3D Scene
3D scene representation and manipulation are active research areas aiming to create realistic and editable digital environments. Current efforts focus on developing efficient and robust algorithms, such as Gaussian splatting and neural radiance fields (NeRFs), to reconstruct scenes from various data sources (images, videos, point clouds) and handle challenges like occlusions, dynamic objects, and adverse weather conditions. These advancements are driving progress in applications ranging from autonomous driving and virtual/augmented reality to cultural heritage preservation and interactive 3D content creation. The development of generalizable models capable of handling large-scale scenes and diverse tasks is a key focus.
Papers
November 27, 2022
November 25, 2022
November 22, 2022
November 14, 2022
November 10, 2022
November 9, 2022
October 20, 2022
October 18, 2022
October 14, 2022
September 13, 2022
August 28, 2022
August 15, 2022
August 8, 2022
July 28, 2022
July 27, 2022
July 24, 2022
July 5, 2022
July 1, 2022
June 14, 2022