RL Post-Training
RL: Reinforcement Learning
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Post-training is central to mathematical reasoning in modern large language models (LLMs), but endpoint pass@1 alone underidentifies what has changed. Gains may reflect newly reachable solutions, cheaper sampling of latent solutions, surface robustness, or memorisation. We compare three post-training paths under a common diagnostic readout: our sufficiently trained off-policy distillation trajectories, released Qwen3 off-policy-plus-on-policy distillation endpoints, and a released DeepSeek-Math endpoint trained with Group Relative Policy Optimisation (GRPO). Our probe uses cross-surface pass@K over verbatim prompts, paraphrases, numerical isomorphisms, and translations, plus consistency, distribution-shape, and verified supervised-fine-tuning (SFT) membership analyses. We find two regimes. On easier AMC problems, large-K ceilings are near saturation, so post-training mainly compresses sample cost. On harder AIME problems, post-training expands the large-K ceiling over the base model: sufficient off-policy distillation already raises this ceiling, Qwen3 released endpoints raise it further, and DeepSeek-Math GRPO does not dominate sufficient off-policy distillation at large K. English-dominant distillation improves non-English reasoning but preserves language-tier gaps. A controlled-overfit audit finds limited sensitivity in current SFT-membership probes. Compression is one regime of post-training, not a universal explanation.
Where Does Staleness Accumulate? Pool Aware Effective Staleness Control for Asynchronous RL in LLM Post-Training
Fully asynchronous reinforcement learning (RL) improves resource utilization in large language model post-training by overlapping rollout generation with policy optimization, but it also introduces policy lag as trajectories are generated and queued while the trainer continues to update. We study how this lag accumulates over a trajectory's lifetime and how it can be controlled without sacrificing the wall-clock benefits of asynchronous execution. We decompose trajectory staleness into Generation Staleness, accumulated before rollout completion, and Waiting Staleness, accumulated after a completed trajectory enters the pool. Motivated by this decomposition, we introduce PACE (Pool-Aware Control of Effective Staleness). PACE converts excess pool occupancy into an adaptive rejection budget and ranks completed trajectories using an effective-staleness score that combines Waiting Staleness with prefix-aware Generation Staleness. This avoids penalizing long or interrupted rollouts solely because they span multiple policy versions. In single-turn mathematical reasoning, PACE improves the six-benchmark average validation accuracy by 18.7% over unfiltered asynchronous RL at the same wall-clock budget and matches synchronous RL performance with 47.1% less GPU time. PACE also improves validation performance in multi-turn tool-integrated reasoning, outperforming both synchronous and unfiltered asynchronous RL. Further experiments with the mixture-of-experts model and an alternative RL algorithm support its applicability across model architectures and training algorithms.
ROSS: Relearning from Self-Generated Rollouts through Selective Supervision
Large language model post-training generates self-generated rollouts through reinforcement learning and on-policy distillation, yet this experience is often treated as stale once the policy advances. Historical rollouts can remain compatible with a later policy while preserving behaviors that the policy no longer expresses reliably. However, they may also contain mistakes, abandoned attempts, and redundant actions that should not be imitated, motivating finer-grained selective supervision. We introduce ROSS (Relearning from Self-Generated Rollouts through Selective Supervision), which preserves the full historical trajectory as context while applying loss only to selected model-generated continuations. Across domain-specific reinforcement learning, multi-teacher on-policy distillation, and agentic reinforcement learning, ROSS consistently improves upstream checkpoints and outperforms baselines across mathematics, code generation, instruction following, and software engineering. On Qwen3.6-35B-A3B, ROSS improves the six-benchmark MOPD average from 58.40% to 62.20% and SWE-bench Verified from 64.20% to 68.40%. These results show that self-rollout training leaves behind reusable behavioral experience that can yield further gains through offline supervised fine-tuning (SFT), without additional policy rollouts.
PIVOT: Pivot-Aware On Policy Self Distillation for Multi-Turn VLM Agents
Reinforcement learning with verifiable rewards (RLVR) via Group-Relative Policy Optimization (GRPO) is widely used for multi-turn VLM agent training, yet it suffers from zero-gradient silence on uniform failures and coarse episode-level credit assignment. While On-Policy Distillation (OPD) and On-Policy Self-Distillation (OPSD) mitigate sparse rewards using hindsight information, their underlying mechanisms remain poorly understood. Through controlled counterfactual rollback probes across five multi-turn VLM agent benchmarks, we reveal that performance gains in OPSD/OPD are largely driven by physical state rollback at the pivot step, defined as the first unrecoverable action without remaining step budget. However, physical state rollbacks are computationally prohibitive and infeasible in real-world environments. To bridge this gap, we present Pivot-Aware Internalized Visual On-Policy Training (PIVOT), an RL framework that internalizes pivot localization and state restoration directly into token-level parameter updates, eliminating environment rollbacks during RL training and additional skill hints at test time. PIVOT unifies three functional roles within a single architecture: a failure Analyzer non-invasively localizes the pivot step and diagnoses failure modes from visual trajectory collages and action logs; a detached Teacher re-scores failed tokens under this privileged diagnostic context; and a Student optimizes joint GRPO and confidence-gated OPD objectives. At test time, both Teacher and Analyzer branches are stripped. Evaluated on five multi-turn VLM agent tasks across cognitive grid puzzles, 3D embodied control and navigation, and generative reasoning, PIVOT achieves 0.90 overall accuracy on Qwen2.5-VL-3B (+8% over SFT+GRPO baseline and +5% over previous SOTA) and scales to 0.92 on Qwen3-VL-2B (+12% over SFT+GRPO baseline).
Not All Rollouts Are Worth Learning: On Trajectory Valuation for Post-Training Reinforcement Learning
We consider the problem of trajectory valuation in reinforcement learning: how to identify and mitigate detrimental trajectories during online training. Unlike classification, where data valuation relies on fixed training and validation sets, reinforcement learning involves dynamically generated trajectories without explicit validation signals, making conventional influence-based methods inapplicable. We propose Dynamic Trajectory Valuation (DTV), a simple and efficient framework that estimates trajectory utility at the mini-batch level and filters detrimental trajectories based solely on gradient information. By operating at the optimization level, DTV integrates seamlessly with existing reinforcement learning pipelines with minimal overhead. Extensive experiments across diverse settings, including PPO, GRPO, and DPO, demonstrate that DTV consistently improves performance, enhances data efficiency, and stabilizes optimization.
Nereus: Adaptive Parallelism for LLM Post-Training
Reinforcement learning (RL) post-training for large language models (LLMs) coordinates multiple models across generation, inference, and training on GPU clusters. Several factors may change during a run, including resource availability, sequence length, memory pressure, and stage bottlenecks. As a consequence, an execution plan that was initially suitable can then become slow or even infeasible over time. However, adapting a job whose models share GPUs entails significant challenges: deciding whether a new plan is worth the transition cost, reusing the job's distributed state, and coordinating GPU transfers across models and stages. Nereus targets these challenges as a cost-aware runtime that adapts RL post-training jobs into efficient execution plans. Its low-overhead controller selects a memory-feasible global plan and admits the transition using a cost model calibrated against the running job. To estimate and execute a transition, Nereus represents the distributed state of each replica of a model-stage (one model in one stage) as an Elastic Model Unit. It then employs a global transition graph to order the transformations and GPU transfers of these units. In a trace built from real data, online TP/PP adaptation reduces average step latency by 27.7% relative to the initial fixed TP/PP layout with DP scaling. In a 1,000-step run reaching 1,024 GPUs, six transitions consume 0.079% of total run time. Nereus improves end-to-end 8B PPO throughput by 2.14--7.27 over OpenRLHF and by 1.10--1.47 over Verl across diverse clusters.
The Low-Rank Structure of VLA Reinforcement Learning
Reinforcement learning (RL) is increasingly used to post-train vision-language-action (VLA) models, yet how RL reshapes these policies remains poorly understood. We find that RL across widely used flow-based VLA models, including and GR00T~N1.5/N1.6, on LIBERO, ManiSkill, MetaWorld, and CALVIN induces substantially lower-rank parameter updates that are highly concentrated in the action expert's Timestep Modules, a small and previously overlooked component. Through systematic module-replacement experiments, we further show that these modules capture a disproportionate share of the performance gains from RL. We then characterize what is encoded in these Timestep Modules. First, we show that RL specializes them to the discrete denoising timesteps used during rollouts, and that this discrete-timestep training underlies the low-rank updates. Second, we find that among their outputs, the shift vector changes most distinctly under RL, and through probing, we show that shift update directions strongly predict task success (ROC-AUC up to ). Third, we find that the geometry of shift updates reflects task relationships, as their pairwise similarity correlates with cross-task transfer patterns. Building on these findings, we show that steering along shift update directions further improves RL-trained policies without additional RL training. Overall, we provide a systematic understanding of how RL reshapes VLA policies by studying how learned signals are encoded in parameter space, offering insights into more efficient and interpretable VLA post-training.
FlexLoop: Depth-Elastic Looped Policies for Adaptive Test-Time Computation in Deep RL
Looped architectures scale computation by reusing the same parameters across recurrent steps, and recent work shows that they substantially improve deep reinforcement learning policies on long-horizon tasks. Since recurrent depth directly controls computation, one may expect looped policies to naturally support elastic inference across recurrent depths. Surprisingly, we find that pretrained looped policies exhibit severe recurrent-depth specialization: reliable decisions are concentrated near the full trained depth, tying deployment computation to this depth even when less computation may suffice. Achieving depth elasticity, i.e., reliable decisions across recurrent depths with adaptive computation at deployment, therefore remains a key challenge. To address this, we propose FlexLoop, a novel post-training framework that converts pretrained fixed-depth looped policies into depth-elastic policies. FlexLoop keeps training on the original RL objective to preserve full-depth capability while performing adjacent-depth policy distillation to progressively transfer decision quality from deeper to shallower recurrent steps. The resulting policy supports reliable inference across recurrent depths and enables state-wise adaptive inference through recurrent-depth consistency. Experiments on online and offline long-horizon goal-conditioned environments show that FlexLoop preserves full-depth performance while making shallower depths effective. Keeping competitive performance, FlexLoop reduces average recurrent depth by up to and achieves up to wall-clock speedup in a stress test.
Coding Agent Memory Post-training: Unlocking the Memory Potential of Pre-trained File Operations for Long-Horizon Tasks via Reinforcement Learning
Language-model agents increasingly tackle long-horizon tasks whose interaction histories exceed the model's active context. Recent work has begun to use reinforcement learning to make memory control part of the policy, often relying on predefined memory tools within domain-specific training environments of relatively short horizons. This setup ties learned memory behavior to environment-specific interfaces that lie outside the base model's pre-training and must be learned from scratch, so even after post-training, agents struggle to use memory in long-horizon tasks. To address these limitations, we introduce Coding Agent Memory Gym (CAMG), a suite of long-horizon agentic-RL environments spanning Shop, Coding, DeepResearch, and AutoResearch. Alongside each environment's native task interface, CAMG provides executable shell access and an episode-persistent workspace, enabling agents to create, revise, search, and reuse files as memory throughout an episode. We also introduce CAMG-RL, which trains a single policy jointly across all four environments with fully asynchronous PPO, learning this file-based memory behavior directly from downstream task reward, and we train CAMG-RL-4B and CAMG-RL-9B from Qwen3.5 models of matching size. On SWE-bench Verified and MLE-bench Lite, CAMG-RL-4B and CAMG-RL-9B are competitive with Qwen3.5-35B-A3B and Qwen3.5-122B-A10B, respectively.
Learning to Steer, Steering to See: Unveiling the Geometry of RLVR in Large Language Models via Trainable Vectors
Reinforcement learning (RL) has become a key paradigm for enhancing the reasoning of large language models, yet the high dimensionality of parameter updates makes its training dynamics hard to analyze. We study reinforcement learning with verifiable rewards (RLVR) and use vector steering to identify a low-dimensional effective manifold in activation space associated with RL-induced gains. We uncover two geometric properties. (1) Effective Manifold Capacity: the capacity needed to reproduce RL gains can be very small but is not infinitely compressible; at extremely low capacity, intervention dimensionality and input-dependent expressiveness become key constraints, and this requirement varies with injection depth. (2) Control Manifold Separation: effective control directions lie mainly in the low-variance complement of the activation principal subspace. Within a task and base model, the learned geometry stays largely consistent across training configurations, and across tasks geometric alignment correlates with capability transfer. Experiments on 5 LLMs and 6 verifiable-reward tasks support these findings. We then propose Alpha-Stabler, a plug-and-play framework with a Predictor that monitors principal-subspace intrusion for early collapse warnings, and a Controller that removes the principal-subspace component of activation gradients during backpropagation while preserving the orthogonal complement. Alpha-Stabler stabilizes training for 2,000 steps and consistently improves RL gains, offering practical insights for robust post-training. Code: https://github.com/caiyuchen-ustc/On_Policy_Vector_Training
Learning Perturbation Robust Policies for LLM Agents with Stable Optimization
Reinforcement learning (RL) has become an effective post-training paradigm for long-horizon large language model (LLM) agents. However, we find that the resulting policies can be sensitive to various policy perturbations, such as hidden-state noise, pruning, and quantization. In this work, we study how to improve perturbation robustness during policy optimization. We first introduce the notion of a perturbation robust policy and analyze conditions under which perturbed policy updates preserve stable monotonic improvement. Based on this analysis, we introduce Stable Perturbation-Robust Policy Optimization (SPrPO), which applies adaptive and sensitivity-aware perturbations during RL training. We evaluate SPrPO on ALFWorld and WebShop and conduct systematic experiments across multiple perturbation types and scales, showing improved perturbation robustness while maintaining stable policy optimization.
Selecting Diverse SFT Traces Improves Post-RL Generalization
Verified solutions are not equally useful for preparing reasoning models for reinforcement learning (RL). We present a comprehensive study of route diversity, the variation in the sequences of reasoning steps in supervised fine-tuning (SFT) data, and propose a lightweight, rule-based fingerprint to select for it. From one pool at one budget, with matched training recipes and checkpoints, selecting diverse rather than similar routes improves post-RL problem coverage across puzzles and mathematics, including on problems harder than those seen in either training stage. In synthetic experiments, route-diverse SFT improves OLMo3-7B's pass@8 by 16.9 points on environments held out from SFT. In a single-model condition, where one model writes every candidate, diverse selection gains up to 6.2 points of mean pass@8 across 10 mathematics benchmarks. Pre-RL diagnostics suggest why: diverse SFT can produce both successful and failed attempts on more prompts despite slightly lower mean accuracy, giving group-relative RL more prompts with a learning signal. On 3 open-source corpora, our CPU-only selector, without model calls, outperforms more expensive alternatives in every comparison of mean post-RL performance. These results identify reasoning-route diversity as a practical criterion for selecting SFT data that better prepares models for RL.
Does Learning to Predict the World Help Agents Act? Auditing World-Model Post-Training
Predicting how an environment will change before acting is a natural route to better decision making for agents. Recent post-training methods therefore require agents to predict the next observation and turn that prediction into a reward or a direct supervision signal, which is called world model. Existing next-observation training methods help the agent to learn the environmental content. However, they additionally involve an optimization process, which may introduce several effects other than learning to predict the world. Consequently, where the performance gain comes from during the training process remains an open question. We answer this research question through replacing true next-observation targets with in-distribution mismatched observations during the training process. Across two interactive text environments, mismatched targets lower prediction accuracy by 15.3-61.6% relative to ground-truth targets, yet retain substantial task gains over the base model. Compared with the base model, trained models consider more candidate actions and exhibit less looping. We also introduce a setting that replaces prediction-based rewards with independent random signals. This training expands task coverage (pass@64) even when the reward carries no environment information. We also generalize this finding to VisualWebArena, where random-reward training raises pass@64 by 14.3% relative to the base model, without observation-matching rewards or an external multimodal teacher for reward construction.
PoEM: Predicting RL Outcomes from Existing Policies
Foundation models are post-trained with reinforcement learning (RL) to maximize specific rewards, such as human alignment, correctness, or instruction following. This post-training process is computationally intensive, sometimes unstable, and has to be run from scratch every time the reward model changes or when we want to combine multiple rewards. We hence ask: given a new reward function, is it possible to predict the RL outcomes without actually running RL on it? We answer this in the affirmative by introducing PoEM, a framework to predict the outputs of RL on a new reward function using a set of models already post-trained on other rewards. First, we show that if the new reward function can be written as a linear combination of existing ones, then the new policy in log-space can be written as a linear combination of the existing log-policies. Surprisingly, even in cases where the rewards are not linearly connected, we observe that often log-policies from RL training span an approximately low-rank subspace across rewards. To our benefit, the weighting coefficients for this combination can be estimated using only the reward or basis policy outputs on the samples. We turn these observations into an algorithm that takes post-trained models and a new reward function, and approximates the target RL policy without actually running any additional RL training. We experimentally validate our approach across synthetic and real rewards, spanning both text and image modalities.
Rufus-Air: An Open LLM Post-Training Recipe
Rufus-Air is an open and reproducible post-training recipe on GLM-4.5-Air-Base (106B-A12B), organized as a serial pipeline of eight stages: SFT, Reasoning RL, Coding RL, Instruction-Following RL, General Agent, Coding Agent, Search Agent, and RLHF. We document the data, reward design, infrastructure, stage order, and stagewise results needed to reproduce the recipe. Stages progress from basic to advanced capabilities and from hard, verifiable rewards to softer judge-based signals. Training builds on open-source components and public data, much of it used as released, without new human annotation or an in-house distillation teacher. Our main findings are that (i) diverse, high-quality SFT establishes a strong capability floor; (ii) difficulty filtering keeps RL prompts within a productive learning range; (iii) reward reliability provides a practical principle for ordering stages; and (iv) infrastructure and engineering choices are part of the recipe, not just an implementation detail. Rufus-Air improves over the official GLM-4.5-Air post-trained release and is competitive with similarly sized open models.
Transcript-Supervised Post-Training of Generative Speech Enhancement on Real Recordings via Reinforce Adjoint Matching
We adapt Reinforce Adjoint Matching (RAM), a reward-based post-training method, to generative speech enhancement (SE). Starting from a pretrained SE model, RAM tilts the model's conditional distribution toward outputs with higher reward. During training, the current model generates enhanced speech on-policy, evaluates each generated endpoint with a potentially non-differentiable reward, and analytically re-noises the endpoint to construct inputs for a reward-guided regression objective. This enables post-training directly on real recordings using weak supervision, such as text transcripts, without requiring paired clean speech targets or reward gradients. We investigate word error rate (WER)-based post-training and whether recognition performance can be improved without compromising perceptual speech quality. Experiments on real CHiME-4 recordings reduce WER by 5.08 percentage points relative to pretrained FlowSE without reducing any of the reported non-intrusive speech quality metrics. A subjective listening test at the default reward scale finds no statistically significant preference between the post-trained and pretrained models.
Not Every Token Is Worth Distilling: Selective Supervision for Direct-OPD
Direct On-Policy Distillation (Direct-OPD) transfers reinforcement-learning-induced policy improvements from a small model to a larger student by using the token-level log-ratio between post-RL and pre-RL checkpoints as dense supervision on the student's own rollouts. This transfer rewards the policy shift at every state, yet the log-ratio measures only relative change: it can stay fixed even as the probability mass that both checkpoints assign to the student's candidate tokens vanishes. Through an exact construction, we show that the Direct-OPD reward and its update can remain unchanged while the Jensen-Shannon divergence (JSD) and both KL directions between the checkpoints vanish with this mass, and we note that a small JSD bounds how much the teacher's behavior changed. Motivated by this analysis, we propose Selective Supervision for Direct-OPD (SD-OPD), which ranks student-sampled states by their teacher-reference JSD and masks Direct-OPD supervision at low-divergence states, retaining only the top 10% of states per response. Across two teacher pairs and four student models ranging from 1.7B to 8B parameters, SD-OPD improves held-out accuracy over dense Direct-OPD on AIME and HMMT benchmarks in seven of eight settings and matches it in the eighth, without extra forward passes. Our code is available at https://anonymous.4open.science/r/S2D-OPD-8868.
RL Starts before RL: On Policy Distillation for Better Reinforcement Learning
Reinforcement learning (RL) improves reasoning, but its performance depends on the policy from which training begins. We study on-policy distillation (OPD) as a preparation stage for RL and ask whether its benefits extend beyond improvements in the distilled model's initial accuracy. Under shared RL settings, students initialized with OPD reach higher final performance than those trained with direct RL or supervised fine-tuning followed by RL. This advantage can emerge even when OPD produces little immediate improvement in accuracy. Pre-RL Pass@k does not fully explain the benefit: similar or even higher values do not necessarily lead to better performance after RL. Behavioral analyses point to alignment with the teacher's distribution beyond top-1 agreement as a possible explanation. Such alignment may favor higher-quality reasoning paths while retaining alternatives that RL can further refine using outcome feedback. We further examine how trajectory sources and divergence objectives affect the value of distillation for subsequent RL. Standard reverse-KL OPD performs better before RL, but forward-KL OPD overtakes it afterward; with teacher-generated distillation trajectories, reverse KL remains ahead at both stages. These findings suggest that the preferred distillation objective depends on both the trajectory source and the training that follows. Our results support evaluating OPD as preparation for RL and selecting distillation choices by the performance achieved after subsequent training.
PACT: From Credit Assignment to Critic Alignment
Reinforcement learning has become a central component of large language model (LLM) post-training, yet token-level credit lacks a generally accepted mathematical definition, leaving its relationship to commonly used training signals unclear. We formulate three regularity conditions, namely Completeness, Prefix Consistency, and Neutrality, and prove that they uniquely determine token-level credit. This characterization provides a unified basis for explaining phenomena across existing algorithms and guides the development of an improved actor-critic training procedure. Through this lens, an ideal teacher in On-Policy Distillation (OPD) acts as an implicit critic, yielding an expected policy gradient proportional to that induced by token-level credit. Response-level REINFORCE Leave-One-Out (RLOO) signals match the expected policy-gradient contribution of token-level credit despite their coarser granularity. We further establish approximate credit sparsity under bounded outcome rewards and show how intermediate critic errors in Generalized Advantage Estimation (GAE) can become comparable to the underlying credit. These motivate Policy Aligned Critic Training (PACT), which adopts an Actor-then-Critic update order to apply importance sampling correction to critic training and better align the critic with the updated policy. In agentic mathematical reasoning, PACT achieves 72.87% average accuracy across four benchmarks, outperforming GRPO and PPO by 8.80 and 13.16 percentage points, respectively. On SWE-bench Verified, PACT achieves a pass rate of 67.4%, outperforming PPO, GRPO, and SAO by 2.4, 2.0, and 3.8 percentage points, respectively.
Reasoning-Preserving Fine-Tuning of Post-RL LLMs with Null-Basis LoRA
Reinforcement learning (RL)-based post-training has become an effective approach for eliciting reasoning capabilities in large language models (LLMs). However, adapting post-RL models to new knowledge domains or behaviors through subsequent supervised fine-tuning (SFT) can severely overwrite these capabilities. Existing approaches mitigate such forgetting through experience replay, specialized initialization, or constrained optimization using gradient projection, but either provide limited preservation or incur substantial training overhead. Our analysis shows that reasoning activations concentrate in low-dimensional subspaces, leaving substantial null-space capacity for adaptation, and that the corresponding approximate null spaces can be reliably estimated from a modest number of examples. Motivated by these observations, we propose Null-Basis Low-Rank Adaptation (NB-LoRA), a parameter-efficient method for adapting post-RL LLMs while preserving their acquired reasoning ability. We formulate reasoning retention as a layer-wise hidden-state preservation constraint and construct a fixed approximate null basis from reasoning activations. LoRA updates are then reparameterized through this basis, enforcing the preservation constraint throughout fine-tuning. Extensive experiments across multiple RL-trained LLMs and diverse downstream tasks show that NB-LoRA matches standard LoRA in adaptation performance, maintains reasoning accuracy near pre-fine-tuning levels, and generalizes this preservation to held-out reasoning benchmarks.
Information-Time Proximal Policy Optimization
RLVR has substantially improved the reasoning capabilities of LLMs. However, existing methods typically parameterize temporal progression in the Markov Decision Process by token-by-token generation, despite the highly non-uniform information flow along autoregressive trajectories. In this paper, we propose InfoPPO, which reparameterizes temporal progression using information density rather than raw token count. This reparameterization induces a common state-dependent structure for both temporal credit propagation and policy updates. InfoPPO restores the effectiveness of non-trivial discounting in long-horizon reasoning, retaining effective-horizon contraction while avoiding excessive attenuation of terminal supervision over long token sequences. Moreover, the information-time policy-improvement analysis naturally leads to a state-dependent update constraint, which we implement through adaptive clipping. By adapting the clipping threshold at each token position to the information density of its corresponding state, this mechanism enables more targeted policy updates while preserving proximal control. Theoretically, we extend performance-difference and policy-improvement analyses to the information-time MDP, deriving a policy-improvement lower bound when policy changes are regulated by information density. We further connect the general information-time analysis to practical LLM policy optimization by relating state-wise information density to local policy movement, while also providing theoretical grounding for the adaptive update mechanism. Experiments on Qwen3 models demonstrate consistent gains over competitive baselines across five challenging competition-style mathematical reasoning benchmarks. InfoPPO also maintains stable accuracy and response length across non-trivial discount settings under which token-time PPO deteriorates.
OPTED: On-Policy Fine-Tuning for End-to-End Driving using a Render-Free Teacher
As scaling pre-training data alone yields diminishing returns, post-training is becoming increasingly important across physical AI domains such as autonomous driving. End-to-end driving policies are pre-trained in open loop with behavior cloning on human demonstrations. However, compounding errors during closed-loop deployment can take the vehicle outside the training data distribution, increasing the risk of safety-critical incidents. Closed-loop post-training can mitigate this risk but requires costly simulation for sensor-based policies. We propose OPTED (on-policy fine-tuning for end-to-end driving) which decouples reinforcement learning from the post-training of the end-to-end policy: a privileged teacher is trained using RL on vectorized inputs (HD-map and bounding boxes). This teacher then provides supervision to the pre-trained student during closed-loop post-training. We apply OPTED to two camera-based models, TransFuser and VaVAM, and fine-tune them in AlpaSim, using neural reconstructions (3DGS) of real driving logs. Driving scores increase by factors of 1.6 and 9.5, respectively. In controlled experiments OPTED matches closed-loop performance with approximately three orders of magnitude fewer simulator interactions than direct RL post-training, while staying closer to the human prior. Project page: https://01dami23.github.io/opted/
Compositional Reasoning in Language Models under Reinforcement Learning Post-Training
Compositional reasoning is critical for real-world problem solving: since training data is necessarily limited, models must generalize by composing learned skills in new ways. While post-training methods such as reinforcement learning (RL) have substantially improved the reasoning abilities of language models (LMs), their effects on compositional reasoning remain less well understood. We propose a dependency-graph framework to formalize compositional reasoning, yielding three levels of compositionality with increasing complexity. Empirically, we instantiate this framework with data-structure tasks, which provide deterministic reward computation and clear compositional structure. We find a consistent decomposed-to-composed asymmetry: decomposed-skill training does not reliably transfer to composed tasks, whereas composed-task training transfers more readily back to decomposed tasks. We provide theoretical explanation for this asymmetry, and further evaluate compositional generalization under length extrapolation, structural distribution shift, and transfer to tasks requiring unseen skills. Finally, we present a pilot study on real-world tool-calling benchmarks, showing preliminary evidence that the decomposed-to-composed asymmetry can extend to practical settings.
CERA-MoA: Co-Evolving Routing Mechanisms with Continually Learning LLM Agents
Current Mixture-of-Agents (MoA) paradigms generally treat query routing and agent fine-tuning as separate processes, limiting their ability to respond to evolving agent capabilities. This disconnect prevents routing strategies from adapting to evolving agent capabilities during post-training and prevents agents from achieving synergistic data-driven specialization. To resolve this, we introduce CERA-MoA (Co-Evolving Router with continually learning Agents for Mixture-of-Agents), an iterative reinforcement learning framework where the dynamic router and independent agent policies co-evolve. We design a predictive familiarity estimator that leverages mid-layer hidden states to evaluate semantic competence among agents, avoiding the overhead of full rollouts. Based on these familiarity scores, a cumulative-threshold adaptive routing mechanism dynamically activates a tailored minimal agent subset, achieving a trade-off between task performance and efficiency. By proactively allocating targeted training samples to agents based on their evolving competence, CERA-MoA promotes capability differentiation. Extensive experiments across various domains demonstrate that CERA-MoA outperforms state-of-the-art static-agent routing and fix-workflow fine-tuning baselines.
GrowMTP: Can RL Grow Its Own Draft Head?
Reinforcement learning (RL) post-training drives the frontier capabilities of large language models, with its wall-clock dominated by autoregressive rollout generation. Speculative decoding is an established remedy for this bottleneck, but existing draft heads must be pretrained or warmed up before RL, introducing substantial training cost outside the RL run to be accelerated. We observe that RL training itself provides both conditions required for online draft-head training: its rollout distribution is far narrower than that of pretraining, and its verification step continuously produces supervision signals aligned with this distribution. Building on these observations, we propose GrowMTP, which uses this supervision to train a draft head from scratch entirely within the RL loop, with all head updates detached from the policy backbone. On Qwen3-4B (no draft head), MiMo-7B-SFT (weak head), and Qwen3.5-4B-Base (strong head), GrowMTP achieves rollout speedups of 2.13x, 1.93x, and 1.36x, and end-to-end speedups of 1.60x, 1.41x, and 1.20x, respectively. GrowMTP therefore serves existing RL training frameworks as a modular component, particularly offering a from-scratch acceleration path for models without pretrained draft heads.
Not All Prompts Are Equal: Exploration-Guided Prompt Scaffolding for Multimodal Reinforcement Post-Training
Training prompts in online reinforcement learning (RL) differ substantially in how informative they are for the current policy: some are already saturated while others are too difficult to yield reliable learning signals, yet both receive equal rollout budget under standard training. We propose an exploration-guided prompt scaffolding framework that adapts the training prompt distribution dynamically throughout RL post-training of multimodal large language models (MLLMs). Central to our approach is the , a lightweight rollout-based proxy for prompt utility derived from KL-regularized policy improvement theory, computable directly from on-policy rollout statistics without additional overhead. Rather than discarding low-utility prompts, we use a teacher model to generate scaffolded rewrites that preserve the original task intent while making subsequent training more informative, reframing teacher supervision as training-data refinement rather than output imitation. Integrated with GRPO on Geo3K and MMK12, our method consistently outperforms the baseline on both in-domain and out-of-distribution benchmarks, achieving up to 9.7% relative improvement in-domain and gains of 11.5% on MathVision and 11.1% on MMMU-Pro.
Performance, Efficiency and Collapse -- Advantages and Challenges in Offline Post-training of Code LLMs
Post-training with reinforcement learning (RL) is a critical phase in the development of code-generating large language models (LLMs), as it ensures adherence to instructions and the production of functionally correct code. This process typically requires computationally intensive code sample generation from Transformer-based LLMs and substantial GPU-CPU communication for sequence verification. To address these computational challenges, this work examines whether RL-based post-training can be performed entirely offline by leveraging existing datasets rather than generating new samples. The findings indicate that, with only a few hours of training, zero-shot code generation performance of LLMs can be substantially improved without online sampling. Additionally, offline RL produces performance gains across models ranging from 0.5B to 7B parameters, although the extent of improvement varies among model families.
MInTRL: Off-policy Intervention can boost On-policy RL
Reinforcement learning with verifiable rewards is typically performed on-policy, keeping training data close to the current policy but limiting learning to trajectories that the policy can discover itself. Off-policy methods such as supervised fine-tuning, on the other hand, can leverage external knowledge beyond the base model's capabilities, but may suffer from large distribution shift. The key challenge is thus to expand exploration without sacrificing learnability. In this work, we introduce Minimal Intervention Reinforcement Learning (MInTRL), which expands the exploration frontier through sparse, local interventions in otherwise on-policy rollouts. During generation, a judge-intervention policy periodically reviews the current policy's output, replaces erroneous suffixes with short corrections, and immediately returns control to the policy. During training, MInTRL adopts a sequence-level advantage-regression objective that eliminates the need for importance sampling. We show that sparse, local interventions can substantially improve coverage beyond finite-budget on-policy sampling while preserving the overall on-policy nature of the resulting trajectories. Across math and code benchmarks, MInTRL consistently outperforms standard on-policy and off-policy baselines. Ablations show that MInTRL remains effective with self-intervention and across different judge policies, while performance peaks at moderate intervention intensity, highlighting the importance of intervening minimally. These results establish minimal intervention as an effective paradigm for enhancing on-policy RL.
Expert-Space Exploration in MoE Reinforcement Learning
Reinforcement learning (RL) has become central to post-training of large language models. Recent advances in RL for Mixture-of-Experts (MoE) models have primarily focused on improving optimization stability and training efficiency, while treating the expert selection as a fixed component. Since routing determines the sparse computation paths that induce output distributions, expert selection offers an additional source of rollout diversity. Through empirical analysis, we find that perturbing expert routing effectively alters model output and increases rollout diversity, which is similar to increasing the decoding temperature. However, direct perturbation can activate unsuitable experts and substantially degrade rollout quality. Motivated by these observations, we introduce Expert-Space Exploration Reinforcement Learning (ESRL), an architecture-aware framework that explicitly explores the expert-routing space of MoE models. ESRL preserves high-confidence experts as anchors, and restricts stochastic routing to a plausible candidate pool, thereby retaining reliable computation paths. The perturbation strength is further adapted according to router entropy to avoid over-perturbation. To mitigate the routing mismatch introduced by perturbation, ESRL records the expert paths used during rollout and replays them during policy optimization. Experiments demonstrate that ESRL achieves the best performance across MoE backbones with top-K, top-1, and shared-expert routing, as well as across mathematics, science, and code tasks without additional sampling or computational cost. Specifically, ESRL on Qwen3-30B-A3B achieves the best among all compared methods, improving average Pass@1 and Pass@8 over GRPO by 3.2 and 4.5 percentage points, respectively. Further analyses of expert utilization and training dynamics provide insights into how exploiting MoE-specific routing structure benefits RL training.
Direct Diversity Optimization for Diverse Successful Trajectories in Preference Post-Training
LLM agents for sequential decision tasks are often post-trained with trajectory-level outcome labels, but such labels provide little supervision for preserving multiple successful branches from the same decision state. We study this problem as successful strategy coverage: how broadly a model realizes distinct successful strategies under a fixed rollout budget. We present Direct Diversity Optimization (DDO), an offline post-training method that combines Divergence-Tree Collection (DTC) with the Reference-Relative Target-Odds Objective (RTO). DTC constructs state-aligned branch sets rooted at shared decision states, and RTO trains the model to match reference-relative targets over successful alternatives. DDO achieves the strongest task success and successful strategy coverage among the compared post-training methods across BabyAI, BabaIsAI, and WebShop. It also achieves the highest recovery rate after local action replacement and higher task success and coverage than successful-only imitation and decoding-time diversification controls.