Synthetic Data Generation for LLM Agents
LLM: Large Language Model
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Agent learning is shifting from learning from human data toward learning through interaction with the world. However, scaling such learning directly in real-world computer systems is challenging and can introduce substantial security risks. We therefore propose Agent World Model in the Wild (WildAWM), a scalable pipeline for synthesizing controllable environments and tasks for training general computer-use agents (CUAs). Whereas existing approaches typically specialize in a single agent interaction interface, we construct executable environments that jointly support graphical user interfaces, model context protocol services, and command-line interfaces, allowing agents to flexibly combine visual interaction, tool use, and code execution. WildAWM is entirely powered by open-source models, demonstrating that high-quality computer-use environments can be generated without proprietary frontier models. Beyond environments, we address three recurring challenges in task synthesis: ensuring solvability, maintaining sufficient difficulty, and producing reliable verifiers, by introducing execution-based quality gates that combine heterogeneous agent rollouts, cross-judge consistency checks, and counterfactual probes of judgment robustness. The resulting pipeline synthesizes 341 long-horizon environment-task pairs that can require over 100 agent steps to solve and remain challenging even for frontier models, with GPT-6-Astra solving only 60% of them. We train two Qwen models of different sizes exclusively in these synthetic worlds. Both models achieve substantial gains across 8 out-of-distribution benchmarks spanning web, claw, and computer-use agents, demonstrating that learning in WildAWM's synthesized worlds generalizes broadly to unseen computer-use tasks. The code is publicly available at https://github.com/MSR-Orchard/WildAWM.
Data World: Scaling Data Environments from Scratch
Data agents use code to process heterogeneous files and derive analytical insights. Scaling their training faces costly environment curation, privacy and intellectual-property restrictions, and difficulty verifying open-ended findings without known generative truth. Our core insight is to specify the world behind the files before generating the files themselves. We introduce Data World, a multi-agent engine that synthesizes environments, tasks, and rubrics from explicit mechanisms. Independent audits check target recoverability from observed files; rubrics support evaluation and RL rewards. Human preference-based curation for question realism selects 100 tasks across 50 held-out worlds and 16 domains for DataWorld-Bench. The engine also yields 2,135 training tasks from 1,037 disjoint worlds. Evaluation of ten frontier models shows that the benchmark remains challenging, particularly for insight discovery, with a consistent computation-insight gap. RL-zero training on the synthesized tasks produces DataWorld-35B-A3B from Qwen3.6-35B-A3B without trajectory distillation. Under matched evaluation, it improves over its base by 7.06 points on DataWorld-Bench, 14.28 on DAComp, 20.90 on DABstep-Hard, and 12.13 on JobBench, a broader occupational benchmark.
GRADS: Graph-Regulated Agentic Data Synthesis with Controllable Difficulty
Deep research agents are increasingly deployed to retrieve precise information from large corpora, yet multi-hop, long-horizon tasks remain challenging. Synthetic data generation has emerged as a scalable solution, with existing pipelines typically expanding seed tasks to increase their apparent depth and breadth. However, this expansion does not reliably translate into necessary reasoning: newly introduced evidence may be only weakly coupled to the answer, creating a mismatch between intended and empirical difficulty. To address this problem, we introduce GRADS, a graph-guided agentic data synthesis framework with explicit difficulty control. GRADS runs a closed loop of seed selection, evidence expansion, question--answer construction, and verification while maintaining a graph of the evidence and inference dependencies required to derive each answer. At each step, it conditions generation on a relevant subgraph, preserving indispensable inference without accumulating irrelevant context. Experiments across security, software-engineering, and scientific-document domains show that GRADS consistently generates verified tasks with empirically separated difficulty distributions, as measured by independent solvers. Moreover, under matched training budgets, post-training on this data delivers consistent gains at every level: SFT raises the solution-termination rate to over 95% while cutting tool calls and turns by up to 75%, RL trims tool use by up to a further 19.5%, and on our held-out, domain-specific benchmarks, the resulting 4B model matches Sonnet~4 on software engineering and surpasses it on the scientific and security domains.
Scaling Agentic Data for Long-Horizon Terminal Intelligence
Terminal agents are moving beyond local operations toward completing real-world professional tasks. Short trajectories can demonstrate commands and tool calls, but they do not fully show how agents accumulate evidence through exploration, use it to inform judgments, continually adjust strategies based on feedback, and turn intermediate results into final deliverables. High-quality long-horizon trajectories capture these agentic behavioral patterns and their connections within a single problem-solving process, providing richer experience for sustained autonomous work. However, environment synthesis may complete or simplify the key work underlying these patterns in advance and thus remove the need for exploration, implementation, and verification that the agent was meant to perform. To address this, we introduce TerminalHorizon, a fully automated data synthesis engine for long-horizon terminal agents. Starting from real-world professional work, it uses independent execution to identify key work omitted during construction and uses the resulting evidence to guide environment reconstruction. To extend these patterns across stages, it progressively expands tasks under the same goal, introducing new requirements that build on prior results and call for further exploration and improvement. Using this engine, we construct 1.5K task environments and perform supervised fine-tuning of Qwen3.5-27B on the resulting dataset to obtain TerminalHorizon-27B. We achieve substantial performance gains on all 12 benchmarks spanning coding-agent tasks, agentic tasks in real-world production settings, and general reasoning. Multiple RSI case studies, each with a 12-hour research budget, further demonstrate the model's ability to continue experimenting beyond an initial solution, improve its methods based on feedback, and retain effective improvements in its final deliverables.
Beyond Mode Collapse: Generating Diverse Synthetic Expert Conversations via Generative Flow Networks
High quality synthetic data is central to post training LLMs for adaptive AI applications that represent the diverse expert strategies and decisions in conversations. Prompting LLMs directly or conditioning them on end use scenarios yields low diversity data that collapses onto dominant modes. We propose a method to generate diverse high quality synthetic data using Generative Flow Networks (GFlowNets). We show that training GFlowNets to generate latent conversation structure using a Gaussian mixture density over key interaction features (e.g., confusion episode dynamics, scaffolding directive balance) enables sampling expert strategies in proportion to their prevalence in the training data. Across two structurally distinct domains, tutoring and emotional support dialogues, our GFlow based synthetic data generation approach offers a better balance of fidelity, mode coverage and authenticity than reinforcement-learning and end to end LLM baselines, without copying training data. Evaluated on three downstream outcome prediction tasks, classifiers trained on synthetic GFlowNet generated conversations provide a stronger training signal than competitive synthesis baselines.
Self-Play Search Distillation for Large Language Model Reasoning
Improving reasoning abilities in Large Language Models (LLMs) requires high-quality data that exposes difficult decisions, competing alternatives, and their consequences. Data scarcity is driven by the low quality of synthetic data and the cost of human labeling. We introduce Self-Play Search Distillation (SPSD), a framework for generating superhuman synthetic data via self-play of MuZero-like networks trained on board games. SPSD uses executable environments to turn search into structured reasoning problems. At each state, the expert identifies a preferred decision, plausible alternatives, plausible opponent replies, and value estimates. By converting the self-play search records into superhuman chains-of-thought, we train LLMs with environment-grounded supervision. Although trained only on self-play search records, SPSD transfers to unseen mathematics. On Qwen3-4B-Base, it raises the mean over six mathematics benchmarks from 24.1 to 36.6 while increasing the held-out-game win rate from 15% to 45%. SPSD offers an annotation-efficient way to create high-quality synthetic data for improving LLM performance in reasoning tasks.
Synthesis Through Simulation: Generating Coherent Enterprise Data via Scalable Agent-System Interaction
Tool-calling agents have become central to enterprise AI, yet training and evaluating them at scale remains severely constrained due to business and legal restrictions on enterprise systems, data, and database schemas. Tabular data synthesis offers a natural alternative, but its effectiveness is fundamentally limited by structural validity and schema availability, while procedure-based approaches yield the opposite weakness, typically lacking distributional fidelity without per-domain authoring. We introduce Synthesis Through Simulation (STS), a schema--free data synthesis paradigm in which an LLM agent generates data by executing operations against policy-enforcing APIs within simulated enterprise environments. Because data is generated through the same environment that defines what is valid, STS guarantees structural validity by construction while decoupling validity enforcement from distribution modeling, allowing each to be addressed independently. The Generalist Populator (GP), STS's domain-agnostic agent, addresses the remaining challenges of distributional fidelity and synthesis scalability: GP achieves 0.88 average marginal fidelity and 100% constraint satisfaction across all ten environments without access to DB schemas, while statistical synthesizers are inapplicable to seven due to necessary seed data requirements, and schema-privileged agents fail 82% of trajectories on airline environment's tightly coupled workflows due to brittle task composition. We open-source the full framework, all ten environments, and generated datasets at https://github.com/SAP/synthesis-through-simulation.
EDGEGEN: Improving Tool-Calling Agents Beyond Happy Paths with Synthetic Edge Case Generation
Tool-calling LLM agents are increasingly deployed in enterprise applications. However, effective evaluation and optimization require high-quality, diverse task datasets that are often difficult to obtain due to privacy and other constraints. Existing synthetic task generation methods often produce generic tasks that ignore an agent's underlying state or database and fail to reflect real-world usage diversity. We propose EdgeGen, a synthetic task generation framework that extracts compliance rules from an agent's specification and uses them to generate database-grounded edge-case tasks designed to violate these rules. When combined with existing synthetic data generation techniques, EdgeGen enables agent improvement through finetuning and harness optimization. The resulting pipeline forms a fully automated closed-loop system that requires no human annotation. Finetuning on data generated by EdgeGen yields a consistent mean progress improvement of 2 percent to 42 percent on tau2bench airline domain, while other baseline methods show degradation for some models. On the other hand, for harness optimization, our method shows a mean progress improvement of 10 percent and 30 percent over the human-curated and base harnesses, respectively, for the Gemma-4-e4b model.
WinSyn: An Automated Pipeline for Realistic Enterprise Question-Answering Evaluation
Enterprise settings provide a challenging environment for question-answering agents, which often rely on Retrieval-Augmented Generation, Deep Research (DR), and related techniques. Much of this challenge comes from the complexity of enterprise data: information is often spread across evolving and potentially conflict- ing emails, chat messages, documents, and other artifacts. Existing benchmarks typically have limited real-world complexity, short-form responses, and unnatural queries, so they often fail to capture the challenges of enterprise settings. In this work, we introduce an automated pipeline for generating synthetic datasets of emails reflecting realistic workplace scenarios, along with long- and short-form questions and gold answers grounded in the data. Our method simulates long-running enterprise projects spanning several months and involving up to 25 interacting employees across multiple roles. The data emphasizes ambiguity, distributed information, and naturally occurring queries. To validate the pipeline, we evaluate few standard agentic baselines on our datasets using the latest frontier models. We find that aggregate scores averaged over all queries remain below 80% for each dataset, indicating significant room for improvement. These findings suggest that more work remains to be done for enterprise deployment and underscore the importance of realistic, high-complexity evaluation data for developing stronger real-world enterprise DR systems.
What Makes Good Agentic Data? An ACE Lens on Data Generation for LLM Agents
LLM agents increasingly rely on generated interaction data to learn how to interact with external environments. Agentic data generation must maintain consistency among environments, tasks, interactions, and success signals while producing experience that is useful rather than merely abundant. Existing work spans many agent domains, but domain-centered organization and heterogeneous evaluation often obscure common generation mechanisms and conflate candidate construction with verification and selection. This work develops a two-level framework for the field. First, we represent agentic data as a common factorized object , comprising an environment specification, task signal, interaction realization, and optional verifier. We organize generation paradigms by their primary anchor and dependency structure. Second, we formulate generation as constrained distribution design through the Accuracy-Complexity-divErsity (ACE) lens. Accuracy establishes the feasible support of grounded and internally consistent data. Within this support, Complexity places learning mass relative to the capability of a declared learner and execution configuration, while divErsity controls coverage and redundancy of data. Using this framework, we explore how prior work verifies generated experience, constructs and calibrates difficulty, and expands behavioral coverage. The literature reveals a shift toward execution-grounded accuracy, learner-relative complexity, and diversity beyond surface variation or dataset size. We further discuss broader directions and emerging trends in agentic data generation through the ACE lens, including their implications for scaling, data sources, training regimes and adaptive learning. Overall, the central challenge is not simply to generate more data, but to continually allocate valid, informative, and non-redundant experience as agents and environments evolve.
Data Turnstile: A Scalable Open Framework for Function-Calling Data Generation
Small language models (SLMs) are attractive for agentic deployment due to low latency, reduced cost, and on-device privacy, yet they struggle with tool-use tasks where training data is scarce and noisy. Unlike larger models, SLMs cannot compensate for low-quality supervision through sheer capacity, making data quality the critical bottleneck. We present Data Turnstile, an open-source framework that takes user-defined API specifications and generates high-quality synthetic training data for function calling. Turnstile decomposes multi-turn tool-use interactions into constrained, stepwise generation with validation and error-feedback loops, providing fine-grained control over API diversity, conversation complexity, and output correctness. We demonstrate effectiveness of domain adaptation with Turnstile data on two challenging function calling benchmarks. On the BFCL single-turn benchmark, a Qwen3-0.6B fine-tuned on Turnstile data without chain-of-thought achieves 75.9% overall accuracy (versus 67.4% for the base model with thinking enabled), closing the gap with thinking-enabled Qwen3-1.7B (78.4%) and Qwen3-4B (79.9%) despite being 3 and 7 smaller respectively. On -bench, a multi-turn agentic benchmark, Turnstile-trained Qwen3-1.7B achieves 31.1% pass^1 on the Telecom domain, improving 4.7 over its 6.6% base and surpassing Qwen2.5-32B-Instruct (27.4%), a model 19 larger. Turnstile-trained Qwen3-0.6B achieves 24.6%, improving 7 over its 3.5% base and approaching the 32B model (53 larger). We release Data Turnstile along with a dataset spanning 1,000+ APIs and 100K+ multi-turn interactions.
SearchArt: Training Long-Horizon Search Agent with Scalable Synthetic and Verified Task
Recent advances in large language models (LLMs) have enabled search agents to autonomously tackle complex tasks across extended search and reasoning horizons. However, training effective search agents remains challenging due to the lack of scalable and long-horizon tasks, and the difficulty of evaluating and correcting intermediate reasoning and tool-use behaviors. We introduce SearchArt, a scalable framework for training long-horizon search agents through verification-driven task synthesis and a multi-stage post-training pipeline. SearchArt constructs large-scale datasets for complex search-, research- and user-oriented tasks by synthesizing diverse information-seeking QA pairs and corresponding search trajectories from web documents and automatically generated evidence graphs. To ensure the reliability of the synthesized data, we design a verification pipeline that jointly evaluates QA consistency, trajectory quality, and the relevance of retrieved evidence. The verified trajectories are subsequently used in a multi-stage training process comprising supervised fine-tuning and reinforcement learning-based policy optimization. Search agents trained with SearchArt exhibit adaptive search planning, iterative evidence aggregation, and complex reasoning over extended interaction horizons. Experimental results demonstrate that, with only (Qwen3.5-) 27B parameters, SearchArt scores 74.39 on BrowseComp-ZH, 70.06 on BrowseComp, and 52.55 on Deepresearch-bench, matching or surpassing frontier closed-source agents on both deepsearch and deepresearch benchmarks.
Simulate to Generalize: Scaling Stateful Supervision for API-calling Agents using LLM World Models
Training agents that generalize to unseen, stateful environments requires a massive dataset of state-changing trajectories covering a vast and diverse set of APIs. However, scaling this broad supervision is severely bottlenecked by the immense effort required to implement and populate fully-executable environments across a broad spectrum of domains. To bypass this barrier, we introduce a data generation pipeline that decouples data synthesis from environment construction by leveraging LLMs as digital world models. Starting from only a list of broad domain names, our automated pipeline synthesizes diverse APIs and tasks. To produce trajectories, a teacher agent iteratively solves these tasks while an LLM simulator dynamically tracks state and provides coherent API responses on-the-fly. Finally, an automated judge filters the trajectories for quality. Fine-tuning on our broad synthetic dataset yields significant performance gains on AppWorld and OfficeBench, two challenging stateful benchmarks featuring environments completely unseen during training. These results establish our LLM world model-based synthesis approach as a highly scalable path for training generalizable, stateful API-calling agents.
NexForge: Scaling Executable Agent Tasks via Requirement-First Synthesis
Scaling executable agent training data is bottlenecked by substrate-first methods that tie task generation to predefined tools, repositories, or skill graphs: expanding coverage requires manual expansion of the substrate, each new domain demands a bespoke pipeline, and the resulting task distributions often reflect substrate convenience rather than real-world demand. We introduce NexForge, a requirement-first framework that compiles free-form capability requirements into executable agent training data. NexForge first performs research-based demand discovery to identify representative task forms, realistic scenarios, and their relative prevalence. It then applies distribution-aware task compilation and automatically retrieves or constructs the files, repositories, dependencies, and runtime configurations required to materialize each task, followed by teacher rollout collection and trajectory distillation. The same pipeline, without any domain-specific infrastructure, produces 3,600 terminal tasks and 2,000 office tasks, improving Qwen3.5-35B-A3B Base from 22.5% to 52.0% on Terminal-Bench 2.0 and from 813 to 1338 Elo on GDPval; scaling to 43.2K terminal tasks reaches 58.4%, surpassing Claude Opus 4.6. Scaled further, NexForge-synthesized data contributes to the training of Nex-N2, a family of publicly available agent models that lift Qwen3.5-35B-A3B to 75.3% on Terminal-Bench 2.1 and to 1585 Elo on GDPval -- achieving state-of-the-art open-source performance and surpassing several frontier proprietary systems. Nex-N2 models are available at https://nex.sii.edu.cn/
ProfileFoundry: A Synthetic Person-Object Substrate for Privacy, Memory, and Tool-Use Evaluation in LLM Agent
Foundation-model research increasingly needs data about people: user state, personal histories, relationships, contact-like fields, documents, and longitudinal updates. Real user data is difficult to share, perturb, audit, or redistribute responsibly, while independently generated fake fields rarely preserve the cross-field and temporal consistency needed for controlled evaluation. We present PROFILEFOUNDRY, a deterministic generator and fixed reference release of 100,000 adult synthetic Person Objects across eight locales. Each object combines a typed current snapshot, household, family, and employer links, snapshot-aligned events, normalized relational views, and generation provenance. The release contains 709,228 events, 40,338 households, 52,491 employers, and 518,564 directed relationship edges. We report evidence in separate categories: selected population-marginal comparisons, per-object invariant checks, release-wide referential and temporal closure, and coincidence/provenance screens. PROFILEFOUNDRY is not a population-fidelity model, a rendered-text corpus, or a formal privacy mechanism. Instead, it is a responsible synthetic source layer for constructing downstream foundation-model evaluations involving memory, privacy, document understanding, record linkage, and agent state while keeping the synthetic person behind each artifact inspectable
Autodata: An agentic data scientist to create high quality synthetic data
We introduce Autodata, a general method that enables AI agents to act as data scientists who build high quality training and evaluation data. We show how to train (meta-optimize) such a data scientist agent, so that it learns to create even stronger data. We describe the overall formulation, and a specific practical implementation, Agentic Self-Instruct. We conduct experiments on computer science research tasks, legal reasoning tasks and reasoning with mathematical objects, where we obtain improved results compared to classical synthetic dataset creation methods. Further, meta-optimizing the data scientist agent itself delivers an even larger performance uplift. Agentic data creation provides a way to convert increased inference compute into higher quality model training. Overall, we believe this direction has the potential to change the way we build AI data.
Tmax: A simple recipe for terminal agents
Terminal-using agents have quickly become the most popular downstream application of language models (LMs). Despite their prevalence, relatively little academic work has examined RL-based training of these models, likely due to difficult benchmarks, a lack of data, and a lack of simple baseline recipes. We present Tmax, the strongest open RL recipe for terminal agents to date, bringing open data recipes closer to the frontier. While simple, our recipe achieves 27% on Terminal-Bench 2.0 with only 9B parameters, outperforming much larger models from prior work. Concretely, we generate data using a novel taxonomy, combining difficulty control, personas, and verifier diversification, which allows us to cheaply generate large amounts of terminal environments for RL and SFT training. We open-source our terminal dataset, which is over 2.5x larger than previously released terminal-agent datasets. We then train open-weight models using RL with our data, using a simple, outcome-only recipe. We release our data, models, and code as a strong baseline for future open academic work on terminal agents at https://github.com/hamishivi/tmax.
State-Grounded Multi-Agent Synthetic Data Generation for Tool-Augmented LLMs
Training tool-augmented LLM agents requires large corpora of multi-turn, tool-grounded conversational data that is expensive to annotate, privacy-constrained in production settings, and largely absent from public datasets. We present StateGen, a synthetic data generation platform that produces scored, reasoning-trace-rich training conversations by orchestrating a four-role LLM loop: a persona-conditioned user simulator, an agent under test, a state-grounded tool simulator, and a multi-axis LLM judge. The key architectural contribution is an authoritative state manager that maintains a structured world-state object across turns, enforcing a backend-is-truth invariant that eliminates the dominant class of tool-call hallucinations by construction. StateGen extends naturally to hierarchical multi-agent settings by declaring sub-agents as tools, all sharing a single state object. We report results on 64,698 evaluated conversations across three production corpora: tool-call hallucination scores reach 9.66/10, the system supports persona-driven variation via a 23-dimensional trait vector, and a cleanly separated train and golden evaluation set split confirms the data is not memorization bait (per-criterion gap analysis). Comparison with eight external systems shows that no single publicly available platform combines multi-turn generation, state-grounded tool simulation, hierarchical multi-agent support, and built-in judge scoring.
ISE: An Execution-Grounded Recipe for Multi-Turn OS-Agent Trajectories
Training capable OS agents requires data that simultaneously captures structured user intents, multi-turn task delegation, and grounded tool execution--properties absent from existing datasets. We propose ISE (Intent -> Simulate -> Execute), a three-stage synthesis paradigm that addresses these gaps jointly. Stage 1 constructs roughly 50000 structured intents via a 4D framework (Persona x Domain x Task x Complexity); after deduplication the pool contains 43956 unique intents and attains a Vendi Score of 61.57 over the entire pool on mpnet-base-v2 embeddings (cosine kernel, q=1). Stage 2 drives multi-turn user-agent interaction through a role-locked user simulator that grounds each user turn in actual execution outcomes, producing 23132 complete trajectories averaging 8.12 user turns and 68.24 total dialogue turns. Stage 3 runs every tool call inside a live, isolated OS workspace, generating authentic failure-recovery dynamics instead of simulated responses. Fine-tuning on ISETrace improves ClawEval pass@1 from 19.3 to 37.7 using Qwen3-8B on agent tool-use tasks with a standard protocol. This result outperforms zero-shot GPT-4o and the larger Qwen3-32B base model which is four times bigger. An ablation on Stage 2 proves multi-turn simulation brings a large portion of the performance gain. We release all source code and dataset at https://github.com/Valiere01/ISE-Trace.
Scaling Agentic Capabilities via Grounded Interaction Synthesis
General agentic intelligence hinges on the ability to interact with diverse real-world tools to complete complex tasks, a capability fundamentally tied to the quality of interaction data. To bypass the prohibitive costs of human annotation, prevailing paradigms depend entirely on Large Language Models (LLMs) to scale the synthesis of agentic environments and tasks. However, such unconstrained generation often degenerates into biased random sampling of LLMs' internal priors, failing to capture the diversity and difficulty of real-world domains or construct high-fidelity, long-horizon tasks. In this work, we introduce Grounded Agentic Interaction Synthesis (GAIS), a framework that automates the scalable construction of diverse environments and complex tasks via a two-phase grounding mechanism. Specifically, we construct protocol-anchored environments derived from real-world Model Context Protocol (MCP) servers to ensure functional diversity and difficulty. Subsequently, we employ structure-guided planning to navigate these environments, actively enforcing logical dependencies and adversarial policies to generate complex tasks. Experiments on BFCL, -Bench, and ACEBench demonstrate that GAIS-synthesized data significantly outperforms state-of-the-art baselines, enabling base models to match or even surpass their official instruction-tuned counterparts. Furthermore, GAIS exhibits superior data efficiency and scalability, achieving exceptional capabilities with significantly less data while maintaining continuous growth where baselines stagnate. Our code and dataset are publicly available at https://github.com/Eric8932/GAIS.
ClawGym: A Scalable Framework for Building Effective Claw Agents
Claw-style environments support multi-step workflows over local files, tools, and persistent workspace states. However, scalable development around these environments remains constrained by the absence of a systematic framework, especially one for synthesizing verifiable training data and integrating it with agent training and diagnostic evaluation. To address this challenge, we present ClawGym, a scalable framework that supports the full lifecycle of Claw-style personal agent development. Concretely, we construct ClawGym-SynData, a diverse dataset of 13.5K filtered tasks synthesized from persona-driven intents and skill-grounded operations, paired with realistic mock workspaces and hybrid verification mechanisms. We then train a family of capable Claw-style models, termed ClawGym-Agents, through supervised fine-tuning on black-box rollout trajectories, and further explore reinforcement learning via a lightweight pipeline that parallelizes rollouts across per-task sandboxes. To support reliable evaluation, we further construct ClawGym-Bench, a benchmark of 200 instances calibrated through automated filtering and human-LLM review. Relevant resources have been released at https://github.com/ClawGym.
GenesisFunc: Multi-Agent Data Generation for Accurate and Generalizable Function-Calling
Large Language Models (LLMs) extend their capabilities through function-calling (FC), which relies on training data with high quality, diversity, and broad coverage of scenario. However, obtaining and annotating real function-calling data is challenging, while synthetic data from existing pipelines often suffers from unreliable APIs, limited tool scalability, insufficient diversity, and weak quality control. To address these, we present GenesisFunc, an automated pipeline for generating FC training data. Starting from reliable tools in widely used public benchmarks, our GenesisFunc employs a multi-agent framework to support a dialogue generation system that produces conversations spanning diverse scenarios, while maintaining both diversity and quality throughout the process. The accuracy of the data is further reinforced through a multi-stage evaluation system. We fine-tune an 8B LLM on the synthetic dataset and show through extensive experiments that it outperforms similarly sized open-source models in in-domain FC performance and out-of-domain generalization, while reaching FC capabilities comparable to some of the latest API-based models. In addition, our method demonstrates strong potential to scale effectively across downstream tools, underscoring its real-world applicability.
ToolWeave: Structured Synthesis of Complex Multi-Turn Tool-Calling Dialogues
Multi-turn tool calling is essential for LLMs to function as autonomous agents, yet synthesizing the training data required for these capabilities remains a fundamental challenge. Existing synthetic data generation pipelines often produce unrealistic dialogues for two reasons: they chain tools that are only superficially compatible rather than aligned with meaningful user tasks, and they generate dialogues in one shot, which often introduces arguments that were neither provided by the user nor produced by prior tool calls. These issues also lead to a severe underrepresentation of multi-step tool interactions. We introduce ToolWeave, a structured framework for synthesizing realistic multi-turn tool-calling dialogues. ToolWeave support realistic multi-step workflows (or tool sequences) by constructing tools with built-in dependencies and filters the workflows based on alignment with user goals. It reduces parameter hallucination by using a fine-grained planning stage that explicitly tracks parameter provenance. As a result, ToolWeave-generated synthetic dialogues contain more multi-step tool interactions (45%) and fewer hallucinations in parameters and tool names. Consequently, LLMs fine-tuned on ToolWeave consistently outperform those fine-tuned on prior datasets across three public benchmarks. Notably, Llama-3.1-70B fine-tuned on ToolWeave achieves 39.75% on BFCL-V3 multi-turn, compared to 23.50% when fine-tuned on SOTA ToolFlow data.
EnterpriseLab: A Full-Stack Platform for developing and deploying agents in Enterprises
Deploying AI agents in enterprise environments requires balancing capability with data sovereignty and cost constraints. While small language models offer privacy-preserving alternatives to frontier models, their specialization is hindered by fragmented development pipelines that separate tool integration, data generation, and training. We introduce EnterpriseLab, a full-stack platform that unifies these stages into a closed-loop framework. EnterpriseLab provides (1) a modular environment exposing enterprise applications via Model Context Protocol, enabling seamless integration of proprietary and open-source tools; (2) automated trajectory synthesis that programmatically generates training data from environment schemas; and (3) integrated training pipelines with continuous evaluation. We validate the platform through EnterpriseArena, an instantiation with 15 applications and 140+ tools across IT, HR, sales, and engineering domains. Our results demonstrate that 8B-parameter models trained within EnterpriseLab match GPT-4o's performance on complex enterprise workflows while reducing inference costs by 8-10x, and remain robust across diverse enterprise benchmarks, including EnterpriseBench (+10%) and CRMArena (+10%). EnterpriseLab provides enterprises a practical path to deploying capable, privacy-preserving agents without compromising operational capability.
Synthetic Data Generation for Training Diversified Commonsense Reasoning Models
Conversational agents are required to respond to their users not only with high quality (i.e. commonsense bearing) responses, but also considering multiple plausible alternative scenarios, reflecting the diversity in their responses. Despite the growing need to train diverse commonsense generators, the progress of this line of work has been significantly hindered by the lack of large-scale high-quality diverse commonsense training datasets. Due to the high annotation costs, existing Generative Commonsense Reasoning (GCR) datasets are created using a small number of human annotators, covering only a narrow set of commonsense scenarios. To address this training resource gap, we propose a two-stage method to create the first-ever synthetic dataset CommonSyn for diversified (GCR). The model fine-tuned on our synthetic data jointly increase both generation diversity and quality compared with vanilla models and the model fine-tuned on human-crafted dataset across different size Large Language Models (LLMs)
SynPlanResearch-R1: Encouraging Tool Exploration for Deep Research with Synthetic Plans
Research Agents enable models to gather information from the web using tools to answer user queries, requiring them to dynamically interleave internal reasoning with tool use. While such capabilities can in principle be learned via reinforcement learning with verifiable rewards (RLVR), we observe that agents often exhibit poor exploration behaviors, including premature termination and biased tool usage. As a result, RLVR alone yields limited improvements. We propose SynPlanResearch-R1, a framework that synthesizes tool-use trajectories that encourage deeper exploration to shape exploration during cold-start supervised fine-tuning, providing a strong initialization for subsequent RL. Across seven multi-hop and open-web benchmarks, \framework improves performance by up to 6.0% on Qwen3-8B and 5.8% on Qwen3-4B backbones respectively compared to SOTA baselines. Further analyses of tool-use patterns and training dynamics compared to baselines shed light on the factors underlying these gains. Our code is publicly available at https://github.com/HansiZeng/syn-plan-research.
KARL: Knowledge Agents via Reinforcement Learning
We present a system for training enterprise search agents via reinforcement learning that achieves state-of-the-art performance across a diverse suite of hard-to-verify agentic search tasks. Our work makes four core contributions. First, we introduce KARLBench, a multi-capability evaluation suite spanning six distinct search regimes, including constraint-driven entity search, cross-document report synthesis, tabular numerical reasoning, exhaustive entity retrieval, procedural reasoning over technical documentation, and fact aggregation over internal enterprise notes. Second, we show that models trained across heterogeneous search behaviors generalize substantially better than those optimized for any single benchmark. Third, we develop an agentic synthesis pipeline that employs long-horizon reasoning and tool use to generate diverse, grounded, and high-quality training data, with iterative bootstrapping from increasingly capable models. Fourth, we propose a new post-training paradigm based on iterative large-batch off-policy RL that is sample efficient, robust to train-inference engine discrepancies, and naturally extends to multi-task training with out-of-distribution generalization. Compared to Claude 4.6 and GPT 5.2, KARL is Pareto-optimal on KARLBench across cost-quality and latency-quality trade-offs, including tasks that were out-of-distribution during training. With sufficient test-time compute, it surpasses the strongest closed models. These results show that tailored synthetic data in combination with multi-task reinforcement learning enables cost-efficient and high-performing knowledge agents for grounded reasoning.
LOGIGEN: Logic-Driven Generation of Verifiable Agentic Tasks
The evolution of Large Language Models (LLMs) from static instruction-followers to autonomous agents necessitates operating within complex, stateful environments to achieve precise state-transition objectives. However, this paradigm is bottlenecked by data scarcity, as existing tool-centric reverse-synthesis pipelines fail to capture the rigorous logic of real-world applications. We introduce LOGIGEN, a logic-driven framework that synthesizes verifiable training data based on three core pillars: Hard-Compiled Policy Grounding, Logic-Driven Forward Synthesis, and Deterministic State Verification. Specifically, a Triple-Agent Orchestration is employed: the Architect compiles natural-language policy into database constraints to enforce hard rules; the Set Designer initializes boundary-adjacent states to trigger critical policy conflicts; and the Explorer searches this environment to discover causal solution paths. This framework yields a dataset of 20,000 complex tasks across 8 domains, where validity is strictly guaranteed by checking exact state equivalence. Furthermore, we propose a verification-based training protocol where Supervised Fine-Tuning (SFT) on verifiable trajectories establishes compliance with hard-compiled policy, while Reinforcement Learning (RL) guided by dense state-rewards refines long-horizon goal achievement. On -Bench, LOGIGEN-32B(RL) achieves a 79.5% success rate, substantially outperforming the base model (40.7%). These results demonstrate that logic-driven synthesis combined with verification-based training effectively constructs the causally valid trajectories needed for next-generation agents.