Offline RL

RL: Reinforcement Learning

Overview

Offline reinforcement learning studies how to learn policies from previously collected transitions or demonstrations, which is useful when online trial and error is costly, unsafe, or unavailable. Value-based methods such as Conservative Q-Learning and Implicit Q-Learning, behavior-regularized policy optimization, learned world models, and trajectory or sequence models are common approaches; goal-conditioned and generative methods address long-horizon tasks and complex action distributions. Methods are often compared on benchmarks such as D4RL and OGBench, alongside applications in robotics, healthcare, and control. The central tension is improving beyond the logged behavior while avoiding unreliable value estimates and unsupported actions, so data coverage, uncertainty, and trustworthy evaluation remain key challenges.

Latest papers

304 papers48 papers in the last four weeks, up 66% on the four weeks before. 0.3% of all new papers.

Mar 27, 2026

120 Minutes and a Laptop: Minimalist Image-goal Navigation via Unsupervised Exploration and Offline RL

The prevailing paradigm for image-goal visual navigation often assumes access to large-scale datasets, substantial pretraining, and significant computational resources. In this work, we challenge this assumption. We show that we can collect a dataset, train an in-domain policy, and deploy it to the real world (1) in less than 120 minutes, (2) on a consumer laptop, (3) without any human intervention. Our method, MINav, formulates image-goal navigation as an offline goal-conditioned reinforcement learning problem, combining unsupervised data collection with hindsight goal relabeling and offline policy learning. Experiments in simulation and the real world show that MINav improves exploration efficiency, outperforms zero-shot navigation baselines in target environments, and scales favorably with dataset size. These results suggest that effective real-world robotic learning can be achieved with high computational efficiency, lowering the barrier to rapid policy prototyping and deployment.
Mar 26, 2026

Offline Decision Transformers for Neural Combinatorial Optimization: Surpassing Heuristics on the Traveling Salesman Problem

Combinatorial optimization problems like the Traveling Salesman Problem are critical in industry yet NP-hard. Neural Combinatorial Optimization has shown promise, but its reliance on online reinforcement learning (RL) hampers deployment and underutilizes decades of algorithmic knowledge. We address these limitations by applying the offline RL framework, Decision Transformer, to learn superior strategies directly from datasets of heuristic solutions; it aims to not only to imitate but to synthesize and outperform them. Concretely, we (i) integrate a Pointer Network to handle the instance-dependent, variable action space of node selection, and (ii) employ expectile regression for optimistic conditioning of Return-to-Go, which is crucial for instances with widely varying optimal values. Experiments show that our method consistently produces higher-quality tours than the four classical heuristics it is trained on, demonstrating the potential of offline RL to unlock and exceed the performance embedded in existing domain knowledge.
Mar 25, 2026

Learning to Staff: Offline Reinforcement Learning and Fine-Tuned LLMs for Warehouse Staffing Optimization

We investigate machine learning approaches for optimizing real-time staffing decisions in semi-automated warehouse sortation systems. Operational decision-making can be supported at different levels of abstraction, with different trade-offs. We evaluate two approaches, each in a matching simulation environment. First, we train custom Transformer-based policies using offline reinforcement learning on detailed historical state representations, achieving a 2.4% throughput improvement over historical baselines in learned simulators. In high-volume warehouse operations, improvements of this size translate to significant savings. Second, we explore LLMs operating on abstracted, human-readable state descriptions. These are a natural fit for decisions that warehouse managers make using high-level operational summaries. We systematically compare prompting techniques, automatic prompt optimization, and fine-tuning strategies. While prompting alone proves insufficient, supervised fine-tuning combined with Direct Preference Optimization on simulator-generated preferences achieves performance that matches or slightly exceeds historical baselines in a hand-crafted simulator. Our findings demonstrate that both approaches offer viable paths toward AI-assisted operational decision-making. Offline RL excels with task-specific architectures. LLMs support human-readable inputs and can be combined with an iterative feedback loop that can incorporate manager preferences.
Mar 24, 2026

GEM: Guided Expectation-Maximization for Behavior-Normalized Candidate Action Selection in Offline RL

Offline reinforcement learning (RL) can fit strong value functions from fixed datasets, yet reliable deployment still hinges on the action selection interface used to query them. When the dataset induces a branched or multimodal action landscape, unimodal policy extraction can blur competing hypotheses and yield "in-between" actions that are weakly supported by data, making decisions brittle even with a strong critic. We introduce GEM (Guided Expectation-Maximization), an analytical framework that makes action selection both multimodal and explicitly controllable. GEM trains a Gaussian Mixture Model (GMM) actor via critic-guided, advantage-weighted EM-style updates that preserve distinct components while shifting probability mass toward high-value regions, and learns a tractable GMM behavior model to quantify support. During inference, GEM performs candidate-based selection: it generates a parallel candidate set and reranks actions using a conservative ensemble lower-confidence bound together with behavior-normalized support, where the behavior log-likelihood is standardized within each state's candidate set to yield stable, comparable control across states and candidate budgets. Empirically, GEM is competitive across D4RL benchmarks, and offers a simple inference-time budget knob (candidate count) that trades compute for decision quality without retraining.
Mar 24, 2026

VLGOR: Visual-Language Knowledge Guided Offline Reinforcement Learning for Generalizable Agents

Combining Large Language Models (LLMs) with Reinforcement Learning (RL) enables agents to interpret language instructions more effectively for task execution. However, LLMs typically lack direct perception of the physical environment, which limits their understanding of environmental dynamics and their ability to generalize to unseen tasks. To address this limitation, we propose Visual-Language Knowledge-Guided Offline Reinforcement Learning (VLGOR), a framework that integrates visual and language knowledge to generate imaginary rollouts, thereby enriching the interaction data. The core premise of VLGOR is to fine-tune a vision-language model to predict future states and actions conditioned on an initial visual observation and high-level instructions, ensuring that the generated rollouts remain temporally coherent and spatially plausible. Furthermore, we employ counterfactual prompts to produce more diverse rollouts for offline RL training, enabling the agent to acquire knowledge that facilitates following language instructions while grounding in environments based on visual cues. Experiments on robotic manipulation benchmarks demonstrate that VLGOR significantly improves performance on unseen tasks requiring novel optimal policies, achieving a success rate over 24% higher than the baseline methods.
Mar 23, 2026

Inference Time Policy Optimization for Offline RL with Differentiable World Models

Offline Reinforcement Learning (RL) learns optimal policies from fixed datasets, training a policy once and deploying it at inference time without further refinement. Inspired by model predictive control (MPC), we introduce an inference time adaptation framework that utilizes a pretrained policy along with a learned world model. While existing world model and diffusion-planning methods use learned dynamics to generate imagined trajectories during training, or to sample candidate plans at inference time, they do not use inference-time information to optimize the policy parameters on the fly. In contrast, our design is a Differentiable World Model (DWM) pipeline that enables end-to-end gradient computation through imagined rollouts for inference time policy optimization (ITPO). We evaluate our algorithm on D4RL continuous-control benchmarks (MuJoCo locomotion tasks and AntMaze), and show that exploiting inference-time information to optimize the policy parameters yields consistent gains over strong offline RL baselines. Inference-time adaptation, however, is expensive: rollout generation and backpropagation dominate per-step compute. We study this tradeoff explicitly, showing that a suitable tilted version of one-step MeanFlow sampler recovers much of the gains at a fraction of the cost.
Mar 23, 2026

A Context Engineering Framework for Improving Enterprise AI Agents based on Digital-Twin MDP

Despite rapid progress in AI agents for enterprise automation and decision-making, their real-world deployment and further performance gains remain constrained by limited data quality and quantity, complex real-world reasoning demands, difficulties with self-play, and the lack of reliable feedback signals. To address these challenges, we propose a lightweight, model-agnostic framework for improving LLM-based enterprise agents via offline reinforcement learning (RL). The proposed Context Engineering via DT-MDP (DT-MDP-CE) framework comprises three key components: (1) A Digital-Twin Markov Decision Process (DT-MDP), which abstracts the agent's reasoning behavior as a finite MDP; (2) A robust contrastive inverse RL, which, armed with the DT-MDP, to efficiently estimate a well-founded reward function and induces policies from mixed-quality offline trajectories; and (3) RL-guided context engineering, which uses the policy obtained from the integrated process of (1) and (2), to improve the agent's decision-making behavior. As a case study, we apply the framework to a representative task in the enterprise-oriented domain of IT automation. Extensive experimental results demonstrate consistent and significant improvements over baseline agents across a wide range of evaluation settings, suggesting that the framework can generalize to other agents sharing similar characteristics in enterprise environments.
Mar 20, 2026

Emergency Preemption Without Online Exploration: A Decision Transformer Approach

Emergency vehicle (EV) response time is a critical determinant of survival outcomes, yet deployed signal preemption strategies remain reactive and uncontrollable. We propose a return-conditioned framework for emergency corridor optimization based on the Decision Transformer (DT). By casting corridor optimization as offline, return-conditioned sequence modeling, our approach (1) eliminates online environment interaction during policy learning, (2) enables dispatch-level urgency control through a single target-return scalar, and (3) extends to multi-agent settings via a Multi-Agent Decision Transformer (MADT) with graph attention for spatial coordination. On the LightSim simulator, DT reduces average EV travel time by 37.7% relative to fixed-timing preemption on a 4x4 grid (88.6 s vs. 142.3 s), achieving the lowest civilian delay (11.3 s/veh) and fewest EV stops (1.2) among all methods, including online RL baselines that require environment interaction. MADT further improves on larger grids, overtaking DT with 45.2% reduction on 8x8 via graph-attention coordination. Return conditioning produces a smooth dispatch interface: varying the target return from 100 to -400 trades EV travel time (72.4-138.2 s) against civilian delay (16.8-5.4 s/veh), requiring no retraining. A Constrained DT extension adds explicit civilian disruption budgets as a second control knob.
Mar 19, 2026

SutureFormer: Learning Surgical Trajectories via Goal-conditioned Offline RL in Pixel Space

Predicting surgical needle trajectories from endoscopic video is critical for robot-assisted suturing, enabling anticipatory planning, real-time guidance, and safer motion execution. Existing methods that directly learn motion distributions from visual observations tend to overlook the sequential dependency among adjacent motion steps. Moreover, sparse waypoint annotations often fail to provide sufficient supervision, further increasing the difficulty of supervised or imitation learning methods. To address these challenges, we formulate image-based needle trajectory prediction as a sequential decision-making problem, in which the needle tip is treated as an agent that moves step by step in pixel space. This formulation naturally captures the continuity of needle motion and enables the explicit modeling of physically plausible pixel-wise state transitions over time. From this perspective, we propose SutureFormer, a goal-conditioned offline reinforcement learning framework that leverages sparse annotations to dense reward signals via cubic spline interpolation, encouraging the policy to exploit limited expert guidance while exploring plausible future motion paths. SutureFormer encodes variable-length clips using an observation encoder to capture both local spatial cues and long-range temporal dynamics, and autoregressively predicts future waypoints through actions composed of discrete directions and continuous magnitudes. To enable stable offline policy optimization from expert demonstrations, we adopt Conservative Q-Learning with Behavioral Cloning regularization. Experiments on a new kidney wound suturing dataset containing 1,158 trajectories from 50 patients show that SutureFormer reduces Average Displacement Error by 58.6% compared with the strongest baseline, demonstrating the effectiveness of modeling needle trajectory prediction as pixel-level sequential action learning.
Mar 18, 2026

Identifying Latent Actions and Dynamics from Offline Data via Demonstrator Diversity

Can latent actions and environment dynamics be recovered from offline trajectories when actions are never observed? We study this question in a setting where trajectories are action-free but tagged with demonstrator identity. We assume that each demonstrator follows a distinct policy, while the environment dynamics are shared across demonstrators and identity affects the next observation only through the chosen action. Under these assumptions, the conditional next-observation distribution p(ot+1∣ot,e)p(o_{t+1}\mid o_t,e) is a mixture of latent action-conditioned transition kernels with demonstrator-specific mixing weights. We show that this induces, for each state, a column-stochastic nonnegative matrix factorization of the observable conditional distribution. Using sufficiently scattered policy diversity and rank conditions, we prove that the latent transitions and demonstrator policies are identifiable up to permutation of the latent action labels. We extend the result to continuous observation spaces via a Gram-determinant minimum-volume criterion, and show that continuity of the transition map over a connected state space upgrades local permutation ambiguities to a single global permutation. A small amount of labeled action data then suffices to fix this final ambiguity. These results establish demonstrator diversity as a principled source of identifiability for learning latent actions and dynamics from offline RL data.
Mar 18, 2026

Physics-informed offline reinforcement learning eliminates catastrophic fuel waste in maritime routing

International shipping produces approximately 3% of global greenhouse gas emissions, yet voyage routing remains dominated by heuristic methods. We present PIER (Physics-Informed, Energy-efficient, Risk-aware routing), an offline reinforcement learning framework that learns fuel-efficient, safety-aware routing policies from physics-calibrated environments grounded in historical vessel tracking data and ocean reanalysis products, requiring no online simulator. Validated on one full year (2023) of AIS data across seven Gulf of Mexico routes (840 episodes per method), PIER reduces mean CO2 emissions by 10% relative to great-circle routing. However, PIER's primary contribution is eliminating catastrophic fuel waste: great-circle routing incurs extreme fuel consumption (>1.5x median) in 4.8% of voyages; PIER reduces this to 0.5%, a 9-fold reduction. Per-voyage fuel variance is 3.5x lower (p<0.001), with bootstrap 95% CI for mean savings [2.9%, 15.7%]. Partial validation against observed AIS vessel behavior confirms consistency with the fastest real transits while exhibiting 23.1x lower variance. Crucially, PIER is forecast-independent: unlike A* path optimization whose wave protection degrades 4.5x under realistic forecast uncertainty, PIER maintains constant performance using only local observations. The framework combines physics-informed state construction, demonstration-augmented offline data, and a decoupled post-hoc safety shield, an architecture that transfers to wildfire evacuation, aircraft trajectory optimization, and autonomous navigation in unmapped terrain.
Mar 16, 2026

Safe Flow Q-Learning: Offline Safe Reinforcement Learning with Reachability-Based Flow Policies

Offline safe reinforcement learning (RL) seeks reward-maximizing policies from static datasets under strict safety constraints. Existing methods often rely on soft expected-cost objectives or iterative generative inference, which can be insufficient for safety-critical real-time control. We propose Safe Flow Q-Learning (SafeFQL), which extends FQL to safe offline RL by combining a Hamilton--Jacobi reachability-inspired safety value function with an efficient one-step flow policy. SafeFQL learns the safety value via a self-consistency Bellman recursion, trains a flow policy by behavioral cloning, and distills it into a one-step actor for reward-maximizing safe action selection without rejection sampling at deployment. Empirically, SafeFQL trades modestly higher offline training cost for substantially lower inference latency than diffusion-style safe generative baselines, which is advantageous for real-time safety-critical deployment. Across boat navigation, and Safety Gymnasium MuJoCo tasks, SafeFQL matches or exceeds prior offline safe RL performance while substantially reducing constraint violations.
Mar 14, 2026

Amortizing Trajectory Diffusion with Keyed Drift Fields

Diffusion-based trajectory planners can synthesize rich, multimodal action sequences for offline reinforcement learning, but their iterative denoising incurs substantial inference-time cost, making closed-loop planning slow under tight compute budgets. We study the problem of achieving diffusion-like trajectory planning behavior with one-step inference, while retaining the ability to sample diverse candidate plans and condition on the current state in a receding-horizon control loop. Our key observation is that conditional trajectory generation fails under naïve distribution-matching objectives when the similarity measure used to align generated trajectories with the dataset is dominated by unconstrained future dimensions. In practice, this causes attraction toward average trajectories, collapses action diversity, and yields near-static behavior. Our key insight is that conditional generative planning requires a conditioning-aware notion of neighborhood: trajectory updates should be computed using distances in a compact key space that reflects the condition, while still applying updates in the full trajectory space. Building on this, we introduce Keyed Drifting Policies (KDP), a one-step trajectory generator trained with a drift-field objective that attracts generated trajectories toward condition-matched dataset windows and repels them from nearby generated samples, using a stop-gradient drifted target to amortize iterative refinement into training. At inference, the resulting policy produces a full trajectory window in a single forward pass. Across standard RL benchmarks and real-time hardware deployments, KDP achieves strong performance with one-step inference and substantially lower planning latency than diffusion sampling. Project website, code and videos: https://keyed-drifting.github.io/
Mar 14, 2026

Chunk-Guided Q-Learning

In offline reinforcement learning (RL), single-step temporal-difference (TD) learning can suffer from bootstrapping error accumulation over long horizons. Action-chunked TD methods mitigate this by backing up over multiple steps, but can introduce suboptimality by restricting the policy class to open-loop action sequences. To resolve this trade-off, we present Chunk-Guided Q-Learning (CGQ), a single-step TD algorithm that guides a fine-grained single-step critic by regularizing it toward a chunk-based critic trained using temporally extended backups. This reduces compounding error while preserving fine-grained value propagation. We theoretically show that CGQ attains tighter critic optimality bounds than either single-step or action-chunked TD learning alone. Empirically, CGQ achieves strong performance on challenging long-horizon OGBench tasks, often outperforming both single-step and action-chunked methods.
Mar 11, 2026

Ensuring Safety in Automated Mechanical Ventilation through Offline Reinforcement Learning and Digital Twin Verification

Mechanical ventilation (MV) is a life-saving intervention for patients with acute respiratory failure (ARF) in the ICU. However, inappropriate ventilator settings could cause ventilator-induced lung injury (VILI). Also, clinicians workload is shown to be directly linked to patient outcomes. Hence, MV should be personalized and automated to improve patient outcomes. Previous attempts to incorporate personalization and automation in MV include traditional supervised learning and offline reinforcement learning (RL) approaches, which often neglect temporal dependencies and rely excessively on mortality-based rewards. As a result, early stage physiological deterioration and the risk of VILI are not adequately captured. To address these limitations, we propose Transformer-based Conservative Q-Learning (T-CQL), a novel offline RL framework that integrates a Transformer encoder for effective temporal modeling of patient dynamics, conservative adaptive regularization based on uncertainty quantification to ensure safety, and consistency regularization for robust decision-making. We build a clinically informed reward function that incorporates indicators of VILI and a score for severity of patients illness. Also, previous work predominantly uses Fitted Q-Evaluation (FQE) for RL policy evaluation on static offline data, which is less responsive to dynamic environmental changes and susceptible to distribution shifts. To overcome these evaluation limitations, interactive digital twins of ARF patients were used for online "at the bedside" evaluation. Our results demonstrate that T-CQL consistently outperforms existing state-of-the-art offline RL methodologies, providing safer and more effective ventilatory adjustments. Our framework demonstrates the potential of Transformer-based models combined with conservative RL strategies as a decision support tool in critical care.
Mar 10, 2026

Robust Regularized Policy Iteration under Transition Uncertainty

Offline reinforcement learning (RL) enables data-efficient and safe policy learning without online exploration, but its performance often degrades under distribution shift. The learned policy may visit out-of-distribution state-action pairs where value estimates and learned dynamics are unreliable. To address policy-induced extrapolation and transition uncertainty in a unified framework, we formulate offline RL as robust policy optimization, treating the transition kernel as a decision variable within an uncertainty set and optimizing the policy against the worst-case dynamics. We propose Robust Regularized Policy Iteration (RRPI), which replaces the intractable max-min bilevel objective with a tractable KL-regularized surrogate and derives an efficient policy iteration procedure based on a robust regularized Bellman operator. We provide theoretical guarantees by showing that the proposed operator is a γγ-contraction and that iteratively updating the surrogate yields monotonic improvement of the original robust objective with convergence. Experiments on D4RL benchmarks demonstrate that RRPI achieves strong average performance, outperforming recent baselines including percentile-based methods on the majority of environments while remaining competitive on the rest. Moreover, RRPI exhibits robust performance by aligning lower QQ-values with high epistemic uncertainty, which prevents the policy from executing unreliable out-of-distribution actions.
Mar 9, 2026

Model-based Offline RL via Robust Value-Aware Model Learning with Implicitly Differentiable Adaptive Weighting

Model-based offline reinforcement learning (RL) aims to enhance offline RL with a dynamics model that facilitates policy exploration. However, model exploitation could occur due to inevitable model errors, degrading algorithm performance. Adversarial model learning offers a theoretical framework to mitigate model exploitation by solving a maximin formulation. Within such a paradigm, RAMBO~\citep{rigter2022rambo} has emerged as a representative and most popular method that provides a practical implementation with model gradient. However, we empirically reveal that severe Q-value underestimation and gradient explosion can occur in RAMBO with only slight hyperparameter tuning, suggesting that it tends to be overly conservative and suffers from unstable model updates. To address these issues, we propose RObust value-aware Model learning with Implicitly differentiable adaptive weighting (ROMI). Instead of updating the dynamics model with model gradient, ROMI introduces a novel robust value-aware model learning approach. This approach requires the dynamics model to predict future states with values close to the minimum Q-value within a scale-adjustable state uncertainty set, enabling controllable conservatism and stable model updates. To further improve out-of-distribution (OOD) generalization during multi-step rollouts, we propose implicitly differentiable adaptive weighting, a bi-level optimization scheme that adaptively achieves dynamics- and value-aware model learning. Empirical results on D4RL and NeoRL datasets show that ROMI significantly outperforms RAMBO and achieves competitive or superior performance compared to other state-of-the-art methods on datasets where RAMBO typically underperforms. Code is available at https://github.com/zq2r/ROMI.git.
Mar 8, 2026

Beyond Hard Constraints: Budget-Conditioned Reachability For Safe Offline Reinforcement Learning

Sequential decision making using Markov Decision Process underpins many realworld applications. Both model-based and model free methods have achieved strong results in these settings. However, real-world tasks must balance reward maximization with safety constraints, often conflicting objectives, that can lead to unstable min/max, adversarial optimization. A promising alternative is safety reachability analysis, which precomputes a forward-invariant safe state, action set, ensuring that an agent starting inside this set remains safe indefinitely. Yet, most reachability based methods address only hard safety constraints, and little work extends reachability to cumulative cost constraints. To address this, first, we define a safetyconditioned reachability set that decouples reward maximization from cumulative safety cost constraints. Second, we show how this set enforces safety constraints without unstable min/max or Lagrangian optimization, yielding a novel offline safe RL algorithm that learns a safe policy from a fixed dataset without environment interaction. Finally, experiments on standard offline safe RL benchmarks, and a real world maritime navigation task demonstrate that our method matches or outperforms state of the art baselines while maintaining safety.
Mar 7, 2026

Agentic Planning with Reasoning for Image Styling via Offline RL

Direct prompt-based editing often fails on complex transformations because vague and subjective prompts often require nuanced understanding of what should be changed in the image. Our core intuition is that leveraging compositional image editing tools rather than direct prompting profits from structured agent-level planning with explicit reasoning, leading to better results. This structured planning framework enables efficient offline RL post-training on quality-scored trajectories to improve performance. We present a tool-based agentic RL post-training framework that addresses this through structured planning with chain-of-thought reasoning. Our key contributions include: (1) A tool-based agentic planning methodology that combines a compositional library of orthogonal primitive transformations, structured context representation, and explicit per-step reasoning to decompose complex styling into interpretable tool sequences. (2) A synthetic data generation pipeline producing three large-scale datasets (each ∼\sim10K trajectories) with reasoning chains, plans, and quality scores, as no existing datasets provide such supervision. Our datasets and code are publicly available at the HuggingFace repository. (3) Offline RL training methods for learning planners with reasoning as our core algorithmic contributions, which consistently improve over the Edit-Only baseline in visual quality and instruction following. (4) Comprehensive evaluation across 4B and 8B parameter Qwen3-VL models showing that our methods outperform other baselines in the majority of compositional tasks, validated by human evaluations.
Mar 5, 2026

Latent Policy Steering through One-Step Flow Policies

Offline reinforcement learning (RL) allows robots to learn from offline datasets without risky exploration. Yet, offline RL's performance often hinges on a brittle trade-off between (1) return maximization, which can push policies outside the dataset support, and (2) behavioral constraints, which typically require sensitive hyperparameter tuning. Latent steering offers a structural way to stay within the dataset support during RL, but existing offline adaptations commonly approximate action values using latent-space critics learned via indirect distillation, which can lose information and hinder convergence. We propose Latent Policy Steering (LPS), which enables high-fidelity latent policy improvement by backpropagating original-action-space Q-gradients through a differentiable one-step MeanFlow policy to update a latent-action-space actor. By eliminating proxy latent critics, LPS allows an original-action-space critic to guide end-to-end latent-space optimization, while the one-step MeanFlow policy serves as a behavior-constrained generative prior. This decoupling yields a robust method that works out-of-the-box with minimal tuning. Across OGBench and real-world robotic tasks, LPS achieves state-of-the-art performance and consistently outperforms behavioral cloning and strong latent steering baselines.
Mar 4, 2026

IPD: Boosting Sequential Policy with Imaginary Planning Distillation in Offline Reinforcement Learning

Decision transformer based sequential policies have emerged as a powerful paradigm in offline reinforcement learning (RL), yet their efficacy remains constrained by the quality of static datasets and inherent architectural limitations. Specifically, these models often struggle to effectively integrate suboptimal experiences and fail to explicitly plan for an optimal policy. To bridge this gap, we propose Imaginary Planning Distillation (IPD), a novel framework that seamlessly incorporates offline planning into data generation, supervised training, and online inference. Our framework first learns a world model equipped with uncertainty measures and a quasi-optimal value function from the offline data. These components are utilized to identify suboptimal trajectories and augment them with reliable, imagined optimal rollouts generated via Model Predictive Control (MPC). A Transformer-based sequential policy is then trained on this enriched dataset, complemented by a value-guided objective that promotes the distillation of the optimal policy. By replacing the conventional, manually-tuned return-to-go with the learned quasi-optimal value function, IPD improves both decision-making stability and performance during inference. Empirical evaluations on the D4RL benchmark demonstrate that IPD significantly outperforms several state-of-the-art value-based and transformer-based offline RL methods across diverse tasks.
Mar 4, 2026

Selecting Offline Reinforcement Learning Algorithms for Stochastic Network Control

Offline Reinforcement Learning (RL) is a promising approach for next-generation wireless networks, where online exploration is unsafe and large amounts of operational data can be reused across the model lifecycle. However, the behavior of offline RL algorithms under genuinely stochastic dynamics -- inherent to wireless systems due to fading, noise, and traffic mobility -- remains insufficiently understood. We address this gap by evaluating Bellman-based (Conservative Q-Learning), sequence-based (Decision Transformers), and hybrid (Critic-Guided Decision Transformers) offline RL methods in an open-access stochastic telecom environment (mobile-env). Our results show that Conservative Q-Learning consistently produces more robust policies across different sources of stochasticity, making it a reliable default choice in lifecycle-driven AI management frameworks. Sequence-based methods remain competitive and can outperform Bellman-based approaches when sufficient high-return trajectories are available. These findings provide practical guidance for offline RL algorithm selection in AI-driven network control pipelines, such as O-RAN and future 6G functions, where robustness and data availability are key operational constraints.
Mar 3, 2026

[Re] FairDICE: A Fair Tradeoff in Multi-objective Offline RL

Offline Reinforcement Learning (RL) is an emerging field of RL in which policies are learned solely from demonstrations. Within offline RL, some environments involve balancing multiple objectives, but existing multi-objective offline RL algorithms do not provide an efficient way to find a fair compromise. FairDICE (see arXiv:2506.08062v2) seeks to fill this gap by adapting OptiDICE (an offline RL algorithm) to automatically learn weights for multiple objectives to e.g. incentivise fairness among objectives. As this would be a valuable contribution, this replication study examines the replicability of claims made regarding FairDICE. We find that many theoretical claims hold, but an error in the code reduces FairDICE to standard behaviour cloning in continuous environments, and many important hyperparameters were originally underspecified. After rectifying this, we show in experiments extending the original paper that FairDICE can scale to complex environments and high-dimensional rewards, though it can be reliant on (online) hyperparameter tuning. We conclude that FairDICE is a theoretically interesting method, but the experimental justification requires significant revision.
Mar 3, 2026

A Covering Framework for Offline POMDPs Learning using Belief Space Metric

In off policy evaluation (OPE) for partially observable Markov decision processes (POMDPs), an agent must infer hidden states from past observations, which exacerbates both the curse of horizon and the curse of memory in existing OPE methods. This paper introduces a novel covering analysis framework that exploits the intrinsic metric structure of the belief space (distributions over latent states) to relax traditional coverage assumptions. By assuming value relevant functions are Lipschitz continuous in the belief space, we derive error bounds that mitigate exponential blow ups in horizon and memory length. Our unified analysis technique applies to a broad class of OPE algorithms, yielding concrete error bounds and coverage requirements expressed in terms of belief space metrics rather than raw history coverage. We illustrate the improved sample efficiency of this framework via case studies: the double sampling Bellman error minimization algorithm, and the memory based future dependent value functions (FDVF). In both cases, our coverage definition based on the belief space metric yields tighter bounds.
Mar 3, 2026

Temporal Consistency Improves Generalization in Contextual Offline Meta Reinforcement Learning

Offline meta-reinforcement learning seeks to learn a policy that generalizes to new related tasks online. Context-based methods infer a task representation from transition histories, yet learning an effective task representation without supervision remains challenging. Existing methods relying on contrastive learning learn discriminative task representations, but fail to identify task-specific dynamics, while relying on reconstruction can be insufficient to model long-horizon dependencies, limiting generalization to new tasks. We investigate the impact of temporal consistency in latent space on task representation learning, showing that enforcing multi-step predictions in latent space encourages task representations that are able to capture task-dependent dynamics while preventing representation collapse. We provide theoretical analysis characterizing sources of error in value estimation and show through extensive experiments on MuJoCo, Contextual DeepMind Control, and MetaWorld benchmarks that temporal consistency significantly improves both zero-shot and few-shot generalization.
Mar 3, 2026

Improving Diffusion Planners by Self-Supervised Action Gating with Energies

Diffusion planners are a strong approach for offline reinforcement learning, but they can fail when value-guided selection favours trajectories that score well yet are locally inconsistent with the environment dynamics, resulting in brittle execution. We propose Self-supervised Action Gating with Energies (SAGE), an inference-time re-ranking method that penalises dynamically inconsistent plans using a latent consistency signal. SAGE trains a Joint-Embedding Predictive Architecture (JEPA) encoder on offline state sequences and an action-conditioned latent predictor for short horizon transitions. At test time, SAGE assigns each sampled candidate an energy given by its latent prediction error and combines this feasibility score with value estimates to select actions. SAGE can integrate into existing diffusion planning pipelines that can sample trajectories and select actions via value scoring; it requires no environment rollouts and no policy re-training. Across locomotion, navigation, and manipulation benchmarks, SAGE improves the performance and robustness of diffusion planners.
Mar 3, 2026

Post Hoc Extraction of Pareto Fronts for Continuous Control

Agents in the real world must often balance multiple objectives, such as speed, stability, and energy efficiency in continuous control. To account for changing conditions and preferences, an agent must ideally learn a Pareto frontier of policies representing multiple optimal trade-offs. Recent advances in multi-policy multi-objective reinforcement learning (MORL) enable learning a Pareto front directly, but require full multi-objective consideration from the start of training. In practice, multi-objective preferences often arise after a policy has already been trained on a single specialised objective. Existing MORL methods cannot leverage these pre-trained `specialists' to learn Pareto fronts and avoid incurring the sample costs of retraining. We introduce Mixed Advantage Pareto Extraction (MAPEX), an offline MORL method that constructs a frontier of policies by reusing pre-trained specialist policies, critics, and replay buffers. MAPEX combines evaluations from specialist critics into a mixed advantage signal, and weights a behaviour cloning loss with it to train new policies that balance multiple objectives. MAPEX's post hoc Pareto front extraction preserves the simplicity of single-objective off-policy RL, and avoids retrofitting these algorithms into complex MORL frameworks. We formally describe the MAPEX procedure and evaluate MAPEX on five multi-objective MuJoCo environments. Given the same starting policies, MAPEX produces comparable fronts at 0.001%0.001\% the sample cost of established baselines.
Feb 27, 2026

Conservative Equilibrium Discovery in Offline Game-Theoretic Multiagent Reinforcement Learning

Offline learning of strategies takes data efficiency to its extreme by restricting algorithms to a fixed dataset of state-action trajectories. We consider the problem in a mixed-motive multiagent setting, where the goal is to solve a game under the offline learning constraint. We first frame this problem in terms of selecting among candidate equilibria. Since datasets may inform only a small fraction of game dynamics, it is generally infeasible in offline game-solving to even verify a proposed solution is a true equilibrium. Therefore, we consider the relative probability of low regret (i.e., closeness to equilibrium) across candidates based on the information available. Specifically, we extend Policy Space Response Oracles (PSRO), an online game-solving approach, by quantifying game dynamics uncertainty and modifying the RL objective to skew towards solutions more likely to have low regret in the true game. We further propose a novel meta-strategy solver, tailored for the offline setting, to guide strategy exploration in PSRO. Our incorporation of Conservatism principles from Offline reinforcement learning approaches for strategy Exploration gives our approach its name: COffeE-PSRO. Experiments demonstrate COffeE-PSRO's ability to extract lower-regret solutions than state-of-the-art offline approaches and reveal relationships between algorithmic components empirical game fidelity, and overall performance.
Feb 27, 2026

Pessimistic Auxiliary Policy for Offline Reinforcement Learning

Offline reinforcement learning aims to learn an agent from pre-collected datasets, avoiding unsafe and inefficient real-time interaction. However, inevitable access to out-ofdistribution actions during the learning process introduces approximation errors, causing the error accumulation and considerable overestimation. In this paper, we construct a new pessimistic auxiliary policy for sampling reliable actions. Specifically, we develop a pessimistic auxiliary strategy by maximizing the lower confidence bound of the Q-function. The pessimistic auxiliary strategy exhibits a relatively high value and low uncertainty in the vicinity of the learned policy, avoiding the learned policy sampling high-value actions with potentially high errors during the learning process. Less approximation error introduced by sampled action from pessimistic auxiliary strategy leads to the alleviation of error accumulation. Extensive experiments on offline reinforcement learning benchmarks reveal that utilizing the pessimistic auxiliary strategy can effectively improve the efficacy of other offline RL approaches.
Feb 27, 2026

Beyond State-Wise Mirror Descent: Offline Policy Optimization with Parametric Policies

We investigate the theoretical aspects of offline reinforcement learning (RL) under general function approximation. While prior works (e.g., Xie et al., 2021) have established the theoretical foundations of learning a good policy from offline data via pessimism, existing algorithms that are computationally tractable (often in an oracle-efficient sense), such as PSPI, only apply to finite and small action spaces. Moreover, these algorithms rely on state-wise mirror descent and require actors to be implicitly induced from the critic functions, failing to accommodate standalone policy parameterization which is ubiquitous in practice. In this work, we address these limitations and extend the theoretical guarantees to parameterized policy classes over large or continuous action spaces. When extending mirror descent to parameterized policies, we identify contextual coupling as the core difficulty, and show how connecting mirror descent to natural policy gradient leads to novel analyses, guarantees, and algorithmic insights, including a surprising unification between offline RL and imitation learning.