Reward Design for RL

RL: Reinforcement Learning

Overview

Reward design studies how to turn task goals, preferences, and constraints into learning signals, especially when success is sparse or objectives compete. Approaches include potential-based shaping and reward machines, preference and rubric models, visual progress rewards, intrinsic exploration bonuses, and automated reward search using language models. These methods are used in settings from robot manipulation and locomotion to language-model reasoning, tool use, and multi-agent coordination. A central tension is that denser or adaptive rewards can improve credit assignment but also mislead policies, destabilize training, or invite reward hacking, so evaluation must test intended outcomes rather than proxy scores alone.

Latest papers

261 papers44 papers in the last four weeks, up 83% on the four weeks before. 0.3% of all new papers.

Mar 13, 2026

Beyond Verifiable Rewards: Rubric-Based GRM for Reinforced Fine-Tuning SWE Agents

Despite recent progress in Large Language Model (LLM) Agents for Software Engineering (SWE) tasks, end-to-end fine-tuning typically relies on verifiable terminal rewards such as whether all unit tests pass. While these binary signals reflect whether the final solution is correct, they provide little guidance for shaping intermediate behaviors during multi-step interactions, thereby limiting improvements in the overall quality of the resolution process. To address this, we introduce a rubric-based Generative Reward Model (GRM) that provides richer learning signals. The GRM is equipped with human-designed rubrics that indicate criteria for encouraging or discouraging specific behavioral patterns, and we leverage this feedback for high-quality training data collection via trajectory filtration. When used for Reinforced Fine-Tuning (RFT) on SWE Tasks, our approach outperforms terminal-score-only rejection sampling: it more effectively suppresses undesirable patterns while promoting beneficial ones, as confirmed by case analyses, and it ultimately improves final test accuracy.
Mar 12, 2026

Hybrid Energy-Aware Reward Shaping: A Unified Lightweight Physics-Guided Methodology for Policy Optimization

Deep reinforcement learning for continuous control often suffers from high variance, low energy efficiency, and poor generalization under distribution shift, as purely data-driven exploration ignores available physical structure. This paper proposes Hybrid Energy-Aware Reward Shaping (H-EARS), which encodes dominant energy terms -- assumed known a priori -- directly as reward potentials at O(n) per-step computation. H-EARS decomposes the shaping potential into task-oriented and energy-based components, supplemented by an action regularization term that deliberately modifies the optimization objective to enforce energy-efficient control. A complete theoretical foundation is established: functional independence of shaping and regularization, energy-based gradient enrichment under positive-definite Hessian conditions, convergence guarantees under function approximation, and approximate potential error bounds. Across four continuous control benchmarks and four baseline algorithms, H-EARS achieves consistent gains in convergence speed, policy stability, and final performance. High-fidelity vehicle simulations validate applicability in safety-critical settings under extreme road conditions.
Mar 11, 2026

Learning to Score: Tuning Cluster Schedulers through Reinforcement Learning

Efficiently allocating incoming jobs to nodes in large-scale clusters can lead to substantial improvements in both cluster utilization and job performance. In order to allocate incoming jobs, cluster schedulers usually rely on a set of scoring functions to rank feasible nodes. Results from individual scoring functions are usually weighted equally, which could lead to sub-optimal deployments as the one-size-fits-all solution does not take into account the characteristics of each workload. Tuning the weights of scoring functions, however, requires expert knowledge and is computationally expensive. This paper proposes a reinforcement learning approach for learning the weights in scheduler scoring algorithms with the overall objective of improving the end-to-end performance of jobs for a given cluster. Our approach is based on percentage improvement reward, frame-stacking, and limiting domain information. We propose a percentage improvement reward to address the objective of multi-step parameter tuning. The inclusion of frame-stacking allows for carrying information across an optimization experiment. Limiting domain information prevents overfitting and improves performance in unseen clusters and workloads. The policy is trained on different combinations of workloads and cluster setups. We demonstrate the proposed approach improves performance on average by 33% compared to fixed weights and 12% compared to the best-performing baseline in a lab-based serverless scenario.
Mar 10, 2026

Impact of Markov Decision Process Design on Sim-to-Real Reinforcement Learning

Reinforcement Learning (RL) has demonstrated strong potential for industrial process control, yet policies trained in simulation often suffer from a significant sim-to-real gap when deployed on physical hardware. This work systematically analyzes how core Markov Decision Process (MDP) design choices -- state composition, target inclusion, reward formulation, termination criteria, and environment dynamics models -- affect this transfer. Using a color mixing task, we evaluate different MDP configurations and mixing dynamics across simulation and real-world experiments. We validate our findings on physical hardware, demonstrating that physics-based dynamics models achieve up to 50% real-world success under strict precision constraints where simplified models fail entirely. Our results provide practical MDP design guidelines for deploying RL in industrial process control.
Mar 10, 2026

Reward-Zero: Language Embedding Driven Implicit Reward Mechanisms for Reinforcement Learning

We introduce Reward-Zero, a general-purpose implicit reward mechanism that transforms natural-language task descriptions into dense, semantically grounded progress signals for reinforcement learning (RL). Reward-Zero serves as a simple yet sophisticated universal reward function that leverages language embeddings for efficient RL training. By comparing the embedding of a task specification with embeddings derived from an agent's interaction experience, Reward-Zero produces a continuous, semantically aligned sense-of-completion signal. This reward supplements sparse or delayed environmental feedback without requiring task-specific engineering. When integrated into standard RL frameworks, it accelerates exploration, stabilizes training, and enhances generalization across diverse tasks. Empirically, agents trained with Reward-Zero converge faster and achieve higher final success rates than conventional methods such as PPO with common reward-shaping baselines, successfully solving tasks that hand-designed rewards could not in some complex tasks. In addition, we develop a mini benchmark for the evaluation of completion sense during task execution via language embeddings. These results highlight the promise of language-driven implicit reward functions as a practical path toward more sample-efficient, generalizable, and scalable RL for embodied agents. Code will be released after peer review.
Mar 9, 2026

CODA: Difficulty-Aware Compute Allocation for Adaptive Reasoning

The emergence of large reasoning models demonstrates that scaling inference-time compute significantly enhances performance on complex tasks. However, it often falls into another trap: overthinking simple problems, where repetitive rationales yield minimal accuracy gains at a disproportionately high cost. This motivates adaptive reasoning: dynamically aligning reasoning depth with instance difficulty. In this paper, we study adaptive reasoning from an optimality perspective, formalizing it as a utility maximization problem where tokens are allocated until the marginal accuracy gain falls below the incremental cost. Based on this, we propose CODA (Compute Allocation by Difficulty Awareness), a method that operationalizes this principle by allocating tokens via a policy-internal difficulty signal. Specifically, CODA estimates difficulty via group-based rollouts and maps it to two non-negative gates that modulate a length-dependent shaping term on top of the binary base reward. The easy-side gate penalizes verbosity on simple instances, whereas the hard-side gate encourages more deliberative rollouts on challenging ones. Across model scales and benchmarks, CODA achieves adaptive reasoning without external annotations or user-provided budgets: on easy tasks, CODA reduces token costs by over 60% while maintaining strong accuracy, whereas on hard tasks it incentivizes more deliberative rollouts to maximize performance.
Mar 5, 2026

Decoupling Task and Behavior: A Two-Stage Reward Curriculum in Reinforcement Learning for Robotics

Deep Reinforcement Learning is a promising tool for robotic control, yet practical application is often hindered by the difficulty of designing effective reward functions. Real-world tasks typically require optimizing multiple objectives simultaneously, necessitating precise tuning of their weights to learn a policy with the desired characteristics. To address this, we propose a two-stage reward curriculum where we decouple task-specific objectives from behavioral terms. In our method, we first train the agent on a simplified task-only reward function to ensure effective exploration before introducing the full reward that includes auxiliary behavior-related terms such as energy efficiency. Further, we analyze various transition strategies and demonstrate that reusing samples between phases is critical for training stability. We validate our approach on the DeepMind Control Suite, ManiSkill3, and a mobile robot environment, modified to include auxiliary behavioral objectives. Our method proves to be simple yet effective, substantially outperforming baselines trained directly on the full reward while exhibiting higher robustness to specific reward weightings.
Mar 2, 2026

ToolRLA: Multiplicative Reward Decomposition for Tool-Integrated Agents

Tool-integrated agents that interleave reasoning with API calls are promising for complex tasks, yet aligning them for high-stakes, domain-specific deployment remains challenging: existing reinforcement learning approaches rely on coarse binary rewards that cannot distinguish tool selection errors from malformed parameters. We present ToolRLA, a three-stage post-training pipeline (SFT -> GRPO -> DPO) for domain-specific tool agents. The core contribution is a fine-grained reward function with multiplicative correctness decomposition spanning four dimensions -- format validity, tool selection, parameter accuracy, and regulatory compliance -- that encodes domain priority orderings as inductive biases in the reward landscape. Deployed on a financial advisory copilot (80+ advisors, 1,200+ daily queries), ToolRLA achieves over three months: a 47% improvement in task completion rate (62%->91%), a 63% reduction in tool invocation errors (38%->14%), and a 93% reduction in regulatory violations (12%->0.8%), within sub-2-second latency. Ablation studies show the multiplicative reward design accounts for 7 percentage points of improvement over additive alternatives. Generalization is further validated on ToolBench and API-Bank.
Feb 28, 2026

RLAR: An Agentic Reward System for Multi-task Reinforcement Learning on Large Language Models

Large language model alignment via reinforcement learning depends critically on reward function quality. However, static, domain-specific reward models are often costly to train and exhibit poor generalization in out-of-distribution scenarios encountered during RL iterations. We present RLAR (Reinforcement Learning from Agent Rewards), an agent-driven framework that dynamically assigns tailored reward functions to individual queries. Specifically, RLAR transforms reward acquisition into a dynamic tool synthesis and invocation task. It leverages LLM agents to autonomously retrieve optimal reward models from the Internet and synthesize programmatic verifiers through code generation. This allows the reward system to self-evolve with the shifting data distributions during training. Experimental results demonstrate that RLAR yields consistent performance gains ranging from 10 to 60 across mathematics, coding, translation, and dialogue tasks. On RewardBench-V2, RLAR significantly outperforms static baselines and approaches the performance upper bound, demonstrating superior generalization through dynamic reward orchestration. The data and code are available on this link: https://github.com/ZhuoerFeng/RLAR.
Feb 28, 2026

Keyframe-Guided Structured Rewards for Reinforcement Learning in Long-Horizon Laboratory Robotics

Long-horizon precision manipulation in laboratory automation, such as pipette tip attachment and liquid transfer, requires policies that respect strict procedural logic while operating in continuous, high-dimensional state spaces. However, existing approaches struggle with reward sparsity, multi-stage structural constraints, and noisy or imperfect demonstrations, leading to inefficient exploration and unstable convergence. We propose a Keyframe-Guided Reward Generation Framework that automatically extracts kinematics-aware keyframes from demonstrations, generates stage-wise targets via a diffusion-based predictor in latent space, and constructs a geometric progress-based reward to guide online reinforcement learning. The framework integrates multi-view visual encoding, latent similarity-based progress tracking, and human-in-the-loop reinforcement fine-tuning on a Vision-Language-Action backbone to align policy optimization with the intrinsic stepwise logic of biological protocols. Across four real-world laboratory tasks, including high-precision pipette attachment and dynamic liquid transfer, our method achieves an average success rate of 82% after 40--60 minutes of online fine-tuning. Compared with HG-DAgger (42%) and Hil-ConRFT (47%), our approach demonstrates the effectiveness of structured keyframe-guided rewards in overcoming exploration bottlenecks and providing a scalable solution for high-precision, long-horizon robotic laboratory automation.
Feb 27, 2026

Adaptive Correlation-Weighted Intrinsic Rewards for Reinforcement Learning

We propose ACWI (Adaptive Correlation Weighted Intrinsic), an adaptive intrinsic reward scaling framework designed to dynamically balance intrinsic and extrinsic rewards for improved exploration in sparse reward reinforcement learning. Unlike conventional approaches that rely on manually tuned scalar coefficients, which often result in unstable or suboptimal performance across tasks, ACWI learns a state dependent scaling coefficient online. Specifically, ACWI introduces a lightweight Beta Network that predicts the intrinsic reward weight directly from the agent state through an encoder based architecture. The scaling mechanism is optimized using a correlation based objective that encourages alignment between the weighted intrinsic rewards and discounted future extrinsic returns. This formulation enables task adaptive exploration incentives while preserving computational efficiency and training stability. We evaluate ACWI on a suite of sparse reward environments in MiniGrid. Experimental results demonstrate that ACWI consistently improves sample efficiency and learning stability compared to fixed intrinsic reward baselines, achieving superior performance with minimal computational overhead.
Feb 27, 2026

RF-Agent: Automated Reward Function Design via Language Agent Tree Search

Designing efficient reward functions for low-level control tasks is a challenging problem. Recent research aims to reduce reliance on expert experience by using Large Language Models (LLMs) with task information to generate dense reward functions. These methods typically rely on training results as feedback, iteratively generating new reward functions with greedy or evolutionary algorithms. However, they suffer from poor utilization of historical feedback and inefficient search, resulting in limited improvements in complex control tasks. To address this challenge, we propose RF-Agent, a framework that treats LLMs as language agents and frames reward function design as a sequential decision-making process, enhancing optimization through better contextual reasoning. RF-Agent integrates Monte Carlo Tree Search (MCTS) to manage the reward design and optimization process, leveraging the multi-stage contextual reasoning ability of LLMs. This approach better utilizes historical information and improves search efficiency to identify promising reward functions. Outstanding experimental results in 17 diverse low-level control tasks demonstrate the effectiveness of our method. The source code is available at https://github.com/deng-ai-lab/RF-Agent.
Feb 24, 2026

SibylSense: Adaptive Rubric Learning via Memory Tuning and Adversarial Probing

Designing aligned and robust rewards for open-ended generation remains a key barrier to RL post-training. Rubrics provide structured, interpretable supervision, but scaling rubric construction is difficult: expert rubrics are costly, prompted rubrics are often superficial or inconsistent, and fixed-pool discriminative rubrics can saturate and drift, enabling reward hacking. We present SibylSense, an inference-time learning approach that adapts a frozen rubric generator through a tunable memory bank of validated rubric items. Memory is updated via verifier-based item rewards measured by reference-candidate answer discriminative gaps from a handful of examples. SibylSense alternates memory tuning with a rubric-adversarial policy update that produces rubric-satisfying candidate answers, shrinking discriminative gaps and driving the rubric generator to capture new quality dimensions. Experiments on two open-ended tasks show that SibylSense yields more discriminative rubrics and improves downstream RL performance over static and non-adaptive baselines.
Feb 23, 2026

How to Train Your Deep Research Agent? Prompt, Reward, and Policy Optimization in Search-R1

Deep Research agents tackle knowledge-intensive tasks through multi-round retrieval and decision-oriented generation. While reinforcement learning (RL) has been shown to improve performance in this paradigm, its contributions remain underexplored. To fully understand the role of RL, we conduct a systematic study along three decoupled dimensions: prompt template, reward function, and policy optimization. Our study reveals that: 1) the Fast Thinking template yields greater stability and better performance than the Slow Thinking template used in prior work; 2) the F1-based reward underperforms the EM due to training collapse driven by answer avoidance; this can be mitigated by incorporating action-level penalties, ultimately surpassing EM; 3) REINFORCE outperforms PPO while requiring fewer search actions, whereas GRPO shows the poorest stability among policy optimization methods. Building on these insights, we then introduce Search-R1++, a strong baseline that improves the performance of Search-R1 from 0.403 to 0.442 (Qwen2.5-7B) and 0.289 to 0.331 (Qwen2.5-3B). We hope that our findings can pave the way for more principled and reliable RL training strategies in Deep Research systems.
Feb 20, 2026

Hierarchical Reward Design from Language: Enhancing Alignment of Agent Behavior with Human Specifications

When training artificial intelligence (AI) to perform tasks, humans often care not only about whether a task is completed but also how it is performed. As AI agents tackle increasingly complex tasks, aligning their behavior with human-provided specifications becomes critical for responsible AI deployment. Reward design provides a direct channel for such alignment by translating human expectations into reward functions that guide reinforcement learning (RL). However, existing methods are often too limited to capture nuanced human preferences that arise in long-horizon tasks. Hence, we introduce Hierarchical Reward Design from Language (HRDL): a problem formulation that extends classical reward design to encode richer behavioral specifications for hierarchical RL agents. We further propose Language to Hierarchical Rewards (L2HR) as a solution to HRDL. Experiments show that AI agents trained with rewards designed via L2HR not only complete tasks effectively but also better adhere to human specifications. Together, HRDL and L2HR advance the research on human-aligned AI agents.
Feb 20, 2026

PRISM: Parallel Reward Integration with Symmetry for MORL

This work studies heterogeneous Multi-Objective Reinforcement Learning (MORL), where objectives can differ sharply in temporal frequency. Such heterogeneity allows dense objectives to dominate learning, while sparse long-horizon rewards receive weak credit assignment, leading to poor sample efficiency. We propose a Parallel Reward Integration with Symmetry (PRISM) algorithm that enforces reflectional symmetry as an inductive bias in aligning reward channels. PRISM introduces ReSymNet, a theory-motivated model that reconciles temporal-frequency mismatches across objectives, using residual blocks to learn a scaled opportunity value that accelerates exploration while preserving the optimal policy. We also propose SymReg, a reflectional equivariance regulariser that enforces agent mirroring and constrains policy search to a reflection-equivariant subspace. This restriction provably reduces hypothesis complexity and improves generalisation. Across MuJoCo benchmarks, PRISM consistently outperforms both a sparse-reward baseline and an oracle trained with full dense rewards, improving Pareto coverage and distributional balance: it achieves hypervolume gains exceeding 100% over the baseline and up to 32% over the oracle. The code is at https://github.com/EVIEHub/PRISM.
Feb 17, 2026

Fairness over Equality: Correcting Social Incentives in Asymmetric Sequential Social Dilemmas

Sequential Social Dilemmas (SSDs) provide a key framework for studying how cooperation emerges when individual incentives conflict with collective welfare. In Multi-Agent Reinforcement Learning, these problems are often addressed by incorporating intrinsic drives that encourage prosocial or fair behavior. However, most existing methods assume that agents face identical incentives in the dilemma and require continuous access to global information about other agents to assess fairness. In this work, we introduce asymmetric variants of well-known SSD environments and examine how natural differences between agents influence cooperation dynamics. Our findings reveal that existing fairness-based methods struggle to adapt under asymmetric conditions by enforcing raw equality that wrongfully incentivize defection. To address this, we propose three modifications: (i) redefining fairness by accounting for agents' reward ranges, (ii) introducing an agent-based weighting mechanism to better handle inherent asymmetries, and (iii) localizing social feedback to make the methods effective under partial observability without requiring global information sharing. Experimental results show that in asymmetric scenarios, our method fosters faster emergence of cooperative policies compared to existing approaches, without sacrificing scalability or practicality.
Feb 16, 2026

Interactionless Inverse Reinforcement Learning: A Data-Centric Framework for Durable Alignment

AI alignment is growing in importance, yet many current approaches learn safety behavior by directly modifying policy parameters, entangling normative constraints with the underlying policy. This often yields opaque, difficult-to-edit alignment artifacts and reduces their reuse across models or deployments, a failure mode we term Alignment Waste. We propose Interactionless Inverse Reinforcement Learning, a framework for learning inspectable, editable, and reusable reward artifacts separately from policy optimization. We further introduce the Alignment Flywheel, a human-in-the-loop lifecycle for iteratively auditing, patching, and hardening these artifacts through automated evaluation and refinement. Together, these ideas recast alignment from a disposable training expense into a durable, verifiable engineering asset.
Dec 15, 2025

Dual-Evolving Reinforcement Learning for Automated Reward Design

Crafting effective reward signals remains a central challenge in reinforcement learning (RL) for complex reasoning. Existing methods for automated reward optimization search with a fixed proposer which never learns from its costly trials. We present Dual-Evolving Reinforcement Learning (DERL), a dual-training framework for autonomous discovery of reward structures. An outer-loop proposer composes a reward from task primitives, and an inner policy trains with this reward. The proposer itself learns by policy gradient from the validation performance of the inner policy. Thus, DERL utilizes past-trial feedback to shape its reward-proposal distribution, an empirical meta-gradient of task success. We validate DERL on embodied (ALFWorld), scientific (ScienceWorld), and mathematical (GSM8K, MATH) reasoning. On multi-turn agent benchmarks, DERL outperforms strong baselines, significantly on out-of-distribution tasks. In mathematics, DERL improves on the outcome reward where directly added primitives hurt. Further analyses under matched compute show that our proposer effectively captures the meta-gradient to discover useful reward signals.
Oct 31, 2025

Reinforcement Learning for Long-Horizon Unordered Tasks: From Boolean to Coupled Reward Machines

Reward machines (RMs) inform reinforcement learning agents about the reward structure of the environment, enabling support for non-Markovian tasks and improving sample efficiency. However, learning with RMs is ill-suited for long-horizon problems where subtasks can be completed in any order. In such cases, the amount of information to learn increases exponentially with the number of unordered subtasks. We address this issue by introducing three generalisations of RMs: (1) Numeric RMs allow users to express complex tasks in a compact form. (2) In agenda RMs, states are associated with an agenda that tracks the remaining subtasks to complete. (3) Coupled RMs have coupled states associated with each subtask in the agenda. In addition, we introduce QCoRM, a new task-decomposition Q-learning-based algorithm that leverages coupled RMs and preserves global optimality guarantees in tabular settings. Our experiments across four domains -- featuring both discrete and continuous action and state spaces -- demonstrate that QCoRM scales better than baseline algorithms for long-horizon problems with unordered subtasks.
Oct 12, 2025

Gain Tuning Is Not What You Need: Reward Gain Adaptation for Constrained Locomotion Learning

Existing robot locomotion learning techniques rely heavily on the offline selection of proper reward weighting gains and cannot guarantee constraint satisfaction (i.e., constraint violation) during training. Thus, this work aims to address both issues by proposing Reward-Oriented Gains via Embodied Regulation (ROGER), which adapts reward-weighting gains online based on penalties received throughout the embodied interaction process. The ratio between the positive reward (primary reward) and negative reward (penalty) gains is automatically reduced as the learning approaches the constraint thresholds to avoid violation. Conversely, the ratio is increased when learning is in safe states to prioritize performance. With a 60-kg quadruped robot, ROGER achieved near-zero constraint violation throughout multiple learning trials. It also achieved up to 50% more primary reward than the equivalent state-of-the-art techniques. In MuJoCo continuous locomotion benchmarks, including a single-leg hopper, ROGER exhibited comparable or up to 100% higher performance and 60% less torque usage and orientation deviation compared to those trained with the default reward function. Finally, real-world locomotion learning of a physical quadruped robot was achieved from scratch within one hour without any falls. Therefore, this work contributes to constraint-satisfying real-world continual robot locomotion learning and simplifies reward weighting gain tuning, potentially facilitating the development of physical robots and those that learn in the real world.