Overview

Image editing studies how to change an image according to text, references, masks, sketches, clicks, or structured controls while retaining its identity and context. Common approaches adapt diffusion and flow-matching models through inversion, attention or latent guidance, spatial masks, and reward-based training; newer systems also use autoregressive models and agents that plan edits, call tools, and check results. Benchmarks test instruction following, local preservation, identity, geometry, text rendering, and multi-turn consistency across settings such as portraits, products, medical images, and scenes. A central challenge is balancing strong, precise changes with fidelity to everything outside the requested edit, especially for complex instructions and long editing sessions.

Latest papers

315 papers54 papers in the last four weeks, up 93% on the four weeks before. 0.3% of all new papers.

May 25, 2026

OMGTex: One-stage Multi-style Facial Texture Reconstruction without Geometry Guidance

We propose OMGTex, an end-to-end diffusion-based framework for reconstructing high-quality and editable facial UV textures from multi-style facial images. Existing texture reconstruction methods face two major limitations: (1) Fragility due to reliance on 3D geometry priors, which are difficult to estimate accurately, especially under facial occlusions or in stylized domains; and (2) A lack of semantic disentanglement, inhibiting region-specific texture editing and style transfer. Our work addresses both challenges simultaneously. Our core innovation is a geometry-free pipeline that directly maps a 2D face image to its corresponding editable UV texture. We introduce two key techniques: First, to address the challenge of UV misalignment common in diffusion generation, we introduce a gradient-guided refinement strategy at inference time, which explicitly corrects structural consistency. Second, we leverage the inherent semantic distribution capability of diffusion models and design a novel training paradigm to enhance this tendency, enabling semantic-aware editing of facial texture. Furthermore, to address the data scarcity in multi-style texture reconstruction, we construct CANVAS, the first comprehensive paired texture reconstruction dataset covering realistic and diverse stylized domains. To the best of our knowledge, OMGTex is the first geometry-free inference framework that achieves robust, style-consistent, and editable facial texture reconstruction across diverse domains. Our method achieves state-of-the-art performance on multiple facial texture benchmarks.
May 25, 2026

Rethinking Scribble-Guided Image Editing: Generalization, Instruction Adherence, and Multi-Tasking

Scribble-guided image editing allows users to combine simple scribble annotations with text prompts to specify both where and how an image should be edited, enabling flexible interaction with precise spatial control. However, existing models still exhibit unstable performance under this paradigm, especially in multi-task scenarios. To improve performance, we conduct empirical studies using an open-source editing model and reveal an asymmetry in generalization: instruction-level generalization, including across editing tasks and from single-task to multi-task settings, is more challenging than image-domain generalization, such as from synthetic to real-world images or from mosaicked to regular images. This suggests that the primary bottleneck lies in insufficient learning for diverse editing instructions rather than in the image domain gap. Motivated by this insight, we propose three strategies: (a) a Coverage-then-Realism Curriculum, a two-stage pipeline that first builds large-scale synthetic, instruction-rich data for broad task supervision, then curates a small set of real-world data to refine generation realism; (b) Multi-Task Mosaicking, which constructs multi-task training samples by concatenating single-task examples at nearly zero cost while enabling the learned capability to generalize to non-mosaicked images; and (c) an Edit-Focused Loss, which leverages the changed regions between input and output images in synthetic data to focus training on edited regions, improving both learning efficiency and editing accuracy. With these strategies, we substantially improve both single-task and multi-task scribble-guided editing on the VIBE benchmark, achieving state-of-the-art results. We will publicly release our dataset and model.
May 22, 2026

ETCHR: Editing To Clarify and Harness Reasoning

Multimodal Large Language Models have advanced visual reasoning, yet a purely textual chain of thought remains a bottleneck for questions that require fine-grained focus or view transformations. The ''think with images'' paradigm narrows this gap, but existing approaches are either constrained by fixed predefined toolkits or produce noisy intermediate images from unified multimodal methods. We pursue a third option: using a dedicated image editing model and decouple it with an understanding model. However, off-the-shelf image editors fail as reasoning assistants with two complementary gaps: a language-side gap, where editors trained as passive instruction-followers cannot map an abstract question to an appropriate visual transformation, and a generation-side gap, where edit correctness degrades as reasoning depth grows. Guided by this analysis, we introduce ETCHR (Editing To Clarify and Harness Reasoning), a question-conditioned, reasoning-aware image editor decoupled from the downstream understanding model and trained with a two-stage recipe targeted at the two gaps: Reasoning Imitation via supervised fine-tuning on edit trajectories, followed by Reasoning Enhancement with VLM-derived rewards for edit correctness and downstream reasoning accuracy. Since the editor is decoupled, ETCHR plugs into different open- and closed-source MLLMs in a training-free manner. Across five task families (fine-grained perception, chart understanding, logic reasoning, jigsaw restoration, and 3D understanding), ETCHR raises average Pass@1 from 55.95 to 60.77 (+4.82) with Qwen3-VL-8B, from 65.08 to 70.55 (+5.47) with Gemini-3.1-Flash-Lite, and from 76.55 to 81.16 (+4.61) with the 1T-parameter MoE model Kimi K2.5.
May 22, 2026

VINS-120K: Ultra High-Resolution Image Editing with A Large-Scale Dataset

Directly editing ultra-high-resolution (UHR) images is valuable but underexplored, primarily due to the lack of high-quality data and the challenge in modeling high-frequency texture details. We introduce VINS-120K, the first large-scale dataset for instruction-based UHR image editing, comprising 120K carefully curated triplets of instruction, input image, and edited image. Each image exceeds 4K resolution (≥\geq4096 ×\times 4096) and is filtered through a rigorous multi-stage pipeline to ensure visual quality, instruction alignment, and aesthetic fidelity. Built on VINS-120K, we further develop a high-frequency-aware post-adaptation strategy to extend pretrained non-high-resolution models to the UHR regime. We also present VINS-4KEval, a benchmark covering diverse editing types, to facilitate consistent evaluation in UHR settings. Experiments confirm that our work improves fine-grained detail synthesis and texture realism in UHR image editing.
May 21, 2026

AesFormer: Transform Everyday Photos into Beautiful Memories

In everyday photography, aesthetically appealing moments are often captured with structural flaws (e.g., composition, camera viewpoint, or pose) that existing retouching and portrait enhancement methods cannot fix. We formulate Aesthetic Photo Reconstruction (APR) as improving a photo's aesthetic quality via structural reconstruction while preserving subject identity and scene semantics. Although recent advances in image editing models make APR feasible, they often lack aesthetic understanding, yielding edits that are semantically plausible yet aesthetically weak. To address this, we propose AesFormer, a two-stage framework that decouples aesthetic planning from image editing. In Stage 1, an aesthetic action model (AesThinker) analyzes the input along seven progressive photographic dimensions and outputs executable editing actions; we further apply GRPO-A to encourage broad exploration over diverse action plans beyond SFT. In Stage 2, an action-conditioned editor (AesEditor) performs structural edits guided by these actions. To support APR, we build a video-based corpus-mining pipeline (VCMP) and construct AesRecon, a benchmark of 9,071 strictly aligned (poor, good) image pairs. Experiments show that AesFormer substantially improves APR performance and is competitive with Nano Banana Pro. Code is available at https://github.com/PKU-ICST-MIPL/AesFormer_ICML2026.
May 20, 2026

Uni-Edit: Intelligent Editing Is A General Task For Unified Model Tuning

Currently, enhancing Unified Multimodal Models (UMMs) with image understanding, generation, and editing capabilities mainly relies on mixed multi-task training. Due to inherent task conflicts, such strategy requires complex multi-stage pipelines, massive data mixing, and balancing tricks, merely resulting in a performance trade-off rather than true mutual reinforcement. To break this paradigm, we propose Uni-Edit, an intelligent image editing task that serves as the first general task for UMM tuning. Unlike complex mixed pipelines, Uni-Edit improves performance across all three abilities at once using only one task, one training stage, and one dataset. Specifically, we first identify image editing as an inherently ideal general task, as it naturally demands both visual understanding and generation. However, existing editing data relies on simplistic instructions that severely underutilize a model's understanding capacity. To address this, we introduce the first automated and scalable data synthesis pipeline for intelligent editing, transforming diverse VQA data into complex and effective editing instructions with embedded questions and nested logic. This yields Uni-Edit-148k, pairing diverse reasoning-intensive instructions with high-quality edited images. Extensive experiments on BAGEL and Janus-Pro demonstrate that tuning solely on Uni-Edit achieves comprehensive enhancements across all three capabilities without any auxiliary operations.
May 19, 2026

GLUT: 3D Gaussian Lookup Table for Continuous Color Transformation

3D Lookup Tables (3D LUTs) are widely used for color mapping, but their grid-based representation requires discretizing the RGB space, leading to a capacity-memory trade-off that becomes prohibitive when storing large numbers of LUTs. Recent approaches adopt implicit neural representations to improve scalability, yet their black-box nature limits interpretability and hinders intuitive, localized editing. In this paper, we propose Gaussian LUT (GLUT), a continuous and explicit color representation that models color transformations using a set of learnable 3D Gaussian primitives. By avoiding fixed-resolution grids, GLUT achieves flexible representational capacity while maintaining a compact memory footprint. Its explicit, spatially localized formulation further enables both accurate modeling and interpretability. Building on this representation, we introduce a compact conditional generator (CGLUT) that predicts GLUT parameters for multiple LUT instances, encoding diverse color styles in a single framework to enable smooth and controllable LUT style blending. Moreover, GLUT supports efficient, user-friendly editing by allowing localized adjustments to specific color regions without global retraining. Experimental results demonstrate that our approach outperforms prior neural LUT representations in both accuracy and efficiency, while offering improved interpretability and interactive control.
May 19, 2026

Are Watermarked Images Editable? SafeMark for Watermark-Preserving Text-Guided Image Editing

This paper investigates a fundamental yet underexplored question: can watermarked images remain editable without compromising watermark integrity? We propose SafeMark, a framework for watermark-preserving text-guided image manipulation that explicitly integrates watermark integrity into the editing process. Specifically, SafeMark adds a thresholded watermark-decoding loss directly to the diffusion editor's training objective, fine-tuning the editor so that semantically valid edits also preserve the embedded watermark at the final output. This design admits a clean information-theoretic justification: maintaining high bit-accuracy on the edited image lower-bounds the mutual information that the editor channel preserves between watermark and edited output, the quantity that fundamentally controls watermark recoverability. SafeMark is compatible with differentiable diffusion-based editors, and requires no architectural modification. Extensive evaluations across multiple datasets, text-guided editing methods, and post-edit distortion settings demonstrate that SafeMark achieves high watermark bit accuracy across diverse editing settings while maintaining high-quality semantic edits, without sacrificing robustness to common post-edit distortions. These results demonstrate that semantic editability and watermark integrity are fundamentally compatible, enabling trustworthy image provenance in generative editing pipelines.
May 18, 2026

CineMatte: Background Matting for Virtual Production and Beyond

LED Virtual Production (VP) uses large LED volumes to render backgrounds in real time, enabling in-camera visual effects but making post-shot changes labor-intensive. We address this with CineMatte, a robust background matting framework for VP and beyond. CineMatte employs a cross-attention-conditioned design. Instead of concatenating the background with the input, CineMatte employs a Siamese, frozen DINOv3 Vision Transformer with shared weights to encode the input frame and the captured background separately. A cross-attention module compares the two streams to predict the foreground, preserving pretrained semantics and improving robustness to background shifts. Previous ViT-based matting models use a parallel convolutional "detail branch" to recover fine details, which can cause boundary artifacts in real-world samples due to semantic misalignment with the backbone. We instead replace it with a pretrained, image-guided feature upsampler, which largely mitigates the problem. We also introduce CineMatte-4K, a 4K HDR image-video dataset captured on a professional LED VP stage. To the best of our knowledge, the image subset is the first dataset for VP matting and is non-synthetic, obtained via green-screen insertion; the video subset includes camera motion with tracked trajectories so that arbitrary backgrounds can be rendered later with correct parallax. Across CineMatte-4K and public benchmarks (VideoMatte240K, YouTubeMatte), CineMatte not only excels in VP but also generalizes robustly to real-world footage.
May 17, 2026

HierEdit: Region-Aware Hierarchical Diffusion for Efficient High-Resolution Editing

High-resolution image editing is essential for professional and creative applications, yet existing multimodal diffusion-based editors remain computationally inefficient and constrained to relatively low resolutions. Current approaches redundantly process the entire image canvas or rely on large-scale high-resolution datasets, resulting in substantial training and inference costs. We introduce HierEdit, a region-aware hierarchical diffusion framework designed for efficient and scalable high-resolution image editing. Our method first performs edits on a low-resolution proxy using an off-the-shelf editing model to generate a reference and to localize the modified regions. A hierarchical local-window diffusion model (Local-Window MMDiT) that refines only edited regions within the original high-res image, while reusing the unaltered regions as conditioning inputs. The low-resolution proxy further provides structural guidance and intermediate denoising supervision (Inference Acceleration) , ensuring consistent global semantics and stable generation without the need for full-resolution attention computation. This targeted and hierarchical design enables fast, high-fidelity editing of images up to 4K resolution without any specialized high-resolution training data. Extensive experiments demonstrate that HierEdit achieves competitive visual quality on commodity-resolution datasets while significantly accelerating inference and extending seamlessly to ultra-high-resolution 4K editing. Please check our {Project Page}.
May 16, 2026

Edit-GRPO: A Locality-Preserving Policy Optimization Framework for Image Editing

A fundamental challenge in image editing lies in preserving spatial locality: edits should improve targeted content without inadvertently altering surrounding regions. However, most optimization-based editing approaches treat images as holistic entities, causing global policy updates that undermine locality and introduce undesired context changes. We observe that this issue stems from a mismatch between localized editing intent and globally applied optimization signals. Motivated by this insight, we propose Edit-GRPO, preserving Locality while optimizing image editing, a locality-preserving policy optimization framework that explicitly decouples editing and preservation objectives. By assigning region-specific optimization signals to edit and non-edit areas, Edit-GRPO aligns policy updates with the spatial structure of editing tasks, enabling localized improvements while maintaining global visual coherence. This design effectively suppresses common artifacts such as context distortion and boundary inconsistency. Extensive experiments across diverse image editing scenarios demonstrate that Edit-GRPO significantly improves locality preservation while maintaining strong editing performance compared to existing optimization-based methods, validating the generality and effectiveness of the proposed framework.
May 15, 2026

AdaEraser: Training-Free Object Removal via Adaptive Attention Suppression

Object removal aims to eliminate specified objects from images while plausibly inpainting the affected regions with background content. Current training-free methods typically block attention to object regions within self-attention layers during the image generation process, leveraging surrounding background information to restore the image. However, indiscriminate suppression of self-attention in the vacated areas can degrade generation quality, as the model must simultaneously reconstruct background content in these regions. To solve this conflict, we propose AdaEraser, an adaptive framework that dynamically modulates attention based on the estimated presence of target object concepts. Through analysis of self-attention map evolution across denoising timesteps before and during removal, we develop a token-wise adaptive attention suppression strategy. This approach enables progressive perception of object removal throughout the denoising process, with the suppression strength in self-attention layers adjusted adaptively. Extensive experiments demonstrate that AdaEraser achieves superior performance in object removal, outperforming even training-based methods.
May 14, 2026

From Plans to Pixels: Learning to Plan and Orchestrate for Open-Ended Image Editing

Modern image editing models produce realistic results but struggle with abstract, multi step instructions (e.g., ``make this advertisement more vegetarian-friendly''). Prior agent based methods decompose such tasks but rely on handcrafted pipelines or teacher imitation, limiting flexibility and decoupling learning from actual editing outcomes. We propose an experiential framework for long-horizon image editing, where a planner generates structured atomic decompositions and an orchestrator selects tools and regions to execute each step. A vision language judge provides outcome-based rewards for instruction adherence and visual quality. The orchestrator is trained to maximize these rewards, and successful trajectories are used to refine the planner. By tightly coupling planning with reward driven execution, our approach yields more coherent and reliable edits than single-step or rule-based multistep baselines.
May 14, 2026

ACE-LoRA: Adaptive Orthogonal Decoupling for Continual Image Editing

State-of-the-art diffusion models often rely on parameter-efficient fine-tuning to perform specialized image editing tasks. However, real-world applications require continual adaptation to new tasks while preserving previously learned knowledge. Despite the practical necessity, continual learning for image editing remains largely underexplored. We propose ACE-LoRA, a dynamic regularization framework for continual image editing that effectively mitigates catastrophic forgetting. ACE-LoRA leverages Adaptive Orthogonal Decoupling to identify and orthogonalize task interference, and introduces a Rank-Invariant Historical Information Compression strategy to address scalability issues in continual updates. To facilitate continual learning in image editing and provide a standardized evaluation protocol, we introduce CIE-Bench, the first comprehensive benchmark in this domain. CIE-Bench encompasses diverse and practically relevant image editing scenarios with a balanced level of difficulty to effectively expose limitations of existing models while remaining compatible with parameter-efficient fine-tuning. Extensive experiments demonstrate that our method consistently outperforms existing baselines in terms of instruction fidelity, visual realism, and robustness to forgetting, establishing a strong foundation for continual learning in image editing.
May 14, 2026

Editor's Choice: Evaluating Abstract Intent in Image Editing through Atomic Entity Analysis

Humans naturally communicate through abstract concepts like "mood". However, current image editing benchmarks focus primarily on explicit, literal commands, leaving abstract instructions largely underexplored. In this work, we first formalize the definition and taxonomy of abstract image editing. To measure instruction-following in this challenging domain, we introduce Entity-Rubrics, a framework that breaks down abstract edits into individual, entity-level assessments and achieves strong correlation with human judgment. Alongside this framework, we contribute AbstractEdit, the first benchmark dedicated to abstract image editing across diverse real-world scenes. Evaluating 11 leading models on this dataset reveals a fundamental challenge: standard architectures struggle to balance intent and preservation, commonly defaulting to under-editing or over-editing. Our analysis demonstrates that driving meaningful improvements relies heavily on integrating advanced LLM text encoders and iterative thinking. Looking forward, our entity-based paradigm can generalize beyond assessment to serve as a reward model, enable models to correctly interpret abstract communication, or highlight specific failures in test-time critique loops. Ultimately, we hope this work serves as a stepping stone toward seamless multimodal interaction, closing the gap between rigid machine execution and the natural, open-ended way humans communicate.
May 14, 2026

LiWi: Layering in the Wild

Recent advances in generative models have empowered impressive layered image generation, yet their success is largely confined to graphic design domains. The layering of in-the-wild images remains an underexplored problem, limiting fine-grained editing and applications of images in real-world scenarios. Specifically, challenges remain in scalable layered data and the modeling of object interaction in natural images, such as illumination effects and structural boundary. To address these bottlenecks, we propose a novel framework for high-fidelity natural image decomposition. First, we introduce an Agent-driven Data Decomposition (ADD) pipeline that orchestrates agents and tools to synthesize layered data without manual intervention. Utilizing this pipeline, we construct a large-scale dataset, named LiWi-100k, with over 100,000 high-quality layered in-the-wild images. Second, we present a novel framework that jointly improves photometric fidelity and alpha boundary accuracy. Specifically, shadow-guided learning explicitly models the illumination effects, and degradation-restoration objective provides boundary-correction supervision by recovering clean foreground image from degraded one. Extensive experiments demonstrate that our framework achieves state-of-the-art (SoTA) performance in natural image decomposition, outperforming existing models in RGB L1 and Alpha IoU metrics. We will soon release our code and dataset.
May 14, 2026

ClickRemoval: An Interactive Open-Source Tool for Object Removal in Diffusion Models

Existing object removal tools often rely on manual masks or text prompts, making precise removal difficult for non-expert users in complex scenes and often leading to incomplete removal or unnatural background completion. To address this issue, we present ClickRemoval, an open-source interactive object removal tool built on pretrained Stable Diffusion models and driven solely by user clicks. Without additional training, hand-drawn masks, or text descriptions, ClickRemoval localizes target objects and restores the background through self-attention modulation during denoising. Experiments show that ClickRemoval achieves competitive results across quantitative metrics and user studies. We release a complete software package at https://github.com/zld-make/ClickRemoval under the Apache-2.0 license.
May 13, 2026

PhysEditBench: A Protocol-Conditioned Benchmark for Dense Physical-Map Prediction with Image Editors

Can general-purpose image editors predict physical maps from a single RGB image? General-purpose image editors differ from standard task-specific dense-prediction models: they do not directly take an image and output a physical map. Instead, they must be guided by prompts, examples, or image-based textual cues. To this end, we introduce PhysEditBench, a novel protocol-conditioned benchmark to evaluate and standardize image editors in dense physical-map prediction that covers five targets: depth, normal, albedo, roughness, and metallic maps. For evaluation data, we build a target-dependent benchmark substrate. We use OpenRooms-FF for depth, surface normal, albedo, and roughness, InteriorVerse as an additional source for depth, normal, albedo, and a new procedurally generated source for metallic maps. We curate the data with quality checks, valid-region masks, scene-level sampling, and lighting-based stress subsets to ensure reliable and diverse evaluation. For each target, PhysEditBench defines a fixed protocol that specifies the allowed input, expected output format, and scoring procedure. Each score, therefore, reflects the performance of a model under a specified protocol, rather than its best possible performance under all prompts or interaction modes. Experimental results show that specialized models remain much stronger on depth, normal, and albedo, and stronger image editors can produce more reasonable map-like outputs. For roughness and metallic, image editors can match or outperform specialized baselines on some scalar metrics, but they still suffer from structural errors, sparsity effects, and sensitivity to lighting.
May 13, 2026

Drag within Prior Distribution: Text-Conditioned Point-Based Image Editing within Distribution Constraints

Diffusion-based point editing methods have gained significant traction in image editing tasks due to their ability to manipulate image semantics and fine details by applying localized perturbations on the manifold of noise latent. However, these approaches face several limitations. Traditional point-based editing relies on pairs of handle and target points to define motion trajectories, which can introduce ambiguity or unnecessary alterations. Furthermore, when the distance between the handle and target points is large, the accumulated perturbations often cause the noise latent deviation from inversion score trajectory, resulting in unnatural artifacts. To address these issues in global editing tasks, we introduce a CLIP-based model to evaluate and guide intermediate editing steps, ensuring that the generated results remain both semantically aligned. Additionally, we propose a prior-preservation loss that constrains the optimized latent code to stay within the sampling space of the diffusion prior, improving consistency with the original data distribution, to ensure the model generates images along a familiar score trajectory. For fine-grained tasks, we present a directionally-weighted point tracking mechanism that steers the editing process toward the target direction within similar feature regions. This improves both the tracking accuracy and generation quality, while also reducing the editing time.
May 13, 2026

Edit-Compass & EditReward-Compass: A Unified Benchmark for Image Editing and Reward Modeling

Recent image editing models have achieved remarkable progress in instruction following, multimodal understanding, and complex visual editing. However, existing benchmarks often fail to faithfully reflect human judgment, especially for strong frontier models, due to limited task difficulty and coarse-grained evaluation protocols. In parallel, reward models have become increasingly important for RL-based image editing optimization, yet existing reward model benchmarks still rely on unrealistic evaluation settings that deviate from practical RL scenarios. These limitations hinder reliable assessment of both image editing models and reward models. To address these challenges, we introduce Edit-Compass and EditReward-Compass, a unified evaluation suite for image editing and reward modeling. Edit-Compass contains 2,388 carefully annotated instances spanning six progressively challenging task categories, covering capabilities such as world knowledge reasoning, visual reasoning, and multi-image editing. Beyond broad task coverage, Edit-Compass adopts a fine-grained multidimensional evaluation framework based on structured reasoning and carefully designed scoring rubrics. In parallel, EditReward-Compass contains 2,251 preference pairs that simulate realistic reward modeling scenarios during RL optimization.
May 12, 2026

Inline Critic Steers Image Editing

Instruction-based image editing exhibits heterogeneous difficulty not only across cases but also across regions of an image, motivating refinement approaches that allocate correction to where the model struggles. Existing refinement signals arrive late, after a fully generated image or a completed denoising step. We ask whether such a signal can act within an ongoing forward pass. To investigate this, we probe a frozen image-editing model and find that although generation capability emerges only in the last few layers, the error pattern is already set in early layers (rank correlation \r{ho} = 0.83 with the final-layer error map). Based on this, we introduce Inline Critic, a learnable token that critiques a frozen model's predictions at its intermediate layers and steers its hidden states to refine generation during the forward pass. A three-stage recipe is proposed to stabilize the training from learning how to critique to steering generation. As a result, we achieve state of the art on GEdit-Bench (7.89), a +9.4 gain on RISEBench over the same backbone, and the strongest open-source result on KRIS-Bench (81.92, surpassing GPT-4o). We further provide analyses showing that the critic genuinely shapes the model's attention and prediction updates at subsequent layers.
May 11, 2026

Masked Generative Transformer Is What You Need for Image Editing

Diffusion models dominate image editing, yet their global denoising mechanism entangles edited regions with surrounding context, causing modifications to propagate into areas that should remain intact. We propose a fundamentally different approach by leveraging Masked Generative Transformers (MGTs), whose localized token-prediction paradigm naturally confines changes to intended regions. We present EditMGT, an MGT-based editing framework that is the first of its kind. Our approach employs multi-layer attention consolidation to aggregate cross-attention maps into precise edit localization signals, and region-hold sampling to explicitly prevent token flipping in non-target areas. To support training, we construct CrispEdit-2M, a 2M-sample high-resolution (>1024) editing dataset spanning seven categories. With only 960M parameters, EditMGT achieves state-of-the-art image similarity on multiple benchmarks while delivering 6x faster editing, demonstrating that MGTs offer a compelling alternative to diffusion-based editing.
May 11, 2026

LimeCross: Context-Conditioned Layered Image Editing with Structural Consistency

Layered image assets are widely used in real-world creative workflows, enabling non-destructive iteration and flexible re-composition. Recent advances in layered image generation and decomposition synthesize or recover layered representations, yet controllable editing of layered images remains challenging. Manual editing requires careful coordination across layers to maintain consistent illumination and contact, while AI-based pipelines collapse layers into a flattened image for editing, then decompose them again, introducing background-to-foreground leakage and unstable transparency. To address these limitations, we propose LimeCross, a training-free context-conditioned layered image editing framework that edits user-selected RGBA layers according to text while keeping the remaining layers unchanged. It leverages contextual cues from other layers using a bi-stream attention mechanism to preserve cross-layer consistency, while explicitly maintaining layer integrity to prevent the contamination of edited layers. To evaluate our approach, we introduce LayerEditBench, a benchmark of 1500 layered scenes with paired source/target prompts, along with evaluation protocols that assess both edit fidelity and alpha channel stability. Extensive experiments demonstrate that LimeCross improves layer purity and composite realism over strong editing baselines, establishing context-conditioned layered editing as a principled framework for controllable generative creation.
May 10, 2026

Towards Robust Sequential Decomposition for Complex Image Editing

Recent advances in visual generative models have enabled high-fidelity image editing guided by human instructions. However, these models often struggle with complex instructions involving combinatorial editing operations or inter-step dependencies. This difficulty stems from the limitations of two canonical paradigms: (1) single-turn editing, which attempts to apply all instructed edits in one pass, often fails to parse the complex instruction accurately and causes undesired edits; and (2) sequential editing can decompose the task into simpler steps but suffers from compounding errors introduced by the sequential execution, leading to low-fidelity results. To derive a robust solution for complex image editing, we examine editing behaviors of different paradigms under a unified in-context editing framework, and study how the benefits of sequential decomposition can be balanced against its error-accumulation drawbacks. We further develop a synthetic data pipeline that constructs editing tasks of varying instruction complexity, allowing us to curate a large-scale editing dataset with high-quality decomposed sequences. By finetuning on synthetic data, we discovered that with properly designed editing paradigms, sequential decomposition yields robust improvements even as task complexity increases. Furthermore, the decomposition skills learned from synthetic tasks can transfer to real images by co-training with real-world editing data, demonstrating the promise of sim-to-real generalization for tackling complex image editing across broader domains.
May 9, 2026

FlashClear: Ultra-Fast Image Content Removal via Efficient Step Distillation and Feature Caching

Recently, diffusion-based object removal models have achieved impressive results in eliminating objects and their associated visual effects. However, they indiscriminately denoise all tokens across all timesteps, ignoring that removal usually involves small foreground regions. This strategy introduces substantial computational overhead and prolonged inference times. To overcome this computational burden, we propose a latent discriminator to implement Region-aware Adversarial Distillation (RAD), yielding a highly efficient few-step model named FlashClear. Furthermore, tailored to few-step diffusion models, we propose FPAC (Foreground-Prioritized Asymmetric Attention and Caching), a training-free acceleration strategy. Extensive experiments demonstrate that our framework provides massive acceleration while maintaining or exceeding the performance of our base model, ObjectClear. Notably, on the OBER benchmark, our FlashClear achieves up to 8.26×\times and 122×\times speedup over ObjectClear and OmniPaint, respectively, while maintaining high visual quality and fidelity.
May 9, 2026

CROP: Expert-Aligned Image Cropping via Compositional Reasoning and Optimizing Preference

Aesthetic image cropping aims to enhance the aesthetic quality of an image by improving its composition through spatial cropping. Previous methods often rely on saliency prediction or retrieval augmentation, ignoring the task's core requirement: a deep understanding of composition and aesthetics. Consequently, saliency-based methods struggle to make compositional trade-offs in complex scenes, while retrieval-based methods blindly refer to similar cases, lacking adaptive reasoning for unique scenes. Both approaches fail to align their automated cropping results with those of human experts. To address the above issues, we propose a novel paradigm that reformulates aesthetic cropping as a multimodal reasoning task, aiming to activate the VLM's analytical and comprehension capabilities in aesthetics. We design a Compositional Reasoning and Optimizing Preference method (CROP) that directs the VLM to think like a professional photographer. It deconstructs a complex and subjective aesthetic problem into an "analysis-proposal-decision" process, reasoning step by step through the analysis of scene elements and compositional principles. Meanwhile, our expert preference alignment module makes the model's decision consistent with human expert aesthetics. Extensive experiments across multiple datasets validate our method's superiority and component effectiveness.
May 9, 2026

Geometrically Constrained Stenosis Editing in Coronary Angiography via Entropic Optimal Transport

The scarcity of high-quality imaging data for coronary angiography (CAG) stenosis limits the clinical translation of automated stenosis detection. Synthetic stenosis data provides a practical avenue to augment training sets, improving data quality, diversity, and distributional coverage, and enhancing detection precision and generalization. However, diffusion-based editing commonly relies on soft guidance in a noise-initialized reverse process, offering limited pixel-level precision and structure preservation. We propose the OT-Bridge Editor, which reframes localized editing as a constrained entropic optimal transport (OT) problem and leverages geometric information to steer the generation path, enabling stronger geometric control. Extensive experiments show that our synthesized angiograms consistently improve downstream stenosis detection, yielding substantial relative gains of 27.8% on the public ARCADE benchmark and 23.0% on our multi-center dataset, supported by consistent qualitative results.
May 8, 2026

Delta-Adapter: Scalable Exemplar-Based Image Editing with Single-Pair Supervision

Exemplar-based image editing applies a transformation defined by a source-target image pair to a new query image. Existing methods rely on a pair-of-pairs supervision paradigm, requiring two image pairs sharing the same edit semantics to learn the target transformation. This constraint makes training data difficult to curate at scale and limits generalization across diverse edit types. We propose Delta-Adapter, a method that learns transferable editing semantics under single-pair supervision, requiring no textual guidance. Rather than directly exposing the exemplar pair to the model, we leverage a pre-trained vision encoder to extract a semantic delta that encodes the visual transformation between the two images. This semantic delta is injected into a pre-trained image editing model via a Perceiver-based adapter. Since the target image is never directly visible to the model, it can serve as the prediction target, enabling single-pair supervision without requiring additional exemplar pairs. This formulation allows us to leverage existing large-scale editing datasets for training. To further promote faithful transformation transfer, we introduce a semantic delta consistency loss that aligns the semantic change of the generated output with the ground-truth semantic delta extracted from the exemplar pair. Extensive experiments demonstrate that Delta-Adapter consistently improves both editing accuracy and content consistency over four strong baselines on seen editing tasks, while also generalizing more effectively to unseen editing tasks. Code will be available at https://delta-adapter.github.io.
May 8, 2026

BRIDGE: Background Routing and Isolated Discrete Gating for Coarse-Mask Local Editing

Coarse-mask local editing must preserve the background while allowing new content to depart from the mask contour. Existing mask-conditioned editors often entangle these goals and treat the coarse mask as a shape prior. We introduce BRIDGE, a dual-path architecture with a full-canvas Main Path, a local Subject Path, and a learned binary gate that routes subject-token positional embeddings between subject-centric and background-anchored coordinates. On Qwen-Image-Edit-2511, BRIDGE keeps the mask outside the DiT backbone and trains both targets with independent noise. On BRIDGE-Bench, it achieves 0.503 local SigLIP2-T, 0.902 DINO, and 0.175 DreamSim, outperforming ACE++ and FLUX.1-Fill in local precision. We then instantiate BRIDGE on FLUX.2 [klein] 9B Base with full-transformer training and subject-reference conditioning. Dense BBox supervision preserves Sub-image quality; optional mask-cropped inference removes out-of-mask Sub tokens, tightening user support without training a sparse model that overfits the mask silhouette. On supported ICE-Bench tasks, FLUX.2 BRIDGE averages 0.5941 over four local edits and 0.6254 over subject-guided edits, leading the compared open-source models on the latter. Across Qwen and FLUX.2, BRIDGE separates support localization from subject geometry and improves local generation while preserving the surrounding scene. Code is available at https://github.com/XIONGPEILIN/BRIDGE
May 8, 2026

EditRefiner: A Human-Aligned Agentic Framework for Image Editing Refinement

Recent text-guided image editing (TIE) models have made remarkable progress, yet edited images still frequently suffer from fine-grained issues such as unnatural objects, lighting mismatch, and unexpected changes. Existing refinement approaches either rely on costly iterative regeneration or employ vision-language models (VLMs) with weak spatial grounding, often resulting in semantic drift and unreliable local corrections. To address these limitations, we first construct EditFHF-15K, a dataset of fine-grained human feedback for edited images, comprising (1) 15K images from 12 TIE models spanning 43 editing tasks, (2) 60K annotated artifact regions and 80K editing failure regions, each accompanied by textual reasoning, and (3) 45K mean opinion scores (MOSs) assessing perceptual quality, instruction following, and visual consistency. Based on EditFHF-15K, we propose EditRefiner, a hierarchical, interpretable, and human-aligned agentic framework that reformulates post-editing correction as a human-like perception-reasoning-action-evaluation loop. Specifically, we introduce: (1) a perception agent that detects contextual saliency maps of artifacts and editing failures, (2) a reasoning agent that interprets these perceptual cues to perform human-aligned diagnostic inference, (3) an action agent that uses the reasoning output to plan and execute localized re-editing, and (4) an evaluation agent that assesses the re-edited image and guides the action agent on whether further refinements are required. Extensive experiments demonstrate that EditRefiner consistently outperforms state-of-the-art methods in distortion localization, diagnose accuracy and human perception alignment, establishing a new paradigm for self-corrective and perceptually reliable image editing. The code is available at https://github.com/IntMeGroup/EditRefiner.