cs.ROSep 29, 2026

Pow3R-SLAM: Real-Time RGB-D SLAM with 3D Reconstruction Priors

Authors: Christopher Kolios, Ishaan Mehta, Sasa Janjic, Yeganeh Bahoo, Sajad Saeedi

Organizations: Toronto Metropolitan University, Toronto, Canada. · University of Windsor, Windsor, Canada. · University College London, London, United Kingdom.

Abstract

We present Pow3R-SLAM, a real-time RGB-D simultaneous localization and mapping (SLAM) system that uses Pow3R for tracking and mapping. Inspired by MASt3R-SLAM, a recent work on monocular SLAM using two-view 3D reconstruction priors, we extend the work to incorporate depth as a prior on the network's prediction, rather than as geometry to fuse. Where traditional RGB-D SLAM systems struggle with sparsity in the depth images, Pow3R utilizes the available depth to give a better-conditioned pointmap, while inferring the depths in empty regions from the two-view photometric, depth, and intrinsic data. Evaluated against MASt3R-SLAM following its protocol on 24 sequences from TUM, 7-Scenes, and Replica, Pow3R-SLAM runs 1.6x faster in wall time, has 15% lower mean trajectory error, a 3.1x lower unscaled error, and produces denser maps, with a 30% lower Chamfer distance. We also introduce a hybrid variant that runs 2.1x faster than MASt3R-SLAM at 25.3 frames per second (FPS), while maintaining improved tracking and mapping accuracy. Against ORB-SLAM3 in RGB-D mode, Pow3R-SLAM is more accurate on TUM, 7-Scenes, and ETH3D-SLAM, and completes every TUM sequence. While Pow3R-SLAM can struggle on a small set of self-similar scenes, its overall performance shows that adding depth as a prior for two-view 3D reconstruction SLAM can be beneficial. A project webpage is available at: https://ChrisKolios.github.io/Pow3R-SLAM , and code will be made open-source upon acceptance.

Figures & tables

Explore similar work

CardsList
  1. AMB3R-SLAM: Kilometer-scale SLAM with Hierarchical Backend

    Sep 17, 2026Hengyi Wang, Lourdes AgapitoOrb-Slam2Simultaneous Localization And Mapping

  2. CoMo3R-SLAM: Collaborative Monocular Dense SLAM with Learned 3D Reconstruction Priors for Outdoor Multi-Agent Systems

    May 28, 2026Zhihao Cao, Qi Shao, Shuhao Zhai +4Orb-Slam2Simultaneous Localization And Mapping

  3. CHOW-SLAM: Compact Hybrid Representation with Complementary Overlap Window Optimization for RGB-D SLAM

    Aug 3, 2026Wenxuan Ji, Jin Xiao, Xiaoguang Hu +3Orb-Slam2Simultaneous Localization And Mapping