Emergent Communication
Momentum
6 papers in the last four weeks, against 2 the four weeks before. 0.1% of all new papers.
Latest papers 21
This work evaluates the direct transfer of a co-evolved communication protocol from a 2D simulation to a 3D physical environment, without retraining the network weights. Two e-puck-type robots, controlled by a GRU network with residual connection, were evaluated in a food-seeking task with social signaling. The sensory and motor translation layer required three corrections for stable physical operation, including the calibration of a hunger term based on a measurable asymmetry in the trained residual weights. Even with these corrections, the transfer was partial and asymmetric: one agent reached the food source in one of thirty tested seeds, while the other did not reach it in any. Task success was measured by both agents reaching the food area. An additional experiment incorporating explicit directional information in the social channel produced observable changes in the trajectory of the receiving agent and improvements in several specific cases. However, these improvements were not enough to allow the second agent to reach the food source, suggesting that the limitation may not be explained solely by signal translation, but also by the ability to navigate under the new physical constraints. The results suggest that successful transfer of emergent communication may depend not only on preserving the signaling process itself, but also on preserving the ecological and navigational conditions under which the protocol evolved.
Attention-based Hierarchical Variational Information Bottleneck for Robust Multi-Agent Communication under Variable Bandwidth
Learning-based multi-agent communication under limited bandwidth does not only require deciding what to communicate, but also structuring messages so that partial transmissions remain useful. We study this problem under prefix truncation, where only the first part of each message is received. To address it, we propose \textbf{AH-VIB}, an attention-based autoregressive variational communication model that combines a variational information bottleneck (VIB) with sequential message generation and a hierarchical robustness loss. We evaluate AH-VIB on a custom cooperative object-inspection and occupancy-mapping task, where agents equipped with a limited field-of-view sensor coordinate to scan inspection objects in an occupancy-grid world, under variable and fixed bandwidth conditions, and compare it against MADDPG, CommNet, a flat VIB baseline, and an autoregressive MLP ablation. AH-VIB achieves competitive mean return while improving performance reliability under the most constrained bandwidth conditions. These results indicate that AH-VIB improves the reliability and graceful degradation of learned communication under bandwidth constraints.
Emergence, Not Bandwidth: Physical Coupling and the Limits of Learned Multi-Agent Communication
Rate-limited multi-agent teams raise three questions the emergent-communication literature has answered only empirically: what an optimal message should encode, what compression costs over a horizon, and when a learned protocol is unique enough for a teammate to read. We answer them for rate-limited Dec-POMDPs, then measure how far reinforcement learning falls short of the optimum. Our theorems fix what is achievable independently of any learner, so a gap between an engineered and a learned sender at the same bit budget is an optimization fact, not an information-theoretic one. We instantiate this on three MuJoCo arenas spanning zero, partial and rigid physical coupling, charging every condition exactly 2 bits per decision, and create the discriminating regime by closing a physical side channel within one arena, holding bodies, task and reward fixed. Communication value is governed by coupling: under rigid coupling through a shared object, no channel beats silence (+0.001 +/- 0.001, p = 0.982, n = 25), since proprioception already carries that information; without coupling, every condition solves the task; under partial coupling, the engineered 2-bit sender reaches an interquartile mean of 1.000 but the learned one reaches 0.482, indistinguishable from silence (p = 0.400, n = 25). With a shared alphabet, bandwidth cannot explain the gap. Warm-starting from an engineered receiver localizes the failure: the same channel reaches 0.857 versus 0.562 cold-started (p < 0.001), so it is neither representational nor one of maintenance; reinforcement learning fails to discover the protocol. Cross-play shows learned protocols are individually meaningful but mutually unintelligible: self-play 0.980 collapses to 0.144 across seeds, and our best constructed alignment leaves at least 77% of that gap. All headline results use 25 seeds per arena and seven published baselines at matched rate.
For Your Eyes Only: Evaluating Coordination Between Isolated Language Model Instances
As model-generated content is increasingly consumed by other model instances in automated workflows, a practically important question arises: can a model embed a signal in natural language that an independent instance of the same model can detect, relying only on shared pre-training and task instructions, without any shared memory or coordination-specific training? We introduce For Your Eyes Only, a cooperative signalling game designed to evaluate this directly. A Sender produces free-form descriptions for two words, one of which is a hidden target; an isolated Receiver must identify it. We evaluate seven contemporary models from four architectural families on 300 word pairs from established psycholinguistic corpora, using the Double-Pass Success Rate to control for output biases. We find that most models struggle to maintain coordination once they are required to avoid detectable signals, while one frontier model retains near-perfect performance even after such filtering. We further show that models can direct this capability toward deliberate misdirection, and that coordination is consistently weaker across architectures than within them.
Portable Semantics, Private Dialects: Reuse and Negative Transfer in Latent Communication Between Language-Model Cells
In shared-genome language-model societies, restricted evidence visibility favors reusable, value-indexed latent packet interfaces, whereas the sole high-performing globally visible model in the parent study learned an episode-entangled code. This companion study asks whether independently trained societies share one packet language, where strict zero-shot transfer fails, and whether inherited interface state helps or harms later learning. First, a leakage-controlled causal interoperability audit over all 30 ordered pairs of six independently trained restricted societies -- under sealed held-out structure and a preregistered raw/orthogonal/linear/nonlinear alignment ladder -- shows the six semantically similar interfaces do not form one raw language: one same-initialization pair is exactly interoperable in both directions, a second shows asymmetric partial compatibility, and all 26 cross-initialization directions fail every frozen alignment rung. Second, within the tested decomposition and a single sealed source formulation, a source-span control localizes strict zero-shot failure to interpretation and execution of the new operator instructions. Third, in a matched adaptation factorial, the globally trained communication interface acts as a severe negative-transfer prior: reinitializing only the packet reader, writer, and mouth raises final depth-three accuracy from 0.169 to 0.857. Fourth, across two restricted checkpoints and two independently frozen target streams each, inherited interfaces never exceeded fresh-interface controls by the preregistered 0.10 margin. All primary conclusions are bounded to a near-transfer 17-state setting; the negative-transfer factorial concerns one globally visible parent-cohort checkpoint, while an appendix adds a post hoc tagged-global twin case study.
The Convention Gap: Towards Measuring Implicit Communication in Cooperative AI Evaluation
Cooperative AI agents are evaluated against other AIs, yet human cooperation relies on implicit conventions -- shared protocols for reading meaning beyond the literal message -- which AI-AI benchmarks may not capture. We propose the convention gap, the difference between the failure probability predicted from the literal content of communication and the observed failure rate, as a metric of implicit communication. In the card game Hanabi, the finite deck and deterministic hint constraints make this posterior exactly computable. We replayed about 101,000 play actions from three public datasets of human-human (an online Hanabi platform), AI-AI (HOAD), and human-AI (HanabiData) games. The gap was +26.2 percentage points (pp) in human pairs, -0.7 pp in AI pairs, and +16.4 pp in human-AI pairs, and was concentrated on plays of cards that had received no hints (+46 pp in human pairs). Within human-AI play, the literal information available to humans was similar across the three AI partners (mean predicted failure 38-41%), but human failure rates ranged from 14.4% to 34.4% and the gap from +24.1 to +6.2 pp; the partner eliciting the largest gap produced the fewest human failures. Game score carried different information: it depended on each corpus's roster composition, whereas the gap separated human from AI play at the agent level. As a known-answer check, Off-Belief Learning agents, whose convention content is controlled by construction, gave a gap of +1.6 pp at the convention-free level, rising monotonically to +21.7 pp. These results suggest that convention compatibility, rather than AI-AI performance, may predict an AI's effectiveness with human partners.
GlossoGen: Emergent Language in Complex Multi-Agent LLM Interactions
The growing rate at which LLM agents interact with one another raises key questions about language evolution in multi-LLM-agent settings, with implications for safety and monitorability as well as for linguistic accounts of LLMs. To address these questions, we introduce GlossoGen, a novel platform for studying multi-agent language evolution in complex scenarios. Within GlossoGen, we build the SaveVeyru scenario, which requires agents with partial information to communicate under pressure. We find that language evolution does occur between LLM agents, that the resulting languages are compositional and morphologically productive, and that they deviate from the LLMs' English prior in ways that render them incomprehensible to humans. Moreover, we identify several qualities essential to this evolution: pressure towards efficiency; the strength of the models backing the agents; and access to a "postmortem" stage in which agents can agree on linguistic conventions. Importantly, we observe that different conditions govern the transmission of language to new agents. Specifically, we find that agents learn new languages from usage alone, take an active role in this learning, and that while stronger models are required for novel language emergence, weaker models can learn an existing language once it has emerged. Taken together, our results indicate that current LLMs have the potential for cumulative cultural evolution -- previously attested only in humans -- with mixed populations of agents developing capacities that go beyond their lowest common denominator.
The rise and evolution of a referential code in populations of bee-like agents
Communication typically relies on a shared code, and any change to it must be coordinated between senders and receivers to avoid a breakdown of communication. The honeybee waggle dance illustrates this problem: species with horizontal combs point directly at a food source, while species with vertical combs cannot point directly and instead reference the dance to gravity, decoded against the position of the sun. We model the rise of the first of these codes and its evolutionary transition to the second in populations of bee-like agents, with selection acting at the level of colonies. In a horizontal-comb model, we find that direct pointing evolves readily when food is moderately hard to find by random search alone, whether because sites are few and large or many and small, and fails when food is too sparse to spark dances or so abundant that it is found without signaling. Adding an exogenous benefit for vertical combs, we then find that the transition to the gravity-referenced code is driven mainly by the mutation rate and the magnitude of this benefit, with the coupling between sender and receiver mutations playing a further role at low mutation rates. Given a favorable confluence of these factors, the transition proceeds reliably and without a breakdown of communication.
EmCom-Diffusion: Probing Visual Reflection in Emergent Languages via Image Generation
Measuring the extent to which emergent languages encode the visual content of their inputs is an open problem. We refer to this property as visual reflection: the extent to which emergent messages preserve information about their source images that can be recovered without appeal to the speaker-listener pair that produced them. Existing metrics measure it only indirectly, through proxies such as human-defined concept inventories, natural-language captions, structural distance correlations, or Referential Game accuracy, each of which can either miss visual content the message encodes or credit content it does not. We propose EmCom-Diffusion, an evaluation framework that measures visual reflection directly: it reconstructs each input image from its emergent message and compares the reconstruction with the original image itself, rather than with human-defined targets. Concretely, it finetunes a pretrained text-to-image diffusion model on (image, emergent-message) pairs and scores visual reflection as the perceptual similarity between the reconstructed and original images, operating generatively rather than discriminatively. Instantiating it on MS-COCO with a Referential Game, we validate the metric against random and fixed-token baselines under three pretrained visual encoders, and compare it against four existing metrics (CBM, supervised translation, TopSim, and R@1). EmCom-Diffusion captures visual content the other metrics miss.
From Signals to Structure: How Memory Architecture Drives Language Emergence in LLM Agents
How do two agents invent a shared language from scratch? In a Lewis signaling game, a sender and receiver must coordinate on a code using only their interaction history. We study five memory architectures across varying channel configurations with LLM agents and find that memory architecture matters more than channel capacity. Agents with a persistent private notebook benefit from surplus channel capacity and avoid the high-capacity collapse seen in stateless agents, achieving the most reliable coordination ( at capacity = 25). Stateless agents peak at moderate capacity and then degrade as the vocabulary grows beyond what a rolling context window can track The notebook externalizes learned conventions, freeing agents from having to re-derive codes each round. An information bottleneck-inspired argument predicts an optimal capacity equal to the number of objects. Instead, the bottleneck (capacity = 8) proves to be a fragility point, and surplus capacity is generally better. We show that channel capacity alone cannot predict coordination; memory architecture determines whether agents turn interaction history into stable conventions, and both dimensions are needed to understand how signals become language.
Drawing with Strangers: Population Scaling Drives Zero-Shot Mutual Intelligibility in Emergent Sketching
Generalization in emergent communication has largely focused on novel inputs or linguistic structures, yet the capacity for agents to communicate with strangers from strictly disjoint communities remains relatively unexplored. In this work, we formalize this capability as \textit{zero-shot mutual intelligibility (ZMI)}: successful communication between independently trained populations without prior exposure. Leveraging emergent sketching -- in which agents communicate through sets of drawn strokes -- as a visually grounded modality, we find that scaling the training population substantially improves ZMI across independent groups. Crucially, as we scale the population size, in-group communicative variation increases, preventing co-adaptation into homogeneity. Simultaneously, cross-group variation decreases, indicating a structural convergence toward a certain type of universality. Further analysis reveals that this universality is achieved through perceptual grounding: scaled populations increasingly anchor their emergent sketches on the objective visual resemblance of the target images. Together, these results position ZMI as a distinct axis of generalization in emergent communication and suggest a route toward socially interoperable artificial agents.
Emergent Language as an Approach to Conscious AI
The question of whether artificial systems can be conscious remains open, in part because existing approaches either evaluate systems against theory-derived checklists (discriminative) or engineer consciousness-inspired modules directly (architectural); both leave open whether observed structures are artifacts of human language priors. We propose a generative methodology: emergent language (EL) in multi-agent reinforcement learning, where agents start from minimal (no language, no concept of self, minimal exposure to human text) and develop communication under task pressure alone, ensuring causal attributability to task demands rather than inherited human language priors. We position our methodology by discussing how EL serves as a generative tool for studying consciousness-relevant structure, including the role of environment complexity and the interpretation of emergent communication. As a proof of concept, we instantiate this methodology in a minimal environment and show that agents develop self-referential communication, including an echo-mismatch detection circuit that is not predicted by task structure or architecture alone but emerges from a specific environmental affordance.
Self-Regulation through Communication in Evolved Neural Agents
Communication is typically understood as indication: signals that transfer information from sender to receiver. We present a minimal predator avoidance task in which pairs of evolved CTRNN agents use communication for robust survival, and in which agents hear their own vocalizations, as in natural systems. Across 112 perfect-fitness agents from over 2,000 evolutionary runs, three dominant strategies emerge (accounting for 81% of agents): safety calling (39%), where agents signal from safe cover; alarm indication (22%), where agents vocalize when a threat is present without relying on self-hearing; and self-regulatory calling (20%), where agents depend on hearing their own call to sustain escape behavior. Self-hearing dependency is common among agents that call during an active threat (47%), but rare among agents that call only after reaching safe cover (10%; p < 10^-4). This pattern is consistent with a difference in causal order: safety callers act then communicate, while self-regulatory callers communicate in order to act. Removing self-hearing selectively impairs self-regulatory callers (fitness 0.40) while safety callers remain functional (0.90; p < 10^-9). These results show that communication can evolve to serve the caller's own behavioral regulation, not just information transfer to others.
SCALE-COMM: Shared, Contrastively-Aligned Latent Embeddings for MARL Communication
Emergent communication enables partially observant Autonomous Mobile Robots (AMRs) to coordinate effectively in decentralized multi-agent reinforcement learning (MARL) settings. However, existing approaches often struggle with unstable communication protocols, ungrounded message semantics, and interference between communication learning and policy optimization, leading to degraded coordination over time. We propose SCALE-COMM (Shared, Contrastively-Aligned Latent Embeddings for COMMunication), a self-supervised framework for learning compact, stable, and policy-relevant communication representations. SCALE-COMM decouples communication learning from policy optimization by training low-dimensional latent messages that capture task-relevant planning and traffic information, while enforcing consistency across agents and time. Across standard MARL benchmarks and a realistic warehouse coordination task, SCALE-COMM consistently outperforms existing communication frameworks in both representation quality and task performance. The learned communication space yields improved stability, sample efficiency, and throughput under policy fine-tuning, demonstrating the effectiveness of representation-driven communication for scalable multi-agent coordination.
Emergent Communication between Heterogeneous Visual Agents through Decentralized Learning
Symbols are shared, but perception is private. We study emergent communication between heterogeneous visual agents through decentralized learning, asking what visual information can become shareable when agents have different visual representations. Instead of optimizing messages through a shared external communicative objective, our agents exchange only discrete token sequences and update their own models using local perceptual evidence. This setting focuses on an underexplored aspect of emergent communication, examining whether common symbols can arise without shared perceptual access, and how the similarity between private visual spaces constrains the content and symmetry of the resulting language. We instantiate this setting in the Metropolis-Hastings Captioning Game (MHCG), where two agents collaboratively form shared captions by exchanging proposed token sequences that a listener accepts or rejects using an MH-style criterion evaluated against its own visual features. We compare three pairings of frozen visual encoders, with agents starting from randomly initialized text modules. Experiments on MS-COCO show that MHCG produces visually informative shared token sequences that outperform a no-communication baseline in cross-agent alignment, visual-feature prediction, and image-text retrieval; all cross-agent metrics decline as encoder mismatch increases. Moderate encoder heterogeneity reduces the number of shared sequences while preserving per-sequence visual specificity, whereas stronger encoder heterogeneity yields fewer, coarser, and more asymmetric sequences. Ablations show that listener-side MH acceptance is critical for avoiding degenerate token formation. These results suggest that shared symbols can arise from local perceptual evaluation alone, with visual representational similarity across encoders shaping both the content and symmetry of the resulting language.
Emergent Communication for Co-constructed Emotion Between Embodied Agents via Collective Predictive Coding
According to the theory of constructed emotion, the brain actively forms emotion categories by integrating multimodal bodily signals, and constructs emotional experiences by using these categories to predict and interpret sensory inputs. While research has advanced in modeling individual emotion construction, the social process of co-construction-how a shared understanding of emotions emerges between individuals-remains computationally underexplored. This study investigates this process by modeling emergent communication between two embodied agents using the Metropolis-Hastings Naming Game (MHNG), grounded in the Collective Predictive Coding (CPC) framework. Our experiments, using visual, auditory, and simulated interoceptive inputs, yield two main findings. First, MHNG-based communication significantly improves the alignment, clarity, and inter-agent agreement of the learned emotion categories compared to non-communicative and non-selective baselines, with the alignment effect concentrated at the symbolic layer rather than the perceptual latent representation. Second, even when the two agents have systematically divergent interoceptive dynamics, communication still produces robust categorical alignment, with distinct, category-specific reshaping patterns of each agent's emotion categories-consistent with the constructed-emotion view that interoceptive heterogeneity is constitutive of, rather than an obstacle to, shared emotional meaning. These findings provide computational support for the co-constructionist view of emotion and extend the CPC framework from physical to socially-grounded domains.
Generalization Bounds of Emergent Communications for Agentic AI Networking
The evolution of 6G networking toward agentic AI networking (AgentNet) systems requires a shift from traditional data pipelines to task-aware, agentic AI-native communication solutions. Emergent communication, a novel communication paradigm in which autonomous agents learn their own signaling protocols through interaction, is increasingly viewed as a promising solution to address the challenges posed by existing rigid, predefined protocol-based networking architecture. However, most existing emergent communication frameworks fail to account for physical networking constraints, such as bandwidth and computational complexity, and often lack a rigorous information-theoretical foundation. To address these challenges, this paper introduces a novel emergent communication framework that facilitates collaborative task-solving among heterogeneous agents through an information-theoretic lens. We propose a novel joint loss function that unifies the optimization of decision-making functions and the learning of communication signaling. Our proposed solution is grounded on the multi-agent and multi-task distributed information bottleneck (DIB) theory, which allows the quantification of the fundamental trade-off between task-relevant information representation and computational complexity. We further provide theoretical generalization bounds of the emergent communication protocol during decentralized inference across unseen environmental states. Experimental validation on a real-world hardware prototype confirms that our proposed framework significantly improves generalization performance, compared to the state-of-the-art solutions.
Emergence of Social Reality of Emotion through a Social Allostasis Model with Dynamic Interpretants
The theory of constructed emotion defines social reality as the community-level consensus on emotion concepts assigned to interoceptive sensations arising from bodily allostasis and social interaction. In this study, we simulate this emergence process using a computational model that integrates symbol emergence with degrees of freedom in symbol interpretation and active inference. Two agents receive interoceptive signals, exchange inferred symbols, and simultaneously adapt their bodily control goals and symbol interpretations to each other. Experimental results show that the interoceptive prior preferences and symbol probability distributions of the two agents converge, confirming the emergence of social reality grounded in social consensus.
SANEmerg: An Emergent Communication Framework for Semantic-aware Agentic AI Networking
Future networking systems are envisioned to become part of an agentic AI-native ecosystem in which a vast number of heterogeneous and specialized AI agents cooperate seamlessly to fulfill complex user requirements in real time. However, traditional networking paradigms are characterized by a rigid decoupling of communication and computation, which often leads to significant inefficiencies in large-scale agentic AI networking (AgentNet) systems. Emergent communication offers a novel solution by enabling autonomous agents that support task-specific signaling protocols for information exchange and collaborative coordination. In this paper, we consider a multi-agent emergent communication framework, tailored for semantic-aware AgentNet systems in which the user's semantic intent can be automatically detected, inferred, and linked to a set of sub-tasks to be assigned to a set of agents. We investigate how communication and signaling protocols can emerge among collaborative agents with computationally bounded intelligence under stringent bandwidth constraints. Our proposed framework, called SANEmerg, is designed to facilitate the emergence of communication for collaborative task fulfillment while adhering to the physical limits of AgentNet. SANEmerg incorporates a bandwidth-adaptable importance-filter that dynamically prioritizes the transmission of higher-contribution message dimensions, ensuring robust performance in bandwidth-limited environments. Furthermore, SANEmerg integrates a complexity-regularizer grounded in the Minimum Description Length (MDL) principle to facilitate the emergence of computationally bounded signaling. Evaluated via an AgentNet prototype and extensive experimentation, SANEmerg demonstrates significant performance improvements over state-of-the-art solutions, achieving superior task accuracy while significantly reducing bandwidth and computational overhead.
Modeling Human-Like Color Naming Behavior in Context
Modeling the emergence of human-like lexicons in computational systems has advanced through the use of interacting neural agents, which simulate both learning and communicative pressures. The NeLLCom-Lex framework (Zhang et al., 2025) allows neural agents to develop pragmatic color naming behavior and human-like lexicons through supervised learning (SL) from human data and reinforcement learning (RL) in referential games. Despite these successes, the lexicons that emerge diverge systematically from human color categories, producing highly non-convex regions in color space, which contrast with the convexity typical of human categories. To address this, we introduce two factors, upsampling rare color terms during SL and multi-listener RL interactions, and adopt a convexity measure to quantify geometric coherence. We find that upsampling improves lexical diversity and system-level informativeness of the color lexicon, while many-listener setups promote more convex color categories. The combination of moderate upsampling and multiple listeners produces lexicons most similar to human systems.
ETHER: Aligning Emergent Communication for Hindsight Experience Replay
Hindsight Experience Replay (HER) enhances sample efficiency in goal-conditioned reinforcement learning (RL) by relabelling failed trajectories with goals that were actually achieved. However, HER assumes access to a goal relabelling function and a predicate function that determines whether a goal has been satisfied. These assumptions break down in instruction-following tasks, where goals are expressed in natural language and differ from the state space. We formalize this as the Hindsight Reinforcement Learning problem, which shows the need to jointly learn these functions alongside the RL policy. To address it, we propose ETHER (Emergent Textual Hindsight Experience Replay), an agent that leverages Emergent Communication. ETHER uses a referential game (RG) to train a speaker and a listener to develop a grounded, artificial language describing environment states. It partially aligns this emergent language with instruction language using co-occurrence patterns between task instructions and RL observations. Experiments on BabyAI's PickupDist task show that ETHER's learned RG speaker and listener can function as the goal relabelling and predicate functions of HER, improving sample efficiency despite imperfect language alignment. Our work bridges Emergent Communication and goal-conditioned RL, opening the door to wider applications of HER.