Language-Conditioned Robot Planning
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16 papers5 papers in the last four weeks, against 2 the four weeks before. 0.0% of all new papers.
Robots following persistent language instructions must decide which cached room judgments remain valid as their environment changes. We present MIND (Maintenance via INstruction-conditioned Dependencies), a framework for maintaining target-room decisions without re-evaluating every room after each event. A language model compiles each instruction into dependencies for semantic qualification and target selection. The controller intersects semantic dependencies with event footprints, refreshes affected judgments, and updates reachability and selection separately. For fixed deterministic evaluation, planning, and selection, conservative dependency and footprint coverage preserves the decisions of full recomputation. On 240 five-event ProcTHOR sequences with an exact benchmark predicate, MIND reduces mean semantic evaluations from 30.6 to 11.2 while preserving all 1,200 post-event decisions. Frozen-evaluator experiments with Phi-4 and Qwen3-14B also preserve all 1,200 decisions, without improving the evaluators' underlying task accuracy. In 32 closed-loop AI2-THOR episodes using exact-predicate qualification and metadata-derived footprints, MIND matches the final target decision of full recomputation in every episode. Unitree G1 experiments demonstrate target reuse and reselection across room transitions without additional semantic evaluations under MIND, and abstention after a barrier and an object removal at 4 evaluations against 15 to 18. Additional materials are available at https://mind-icra27.github.io/.
Training Generalist Navigation Policies via Action Self-Distillation
Language provides a natural interface for humans to specify and reason about goals, but training language-conditioned robotic policies and reasoning typically requires expensive manual annotations. We propose Action Self-Distillation (ASD), a method for learning language-conditioned reasoning for robotic navigation without human-annotated language or reasoning labels. ASD uses an open-source VLM, which contains broad world knowledge and reasoning capabilities, as both a teacher network and a student policy. During training, the self-teacher receives privileged trajectory feedback and infers the underlying navigation goal together with goal-oriented reasoning. The student is then trained to condition on the inferred navigation goal, predict future ego-frame trajectory, and provide a description of the scene semantics, plan, and reasoning, from onboard observations alone. Across 13 challenging indoor and outdoor real-world navigation tasks, our method improves success rate over the strongest baseline by in indoor settings, on multi-stage tasks, and achieves success rate on outdoor tasks, validating that privileged trajectory feedback can enable self-distillation for scalable generalist navigation policies without human annotations.
Keeping JEPA World Models Plannable When Little of the Frame Moves
Specifying a goal in language rather than as a goal frame is a natural interface for planning with a latent world model, but testing it needs scenes in which language must discriminate between several objects. We build SLIM, a pushing benchmark with several small objects and paired visual and language goals on identical scenes. On SLIM a LeWM world model that solves PushT succeeds on under 1% of trials, although a scripted controller with simulator state solves every tier. Probes locate the failure in the encoder: its latent is nearly action-insensitive, neither pusher nor object positions can be decoded from it, and rollouts are no better than copying the current latent forward. One inverse-dynamics auxiliary loss, applied to encoder latents and to predicted latents through a shared head discarded at test time, restores every probe and raises success from 0.003 to 0.35 (0.16 on the hard pushing tier, where a goal-agnostic policy scores zero), and improves PushT at twice the trained horizon. Controls attribute the repair to the gradient into the encoder, and a response sweep shows that the vanilla model plans once enough of the frame responds to actions. A cheap action-sensitivity probe, computable without environment access, acts as an empirical necessary condition: all configurations below its threshold failed to plan. On the repaired latent, a small language-goal head plans from sentences without retraining the world model: it reaches 0.84 on navigation (visual-goal oracle 1.00), follows the named zone when it is swapped with a decoy, and degrades gracefully to unseen nouns. A single goal sentence rarely completes a push, but given the push as a sequence of stage sentences the head raises success on the medium and hard pushing tiers from 0.04 to 0.25, on par with the goal-frame oracle, also when the switch between stages is read from the latent alone.
Actively Resolving Contextual Uncertainty for Underspecified Tasks in Natural Language
Foundation models provide robots with the ability to interpret natural language and reason about environmental context, yet most language-conditioned policies assume that goals are well-specified and that task-relevant information is provided upfront via a prior map. Operating in unfamiliar environments with underspecified tasks entails high contextual uncertainty: the robot must jointly infer what constitutes task success, what constitutes relevant information, and where (or whether) that information exists. We address these limitations via CLUE (Closed-Loop contextual Uncertainty rEsolution), a framework for actively resolving contextual uncertainty given underspecified tasks in natural language. CLUE uses an LLM-derived policy to hypothesize task-relevant concepts and potential plans. It then uses a language-embedded map, which is constructed online, to ground these hypotheses into actions. The policy sequentially evaluates hypotheses via closed-loop environment interaction and refines its plans as it gathers new information. We deploy CLUE on a Boston Dynamics Spot across three real indoor and outdoor environments spanning 15 tasks that require object disambiguation, functional inference, and occlusion reasoning. CLUE achieves a success rate within 7 percentage points of an oracle policy and outperforms an LLM-enabled planner without closed-loop feedback by a 4x margin. Supporting experiments demonstrate that simply building and then querying a language-enriched map is insufficient to resolve complex contextual planning tasks; these approaches achieve roughly one third the success rate of CLUE while requiring over 10x more VLM tokens. We provide additional information at https://zacravichandran.github.io/CLUE.
ADM-Planner: LLM-Guided Long-Horizon Planning for Mobile Manipulators with Attention-Enhanced Dynamic Memory
Large language models can decompose mobile-manipulation goals into long action sequences, but the resulting plans remain reliable only while their world context is current. A fixed scene description becomes stale when objects are discovered, moved, or completed while retaining every observation instead produces a growing history with redundant and conflicting state. To resolve this tension, we present an LLM-guided planning framework ADM-Planner with attention-enhanced dynamic memory (ADM). Persistent workspace knowledge is separated from object-centric state, asynchronous observations and action outcomes update that state, and a bounded retriever exposes only the entries that can affect the next decision. The LLM replans when an update invalidates the remaining plan. Across 1,500 task-simulator episodes, the proposed ADM achieved 100% full-task success in the 14-container noisy dynamic setting, compared with 62% for static memory and 97% for unfiltered dynamic memory, while reducing the context-size proxy by 95.8% relative to the latter. In a six-episode live GPT-5 Mini planner, both dynamic memory variants completed every mission, while ADM reduced provider-reported input tokens by 14.4% and mean planner calls from 7.0 to 6.0. A separate 60-trial PyBullet study retained 100% success for ADM, compared with 50% for static memory. Finally, the mobile manipulator with ADM-Planner completed various missions in indoor and outdoor physical experiments while incorporating targets revealed after execution began. The results show that selective state maintenance with ADM, rather than prompt history alone, is a practical basis for long-horizon planning in changing environments. Project page: https://xjp99v5.github.io/ADM-Planner
Commonsense-Grounded Path Planning from Abstract Instructions
We present commonsense ranked search (CoRS), a novel path planner that turns an abstract instruction into a route that follows commonsense. While existing methods respect the considerations written down in advance, a robot working among people must follow those left unstated too, as with a wet floor that a worker avoids without being told. CoRS leverages large language models (LLMs) and vision-language models (VLMs) as commonsense knowledge to reason about these latent considerations in its planning. Given an abstract instruction (e.g.,
move carefully'') and visual observations of each region in the environment, CoRS derives a consideration for each region, as in this wet floor is slippery and worth a detour.'' It then compares the considerations between regions to see which of the two the robot should avoid more, as in ``the crowd is worse than the wet floor.'' These judgments sort the regions into a commonsense ranking, whose costs drive a conventional search that always returns a valid route. We build a benchmark for planning under latent considerations, with three environments, 1350 problems, and five instructions at three levels of abstraction. Experiments show that CoRS discovers the unstated considerations and goes around the ones worth a detour while crossing the rest, a behavior that recent LLM-based planners do not achieve.VLM-MPPI: Grounding Natural Language in Behaviorally Diverse Trajectories for Aerial Navigation
We present a hierarchical UAV navigation framework that aligns natural-language intent with dynamically feasible flight behaviors in cluttered indoor environments. To bridge the gap between abstract semantics and low-level control, we employ a parallelized ensemble of six behavior-conditioned Model Predictive Path Integral (MPPI) planners. Crucially, by designing mode-specific guiding costs and sampling biases, we induce distinct trajectory modes that converge to unique behavioral means, yielding a compact set of intentionally diverse candidates rather than mere stochastic variations. We project these 3D candidates onto the onboard first-person-view RGB stream, turning language grounding into a visual action selection problem. A pretrained vision--language model (VLM) asynchronously selects the candidate index given the overlaid FPV image and a natural-language prompt, while MPPI replans at 20Hz and a PID-based low-level controller tracks the selected trajectory. We implement the full pipeline in NVIDIA Isaac Sim and on a real-world quadrotor platform equipped with LiDAR and RGB sensing. Experiments in both simulation and real-world flights show semantically meaningful behavior diversity, robust language alignment despite VLM latency, and safe, repeatable flight across all modes, achieving 100% task success in our evaluated scenarios.
Language-Grounded Semantic Target Navigation for Autonomous Surface Vehicles
Autonomous Surface Vehicles (ASVs) are increasingly expected to operate in ports and harbour environments, where operators may specify navigation targets through language-based descriptions rather than predefined coordinates or fixed target identifiers. However, existing ASV navigation methods mainly execute predefined geometric goals or task-specific objectives and give limited attention to language-grounded target specification. This study proposes Semantically Grounded Navigation (SGNav), a framework that enables an ASV to identify and approach a maritime target from an operator-provided description. SGNav integrates text-guided semantic grounding, harbour-aware candidate filtering, CLIP-based semantic verification, grounded target control-state construction, and Proximal Policy Optimisation-based closed-loop control. It grounds the target description in onboard RGB observations, suppresses visually or semantically irrelevant distractors, and converts the selected target into a compact control-oriented representation for policy execution. Experiments in simulated port environments show that SGNav achieves success rates of , , and across three representative target-reaching tasks, with semantic target accuracy above and wrong-target rates below . SGNav also maintains -- success rates across held-out port layouts. In the Task~3 ablation study, removing harbour-aware filtering or semantic consistency reduces the success rate to and , respectively. These findings demonstrate the importance of semantic grounding, harbour-aware filtering, and semantic verification for reliable language-grounded ASV navigation. These results indicate that the proposed perception-to-control framework can support language-grounded target approach manoeuvres of ASV under the complex port environments.
CompCPZ: Preserving Multi-Modal Intent in Language-Guided Robot Manipulation
A robot asked to "place the cup near the red plate or the blue plate" may reach the centroid between them and appear geometrically successful, while satisfying neither disjunct of the instruction. This silent semantic failure exposes a structural limitation of language-conditioned robot policies: representations that collapse a disjunctive instruction into a single connected set cannot preserve all feasible modes, and planners that commit to one action degrade under run-time mode uncertainty. We address this limitation with CompCPZ, a sound algebraic layer that language-conditioned learning systems wrap to recover multi-modal disjunctive representation, recursively composing per-primitive constrained polynomial zonotope enclosures along the language parse tree with distribution-free conformal coverage and sub-millisecond runtime. On a closed-loop ManiSkill3 tabletop-manipulation benchmark, CompCPZ outperforms convex set baselines, multi-peak decoders, and a zero-shot vision-language-action model (1,900/1,918 paired wins, p << 10^(-30)); the same compiler also transfers without retuning to planar real-robot trials on a Unitree Go2 quadruped under motion capture. These results suggest that compositional language grounding should be evaluated not only by reaching a decoded target, but by whether the represented feasibility set preserves the connected-component structure of the user's intent.
APIVOT: Adaptive Planning with Interleaved Vision-Language Thoughts
Long-horizon robot planning requires jointly reasoning over semantic task structure and geometric feasibility. To successfully execute a task, a robot must decompose goals, select task-relevant objects, and sequence actions, while ensuring that plans satisfy spatial constraints such as limited free space and object collisions. In this work, we propose APIVOT, a VLM-based planner that adaptively interleaves language and visual thoughts for long-horizon planning. APIVOT learns to leverage language for semantic reasoning, while using visual thoughts as imagined future states for internal verification of geometric feasibility. On long-horizon kitchen tasks, APIVOT outperforms general-purpose VLMs and prior planning frameworks, achieving the largest gains in spatially constrained settings. We find that APIVOT learns meaningful modality selection behavior, demonstrating that adaptive interleaving of vision-language thoughts improves both planning success and reasoning efficiency.
Diffusion Forcing Planner: History-Annealed Planning with Time-Dependent Guidance for Autonomous Driving
Learning-based motion planners, despite recent progress, often suffer from temporal inconsistency. Small perturbations across frames can accumulate into unstable trajectories, degrading comfort and safety in closed-loop driving. Several methods attempt to inject history as a static conditioning signal to stabilize outputs, only to induce the planner to copy historical patterns instead of adapting to environment contexts. To address this limitation, we propose Diffusion Forcing Planner (DFP), a diffusion-based planning framework driven by history-guided control. Specifically, DFP decomposes the full trajectory into history, current and future segments, and assign independent noise levels to each segment. The model jointly denoises the historical and the future segments, enforcing a heterogeneous joint diffusion process. At inference, classifier-free guidance (CFG) is applied to steer future sampling using annealed history in a controllable manner. Closed-loop evaluation and comprehensive ablations on nuPlan show that DFP achieves competitive performance while producing continuous, stable, and controllable motion plans in complex driving scenarios.
NORM-Nav: Zero-Shot Mobile Robot Navigation with Natural Language Behavioral Constraints
Mobile robots operating in human-centered environments must generate not only collision-free paths but also trajectories that follow local behavioral conventions. Conventional costmap-based navigation emphasizes geometric feasibility and often overlooks such requirements, which can result in socially inappropriate behaviors. This paper presents NORM-Nav, a zero-shot framework that integrates natural language behavioral constraints into costmap-based planning. An LLM parses each instruction into structured constraints and grounds them using real-time vision--LiDAR perception. These constraints are encoded as multi-layer costmaps that represent geometric, semantic, directional, and velocity cues and are directly compatible with standard grid-based planners. Simulation and real-world experiments indicate that NORM-Nav improves task success rates and produces trajectories closer to human references than representative baselines. The project website is available at https://ei-nav.github.io/NORM-Nav.
A Semantic Autonomy Framework for VLM-Integrated Indoor Mobile Robots: Hybrid Deterministic Reasoning and Cross-Robot Adaptive Memory
Autonomous indoor mobile robots can navigate reliably to metric coordinates using established frameworks such as ROS 2 Navigation 2, yet they lack the ability to interpret natural language instructions that express intent rather than positions. Vision-Language Models offer the semantic reasoning required to bridge this gap, but their inference latency (2-9 seconds per decision on consumer hardware) and session-by-session amnesia limit practical deployment. This paper presents the Semantic Autonomy Stack, a six-layer reference framework for semantically autonomous indoor navigation, and validates a complete instance featuring hybrid deterministic-VLM reasoning and cross-robot adaptive memory on physical robots with off-the-shelf edge hardware. A seven-step parametric resolver handles 88% of instructions in under 0.1 milliseconds without invoking a language model, camera, or GPU; only genuinely ambiguous instructions escalate to VLM reasoning. A five-category semantic memory framework with explicit scope taxonomy (global environment knowledge, per-operator preferences, per-robot capabilities) enables cross-session learning and cross-robot knowledge transfer: preferences learned through VLM interactions on one robot are promoted to deterministic resolution and transferred to a second robot via a shared compiled digest, achieving a measured latency reduction of 103,000-fold. Experimental validation on two custom-built differential-drive robots across 82 scenario-level decisions and three sessions demonstrates 100% semantic transfer accuracy (33/33, 95% CI [0.894, 1.000]), 100% semantic resolution accuracy, and concurrent multi-robot operation feasibility - all on Raspberry Pi 5 platforms with no onboard GPU, requiring zero training data.
Grounded World Model: Latent Planning with Language Goals
World models such as DINO-WM and LeWM specify the goal with an image, which is difficult to obtain in advance for novel tasks. We present the Grounded World Model (GWM), a latent world model that enables zero-shot planning in the real world from language goals alone. Given a candidate action sequence and the current observation, GWM predicts the future in the visual space of a pretrained video-language embedding model. The frozen readout of this embedding model maps this imagined future and the task description into the same embedding space, where their negative cosine similarity serves as the planning cost. Training GWM requires only offline and task-agnostic video-action pairs and no language labels. In simulated experiments on WISER, planning with GWM, which executes the candidate action of lowest cost, solves 87% of 288 tasks with unseen instructions and visual signals, while ten fine-tuned VLAs average 22%. We then scale GWM up with real robot data, and use it for zero-shot planning in realistic simulation and real scenes. In the IsaacSim evaluation, planning with GWM completes all 70 trials across 14 tasks that require reasoning over referring expressions, matching a modular planner grounded by a frontier VLM, while pi0.5 reaches 37/70. Deployed on a real Franka, the same stack completes 55/60 separately evaluated pick-and-place sub-tasks, comparable to the modular planner's 52/60, with the full system running locally on a single consumer GPU. Project website: https://quanyili.github.io/gwm-wiser/.
LAD-Drive: Bridging Language and Trajectory with Action-Aware Diffusion Transformers
While multimodal large language models (MLLMs) provide advanced reasoning for autonomous driving, translating their discrete semantic knowledge into continuous trajectories remains a fundamental challenge. Existing methods often rely on unimodal planning heads that inherently limit their ability to represent multimodal driving behavior. Furthermore, most generative approaches frequently condition on one-hot encoded actions, discarding the nuanced navigational uncertainty critical for complex scenarios. To resolve these limitations, we introduce LAD-Drive, a generative framework that structurally disentangles high-level intention from low-level spatial planning. LAD-Drive employs an action decoder to infer a probabilistic meta-action distribution, establishing an explicit belief state that preserves the nuanced intent typically lost by one-hot encodings. This distribution, fused with the vehicle's kinematic state, conditions an action-aware diffusion decoder that utilizes a truncated denoising process to refine learned motion anchors into safe, kinematically feasible trajectories. Extensive evaluations on the LangAuto benchmark demonstrate that LAD-Drive achieves state-of-the-art results, outperforming competitive baselines by up to 59% in Driving Score while significantly reducing route deviations and collisions. We will publicly release the code and models on https://github.com/iis-esslingen/lad-drive.
LAMP: Language-Assisted Motion Planning for Controllable Video Generation
Video generation has achieved remarkable progress in visual fidelity and controllability, enabling conditioning on text, layout, or motion. Among these, motion control - specifying object dynamics and camera trajectories - is essential for composing complex, cinematic scenes, yet existing interfaces remain limited. We introduce LAMP that leverages large language models (LLMs) as motion planners to translate natural language descriptions into explicit 3D trajectories for dynamic objects and (relatively defined) cameras. LAMP defines a motion domain-specific language (DSL), inspired by cinematography conventions. By harnessing program synthesis capabilities of LLMs, LAMP generates structured motion programs from natural language, which are deterministically mapped to 3D trajectories. We construct a large-scale procedural dataset pairing natural text descriptions with corresponding motion programs and 3D trajectories. Experiments demonstrate LAMP's improved performance in motion controllability and alignment with user intent compared to state-of-the-art alternatives establishing the first framework for generating both object and camera motions directly from natural language specifications. Code, models and data are available on our project page.