Joint Audio-Video Generation

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175 papers

Latest in Joint Audio-Video Generation

Jul 7, 2026cs.MM

Precise Video-to-Audio Generation with Cross-Modal Alignment in Latent Space

Video-to-audio (V2A) generation aims to synthesize realistic audio that is both semantically consistent with and temporally synchronized to a silent video. Despite recent progress, many methods still rely on multi-stage training, resulting in high computational costs and long runtimes, or transform visual input into text to leverage pretrained text-to-audio models, sacrificing fine-grained temporal cues. To overcome these limitations, we propose Flowley, an end-to-end, single-stage training architecture that produces soundtracks by combining visual features with textual prompts. Crucially, we introduce Progressive Soft-masked Cross-Attention, which embeds audio-visual synchronization directly within its attention mechanism, adding zero additional computational cost compared to standard attention layers. We further observe that existing V2A benchmarks lack sound-oriented descriptive captions, which can potentially degrade the quality of the synthesized audio. To remedy this, we propose SoundCap, a plug-and-play pipeline for creating detailed, sound-aware captions that guide the model. Remarkably, without integrating any pretrained audio-visual alignment modules, Flowley achieves state-of-the-art performance on VGGSound across multiple metrics. Moreover, by incorporating SoundCap, we further exceed the performance of the strongest existing close-sourced methods in terms of audio quality in the zero-shot setting.
Thanh V. T. Tran, Ngoc-Son Nguyen, Luong Tran +4
Jul 7, 2026cs.AI

Uncovering Latent Depression Severity for Binary Depression Detection via Advantage-weighting Ranking

Automatic depression detection using audio-visual data faces significant challenges, particularly in disentangling overlapping feature distributions and establishing robust decision boundaries. To address this, we propose a fine-grained multimodal framework featuring a temporal encoder and a mutual transformer to facilitate deep cross-modal fusion. Our core contribution is the Binary Advantage-weighting Ranking Loss, which optimizes the latent space distribution through two complementary mechanisms: Advantage-weighted Separation, which mines hard pairs by computing a pairwise prediction difference matrix and dynamically weighting them based on their difficulty; and Advantage-weighted Compactness, which minimizes intra-class variance to force features to cluster around their respective class centers. Extensive experiments on D-vlog and LMVD demonstrate that our model reconstructs the latent ordinal structure by prioritizing hard pairs, thereby achieving state-of-the-art performance.
Manning Gao, Tingyi Liu, Leheng Zhang +3
Jul 5, 2026cs.MM

Lights, Camera, Carbon: Architectural Scaling Laws for Video Generation Energy Consumption

We present a bidirectional framework for estimating the energy consumption of text-to-video (T2V) and text-to-video-audio (T2VA) models from architectural first principles and observable generation parameters such as resolution and duration, requiring no access to weights, model size, or implementation details. Forward, it predicts energy from generation parameters and architectural principles; backward, it recovers architectural scaling behavior from observed inference times, with accuracy serving as a criterion for architectural validity. Building on the established compute-bound nature of video diffusion models, we demonstrate that each model's energy profile obeys theoretically derived scaling laws, decomposing into quadratic and linear terms whose coefficients directly reflect the underlying architectural complexity. Validated across six open-source models spanning 8.3B-27B parameters and three GPU configurations, this decomposition achieves below 3% MAPE across all architectures. This approach offers a standardized, empirically and theoretically grounded framework for sustainability benchmarking across T2V models and architectures.
Nidhal Jegham, Boris Gamazaychikov, Sasha Luccioni
Jul 5, 2026cs.CV

EVAS: Efficient Multimodal Temporal Forgery Localization via Audio-Visual Synergy and Steered Boundary Calibration

The rapid proliferation of artificial intelligence-generated content necessitates reliable multimodal forensics. Beyond video-level binary classification, precisely localizing sparsely distributed forged segments in long-form videos remains a critical challenge. This task is particularly difficult when manipulations are subtly embedded and cross-modal signals are weak and temporally diffuse. To address these challenges, we propose EVAS, an end-to-end multimodal framework for temporal forgery localization. At its core, a Multi-Stage Audio-Visual Synergy mechanism facilitates progressive cross-modal interaction to learn deep multimodal forensic representations and capture high-order semantic traces of sparse manipulations. Furthermore, we introduce a Boundary-Aware Refinement strategy to achieve steered boundary calibration. By incorporating invalid-frame masking, this strategy suppresses ambiguous regions and sharpens transition predictions. We adopt a decoupled training paradigm with auxiliary heads to disentangle representation learning from inference objectives, enhancing model generalization and stability. Additionally, a lightweight HourglassFFN is incorporated to reduce computational overhead. Extensive experiments demonstrate that EVAS achieves state-of-the-art average localization accuracy and average recall across three benchmark datasets, validating its effectiveness for fine-grained temporal forgery localization.
Shen Shen, Quan Zhang, Dan Jiang +1
Jul 4, 2026cs.CV

Q-TriM: Question-Guided Tri-Modal Attention for Audio-Visual Question Answering

Audio-Visual Question Answering (AVQA) extends classical VQA by requiring joint reasoning over video and synchronized audio. However, many AVQA systems rely on deeply stacked layers of self- and cross attention across text, video, and audio. Such sequential stacking may incur loss of information such as subtle inter-modal cues over the layers, causing errors to accumulate across sequential attention layers during the fusion. We introduce Q-TriM which performs multi-modal fusion in a shallow and parallel manner instead of a deep and sequential manner. For Q-TriM, we propose a novel framework for attention operation incorporating video and audio conditioned on text. As a result, we obtain not only standard cross attention outputs but also Tri-Modal Attention representations in which Query, Key, and Value come from distinct modalities. These attention representations are combined in parallel at a single stage, thus avoiding the multi-modal fusion with deep stacks in order to mitigate error accumulation and depth-induced issues. Q-TriM achieves state-of-the-art performance on three AVQA benchmarks, including substantial gains on MUSIC-AVQA-R, which demonstrates its robustness and out-of-distribution generalization. Code is available at https://github.com/Sunghun95/Q-TriM
SungHun Kim, SeungJun Baek
Jul 3, 2026cs.CV

C3C^3ASD: Multi-Level Consistency-Driven Representation Learning

Active Speaker Detection determines whether a visible person in a video is speaking at each moment. While recent audio-visual fusion methods perform well on clean data, they degrade under real-world corruptions such as background noise, occlusion, or simultaneous modality degradation. We attribute this limitation to the absence of explicit consistency constraints that promote robust, semantically aligned representations across modalities. Without such guidance, models tend to learn fragile modality-specific shortcuts that fail under corrupted conditions. We propose C3C^3ASD, a multi-level consistency-driven framework with three complementary constraints: embedding-level inter-modality consistency aligns audio-visual representations during speech; sequence-level intra-modality consistency separates speaking and non-speaking clusters via track-aware contrastive learning; and prediction-level consistency stabilizes fusion through knowledge distillation. Extensive experiments demonstrate significant improvements under diverse audio, visual and joint corruptions, while maintaining competitive performance on clean data.
Jin Hong, Jisoo Park, Junseok Kwon
Jul 2, 2026cs.CV

Conversational Human Audio-visual Talking Dialogue Generation

Large-scale dyadic interactive audio-visual dialogue (DIAD) datasets provide fundamental data resources for developing humanoid interactive virtual agents and digital humans. However, collecting such data is time-consuming, expensive, and ethically sensitive. To address this, we propose CHAT, a new dyadic interactive audio-visual dialogue generation (DIADG) framework that generates diverse, paired, and mutually responsive speech-face dialogue clips from a single textual prompt. CHAT unifies large language models and talking face models with interactive audio and facial behaviour refinement modules, enabling the generation of aligned dyadic dialogue clips with diverse contents and facial identities. Experiments show that CHAT outperforms existing related methods designed for similar tasks under both objective and subjective evaluations. Moreover, our synthesised CHAT-AVD-50k dataset serves as effective pre-training data for downstream interactive head generation, consistently improving PerFRDiff and ReactDiff on REACT 2024. CHAT offers a scalable alternative to the costly and ethically sensitive collection of real dyadic interaction data.
Junhao Song, Lluis Guasch, Xilin He +8
Jul 2, 2026cs.CV

Temporal and Cross-Modal Alignment for Enhanced Audiovisual Video Captioning

While Multimodal Large Language Models (MLLMs) have advanced video understanding, achieving precise temporal and cross-modal alignment in audiovisual video captioning remains a formidable challenge. Most existing approaches suffer from modality detachment and temporal incoherence, failing to accurately bind auditory events to visual entities or capture complex causal dynamics. To address these deficiencies, we propose TCA-Captioner, a framework specifically engineered to enhance Temporal and Cross-Modal Alignment for audiovisual video captioning. We first introduce the Observer-Checker-Corrector (OCC) framework, an iterative refinement strategy that generates high-fidelity, meticulously grounded training data. Leveraging a curated high-density human interaction dataset, TCA-Captioner is optimized to model sophisticated audiovisual interactions. Furthermore, we present TCA-Bench, a diagnostic benchmark utilizing a Decoupled Evaluation Protocol to isolate and quantify model proficiency in audiovisual binding and temporal relational reasoning. Extensive experiments demonstrate that TCA-Captioner sets a new standard for temporally-coherent and synchronized audiovisual narratives.
Chen Zhao, Jiajun Ma, Qilong Huang +6
Jul 1, 2026cs.CV

AV-SyncBench: Decoupled Benchmarking of Temporal and Semantic Audio-Visual Synchronization

Audio-visual feature extraction is a fundamental component of multimodal understanding and generation tasks. However, existing evaluation protocols for feature extraction models exhibit dimensional bias, typically focusing on either semantic matching or temporal offset detection. Moreover, their data construction remains coupled, preventing independent assessment of temporal and semantic consistency. We propose AV-SyncBench, the first benchmark to fully separate temporal and semantic evaluation for audio-visual synchronization. Built from in-the-wild videos, it spans Voice, Music, and Sound across 10 scenarios and 5 challenge tasks. Data are automatically filtered and manually verified to ensure on-screen sound sources. The benchmark contains 3,269 videos and 38,390 samples, and we evaluate five representative models to quantify feature quality for alignment and downstream tasks. The code and dataset are available at: https://fgt7t6g.github.io/AV-SyncBench.
Tianhong Zhou, Mingyang Han, Boyu Li +8
Jun 29, 2026cs.CV

AVTok: 1D Unified Tokenization for Holistic Audio-Video Generation

Audio-video generation has recently gained unprecedented research attention, aiming to synthesize high-quality sounding video content with fine-grained synchronization and semantic alignment between the auditory and visual components. The preceding methods predominantly adopt a dual-branch design with separate tokenization and generation modules per modality, neglecting the representation gap while necessitating intensive computational resources for proper training. Inspired by recent advancements in one-dimensional visual tokenization, we present \textbf{AVTok}, a novel unified tokenizer designated for holistic audio-video generation. AVTok features a dual-stream transformer-based architecture with shared encoder-decoder and modal-specific learnable queries to efficiently and effectively encode an audio-video pair into a compact one-dimensional latent representation with a unified codebook. To cope with the heterogeneous information imbalance that hinders AVTok from exploiting aligned audio-visual information, we devise a hierarchical training strategy to progressively realize reconstruction capabilities for each modality. Extensive experiments demonstrate that AVTok excels both in audio-video reconstruction and when integrated into downstream pipelines for audio-to-video, video-to-audio, and class-conditional joint audio-video generation. AVTok paves the way for the challenge of joint audio-video tokenization and provides a potential direction to build unified large multimodal models for audio-video generation.
Kien T. Pham, I Chieh Chen, Qifeng Chen +1
Jun 29, 2026cs.AI

FacePlex: Full-Duplex Joint Speech-Facial Motion Generation for Conversational Avatars

Natural face-to-face conversation requires real-time speech generation together with synchronized facial motion. Existing systems only partially address this problem: speech-only full-duplex models can generate speech in real time but do not produce facial motion, while audio-driven facial motion models animate a face from already available audio rather than jointly generating speech and motion online. To bridge this gap, we first formalize full-duplex joint speech-facial motion generation, where speech tokens and facial motion tokens are produced together every step. Building on this formulation, we propose FacePlex, a unified streaming framework with two key components. First, Rolling Flow Matching adapts flow matching to online motion generation by committing new motion frames at each streaming step. Second, Rolling Cross-Attention couples the streaming audio queue with the motion queue, allowing speech and facial motion to condition each other as generation progresses. Through extensive experiments, ablation studies, and a user study, we show that FacePlex enables full-duplex joint speech-facial motion generation under online streaming constraints, while achieving stronger lip-sync quality and motion fidelity than audio-driven facial motion baselines.
Habin Lim, Jae-Ho Lee, Hah Min Lew +2
Jun 29, 2026cs.CV

MuseBench: Benchmarking Intent-Level Audiovisual Arts Understanding in MLLMs

Audiovisual arts encompass diverse creative disciplines, including cinema, visual arts, stage performance, and game design, where artistic meaning arises from deliberate combinations of visual, auditory, and narrative elements (e.g., fear amplified through claustrophobic framing, or grief conveyed through silence and lingering close-ups). True artistic understanding extends beyond recognizing what is depicted to reasoning about why it is expressed through particular creative choices. Despite the strong progress of multimodal large language models (MLLMs), this critical aspect of artistic understanding remains underexplored, as existing benchmarks largely measure perceptual recognition while overlooking reasoning about creative intent. To address this gap, we introduce Musebench, a comprehensive benchmark designed to evaluate MLLMs on nuanced artistic understanding. It comprises 4,016 questions spanning cinematic arts, static visual arts, stage performing arts, and game arts, distilled from over 10K candidate video essays that pair professional commentary with visual demonstration. To capture the open-ended nature of artistic analysis at scale, the benchmark combines single-select and variable-option multi-select questions. All questions are generated and refined through a four-phase iterative pipeline combining shortcut filtering, adversarial distractors, and expert validation. Comprehensive zero-shot evaluation of 28 state-of-the-art MLLMs reveals that even the best-performing model achieves only 48.29% accuracy, substantially below human expert performance of 87.18%, exposing a significant gap in current models' creative domain expertise.
Yuxuan Fan, Gyusik Seo, Jing Hao +3
Jun 28, 2026cs.CV

MAVIN: Multi-Shot Audio-Visual Generation with Customized Narrative Control

While recent generative models produce high-fidelity videos, they struggle with the complex narrative control required for coherent multi-shot audio-visual generation. Existing methods suffer from temporal misalignment, limited controllability, and incomplete scripting. In this paper, we propose MAVIN, the first framework for multi-shot audio-visual generation with customized narrative control. To resolve temporal misalignment, we propose boundary-aware attention, which leverages hierarchical captions and boundary-aware token routing to render audio-visual elements within their respective temporal boundaries. To improve the controllability for multi-subject scenarios, we propose ID-aware propagation, utilizing identity embeddings and an identity-aware mask to bind specific identities to consistent visual appearances and vocal timbres. To provide comprehensive audio-visual narratives, we present a multi-agent scripting pipeline to transform free-form user inputs into hierarchical captions. Furthermore, we construct MAVINSet, a multi-shot audio-visual dataset for robust training and evaluation. Extensive experiments demonstrate that MAVIN achieves state-of-the-art performance, opening up a new avenue for integrating generative models into professional filmmaking workflows.
Kaiqi Liu, Yunyao Mao, Ziqi Cai +8
Jun 23, 2026cs.CV

MJEPA: A Simple and Scalable Joint-Embedding Predictive Architecture for Audio-Visual Learning

Self-supervised learning from large-scale video data has emerged as a dominant paradigm for visual representation learning. Since audio and visual streams naturally co-occur in video data, extending this success to jointly learn from both modalities is a natural next step, yet it remains challenging. Existing audio-visual self-supervised methods rely on modality-specific encoders and complex combinations of contrastive or reconstruction objectives, limiting cross-modal synergy and scalability. Joint Embedding Predictive Architectures (JEPAs) offer a simple, modality-agnostic alternative, but have to date been applied primarily to individual modalities. We introduce MJEPA, a joint-embedding predictive architecture for audio-visual learning that uses a single, unified encoder for both modalities. Our approach uses only a single predictive objective, applied both within and across modalities. We show that cross-modal prediction is critical: without it, a shared encoder degrades below unimodal baselines; with it, each modality's representation benefits from the other. Our frozen ViT-g model outperforms the best prior frozen baseline by over 6.8 mAP on AudioSet-20K, surpasses fully finetuned models on ESC-50 and FSD50K, and is competitive on video benchmarks despite using 10x less video data.
Revant Teotia, Adrien Bardes, Michael Rabbat +3
Jun 23, 2026cs.CV

Wan-Streamer v0.1: End-to-end Real-time Interactive Foundation Models

We present Wan-Streamer, a native-streaming, end-to-end interactive foundation model designed from the ground up for real-time, low-latency, full-duplex audio-visual interaction. Wan-Streamer seamlessly models language, audio, and video as both input and output within a single Transformer, where the sequence is represented as interleaved visual, audio, and text input tokens together with visual, audio, and text output tokens, coordinated by block-causal attention for incremental streaming. Unlike cascaded interactive systems that rely on separate VAD, ASR, language, TTS, audio-driven animation, or video-generation modules, Wan-Streamer does not rely on external language, speech, avatar, or video-generation modules: perception, reasoning, generation, response timing, turn management, and cross-modal synchronization are learned jointly within one unified model, reducing pipeline latency and error accumulation. To support natural audio-visual responsiveness, we redesign the entire stack around streamability, including causal encoders, causal decoders, block-causal attention, and low-latency multimodal token scheduling, enabling streaming units as short as 160 ms at 25 fps. Wan-Streamer achieves approximately 200 ms model-side response latency and approximately 550 ms total interaction latency when combined with 350 ms bidirectional network latency, supporting sub-second duplex audio-visual communication. These results position Wan-Streamer as a unified, end-to-end, multimodal interactive foundation model for low-latency streaming interaction.
Lianghua Huang, Zhi-Fan Wu, Wei Wang +22
Jun 23, 2026cs.CL

AVOC: Enhancing Hour-Level Audio-Video Understanding in Omni-Modal LLMs via Retrieval-Inspired Token Compression

Multimodal Large Language Models have achieved remarkable progress in short-form audio-video understanding, yet long-form audio-video comprehension remains challenged by limited context windows and severe information redundancy. To address these bottlenecks, we propose AVOC, a framework for long-form audio-video understanding in Omni-modal Large Language Models. AVOC introduces a learnable token compression module between the modality encoders and the LLM backbone. We reframe multimodal token compression as a top-KK retrieval problem: given a fixed context budget, the module must retrieve a compact subset of tokens that best supports answering the user query. We draw inspiration from three classical Information Retrieval criteria for selecting informative units from a large candidate pool: relevance, importance, and diversity. AVOC instantiates each criterion as a tailored mechanism for audio-video understanding, and integrates them into a unified retrieval-style compression pipeline. Experiments show that AVOC achieves state-of-the-art performance on long-form audio-video benchmarks, surpassing the second-best model by 4.9 and 5.5 points in average accuracy on OmniVideoBench and LVOmniBench, respectively. Moreover, AVOC maintains robust performance on Audio-Video Needle-in-a-Haystack task at durations up to one hour.
Yijing Chen, Wenhui Tan, Xiaoyi Yu +7
Jun 22, 2026cs.CV

READ More than What You See: Reinforcement Learning for Accurate and Coherent Audio Description Generations

Audio Description aims to generate concise narrations of essential visual content in audio-visual media for blind and low-vision audiences. Existing methods either rely on prompting off-the-shelf multimodal models, which often mismatch AD style, or partially optimize training-based systems with next-token prediction, which under-explores model capacity and biases generation toward generic expressions. We present READ, the first reinforcement-learning (RL) framework for training-based AD generation. READ formulates AD as sequence-level optimization with reference-matching, length, and format rewards, and further introduces a dedicated coherence reward under context-aware supervision to promote narratively coherent descriptions. Experiments on MAD-Eval, CMD-AD, and TV-AD show that READ substantially outperforms prior methods across diverse evaluation metrics. Our results highlight RL as a promising paradigm for accurate and coherent AD generation. Our codes, models, and benchmark results will be publicly available.
Bo Fang, Xinyao Zhang, Yuxin Song +3
Jun 20, 2026cs.HC

Integrating Facial Generation into Full-Duplex Spoken Dialogue Systems

Full-duplex spoken dialogue models, such as Moshi, enable natural, low-latency voice conversations. However, they remain limited to the audio modality, lacking the facial expressions that are integral to human communication. We present Moshi-Face, the first full-duplex dialogue model that jointly processes the user's audio and facial input while simultaneously generating speech and facial motion. We first construct a vector-quantized variational autoencoder (VQ-VAE) as a face codec that encodes 3D head meshes extracted from facial videos into compact discrete tokens, referred to as face tokens, and conversely reconstructs 3D meshes from these tokens. We then extend Moshi with a Face Transformer module that generates face tokens non-autoregressively, enabling Moshi-Face to produce synchronized audio and face tokens in real time. Experiments show that Moshi-Face achieves audiovisual alignment at low latency while preserving the dialogue quality of the original audio-only model.
Jingjing Jiang, Atsumoto Ohashi, Ryuichiro Higashinaka
Jun 19, 2026cs.CV

UnityShots: Memory-Driven Multi-Shot Audio-Video Generation with Boundary-Aware Gating

Generating a coherent multi-shot video requires structured cross-shot memory. Subject appearance, scene context, and speaker identity must persist across cuts. Existing approaches either train end-to-end over fixed-length sequences and cannot scale, generate shot-by-shot with memory banks that grow linearly, or orchestrate pretrained generators under an LLM planner without a multi-shot-aware backbone. We present UnityShots, a memory-driven multi-shot audio-video generation system built on LTX-2.3, trained on annotated cinematic and music-video shots. The video stream maintains two fixed-size slots, a long-term memory (LTM) slot anchored to the opening shot and a short-term memory (STM) slot holding the immediately preceding tail, both updated at every cut by a boundary-conditioned gate that fuses visual cut probability and beat-tracker signals. The audio stream injects a reference speaker token at every shot to preserve vocal timbre without a sliding audio bank. A discrete cut-type prior, learned through AdaLN, becomes an inference-time control knob over transition strength. We release a benchmark of 200200 multi-cultural multi-shot sequences spanning six ethnic regions and ten or more languages, with per-shot reference identities, reference audio, and per-boundary transition labels. Evaluated across I2V, T2V, and R2V conditioning modes, UnityShots leads open-source baselines on every cross-shot coherence metric and matches the strongest closed-source system on the multi-shot axes.
Jiehui Huang, Yuechen Zhang, Bin Xia +7
Jun 18, 2026cs.CV

CogniRoute: Learning to Route Social Evidence in Omni-Modal Models

Omni-modal models can ingest video, audio, and text, but unified access to multiple modalities does not guarantee that a model uses the right evidence. This gap is especially pronounced in social video question answering, where the answer may hinge on a gesture, vocal tone, temporal cue, or mismatch between what is said and what is visually expressed. We introduce CogniRoute, a schema-guided Mixture-of-Experts framework for social omni reasoning. CogniRoute uses a training-only cognitive schema that factorizes each example by cross-modal relation, reasoning demand, and temporal scope, and aligns global routing signatures with this structure during supervised fine-tuning. We further introduce route-aware reinforcement learning, which jointly optimizes token generation and expert allocation using rewards for answer correctness, modality-consistent reasoning, and cognitive temporal grounding. To support training and evaluation, we construct OmniSocialBench, a diagnostic social video QA resource with 118K structured training examples, grounded reasoning traces, schema labels, temporal evidence spans, and a manually verified evaluation split. CogniRoute achieves 59.38% average accuracy on OmniSocialBench, improving over the strongest proprietary baseline by 15.33 percentage points and the strongest open-source omni baseline by 26.77 points, with the largest gains on questions requiring audio-visual coordination, conflict resolution, and temporally grounded social inference.
Yifan Shen, Pei Tian, Xinzhuo Li +8
Jun 16, 2026eess.SP

Audio-visual Contrastive Alignment for Diffusion-based Visual-conditioned Speech Enhancement

Audio-visual speech enhancement (AVSE) exploits visual cues such as lip movements to recover speech in noisy environments. Recent work introduced diffusion-based unsupervised AVSE, where a speech diffusion model conditioned on visual features via cross-attention is trained and used as a data-driven prior for posterior sampling-based speech enhancement. Despite promising performance over its audio-only counterpart, the impact of explicitly enforcing cross-modal alignment in the fusion remains unclear. In this work, we propose to augment the diffusion training objective with a contrastive audio-visual loss to encourage stronger use of visual information while keeping the posterior sampling framework unchanged. Experiments across matched and mismatched test data show consistent improvements in interference suppression, signal reconstruction, and perceptual quality, with the largest gains at low SNRs. Code is available at https://github.com/ cexauce/AV-CA-DiffUSE
Colombe Mboungou, Mostafa Sadeghi, Jean-Eudes Ayilo +1
Jun 12, 2026cs.CV

OmniVideo-100K: A Dataset for Audio-Visual Reasoning through Structured Scripts and Evidence Chains

Current automated pipelines for audio-visual Question Answering (QA) generally adopt a ``video-caption-QA'' paradigm. However, these methods typically segment videos into short clips and generate separate descriptions for audio and visual modalities. This decoupled processing severs inherent associations between sounds and their visual sources, while independent clip processing often causes inconsistent descriptions of the same entity across segments. Furthermore, coupling long-text comprehension and QA synthesis into a single step often restricts models to localized events, yielding questions lacking long-term temporal connections and deep cross-modal reasoning. To address these issues, we propose an automated data engine featuring two mechanisms: (1) \textbf{Entity-Anchored Video Scripting} transforms videos into structured scripts, comprising summaries, main entity lists, and segment-wise audio-visual descriptions. The entity list serves as a global prior to ensure cross-segment referential consistency and reconstruct audio-visual associations. (2) \textbf{Clue-Guided QA Generation} prompts models to first mine cross-segment, multimodal clues from the script, and subsequently generate QA pairs based on these high-value clues. Leveraging this pipeline, we construct the instruction-tuning dataset \textbf{OmniVideo-100K} and a human-verified test set, \textbf{OmniVideo-Test}. Fine-tuning VITA-1.5, Qwen2.5-Omni-7B and Qwen3-Omni-30B on OmniVideo-100K yields performance gains of up to 20.59% on OmniVideo-Test, demonstrating strong generalization (up to 12.64% improvements) across established benchmarks like Daily-Omni and JointAVBench.
Xinyue Cai, Chaoyou Fu, Yi-Fan Zhang +2
Jun 12, 2026cs.SD

FoleyGenEx: Unified Video-to-Audio Generation with Multi-Modal Control, Temporal Alignment, and Semantic Precision

We present FoleyGenEx, a unified video-to-audio (VTA) framework integrating multi-modal control, frame-level temporal alignment, and fine-grained semantics, enabling synchronized, versatile audio synthesis for diverse tasks. Existing VTA methods either have multi-modal control but weak temporal alignment or strong alignment but lack reference audio conditioning and semantic precision. FoleyGenEx fills this gap via three core innovations: a conditional injection mechanism for audio-controlled VTA and Foley extension, a multi-modal dynamic masking strategy preserving training synchronization, and an adverb-based data augmentation algorithm leveraging signal processing and large language models to enhance textual supervision with nuanced semantics. Experiments on AudioCaps, VGGSound, and Greatest Hits demonstrate its competitive controllable VTA performance against existing methods. Demo samples are available at https://foleygenex.github.io/FoleyGenEx.
Shiyao Wang, Xijuan Zeng, Hui Wang +4
Jun 11, 2026cs.CL

Low-Latency Real-Time Audio Game Commentary System via LLM-Based Parallel Text Generation

We present a low-latency real-time audio game commentary system that generates spoken commentary directly from live gameplay video. In this end-to-end setting, a key bottleneck is accumulated waiting time; conventional pipelines capture frames, generate text, and synthesize speech sequentially for each utterance, and do not request the next generation until speech playback has completed. This strict sequentiality causes long and unnatural silence between utterances. To address this latency bottleneck, our system runs text generation in parallel with speech playback and buffers multiple candidate utterances ahead of time, enabling immediate synthesis at playback boundaries. Experiments on fast-paced game videos show that our parallel design reduces the mean inter-utterance silence from 9.6 seconds to 0.3 seconds compared to sequential baselines. It also improves similarity to professional speaking--silence timing patterns by over 40 %, and a user study with 120 experienced game players confirms significantly improved perceived speaking rhythm. Our demo video is available at: https://youtu.be/pmrRUlvav8M.
Ryota Kawamatsu, Anum Afzal, Yuki Saito +5
Jun 10, 2026cs.SD

AudioX-Turbo: A Unified Framework for Efficient Anything-to-Audio Generation

Audio and music generation based on flexible multimodal control signals is a widely applicable topic, with the following key challenges: 1) a unified multimodal modeling framework, 2) large-scale, high-quality training data, and 3) the prohibitive inference cost of multi-step diffusion sampling. As such, we propose AudioX-Turbo, a unified and efficient framework for anything-to-audio generation that integrates varied multimodal conditions (i.e., text, video, and audio signals) in this work. AudioX-Turbo follows a teacher-student paradigm. The teacher AudioX-Base is built on a Multimodal Diffusion Transformer with a Multimodal Adaptive Fusion module that aligns diverse multimodal inputs for high-fidelity synthesis, and is then distilled into the few-step student AudioX-Turbo via Distribution Matching Distillation adapted to flow matching, complemented by a diffusion-based discriminator for high-quality few-step generation. To support the training of AudioX-Turbo, we construct a large-scale, high-quality dataset, IF-caps-Pro, comprising approximately 9.2M samples curated through a two-stage data collection and annotation pipeline. We benchmark AudioX-Turbo across a wide range of tasks, finding that our model achieves superior performance, especially on text-to-audio and text-to-music generation, while operating at only 4 sampling steps and requiring approximately 25x fewer function evaluations (NFE) than multi-step baselines. These results demonstrate that our method is capable of audio generation under flexible multimodal control, showing efficient and powerful instruction-following capabilities. The code and datasets will be available at https://zeyuet.github.io/AudioX-Turbo/.
Zeyue Tian, Lei Ke, Zhaoyang Liu +8
Jun 8, 2026cs.AI

From Senses to Decisions: The Information Flow of Auditory and Visual Perception in Multimodal LLMs

Multimodal Large Language Models (MLLMs) can listen and see, but how do audio and visual signals actually travel through the network to shape an answer? Despite their growing role in research and real-world applications, the internal pathways through which audio and visual tokens influence the final prediction remain poorly understood. In this study, we examine audio-visual information flow inside Audio-Visual Large Language Models (AVLLMs), tracing how AVLLMs route, utilize, and integrate audio and visual information across two input configurations, audio-visual video and multiple interleaved audio-visual items. We find that for audio-visual video, AVLLMs follow the sequential information flow pathway established for VLMs and VideoLLMs, with audio and visual contribution flowing along this pathway in proportion to the task's reliance on each modality. In settings with multiple interleaved audio-visual items, this routing shifts to different parallel streams. Furthermore, we demonstrate that audio-visual and other token types can be discarded once their information is transferred to LLM, with minimal impact on the model's prediction or even slight improvement, generalizing across multiple tasks and datasets, enabling more efficient inference. These findings hold across multiple models and scales, Qwen2.5-Omni and Video-SALMONN2 Plus at 3B and 7B scales, leading to hypotheses on why these flow structures emerge. Together, these results deliver the first coherent picture of how AVLLMs orchestrate sound and sight inside the network and lay the groundwork for the next wave of interpretability, design, and efficiency advances in audio-visual and broader MLLMs.
Wish Suharitdamrong, Muhammad Awais, Xiatian Zhu +1
Jun 8, 2026cs.CV

CineDance: Towards Next-Generation Multi-Shot Long-Form Cinematic Audio-Video Generation

The fidelity and structural diversity of training datasets fundamentally determine the capabilities of video generation models. While commercial systems showremarkableabilitytogeneratecinematicnarratives, the progress of open-source models remains limited by the scarcity of high-quality training data. To bridge this gap, we introduce CineDance-1M, a large-scale, open research Text-to-Audio-Video (T2AV) dataset designed specifically for multi-shot, long-form joint audio-video generation. Averaging 92.8 seconds and 24.2 continuous shots per video, it provides configurable, structured annotations for both audio and video modalities. This exceptional quality is achieved through a rigorous three-stage curation pipeline: i) diverse sourcing and comprehensive cleansing, ii) film-theory-inspired narrative parsing, and iii) hierarchical dual-modal captioning. For a comprehensive assessment, we propose CineBench, featuring a diverse prompt suite and a six-dimensional, human-aligned metric system tailored for complex narrative audio-video evaluation. Furthermore, we adapt LTX-2.3 into CineDance, which demonstrates exceptional single-modality quality alongside precise audio-video alignment and robust subject and environment consistency, effectively validating our curation strategy and the high quality of CineDance-1M. We anticipate that this work will serve as a solid foundation for accelerating future research in multi-shot, long-form joint audio-video generation. Our project page is available at https://aliothchen.github.io/projects/CineDance/.
Yuheng Chen, Teng Hu, Yuji Wang +7
Jun 5, 2026cs.SD

Audio-Oscar: A Multi-Agent System for Complex Audio Scene Generation, Orchestration, and Refinement

In recent years, audio generation has made significant progress in tasks such as text-to-speech (TTS), text-to-audio (TTA) and text-to-music (TTM). However, generating long-form and controllable audio from complex audio scene descriptions remains a significant challenge, as such scenes often require coordinated speech, sound effects, music, songs, temporal structure, and post-production. In this work, we introduce \textbf{Audio-Oscar}, a multi-agent framework for generating audio from complex descriptions. Audio-Oscar coordinates a set of specialist agents, each responsible for a different aspect of the audio scene, including character modeling and voice design, speech generation, fine-grained timeline planning, model selection, non-speech generation, and audio post-production. Audio-Oscar further incorporates feedback-driven refinement. In addition, to address the lack of suitable benchmarks for evaluating audio generation from complex audio scene descriptions, we construct \textbf{ASG-Bench}, an Audio Scene Generation Benchmark containing both scene descriptions paired with reference audio and text-only scene descriptions. Each scene is annotated with target audio events and temporal statements to evaluate whether the generated audio faithfully realizes the required scene content and temporal structure. Experimental results show that Audio-Oscar can effectively generate audio that matches complex scene descriptions. Project samples are available at https://audiooscar.github.io/. Our code is available at https://github.com/ziye26/Audio-Oscar.
Yifan Duan, Qixiang Xu, Hengtao Wu +6
Jun 2, 2026cs.SD

Foley-Omni: A Unified Multimodal Generation Model from Task-Level Audio Synthesis to Complete Video Soundtrack Generation

Recent unified audio generation models can support diverse tasks across speech, sound effects, and music, but most of them still focus on isolated task-level synthesis. However, real video production often requires multiple components of a complete audio track to be generated jointly and consistently for the same video. We present Foley-Omni, a unified multimodal audio generation model that extends isolated task-level synthesis to complete video soundtrack generation by jointly modeling speech, sound effects, and music within a shared latent generation process. To support training and reproducible evaluation, we develop an audiovisual data curation pipeline and introduce V2ST-Bench, a benchmark for holistic video soundtrack generation evaluation. Experiments show that Foley-Omni achieves competitive performance with expert systems on individual synthesis tasks, while improving speech intelligibility, audiovisual consistency and perceptual quality for mixed soundtrack generation.
Ye Tao, Lupeng Liu, Xuenan Xu +6
Jun 2, 2026cs.MM

Inference-Time Scaling for Joint Audio-Video Generation

Joint audio-video generation aims to synthesize realistic audio-video pairs that are both semantically aligned with text prompts and precisely synchronized. While existing joint audio-video generation models often require substantial training resources to improve fidelity, Inference-Time Scaling (ITS) has recently emerged as a promising training-free alternative in single-modality domains. However, extending ITS from a single modality to multimodal domains is non-trivial, as it requires balancing multiple heterogeneous objectives. In this paper, we present the first comprehensive study of ITS for joint audio-video generation. We first demonstrate that a multi-verifier framework is essential to address the limitations of single-objective guidance, including asymmetric performance trade-offs and verifier hacking. Through systematic analysis, we then identify an optimal multi-verifier combination that yields balanced improvements across all quality dimensions. Finally, to effectively aggregate diverse reward signals, we propose Adaptive Reward Weighting (ARW), a novel test-time optimization algorithm. ARW treats reward aggregation as an online optimization problem, utilizing learnable parameters to calibrate reward variances without requiring prior knowledge of reward distributions, thereby ensuring robust multi-objective selection. Experimental results on VGGSound and JavisBench-mini benchmarks demonstrate that our framework significantly enhances semantic alignment, perceptual quality, and audio-visual synchronization of generated outputs. Synthesized samples and code are available on the project page: https://jung-jaemin.github.io/ITS-AVGen-Proj.
Jaemin Jung, Kyeongha Rho, Inkyu Shin +1
Jun 1, 2026cs.CV

AVI-Bench: Toward Human-like Audio-Visual Intelligence of Omni-MLLMs

Recent advances in Omni-Multimodal Large Language Models (Omni-MLLMs) have enabled strong integration of vision, audio, and language. However, their audio-visual intelligence (AVI) remains insufficiently evaluated due to the lack of systematic and comprehensive benchmarks. We introduce AVI-Bench, a cognitively inspired benchmark that evaluates Omni-MLLMs across three stages, perception, understanding, and reasoning, through cross-modal tasks requiring joint audio-visual interpretation. This design enables fine-grained diagnosis of model capabilities and failure modes. To further assess robustness beyond familiar domains, we propose AVI-Bench-PriSe, an extension that probes models' primitive audio-visual sensation using unfamiliar, low-semantic stimuli, testing generalization beyond common training distributions. Extensive experiments on both open-source and closed-source models reveal substantial limitations in current Omni-MLLMs. Based on these findings, we present a four-level AVI taxonomy. Overall, AVI-Bench provides a principled evaluation framework to guide the development of more robust and generalizable AVI. Project website: https://fudancvl.github.io/AVI-Bench/
Yaoting Wang, Ziyi Zhang, Wenming Tu +10
Jun 1, 2026cs.CV

AVTrack: Audio-Visual Tracking in Human-centric Complex Scenes

Audio-visual speaker tracking aims to localize and track active speakers by leveraging auditory and visual cues, enabling fine-grained, human-centric scene understanding. This capability is essential for real-world applications such as intelligent video editing, surveillance, and human-computer interaction. However, existing datasets are largely limited to simple or homogeneous audio-visual scenes with coarse annotations. Such oversimplified settings bias evaluation toward static audio-visual co-occurrence, rather than rigorously assessing robust spatiotemporal modeling and cross-modal reasoning in complex, dynamic scenes. To address these limitations, we introduce AVTrack, a human-centric audio-visual instance segmentation (AVIS) dataset designed for dynamic real-world scenarios. AVTrack features diverse and challenging conditions, including camera motion, visual occlusions, and position changes. Evaluations of representative AVIS methods on AVTrack reveal substantial performance degradation, establishing AVTrack as a challenging benchmark for robust human-centric audio-visual scene understanding in complex environments. We further provide a simple yet effective baseline to facilitate future research. Project website: https://FudanCVL.github.io/AVTrack/
Yaoting Wang, Yun Zhou, Zipei Zhang +1
Jun 1, 2026cs.SD

JenBridge: Adaptive Long-Form Video Soundtracking across Scene Transitions

We address the challenge of generating high-fidelity, long-form soundtracks that remain coherent across scene transitions. Existing AI music systems are mainly designed for short, isolated clips and lack mechanisms to ensure narrative continuity. We present JenBridge, a modular and interpretable framework for adaptive long-form video soundtracking that ensures both high-fidelity audio generation and transition naturalness. The core architecture is a Transformer-based generative model trained with a flow-matching objective, following a two-stage paradigm: pretraining on large-scale text-audio corpora to establish robust musical priors, then adapting to the video domain with dual text-visual conditioning for precise cross-modal alignment. Crucially, to achieve long-form coherence across diverse scene changes, JenBridge incorporates a novel adaptive transition mechanism. This system features a versatile toolkit of transition styles, including a generative transition method, and uniquely employs a Large Language Model (LLM) Agent that acts as a director to select the most appropriate transition for each narrative shift intelligently. To rigorously assess this task, we propose the LVS Benchmark, a new benchmark that includes a curated dataset and novel evaluation metrics focusing on holistic and transition-aware assessment. Extensive experiments on the proposed benchmark demonstrate that JenBridge significantly outperforms existing methods in both objective and subjective metrics, particularly in terms of transition naturalness and overall narrative coherence. JenBridge represents a significant step towards fully automated, professional-quality video soundtracking.
Jiashuo Yu, Yao Yao, Boyu Chen +1
May 31, 2026cs.GR

Temporally-Aligned Evaluation for Audio-Driven Talking Head Generation

Audio-driven talking-head generation has advanced rapidly, yet existing evaluation protocols mainly rely on frame-wise metrics that assume strict temporal correspondence between generated and reference videos. This assumption does not match speech-driven facial motion, which naturally includes slight timing shifts, different speaking speeds, and stylistic variations. As a result, conventional metrics may treat harmless timing differences as quality errors, making it harder to fairly compare methods and understand their trade-offs. In this work, we argue that evaluation of dynamic generative models should be formulated as a sequence-alignment problem rather than independent frame comparison. We introduce a unified sequence-level reformulation that integrates Soft Dynamic Time Warping into established evaluation pipelines. By aligning feature trajectories while preserving temporal order, the proposed framework provides robustness to bounded temporal misalignments without altering the underlying perceptual, identity, or synchronization encoders. We show that frame-wise evaluation can be viewed as a special case under rigid alignment, while sequence-level alignment provides improved stability, lower sensitivity to timing differences, and clearer separation between modeling paradigms. Building on this principled formulation, we conduct a large-scale benchmark of 20 methods across seven datasets spanning canonical, in-the-wild, and style-diverse scenarios under standardized protocols. Extensive experiments show that temporally aligned metrics are more robust to timing differences, provide more consistent results across datasets, and better reveal systematic trade-offs between modeling paradigms, such as synchronization versus realism and expressiveness versus stability.
Zhicheng Zhang, Lei Wang, Yu Zhang +1
May 29, 2026eess.AS

Towards Streaming Synchronized Spatial Audio Generation via Autoregressive Diffusion Transformer

Real-time and accurate spatial audio generation is pivotal for delivering an immersive experience. However, existing spatial audio synthesis technologies are often encumbered by a tradeoff between generation quality and high inference latency, as well as difficulty in capturing precise spatial information from multimodal inputs. To address these challenges, we propose SwanSphere, a unified streaming framework for high-fidelity spatial audio generation from panoramic videos and text prompts. SwanSphere mainly makes the following contributions: 1) We introduce a causal autoregressive diffusion transformer architecture that enables streaming high-quality spatial audio generation. 2) We design a Spatial Video-Audio Contrastive (SVAC) learning strategy to align the video encoder with the acoustic domain, and further employ a multi-objective online direct preference optimization (ODPO) scheme, resulting in strong spatial perception and robust multimodal spatial audio synthesis. 3) To alleviate the current scarcity of spatial audio datasets, we also develop an automated annotation pipeline for generating detailed spatial captions. Experimental results demonstrate that SwanSphere achieves superior performance in both video-to-spatial and text-to-spatial audio generation tasks. Demos can be found at: https://swanaigc.github.io.
Ke Lei, Yu Zhang, Changhao Pan +4
May 28, 2026cs.CL

Your Multimodal Speech Model Says I Have a Face for Radio

As large neural models have become better at language tasks, researchers are increasingly building multi- and omnimodal models that handle more modalities of data. One example is the expansion of speech recognition models to audio-visual data for noise mitigation and multimodal subtitling. While performance and bias have been studied extensively in the single-modality regime, it is unknown how new modalities affect this, even though they produce biases in humans. We therefore propose the first bias evaluation of multimodal speech recognition, where we create videos pairing different faces with the same audio, and measure changes in speech transcription accuracy. We find large quality-of-service differences across mWhisper-Flamingo and Gemini models, with drops of up to 4.05 word error rate points, across self-declared gender, ethnicity, and their intersection. Our findings point to a priority for developers to evaluate, fix, and communicate such limitations, as providing more signals through additional modalities is not necessarily better, and may even lead to biased outcomes.
Maya K. Nachesa, Vlad Niculae, Vagrant Gautam
May 28, 2026cs.CV

Benchmarking Single-Factor Physical Video-to-Audio Generation

Generative video-to-audio (V2A) models produce highly plausible soundtracks, but it remains unclear whether they capture the underlying physical processes. Existing evaluations emphasize perceptual realism and overlook physical correctness under controlled interventions. In this paper, we introduce FlatSounds, a benchmark that audits the physical reasoning of V2A models through: 1) controlled counterfactual pairs in which a single physical factor is varied, and 2) single-video pattern tests that probe internal consistency and directional trends. These settings test whether the generated audio correctly reflects specific physical properties and timings. Our evaluation of state-of-the-art models reveals a consistent trade-off: models rely more on text captions than the visual stream to infer physics and semantics. Captions generally improve physical and semantic accuracy, but paradoxically degrade temporal alignment. Our results highlight the need to move beyond audio quality toward learning physical processes directly from pixels. Finally, we find that our physics-based metrics correlate strongly with human preference tests on our own data. Project webpage: https://research.nvidia.com/labs/cosmos-lab/flatsounds/
Tingle Li, Siddharth Gururani, Kevin J. Shih +6
May 28, 2026cs.CV

Native Audio-Visual Alignment for Generation

Joint audio-video generation aims to synthesize temporally synchronized and semantically coherent visual-acoustic content. However, existing open-source methods mainly rely on either dual-tower designs with posterior alignment or fully unified tri-modal designs that mix textual context, audio and video in one shared space. The former weakens fine-grained audio-video co-evolution, while the latter couples semantic conditioning with low-level synchronization. To address these limitations, we propose NAVA, a Native Audio-Visual Alignment framework for joint audio-video generation. NAVA is built upon context-conditioned native audio-visual alignment: it first establishes audio-video correspondence in a dedicated interaction space, and then uses external context to condition the joint denoising process. Specifically, NAVA is instantiated with an Align-then-Fuse MMDiT architecture, which transitions from modality-aware audio-video alignment to modality-shared joint denoising. Furthermore, we introduce Timbre-in-Context Conditioning to associate reference timbre cues with corresponding speech spans to achieve controllable speech timbre. Experiments on Verse-Bench and Seed-TTS, together with a user study, demonstrate that NAVA achieves superior video quality, precise audio-visual synchronization, competitive audio quality, and stronger reference-timbre controllability using only 6.3B parameters.
Longbin Ji, Guan Wang, Xuan Wei +6
May 27, 2026cs.CV

EchoAvatar: Real-time Generative Avatar Animation from Audio Streams

Real-time synthesis of high-fidelity 3D character motion from audio is a pivotal component for next-generation interactive avatars and virtual assistants. However, most existing approaches are limited to offline processing of complete audio sequences or are constrained to specific domains, rarely handling both speech and music effectively. In this paper, we introduce a novel framework designed to generate continuous, coherent full-body motion from streaming speech and music with low latency. Central to our approach is a unified streaming architecture capable of synthesizing continuous motion from incremental audio inputs. We employ a robust training strategy that enforces strong audio dependency, allowing the model to seamlessly generalize across conversational speech and rhythmic music without requiring explicit domain labels or mode switching. Additionally, we explored Reinforcement Learning to refine the quality of online generation. Furthermore, we bridge reactive animation with intent-driven behavior via a tool-call interface that allows upstream Large Language Models to inject explicit semantic control. By combining this controllability with stream audio-driven synthesis, our framework serves as a plug-and-play solution for transforming voice agents into interactive humanoid avatars. Extensive experiments demonstrate that our method outperforms state-of-the-art realtime baselines in motion quality and synchronization while maintaining the flexibility required for live deployment. Our code, pre-trained models, and videos are available at https://robinwitch.github.io/EchoAvatar-Page.
Bohong Chen, Yumeng Li, Yinglin Xu +3
May 27, 2026cs.AI

Agentic Active Omni-Modal Perception for Multi-Hop Audio-Visual Reasoning

Multi-hop audio-visual reasoning remains challenging for Omni-LLMs, as relevant evidence is often sparse, temporally dispersed, and distributed across both audio and visual streams. Existing benchmarks provide limited investigation of this setting, typically involving only a limited number of modalities, relevant temporal segments, or reasoning steps. In this work, we introduce MOV-Bench, a benchmark containing 519 carefully curated questions that require multi-hop reasoning over temporally dispersed audio-visual evidence. Evaluations on MOV-Bench reveal that current Omni-LLMs still struggle with multi-hop cross-modal reasoning. To address this challenge, we further propose AOP-Agent, an efficient agentic framework built on open-source Omni-LLMs for active omni-modal perception. By combining a hierarchical omni-modal memory with a collaborative observe-reflect-replan loop, AOP-Agent enables open-source Omni-LLMs to perform active perception without additional training or proprietary models. Experiments on MOV-Bench and OmniVideoBench demonstrate that AOP-Agent consistently improves reasoning performance, with particularly notable gains on long videos and reasoning-intensive questions.
Ke Xu, Yuhao Wang, Ziyang Cheng +3
May 27, 2026cs.AI

MTAVG-Bench 2.0: Diagnosing Failure Modes of Cinematic Expressiveness in Multi-Talker Audio-Video Generation

In recent years, Multi-Talker Audio-Video Generation (MTAVG) models have shown promising performance on fundamental metrics such as lip-sync and audio-visual alignment. However, these metrics remain insufficient for assessing cinematic expressiveness in scene-level generation. In multi-character scenes, generation models must go beyond audio-visual realism to convey coherent character performance and other higher-level cinematic qualities. To fill this gap, we introduce MTAVG-Bench 2.0, a benchmark for diagnosing failure modes of cinematic expressiveness in multi-talker audio-video generation. Unlike prior settings that mainly focus on the quality of basic multi-turn dialogue, MTAVG-Bench 2.0 targets short-drama and scene-level generation, and establishes a high-level failure taxonomy spanning acting, narrative, atmosphere, and audio-visual language. Based on this taxonomy, we construct more than 10,000 question-answering evaluation instances, together with subsets for short-drama-level assessment and temporal localization of failure modes, to systematically evaluate the ability of omni large language models to diagnose high-level audio-visual failures. Experimental results show that commercial omni models such as Gemini substantially outperform other evaluators, yet even the strongest models continue to struggle with complex failures in our benchmark. These results demonstrate that MTAVG-Bench 2.0 provides a systematic benchmark for failure diagnosis in cinematic multi-talker audio-video generation.
Haitian Li, Yanghao Zhou, Heyan Huang +15
May 27, 2026cs.SD

Dasheng AudioGen: A Unified Model for Generating Coherent Audio Scenes from Text

Audio generation has long been fragmented, with speech, music, and sound effects produced by domain-specific models that fail to jointly generate coherent audio scenes from a single description. The key obstacles are insufficient fine-grained supervision for real-world mixed audio and limited acoustic representations for modeling concurrent audio components. We present Dasheng AudioGen, a unified framework for generating general mixed-audio scenes from text. Dasheng AudioGen introduces structured multi-view captions, which explicitly decouple complex acoustic scenes into complementary description views, thereby enabling fine-grained control over audio layers. Furthermore, we employ a high-dimensional unified semantic-acoustic representation as the shared latent space. It injects semantic priors that facilitate cross-modal training convergence, while its high-dimensional feature space provides sufficient capacity to disentangle and fuse concurrent audio components effectively. With these designs, a simple flow-matching DiT achieves high-quality end-to-end audio scene generation. We also establish a comprehensive evaluation pipeline for audio scene generation. Experiments demonstrate that Dasheng AudioGen achieves performance approaching real-world recordings in mixed-audio categories, while remaining competitive with specialized models in single-type generation tasks. Demos are available at https://nieeim.github.io/Dasheng-AudioGen-Web/.
Jiahao Mei, Heinrich Dinkel, Yadong Niu +7
May 26, 2026cs.AI

OmniMem: Perturbation-aware Memory Compression for Streaming Audio-Visual LLMs

Audio-visual large language models (LLMs) hold strong promise for long-form video understanding, yet their long-video inference is fundamentally limited by the linear growth of video tokens and key-value (KV) caches. We present OmniMem, a memory-efficient streaming framework designed specifically for audio-visual LLMs. Unlike existing compression methods that treat all tokens uniformly, OmniMem introduces a modality-aware memory allocation strategy that separately manages visual and audio contexts, addressing the severe token imbalance between the two modalities. OmniMem further preserves informative and non-redundant KV states through perturbation-aware memory selection, enabling compact memory without sacrificing long-range understanding. To strengthen compression under realistic deployment constraints, we also explore budget-aware fine-tuning, which encourages the model to consolidate useful information into retained memory. Experiments on VideoMME Long, LVBench, and LVOmniBench with video-SALMONN 2+ and Qwen-2.5-Omni show that OmniMem consistently improves over strong training-free compression baselines by 2-4% absolute accuracy under the same memory budgets, with an additional 1-2% gain after fine-tuning.
Guangzhi Sun, Yixuan Li, Yudong Yang +1
May 26, 2026cs.MM

Can We Hear from Events? Generating Speech from Event Camera

Traditional RGB-based speech generation faces Temporal Granularity Mismatch since fixed camera exposure times inevitably blur the high-frequency articulatory transients essential for rendering emotional speech. To break this ceiling, we propose EventSpeech as a novel text-conditioned framework pioneering the use of neuromorphic events for expressive speech generation, since these microsecond-precise events naturally align with acoustic waveform dynamics. Our architecture integrates a dedicated Event Encoder to model sparse neuromorphic events alongside a multi-scale Audio Encoder featuring a Hierarchical Wavelet Contextualizer (HWC). A bidirectional alignment mechanism seamlessly synchronizes linguistic content and visual dynamics with dense acoustic features. Furthermore, we construct EVT-SPK as the first benchmark comprising large-scale synthetic data and real-world recordings from specialized neuromorphic hardware. Extensive evaluations demonstrate that EventSpeech significantly outperforms current baselines by preserving fine-grained emotions and resisting motion blur to establish a new paradigm for multimodal speech generation. Code and demo are available at https://xrfang-0102.github.io/EventSpeechWeb/.
Jingping Fang, Lin Chen, Chenyang Xu +3
May 26, 2026cs.CV

O-MARC: Omni Memory-Augmented Compression Distillation for Efficient Video Understanding

Omnimodal large language models enable unified audio video understanding, but long joint token sequences make inference costly, and existing benchmarks do not fully isolate audio visual association in noisy user generated videos. We introduce UGC-AVQA, a public UGC benchmark with 1,000 videos and 4,816 QA pairs, where an audio removal test ensures that benchmark questions require both acoustic and visual evidence. To reduce inference cost, we propose OMAC, a training free plug in compression method that preserves salient visual memory and temporally grounded audio anchors. To further make compact models robust to compressed inputs, we introduce O-MARC, a compression distillation framework for learning with memory compressed multimodal contexts. On Qwen2.5-Omni-3B, O-MARC improves the average score across four benchmarks to 45.8, outperforming full token inference at 44.1 and OmniZip at 41.0. OMAC also keeps inference efficient, reducing latency by 34.6% (1.53×\times speedup) and memory by 34.7% compared with full token inference.
Peiran Wu, Yunze Liu, Chi-Hao Wu +2
May 26, 2026cs.CV

LongCat-Video-Avatar 1.5 Technical Report

Despite advances in audio-driven video generation, achieving commercial-grade stability remains challenging. We present LongCat-Video-Avatar 1.5, an upgraded open-source framework prioritizing systematic engineering and production-readiness over architectural novelty. By upgrading the audio encoder to Whisper Large and meticulously scaling our training recipes, v1.5 achieves accurate lip-synchronization, full-body temporal stability, and robust long-video generation with strict identity consistency. Through rigorous data curation and RLHF Training, the model readily generalizes to stylized domains such as anime and animals, and natively handles complex real-world conditions, such as multi-person interactions and object handling. Furthermore, addressing the practical demands of industrial deployment, we employ advanced step distillation to accelerate inference to an optimal 8 NFE, achieving a favorable trade-off between serving efficiency and visual fidelity. The superiority of our approach is validated through extensive quantitative metrics and a rigorous human evaluation conducted on a comprehensive benchmark of over 500 diverse test cases. Results show that v1.5 achieves competitive or superior performance compared to leading closed-source systems (e.g., HeyGen, OmniHuman 1.5, Kling Avatar 2.0) across human-likeness ratings and expert-level quality assessments on our benchmark. With its open-source release, LongCat-Video-Avatar 1.5 narrows the gap between academic research prototypes and commercial-grade deployment.
Meituan LongCat Team, Xunliang Cai, Meng Cheng +10
May 25, 2026cs.CV

LongAV-Compass: Towards Unified Evaluation of Minute-Scale Audio-Visual Generation Across T2AV, I2AV, and V2AV

Audio-visual generation is rapidly advancing from short clips to minute-long content, while existing evaluation protocols remain largely confined to short-form settings. Existing benchmarks primarily focus on 5--10 second text-conditioned generation and rarely support unified evaluation across text, image, and video conditioning modalities. Moreover, they provide limited insight into how identity consistency, narrative coherence, and audio-visual alignment degrade over extended temporal horizons. To bridge this gap, we introduce LongAV-Compass, a systematic benchmark for minute-long audio-visual generation. LongAV-Compass contains 284 curated test cases spanning text-to-audio-video (T2AV), image-to-audio-video (I2AV), and video-to-audio-video (V2AV), organized by application scenario and generation complexity. The benchmark combines taxonomy-guided benchmark construction with a unified evaluation framework that integrates MLLM-assisted assessment with complementary perceptual and multimodal metrics, including DINO-v2, ArcFace, CLIP, and ImageBind. The framework evaluates more than 20 fine-grained dimensions covering within-segment quality, cross-segment consistency, global narrative coherence, semantic alignment, and audio-visual synchronization. Through experiments on 11 representative models together with human-alignment validation, LongAV-Compass provides a diagnostic testbed for analyzing the limitations of current systems in sustaining coherent, semantically aligned, and temporally consistent minute-scale audio-visual generation across diverse input modalities.
Tengfei Liu, Yang Shi, Xuanyu Zhu +17
May 25, 2026cs.CV

StreamChar: Long-Horizon Streaming Character Audio-Video Generation with Decoupled Orchestration

Real-time streaming joint audio-video generation for character animation requires a generator to speak the requested transcript, maintain visual identity across chunks, and run within a strict playback budget. These requirements are difficult to satisfy simultaneously: chunk-wise autoregressive generation can accumulate transcript-audio misalignment and visual drift, while the few-step distillation needed for low latency often degrades spatial diversity and temporal quality. We present StreamChar, a streaming framework that separates long-horizon orchestration from short-window audio-video denoising. An LLM-based orchestrator uses the transcript and historical context to produce frame-aligned audio conditions, and a joint audio-video DiT performs local bidirectional denoising with reference and motion-frame conditioning. For efficient deployment, we use a two-stage distillation pipeline that first compresses the sampler and then fine-tunes the student under online chunk rollouts. A progress-aware pointer aligns partial transcripts with generated audio during rollout training, and a sink-chunk memory provides a persistent visual anchor for reducing long-horizon drift. Experiments on short-clip and long-horizon protocols show that StreamChar runs in real time on a single H100 GPU and provides a favorable system-level trade-off among transcript fidelity, audio-visual synchronization, visual quality, and streaming stability compared with recent joint and audio-driven baselines.
Linrui Tian, Qi Wang, Bang Zhang
May 25, 2026cs.CV

StreamOV: Streaming Omni-Video Understanding via Evidence-Guided Memory and Response Triggering

While streaming omni-video understanding demands continuous perception and proactive, real-time interaction, this crucial area remains largely under-explored. Current omni-modal methods are inherently designed for offline settings, limiting their applicability in streaming scenarios due to two fundamental flaws. First, they lack robust mechanisms to manage continuously growing audio-visual context over long horizons and cannot autonomously initiate responses at opportune moments. Second, existing benchmarks are predominantly confined to offline, single-turn question answering, failing to capture continuous, multi-turn streaming interactions. To bridge these gaps, we propose StreamOV, a novel Streaming Omni-Video understanding framework for efficient online audio-visual reasoning with bounded memory and proactive response triggering. Specifically, StreamOV introduces a multimodal evidence-guided long-short term memory that condenses historical audio-visual context into compact informative evidence under a fixed budget. It further employs a hidden-state-driven trigger to decide when to respond, avoiding explicit silence-token generation and external routers. We also curate SOVBench, the first comprehensive benchmark for online, multi-turn omni-modal evaluation. Extensive experiments show that StreamOV achieves state-of-the-art performance across diverse streaming and omni-video benchmarks, demonstrating its effectiveness for both online and offline video understanding.
Ming Xie, Zizheng Huang, Xudong Tan +6
May 25, 2026cs.CV

Test-Time Self-Adaptive Conditioning for Stable Audio-Driven Talking-Head Generation

Audio-driven talking-head generation has achieved remarkable progress with recent models such as AniTalker, FLOAT, and Sonic. Despite their success, most existing approaches rely on a single static reference image to condition the entire video generation process at inference stage. This static conditioning paradigm often creates a mismatch between fixed identity features and dynamically evolving facial motion, leading to identity drift, temporal inconsistency, and degraded perceptual quality. We introduce Test-Time Self-Adaptive Conditioning (TT-SAC), a parameter-free inference framework that enables pretrained talking-head generators to adapt their conditioning representations during inference without retraining, gradient updates, or additional supervision. Instead of treating the reference portrait as immutable, TT-SAC composes the generator with its encoder in a feedback loop: the generator's own outputs are re-encoded to construct a refined conditioning representation that better aligns with the temporal dynamics of the synthesized sequence. A single adaptation step approximates a self-consistent equilibrium of the generative process, stabilizing identity and motion across time. We further provide theoretical analysis showing that test-time conditioning adaptation reduces feature variance and improves generative stability under mild Lipschitz assumptions, while exhibiting a principled bias-variance tradeoff that governs the optimal strength of adaptation. Extensive experiments on state-of-the-art talking-head generators and benchmark datasets demonstrate consistent improvements in lip-sync accuracy, temporal coherence, identity preservation, and perceptual fidelity. TT-SAC offers a model-agnostic and training-free strategy for enhancing generative video models, establishing test-time conditioning adaptation as an effective mechanism for stabilizing audio-driven portrait animation.
Zhicheng Zhang, Lei Wang, Yu Zhang +1
May 24, 2026cs.CV

Baton: Explicit Semantic Blueprints for Joint Video-Audio Generation

Current open-source diffusion models struggle to generate stable and synchronized audio-visual content, particularly in scenarios demanding complex semantic reasoning. The root cause is that existing methods rely on coarse text embeddings from off-the-shelf encoders to guide audio-video denoising, which discards fine-grained semantics and, critically, lacks a shared long-horizon plan, leading to uncoordinated denoising trajectories and fragile cross-modal alignment. We propose Baton, the first framework that introduces explicit semantic planning into joint video-audio generation. Our key insight is that complementing coarse text guidance with semantically rich, modality-aware planned tokens, jointly reasoned and mutually aligned before denoising, can simultaneously restore fine-grained semantic detail and establish a shared blueprint that coordinates both audio and video denoising trajectories. Concretely, Baton first introduces the VA-Planner, a multimodal language model equipped with dual semantic alignment towers, where learnable queries cross-attend to both video and audio features to produce a pair of semantically aligned video and audio planned tokens as keyframe-level blueprints. These planned tokens are injected into the diffusion backbone via cross-attention layers, providing temporally grounded guidance complementary to coarse text embeddings. Since planned tokens do not share one-to-one spatial-temporal correspondence with diffusion latents, we further propose Relative Semantic RoPE, a relative positional encoding that maps planned tokens and latents into a shared spatial-temporal coordinate frame, enabling each latent to accurately attend to its positionally corresponding semantic cues. Experiments on benchmarks show the effectiveness of Baton both qualitatively and quantitatively.
Shuyuan Tu, Qi Tian, Zihan Yang +9
May 24, 2026cs.CV

SpongeBob: Sync-Aware Harmonious Audio-Visual Generative Editing

Visual and acoustic events in the physical world are inherently coupled, yet existing video editing methods typically adopt decoupled pipelines, lacking bidirectional modality interaction. This results in two key limitations: (i) audio-visual desynchronization and (ii) contextual conflicts between generated audio and preserved content. To address these, we propose SpongeBob, the first end-to-end audio-visual joint editing framework featuring bidirectional cross-modal interaction. For synchronization, a Sync-Aware Mechanism aligns visual edits with sound events via bidirectional attention, temporal alignment, and spatial constraints. For contextual consistency, a Context-Aware Module leverages acoustic and visual context attention to prevent semantic clashes. Additionally, we introduce Sync-Preserving Training and Guidance (SPTG) to enhance alignment without degrading quality. Due to the scarcity of paired data, we construct a scalable data pipeline and a large-scale subject-level dataset. We also propose SpongeBob-Bench for systematic evaluation. Experiments show SpongeBob significantly outperforms existing baselines, improving Sync-C by 30% and Ctx-F1 by 12.5%. Our project page is available at: https://hy-spongebob.github.io/.
Sen Liang, Cong Wang, Fengbin Guan +6
May 23, 2026cs.AI

AVBench: Human-Aligned and Automated Evaluation Benchmark for Audio-Video Generative Models

Rapid advances in audio-video (AV) generation have enabled high-fidelity synthesis with synchronized sound, particularly for human-related scenarios involving speech and interactions. Yet evaluation for AV generation remains at an early stage, with only a few coarse-grained benchmarks for human-related scenarios and relying on limited preset evaluations with generic multimodal LLMs, leading to inaccurate assessments of model capabilities. To address these issues, we introduce AVBench, a fully automated benchmark tailored for human-centric AV generation. AVBench is built on two key designs for comprehensive and accurate evaluation: (i) Human-centric and fine-grained metrics. AVBench integrates ten evaluation dimensions designed for human-centered real-world scenarios, covering visual quality, audio quality, and multi-level consistency across modalities. These practical metrics capture human-related details that existing benchmarks often overlook. (ii) Specialized evaluators via preference learning. To address the lack of specialized training data, we construct large-scale supervision by transforming real-world videos into diverse training pairs with controlled perturbations. After fine-tuning on this high-quality dataset, the evaluators learn to reliably detect subtle cross-modal inconsistencies. Crucially, instead of producing discrete textual judgment, AVBench derives continuous evaluation scores from the model's prediction confidence on binary decisions. This probabilistic scoring mechanism enables a more reliable assessment than traditional VQA-style evaluation and aligns closely with human judgment. Taken together, AVBench offers automated evaluation for AV generation, demonstrates strong potential for data filtering, and serves as a differentiable reward signal for Reinforcement Learning from Human Feedback (RLHF).
Jialiang Yang, Bin Xia, Ruihang Chu +6
May 21, 2026cs.AI

A Camera-Cooperative ISAC Framework for Multimodal Non-Cooperative UAVs Sensing

The detection of non-cooperative unmanned aerial vehicles (UAVs) presents significant challenges for Integrated Sensing and Communication (ISAC) systems due to the inherent limitations of single-modal perception and the competition for shared communication and sensing resources. To address these challenges, this paper proposes a novel Camera-Cooperative ISAC (CC-ISAC) framework that employs multimodal sensing to enable efficient UAV beam steering and tracking. The proposed framework employs cameras for coarse-grained airspace monitoring and utilizes ISAC for fine-grained, high-precision sensing, forming a complementary perception loop that enhances both sensing accuracy and resource efficiency. Within this framework, two key modules are developed: (1) a Vision-to-Echo Data Alignment (V2EDA) model that aligns visual and echo-domain features through cross-attention mechanisms, and (2) a Multimodal Fusion-Based Estimation (MMFE) model that integrates historical multimodal data with current observations for robust state estimation. Extensive evaluations conducted on the DeepSense 6G dataset demonstrate that the proposed framework achieves an average reduction of 71% in beam steering overhead and 1.69-11.15% in tracking overhead while maintaining high angular estimation accuracy. The CC-ISAC framework effectively mitigates resource contention between sensing and communication, enabling reliable UAV surveillance while freeing substantial system resources for additional communication tasks, thereby representing a practical advancement in ISAC system design.
Wenfeng Wu, Luping Xiang, Kun Yang
May 21, 2026cs.CL

LatentOmni: Rethinking Omni-Modal Understanding via Unified Audio-Visual Latent Reasoning

Joint audio-visual reasoning is essential for omnimodal understanding, yet current multimodal large language models (MLLMs) still struggle when reasoning requires fine-grained evidence from both modalities. A central limitation is that explicit text-based chain-of-thought (CoT) compresses continuous audio-visual signals into discrete tokens, weakening temporal grounding and shifting intermediate reasoning toward language priors. We argue that a unified latent space is a better medium for such reasoning because it preserves dense sensory information while remaining compatible with autoregressive generation. Based on this insight, we propose \textbf{LatentOmni}, a cross-modal reasoning framework that interleaves textual reasoning with audio-visual latent states. LatentOmni introduces feature-level supervision to align latent reasoning states with task-relevant sensory features and uses Omni-Sync Position Embedding (OSPE) to maintain temporal consistency between latent audio and visual states. We further construct \textbf{LatentOmni-Instruct-35K}, a dataset of audio-visual interleaved reasoning trajectories for supervising latent-space reasoning. Comprehensive evaluation across multiple audio-visual reasoning benchmarks demonstrates that LatentOmni achieves the best performance among the evaluated open-source models and consistently outperforms the Explicit Text CoT baseline, supporting latent-space joint reasoning as a promising path toward stronger omnimodal understanding.
Yifan Dai, Zhenhua Wu, Bohan Zeng +18
May 20, 2026cs.CV

FlowLong: Inference-time Long Video Generation via Manifold-constrained Tweedie Matching

Extending the generation horizon of video diffusion models to long sequences remains a long-standing and important challenge. Existing training-free approaches fall into two categories: extensions of bidirectional models, which are tightly coupled to specific architectures and suffer from quality degradation over long horizons, and autoregressive models, which accumulate drift errors due to exposure bias and tend to produce repetitive motion patterns. To address these issues, we propose a novel but simple inference-time approach for long video generation that is architecture-agnostic and requires no additional training. Our method generates long videos via overlapping sliding windows, where predicted clean samples from adjacent windows are blended via \emph{Tweedie matching} to enforce both \textbf{manifold constraint and temporal consistency} across overlap regions. \emph{Stochastic early-phase sampling} then synchronizes per-window trajectories by injecting fresh noise after each Tweedie matching correction in the high-noise phase, before transitioning to deterministic ODE sampling to preserve fine-grained visual fidelity. Applied to various video generation models, our method generates videos several times longer than the native window length while outperforming both training-free and autoregressive baselines in temporal consistency and visual quality, and further extends to audio-video joint generation and text-to-3DGS without any fine-tuning.
Jangho Park, Geon Yeong Park, Gihyun Kwon +1
May 19, 2026cs.CV

MSAVBench: Towards Comprehensive and Reliable Evaluation of Multi-Shot Audio-Video Generation

Video generation is rapidly evolving from single-shot synthesis to complex multi-shot audio-video (MSAV) narratives to meet real-world demands. However, evaluating such frontier models remains a fundamental challenge. Existing benchmarks are limited in scope and data diversity, and rely on rigid evaluation pipelines, preventing systematic and reliable assessment of modern MSAV models. To bridge these gaps, we introduce MSAVBench, the first comprehensive benchmark and adaptive hybrid evaluation framework for multi-shot audio-video generation. Our benchmark spans four key dimensions, video, audio, shot, and reference, covering diverse task settings, varying shot counts of up to 15, and challenging non-realistic scenarios. Our evaluation framework improves robustness through an adaptive self-correction mechanism for shot segmentation, instance-wise rubrics for subjective metrics, and tool-grounded evidence extraction for complex judgments. Furthermore, MSAVBench achieves high alignment with human judgments, reaching a Spearman rank correlation of 91.5%. Our systematic evaluation of 19 state-of-the-art closed- and open-source models shows that current systems still struggle with director-level control and fine-grained audio-visual synchronization, while modular or agentic generation pipelines offer a promising path toward narrowing the gap between open- and closed-source models. The benchmark data and evaluation code are publicly available at https://github.com/ali-vilab/MSAVBench.
Yujie Wei, Yujin Han, Zhekai Chen +20
May 19, 2026cs.AI

EMO-BOOST: Emotion-Augmented Audio-Visual Features for Improved Generalization in Deepfake Detection

With every advancement in generative AI models, forensics is under increasing pressure. The constant emergence of new generation techniques makes it impossible to collect data for each manipulation to train a deepfake detection model. Thus, generalizing to deepfakes unseen during training is one of the major challenges in current deepfake detection research. To tackle this challenge, we employ high-level semantic cues and argue that these cues can support low-level focused approaches in generalizing to unseen types of manipulations. In this work, we study emotions as a high-level semantic cue. We propose Emo-Boost, a multimodal deepfake detection framework that fuses an off-the-shelf RGB- and acoustic-focused deepfake detector with our emotion-based deepfake detector EmoForensics. EmoForensics utilises vision and audio emotion recognition modules and models intra- and inter-modal temporal consistency in emotion representations from an audio-visual stream. We found that EmoForensics and the low-level focused method capture complementary signals. Consequently, combining both signals in EmoBoost enhances the average cross-manipulation generalization AUC by 2.1% on FakeAVCeleb.
Aritra Marik, Marcel Klemt, Anna Rohrbach
May 18, 2026cs.SD

WavFlow: Audio Generation in Waveform Space

Modern audio generation predominantly relies on latent-space compression, introducing additional complexity and potential information loss. In this work, we challenge this paradigm with WavFlow, a framework that generates high-fidelity audio directly in raw waveform space without intermediate representations. To overcome the inherent difficulties of modeling high-dimensional and low-energy signals, we reshape audio into 2D token grids through waveform patchify and introduce amplitude lifting to align signal scales, enabling stable optimization via direct x-prediction in flow matching. To capture complex semantic alignment and temporal synchronization, we leverage an automated data pipeline to curate 5 million high-quality video-text-audio triplets, allowing the model to learn fine-grained acoustic patterns from scratch. Experimental results show that WavFlow achieves competitive performance on the video-to-audio benchmark VGGSound (FD_PaSST: 59.98, IS_PANNs: 17.40, DeSync: 0.44) and the text-to-audio benchmark AudioCaps (FD_PANNs: 10.63, IS_PANNs: 12.62), matching or exceeding the performance of established latent-based methods. Our work demonstrates that intermediate compression is not a prerequisite for high-quality synthesis, offering a simpler and more scalable alternative for multimodal audio generation.
Feiyan Zhou, Luyuan Wang, Shoufa Chen +6
May 18, 2026cs.CV

OmniPro: A Comprehensive Benchmark for Omni-Proactive Streaming Video Understanding

Omni-proactive streaming video understanding, i.e., autonomously deciding when to speak and what to say from continuous audio-visual streams, is an emerging capability of omni-modal large language models. Existing benchmarks fall short in three key aspects: they rely primarily on visual signals, adopt polling or fixed-timestamp protocols instead of true proactive evaluation, and cover only a limited range of tasks, preventing reliable assessment and differentiation of omni-proactive streaming models. We present OmniPro, the first benchmark to jointly evaluate omni-modal perception, proactive responding, and diverse video understanding tasks. It comprises 2,700 human-verified samples spanning 9 sub-tasks and 3 cognitive levels, covering 6 basic video understanding capabilities. Notably, 84% of samples require audio signals (speech or non-speech), and each sample is annotated with modality-isolation labels to enable fine-grained multimodal analysis. We further introduce a dual-mode evaluation protocol: Probe mode assesses content understanding by querying the model before and after each ground-truth trigger, while Online mode evaluates full proactive ability by requiring models to autonomously decide when to respond in streaming input. Evaluating 11 representative models reveals three key findings: (1) audio provides consistent gains but with highly variable utilization across models, (2) performance degrades significantly over time, indicating limited long-horizon robustness, and (3) non-speech audio perception remains the weakest dimension.
Ruixiang Zhao, Jie Yang, Zijie Xin +4