Hierarchical MARL
MARL: Multi-Agent Reinforcement Learning
Latest papers
13 papers2 papers in the last four weeks, with none the four weeks before. 0.0% of all new papers.
Multimodal web agents have shown promising capabilities for interacting with websites through graphical user interfaces (GUIs), yet realistic web tasks often require long-horizon, multi-step planning that remains challenging for monolithic policies. Such agents must jointly infer high-level plans, navigate through intermediate states, track progress over extended interaction histories, and execute visually grounded actions. Although prior work has explored modular multi-agent systems with a separate planner, the planner is typically not updated jointly with the actor. We investigate whether explicitly separating and jointly training planning and execution provides a stronger inductive bias for long-horizon web navigation. We introduce JHiMA-WebRL, a joint hierarchical multi-agent reinforcement learning framework for web agents that couples a task decomposer with an actor. To train the decomposer, we use a strong teacher model to construct structured subtask supervision from multimodal GUI trajectories, and use these annotations to fine-tune both the decomposer and the subtask-conditioned actor. We then extend Group Relative Policy Optimization (GRPO) to jointly optimize the decomposer and actor in the interactive WebArena environment through hierarchical rollout grouping and role-specific advantages. On WebArena-Lite-v2, JHiMA-WebRL-14B, consisting of a 7B actor and a 7B decomposer, achieves an average success rate of 37.2%, compared with 24% for a ScaleCUA-32B agent that we fine-tune with RL on the same training tasks and evaluate under the same protocol. Ablations show that jointly updating the decomposer during RL outperforms updating the actor alone. These results suggest that jointly learned role factorization with smaller models can be a competitive alternative to scaling monolithic agents for long-horizon web tasks.
SpecMAGIC: Specification-Guided Multi-Task Generalization in Multi-Agent Reinforcement Learning
Multi-task generalization is an important yet underexplored problem in multi-agent reinforcement learning (MARL). Many real-world applications require multi-agent systems to generalize across complex, temporally extended tasks with diverse inter-agent coordination requirements. We introduce a specification language that combines temporal-logic task specifications with operators for expressing such requirements. We propose SpecMAGIC, a hierarchical framework that leverages the automaton structure of task specifications for subtask decomposition. A centralized high-level planner identifies and allocates compatible subtask sequences across agents, while decentralized low-level policies execute individual subtasks. This enables zero-shot generalization to new tasks by composing reusable subtask policies according to new specifications, without retraining. We establish soundness and probabilistic completeness of the high-level planner. Experiments on multi-agent navigation tasks show that SpecMAGIC substantially outperforms existing approaches on unseen task specifications and maintains strong performance as the number of agents increases.
MultiAgent-OPD: End-to-End Training of Hierarchical Multi-Agent Systems with On-Policy Distillation
In a hierarchical multi-agent system, a Leader assigns tasks and subagents carry them out. Jointly training the Leader and the subagents is difficult because a final answer gives only indirect feedback to the subagents. An LLM judge can score the performance of the subagents, but these scores depend on the judge's own assessment of the quality of subagents' responses. We present MultiAgent-OPD, which combines on-policy distillation with reinforcement learning to jointly train a shared-parameter Leader-Searcher-Answerer team end to end. We first train a Teacher in a Searcher-Answerer workflow using answer correctness. During team training, the frozen Teacher scores student-generated search and summary tokens to provide local process supervision for the Searchers, while the Leader learns from team success and the Answerer from candidate correctness. Across seven datasets, the trained system reaches 38.68% macro avg@4, exceeding Prompted Critic by 4.06 percentage points and C-MAS + RL, the trained cascaded multiagent system, by 2.61 percentage points. The team also solves more questions within four attempts.
CHMAS: A Coupled Hierarchical Framework for Multi-Agent Reinforcement Learning
Multi-agent reinforcement learning (MARL) systems face fundamental challenges in balancing global coordination with local execution across different temporal scales. This paper introduces the Coupled Hierarchical Multi-Agent System (CHMAS), a novel framework that decomposes multi-agent decision-making into centralized strategic planning and distributed tactical execution with bidirectional information flow. The strategic layer integrates all agents' states with an exclusive global environmental state to generate guidance actions every timesteps, while tactical agents execute distributed policies augmented by strategic guidance and local neighborhood observations. Unlike existing hierarchical approaches with unidirectional control, CHMAS establishes a feedback mechanism where accumulated tactical rewards influence strategic objectives through a coupling coefficient , ensuring strategic plans remain grounded in tactical feasibility. To address the non-stationarity inherent in hierarchical learning, we propose an asynchronous update protocol where strategic parameters update every tactical episodes, allowing tactical policies to converge to quasi-stationary points between strategic changes. We present both a general bi-level formulation capturing full system dynamics and a tractable additive approximation enabling rigorous analysis. Theoretical analysis proves that this asynchronous scheme achieves convergence for the strategic layer after strategic updates under standard assumptions. Experimental validation in a multi-agent foraging domain demonstrates successful learning of spatially partitioned exploration strategies, with both layers converging stably despite hierarchical coupling.
Hierarchical Multi-Agent Reinforcement Learning for Carbon-Aware AI Data Centers in Power Distribution Systems
Eco-friendly energy management for artificial intelligence data centers (AIDCs) is crucial because of the significant increase in energy consumption-induced carbon emissions from AIDCs resulting from the rapid expansion of AI applications. This paper proposes a hierarchical carbon-aware multi-agent reinforcement learning (CA-MARL) framework for robust and efficient operations of AIDCs under uncertainties while ensuring low-carbon operation of power distribution systems. The framework comprises a workload manager (WM) agent and multiple local AIDC agents trained using a multi-agent transformer method, corresponding to a global AIDC aggregator and a local AIDC operator, respectively. Leveraging AIDC operation data along with nodal carbon intensity (NCI) calculated from the carbon emission flow-integrated distribution system operator problem, the WM agent spatially allocates AI training and inference jobs among all AIDCs. Based on the jobs allocated from the WM agent and NCI information, each AIDC agent schedules economical and eco-friendly operations of the AIDC by performing the following tasks: i) temporal shifting of training jobs, ii) spatial allocation of training graphics processing unit (GPU) blocks and inference GPUs within the AIDC, and iii) control of the supply air temperature of the cooling system. The effectiveness of the proposed framework was assessed using an IEEE 33-node power distribution system.
Safe and Generalizable Hierarchical Multi-Agent RL via Constraint Manifold Control
Multi-agent systems are widely used in safety-critical applications that require coordinated behavior under strict safety constraints. Existing approaches face a fundamental trade-off: learning-based methods achieve strong empirical performance but lack theoretical safety guarantees, while control-theoretic methods enforce safety but often lead to overly conservative and inefficient behaviors. We propose a hierarchical multi-agent reinforcement learning framework that enforces hard safety constraints under mild assumptions at low level via a constraint manifold, while enabling effective coordination through high-level policy learning. Our approach provides theoretical safety guarantees in the multi-agent setting and yields stationary learning dynamics, thereby enabling stable and efficient training. Empirically, our method achieves competitive performance while maintaining nearly perfect safety rates, and generalizes effectively to varying numbers of agents and obstacles.
Hierarchical Control in Multi-Agent Games: LLM-based Planning and RL Execution
Reinforcement learning (RL) has achieved strong performance in sequential decision-making, yet scaling to complex multi-agent environments remains challenging due to sparse rewards, large state-action spaces, and the difficulty of learning coordinated strategies. We propose a hierarchical architecture where a pretrained large language model (LLM) acts as a centralized strategic controller that selects among specialized RL skill policies for a team of agents, while RL policies handle reactive low-level execution. We evaluate this hybrid system in a competitive 2v2 King of the Hill environment against behavior tree (BT) and ``Flat'' RL (end-to-end training without skill decomposition) baselines. The LLM+RL system achieves task performance statistically equivalent to hand-crafted BT (46.4% vs 51.5% win rate, ) while both significantly outperform Flat RL trained without skill decomposition. A user study () reveals that 60% of participants perceive LLM+RL agents as the most human-like (), citing behavioral adaptability and tactical variability. These results demonstrate that pretrained LLM reasoning can effectively orchestrate pretrained RL skills, achieving competitive multi-agent coordination and superior perceived believability without manual rule engineering.
A Hierarchical MARL-Based Approach for Coordinated Retail P2P Trading and Wholesale Market Participation of DERs
The ongoing shift towards decentralization of the electric energy sector, driven by the growing electrification across end-use sectors, and widespread adoption of distributed energy resources (DERs), necessitates their active participation in the electricity markets to support grid operations. Furthermore, with bi-directional energy and communication flows becoming standard, intelligent, easy-to-deploy, resource-conservative demand-side participation is expected to play a critical role in securing power grid operational flexibility and market efficiency. This work proposes a market engagement framework that leverages a hierarchical multi-agent deep reinforcement learning (MARL) approach to enable individual prosumers to participate in peer-to-peer retail auctions and further aggregate these intelligent prosumers to facilitate effective DER participation in wholesale markets. Ultimately, a Stackelberg game is proposed to coordinate this hierarchical MARL-based DER market participation framework toward enhanced market performance.
Intelligent Three Level Learning Architecture for Autonomous UAV Swarms in Search and Rescue
This paper presents a novel three level hierarchical learning architecture for autonomous UAV swarms performing search and rescue operations. Unlike conventional approaches that apply a single learning paradigm across all hierarchy levels, the proposed architecture integrates three qualitatively different learning mechanisms corresponding to the biological hierarchy of reflexes, skills, and reasoning such as Hebbian neuroplasticity for individual agent adaptation, multi agent reinforcement learning with graph neural networks and behavior trees for tactical coordination, and model agnostic meta learning with BDI reasoning and a digital twin for strategic decision making. The architecture is formalized through twenty two architectural contracts organized across six components such as BDI, Behavior Trees, GNN, MARL, Neuroplasticity, Meta Learning that collectively provide six classes of formal guarantees such as safety, budget correctness, optimality, liveness, starvation freedom, and inter level consistency. We introduce Swarm Meta Cognition as a compositional property arising from the structured interaction of all three levels, enabling the swarm to monitor its own cognitive state and switch between cognitive strategies. Five constructive progress functions for SAR task types bridge the gap between abstract optimization theory and concrete operational scenarios. The main integration theorem establishes that when all contracts are satisfied, the hybrid neuro-symbolic system preserves all six guarantee classes. For the dynamic case with active learning, five new contracts extend the framework with three additional guarantees such as cognitive resilience, graceful degradation, and monotonic meta improvement. Theoretical analysis demonstrates that the architecture addresses five fundamental limitations of existing hierarchical RL approaches.
Hierarchical Lead Critic based Multi-Agent Reinforcement Learning
Cooperative Multi-Agent Reinforcement Learning (MARL) solves complex tasks that require coordination from multiple agents, but is often limited to either local (independent learning) or global (centralized learning) perspectives. In this paper, we introduce a novel sequential training scheme and MARL architecture, which learns from multiple perspectives on different hierarchy levels. We propose the Hierarchical Lead Critic (HLC) - inspired by natural emerging distributions in team structures, where following high-level objectives combines with low-level execution. HLC demonstrates that introducing multiple hierarchies, leveraging local and global perspectives, can lead to improved performance with high sample efficiency and robust policies. Experimental results conducted on cooperative, non-communicative, and partially observable MARL benchmarks demonstrate that HLC outperforms single hierarchy baselines and scales robustly with increasing amounts of agents and difficulty.
Safe Multi-Agent Deep Reinforcement Learning for Privacy-Aware Edge-Device Collaborative DNN Inference
As Deep Neural Network (DNN) inference becomes increasingly prevalent on edge and mobile platforms, critical challenges emerge in privacy protection, resource constraints, and dynamic model deployment. This paper proposes a privacy-aware collaborative inference framework, in which adaptive model partitioning is performed across edge devices and servers. To jointly optimize inference delay, energy consumption, and privacy cost under dynamic service demands and resource constraints, we formulate the joint problem as a Constrained Markov Decision Process (CMDP) that integrates model deployment, user-server association, model partitioning, and resource allocation. We propose a Hierarchical Constrained Multi-Agent Proximal Policy Optimization with Lagrangian relaxation (HC-MAPPO-L) algorithm, a safe reinforcement learning-based framework that enhances Multi-Agent Proximal Policy Optimization (MAPPO) with adaptive Lagrangian dual updates to enforce long-term delay constraints. To ensure tractability while maintaining coordination, we decompose the CMDP into three hierarchically structured policy layers: an auto-regressive based model deployment policy, a Lagrangian-enhanced user association and model partitioning policy, and an attention-based resource allocation policy. Extensive experimental results demonstrate that HC-MAPPO-L consistently satisfies stringent delay constraints while achieving a superior balance among energy consumption and privacy cost, outperforming representative baseline algorithms across varying problem scales and resource configurations.
Hierarchical Message-Passing Policies for Multi-Agent Reinforcement Learning
Decentralized Multi-Agent Reinforcement Learning (MARL) methods allow for learning scalable multi-agent policies, but suffer from partial observability and induced non-stationarity. These challenges can be addressed by introducing mechanisms that facilitate coordination and high-level planning. Specifically, coordination and temporal abstraction can be achieved through communication (e.g., message passing) and Hierarchical Reinforcement Learning (HRL) approaches to decision-making. However, optimization issues limit the applicability of hierarchical policies to multi-agent systems. As such, the combination of these approaches has not been fully explored. To fill this void, we propose a novel and effective methodology for learning multi-agent hierarchies of message-passing policies. We adopt the feudal HRL framework and rely on a hierarchical graph structure for planning and coordination among agents. Agents at lower levels in the hierarchy receive goals from the upper levels and exchange messages with neighboring agents at the same level. To learn hierarchical multi-agent policies, we design a novel reward-assignment method based on training the lower-level policies to maximize the advantage function associated with the upper levels. Results on relevant benchmarks show that our method performs favorably compared to the state of the art.
HiMA-Ecom: A Long-Horizon Memory Benchmark for Hierarchical Multi-Agent E-commerce Assistants
Long-horizon agentic systems become long-context systems by accumulation rather than through a single long document, since every step reassembles a prompt from role instructions, tool and sub-agent descriptions, recalled memories, dialogue history, and previous tool outputs, separately for every agent. This paper studies how such accumulated context can be trained, evaluated, and managed in hierarchical multi-agent assistants. We present HiMA-Ecom, a hierarchical multi-agent benchmark for e-commerce assistants with 22.8K instances, of which 17.7K carry memory entries in context, pairing agent-specific supervised fine-tuning data with system-level supervision for end-to-end multi-agent reinforcement learning. Building upon it, HiMA-R1 keeps the context budget of a trajectory under control through Variance-Reduction Group Relative Policy Optimization (VR-GRPO), which samples along an initial trajectory so that sampling cost grows additively with trajectory length and updates the agents with the largest reward variance, together with an efficiency reward on trajectory length and a memory evolution mechanism that repurposes GRPO rewards as cost-free signals for what stays in context. Agents built upon 3B and 7B open-source models match DeepSeek-R1 and surpass DeepSeek-V3 by 6.0 points on average, while reward-driven memory reduces the update steps needed for convergence by roughly 55%.