Resource-Efficient
Momentum
2 papers in the last four weeks, against 2 the four weeks before. 0.0% of all new papers.
Latest papers 17
Multi-GPU servers have become the standard building block of modern data centers, providing aggregated capacity through high-bandwidth interconnects. At the same time, workloads such as LLM inference exhibit highly dynamic memory demands, which can cause one GPU to exhaust its local memory while others remain underutilized. This mismatch motivates a model of elastic resource sharing across GPUs. We present EMA, a memory sharing system that allows GPUs within a server to borrow and reclaim memory from each other, forming an elastic pool of capacity. EMA ensures performance transparency for both borrowers and lenders. For borrowers, prefetching hides remote access costs so that applications experience remote and local memory as indistinguishable in performance. For lenders, borrowed resources remain reclaimable on demand, guaranteeing that performance never falls below that of static partitioning. While our design focuses on memory, the same principle naturally extends to other GPU resources. Our evaluation shows that EMA improves individual user throughput by up to 52%, achieves 96% of the throughput of a system provisioned with 2X capacity, and maintains latency similar to the static local baseline.
Beyond Depth Truncation: Controlled Evaluation of Depth Utilization in Recursive Language Models
Depth-recurrent language models iteratively apply a small layer stack, decoupling per-token compute from distinct parameter count. To determine whether such a model genuinely utilizes its depth, both recurrence and layer-pruning literatures rely on a shared evaluation: truncating depth at inference time, plotting quality against retained depth fraction, and reading off the slope. While cheap and training-free, this metric suffers from an unexamined flaw: it extracts a single scalar from an intervention that alters multiple model properties simultaneously. Depth truncation concurrently reduces the number of block applications, decreases the volume of distinct computation performed, and pushes the readout head onto an out-of-distribution residual stream. The observed slope conflates all three factors, yet is conventionally interpreted as reflecting solely the second. We propose the Depth Control Protocol (DCP), a diagnostic suite that disentangles these three quantities. DCP comprises three positive controls that isolate each factor while varying the others, a negative control applying the identical interventions to dense transformers to ensure the effect is not an artifact of the measurement protocol, and a controlled training intervention to verify causality. The linchpin control, running the full budget of block applications while executing only a single distinct iteration, is strictly realizable only in depth-wise weight-sharing architectures, since in a dense network repeating a layer yields an entirely different model rather than the same model in an alternative configuration.
Gradient Under Microscope: Benchmarking Resource Utilization of Memory-Efficient Gradient Computation Methods
AI training's rising resource intensity is straining electricity supplies and carbon budgets, motivating systematic study of memory-efficient training on constrained hardware. We benchmark five gradient optimizers (SGD, Adam, Adagrad, Adadelta, and Conjugate Gradient Descent) under three memory strategies (standard training, gradient checkpointing, and gradient accumulation) across four transformer architectures (ViT, ModernBERT, Llama 3.1 1B, and NanoVLM), measuring training loss, GPU utilization, training time, and memory usage. Gradient accumulation emerges as the most reliable strategy, cutting training loss by roughly an order of magnitude on the vision-language model and about four-fold on the language model without additional GPU memory. Contrary to common practice, Adam is not universally superior: Adadelta and SGD outperform it on the encoder and autoregressive architectures. Gradient checkpointing's effect is strongly architecture-dependent, improving vision transformer loss while severely degrading the encoder model, and it increases training time by up to 60% on memory-bound models. GPU utilization is governed primarily by architecture, ranging from 8-15% for the memory-bound language model to 96-99% for compute-bound vision models. These findings provide practical guidelines for optimizer and gradient-strategy selection in resource-efficient model training and deployment.
HarnessOpt-Bench: Evaluating LLMs at Harness Optimization
As LLMs are increasingly deployed within agentic systems, their capabilities depend not only on the model weights but also on the harness: the prompts, tools, control flow, memory, and orchestration code surrounding them. This makes automated harness optimization -- the iterative and evaluation-guided improvement of a harness by an AI system -- both an important route to improving AI systems and a demanding capability for AI systems themselves. Yet the community lacks a common protocol for measuring how well frontier LLMs perform at this task. We introduce HarnessOpt-Bench, a benchmark for end-to-end harness optimization under expensive and stochastic evaluation. An optimizer, an LLM paired with a coding harness, receives a target agent's seed harness, graded evaluation feedback, and a fixed target-evaluation budget. It edits the harness and nominates a final candidate, which is scored by its normalized gain over the seed on a held-out test partition that remains inaccessible throughout search. A trusted execution environment enforces the evaluation boundary, meters target-agent resource use, and preserves candidate versions for audit. We evaluate 5 frontier LLMs as optimizers both under a shared coding harness and under their native harnesses across 4 downstream tasks, over 111 scored runs. Experiment results show that optimizer models separate more than the coding harnesses they act through, native harnesses are not consistently superior, and gains vary substantially across tasks and seed regimes. These results establish harness optimization as a measurable and discriminative capability with large space for improvement.
SPARE-GS: Structural Parsimony and Resource Efficiency for 3D Gaussian Splatting
3D Gaussian Splatting (3DGS) achieves high-fidelity novel view synthesis in real-time; however its training efficiency and representation compactness are hindered by excessive primitive proliferation. To address this challenge, we formulate the structural evolution of 3DGS as a global budget-constrained optimization problem and derive an optimality condition, which requires the marginal utility of structural resources to be balanced across spatial regions under a finite primitive budget. Based on this formulation, we propose SPARE-GS, a general plug-and-play framework that dynamically aligns the distribution of 3D Gaussian primitives with regional representational demand. SPARE-GS estimates capacity-normalized regional demand, assigns adaptive target quotas, and uses regional budget deviations to coordinate densification, pruning and adaptive termination toward a more balanced structural allocation. Extensive experiments across standard, accelerated, and structure-enhanced 3DGS pipelines demonstrate that SPARE-GS reduces the Gaussian count and training time by an average of 30.38% and 23.81%, respectively, while improving the average PSNR. Moreover, the resulting compact representations reduce downstream processing time and improve the rate-distortion performance of diverse compression and pruning methods, demonstrating the broad applicability of global structural budget regulation.
Optimal Resource Utilization for Autonomous Laboratory Orchestrators
In autonomous laboratories, AI agents suggest the next batch of experiments to do. However, planning and executing those tasks taking full advantage of the available resources is a completely different question. This can be challenging when dealing with real-world hardware constraints, especially so when there are multiple instruments with different capacities and throughputs. Here we demonstrate a 2-step method to address resource utilization for our autonomous platform for metal-organic framework synthesis. First, we use constraint programming to find optimal schedules. This finds schedules that minimizes the total time while still satisfying the limitations and capacities of the hardware. Secondly, we use a system of status dependencies for each task, which allows for the robust execution of the optimal schedules.
daVinci-kernel: Co-Evolving Skill Selection, Summarization, and Utilization via RL for GPU Kernel Optimization
GPU kernel optimization represents a paradigm where functional correctness is assumed and execution efficiency is the objective. We present daVinci-kernel, a reinforcement learning framework that couples skill discovery with skill exploitation through a dynamically evolving skill library. daVinci-kernel jointly trains three agents sharing one LLM backbone: a Skill Selection Agent that retrieves relevant techniques via BM25 and LLM reranking, a Policy Agent that generates multi-turn CUDA/Triton kernels conditioned on selected skills, and a Skill Summary Agent that distills successful rollouts into reusable skills. Candidate skills are added only after execution-based verification confirms reproducible speedups. All three agents share a single LLM backbone, are initialized via a structured SFT cold start on diversity-filtered data, and are then jointly optimized end-to-end with multi-turn REINFORCE and per-agent advantage estimation. On KernelBench, daVinci-kernel-14B achieves 37.2%, 70.6%, and 32.2% on Level 1, Level 2, and Level 3 under the Fast threshold, outperforming the strongest prior RL-trained model, Dr. Kernel-14B.
SemanticXR: Low Power and Real-time Queryable Semantic Mapping with an Object-Level Device-Cloud Architecture
Semantic mapping is a core service that enables grounded interactions in emerging Extended Reality (XR) applications such as AI assistants and spatial object search. Deploying this capability on mobile XR devices requires a system that is open-vocabulary, real-time, and low-power. Existing approaches are compute-intensive and assume server-class resources. Cloud offloading offers a practical path, but no existing system splits semantic mapping across the device-cloud boundary or manages its communication, execution, and memory footprint. We present SemanticXR, the first device-cloud system for real-time, open-vocabulary semantic mapping and querying under XR power, bandwidth, and memory constraints. Our key insight is to elevate semantically identifiable objects to first-class units of communication, execution, and memory across the device and server. On the server, object-level parallelism and geometry downsampling improve mapping latency, while object-level depth-mapping co-design reduces upstream bandwidth. On the device, an object-level sparse local map with incremental updates and update prioritization enables network-robust querying with bounded memory and downstream bandwidth. Object-level configurable resource usage vs. quality trade-offs let applications and the system adapt mapping to application requirements and operating conditions, respectively. Against a device-cloud baseline with the same perception models, object-level organization improves server-side mapping latency by 2.2X at equal semantic quality. Depth-mapping co-design maintains upstream bandwidth under 2.5 Mbps. On the device, SemanticXR sustains sub-100 ms query latency for up to 10,000 objects even under network drops, supports tens of thousands of objects within 500 MB, and scales downstream bandwidth with map changes, not total scene size. The system adds only 2% device power during normal operation.
Libra: Efficient Resource Management for Agentic RL Post-Training
Reinforcement learning (RL) has emerged as a standard post-training paradigm for shaping large language models (LLMs) into capable agents. In agentic RL, the rollout stage generates trajectories while invoking tools, producing long-tailed and non-stationary workloads that expose two fundamental challenges. First, due to the long-tailed response distribution, a small fraction of trajectories dominates rollout makespan.Second, rollout and training differ in their compute patterns, memory demands, and sensitivity to sequence length. As the policy evolves, shifts in the workload distribution further change their relative resource demands, making it difficult to maintain balanced execution across the two stages. We present Libra, an adaptive runtime for agentic RL post-training with two complementary components: (1) intra-stage scheduling via a Causality-Guided Bucket Scheduler that routes requests across execution buckets with different parallelism configurations, reducing delays from rollout stragglers; and (2) cross-stage coordination that dynamically reallocates workers between rollout and training as the workload changes. It moves workers between the two stages through a non-blocking protocol without interrupting ongoing training. Evaluated on a 48x NVIDIA A800 GPU cluster and a 160x Ascend 910B3 NPU cluster across three agentic benchmarks, Libra achieves up to 4.2x higher throughput and up to 2.7x faster reward convergence
Resource Utilization of Differentiable Logic Gate Networks Deployed on FPGAs
On-edge machine learning (ML) often strives to maximize the intelligence of small models while miniaturizing the circuit size and power needed to perform inference. Meeting these needs, differentiable Logic Gate Networks (LGN) have demonstrated nanosecond-scale prediction speeds while reducing the required resources as compares to traditional binary neural networks. Despite these benefits, the trade-offs between LGN parameters and resulting hardware synthesis characteristics are not well characterized. This paper therefore studies the tradeoffs between power, resource utilization, inference speed, and model accuracy when varying the depth and width of LGNs synthesized for Field Programmable Gate Arrays (FPGA). Results reveal that the final layer of an LGN is critical to minimize timing and resource usage (i.e. 28% decrease), as this layer dictates the logic size of summing operations. Subject to timing and routing constraints, deeper and wider LGNs can be synthesized for FPGA when the final layer is narrow. Further tradeoffs are presented to help ML engineers select baseline LGN architectures for FPGAs with a set number of Look Up Tables (LUT).
FedPLT: Scalable, Resource-Efficient, and Heterogeneity-Aware Federated Learning via Partial Layer Training
Federated Learning (FL) has gained significant attention in distributed machine learning by enabling collaborative model training across decentralized system while preserving data privacy. Although extensive research has addressed statistical data heterogeneity, FL still faces several challenges, including high communication and computation overheads and severe device heterogeneity, which require further investigation. Prior work has addressed these issues through sub-model training and partial parameter training. However, such methods often suffer from inconsistent parameter distributions across clients, inaccurate global loss estimation, and increased bias and variance. Guided by our empirical analysis, we propose FedPLT (Federated Learning with Partial Layer Training), an innovative and structured partial parameter training approach that exhibits training behavior similar to full model training while assigning client-specific portions of the model according to their communication and computational capabilities. In addition, we evaluate the performance of FedPLT when combined with optimal client sampling under communication constraints. We show that this integration improves FL performance by reducing sampling variance under the same communication budget. Through extensive experiments, we demonstrate that FedPLT achieves performance comparable to, or even surpassing, that of full-model training (i.e., FedAvg), while requiring significantly fewer trainable parameters per client. Moreover, FedPLT outperforms existing methods in highly heterogeneous environments, effectively adapts to client resource constraints, and reduces the number of straggling clients. In particular, FedPLT reduces the number of trainable parameters by 71%-82% while achieving performance on par with full-model training.
HANDFUL: Sequential Grasp-Conditioned Dexterous Manipulation with Resource Awareness
Dexterous robot hands offer rich opportunities for multifunctional manipulation, where a robot must execute multiple skills in sequence while maintaining control over previously grasped objects. Most prior work in dexterous manipulation focuses on single-object, single-skill tasks. In contrast, our insight is that many sequential tasks require resource-aware grasps that conserve fingers for future actions. In this paper, we study sequential grasp-conditioned dexterous manipulation, where a robot first grasps an object and then performs a second, distinct manipulation subtask while preserving the initial grasp. We introduce HANDFUL, a learning framework that models finger usage as a limited resource and encourages exploration of resource-aware grasps through finger-level contact rewards. These grasps are subsequently selected for downstream tasks via curriculum-based policy learning. We further propose HANDFUL-Bench, a simulation benchmark that introduces sequential dexterous manipulation tasks across multiple secondsubtask objectives, including pushing, pulling, and pressing, under a shared grasp-conditioned setup. Extensive simulation results demonstrate that prioritizing resource-aware grasps improves second-subtask success and robustness compared to a baseline that greedily optimizes the initial grasp before attempting the second subtask. We additionally validate our approach on a real dexterous LEAP hand. Together, this work establishes resource-aware grasp planning as a key principle for multifunctional dexterous manipulation. Supplementary material is available on our website: https://handful-dex.github.io.
Pre-Execution Query Slot-Time Prediction in Cloud Data Warehouses: A Feature-Scoped Machine Learning Approach
Cloud data warehouses bill compute based on slot-time consumed. In shared multi-tenant environments, query cost is highly variable and hard to estimate before execution, causing budget overruns and degraded scheduling. Static query-planner heuristics fail to capture complex SQL structure, data skew, and workload contention. We present a feature-scoped machine learning approach that predicts BigQuery slot-time before execution using only pre-execution observable signals: a structured query complexity score derived from SQL operator costs, data volume features from planner estimates and workload metadata, and textual features from query text. We deliberately exclude runtime factors (slot-pool utilization, cache state, realized skew) unknowable at submission. The model uses a HistGradientBoostingRegressor trained on log-transformed slot-time, with a TF-IDF + TruncatedSVD-512 text pipeline fused with numeric and categorical features. Trained on 749 queries across seven deployment environments and evaluated out-of-distribution on 746 queries from two held-out environments, the model achieves MAE 1.17 slot-minutes, RMSE 4.71, and 74% explained variance on the full workload. On cost-significant queries (slot-time >= 0.01 min, N=282) the model achieves MAE 3.10 versus 4.95 for a predict-mean baseline and 4.54 for predict-median, a 30-37% reduction. On long-tail queries (>= 20 min, N=22) the model does not outperform trivial baselines, consistent with the hypothesis that long-tail queries are dominated by unobserved runtime factors outside the current feature scope. A complexity-routed dual-model architecture is described as a practical refinement, and directions for closing the long-tail gap are identified as future work.
Autogenesis: A Self-Evolving Agent Protocol
Recent advances in LLM based agent systems have shown promise in tackling complex, long horizon tasks. However, existing agent protocols (e.g., A2A and MCP) under specify cross entity lifecycle and context management, version tracking, and evolution safe update interfaces, which encourages monolithic compositions and brittle glue code. We introduce Autogenesis Protocol (AGP), a self evolution protocol that decouples what evolves from how evolution occurs. Its Resource Substrate Protocol Layer (RSPL) models prompts, agents, tools, environments, and memory as protocol registered resources with explicit state, lifecycle, and versioned interfaces. Its Self Evolution Protocol Layer (SEPL) specifies a closed loop operator interface for proposing, assessing, and committing improvements with auditable lineage and rollback. Building on AGP, we present Autogenesis System (AGS), a self-evolving multi-agent system that dynamically instantiates, retrieves, and refines protocol-registered resources during execution. We evaluate AGS on multiple challenging benchmarks that require long horizon planning and tool use across heterogeneous resources. The results demonstrate consistent improvements over strong baselines, supporting the effectiveness of agent resource management and closed loop self evolution. The code is available at https://github.com/DVampire/Autogenesis.
GreenRFM: Learning a resource-efficient radiology vision-language foundation model via supervision-centric pre-training
Radiology foundation models (RFMs) have largely inherited the scale-first recipe of natural-image vision--language pre-training. This recipe is difficult to deploy in 3D radiology, where training corpora are smaller, reports vary across institutions, and receiving hospitals often need local adaptation under privacy and compute constraints. We ask whether routine radiology reports can instead be converted into auditable diagnostic supervision that shapes the image encoder, text encoder, aligned space, and local-adaptation procedure. We develop GreenRFM, a supervision-centric pre-training framework organized around four empirical principles: More distilled, Ubiquitous, Semantic-enforcing, and Task-aligning (MUST) supervision. These principles convert noisy reports into structured diagnostic signals and use them to learn discriminative unimodal encoders plus an aligned image--text space for diagnosis-centered multimodal use. GreenRFM requires 24 GPU-hours on a single 24GB GPU (lightweight variant: 6GB VRAM, 4~hours) and reaches a zero-shot CT-RATE AUC of 84.8. Evaluations using more than 200,000 volumes from six institutions and two modalities show transfer to private clinical cohorts and to musculoskeletal MRI. On a local institutional cohort, computationally feasible retraining raises macro-AUC from 70.5 to 82.1. The aligned space also improves hepatocellular-carcinoma microvascular-invasion prediction and trans-arterial chemoembolization response analysis over established clinical scores. These results support supervision-centric pre-training as a practical route to resource-efficient, locally adaptable, diagnosis-centered radiology vision--language representations.
DRL-AdaPart: DRL-Driven Adaptive STAR-RIS Partitioning for Fair and Efficient Resource Utilization
Efficient resource utilization is proposed for simultaneously transmitting and reflecting reconfigurable intelligent surfaces (STAR-RIS) to ensure fair and high data rates. We optimize the number of STAR-RIS elements to be allocated to each user and maximize the sum of the user rates. To promote fairness, we introduce a soft fairness mechanism that guarantees a minimum STAR-RIS element allocation to every user. Subject to this requirement, the phase shifts of the STAR-RIS elements and the remaining element assignments are jointly optimized by harnessing an appropriately tailored deep reinforcement learning (DRL) algorithm. The proposed DRL method is also compared to Dinkelbach's algorithm and to a bespoke hybrid DRL approach. A deactivation incentive is incorporated into the DRL model for enhancing resource utilization by intelligently deactivating some of the STAR-RIS elements when not required. The proposed DRL method achieves fair and high data rates for both stationary and mobile users, while ensuring efficient resource utilization. Using the proposed DRL method, up to 34% and 23% of STAR-RIS elements can be deactivated in static and mobile scenarios, respectively, with negligible degradation in the average DL data rate.
Towards Large Language Models for Lunar Mission Planning and In Situ Resource Utilization
A key factor for lunar mission planning is the ability to assess the local availability of raw materials. However, many potentially relevant measurements are scattered across a variety of scientific publications. In this paper we consider the viability of obtaining lunar composition data by leveraging LLMs to rapidly process a corpus of scientific publications. While leveraging LLMs to obtain knowledge from scientific documents is not new, this particular application presents interesting challenges due to the heterogeneity of lunar samples and the nuances involved in their characterization. Accuracy and uncertainty quantification are particularly crucial since many materials properties can be sensitive to small variations in composition. Our findings indicate that off-the-shelf LLMs are generally effective at extracting data from tables commonly found in these documents. However, there remains opportunity to further refine the data we extract in this initial approach; in particular, to capture fine-grained mineralogy information and to improve performance on more subtle/complex pieces of information.