning domains from sequences of images and action labels, and we aim to solve this simplification in a nearly perfect manner. The challenge lies in learning the action schemas while simultaneously identifying the action arguments from observed state changes. Our approach yields a robust differentiable component that can then be integrated into larger neuro-symbolic models. We evaluate the architecture on various planning domains, where the learned lifted action schemas must recover the ground-truth structure. Additionally, we report experiments on robustness to observation noise and on a variation related to slot-based dynamics models.
Cplus2ASP: Computing Action Language C+ in Answer Set Programming
We present Version 2 of system Cplus2ASP, which implements the definite fragment of action language C+. Its input language is fully compatible with the language of the Causal Calculator Version 2, but the new system is significantly faster thanks to modern answer set solving techniques. The translation implemented in the system is a composition of several recent theoretical results. The system orchestrates a tool chain, consisting of f2lp, clingo, iclingo, and as2transition. Under the incremental execution mode, the system translates a C+ description into the input language of iclingo, exploiting its incremental grounding mechanism. The correctness of this execution is justified by the module theorem extended to programs with nested expressions. In addition, the input language of the system has many useful features, such as external atoms by means of Lua calls and the user interactive mode. The system supports extensible multi-modal translations for other action languages, such as B and BC, as well.
Hierarchical Task Network Planning with LLM-Generated Heuristics
HTN planning is a variation of classical planning where, instead of searching for a linear sequence of actions, an algorithm decomposes higher-level tasks using a method library until only executable actions remain. On one hand, this allows one to introduce domain knowledge that can speed up the search for a solution through the method library. On the other hand, it creates challenges that go beyond those of classical state-space search. While recent research produced a number of heuristics and novel algorithms that speed up HTN planning, these heuristics are not yet as informative as those available in classical planning algorithms. We investigate whether large language models (LLMs) can generate effective search heuristics for HTN planning, extending the methodology of Corrêa, Pereira, and Seipp (2025) from classical to hierarchical planning. Using the Pytrich planner on six standard total-order HTN benchmark domains, we evaluate heuristics generated by nine LLMs under domain-specific prompting and compare them against the TDG and LMCount domain-independent baselines and the PANDA planner. Our results show that LLM-generated heuristics nearly match the coverage of the best available HTN planner, while substantially reducing search effort on 83% of shared problems.
Parallel Lifted Planning via Semi-Naive Datalog Evaluation
Lifted classical planners operate directly on first-order planning tasks to avoid the computationally demanding grounding step. However, lifted planning is typically slower, as planners must repeatedly instantiate ground structures during search. Many core components of lifted classical planning, such as successor generation, axiom evaluation, task grounding, and delete-relaxed heuristics, have previously been studied through the lens of Datalog evaluation. We build upon this line of work and extend it by developing and analyzing an execution model with two levels of parallelism: rule-level parallelism and grounding parallelism. We further specialize this solver for planning-specific workloads with a grounder based on clique enumeration, which we extend to support semi-naive Datalog evaluation. Our experimental evaluation using greedy best-first search with the FF heuristic shows that our implementation already solves more tasks than the baselines on a single core, and the gap widens as additional cores are used. Moreover, on hard-to-ground tasks where on average 97.6% of the total runtime is spent in Datalog execution, the proposed execution model exhibits an average parallel fraction of 92.4%, while achieving up to a 6-fold speedup on 8 cores in practice.
Self-Improvement for Fast, High-Quality Plan Generation
Generative models trained on synthetic plan data are a promising approach to generalized planning. Recent work has focused on finding any valid plan, rather than a high-quality solution. We address the challenge of producing high-quality plans, a computationally hard problem, in sub-exponential time. First, we demonstrate that, given optimal data, a decoder-only transformer can generate high-quality plans for unseen problem instances. Second, we show how to self-improve an initial model trained on sub-optimal data. Each round of self-improvement combines multiple model calls with graph search to generate improved plans, used for model fine-tuning. An experimental study on four domains: Blocksworld, Logistics, Labyrinth, and Sokoban, shows on average a 30% reduction in plan length over the source symbolic planner, with over 80% of plans being optimal, where the optimum is known. Plan quality is further improved by inference-time search. The model's latency scales sub-exponentially in contrast to the satisficing and optimal symbolic planners to which we compare. Together, these results suggest that self-improvement with generative models offers a scalable approach for high-quality plan generation.
LLM-Flax : Generalizable Robotic Task Planning via Neuro-Symbolic Approaches with Large Language Models
Deploying a neuro-symbolic task planner on a new domain today requires significant manual effort: a domain expert must author relaxation and complementary rules, and hundreds of training problems must be solved to supervise a Graph Neural Network (GNN) object scorer. We propose LLM-Flax, a three-stage framework that eliminates all three sources of manual effort using a locally hosted LLM given only a PDDL domain file. Stage 1 automatically generates relaxation and complementary rules via structured prompting with format validation and self-correction. Stage 2 introduces LLM-guided failure recovery with a feasibility-gated budget policy that explicitly reserves API latency cost before each LLM call, preventing the downstream relaxation fallback from being starved. Stage 3 replaces the domain-trained GNN entirely with zero-shot LLM object importance scoring, requiring no training data. We evaluate all three stages on the MazeNamo benchmark across 10x10, 12x12, and 15x15 grids (8 benchmarks total). LLM-Flax achieves average SR 0.945 versus the manual baseline's 0.828 (+0.117), matching or outperforming manual rules on every one of the eight benchmarks. On 12x12 Expert, LLM-Flax attains SR 0.733 where the manual planner fails entirely (SR 0.000); on 15x15 Hard, it achieves SR 1.000 versus Manual's 0.900. Stage 3 demonstrates feasibility (SR 0.720 on 12x12 Hard with no training data) but faces a context-window bottleneck at scale, pointing to the primary open challenge for future work.
Order-Sensitive Sequential Interventions on Ideal Lattices
We study sequential interventions under prerequisite constraints. In this setting, admissible intervention sequences are paths in the ideal lattice of a finite prerequisite poset rather than unconstrained action strings. We give an exact local-to-global theory of order sensitivity on this state space. First, we prove that any two admissible paths with the same endpoints differ by a finite sequence of elementary diamond swaps. Second, for edge-additive path valuations, we show that path-independence is equivalent to vanishing diamond curvature, yielding an endpoint potential with a canonical Möbius parameterization on the ideal lattice. Third, we prove that a local diamond field is induced by an edge-based path model if and only if it satisfies cube consistency, with uniqueness after fixing a reference-tree gauge. Under reduced-state longitudinal assumptions, supported reference paths identify reference-path scores, whereas local order effects require two-sided support of both orders on each diamond. These results yield exact planning consequences, including an order-insensitivity bound and dynamic programming on the truncated ideal lattice.
An Undecidability Proof for the Plan Existence Problem
The plan existence problem asks, given a goal in the form of a formula in modal logic, an initial epistemic state (a pointed Kripke model), and a set of epistemic actions, whether there exists a sequence of actions that can be applied to reach the goal. We prove that even in the case where the preconditions of the epistemic actions have modal depth at most 1, and there are no postconditions, the plan existence problem is undecidable. The (un)decidability of this problem was previously unknown.
SYMBOLIZER: Symbolic Model-free Task Planning with VLMs
Traditional Task and Motion Planning (TAMP) systems depend on physics models for motion planning and discrete symbolic models for task planning. Although physics model are often available, symbolic models (consisting of symbolic state interpretation and action models) must be meticulously handcrafted or learned from labeled data. This process is both resource-intensive and constrains the solution to the specific domain, limiting scalability and adaptability. On the other hand, Visual Language Models (VLMs) show desirable zero-shot visual understanding (due to their extensive training on heterogeneous data), but still achieve limited planning capabilities. Therefore, integrating VLMs with classical planning for long-horizon reasoning in TAMP problems offers high potential. Recent works in this direction still lack generality and depend on handcrafted, task-specific solutions, e.g. describing all possible objects in advance, or using symbolic action models. We propose a framework that generalizes well to unseen problem instances. The method requires only lifted predicates describing relations among objects and uses VLMs to ground them from images to obtain the symbolic state. Planning is performed with domain-independent heuristic search using goal-count and width-based heuristics, without need for action models. Symbolic search over VLM-grounded state-space outperforms direct VLM-based planning and performs on par with approaches that use a VLM-derived heuristic. This shows that domain-independent search can effectively solve problems across domains with large combinatorial state spaces. We extensively evaluate on extensively evaluate our method and achieve state-of-the-art results on the ProDG and ViPlan benchmarks.
Recurrent Reasoning on Symbolic Puzzles with Sequence Models
Large language models often appear strong on symbolic and algorithmic tasks, yet this apparent strength can hide brittle behaviour when problems become longer, harder, or slightly out of distribution. A major limitation of current reasoning benchmarks is that many primarily test whether a model can produce a valid answer, while paying less attention to whether the solution is minimal, robust, and stable under controlled difficulty scaling. We introduce RecurrReason, a difficulty-controlled benchmark of four recurrent logic puzzles (Tower of Hanoi, River Crossing, Block World, and Checkers Jumping) with BFS-optimal trajectories and a single interpretable difficulty parameter , totalling 10{,}817 unique puzzles and 285{,}933 moves. We benchmark two Transformer families, an encoder-decoder model (T5-style) and a decoder-only model (GPT-2-style), under consistent data splits and evaluation criteria, training on to and evaluating on both held-out in-distribution instances and harder out-of-distribution instances at to . Fine-tuned pre-trained T5 achieves 97.27% validation and 81.00% OOD accuracy on Block World; all models score 0.00% on River Crossing under all conditions. Failure mode analysis reveals that architecture is a stronger determinant of success than scale. Pre-training transfers only to puzzles with locally structured transition functions. Our code and dataset will be open-sourced upon acceptance.
On the Ability of Transformers to Verify Plans
Transformers have shown inconsistent success in AI planning tasks, and theoretical understanding of when generalization should be expected has been limited. We take important steps towards addressing this gap by analyzing the ability of decoder-only models to verify whether a given plan correctly solves a given planning instance. To analyse the general setting where the number of objects -- and thus the effective input alphabet -- grows at test time, we introduce C*-RASP, an extension of C-RASP designed to establish length generalization guarantees for transformers under the simultaneous growth in sequence length and vocabulary size. Our results identify a large class of classical planning domains for which transformers can provably learn to verify long plans, and structural properties that significantly affects the learnability of length generalizable solutions. Empirical experiments corroborate our theory.
Novelty Adaptation Through Hybrid Large Language Model (LLM)-Symbolic Planning and LLM-guided Reinforcement Learning
In dynamic open-world environments, autonomous agents often encounter novelties that hinder their ability to find plans to achieve their goals. Specifically, traditional symbolic planners fail to generate plans when the robot's planning domain lacks the operators that enable it to interact appropriately with novel objects in the environment. We propose a neuro-symbolic architecture that integrates symbolic planning, reinforcement learning, and a large language model (LLM) to learn how to handle novel objects. In particular, we leverage the common sense reasoning capability of the LLM to identify missing operators, generate plans with the symbolic AI planner, and write reward functions to guide the reinforcement learning agent in learning control policies for newly identified operators. Our method outperforms the state-of-the-art methods in operator discovery as well as operator learning in continuous robotic domains.Our webpage and code can be access here: helenlu66.github.io/hybridLLMguided/
Bilevel Planning with Learned Symbolic Abstractions from Interaction Data
Intelligent agents must reason over both continuous dynamics and discrete representations to generate effective plans in complex environments. Previous studies have shown that symbolic abstractions can emerge from neural effect predictors trained with a robot's unsupervised exploration. However, these methods rely on deterministic symbolic domains, lack mechanisms to verify the generated symbolic plans, and operate only at the abstract level, often failing to capture the continuous dynamics of the environment. To overcome these limitations, we propose a bilevel neuro-symbolic framework in which learned probabilistic symbolic rules generate candidate plans rapidly at the high level, and learned continuous effect models verify these plans and perform forward search when necessary at the low level. Our experiments on multi-object manipulation tasks demonstrate that the proposed bilevel method outperforms symbolic-only approaches, reliably identifying failing plans through verification, and achieves planning performance statistically comparable to continuous forward search while resolving most problems via efficient symbolic reasoning.
CoReLIN: Constraint-based Reasoning for Zero-shot Lifelong Interactive Navigation
Robot navigation typically assumes an obstacle-free path exists between start and goal. In real environments, however, clutter may block all routes. We introduce Lifelong Interactive Navigation, where a mobile robot with manipulation capabilities must move objects to forge paths and complete sequential object-placement tasks. Because environment modifications persist, decisions impact future navigability and task difficulty. We propose CoReLIN, an LLM-driven constraint-based reasoning framework with active perception. CoReLIN reasons over a structured scene graph to decide which objects to relocate, where to place them, and where to explore next. A standard motion planner executes reliable navigation and manipulation primitives. To evaluate long-horizon behavior, we introduce 2 new metrics - Long-term Efficiency Score (LES), a unified metric capturing success, execution efficiency, environment optimality, captured by Price of Clutter. In ProcTHOR-10k, CoReLIN outperforms best baseline by 16% under standard metrics and LES, and transfers to real-world hardware.
Symmetry-Aware Transformer Training for Automated Planning
While transformers excel in many settings, their application in the field of automated planning is limited. Prior work like PlanGPT, a state-of-the-art decoder-only transformer, struggles with extrapolation from easy to hard planning problems. This in turn stems from problem symmetries: planning tasks can be represented with arbitrary variable names that carry no meaning beyond being identifiers. This causes a combinatorial explosion of equivalent representations that pure transformers cannot efficiently learn from. We propose a novel contrastive learning objective to make transformers symmetry-aware and thereby compensate for their lack of inductive bias. Combining this with architectural improvements, we show that transformers can be efficiently trained for either plan-generation or heuristic-prediction. Our results across multiple planning domains demonstrate that our symmetry-aware training effectively and efficiently addresses the limitations of PlanGPT.
ViPlan: A Benchmark for Visual Planning with Symbolic Predicates and Vision-Language Models
Integrating Large Language Models with symbolic planners is a promising direction for obtaining verifiable and grounded plans, with recent works extending this idea to visual domains using Vision-Language Models (VLMs). However, an open-source benchmark for comparing these approaches under matched conditions is missing, due to a lack of visual benchmarks that support symbolic planning. We present ViPlan, the first open-source benchmark for comparing VLM-grounded symbolic approaches (VLM-as-grounder) with direct VLM planning methods (VLM-as-planner). ViPlan introduces a series of increasingly challenging tasks in two visual domains: a visual variant of the classic Blocksworld planning problem and a simulated household robotics environment. Averaged across methods, we find VLM-as-grounders to outperform direct VLM planning in Blocksworld (solving 46% of the tasks against 9%), where image grounding is both crucial and accurate. However, in the household robotics tasks, where linguistic knowledge helps, VLM-as-planner methods are greatly superior to VLM-as-grounder approaches (solving 34% of the tasks against 5%), which are hindered by partial observability. Thus, ViPlan domains capture fundamental shortcomings of both planning approaches, which we further diagnose with a qualitative failure analysis. Finally, across methods, we observe no consistent benefit from Chain-of-Thought prompting, suggesting persistent limitations in current VLMs' visual reasoning abilities.
Decidable Reasoning About Time in Finite-Domain Situation Calculus Theories
Representing time is crucial for cyber-physical systems and has been studied extensively in the situation calculus. The most commonly used approach represents time by adding a real-valued function that attaches a time point to each action and consequently to each situation. We show that in this approach, checking whether there is a reachable situation that satisfies a given formula is undecidable, even when the domain contains only finitely many objects. We present an alternative approach based on well-established results from timed automata theory by introducing clocks as real-valued fluents with restricted successor state axioms and comparison operators. With this restriction, we can show that the reachability problem for finite-domain basic action theories is decidable. Finally, we apply our results to Golog program realization by presenting a decidable procedure for determining an action sequence that is a successful execution of a given program.