Rubric-Based Reinforcement Learning

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Period ending 2026-09-21

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A weekly snapshot of new work published in Rubric-Based Reinforcement Learning.

Period ending 2026-09-14

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A weekly snapshot of new work published in Rubric-Based Reinforcement Learning.

48 papers

Latest in Rubric-Based Reinforcement Learning

Sep 20, 2026cs.LG

RLVR2^{2}: Reinforcement Learning with Verifiable Rubric-based Ranking

Reinforcement Learning with Verifiable Rewards (RLVR) is expanding from tasks with well-defined correctness signals, such as mathematics and code, toward multifaceted quality requirements specified by multi-dimensional rubrics. Since policy optimization consumes one scalar per rollout, rubric-based pipelines must map multiple criterion scores into a scalar reward. This aggregation is often treated as score scaling, but it implicitly determines how quality dimensions trade off during training. The prevailing practice, normalizing each criterion and taking a linear combination, assumes that cardinal score differences are comparable across criteria and that gains on one criterion compensate for failures on another; both assumptions are unreliable when criteria are semantically heterogeneous. We propose Reinforcement Learning with Verifiable Rubric-based Ranking (RLVR2^2), a verifiable ranking paradigm for rubric-based RLVR. For each criterion, RLVR2^2 converts rubric scores into criterion-specific within-group ordinal outcomes, recovers a latent utility from the resulting comparison matrix, and merges these utilities into one training signal. By retaining only within-group ordering and discarding raw score magnitudes, RLVR2^2 avoids calibrating heterogeneous rubric scales. It further supports objective-preserving attribute adjustment: auxiliary attributes that correlate with observed rankings but are not training objectives can enter the estimation without expanding the rubric or rewarding them directly. Across three model scales and 16 benchmarks, RLVR2^2 consistently outperforms representative rubric-based baselines, achieving the best overall performance on most benchmarks at every scale. Analysis shows it controls systematic effects tied to reasoning efficiency and response formatting while preserving the quality objective.
Hao Li, Zhengkun Zhang, Gangqiang Hu +4
Sep 15, 2026cs.LG

ImpossibleRubrics: Stress-Testing Generated Rubrics as Reward Signals

Language model-generated rubrics are increasingly used as reward signals for rubric-based reinforcement learning, LLM-as-a-judge evaluation, and automated grading. Such rubrics are reliable only if they reward honest answers over adversarial answers optimized to exploit them. Yet their robustness to such optimization remains poorly understood. We isolate the hardest regime: impossible tasks, where the prompt pressures the model toward an unsupported conclusion, so the only honest response is to acknowledge the impossibility. We introduce ImpossibleRubrics, a benchmark of 169 impossible tasks spanning six impossibility categories, each paired with a verifiable oracle certificate specifying what an honest answer may and may not claim, together with 48 answerable controls. Rather than providing fixed rubrics, ImpossibleRubrics provides task environments and certificates, allowing rubrics to be generated downstream and then adversarially tested for whether they reward certificate-violating answers. Eleven generators are exploited 8--26% of the time on the unbiased 150-of-169 environment cut; on a deliberately selected stress cut the strongest generator we measured is still exploited 36% while a certificate-faithful rubric is exploited 0%, so what we measure is a rubric-quality gap, not task impossibility. One result runs against intuition. A single generic rubric ("be decisive, penalize hedging") used unchanged for every task is exploited 64% of the time, and seven of the eleven generators are exploited more often than that while writing a rubric tailored to each one. The tailored criteria appear to tell an attacker which claim to fabricate. The problem is not that rubrics are vague; it is that they are specific about the wrong things.
Bowen Qin, Yi Xie, Yesheng Liu +1
Sep 14, 2026cs.AI

EvoRS: On-Policy Self-Evolution of Reward Systems for Open-Ended Reinforcement Learning

Open-ended reinforcement learning often relies on rubric-based rewards for tasks without directly verifiable answers. Yet the policy and reward system form a dynamic feedback loop: as the policy optimizes the current reward, an initially useful reward system may become unreliable due to reward hacking or reduced response discriminability. The reward system should therefore evolve rather than remain fixed during training. Existing dynamic-rubric methods adapt evaluation criteria, but reward failures can also arise from scoring mechanisms or signal composition. We introduce EvoRS, a self-evolving RL framework that evolves the reward system from on-policy experience, representing it as an executable Reward-DAG. Specifically, an agentic designer updates this system from on-policy rollouts and reward traces to maintain train-time reliability. Across writing and roleplay, EvoRS achieves the best quality under all three judges, outperforming the policy by 2.1072.107 and 4.7674.767 points, respectively, while reducing reward hacking and coverage failures and preserving reward informativeness. Ablations confirm that a comprehensive fixed reward system cannot remain reliable in open-ended tasks and must evolve throughout training.
Weiyuan Li, Aili Chen, Xintao Wang +11
Sep 8, 2026cs.CL

ActReview: Rebuttal-Guided Training Data and Rubric Rewards for Actionable Peer Review Generation

As LLMs are increasingly used for pre-submission self-review, there is growing demand for feedback that not only identifies weaknesses but also guides authors toward concrete revisions. We study this as Actionable Peer-review Generation and decompose it into two subtasks: diagnostic claim generation and revision suggestion generation. We introduce ActReview, a rebuttal-guided post-training framework that connects paper-specific diagnoses to concrete, grounded revision plans. Our central insight is that author rebuttals reveal plausible actions for addressing reviewer concerns and can therefore provide latent supervision for revision-oriented feedback. From real review-rebuttal threads on OpenReview, we construct ActReview-40K by aligning reviewer weaknesses with author responses and grounding the resulting feedback in localized paper evidence. We post-train Qwen3-8B-Base with multi-task supervised fine-tuning followed by GRPO using candidate-aware, weakness-specific rubric rewards. We also introduce ActReview-Bench, a human-curated benchmark of 1,000 instances for evaluating diagnostic quality and revision usefulness. Experiments show that ActReview outperforms prior specialized review-generation models on actionability and grounding while remaining competitive with strong prompt-based LLMs. Human evaluation confirms improved revision usefulness while revealing a remaining gap in technical accuracy, and additional analyses support generalization to held-out papers and robustness across independent judges.
Yiling Ma, Yilun Zhao, Sihong Wu +3
Sep 1, 2026cs.AI

ARISE-RL: Agentic Rubric-Grounded Iterative Self-Evolution with Reinforcement Learning

Training open-ended agents via reinforcement learning (RL) is hindered by the lack of verifiable gold answers and scalable rubrics. Moreover, even near the model's capability boundary, long-horizon open-ended agentic tasks often yield brittle and unstable rewards, resulting in weak or noisy rollout contrast that obscures fine-grained optimization signals for group-based policy learning. To address these challenges, we propose ARISE-RL, a novel full-cycle self-evolution framework that couples a task/rubric Generator and a reasoning Solver through rubric-mediated co-evolution. The Generator grounds tool-related rubric criteria in real tool observations and is rewarded for producing valid, intermediate-difficulty tasks aligned with the Solver's evolving capability boundary. The Solver, in turn, learns from fine-grained rubric satisfaction signals through multi-step reasoning and tool use. We further introduce Reward-Gated Self-Evolution Distillation (RG-SED), which selectively distills a memory-augmented variant of the same policy back into itself only when the memory yields empirical reward improvement, thereby reducing distribution mismatch and avoiding blind imitation of noisy guidance. Finally, to support rigorous evaluation, we present ECR-Bench, an expert-calibrated rubric benchmark suite covering single-tool deep research and multi-tool travel planning. Extensive experiments demonstrate that ARISE-RL consistently achieves robust and stable overall state-of-the-art performance across all evaluated benchmarks.
Fanrui Zhang, Ruixue Ding, Qiang Zhang +13
Sep 1, 2026cs.AI

CARE: Contrastive Anchor-based Rubric Evolution for Large Language Model Post-Training

Rubric-based reinforcement learning decomposes open-ended instructions into prompt-specific, flexible rubrics, making it better suited than reinforcement learning with verifiable rewards for post-training LLMs on open-ended tasks. However, static rubrics are inevitably hacked as the policy evolves, and existing dynamic approaches introduce new problems: undirected rubric extraction, unreliable hack detection, and unbounded rubric proliferation. We propose CARE\textbf{CARE} (C\textbf{C}ontrastive A\textbf{A}nchor-based R\textbf{R}ubric E\textbf{E}volution), which grounds every rubric evolution step in a high-quality anchor response generated by a frontier model conditioned on the prompt and its rubrics. At each training step, CARE contrasts the highest-scoring rollout against the anchor, enabling two complementary mechanisms: an Adaptive branch that reactively repairs reward misspecification; and a Chase branch that proactively converts frontier-level quality gaps into sharper rubrics. Together, the two branches maintain discriminative accuracy in the high-reward region\textbf{maintain discriminative accuracy in the high-reward region}---the precise region where reward over-optimization mostly originates. Experiments on WildChecklist-9K with Qwen2.5-7B-Base and Qwen2.5-7B-Instruct show that CARE achieves state-of-the-art performance on Arena-Hard-2.0, InfoBench, and FollowBench, and is the only\textbf{only} method whose win rate against GPT-4.1 anchor responses shows sustained improvement throughout 300 training steps; additional results on Llama-3.1-8B-Instruct and Qwen3-8B further indicate that CARE generalizes across model families.
Siyuan Li, Xinxin Song, Chen Ruinian +5
Aug 30, 2026cs.CL

Small Language Models as Judges for Rubric-Based Reinforcement Learning

Rubric-based reinforcement learning extends RL beyond tasks with exact answers or rule-based verifiers by scoring responses against instance-specific criteria. However, this makes reward computation expensive: training requires repeated rubric judging, often with proprietary APIs or local generative LLM judges with 7B parameters or more. We study whether smaller language models can serve as efficient and reliable rubric-based judges. To make this question measurable, we construct PointRubric and RaR-Science-Static, two pointwise rubric-based evaluation datasets with instance-specific criteria and itemwise satisfaction labels. We compare three ways of extracting criterion-level judgments from small models: Generative verdicts, Yes/No Logprob margins, and Probe judges. Across both datasets, the Qwen3-1.7B Probe judge achieves the strongest criterion-level agreement among these methods, outperforming Generative and Logprob judges. Used as a GRPO reward model, it trains a policy from 0.232 to 0.643 on RaR-Science rubric score, compared with 0.594 for an 8B Generative judge baseline, while the baseline requires 10.7×\times more reward-judge time. Task and domain transfer experiments further suggest that Probe judges preserve criterion-level reward structure across settings.
Fengyu Xie, Yilun Zhao, Bingsen Chen +2
Aug 28, 2026cs.AI

Rubric-to-Code Credit Assignment for Reinforcement Learning

Interactive web application generation requires models to produce usable HTML, CSS, and JavaScript applications from natural language requests. Unlike conventional code generation, application quality depends on multiple user-facing functional requirements, each often tied to localized code regions such as event handlers, state updates, DOM fragments, or CSS selectors. Standard GRPO collapses these structured outcomes into a single sequence-level reward and applies the resulting advantage uniformly to all tokens, weakening credit assignment. We propose \textbf{Rubric-to-Code Credit Assignment} (RCCA), a reinforcement learning framework that converts rubric-level functional feedback into localized optimization signals over generated code. RCCA builds training tasks around explicit functional rubrics, uses a hierarchical reward to separate format, source-code, runtime, and functional failures, and aligns evaluator-generated textual attributions with responsible code spans and generated tokens. The resulting model, \textbf{Ling-RCCA-Flash}, scores 41.25 on MiniAppBench, improving Ling-3.0-Flash by 32.20 points and slightly surpassing Claude Opus 4.5. It also reaches 76.19 on ArtifactsBench, improving the SFT model by 4.48 points and establishing a new top score under the official ArtifactsBench leaderboard setting by surpassing the GPT-5 score by 3.64 points, suggesting transferable implementation-level gains.
Rui Jin, Jikai Chen, Yihan Chen +6
Aug 27, 2026cs.CL

A Survey on Rubric-Guided Reinforcement Learning for Language Models

Reinforcement learning from human feedback (RLHF) has become the dominant paradigm for aligning large language models (LLMs) with human preferences. However, traditional RLHF relies on scalar reward signals that lack interpretability and fail to capture the multifaceted nature of response quality. Rubric-guided reinforcement learning addresses these limitations by introducing structured, interpretable evaluation criteria, or rubrics, as the backbone of reward design, feedback generation, and policy optimization. In this survey, we introduce a Bayesian framework that defines constitutions as prior distributions P(R)P(R) over evaluation criteria and rubrics as conditional instantiations RxP(Rx)R_x \sim P(R|x). Under this unified view, we present a taxonomy of rubric-guided RL along the prior-posterior axis, covering constitutional AI, instance-specific rubrics, process-level supervision, self-evolving rubrics, and their agentic and multimodal extensions. Furthermore, as rubrics are natural-language artifacts, we present a linguistic analysis of how granularity trade-offs, semantic drift, and linguistic reward hacking impact alignment reliability, identifying key open problems for future research.
Zifei Shan, Fangning Shao
Aug 12, 2026cs.LG

Rubric Dropout: A Simple Way to Mitigate Reward Hacking in Rubric-as-Reward RL

Reinforcement learning against rubrics, lists of criteria graded by an LLM judge, has become a standard way to post-train language models on tasks with no deterministic answer. The rubric, however, is a fixed proxy for quality, never a complete description of it, and a policy trained against it long enough will learn to exploit the difference. We measure this directly. Training Qwen3-8B with Group Relative Policy Optimization (GRPO) on medical and science rubrics and grading out-of-distribution (OOD) benchmarks with both the training judge and a stronger gold judge, we find that the two scores diverge during training. The training judge's score keeps climbing while the gold judge's score peaks and then falls, by 3 points on HealthBench-Hard and by 22 points on ResearchQA. A judge with a fixed bias would shift the gold curve by a constant, not send it down while the training score rises, so the divergence is reward hacking, not judge noise. We propose Rubric Dropout, a one-line fix borrowed from neuron dropout. At every step, we randomly drop a subset of the rubric's criteria before computing the reward, so the policy never optimizes the same rubric twice. The dropped subset is shared across each rollout group, so GRPO's group-relative advantages stay comparable, and evaluation always uses the full rubric. Comparing no dropout against dropout at 30% and 50% on both benchmark pairs, dropout raises the OOD gold score at every matched checkpoint (+1 to +2 points on HealthBench-Hard, +6 to +7 points on ResearchQA), lowers the two hacking measures we track, and costs nothing in domain. Sweeping the dropout fraction shows a broad 30-50% sweet spot, while the natural alternative, reweighting criteria by how useful they are to training, performs worse than no intervention at all in our setting.
Minglai Yang, Xinyu Guo, Utkarsh Tyagi +6
Aug 10, 2026cs.AI

RISE-RL: Rubric-Informed Selective Exploration for Open-Ended Reinforcement Learning

Aligning Large Language Models (LLMs) for open-ended tasks is challenging because responses must satisfy multidimensional criteria without following a single correct generation trajectory. Existing rubric-based reinforcement learning (RL) methods compress fine-grained criterion-level feedback into scalar rewards, making persistent capability gaps difficult to target under limited on-policy exploration. We propose RISE-RL\textbf{RISE-RL} (Rubric-Informed Selective Exploration), which uses repeatedly missed rubric criteria to elicit privileged trajectories that are difficult to discover through unguided exploration alone. RISE-RL retains only trajectories whose complete-rubric reward exceeds the mean reward of natural rollouts, and then re-evaluates them under the original prompt to emphasize behaviors that remain weakly supported by the natural policy. The resulting guidance signal is optimized through a separate auxiliary objective and removed once its additional benefit diminishes. Experiments with 4B and 14B models across writing, chat, health, and science show that RISE-RL achieves the highest mean score on every evaluated benchmark under guidance-free evaluation. Compared with standard Rubric-RL, it improves the average score by 1.3 points at the 4B scale and 3.3 points at the 14B scale\textbf{3.3 points at the 14B scale}, including a 6.0-point\textbf{6.0-point} gain on CreativeWriting-V3. It also improves creative-writing diversity and yields gains on objectively scored medical and scientific benchmarks. These results indicate that selective internalization through reward filtering and policy support shaping is effective for open-ended reinforcement learning.
Jinkun Hou, Zhuo Liu, Huimin Ren +3
Aug 5, 2026cs.AI

Search2Skill: Skill Distillation Beyond Knowledge Boundaries Via Rubric-Based Reinforcement Learning

Reusable skills, which encapsulate the procedural knowledge required to solve real-world professional tasks, offer LLM-based agents a path toward self-evolution in expert domains. Existing self-evolving skill methods construct skills internally from the model's parametric knowledge or trajectories, and are therefore bounded by what the model already knows. However, the domain conventions and standard procedures underlying professional skills often lie beyond this boundary and are hard to elicit from the agent alone. To address this issue, we therefore propose a novel framework, Search2Skill, that automatically identifies the agent's capability gaps, searches external sources to address them, and distills the retrieved evidence into structured, reusable skills. Specifically, Search2Skill is optimized by a rubric-based reinforcement learning scheme that jointly improves when to search, how to search, and how to generate skills. Experiments on eight expert-level domains from three benchmarks show that Search2Skill consistently outperforms both search-augmented and trajectory-based skill-learning baselines under both streaming and held-out evaluation protocols. Further analyses show that the gains arise from skill abstraction rather than raw retrieved evidence, and that the acquired skills transfer across model scales.
Muyang Ye, Tian Lan, Feihu Jiang +10
Aug 4, 2026cs.IR

Training Documents Reranker with Search Rubrics for Deep Research Agent

Retrieval systems help deep research agents generate high-quality answers by providing relevant documents. However, existing retrievers typically select documents through relevance matching, while individually well-matched top-kk documents may not form a \textit{set} that satisfies the complex information needs of an agent query (\eg, diverse, concise and authoritative documents). In this paper, we propose search-oriented rubrics that \textit{explicitly} define the requirements that high-quality document sets should satisfy for each agent query. Our search rubrics are organized into a hierarchical structure and synthesized using a powerful LLM. Based on these search rubrics, we further train a document reranker \textbf{RubricRanker} to select a high-quality subset from retrieved documents. We design a two-stage training framework that consists of rubrics-guided supervised fine-tuning and rubric-based reinforcement learning. Extensive experiments demonstrate that RubricRanker outperforms the strongest baseline by 2.6 points on four deep research benchmarks and generalizes well to five RAG benchmarks.
Wenhan Liu, Yu Lu, Qiaolin Xia +8
Aug 3, 2026cs.SD

Reinforcement Learning with Evolving Rubrics as Rewards for Audio Reasoning

Audio reasoning is essential for machine understanding of the acoustic world. Reinforcement learning with verifiable rewards can elicit such reasoning, yet existing reward designs are complementary in their limitations: outcome-based rewards supervise only the final answer and let the model reach it without attending to the audio, whereas process-based rewards score the reasoning itself but rely on coarse, hand-crafted, and fixed criteria that neither adapt to each question nor stay grounded in the acoustic evidence. Moreover, questions differ in what they demand, with some hinging on perception and others on multi-step reasoning, and any static criterion weakens as the policy improves. Supervising the reasoning process with fine-grained, audio-grounded, and adaptive rewards is therefore crucial, yet challenging since such rewards are impractical to design by hand for every sample. To this end, we introduce AudioRubrics, a reinforcement learning framework that supervises audio reasoning with self-evolving, audio-grounded rubric rewards. AudioRubrics synthesizes per-sample rubrics from the raw waveform and, conditioned on the model's own rollouts, regenerates and reweights criteria per group, supplying a continuous learning signal that keeps targeting the current policy's weaknesses as static criteria saturate. Comprehensive evaluations across three audio reasoning benchmarks reveal that AudioRubrics substantially outperforms a wide range of open-source and training-based baselines. Furthermore, our analysis shows that the gains scale with the capability of the rubric generator and judge, and AudioRubrics converges to a stable reasoning length that avoids both degenerate collapse and unbounded growth. The improvement in audio perception further demonstrates the effectiveness of anchoring supervision in the acoustic evidence. Our project page is available at https://audiorubrics.github.io.
Fangxu Yu, Tao Feng, Dehai Min +6
Aug 1, 2026cs.CV

DocPO: Advancing Document Policy Optimization via Tailored Step-Aware Rewards

Reinforcement learning (RL) for document parsing often relies on reference-based rewards rooted in edit distance (e.g., tree edit distance), yet it remains hard to optimize in the high-accuracy regime because such rewards become weakly discriminative: near-correct outputs receive very similar scores, providing limited learning signal for hard cases. We propose Step-Aware Annealing (SAA), a plug-and-play reward sharpening mechanism that progressively increases reward curvature during training, amplifying subtle quality differences among high-scoring samples while preserving stability in early learning. Built on SAA, we introduce DocPO, a document policy optimization framework with element-specific, reference-based rewards anchored by edit-distance signals: normalized string edit distance (NED) for text, tree edit distance similarity (TEDS) for tables, and a hybrid Rubric+edit reward for formulas. Experiments on OmniDocBench and DocElemHard show that SAA consistently improves GRPO-style RL across document elements over non-annealed rewards, without requiring additional human supervision for reward construction.
Yunhao Wang, Binghong Wu, Zhenyu Huang +4
Jul 28, 2026cs.AI

CoRT: Counterfactual Replay for Token-Level Rubric-Guided Policy Optimization

Rubric-based reinforcement learning enriches language model training by evaluating model outputs against explicit criteria. Yet in GRPO-style pipelines, these structured judgments are reduced to a scalar response-level reward and converted into a response-level advantage, which is broadcast uniformly to all generated tokens. This leaves no explicit mechanism for allocating credit within a response, even when different criteria are grounded in different spans, formatting decisions, or semantic choices. We propose CoRT, a token-level credit weighting method for rubric-conditioned GRPO. Instead of training an auxiliary token scoring model, CoRT uses counterfactual replay to rescore the same sampled response under the original rubric-conditioned prompt and a matched criteria-free prompt. The resulting tokenwise log-likelihood contrasts serve as a proxy for dependence on the rubric context. CoRT maps these contrasts to bounded, response-normalized weights and uses them to redistribute the signed GRPO advantage across tokens, without introducing an auxiliary scorer or changing the response-level reward. Experiments across instruction-tuned models and reward granularities show that CoRT improves over matched response-level GRPO in the vast majority of comparisons, with an average gain of 4.4 percentage points. The method remains competitive with learned token-level credit baselines while avoiding a separate relevance-learning stage. These results suggest that policy-internal counterfactual likelihood contrasts provide an effective training signal for within-response credit allocation while retaining the simplicity and stability of GRPO.
Bo-Wen Zhang, Junwei He, Wen Wang +5
Jul 21, 2026cs.CL

Beyond Score Prediction: LLM-Based Essay Scoring and Feedback Generation via Reinforcement Learning with Rubric Rewards

Large language models (LLMs) have been widely applied to automated essay scoring (AES) and automated feedback generation (AFG). However, existing studies rely primarily on prompt engineering or supervised fine-tuning, while systematic research on reinforcement learning (RL) post-training and automated evaluation of feedback quality remains limited. We propose RLAES, a unified LLM framework that jointly optimizes essay scoring and feedback generation through RL. To make feedback quality measurable, interpretable, and usable for training, we introduce Rubric-based Feedback Evaluation (RFE), an essay-grounded feedback evaluation framework comprising 166 fine-grained binary rubric items and an LLM-as-judge. Building on RFE, we propose Adaptive Gated Feedback Optimization (AGFO), which activates rubric-based feedback rewards on demand during RL, reducing evaluation overhead while improving feedback quality. We also propose Adjacent Contrastive Reasoning (ACR) to improve ordinal score calibration by explicitly contrasting adjacent score levels. Experimental results show that the RFE framework captures essay-feedback consistency, exhibits strong pairwise discriminative power, and closely aligns with expert preferences. On the ASAP benchmark, RLAES-AGFO achieves the best scoring performance among LLM-based methods (QWK = 0.803), while maintaining feedback quality comparable to GPT-5.5 and avoiding the feedback degradation observed under score-only RL. Code and datasets are publicly available at https://github.com/hellomuyi/RLAES.
Xuefeng Jin, Jiashuo Zhang, Teng Cao +1
Jul 20, 2026cs.LG

CriPO: Enhancing Rubric-based RL via Self-Distillation

Rubric-based RL has recently shown promise in improving LLMs on open-ended tasks. A widely recognized limitation of rubric-based RL is limited exploration: criteria that no rollout manages to satisfy (Unexplored Criteria, UC) receive no optimization signal. Recent methods address this by incorporating rubric information as external guidance during rollout, yet they introduce a train-inference mismatch: the policy is optimized on rollouts produced under external guidance while this guidance is absent at inference time, causing error accumulation through autoregressive decoding. Moreover, these exploration-focused approaches overlook a fundamentally different failure mode that we term Suppressed Criteria (SC) -- criteria that are satisfied by some rollouts yet whose learning signals are lost during optimization because scalar reward aggregation assigns them non-positive aggregate advantages. Our analysis reveals that SC are remarkably prevalent: over 57% of samples exhibit this failure mode throughout training, with an average of 1.8 SC per sample. To simultaneously address both UC and SC without introducing training-inference mismatch, we propose Criterion-Distilled Policy Optimization (CriPO), which enhances rubric-based RL via on-policy self-distillation. For UC, CriPO constructs a criterion-injection self-teacher and computes a localized forward-KL loss to inject missing behaviors into the policy. For SC, CriPO employs a counterfactual self-teacher to locate criterion-relevant tokens in negative-advantage rollouts and flips their token-level advantages to positive values, preserving useful patterns that would otherwise be suppressed. Experiments on medicine and science benchmarks demonstrate that CriPO consistently outperforms rubric-based RL, achieving stronger final performance with approximately 2×2\times fewer optimization steps.
Mingxuan Xia, Yuhang Yang, Chao Ye +7
Jul 6, 2026cs.CV

Claim-Level Rubric Rewards for Video Caption Reinforcement Learning

In this paper, we introduce Claim-Level Rubric Rewards (CuRe), a structured reward framework designed to address the reward-design bottleneck in reinforcement learning for dense video captioning. Existing reward designs generally fall into two categories: holistic response-level judgment across heterogeneous criteria, or alignment-based evaluation against reference captions. However, both paradigms suffer from fundamental limitations. Holistic rewards struggle to ensure factual accuracy and are prone to stylistic reward hacking, while reference-based rewards overly rely on rigid textual alignment, failing to preserve the completeness and diversity inherent to open-ended generation tasks. To address these challenges, CuRe reformulates reward modeling as fine-grained claim-level verification. Specifically, CuRe decomposes captions into category-aware atomic claims through a structured rubric, converting holistic evaluation into simpler and more reliable claim-level verification.
Mingqi Gao, Hongyuan Dong, Yifei Chen +6
Jun 22, 2026cs.LG

EvoRubrics: Dynamic Rubrics as Rewards via Adversarial Co-Evolution for LLM Reinforcement Learning

Rubric-based rewards offer interpretable and fine-grained optimization signals for reinforcement learning in open-ended tasks where verifiable answers are unavailable. However, pre-constructed rubrics remain static throughout training, creating a fundamental mismatch with the evolving policy: fixed criteria gradually lose discriminative power as the model improves, leading to reward saturation and potential hacking. Recent dynamic rubric methods partially address this but rely on external frontier models or ground-truth answers, and update rubrics only at coarse granularity. We propose EvoRubrics, a co-evolutionary RL framework where a Policy LLM and a Rubric Generator jointly improve through adversarial interaction within each training step. As the policy improves under the rubric generator's guidance, the rubric generator adapts its criteria to remain discriminative and informative, enabling evaluation to track the policy in real time and naturally inducing an automatic curriculum. Experiments show that EvoRubrics consistently outperforms static and dynamic rubric baselines across benchmarks. The learned Rubric Generator further generalizes as a transferable reward model. Notably, even a fully self-supervised variant without any external supervision achieves meaningful gains, suggesting that co-evolution between generation and evaluation alone can provide sufficiently rich learning signals. Our code is publicly available at https://anonymous.4open.science/r/EvoRubrics-2155/.
Hongxin Ding, Baixiang Huang, Yue Fang +6
Jun 19, 2026cs.AI

ARCO: Adaptive Rubric with Co-Evolution for Multi-Step LLM-Based Agents

Reinforcement learning for multi-step LLM agents often relies on scalar rewards that indicate success but cannot explain why a trajectory is good or bad. Rubric-based rewards improve interpretability through natural-language criteria, but existing methods score at the trajectory level and freeze the scorer behind a closed-source judge, leaving step-level credit assignment unresolved and the judge itself static. We propose ARCO (Adaptive Rubric CO-evolution), a rubric framework in which a same-scale model μμ shares a backbone with two heads: a generation head that produces per-step criteria, and a score head that predicts rubric-conditioned step-level rewards. A trajectory decomposition constraint ties the sum of step rewards to the terminal outcome, enabling credit assignment without step-level labels, while μμ and the policy ππ are jointly updated on on-policy data so that the rubric content and the scoring function co-evolve at the parameter level. Across HotpotQA, 2WikiMultiHopQA, and MuSiQue with two open-source backbones, ARCO improves the best EM in every setting over strong outcome-, rubric-, and process-reward baselines, and analyses show that its rubrics are step-specific, robust to design choices, and useful for diagnosing agent behavior. Codes and data are available at https://github.com/zihangtian/ARCO.
Zihang Tian, Jingsen Zhang, Rui Li +3
Jun 17, 2026cs.AI

Rethinking Reward Supervision: Rubric-Conditioned Self-Distillation

Post-training of reasoning language models is commonly driven by supervised distillation and reinforcement learning with verifiable rewards. Distillation often relies on chain-of-thought annotations that are expensive to obtain and may themselves be noisy, incomplete, or partially incorrect; even when the final solution is correct, an imperfect rationale can interfere with learning. Reinforcement learning with verified rewards, on the other hand, typically compresses evaluative feedback into a scalar signal, obscuring which aspects of a response should be improved. We propose \textbf{Rubric-Conditioned Self-Distillation}, a framework that incorporates rubrics as structured, fine-grained feedback for on-policy self-distillation. Our method conditions the teacher model on criterion-level rubrics and uses it to provide token-level guidance on the student's own sampled trajectories. This design avoids treating a single reference rationale as the sole supervision target. Instead, rubrics specify what a strong response should satisfy, enabling more fine-grained credit assignment over the reasoning process than scalar reward optimization. We instantiate this framework with a two-stage pipeline that first learns to generate task-specific rubrics and then trains a rubric-guided reasoner. We evaluate on a diverse suite of science reasoning benchmarks and results show that rubric-conditioned self-distillation effectively converts rubric-level criteria into token-level guidance over the reasoning process, surpassing GRPO by 1.0 points and OPSD by 0.9 points on average.
Siyi Gu, Jialin Chen, Sophia Zhou +2
Jun 15, 2026cs.CL

DEEPRUBRIC: Evidence-Tree Rubric Supervision for Efficient Reinforcement Learning of Deep Research Agents

Deep research agents synthesize long-form reports by searching and reasoning over retrieved evidence. Reinforcement learning with rubric-based rewards improves these agents by optimizing them against checkable criteria that translate report quality into reward signals, but its efficiency depends on whether those criteria reliably capture the task scope and evidence needs. Most existing studies ask an LLM to generate rubrics for a given query, but when the model fails to infer the underlying information needs, the generated rubrics may be incomplete and reduce RL efficiency. To obtain more reliable query--rubric supervision, we introduce DeepRubric, a data construction framework that reverses this process: instead of inferring evaluation criteria for a given query, it first determines what an evidence-backed report should be evaluated on and then synthesizes aligned query--rubric pairs from those evaluation targets. Starting from a sampled seed topic, DeepRubric builds an evidence tree by recursively expanding evidence-backed sub-questions, whose leaves serve as atomic and verifiable evaluation targets. It then uses the evidence tree to synthesize the training query and rubrics, ensuring that the reward evaluates exactly the information requested by the query. Using DeepRubric, we construct 9K query--rubric supervision examples and train DeepRubric-8B with rubric-based GRPO, achieving comparable performance to prior open state-of-the-art deep research models across three benchmarks with roughly 13x fewer RL GPU-hours.
Minghang Zhu, Chuyang Wei, Junhao Xu +3
Jun 8, 2026cs.AI

ComplexConstraints and Beyond: Expert Rubrics for RLVR

Evaluation protocols can lag behind LLM capabilities. Programmatically verified benchmarks cover narrow surface constraints, whereas real-world instruction following and agentic workflows require judging semantic, contextual, and policy-dependent behavior. We study expert-curated rubric-based evaluation as a unified mechanism for measurement and reinforcement-learning rewards across two settings: complex instruction following and enterprise agentic tasks. We identify rubric-design choices that affect reward quality, including maximum viable atomicity, intent-aware criterion design, and LLM-judge calibration. We introduce ComplexConstraints, an expert-curated instruction-following suite comprising a public 75-prompt benchmark with 1,559 rubric criteria and a disjoint 1,000-prompt training set, with 10-40 atomic criteria per prompt. Empirically, rubric rewards improve training in both fixed task datasets, such as ComplexConstraints, and stateful RL environments, such as CoreCraft. Training a 4B model on ComplexConstraints improves mean criterion pass rate by +15.5 pp on a held-out split, bringing it within 0.5 pp of the untrained baseline of a roughly 60x larger Qwen3 model, and the gains transfer to external benchmarks the model never saw during training: +8.4 pp on AdvancedIF and +10.1 pp on MultiChallenge. In CoreCraft, rubric-reward RL likewise transfers to out-of-distribution benchmarks (+4.5 pp BFCL, +7.4 pp tau^2-Bench, +6.8 pp Toolathlon). These results show that expert-authored rubrics provide effective evaluation targets and scalable reward signals for improving LLM instruction following and agentic behavior.
Sushant Mehta, Liudas Panavas, Suhaas Garre +1
Jun 3, 2026cs.LG

Reproducing, Analyzing, and Detecting Reward Hacking in Rubric-Based Reinforcement Learning

Rubric-based reinforcement learning (RL) uses an LLM-as-a-Judge (LaaJ) to score model outputs according to rubrics as rewards. However, policy models may exploit latent biases in the judge, leading to reward hacking and ineffective or unsafe training outcomes. In real-world rubric-based RL, such hacking behaviors are often subtle and entangled with multiple judge biases, making them difficult to analyze, detect, and mitigate. In this paper, we introduce CHERRL, a controllable hacking environment for rubric-based RL. By injecting known biases into LaaJ, CHERRL enables stable reproduction of reward hacking, explicit observation of reward divergence, and precise identification of hacking onset. This provides a clean experimental testbed for studying the mechanisms and mitigations of reward hacking in rubric-based RL. To demonstrate its utility, we analyze different judge biases from the perspectives of discoverability and exploitability, and explore an agent-based system for automatically detecting reward hacking onset from training logs. The code and environment are publicly available at https://github.com/THUAIS-Lab/CHERRL.
Xuekang Wang, Zhuoyuan Hao, Shuo Hou +3
Jun 2, 2026cs.CL

QUBRIC: Co-Designing Queries and Rubrics for RL Beyond Verifiable Rewards

Rubric-based RL is a promising route for extending reinforcement learning beyond verifiable rewards, yet existing methods optimize rubrics while treating the query distribution as fixed. We identify a structural bottleneck: rubric quality is constrained by query structure. Open-ended queries yield vague rubrics; naively narrowing them introduces fabricated references that no model can verify, so all responses fail and training receives no reward signal. We present QUBRIC, a framework that co-designs queries and rubrics. Teacher-derived key points ground the rewriting of open-ended queries into scenario-based, evaluable questions. Contrastive rubric generation then turns teacher-policy gaps into query-level criteria, and learnability filtering retains only informative query-rubric pairs for GRPO training. QUBRIC achieves a +5.5 point gain on ArenaHard over the SFT baseline. Trained only on instruction-following data, it further transfers to three held-out benchmarks spanning legal, moral, and narrative reasoning (+6.3 points on average), with improvements concentrated in reasoning-related dimensions. These results provide evidence that co-designing queries and rubrics can make rubric-based RL a practical complement to RLVR beyond strictly verifiable tasks.
Rongzhi Zhang, Rui Feng, Zhihan Zhang +8
Jun 2, 2026cs.LG

Mitigating False Credit Propagation: Probabilistic Graphical Reward Aggregation for Rubric-Based Reinforcement Learning

Rubric-based rewards are increasingly used for open-ended language model post-training, but criterion-level scores are often aggregated as independent utilities. This flat scalarization ignores rubric-specified prerequisite and activation relations among criteria, allowing reward or penalty to be counted even when the condition that licenses it is absent. We call this structural reward-aggregation failure \textbf{False Credit Propagation} (FCP). To address this limitation, we propose \ourname (\textbf{G}raphical \textbf{E}vent \textbf{A}ggregation for \textbf{R}ubric rewards), a probabilistic graphical framework for dependency-aware rubric aggregation. \ourname models each criterion outcome as a latent Bernoulli event in a typed rubric graph, propagates soft suppression from unsupported parent events to their children, and aggregates the resulting event probabilities into a normalized expected signed utility. This yields a linear-time reward computation that can be plugged into standard rubric-based RL pipelines without changing the outer optimization algorithm. Experiments on HealthBench, WritingBench, and PLawBench with two policy backbones show that \ourname consistently improves over flat aggregation and deterministic gating, achieving relative gains of up to 15.5% over flat aggregation. FCP diagnostics further show that \ourname reduces leakage by 96.5% relative to flat aggregation while preserving more licensed downstream utility than deterministic gating. Our code is publicly available at https://github.com/LvCan926/GEAR.
Can Lv, Mingju Chen, Heng Chang +1
Jun 2, 2026cs.LG

RUBAS: Rubric-Based Reinforcement Learning for Agent Safety

The evolution of LLMs into tool-enabled agents creates a new class of safety challenges associated with real-world execution rather than simple text generation. Existing alignment methods often rely on coarse refusal signals or static supervision, making it difficult to balance safety with useful tool execution across diverse agentic risks. We introduce RUBAS, a rubric-based reinforcement learning framework for agent safety. RUBAS decomposes agent behavior into four dimensions: tool-use safety, argument safety, response safety, and helpfulness. These structured rubrics provide fine-grained and interpretable rewards over complete agent trajectories, enabling reinforcement learning to optimize safe tool use while preserving task completion. Extensive experiments across multiple agent safety benchmarks and models show that RUBAS improves safety over standard alignment baselines, reduces tool-grounded hallucinations, and maintains competitive utility. Our results suggest that multi-dimensional rubric rewards provide an effective training signal for aligning LLM agents in safety-critical tool-use settings.
Xian Qi Loye, Qinglin Su, Zhexin Zhang +5
Jun 2, 2026cs.CL

ARBOR: Online Process Rewards via a Reusable Rubric Buffer for Search Agents

LLM-based search agents are trained predominantly with outcome-only reward, leaving the search process itself unsupervised. This signal degenerates on outcome-homogeneous groups where all sampled trajectories share the same correctness, yielding zero within-group advantage and no gradient. Existing process supervision either trains a costly verifier or generates per-query rubrics that are inconsistent across queries and discarded after one use. We propose ARBOR (Adaptive Rubric Buffer for Online Reward), a reusable process-reward framework that maintains a rubric memory shared across queries. Query-local drafts induced from contrastive trajectories are admitted, consolidated into cross-query common rubrics, and retired as the policy evolves. A small active subset of common rubrics scores trajectories via sparse pairwise judging, and the resulting scores are added to the base reward, providing process-level gradient even when outcome reward is uniform. ARBOR consistently outperforms GRPO and DAPO baselines on four multi-hop QA benchmarks, raising average LLM-judge accuracy by up to 4.2 points and converting up to 42% of otherwise-zero-gradient training groups into informative ones.
Zheng Liu, Longxiang Zhang, Xintong Wang +8
May 31, 2026cs.CL

Deep Research as Rubric for Reinforcement Learning

Open-ended reasoning and long-form generation tasks lack reliable automatic verification signals for reward-based policy optimization. Rubrics offer a promising alternative, but existing approaches treat them as given artifacts -- either hand-crafted or prompt-generated -- and often miss the task-specific, knowledge-intensive dimensions that matter most, distorting the reward signal. Our key observation is that rubric construction is itself a research problem: identifying what makes a response correct or insightful requires discovering and synthesizing external knowledge. We propose Deep Research as Rubric (DR-rubric), a two-stage framework for constructing such rubrics. Stage I elicits domain facts, structural constraints, and failure modes through iterative multi-turn agentic search; Stage II distills this evidence into atomic, independently verifiable constraints for GRPO-based policy optimization. Because the model under training can serve as its own rubric generator, DR-rubric-8B supports bootstrap rubric generation without frontier-model assistance. We evaluate on 6 benchmarks spanning agentic research and expert reasoning. Experiments show that DR-Rubric achieves strong competitive performance with only 1K -- 3K training instances, where GPT-5-generated rubrics particularly benefit breadth coverage on agentic tasks, Gemini-generated rubrics yield the most balanced performance across agentic and expert reasoning tasks, and bootstrap rubrics exhibit a specialization-to-rebalancing evolution achieving the best overall performance at the third iteration. Results demonstrate that reframing rubric construction from static evaluation templates into an evidence-driven research process yields more scalable, fine-grained reward signals for open-ended tasks.
Wangyi Mei, Zhouhong Gu, Zhenhan Bai +9
May 29, 2026cs.CL

LongTraceRL: Learning Long-Context Reasoning from Search Agent Trajectories with Rubric Rewards

Long-context reasoning remains a central challenge for large language models, which often fail to locate and integrate key information in extensive distracting content. Reinforcement learning with verifiable rewards (RLVR) has shown promise for this task, yet existing methods are limited by low-confusability distractors and sparse, outcome-only reward signals that cannot supervise intermediate reasoning steps. To address these issues, we introduce \textsc{LongTraceRL}. For data construction, we generate multi-hop questions via knowledge graph random walks and leverage search agent trajectories to build \emph{tiered distractors}: documents the agent read but did not cite (high confusability) and documents that appeared in search results but were never opened (low confusability), producing training contexts that are far more challenging than those built by random sampling or one-shot search. For reward design, we propose a \emph{rubric reward} that uses the gold entities along each reasoning chain as fine-grained, entity-level process supervision. This rubric reward is applied only to responses with correct final answers (positive-only strategy), distinguishing the reasoning quality among correct responses and preventing reward hacking. Experiments on three reasoning LLMs (4B--30B) across five long-context benchmarks demonstrate that \textsc{LongTraceRL} consistently outperforms strong baselines and encourages comprehensive, evidence-grounded reasoning. Codes, datasets and models are available at \href{https://github.com/THU-KEG/LongTraceRL}{https://github.com/THU-KEG/LongTraceRL}.
Nianyi Lin, Jiajie Zhang, Lei Hou +1
May 28, 2026cs.CV

Reinforcement Learning with Robust Rubric Rewards

While Reinforcement Learning with Verifiable Rewards (RLVR) is effective for deterministically checkable tasks, many vision-language tasks are partially verifiable, demanding multi-criteria supervision (e.g., perceptual details, reasoning steps, and constraints). Rubrics provide a natural interface for this fine-grained supervision, but their effectiveness depends on the execution accuracy during online RL. We propose Reinforcement Learning with Robust Rubric Rewards (RLR3\text{RLR}^3), extending RLVR from task-level verification to criterion-level verification. RLR3\text{RLR}^3 routes instance-specific rubrics through two execution paths: an LLM-as-an-extractor paired with a deterministic verifier, or an LLM-as-a-Judge for non-verifiable criteria. To ensure faithful scoring, RLR3\text{RLR}^3 introduce a minimal exposure strategy that masks ground truths from extractors and images from judges. Furthermore, RLR3\text{RLR}^3 employs hierarchical aggregation to prioritize essential criteria over additional criteria, and mitigates score saturation within rollout groups. Evaluated on Qwen3-VL-30B-A3B across 15 benchmarks, RLR3\text{RLR}^3 consistently outperforms RLVR, yielding a 4.7-point improvement over the base model and exceeding the official instruct-to-thinking model gap. Controlled audits confirm our deterministic verification and minimal exposure significantly reduce exploitable false positives.
Ya-Qi Yu, Hao Wang, Fangyu Hong +15
May 28, 2026cs.CL

EvoRubric: Self-Evolving Rubric-Driven RL for Open-Ended Generation

Reinforcement Learning (RL) has significantly advanced Large Language Models (LLMs) in verifiable domains, but aligning models for open-ended generation remains profoundly challenging due to the lack of definitive rewards. Current rubric-based RL methods mitigate this by employing explicit criteria; however, they rely heavily on static, human-annotated rubrics that inevitably cause policy lag, or expensive external proprietary models for dynamic updates. In this paper, we propose EvoRubric, a novel single-policy co-evolutionary RL framework that eliminates the reliance on static criteria and on external rubric generators. By unifying response generation and rubric generation under a single parameterized policy, EvoRubric dynamically alternates between a Reasoner and a Rubric Generator. To prevent reward hacking and ensure the reliability of generated signals, we introduce a multi-level verification pipeline featuring a meta-verifier, zero-variance pruning, and a Leave-One-Out peer consensus mechanism. Validated criteria are dynamically archived into a memory pool, yielding dense, multi-objective rewards to continuously co-optimize both roles. Extensive experiments across Medical, Writing, and Science domains demonstrate that EvoRubric consistently outperforms traditional static and external-LLM-driven alignment methods. Notably, our framework is compatible with human-expert priors. When initialized with expert-annotated rubrics, EvoRubric can further uncover novel, discriminative dimensions, achieving better performance than relying solely on static expert annotations.
Xin Guan, Xiaomeng Hu, Shen Huang +6
May 28, 2026cs.AI

Rubric-Guided Process Reward for Stepwise Model Routing

Stepwise model routing improves the efficiency of Large Reasoning Models (LRMs) by assigning each reasoning step to a suitable model. Recent methods formulate routing as a sequential decision process and train the router with reinforcement learning. However, although they model routing as a process, they still supervise the router with outcome rewards. Such rewards only reflect final answer correctness and fail to evaluate intermediate routing decisions, which can weaken performance and generalization. To address this gap, we propose RoRo, a rubric-guided process reward framework for stepwise model routing. RoRo first collects diverse routing trajectories and constructs preference pairs based on outcome, cost, and process quality. It then trains a Rubricor to generate a query-specific evaluation rubric and a Judge to score routing trajectories under this rubric through alternating optimization. The resulting process rewards are combined with outcome rewards to optimize the routing policy via GRPO. Experiments on five reasoning benchmarks under both same-family and cross-family settings show that RoRo consistently outperforms strong baselines and achieves better accuracy and cost trade-offs.
Shenghao Ye, Yu Guo, Zhengheng Li +2
May 28, 2026cs.CL

Prompt-Level Reward Specifications for Open-Ended Post-Training

Open-ended post-training benefits from rewards that make prompt-specific success conditions explicit, rather than relying only on post-hoc scalar scores. In instruction following, writing, and decision-support tasks, response quality depends on local requirements, holistic preferences, and explicit constraints, but existing reward methods often leave these criteria implicit or cover only narrowly verifiable cases. We propose a prompt-level reward specification framework that separates reward specification from reward computation. Given only prompts, our framework constructs reusable task-adaptive rubrics and executable hard-constraint checkers offline, making reward criteria explicit before training and reusable across rollouts. At scoring time, artifact-anchored rubric and code scores are combined with an independent global score for residual holistic quality, yielding a normalized hybrid reward over requirement satisfaction, holistic quality, and deterministic constraints. The framework requires no human preference annotations, reference answers, or a separately trained reward model. Experiments show that the resulting reward improves offline RM-style response ranking and supports online reinforcement learning across multiple open-ended benchmarks. Ablations further show that rubrics, global scoring, and executable verification provide complementary supervision.
Zijun Weng, Xiaohui Hu, Shuangyong Song +3
May 27, 2026cs.LG

RUBRIC-ARROW: Alternating Pointwise Rubric Reward Modeling for LLM Post-training in Non-verifiable Domains

Pointwise reward modeling offers critical signals for LLM post-training, yet struggles with absolute scoring in subjective, non-verifiable settings. Rubric-based methods address this by decomposing evaluation into explicit criteria, but existing approaches typically depend on frontier LLMs and suffer from ties caused by hard Boolean aggregation. We present RUBRIC-ARROW, an alternating framework that jointly trains a rubric generator and a rubric-conditioned judge, with its RL stage using only pairwise preference data. Our method couples a probability-based scoring rule that reduces ties with phase-specific preference-based rewards and an alternating GRPO scheme that together train the pointwise evaluator. Extensive experiments show that RUBRIC-ARROW achieves competitive reward-modeling accuracy and yields consistent gains for downstream policy post-training.
Haoxiang Jiang, Zihan Dong, Tianci Liu +5
May 26, 2026cs.CL

Tournament-GRPO: Group-Wise Tournament Rewards for Reinforcement Learning in Open-Ended Long-Form Generation

Reinforcement learning in open-ended long-form generation is challenging because reliable reference answers and automatic metrics are often unavailable. Existing rubric-based methods typically rely on pointwise LLM-as-a-judge scoring, but absolute scores are difficult to calibrate across complex responses, may provide weak discrimination among same-query rollouts, and can become saturated during optimization. We propose Tournament-GRPO, a group-wise reward framework that converts rubric-guided LLM judgments into relative rewards through repeated multi-round tournaments among same-query rollouts. Tournament-GRPO compares candidates within groups, accumulates tournament outcomes, and normalizes them into group-wise rewards for GRPO training. Experiments on Deep Research Bench show that Tournament-GRPO consistently outperforms existing reward-design baselines, achieving a 4.52-point overall-score improvement over the strongest baseline. Further analyses show that tournament rewards provide a favorable effectiveness--efficiency trade-off and that tournament design affects training dynamics. These results suggest that rubric-guided tournament comparison provides an effective reward signal for reinforcement learning in open-ended long-form generation.
Zixuan Yang, Yiqun Chen, Wei Yang +7
May 26, 2026cs.LG

Focal Reward: Balanced Reinforcement Learning under Rubric-Based Rewards

The open-ended generation in LLMs usually requires multi-dimensional rubrics to adequately assess quality and guide the improvement of reinforcement learning. However, a critical dilemma inherent in this training paradigm is the imbalanced reward polarization along different rubric dimensions. Under this bottleneck, even if LLMs achieve relatively high rewards after training, they may still exhibit severe deficiencies in certain dimensions, leading to a direct deterioration in user experience. To address this problem, we propose Focal Reward, a novel objective to automatically balance the training of reinforcement learning under rubric-based rewards. Specifically, we first leverage an inverse reward projection mechanism to estimate the saturation degree of each criterion in the rubric, which forms the basis to calibrate the reward direction. Then, the final objective is designed with an automatically reweighting coefficient for each criterion to achieve the fine-grained balancing. Extensive experiments across three model scales and six benchmarks demonstrate that our Focal Reward method outperforms the strongest static aggregation baseline in all 18 model-benchmark comparisons. Rollout, mechanism, and ablation analyses further show that these gains arise from online, saturation-aware reallocation toward rubrics that still have room for improvement.
Yu Huang, Zihua Zhao, Zhaoxin Huan +9
May 22, 2026cs.CL

ARES: Automated Rubric Synthesis for Scalable LLM Reinforcement Learning

Rubric-based rewards offer a promising way to extend reinforcement learning (RL) for large language models beyond tasks with automatically verifiable answers. However, scaling rubric-based RL remains challenging: existing approaches often rely on expert-written rubrics and manually constructed question sets, while fixed task-level rubrics may fail to capture the evaluation requirements of individual questions. We propose ARES (Automated Rubric synthEsis for Scalable RL), a framework for automatically constructing rubric-based RL data at scale. Starting from raw pretraining documents, ARES converts source knowledge into self-contained question-answer pairs and co-generates question-specific weighted rubrics, enabling instance-level reward supervision for open-ended responses. To improve diversity and quality, ARES conditions generation on domain labels and persona information, and applies validation filters for question self-containment, answer faithfulness, and rubric validity. Using ARES, we construct 100K rubric-annotated instances across ten domains. Experiments on seven benchmarks show that rubric-based RL trained with ARES, outperforms continual pretraining, supervised fine-tuning, and binary-reward RL, with the largest gains on multi-dimensional open-ended tasks such as healthcare and instruction following.
Xiaoyuan Li, Keqin Bao, Moxin Li +5
May 19, 2026cs.AI

Not Every Rubric Teaches Equally: Policy-Aware Rubric Rewards for RLVR

Reinforcement learning with verifiable rewards has made post-training highly effective when correctness can be checked automatically. However, many important model behaviors require satisfying several qualitative criteria at once. Rubric-based rewards address this setting by grading prompt-specific criteria and aggregating them into a scalar reward. Yet standard static aggregations conflate a criterion's human-assigned importance with its current usefulness as an optimization signal. We show that this assumption breaks down in rubric RL: many important criteria are already saturated or currently unreachable, while criteria that distinguish rollouts are not necessarily those with the largest human weights. We introduce POW3R, a policy-aware rubric reward framework that preserves human weights and category balance as the rubric objective while adapting criterion-level reward weights during training. POW3R uses rollout-level contrast to emphasize criteria that currently separate the policy's outputs, making the GRPO reward more informative without changing the underlying evaluation target. Across three base policies on two datasets spanning multimodal and text-only settings, POW3R wins 2424 of 3030 base-policy/metric comparisons, improving both mean rubric reward and strict completion (the fraction of prompts whose response satisfies every required rubric criterion) over vanilla GRPO with rubric rewards, and reaches the same plateau in 2.52.5--4×4\times fewer training steps. Rubric rewards should therefore distinguish what should matter in the final answer from what can teach the current policy.
Utkarsh Tyagi, Xingang Guo, MohammadHossein Rezaei +5
May 18, 2026cs.LG

AMARIS: A Memory-Augmented Rubric Improvement System for Rubric-Based Reinforcement Learning

Rubric-based reward shaping provides interpretable and editable reward signals for fine-tuning LLMs via reinforcement learning (RL), but existing adaptive rubric methods typically update criteria from local evidence such as the current batch or instance-level comparisons. This local view discards diagnostic information produced during training, making it difficult to track recurring failures, evaluate previous rubric edits, or raise standards once earlier criteria become saturated. We introduce AMARIS, A Memory-Augmented Rubric Improvement System that grounds rubric updates in longitudinal training evidence. AMARIS stores rollout analyses, step-level summaries, and rubric update records in a persistent evaluation memory, then retrieves recent and semantically relevant history to revise rubrics. We evaluate AMARIS across science, medicine, instruction following, and creative writing under both global and instance-specific rubric settings. AMARIS improves over static, local-adaptive, and memory-ablated baselines, such as +2.8 points on GPQA-Diamond and +2.2 points on IFBench over the strongest baselines, while analysis shows that memory reduces oscillatory rubric edits and supports a progression from early failure correction to later curriculum advancement. AMARIS runs asynchronously alongside the normal RL loop, reducing blocking latency relative to synchronous rubric updates.
Peilin Wu, Xinlu Zhang, Kun Wan +4
May 17, 2026cs.LG

Step-wise Rubric Rewards for LLM Reasoning

Reinforcement Learning with Verifiable Rewards (RLVR) is widely used to improve reasoning in large language models, but rewards only final-answer correctness with no supervision over intermediate steps. Rubric-based methods such as Rubrics as Rewards (RaR) introduce finer-grained supervision by scoring rollouts against structured criteria, yet the rubric scores are still aggregated into a single scalar applied to the entire response, causing three weaknesses: loss of multi-criterion structure, uniform supervision of correct and incorrect steps, and reward hacking through unbounded self-correction. On 1,000 problems, we find 18.2% of steps in correct-answer responses are wrong yet positively rewarded, while 49.9% of steps in incorrect-answer responses are correct yet penalized. We introduce Step-wise Rubrics as Rewards (SRaR), an RLVR framework that (i) uses an LLM judge to attribute each rubric item to a specific reasoning step, (ii) normalizes per-step rubric scores across rollouts so only steps whose quality varies produce a learning signal, and (iii) combines the per-step reward with the outcome reward through a decoupled advantage estimator that keeps the outcome baseline stable. We further build a 16K-problem rubric dataset by contrastively distilling rubric items from correct and flawed reasoning paths sampled from a strong model. Across six mathematical reasoning benchmarks, SRaR improves average accuracy over RaR by 3.57 points on Qwen3-8B and 2.75 points on Qwen3-32B, raises the Faithful Reasoning Rate on AIME 2025 from 34.5% to 46.7%, and reduces self-correction looping from 48.1% to 26.5%.
Weichu Xie, Haozhe Zhao, Wenpu Liu +15
May 12, 2026cs.AI

Reward Hacking in Rubric-Based Reinforcement Learning

Reinforcement learning with verifiable rewards has enabled strong post-training gains in domains such as math and coding, though many open-ended settings rely on rubric-based rewards. We study reward hacking in rubric-based RL, where a policy is optimized against a training verifier but evaluated against a cross-family panel of three frontier judges, reducing dependence on any single evaluator. Our framework separates two sources of divergence: verifier failure, where the training verifier credits rubric criteria that reference verifiers reject, and rubric-design limitations, where even strong rubric-based verifiers favor responses that rubric-free judges rate worse overall. Across medical and science domains, weak verifiers produce large proxy-reward gains that do not transfer to the reference verifiers; exploitation grows over training and concentrates in recurring failures such as partial satisfaction of compound criteria, treating implicit content as explicit, and imprecise topical matching. Stronger verifiers substantially reduce, but do not eliminate, verifier exploitation. We also introduce a self-internalization gap, a verifier-free diagnostic based on policy log-probabilities, which tracks reference-verifier quality, detecting when the policy trained using the weak verifier stops improving. Finally, in our setting, stronger verification does not prevent reward hacking when the rubric leaves important failure modes unspecified: rubric-based verifiers prefer the RL checkpoint, while rubric-free judges prefer the base model. These disagreements coincide with gains concentrated in completeness and presence-based criteria, alongside declines in factual correctness, conciseness, relevance, and overall quality. Together, these results suggest that stronger verification reduces reward hacking, but does not by itself ensure that rubric gains correspond to broader quality gains.
Anas Mahmoud, MohammadHossein Rezaei, Zihao Wang +3
May 11, 2026cs.CL

RubricEM: Meta-RL with Rubric-guided Policy Decomposition beyond Verifiable Rewards

Training deep research agents, namely systems that plan, search, evaluate evidence, and synthesize long-form reports, pushes reinforcement learning beyond the regime of verifiable rewards. Their outputs lack ground-truth answers, their trajectories span many tool-augmented decisions, and standard post-training offers little mechanism for turning past attempts into reusable experience. In this work, we argue that rubrics should serve not merely as final-answer evaluators, but as the shared interface that structures policy execution, judge feedback, and agent memory. Based on this view, we introduce RubricEM, a rubric-guided reinforcement learning framework that combines stagewise policy decomposition with reflection-based meta-policy evolution. RubricEM first makes research trajectories stage-aware by conditioning planning, evidence gathering, review, and synthesis on self-generated rubrics. It then assigns credit with Stage-Structured GRPO, which uses stagewise rubric judgments to provide denser semantic feedback for long-horizon optimization. In parallel, RubricEM trains a shared-backbone reflection meta-policy that distills judged trajectories into reusable rubric-grounded guidance for future attempts. The resulting RubricEM-8B achieves strong performance across four long-form research benchmarks, outperforming comparable open models and approaching proprietary deep-research systems. Beyond final performance, we perform thorough analyses to understand the key ingredients of RubricEM.
Gaotang Li, Bhavana Dalvi Mishra, Zifeng Wang +9
May 8, 2026cs.AI

Rubric-Grounded RL: Structured Judge Rewards for Generalizable Reasoning

We argue that decomposing reward into weighted, verifiable criteria and using an LLM judge to score them provides a partial-credit optimization signal: instead of a binary outcome or a single holistic score, each response is graded along multiple task-specific criteria. We formalize \emph{rubric-grounded reinforcement learning (RL)}: a framework in which the policy is optimized against a structured, multi-criterion reward produced by a frozen LLM judge that conditions on auxiliary grounding the policy never sees. We instantiate the framework by deriving rubrics from an Office of Scientific and Technical Information (OSTI)-derived corpus of roughly 100,000 scientific and technical documents and training Llama-3.1-8B-Instruct with Group Relative Policy Optimization (GRPO). With GRPO-based training, the model achieves 71.7%71.7\% normalized reward on held-out rubric evaluation. The GRPO-tuned policy also improves over the base model on four reasoning benchmarks not derived from the training corpus -- GSM8K, MATH, GPQA Main, and GPQA Diamond. These results provide evidence that structured, document-grounded rewards can improve held-out rubric performance and induce transferable reasoning behaviors beyond the corpus used to construct the training environment.
Manish Bhattarai, Ismael Boureima, Nishath Rajiv Ranasinghe +2
Apr 17, 2026cs.CL

Improving Heart-Focused Medical Question Answering in LLMs via Variance-Aware Rubric Rewards with GRPO

Large Language Models (LLMs) have shown strong promise in healthcare applications. Yet deploying general-purpose models in real-world settings remains difficult due to data privacy constraints, inference costs, and limited suitability for edge or on-device use. These challenges motivate the development of smaller, more efficient models that require robust post-training strategies to ensure reliable medical reasoning. In this work, we investigate Group Relative Policy Optimization (GRPO) for post-training LLMs on heart-focused medical question answering with rubric-based supervision derived from RaR-Medicine. We propose a Variance-Aware Reward Framework that extends the Explicit Aggregation and Implicit Aggregation strategies of Rubrics as Rewards by replacing weighted binary criterion aggregation and single overall Likert-style scoring with continuous analytical reward functions derived from criterion-level rubric outcomes. This formulation provides richer optimization signals for feedback that is sparse, multi-criteria, and difficult to verify automatically, and enables more stable on-policy reinforcement learning. On a held-out heart-related subset of HealthBench, our best GRPO variant improves accuracy from 0.362 to 0.502 and F1 from 0.532 to 0.668 relative to the Qwen3-14B base model, while remaining competitive with GPT-OSS-120B (0.508 accuracy, 0.674 F1). Our findings show that carefully designed rubric-based rewards provide a practical strategy for improving heart-focused medical question answering in LLMs, with potential to extend to other rubric-based tasks.
Arash Ahmadi, Parisa Masnadi, Sarah Sharif +3
Mar 5, 2026cs.CV

When Rubrics Fail: Error Enumeration as Reward in Reference-Free RL Post-Training for Virtual Try-On

Reinforcement learning with verifiable rewards (RLVR) and Rubrics as Rewards (RaR) have driven strong gains in domains with clear correctness signals and even in subjective domains by synthesizing evaluation criteria from ideal reference answers. But many real-world tasks admit multiple valid outputs and lack the single ideal answer that rubric generation depends on. We identify this reference-free setting as a gap in current post-training methods and propose Implicit Error Counting (IEC) to fill it. Instead of checking what a response gets right against a rubric, IEC enumerates what it gets wrong, applying severity-weighted scores across task-relevant axes and converting them into calibrated per-aspect rewards. We show that naïve explicit enumeration is too noisy for stable optimization, and that two design choices: implicit score emission and group calibration are necessary to make error counting a reliable reward. As a case study, we validate IEC on virtual try-on (VTO), a domain that is simultaneously too constrained for holistic scoring and too permissive for rubric-based evaluation: subtle garment errors are unacceptable, yet many output variations are correct. We introduce Cascaded Error Counting (CEC) as an evaluation metric, which tracks human preferences well (60% top-1 vs. 30% others), and curate Mismatch-DressCode (MDressBench), a benchmark with maximal attribute mismatch to stress-test reward designs. On MDressBench, IEC outperforms RaR across all metrics (CEC: 5.31 vs. 5.60 on flat references; 5.20 vs. 5.53 on non-flat). On VITON-HD and DressCode, IEC matches or surpasses six baselines on 6 of 8 perceptual metrics. These results suggest that when ideal answers are unavailable, counting errors provide a stronger signal than constructing rubrics.
Wisdom Ikezogwo, Mehmet Saygin Seyfioglu, Ranjay Krishna +1
Nov 25, 2025cs.CV

RubricRL: Simple Generalizable Rewards for Text-to-Image Generation

Reinforcement learning (RL) has recently emerged as a promising approach for aligning text-to-image generative models with human preferences. A key challenge, however, lies in designing effective and interpretable rewards. Existing methods often rely on either composite metrics (e.g., CLIP, OCR, and realism scores) with fixed weights or a single scalar reward distilled from human preference models, which can limit interpretability and flexibility. We propose RubricRL, a simple and general framework for rubric-based reward design that offers greater interpretability, composability, and user control. Instead of using a black-box scalar signal, RubricRL dynamically constructs a structured rubric for each prompt--a decomposable checklist of fine-grained visual criteria such as object correctness, attribute accuracy, OCR fidelity, and realism--tailored to the input text. Each criterion is independently evaluated by a multimodal judge (e.g., o4-mini), and a prompt-adaptive weighting mechanism emphasizes the most relevant dimensions. This design not only produces interpretable and modular supervision signals for policy optimization (e.g., GRPO or PPO), but also enables users to directly adjust which aspects to reward or penalize. Experiments with an autoregressive text-to-image model demonstrate that RubricRL improves prompt faithfulness, visual detail, and generalizability, while offering a flexible and extensible foundation for interpretable RL alignment across text-to-image architectures.
Xuelu Feng, Yunsheng Li, Ziyu Wan +4