Agentic Video Generation

Recent momentum

+22%

11 papers in the last 28 days · 0.2% of indexed attention

Twelve weeks of publication activity for this topic as it is defined today.

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Period ending 2026-09-21

5 new papers

A weekly snapshot of new work published in Agentic Video Generation.

Period ending 2026-09-14

3 new papers

A weekly snapshot of new work published in Agentic Video Generation.

62 papers

Latest in Agentic Video Generation

Date pendingcs.CV

Ambient @ EgoLongQA 2026: Distilling Long-Video perception into a Sub-2B Model

We describe our entry to the EgoLongQA track of the Wearable-AI Challenge in ECCV 2026, which placed first in the <=2B parameter division with 0.8279 on the held-out test set. Our system is a single 2B vision-language model that answers multiple-choice questions about ten-minute egocentric videos in one greedy forward pass; It is obtained by distilling the junior perception module of a tool-using agentic pipeline, not the agent itself into a small student, using teacher traces filtered to those that answered correctly. it reaches 89% of the accuracy of the large agentic pipeline using 1.1% of its parameters. This raises a 27.1% base model to 81.4% on our held-out questions. The 2B backbone has 2.2132B parameters and therefore over the divisional limit, to make the entry admissable we prune the multilingual embedding table from 248,320 to 143,469 rows, reaching 1.9985B with provably identical logits on retained rows.
Logesh Kumar Umapathi
Date pendingcs.AI

SGA: Plug&Play Geometric Verification for Educational Video Synthesis

Recent work leverages Large Language Models (LLMs) to generate executable code for pedagogical animations using libraries such as Manim. However, ensuring spatial correctness and visual legibility remains challenging, as existing frameworks emphasize pedagogical content while overlooking geometric occlusions. We propose the Symbolic Geometric Agent (SGA), a plug-and-play module for code-centric animation pipelines that intercepts LLM-generated code, performs partial execution to extract symbolic scene graphs, and applies targeted refinement when spatial conflicts are detected. We further introduce the Manim Visual Quality Score (MVQS), a deterministic rendering-free proxy for spatial integrity. Experiments on the MMMC-Code benchmark across four LLM backbones and two agentic pipelines show that SGA achieves a peak MVQS of 73.11 (Code2Video + GPT-5.1), corresponding to a 16.1% relative improvement over the raw baseline, and improves MVQS in 7 of 8 backbone x pipeline configurations. Additionally, we conduct a human evaluation showing that these improvements translate into human preference, with raters preferring SGA over the raw baseline in 84.4% of comparisons and over a VLM-based critic in 65.0%.
Jhon Lopez, Carlos Hinojosa, Bernard Ghanem