Organizations: Sch. of Computer Science & Sch. of Artificial Intelligence, Shanghai Jiao Tong University · Great Wall Motor · Institute of Trustworthy Embodied AI (TEAI), Fudan University · School of Computer Science, Wuhan University · University of Science and Technology of China
Reactive capability is a key property of data-driven behavior world model simulators for autonomous driving simulation systems. With this capability, simulated world agents can respond feasibly to autonomous vehicle (AV) behaviors that differ from the log. However, existing behavior simulation benchmarks do not directly measure reactive capability. They often let the simulator jointly control the AV and surrounding agents and evaluate realism through log similarity or open-loop prediction metrics. In this work, we introduce ReactSim-Bench for evaluating the reactive capability of behavior world model simulation in autonomous driving. We decouple the control of agents and the AV, using AV behaviors that differ from the log and require agents to respond as independent AV inputs. To obtain these AV behaviors, we construct a pipeline that uses an AV planner model to generate candidate behaviors and filters the data using rules and manual verification. Collision metrics, map-based metrics, and kinematic feasibility metrics are used to evaluate the safety and rule compliance of reactive responses. We construct 2,636 test scenarios with three categories and conduct a systematic evaluation of state-of-the-art models across multiple architectures, including Transformer-based, diffusion-based, and next-token-prediction-based models. We further analyze how replan frequency affects performance and provide insights for future studies.
End-to-end autonomous driving models plan future trajectories from raw sensor input. While earlier driving benchmarks often measured deviation from the human trajectory, current benchmarks such as NAVSIM and Bench2Drive evaluate models with richer simulation-based metrics intended to capture safe and compliant driving. A high benchmark score should reflect that a model can understand the scene in front of it and act accordingly. But how much of that score specifically comes from reacting to the dynamic part of that scene? To probe this, we remove a model's camera input and replace it with memories from prior drives at the same location. The retrieved memories can provide persistent scene information, including road layout and location-conditioned regularities, but not the current traffic state. Surprisingly, memory is nearly sufficient on NAVSIM, reaching or even exceeding the performance of leading end-to-end methods without actually observing the evaluated scene. Our results suggest that a high NAVSIM score does not require a planner to react to the current traffic scene and should be treated with caution. This effect is benchmark-dependent: driving from memory causes substantially larger performance drops on Bench2Drive and RealEngine. We provide our code at https://github.com/boschresearch/MemoryDrivoR .
Christian Löwens, Thorben Funke, Alexandru Paul Condurache
Evaluating autonomous driving systems in closed-loop settings requires realistic and interactive simulation, yet existing simulators largely rely on log replay or rule-based agents, limiting behavioral diversity and long-tail coverage. We propose an agent-driven simulation framework in which surrounding road participants are controlled by instruction-following large language models through a structured action interface, enabling intentional and reactive behaviors while preserving physical plausibility. Furthermore, we introduce SemanticPlan, a benchmark of closed-loop planning in long-tail and semantically rich scenarios that augment real nuPlan scenes with multiple interactive agents following diverse language instructions. Evaluation results show that state-of-the-art planners still struggle to consistently achieve safe and effective task completion, suggesting that these long-tail scenarios remain challenging.
Recent Autonomous Driving (AD) works such as GigaFlow and PufferDrive have unlocked Reinforcement Learning (RL) at scale as a training strategy for driving policies. Yet such policies remain disconnected from established benchmarks, leaving the performance of large-scale RL for driving on standardized evaluations unknown. We present BehaviorBench -- a comprehensive test suite that closes this gap along three axes: Evaluation, Complexity, and Behavior Diversity. In terms of Evaluation, we provide an interface connecting PufferDrive to nuPlan, which, for the first time, enables policies trained via RL at scale to be evaluated on an established planning benchmark for autonomous driving. Complementarily, we offer an evaluation framework that allows planners to be benchmarked directly inside the PufferDrive simulation, at a fraction of the time. Regarding Complexity, we observe that today's standardized benchmarks are so simple that near-perfect scores are achievable by straight lane following with collision checking. We extract a meaningful, interaction-rich split from the Waymo Open Motion Dataset (WOMD) on which strong performance is impossible without multi-agent reasoning. Lastly, we address Behavior Diversity. Existing benchmarks commonly evaluate planners against a single rule-based traffic model, the Intelligent Driver Model (IDM). We provide a diverse suite of interactive traffic agents to stress-test policies under heterogeneous behaviors, beyond just using IDM. Overall, our benchmarking analysis uncovers the following insight: despite learning interactive behaviors in an emergent manner, policies trained via pure self-play under standard reward functions overfit to their training opponents and fail to generalize to other traffic agent behaviors. Building on this observation, we propose a hybrid planner that combines a PPO policy with a rule-based planner.