Overview

Autoregressive generation models how to build sequences one token, event, or chunk at a time, using prior outputs to create text, audio, images, motion, graphs, molecules, and other structured data. Common approaches include next-token transformers, hierarchical or coarse-to-fine prediction, compact learned tokenizations, and hybrids that combine autoregression with diffusion, flow matching, or reward-based optimization. Researchers use conditioning, structured representations, and training on imperfect rollouts to improve controllability, validity, and long-horizon consistency across benchmarks ranging from language and music to 3D geometry and scientific simulation. A central tension is that sequential dependencies support coherent, flexible outputs but can make generation slow and errors accumulate, motivating parallel decoding and better measures of quality beyond next-step prediction.

Latest papers

110 papers16 papers in the last four weeks, up 60% on the four weeks before. 0.1% of all new papers.

Jun 11, 2026

Generative Modeling of Bach-Style Symbolic Music: A Comparative Study of Autoregressive, Latent-Variable, and Adversarial Approaches

We study generative modeling of Bach-style symbolic piano music using a shared MIDI corpus and three model families: autoregressive LSTMs with attention, latent-variable models including recurrent VAEs and vector-quantized VAEs, and generative adversarial networks. We compare their ability to model polyphonic note sequences, learn useful latent representations, and generate stylistically coherent compositions. Our experiments show that the autoregressive LSTM with attention produces the most musically coherent samples, while vector quantization helps mitigate posterior collapse and yields more structured outputs than conventional recurrent VAEs. The adversarial approach captures local pitch patterns but remains difficult to train and generalizes less reliably to Bach's style. These results highlight the relative strengths and failure modes of autoregressive, latent-variable, and adversarial approaches for symbolic music generation.
Jun 3, 2026

FLAGG: Flexible Autoregressive Graph Generation

The Deep Graph Generation's panorama spans two extremes: one-shot and sequential models. The former generates nodes and edges jointly, while the latter samples them autoregressively. Each method performs better in different graph domains depending on size and topology, but neither is applicable to all graph categories. For instance, one-shot methods struggle with generating large graphs, while sequential methods underperform on smaller graphs. A possible way to overcome these limitations is to flexibly combine the two methods in a unique system. In this work, we propose the FLAGG (Flexible Autoregressive Graph Generation) framework, which sequentially generates portions of graphs with one-shot models. FLAGG can apply any one-shot model to make it autoregressive, allowing flexibility in choosing the sequential policy. This policy is specified through a stochastic node removal process, which an Insertion Model learns to reverse. We evaluate FLAGG with the DiGress one-shot model on several data sets of different graph sizes and domains. We show that the approach outperforms both one-shot and autoregressive baselines in terms of sampling quality.
Jun 2, 2026

Scaling Novel Graph Generation via Lightweight Structure-Guided Autoregressive Models

Generating realistic and diverse graphs is a key problem in machine learning, with applications in molecular discovery, circuit design, cybersecurity, and beyond. However, current graph generative models remain limited by scalability and novelty. Diffusion-based methods often require costly full-adjacency operations and long denoising chains, while many autoregressive and hybrid models have at least quadratic complexity. In addition, these models often imitate training graphs rather than generalize beyond them. We propose a lightweight autoregressive framework to address these issues. It uses a structure-guided topological ordering to serialize graphs into regular edge sequences, enabling near log-linear generation, and a two-phase training strategy that combines exploration-oriented augmentation with iterative refinement to reduce overfitting and promote controlled novelty. Experiments on molecular and non-molecular benchmarks show that our approach improves novelty while preserving high validity and uniqueness. The framework also supports both LSTM and Mamba-style causal sequence backbones, with large-memory accelerators enabling longer graph-sequence experiments beyond typical GPU limits.
Jun 2, 2026

LiveBand: Live Accompaniment Generation in the Audio Domain

We present LiveBand, a real-time system that generates high-fidelity music accompaniments to live audio input, respecting strict causal constraints. Our method trains a causal transformer generator in the continuous latent space of a pre-trained causal audio autoencoder, using adversarial sequence-level supervision from a discriminator. At each timestep, the generator receives only the causally available mix context and Gaussian noise, and predicts accompaniment latents without access to future mix frames or ground-truth target latents. Training is performed in a single parallel forward pass under causal masking, while streaming inference proceeds autoregressively with a rolling attention state. The model's training and inference computations are matched by design, eliminating teacher forcing and the associated exposure bias. On a multi-instrument music accompaniment benchmark, LiveBand improves over prior work on objective measures of audio quality, beat alignment, and mix adherence, while enabling real-time streaming generation without lookahead into the future on consumer hardware.
Jun 1, 2026

MORPHOS: Autoregressive 4D Generation with Temporal Structured Latents

We present MORPHOS, a novel autoregressive framework that generates dynamic 3D assets from videos across diverse representations, including meshes, 3D Gaussians, and radiance fields. Existing methods are typically limited to a single representation, struggle to model topological changes, or fail to maintain temporal consistency over long videos. To address these limitations, we introduce the Temporal Structured Latents (T-SLAT), a unified 4D representation that jointly encodes geometry and appearance along the temporal dimension. Leveraging T-SLAT, MORPHOS autoregressively generates dynamic 3D assets via causal attention, conditioning each frame on its preceding history to ensure temporal consistency while handling evolving topologies. We also propose a temporal-structural augmentation to mitigate error accumulation in autoregressive generation. MORPHOS achieves state-of-the-art performance in appearance and competitive results in geometry across multiple benchmarks, demonstrating superior generalization across various representations and robustness in long-horizon generation.
May 29, 2026

Robust Dreamer: Deviation-Aware Latent Gaussian Memory for Action-Controlled AR Video Generation

Frame-wise action-controlled image-to-video generation is a promising paradigm for interactive world simulation, where each control signal should elicit an immediate visual response. However, maintaining visual fidelity and 3D consistency over long autoregressive rollouts remains challenging. Existing 3D-aware methods often suffer from catastrophic drift due to two impediments: information loss from Latent--RGB Cycling, where generated latents are repeatedly decoded to RGB and re-encoded for future conditioning, and the training--inference gap induced by the error-free hypothesis, where clean training memory fails to match prediction-corrupted inference memory. To address these challenges, we present Robust Dreamer, a memory-augmented framework built around how to design 3D memory and how to use it robustly. First, we introduce Latent Gaussian Memory, which anchors diffusion latents inherited from the generation process to Gaussian primitives and recalls them via latent-space Gaussian splatting. This provides dense, geometry-aware, view-aligned conditioning while avoiding accumulated degradation from repeated VAE conversion. Second, we propose Deviation Learning with Dynamic Deviation Archive, which synthesizes rollout-induced latent deviations through a one-step approximation, stores them by autoregressive stage and denoising timestamp, and injects them into historical memory during training. This exposes the generator to realistic corrupted memory states and teaches internal correction before inference. Experiments on ScanNet, DL3DV, and OmniWorldGame demonstrate state-of-the-art long-horizon performance.
May 28, 2026

VPG: Visual Prefix Guidance for Autoregressive Image and Video Generation

Autoregressive image and video generators are trained with teacher-forced histories but must sample from their own generated prefixes at inference time, making them vulnerable to exposure bias and prefix drift. Existing remedies either modify training or apply sampling-time guidance aimed primarily at external semantic conditions, such as class labels or text prompts, rather than testing whether a next-step prediction provides strong posterior support for the generated prefix itself. We propose Visual Prefix Guidance (VPG), a training-free inference-time guidance method for autoregressive image and video generation. VPG improves next-step prediction by contrasting the model's output under the generated prefix with its output under a corrupted prefix, then extrapolating logits toward candidates that strengthen the posterior support of the generated prefix. Across class-conditional image generation with VAR, text-to-image generation with Infinity, and text-to-video generation with InfinityStar, VPG improves generation quality without retraining the base model, reducing FID on VAR by 0.36 on average and improving benchmark performance on both image and video generation.
May 28, 2026

SuperVoxelGPT: Adaptive and Ordered 3D Tokenization for Autoregressive Shape Generation

Autoregressive multimodal large language models (MLLMs) enable 3D generation but struggle to scale to high-resolution shapes due to inadequate 3D tokenizations. Compact set-based representations discard deterministic spatial ordering, leading to ambiguous sequence prediction, while uniform or octree-based voxel grids preserve ordering at the cost of severe redundancy and excessively long sequences. This structural trade-off limits stable and efficient autoregressive 3D generation. We present SuperVoxelGPT, a representation-first framework that resolves this tension through adaptive and deterministically ordered supervoxel tokenization. Given a prompt, we first predict a coarse geometric saliency distribution and construct a shape-adaptive supervoxel partition using saliency-guided centroidal Voronoi tessellation, allocating fine-grained cells to complex regions and larger cells to smooth regions. Conditioned on this prompt and ordered supervoxel layout, we introduce a SuperVoxelVAE and fine-tune a pretrained MLLM to autoregressively generate supervoxel tokens. Experiments using Trellis-500K data show that SuperVoxelGPT reduces token sequence length to 12.8% of uniform voxel tokenization while achieving state-of-the-art generation quality and an average 10x speedup over prior methods.
May 27, 2026

Neural Scaling Laws for Jet Generation

Recently observed empirical scaling laws describe the performance of foundation-type models as three independent key quantities -- dataset size, compute, and model parameters -- are modified. Extracting these scaling laws informs the training of large complex models for which the tuning of hyperparameters in traditional ways is not feasible. This work for the first time explores if scaling laws can also be observed for the task of particle jet generation -- both relevant as a pre-training objective for foundation models and as in-situ simulation by itself. We indeed replicate the key logarithmic scaling law behavior for model-size scaling. Beyond studying the next token prediction validation loss of the generative model, we also study the sliced Wasserstein distance of five physical quantities that are not immediately available to the model during training. Our study shows that this quantity is monotonically related to the next token prediction validation loss, meaning that this loss is indeed a good proxy for the physics performance. For the scaling with dataset size and compute, we observe substantially weaker scaling behavior of both the loss and the sliced Wasserstein distance. We analyze this behavior by introducing the concept of a learnable window, and argue that autoregressive next token prediction on jet constituents exhibits comparatively rapid saturation relative to language-model studies. We discuss possible origins of this behavior, including the stochastic nature of QCD radiation and differences between generative and supervised learning tasks in collider physics.
May 25, 2026

BrickAnything: Geometry-Conditioned Buildable Brick Generation with Structure-Aware Tokenization

Generating physically buildable brick structures from 3D shapes requires more than geometric reconstruction: the output must also satisfy discrete part constraints and structural stability. Existing brick generation methods either rely on heuristic optimization, which can break down when the target 3D shape does not admit a feasible structure under predefined constraints, or generate brick sequences without explicitly modeling the underlying 3D geometry and assembly relations. In this work, we present BrickAnything, a geometry-conditioned autoregressive framework for generating buildable brick structures from diverse 3D representations. BrickAnything uses point clouds as a unified geometric interface and predicts brick sequences that reconstruct the target shape under assembly constraints. To model structural dependencies among bricks, we introduce a structure-aware tree tokenization, which represents brick structures through local attachment relations. This formulation makes sequence generation more consistent with the physical construction process, and reduces invalid intermediate states. We further introduce preference-based alignment post-training, validity-constrained decoding and adaptive rollback to improve buildability objectives such as stability and geometric fidelity. Extensive experiments demonstrate that BrickAnything produces geometrically faithful and physically realizable brick structures, and that the proposed tokenization effectively reduces rollback and regeneration compared with conventional ordering strategies.
May 22, 2026

ChainFlow-VLA: Causal Flow Planning with Vision-Language Models

Current end-to-end autonomous driving systems are fundamentally limited by a mismatch between temporal causal reasoning and global trajectory consistency. Autoregressive (AR) models capture interaction-aware temporal dependencies via causal factorization, but their step-wise decoding leads to error accumulation and suboptimal global structure. In contrast, diffusion models optimize trajectories globally but lack explicit causal constraints, making them unreliable in interactive and safety-critical scenarios. This dichotomy reveals a deeper issue: existing methods treat causal modeling and global optimization as separate paradigms, without a principled way to unify them within a single trajectory distribution. To address this, we propose ChainFlow-VLA, which unifies causal generation and global refinement within a unified probabilistic framework. We formulate planning as a mixture over AR-induced modes and learn Vision-Language Model (VLM)-conditioned residual distributions over these modes. An autoregressive generator (Chain) produces a discrete set of causal trajectory modes, followed by a diffusion-based refiner (Flow) that leverages VLM hidden states as semantic priors to perform mode-conditioned correction in residual space while preserving causal structure. This straightforward conditioning seamlessly injects high-level scene understanding into fine-grained trajectory adjustments. Experiments demonstrate that ChainFlow-VLA achieves robust planning in ambiguous and long-tail scenarios, achieving a state-of-the-art score of 94.85 on the NAVSIM v1 leaderboard, matching human-level performance (94.8). Code will be available at https://github.com/AFARI-Research/ChainFlow-VLA.
May 16, 2026

QuadLink: Autoregressive Quad-Dominant Mesh Generation via Point-Relation Learning

The generation of production-ready quad-dominant meshes is a cornerstone of modern 3D content creation. Generating anisotropic quad-dominant meshes from point clouds is challenging, as existing methods are typically limited to producing either pure triangular meshes or pure quadrilateral meshes with isotropic densities. In this paper, we present QuadLink, a unified framework consisting of three stages for quad-dominant mesh generation by linking points into structured faces. QuadLink formulates polygonal mesh generation as a hybrid centroid-conditioned vertex linking model: it first predicts a unified set of anchors (vertices and face centroids), then learns centroid-conditioned links that associate vertices with face centroids, and finally assembles polygonal faces with a quad-first strategy guided by robust geometric verification strategies. This link-based formulation enables efficient generation of sparse and anisotropic quad-dominant meshes with coherent edge flow and meanwhile supporting hybrid polygonal topology. To construct training data for this model, we further introduce a Tri-to-Quad Operator that converts artistic triangle meshes into quad-dominant training data via global merge selection. Extensive experiments show that QuadLink produces production-ready quad-dominant meshes from point clouds and achieves improved geometric fidelity and topological quality compared to prior baselines. Our method natively supports hybrid polygonal topology, generalizing to arbitrary n-gon meshes without architectural changes.
May 15, 2026

PRISMat: Policy-Driven, Permutation-Invariant Autoregressive Material Generation

Rapid identification of candidate materials with target properties has become a key task in materials science. Machine learning has emerged as an alternative to physics-based simulation, offering a faster and cheaper way to filter materials based on their stability and other target properties, reducing the number of candidates that reach the costly synthesis stage. Recently, Large Language Models (LLMs) have been applied to this role, but these models are parameter-heavy and computationally expensive both during training and at inference time, making them unsuitable for high-throughput tasks. This inefficiency stems from both the large over-parameterization of language models and the difficulty of framing material generation as a sequence learning problem. In this paper, we present PRISMat, a cost-effective, permutation-invariant model, which addresses these limitations. We show that PRISMat, despite taking less time for inference, is able to outperform LLMs in generating crystal slabs conditioned on critical materials' surface properties. In targeted material discovery, we achieve mean absolute errors of 0.188 eV/A2^2 and 2.79 eV for cleavage energy and work function tasks, respectively, reducing the error of the next best model by 4×\times.
May 15, 2026

Variational Autoregressive Networks with probability priors

Monte Carlo methods are essential across diverse scientific fields, yet their efficiency is frequently hampered by critical slowing down-a sharp increase in autocorrelation times near phase transitions. Although deep learning approaches, such as neural-network-based samplers, have been proposed to alleviate this issue, they face another serious problem: the difficulty of training the models. This difficulty partially stems from the overly general nature of original machine-learning architectures, which often ignore underlying physical symmetries and force networks to relearn them from scratch. In this paper, we demonstrate that incorporating physical priors into the model significantly enhances performance. Building upon existing strategies that integrate spin-spin interactions, we propose a framework that utilizes a prior probability distribution as a starting point for training. Our results for the Ising model, as well as for the Edwards-Anderson spin glass model, suggest that moving away from `blank slate' models in favor of physics-informed priors reduces the training burden and facilitates the simulation of larger system sizes in discrete spin models.
May 13, 2026

Conditional Attribute Estimation with Autoregressive Sequence Models

Generative models are often trained with a next-token prediction objective, yet many downstream applications require the ability to estimate or control sequence-level properties. Next-token prediction can lead to overfitting of local patterns during training, underfitting of global structure, and requires significant downstream modifications or expensive sampling to guide or predict the global attributes of generated samples at inference time. Here, we introduce Conditional Attribute Transformers, a novel method for jointly estimating the next-token probability and the value of an attribute conditional on each potential next token selection. This framework enables three critical capabilities within a single forward pass, without modification of the input sequence: (1) per-token credit assignment across an entire sequence, by identifying how each token in a sequence is associated with an attribute's value; (2) counterfactual analysis, by quantifying attribute differences conditional on alternative next token choices; (3) steerable generation, by decoding sequences based on a combination of next-token and attribute likelihoods. Our approach achieves state of the art performance on sparse reward tasks, improves next-token prediction at sufficient model sizes, estimates attribute probabilities orders of magnitude faster than sampling, and can guide decoding of autoregressive sequence models on a range of language tasks.
May 13, 2026

CoRe-Gen: Robust Spectrum-to-Structure Generation under Imperfect Fingerprint Conditions

Molecular structure elucidation from tandem mass spectra (MS/MS) remains challenging, particularly for de novo generation beyond database coverage. A common approach decomposes the task into spectrum-to-fingerprint prediction followed by fingerprint-to-structure decoding, enabling the use of large-scale molecular corpora. However, at deployment, the decoder relies on predicted rather than oracle fingerprints, introducing structured errors that propagate into generation. This results in a fundamental condition mismatch, where models trained on clean inputs must operate under noisy, biased predictions, especially for long-tail substructures. We present CoRe-Gen that explicitly addresses this gap. CoRe-Gen improves the intermediate condition via synthetic-spectrum pretraining of the encoder, matches deployment-time noise through frequency-aware fingerprint corruption during decoder training, and mitigates residual errors using structure-aware autoregressive decoding with compositional SELFIES representations, auxiliary structural supervision, and lightweight chemical constraints. Experiments on standard benchmarks show that CoRe-Gen establishes a new state of the art on NPLIB1, achieving 19.54% Top-1 and 29.92% Top-10 exact-match accuracy, while remaining competitive on the more challenging MassSpecGym benchmark. Importantly, CoRe-Gen preserves the efficiency advantages of autoregressive decoding, providing a practical and scalable solution for robust spectrum-to-structure generation under realistic conditions.
May 11, 2026

The two clocks and the innovation window: When and how generative models learn rules

Generative models trained on finite data face a fundamental tension: their score-matching or next-token objective converges to the empirical training distribution rather than the population distribution we seek to learn. Using rule-valid synthetic tasks, we trace this tension across two training timescales: τruleτ_{\mathrm{rule}}, the step at which generations first become rule-valid, and τmemτ_{\mathrm{mem}}, the step at which models begin reproducing training samples. Focusing on parity and extending to other binary rules and combinatorial puzzles, we characterize how these two clocks, τruleτ_{\mathrm{rule}} and τmemτ_{\mathrm{mem}}, depend on key aspects of the learning setup. Specifically, we show that τruleτ_{\mathrm{rule}} increases with rule complexity and decreases with model capacity, while τmemτ_{\mathrm{mem}} is approximately invariant to the rule and scales nearly linearly with dataset size NN. We define the innovation window as the interval [τrule,τmem][τ_{\mathrm{rule}}, τ_{\mathrm{mem}}]. This window widens with increasing NN and narrows with rule complexity, and may vanish entirely when τrule≥τmemτ_{\mathrm{rule}} \geq τ_{\mathrm{mem}}. The same two-clock structure arises in both diffusion (DiT) and autoregressive (GPT) models, with architecture-dependent offsets. Dissecting the learned score of DiT models reveals a corresponding evolution of the optimization landscapes, where rule-valid samples' basins expand substantially around τruleτ_{\mathrm{rule}}, while training samples' basins begin to dominate around τmemτ_{\mathrm{mem}}. Together, these results yield a unified and predictive account of when and how generative models exhibit genuine innovation.
May 9, 2026

HairGPT: Strand-as-Language Autoregressive Modeling for Realistic 3D Hairstyle Synthesis

Hair is a rich medium of visual and cultural expression, yet its digital modeling remains challenging due to the duality of fluidity and structure. Many existing generative approaches rely primarily on continuous diffusion fields, which entangle global topology with local texture and obscure the semantic and structural organization of hairstyles. To address this, we propose HairGPT, a strand-centric framework that treats strands as generative primitives and formulates realistic 3D hairstyle synthesis as a dual-decoupled autoregressive sequence modeling problem. Our method applies spatial decoupling across semantic scalp regions and structural decoupling along a hierarchical strand representation, progressing from global layout to fine-grained style. We further introduce a geometric tokenizer and region-aware semantic annotations to guide strand-level generation, enabling compositional editing, synthesis of rare and complex hairstyles, and adaptation to stylized domains. By aligning generative modeling with the workflow of digital grooming, HairGPT turns hair generation from opaque texture synthesis into a structured and semantically controllable authoring process, supporting robust semantic conditioning and high-fidelity results across realistic and stylized domains. Project Page: https://haiminluo.github.io/hairgpt/
May 9, 2026

MeshFIM: Local Low-Poly Mesh Editing via Fill-in-the-Middle Autoregressive Generation

Autoregressive (AR) models can generate high-quality low-poly meshes from point clouds, but they still operate in an all-or-nothing manner: when a local region is unsatisfactory, the entire mesh must be regenerated, wasting computation and destroying satisfactory mesh structure elsewhere. We introduce MeshFIM, a Fill-in-the-Middle (FIM) framework that regenerates a target region of a low-poly mesh conditioned on the surrounding context. MeshFIM addresses three mesh-specific challenges: enforcing exact attachment along the exposed boundary, preserving topological order in the context, and suppressing overflow beyond the intended region. It does so with five complementary design choices: boundary vertex markers, context positional embeddings, expanded context width, context augmentation, and a low-poly geometry encoder whose gated subtraction mechanism focuses generation on the missing region by leveraging the difference between the reference surface and the existing mesh. Detailed ablation studies are presented to show the effectiveness of every introduced component. Based on MeshFIM, we demonstrate two applications: interactive brush-based editing and automatic defect repair on low-poly mesh (see Figure 1). Last but not least, experiments show that MeshFIM outperforms a range of baselines in mesh refinement, mesh repair and whole mesh generation plus stitch-back scheme.
May 7, 2026

Rollback-Free Stable Brick Structures Generation

While autoregressive models have advanced 3D generation, creating physically stable brick structures remains a challenge due to the strict requirements of gravity and interconnectivity. Existing approaches rely on external physical simulators during inference to perform rejection sampling and brick-by-brick rollbacks, which severely bottlenecks efficiency. To address this, we propose a reinforcement learning paradigm that shifts physical validity enforcement from test-time correction to training-time policy optimization. By utilizing assembly-level rewards, the model optimizes for collision avoidance, global connectivity, structural interlocking, and shape conformity. This paradigm allows the model to internalize physical priors, enabling the first rollback-free generation of stable brick structures. Experimental results demonstrate that our approach achieves state-of-the-art generation quality while accelerating inference speed by orders of magnitude. Our code and dataset are available at https://github.com/miniHuiHui/STABLE. Our models are available at https://huggingface.co/miniHui/STABLE.
May 7, 2026

A Theory of Online Learning with Autoregressive Chain-of-Thought Reasoning

Autoregressive generation lies at the heart of the mechanism of large language models. It can be viewed as the repeated application of a next-token generator: starting from an input string (prompt), the generator is applied for MM steps, and the last generated token is taken as the final output. [Joshi et al., 2025] proposed a PAC model for studying the learnability of the input-output maps arising from this process. We develop an online analogue of this framework, focusing on the mistake bound of learning the final output induced by an unknown next-token generator. We distinguish between two forms of feedback. In the End-to-End model, after each round the learner observes only the final token produced after MM autoregressive steps. In the Chain-of-Thought model, the learner is additionally shown the entire MM-step trajectory. Our goal is to understand how the optimal mistake bound depends on the generation horizon MM, and to what extent observing intermediate tokens can reduce this dependence. Our main results show that the online theory of autoregressive learning exhibits a qualitative picture analogous to the statistical one found by [Hanneke et al., 2026], but with a different scale of dependence on the generation horizon. In the End-to-End model, we prove a taxonomy of possible mistake-bound growth rates in the generation horizon MM: essentially any rate between constant and logarithmic can arise. We further show that this logarithmic ceiling is unavoidable. In the Chain-of-Thought model, we show that access to the full generated trajectory eliminates the dependence on MM altogether. We also analyze autoregressive linear threshold classes, and prove optimal mistake bounds, as well as a new lower bound for the statistical setting. Along the way, our results resolve several questions left open by [Joshi et al., 2025].
May 4, 2026

CARD: Coarse-to-fine Autoregressive Modeling with Radix-based Decomposition for Transferable Free Energy Estimation

Estimating free energy differences quantifies thermodynamic preferences in molecular interactions, which is central to chemistry and drug discovery. Despite fruitful progress, existing methods still face key limitations: classical computational approaches remain prohibitively expensive due to their reliance on extensive molecular dynamics simulations, while deep learning-based methods are constrained by either less-expressive generative models or input dimensions tied to a specific system, resulting in negligible generalization. To address these challenges, we propose CARD, a generative framework that employs a novel radix-based decomposition to bijectively convert 3D coordinates into mixed discrete-continuous sequences, enabling coarse-to-fine autoregressive modeling with enhanced expressiveness. Notably, the model corresponds to a distribution with zero free energy, serving as a proposal for absolute free energy computation of arbitrary systems without relying on alchemical pathways. Experiments across diverse tasks demonstrate that CARD matches the accuracy of classical computational methods on unseen systems with diverse topologies, while achieving an approximately 40-fold speedup in inference.
Apr 17, 2026

Repurposing 3D Generative Model for Autoregressive Layout Generation

We introduce LaviGen, a framework that repurposes 3D generative models for 3D layout generation. Unlike previous methods that infer object layouts from textual descriptions, LaviGen operates directly in the native 3D space, formulating layout generation as an autoregressive process that explicitly models geometric relations and physical constraints among objects, producing coherent and physically plausible 3D scenes. To further enhance this process, we propose an adapted 3D diffusion model that integrates scene, object, and instruction information and employs a dual-guidance self-rollout distillation mechanism to improve efficiency and spatial accuracy. Extensive experiments on the LayoutVLM benchmark show LaviGen achieves superior 3D layout generation performance, with 19% higher physical plausibility than the state of the art and 65% faster computation. Our code is publicly available at https://github.com/fenghora/LaviGen.
Apr 16, 2026

Reward Weighted Classifier-Free Guidance as Policy Improvement in Autoregressive Models

Consider an auto-regressive model that produces outputs x (e.g., answers to questions, molecules) each of which can be summarized by an attribute vector y (e.g., helpfulness vs. harmlessness, or bio-availability vs. lipophilicity). An arbitrary reward function r(y) encodes tradeoffs between these properties. Typically, tilting the model's sampling distribution to increase this reward is done at training time via reinforcement learning. However, if the reward function changes, re-alignment requires re-training. In this paper, we show that a reward weighted classifier-free guidance (RCFG) can act as a policy improvement operator in this setting, approximating tilting the sampling distribution by the Q function. We apply RCFG to molecular generation, demonstrating that it can optimize novel reward functions at test time. Finally, we show that using RCFG as a teacher and distilling into the base policy to serve as a warm start significantly speeds up convergence for standard RL.
Apr 13, 2026

LottieGPT: Tokenizing Vector Animation for Autoregressive Generation

Despite rapid progress in video generation, existing models are incapable of producing vector animation, a dominant and highly expressive form of multimedia on the Internet. Vector animations offer resolution-independence, compactness, semantic structure, and editable parametric motion representations, yet current generative models operate exclusively in raster space and thus cannot synthesize them. Meanwhile, recent advances in large multimodal models demonstrate strong capabilities in generating structured data such as slides, 3D meshes, LEGO sequences, and indoor layouts, suggesting that native vector animation generation may be achievable. In this work, we present the first framework for tokenizing and autoregressively generating vector animations. We adopt Lottie, a widely deployed JSON-based animation standard, and design a tailored Lottie Tokenizer that encodes layered geometric primitives, transforms, and keyframe-based motion into a compact and semantically aligned token sequence. To support large-scale training, we also construct LottieAnimation-660K, the largest and most diverse vector animation dataset to date, consisting of 660k real-world Lottie animation and 15M static Lottie image files curated from broad Internet sources. Building upon these components, we finetune Qwen-VL to create LottieGPT, a native multimodal model capable of generating coherent, editable vector animations directly from natural language or visual prompts. Experiments show that our tokenizer dramatically reduces sequence length while preserving structural fidelity, enabling effective autoregressive learning of dynamic vector content. LottieGPT exhibits strong generalization across diverse animation styles and outperforms previous state-of-the-art models on SVG generation (a special case of single-frame vector animation).
Apr 13, 2026

FlatASCEND: Autoregressive Clinical Sequence Generation with Continuous Time Prediction and Association-Based Pharmacological Testing

Autoregressive models can predict clinical events, but generating patient-conditioned multi-step trajectories that respond to intervention tokens and testing whether those responses preserve known pharmacological associations has received limited attention. We present FlatASCEND, a 14.5M-parameter autoregressive clinical sequence model using flat composite tokens and a zero-inflated log-normal time head. Standard distributional metrics (Jaccard 0.889-0.954) do not distinguish FlatASCEND from trivial baselines; the model's value lies in conditional generation from patient-specific prefixes. A prompt-shuffle ablation shows patient-specific conditioning amplifies mechanistic pharmacological effects (2.0-2.2x for steroid to glucose, diuretic to potassium) while leaving confounding-driven associations unchanged (0.9x for insulin to glucose). An incident-user framework assesses directional consistency against prior pharmacological knowledge on MIMIC-IV (N=500 per comparison): 4/10 recover correct mechanistic directions, 2 reproduce treatment-context associations, 4 are incorrect (9/10 significant, Wilcoxon p<0.05). This pattern - partial recovery under residual confounding - is consistent with learned observational associations without causal distinction. Direct preference optimisation with surrogate reward destroys all correct associations (3/3 to 0/3), illustrating reward exploitation when reward and evaluation share an outcome domain. Generative evidence is strongest for short-horizon ICU data; outpatient temporal fidelity is weaker (median 10 vs 154 days on INSPECT), and zero-shot cross-site transfer degrades without adaptation.
Apr 10, 2026

HAFM: Hierarchical Autoregressive Foundation Model for Music Accompaniment Generation

Music accompaniment generation aims to automatically produce instrumental accompaniments that are rhythmically, harmonically, and timbrally coherent with a given vocal input, with broad applications in personalized music creation, arrangement assistance, and music education. Existing approaches, primarily operating in the symbolic domain or relying on single-stage audio generation frameworks, commonly suffer from insufficient high-level semantic structure modeling, limited acoustic detail reconstruction, and weak conditional controllability. To address these limitations, this paper proposes HAFM, a Hierarchical Autoregressive Foundation Model for vocal-conditioned music accompaniment generation. The model employs a dual-rate tokenization strategy in which 5050 Hz HuBERT semantic tokens capture high-level musical structure and 7575 Hz EnCodec acoustic tokens encode fine-grained acoustic content, enabling explicit disentanglement of semantic and acoustic representations. Building on this foundation, a three-stage cascaded generation framework is designed to progressively generate semantic tokens, coarse acoustic tokens, and fine acoustic tokens, refining the accompaniment from global structure to local detail. . Objective evaluation on the MUSDB18 dataset demonstrates that the full three-stage model achieves a Fr{é}chet Audio Distance (FAD) score of 1.71, representing an 18.6% relative improvement over the two-stage baseline (FAD = 2.10). Subjective listening tests show that the generated accompaniments achieve a 51.5% preference rate against ground-truth accompaniments in head-to-head comparisons, and substantially outperform the random baseline in terms of rhythmic alignment, harmonic compatibility, and overall musical coherence. The source code and demo are available at https://github.com/HackerHyper/HAFM.git.
Apr 8, 2026

Accelerating Training of Autoregressive Video Generation Models via Local Optimization with Representation Continuity

Autoregressive models have shown superior performance and efficiency in image generation, but remain constrained by high computational costs and prolonged training times in video generation. In this study, we explore methods to accelerate training for autoregressive video generation models through empirical analyses. Our results reveal that while training on fewer video frames significantly reduces training time, it also exacerbates error accumulation and introduces inconsistencies in the generated videos. To address these issues, we propose a Local Optimization (Local Opt.) method, which optimizes tokens within localized windows while leveraging contextual information to reduce error propagation. Inspired by Lipschitz continuity, we propose a Representation Continuity (ReCo) strategy to improve the consistency of generated videos. ReCo utilizes continuity loss to constrain representation changes, improving model robustness and reducing error accumulation. Extensive experiments on class- and text-to-video datasets demonstrate that our approach achieves superior performance to the baseline while halving the training cost without sacrificing quality.
Apr 7, 2026

Same Graph, Different Likelihoods: Calibration of Autoregressive Graph Generators via Permutation-Equivalent Encodings

Autoregressive graph generators define likelihoods via a sequential construction process, but these likelihoods are only meaningful if they are consistent across all linearizations of the same graph. Segmented Eulerian Neighborhood Trails (SENT), a recent linearization method, converts graphs into sequences that can be perfectly decoded and efficiently processed by language models, but admit multiple equivalent linearizations of the same graph. We quantify violations in assigned negative log-likelihood (NLL) using the coefficient of variation across equivalent linearizations, which we call Linearization Uncertainty (LU). Training transformers under four linearization strategies on two datasets, we show that biased orderings achieve lower NLL on their native order but exhibit expected calibration error (ECE) two orders of magnitude higher under random permutation, indicating that these models have learned their training linearization rather than the underlying graph. On the molecular graph benchmark QM9, NLL for generated graphs is negatively correlated with molecular stability (AUC =0.43=0.43), while LU achieves AUC =0.85=0.85, suggesting that permutation-based evaluation provides a more reliable quality check for generated molecules. Code is available at https://github.com/lauritsf/linearization-uncertainty
Apr 7, 2026

Anchored Cyclic Generation: A Novel Paradigm for Long-Sequence Symbolic Music Generation

Generating long sequences with structural coherence remains a fundamental challenge for autoregressive models across sequential generation tasks. In symbolic music generation, this challenge is particularly pronounced, as existing methods are constrained by the inherent severe error accumulation problem of autoregressive models, leading to poor performance in music quality and structural integrity. In this paper, we propose the Anchored Cyclic Generation (ACG) paradigm, which relies on anchor features from already identified music to guide subsequent generation during the autoregressive process, effectively mitigating error accumulation in autoregressive methods. Based on the ACG paradigm, we further propose the Hierarchical Anchored Cyclic Generation (Hi-ACG) framework, which employs a systematic global-to-local generation strategy and is highly compatible with our specifically designed piano token, an efficient musical representation. The experimental results demonstrate that compared to traditional autoregressive models, the ACG paradigm achieves reduces cosine distance by an average of 34.7% between predicted feature vectors and ground-truth semantic vectors. In long-sequence symbolic music generation tasks, the Hi-ACG framework significantly outperforms existing mainstream methods in both subjective and objective evaluations. Furthermore, the framework exhibits excellent task generalization capabilities, achieving superior performance in related tasks such as music completion.