Non-Rigid Shape Correspondence

Latest papers 26

Sep 29, 2026cs.CV

Context without Commitment: Robust Dense Correspondence under Non-Rigid Deformation

Non-rigid point-cloud registration aims to find the corresponding target point for each point on a deforming source surface. Point-level matching keeps the full target cloud available, but correspondence becomes ambiguous when different regions have similar local geometry. Regional or coarse-to-fine methods provide broader spatial context, but an incorrect regional match can exclude the correct correspondence before dense matching. We propose CoCo-Reg, which uses regional patches to enrich dense point features without allowing patch predictions to restrict the final point-level search. CoCo-Reg constructs farthest-point-sampled patches, exchanges geometric information within and between source and target, supervises patch similarity using identity-corrected point overlap, and projects the resulting regional information back to dense point features. The final registration stage still scores the full target cloud before global point-level candidate selection. On 726 held-out ModelNet10 objects across nine deformation levels, two established learning-based baselines obtain mean correspondence errors of 0.1993 and 0.1921, whereas CoCo-Reg obtains 0.0547. Relative to its point-level baseline, this is a 72.6% reduction. CoCo-Reg achieves lower correspondence error on 92.3% of paired test objects and reduces the mean fraction of points with error above 0.1 from 47.3% to 17.3%. Chamfer distance and HD95 decrease in the same direction, and CoCo-Reg remains lower across all tested deformation levels. These results support using regional context for dense non-rigid correspondence without imposing a hard patch-level restriction on the final search. Because evaluation uses one checkpoint per method, the reported gains characterize the complete systems rather than the isolated causal contribution of an individual component. Code will be made publicly available.
Sep 29, 2026cs.CV

NHO: A Neural Hamiltonian Operator for Anchor-based Region Localization and Dense Correspondence

Non-rigid partial-to-full shape correspondence from sparse anchors requires identifying the corresponding region on the full surface and recovering dense correspondences between the partial shape and that region. We present NHO, which combines sparse anchors with the intrinsic geometry of the partial shape to learn a neural Hamiltonian operator whose localized eigenspace encodes both the region support and intrinsic coordinates for dense correspondence. NHO parameterizes the Hamiltonian potential as an intrinsic neural field and optimizes it using anchor evidence together with spectral and geometric constraints. To resolve the spatial ambiguity left by sparse anchors, we introduce reciprocal refinement between operator estimation and correspondence recovery. At each round, the current eigenspace provides spectral coordinates and restricts matching to its induced support, while geometrically reliable correspondences provide additional evidence for updating the potential. After refinement, aggregated eigenfunction energy yields the final localization, and the recovered map initializes dense correspondence refinement. Experiments demonstrate competitive accuracy on both tasks and robustness to uniform scaling and rotation.
Sep 26, 2026cs.CV

Levy-Driven Correspondence Estimation for Registration

Finding reliable point correspondences is difficult when point clouds have low overlap or undergo non-rigid deformation. Iterative refinement can correct uncertain matches, but costly network evaluations limit the number of updates. We present LevyMatch, a Lévy-driven method that uses random jumps to refine a soft matching matrix. At each step, a network uses the current matching state and geometric information to predict a target matching matrix. A Brownian reference bridge gives an explicit formula for the update toward this target. A Gamma random clock sets the time step for each update. The updated matches provide new geometric feedback for the next target prediction. We further propose a fixed front-loaded Gamma policy that assigns more expected clock time to early updates and less to later ones, without retraining or extra network evaluations. Reordering the same sampled Gamma increments shows that placing larger increments early gives higher accuracy than placing them late. On 4DMatch and 4DLoMatch, our method improves both non-rigid feature matching recall (NFMR) and inlier ratio (IR) over the compared methods. The front-loaded policy achieves 93.09% NFMR and 92.11% IR on 4DMatch, and 82.79% NFMR and 79.07% IR on 4DLoMatch.
Sep 11, 2026cs.CV

Revisiting Avatar-As-Image: High-Fidelity Registration is All You Need

The representation of 3D clothed humans as standardized 2D UV texture and displacement maps over an underlying body model has long been studied. This compact representation is enticing as it enables pretrained image networks to process, generate, and edit 3D avatars, but is only useful if scans are accurately aligned and brought into correspondence via high-fidelity registration. This prerequisite has never been met, which we argue explains the limited quality of prior UV-based methods for clothed humans. Despite its significance, no public method produces high-fidelity SMPL(-X)+D registrations with UV texture from arbitrary clothed scans. We present AvaImg, a multi-stage optimization pipeline, to close this gap: it enforces body-inside-clothing constraint via signed winding numbers, made viable by a three-level efficiency cascade (~10x runtime reduced, ~95% storage saved), and recovers fine surface detail using coarse-to-fine displacement optimization. AvaImg outperforms all baselines in body fitting, shape estimation, and surface registration across six datasets, yielding textured registrations near-indistinguishable from scans (PSNR=34.48dB). For validation of AvaImg's Avatar-as-Image representation as imminently compatible with image foundation models, we auto-encode our UV maps via the frozen FLUX VAE. This achieves only 0.76mm added Chamfer error relative to scan and shows that the resulting maps lie within natural-image distributions, supporting the use of 2D generative priors for 3D avatar generation. Code, data, and Singularity containers will be at https://yuxuan-xue.com/avaimg.
Sep 10, 2026cs.CV

BridgeMatch: Conditional Transport Bridges in Matching Matrix Space for 3D Deformable Registration

Reliable matching between partially observed, deforming point clouds requires global context and fine geometric detail. Coarse candidate selection can exclude correct fine-level correspondences. We present \paper, a unified conditional transport framework with the matching matrix itself as the evolving state. Coarse diffusion establishes global matching hypotheses; hierarchy-preserving lifting expands them into a structured high-resolution source. Geometry-conditioned ODE and SDE bridges continue refinement in the complete fine-level candidate space, allowing coarse errors to be corrected. The deterministic endpoint-parameterized conditional flow matching (CFM) design improves matching through iteration, while the SDE forward drift enables effective few-step refinement. Experiments on 4DMatch and 4DLoMatch demonstrate competitive matching and non-rigid registration, with transfer to CAPE and DeepDeform without target-domain training.
Sep 3, 2026cs.CV

TokenMatch: 3D Mesh Correspondence Transformer with Curvature-Guided Tokenisation

While data-driven 3D shape correspondence estimation has recently seen substantial progress, robust matching under partial observations and strong non-isometric deformations remains challenging. Existing learning-based approaches often rely on hand-crafted descriptors or template-based representations, whereas recent generative models over functional maps suffer from high inference cost, limited interpretability, and poor generalisation to partial shapes. In response to these limitations, this paper introduces TokenMatch, a new transformer-based unified model for estimating 3D shape correspondences. Our feed-forward approach trained exclusively on BeCoS, a challenging non-isometric partial-to-partial shape-matching dataset, can generalise to matching full shapes without retraining or fine-tuning. TokenMatch uses self- and cross-attention mechanisms to efficiently learn patch-level and point-level relations as well as dense correspondences between shape pairs. Our core insight is that meshes can be adaptively tokenised into patches using shape curvature guidance, enabling effective learning of shape-specific geometric descriptors for correspondence estimation. We evaluate TokenMatch on standard benchmarks for partial and full shape matching, including CP2P, PSMAL, BeCoS, FAUST, SCAPE, and SHREC'19. Our method achieves consistently high performance, in most cases outperforming existing methods for partial and full shape matching in the mean geodesic error and intersection-over-union metrics, while also running faster at sub-second inference speeds.
Aug 13, 2026cs.CV

Structure-aware Riemannian Growth Fields for 4D Plant Modeling

In this paper, we introduce a novel framework for 4D plant growth modeling that reconstructs the continuous geometric and topological evolution of plants from sparse temporal observations. Existing methods mainly rely on dense registration, yet reliable dense sequences are hard to obtain due to scanning constraints and self-occlusions, leaving these approaches struggling under large temporal gaps where rapid organ emergence violates local rigidity. To overcome this, we bridge these gaps by formulating plant morphogenesis as a continuous procedural process on a structure-aware Riemannian growth field; this jointly models topology evolution and geometric deformation, preserving botanical hierarchies and stable spatio-temporal correspondences across distant timepoints. Our key idea is to ground symbolic growth rules within a continuous geodesic flow, where organ development follows biologically modulated trajectories that preserve structural coherence under topological changes. We further contribute a 10-day dual-species dataset with dense geometric and semantic annotations. Experiments demonstrate that our method accurately tracks individual organ growth over time and significantly outperforms state-of-the-art baselines in both geometric accuracy and correspondence consistency.
Jul 31, 2026cs.CV

SCALP: Semi-Supervised Statistical Shape Modeling from Imperfect 3D Photogrammetry via Landmark-Anchored Spectral Warp

Correspondence-based statistical shape modeling (SSM) is vital for population-level morphometric analysis, but conventional pipelines assume clean, fully registered surfaces. Real-world clinical photogrammetry scans are often noisy, partial, and cluttered, hindering the adoption of radiation-free surface imaging as a safe alternative to computed tomography (CT) for infant craniosynostosis. We present SCALP (Semi-supervised Correspondence via lAndmark Localization and sPectral warping), a two-stage framework that constructs consistent shape models directly from raw, imperfect surface scans. First, a semi-supervised Point Transformer leverages a small expert-annotated dataset alongside a large unlabeled cohort to accurately localize craniofacial landmarks with minimal annotation overhead. Second, these landmarks anchor a Laplace--Beltrami spectral deformation of an anatomical template, generating dense correspondences while naturally isolating the cranium from peripheral scanning clutter without manual preprocessing. Experiments on infant photogrammetry scans demonstrate that SCALP consistently outperforms state-of-the-art unsupervised point-cloud approaches, offering a clinically practical pathway toward objective, radiation-free head shape analysis.
Jul 30, 2026cs.CV

Landmark shape spaces with induced metrics

We present a unification of Kendall's landmark shape spaces, where rigid motions are factored out and scale fixed on landmark configurations equipped with Euclidean geometry, with landmark configuration spaces carrying Riemannian metrics descending from right-invariant Sobolev metrics on the diffeomorphism group. The resulting new landmark shape spaces achieve the defining properties of both approaches: The regularity of the descending metric prevents landmarks from colliding, the metric is defined in the ambient space independent of the number of landmarks, local rigid transformations are preserved, global rigid motions are removed, and scale fixed. To achieve this, we define a particular Sobolev-type operator, the screened elasticity operator, whose null-space consists exactly of the rigid motions, we show how this operator descends to achieve the desired geometry, and we present approaches to solving matching problems and computing geodesics numerically. The resulting construction allows the use of landmark configuration spaces with sufficiently regular metrics in applications while retaining the shape invariances that are a hallmark of Kendall's shape spaces.
Jul 17, 2026cs.CV

MDND: Unsupervised Learning Guided by Non-Differentiable Refinement for Shape Correspondence

Deep functional map frameworks (DFM) for shape correspondence are powerful, yet fundamentally limited by their reliance on end-to-end differentiability. This constraint prevents the integration of highly accurate, non-differentiable refinement techniques, capping their overall performance, especially on challenging non-isometric shapes. To overcome this, we introduce MDND, a novel DFM paradigm built on the principle of merging differentiable and non-differentiable components. Our framework facilitates unsupervised learning guided by an internal, non-differentiable refinement. Specifically, MDND employs a dual-branch architecture: a non-differentiable refinement branch leverages a novel, multiscale iterative solver to produce highly robust correspondences, acting as a refined target. Concurrently, a fully differentiable branch learns to predict correspondences from features. The entire system is trained end-to-end without supervision by enforcing a consistency loss that compels the differentiable branch to learn from the superior, refined results of the non-differentiable branch. Extensive experiments show that MDND sets a new state-of-the-art, demonstrating remarkable robustness on shapes with non-isometric deformations and topological noise.
Jul 15, 2026cs.CV

Emergent Region-Level Facial Correspondence in Frozen Vision Foundation Models

Frozen self-supervised vision models can align parts of generic objects, but it remains unclear whether this correspondence extends to human faces, where global layout is shared while identity-specific appearance varies sharply. We test whether frozen DINOv3 features define a region-level facial coordinate system: a feature space in which eyes, brows, nose, mouth, skin, and hair remain distinguishable across people and across time without face-specific training. Using DINOv3 ViT-L/16 patch embeddings and FaRL only as a face-part labeling interface, we evaluate cross-identity nearest-neighbor matching and temporal label propagation on 200 CelebDF-v2 real videos. DINOv3 achieves 83.0% region-level semantic accuracy under unconstrained cross-identity matching, compared with a 23.0% area-weighted random baseline, and 95.5% temporal tracking accuracy without a learned temporal module. A no-FaRL control collapses to 0.9%, showing that FaRL supplies semantic initialization while DINOv3 supplies dense spatial correspondence. The strongest correspondence appears at an intermediate layer: block 18 gives a 4.93x same-region versus cross-region discrimination ratio, compared with 1.48x at the final block. Against CLIP ViT-L/14, DINOv3 shows only a small aggregate advantage but a +16.8 pp gain on anatomical regions, indicating that image-level contrastive supervision captures coarse facial layout but not fine-grained anatomical identity. These results establish frozen DINOv3 as a strong zero-shot representation for region-level facial correspondence and identify intermediate self-supervised features as the most useful layer for dense face analysis.
Jul 15, 2026cs.CV

TreeSRNF: Square-Root Normal Fields for Generative Modelling of the Geometric and Structural Variability in Tree-like 3D Objects

We introduce a novel mathematical framework for analyzing and generating complex tree-shaped 3D objects, such as botanical trees and plants, which deform both in their 3D geometry and branching structure. Unlike previous works, which either consider only the skeletal structure of tree-like objects or approximate their 3D geometry using branch thickness, the proposed framework accurately models both the 3D geometry of the tree branches and the way they are interconnected. In this paper, we first generalize the Square Root Normal Fields (SRNF) representation, originally proposed for the statistical analysis of genus-0 surfaces, to tree-shaped 3D objects. We then treat tree-shaped 3D objects as points on a novel Riemannian tree-shape space equipped with a novel Riemannian metric that measures the amount of surface bending and stretching, and structural changes one needs to apply to one 3D tree-shape to align it with another. This way, deformations become trajectories in this novel tree-shape space. We analyze the theoretical properties of this novel tree-shape space and the corresponding metric and develop algorithms for computing point-wise and branch-wise correspondences and geodesic paths between complex 3D trees. We finally show how to use these building blocks for (1) computing statistical summaries, \ie means and modes of variation, of collections of tree-shaped 3D objects, and (2) synthesizing novel tree-shaped 3D objects by sampling from probability distributions fitted to a population of tree-shaped 3D objects. We demonstrate the performance and utility of the proposed framework on real and synthetic plants and botanical trees and show that it significantly outperforms the state-of-the-art.
Jul 14, 2026cs.CV

RealSkin: Spatio-Spectral Partial Neural Adjoint Maps for Image-to-3D Attribute Transfer

Creating photorealistic 3D assets requires bridging the appearance gap between real-world observations and synthetic models. A promising approach is to transfer visual attributes from real images onto synthetic 3D surfaces. Traditional methods struggle with resolution mismatch and the inherent discreteness of point correspondences. In contrast, resolution-robust functional maps enable smooth attribute propagation but rely on near-isometry assumptions and topological consistency. To address these limitations, we propose RealSkin, a self-supervised framework that performs correspondence optimization in a learned spectral domain, guided by spatial correspondences. We first introduce a spatial-guided registration algorithm to establish coarse correspondences under severe topological discrepancies. To relax strict isometric assumptions and handle partial correspondences, we further design a spectral-aware neural adjoint network that incorporates partial correspondences into a neural function space and models non-isometric residuals for correspondence refinement. Experimental results demonstrate that our method achieves state-of-the-art performance on challenging real-to-synthetic scenarios. The code will be publicly released.
Jul 13, 2026cs.CV

RegHead: Non-Humanoid Head Blendshapes via Feed-Forward Registration

We present RegHead, a framework for constructing semantic blendshape sets for animatable non-humanoid head avatars. With a fixed expression vocabulary, semantic blendshapes provide a low-dimensional and interpretable animation interface and support cross-identity retargeting. Building such blendshape sets remains expensive because (i) expression-consistent supervision is scarce, (ii) generated 4D assets typically lack correspondence, and (iii) facial motion is highly localized. We propose (1) a large-scale dataset of non-humanoid identities paired with a shared expression vocabulary, obtained by expanding a small artist-rigged library via fine-tuned image editing; (2) a dense stochastic anchor motion representation tailored to localized facial deformations; and (3) a fast feed-forward registration model that converts unregistered expression meshes into a corresponded blendshape basis by predicting anchor-based deformations from the neutral shape. Experiments show that our approach produces higher-fidelity expression meshes than baselines, while running orders of magnitude faster than optimization. We further demonstrate real-time retargeting from human face tracking signals to non-humanoid characters, capturing both head pose and localized facial motions. Our project page is available at https://snap-research.github.io/RegHead/.
Jun 29, 2026cs.CV

Hyper-Network Neural Functional Maps for Unsupervised Robust 3D Shape Matching

Functional maps are the cornerstone of recent non-rigid 3D shape matching methods due to their efficiency and performance. However, existing methods struggle with challenging scenarios, such as partiality, topological noise, and raw point clouds. A primary bottleneck is that significant intrinsic distortion prevents truncated spectral bases from being accurately aligned via linear transformations (i.e., functional maps). To address this, we introduce a hyper-network that predicts non-linear neural functional maps (NFM), learned in an unsupervised manner, to better align spectral bases. Specifically, we model the NFM as an MLP with skip-connection to refine standard FM and employ a hyper-network to predict its weights, conditioned on standard FM. Our framework is trained using a novel unsupervised spectral alignment loss. Experiments demonstrate that our approach can be seamlessly integrated into state-of-the-art unsupervised deep functional map pipelines, substantially improving matching accuracy in demanding scenarios.
Jun 28, 2026cs.CV

Articulating then Matching: Zero-Shot Shape Matching for Uncurated Data

Finding dense correspondences between 3D shapes is a fundamental yet unresolved challenge, especially in real-world environments. These environments present severe challenges, including the lack of time and sufficient samples for training, the prevalence of uncurated extreme-high resolution data with topological distortions, and the need to handle diverse 3D representations. In this paper, we present ATM, a zero-shot framework that requires no correspondence-specific training and robustly addresses these issues at once through an articulate-then-match paradigm. Rather than relying on intrinsic geometric properties, we leverage powerful pretrained vision foundation models and parametric shape priors to estimate parametric shape models from multi-view renderings, and systematically ground these estimations via multi-view geometric consistency. By mapping diverse inputs into a shared canonical parametric space, we inherently establish robust coarse correspondences that bypass topological noise, which are then refined into precise dense mappings via spectral refinement. Operating purely on test-time optimized parametric reconstructions, ATM requires no correspondence training data, is naturally immune to connectivity artifacts, and seamlessly handles diverse 3D modalities, including meshes, point clouds, and 3D Gaussians. Extensive experiments demonstrate that our method achieves strong results on non-isometric benchmarks (average geodesic errors of 2.4-TOPKIDS, 3.8-SMAL), reducing errors by 73% and 37% respectively compared to the baseline URSSM. Furthermore, it exhibits unprecedented robustness on in-the-wild raw scans of up to 200k vertices per shape while maintaining near-constant computation time and consistent superior accuracy.
Jun 25, 2026cs.CV

Coarse-to-Fine: A Hybrid Self-Supervised Method for Non-rigid 3D Shape Matching

Non-rigid 3D shape matching is a fundamental task in computer vision and graphics. In this paper, we propose a hybrid self-supervised method based on a coarse-to-fine strategy, which ensures consistency between the coarse mapping and the refined correspondence produced by our refinement module. The architecture features a dual-branch design, consisting of two symmetric functional map learning streams: one based on the Laplacian basis and the other utilizing the elastic basis. Extensive experiments show that our approach not only maintains computational efficiency, but also achieves state-of-the-art performance across a variety of challenging scenarios, including non-isometric deformations and topological noise. Finally, we rigorously demonstrate that contrastive energies promote feature discrimination. Furthermore, integrating these energies with existing methods yields consistent improvements, validating the overall efficacy of our approach. Our code is available at https://github.com/LuoFeifan77/Coarse-to-Fine-Hybrid-Self-Supervised-Matching.
Jun 15, 2026cs.CV

MeshLoom: Feed-Forward Non-Rigid Registration of Mesh Sequences

We present MeshLoom, a feed-forward registration network that directly reconstructs vertex deformations across mesh sequences. Our approach advances non-rigid registration beyond existing models, which are typically constrained by costly per-instance optimization, narrow object categories, pairwise-only inputs, or merely intermediate outputs. The network is simple and efficient, registering multiple meshes within seconds. At its core lies a topology-aware encoder--decoder design. Specifically, we first introduce a topology-aware point representation that encodes the anchor (reference) mesh's topology into its per-vertex features. This representation strengthens the network's understanding of the anchor-mesh geometry and disambiguates points that are Euclidean-close yet geodesically distant. We then propose a multi-modal encoder that fuses this anchor-mesh representation with complementary cues from each frame, such as shape latents and image features. These multi-source signals are compressed into a compact global motion embedding that captures dense inter-frame correspondence. A lightweight decoder then queries this global embedding with the anchor-mesh point representation, retrieving per-vertex deformations at target timestamps. Through extensive experiments across diverse motions and object categories, we show that MeshLoom achieves state-of-the-art results on non-rigid registration. In addition, we find that our global embedding-then-query paradigm naturally enables the network to generate deformations at intermediate timestamps, which extends MeshLoom to motion interpolation and mesh morphing. Project page: https://meshloom.github.io/ .
May 27, 2026cs.CV

SEMAGIC: Learning Semantically Consistent Deformable 3D Representations from In-the-Wild Images

Learning deformable 3D object models from single-view in-the-wild images has enabled impressive 3D shape reconstruction without supervision. However, it remains unclear whether these models capture the semantic structure required for downstream tasks. We find that existing deformable reconstruction approaches, despite producing visually plausible geometry, yield unstable correspondences across instances and perform poorly on semantic correspondence benchmarks. We introduce SEMAGIC, a framework for learning semantically consistent deformable 3D representations from single-view in-the-wild images. Rather than treating reconstruction as the end goal, SEMAGIC uses deformable modeling as a mechanism to discover category-level correspondences. Each category is represented by a canonical template mesh and a learned deformation field, functioning similarly to an autoencoder that reconstructs instance geometry from image features, enabling vertices to maintain consistent semantic meaning across instances. Semantic consistency is enforced during training through (i) a feature-level consistency loss aligning semantic features between canonical and deformed meshes, and (ii) vertex-index-conditioned deformation that preserves semantic correspondence across instances. By explicitly coupling geometric deformation with semantic alignment, SEMAGIC produces representations that maintain stable part correspondences across intra-category variation. Experiments demonstrate that SEMAGIC improves semantic correspondence of deformable models by +14.7 [email protected] on SPair-71k, establishing deformable models as effective semantic 3D representations.
May 18, 2026cs.CV

SGSoft: Learning Fused Semantic-Geometric Features for 3D Shape Correspondence via Template-Guided Soft Signals

Learning dense correspondences across deformable 3D shapes remains a long-standing challenge due to structural variability, non-isometric deformation, and inconsistent topology. Existing methods typically trade off generalization, geometric fidelity, and efficiency. We address this by proposing SGSoft, a unified intrinsic pipeline that (i) constructs a geodesic correspondence field on a canonical template, (ii) learns multimodal dense descriptors guided by pretrained semantic priors with this geodesic correspondence field supervision, (iii) retrieves dense correspondences in a single feed-forward pass via nearest-neighbor search in descriptor space. This formulation enables stable and topology-invariant supervision under large pose variation, structural differences, and remeshing. SGSoft achieves state-of-the-art inter-category generalization while offering the best accuracy-efficiency trade-off among prior methods. It also achieves near real-time inference without pre-alignment, pairwise optimization, or post-refinement. Learned descriptors can be transferred effectively to downstream tasks such as semantic segmentation and deformation transfer, establishing a scalable and deployment-ready paradigm for dense 3D correspondence.
May 13, 2026cs.LG

Min Generalized Sliced Gromov Wasserstein: A Scalable Path to Gromov Wasserstein

We propose min Generalized Sliced Gromov--Wasserstein (min-GSGW), a sliced formulation for the Gromov--Wasserstein (GW) problem using expressive generalized slicers. The key idea is to learn coupled nonlinear slicers that assign compatible push-forward values to both input measures, so that monotone coupling in the projected domain lifts to a transport plan evaluated against the GW objective in the original spaces. The resulting plan induces a GW objective value, and min-GSGW minimizes this cost directly in the original spaces. We further show that min-GSGW is rigid-motion invariant, a crucial property for geometric matching and shape analysis tasks. Our contributions are threefold: 1) we introduce generalized slicers into the sliced GW framework, 2) we construct a slicing-based efficient GW transport plan; and 3) we develop an amortized variant that replaces per-instance optimization with a learned slicer for unseen input pairs. We perform experiments on animal mesh matching, horse mesh interpolation, and ShapeNet part transfer. Results show that min-GSGW produces meaningful geometric correspondences and GW objective values at substantially lower computational cost than existing GW solvers.
May 2, 2026cs.CV

Registration-Free Learnable Multi-View Capture of Faces in Dense Semantic Correspondence

Recent frameworks like ToFu and TEMPEH provide an automated alternative to classical registration pipelines by predicting 3D meshes in dense semantic correspondence directly from calibrated multi-view images. However, these learning-based methods rely on the slow, manual registration pipelines they aim to replace for their training supervision. We overcome this limitation with MOCHI (Multi-view Optimizable Correspondence of Heads from Images), a multi-view 3D face prediction framework trained without requiring registered training data. MOCHI eliminates the registration data dependency by enforcing topological consistency through a pseudo-linear inverse kinematic solver. Semantic alignment is guided by dense keypoints from a 2D landmark predictor trained exclusively on synthetic data. Our analysis further reveals that standard point-to-surface distances induce training instabilities and visual artifacts in registration-free settings. We propose pointmap- and normal-based losses instead, which provide smoother gradients and superior reconstruction fidelity. Finally, we introduce a test-time optimization scheme that refines network weights over a few dozen iterations. This approach bridges the gap between feed-forward efficiency and iterative optimization precision, allowing MOCHI to outperform traditional labor-intensive pipelines in both reconstruction accuracy and visual quality. Code and model are public at: https://filby89.github.io/mochi.
Apr 21, 2026cs.CV

Face Anything: 4D Face Reconstruction from Any Image Sequence

Accurate reconstruction and tracking of dynamic human faces from image sequences is challenging because non-rigid deformations, expression changes, and viewpoint variations occur simultaneously, creating significant ambiguity in geometry and correspondence estimation. We present a unified method for high-fidelity 4D facial reconstruction based on canonical facial point prediction, a representation that assigns each pixel a normalized facial coordinate in a shared canonical space. This formulation transforms dense tracking and dynamic reconstruction into a canonical reconstruction problem, enabling temporally consistent geometry and reliable correspondences within a single feed-forward model. By jointly predicting depth and canonical coordinates, our method enables accurate depth estimation, temporally stable reconstruction, dense 3D geometry, and robust facial point tracking within a single architecture. We implement this formulation using a transformer-based model that jointly predicts depth and canonical facial coordinates, trained using multi-view geometry data that non-rigidly warps into the canonical space. Extensive experiments on image and video benchmarks demonstrate state-of-the-art performance across reconstruction and tracking tasks, achieving approximately 3×\times lower correspondence error and faster inference than prior dynamic reconstruction methods, while improving depth accuracy by 16%. These results highlight canonical facial point prediction as an effective foundation for unified feed-forward 4D facial reconstruction.
Mar 13, 2026cs.CV

SGMatch: Semantic-Guided Non-Rigid Shape Matching with Flow Regularization

Establishing accurate point-to-point correspondences between non-rigid 3D shapes remains a critical challenge, particularly under non-isometric deformations and topological noise. Existing functional map pipelines suffer from ambiguities that geometric descriptors alone cannot resolve, and spatial inconsistencies inherent in the projection of truncated spectral bases to dense pointwise correspondences. In this paper, we introduce SGMatch, a learning-based framework that couples 3D-lifted semantic cues with trajectory-level feature transport regularization. Specifically, we design a Semantic-Guided Local Cross-Attention module that integrates semantic features from vision foundation models into geometric descriptors while preserving local structural continuity. Furthermore, we adapt conditional flow matching as a time-conditioned feature transport regularizer that promotes spatially coherent point-wise recovery. Experimental results on multiple benchmarks demonstrate that SGMatch achieves competitive performance across near-isometric settings and consistent improvements under non-isometric deformations and topological noise.
Nov 17, 2025cs.CV

FUSE: A Flow-based Mapping Between Shapes

We introduce a novel neural representation for maps between 3D shapes based on flow-matching models, which is computationally efficient and supports cross-representation shape matching without large-scale training or data-driven procedures. 3D shapes are represented as the probability distribution induced by a continuous and invertible flow mapping from a fixed anchor distribution. Given a source and a target shape, the composition of the inverse flow (source to anchor) with the forward flow (anchor to target), we map points between the two surfaces. By encoding the shapes with a pointwise task-tailored embedding, this construction provides an invertible and modality-agnostic representation of maps between shapes across point clouds, meshes, signed distance fields (SDFs), and volumetric data. The resulting representation consistently achieves high coverage and accuracy across diverse benchmarks and challenging settings in shape matching. Beyond shape matching, our framework shows promising results in other tasks, including UV mapping and registration of raw point cloud scans of human bodies.
Jan 15, 2025cs.CV

Human Pose-Constrained UV Map Estimation

UV map estimation is used in computer vision for detailed analysis of human posture or activity. Previous methods assign pixels to body model vertices by comparing pixel descriptors independently, without enforcing global coherence or plausibility in the UV map. We propose Pose-Constrained Continuous Surface Embeddings (PC-CSE), which integrates estimated 2D human pose into the pixel-to-vertex assignment process. The pose provides global anatomical constraints, ensuring that UV maps remain coherent while preserving local precision. Evaluation on DensePose COCO demonstrates consistent improvement, regardless of the chosen 2D human pose model. Whole-body poses offer better constraints by incorporating additional details about the hands and feet. Conditioning UV maps with human pose reduces invalid mappings and enhances anatomical plausibility. In addition, we highlight inconsistencies in the ground-truth annotations.