Software Engineering

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11 papers in the last 28 days · 0.2% of indexed attention

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Period ending 2026-09-21

1 new paper

A weekly snapshot of new work published in Software Engineering.

Period ending 2026-09-14

4 new papers

A weekly snapshot of new work published in Software Engineering.

Period ending 2026-09-07

5 new papers

A weekly snapshot of new work published in Software Engineering.

94 papers

Latest in Software Engineering

Sep 16, 2026cs.SE

ProgramDistill: From Interactive Web Apps to Verifiable Reference-Guided SWE Tasks

Coding agents are typically evaluated with desired behavior specified through issues or instructions. In practical web development, however, agents may need to infer behavior from working software and implement it in an incomplete application. We introduce ProgramDistill, a benchmark evaluating coding agents on features discovered through interaction with fully functional reference applications. We build ProgramDistill by factorizing applications into features of different granularities, each associated with replayable behaviors executable via its gold patch. Our pipeline, mine-craft-patch, discovers 1,975 replay-verified behaviors across 26 applications and constructs 4,063 tasks without human intervention. Across nine frontier coding agents, GPT-6 Astra and Claude Opus 5 achieve 49.2% and 28.8% success on cumulative workflows in full-application reconstruction. In partial-application reconstruction, success falls from 100% to 64.0% and from 96% to 32% as restoration depth increases from 1 to 8. ProgramDistill thus provides a scalable benchmark with controlled difficulty for evaluating and diagnosing coding agents, and a natural basis for future curriculum-based training.
Jeonghye Kim, Minseon Kim, Young Jin Kim +5
Sep 12, 2026cs.SE

Agent-Integrated Software: Interaction Contracts and Continuous Assurance

Embedding an intelligent agent in an existing application creates a persistent coordination problem: users can revise goals and manipulate shared objects while delegated execution continues. We argue that dependable integration requires an explicit correspondence between task-level interaction and application behavior. We introduce Agent-Integrated Software (AIS) as a software pattern combining a conventional core, direct interaction, and a built-in agent, and Intent-Level Interaction Abstraction (IIA) as the task semantics through which users inspect and control delegated work. An open transition-system model relates AIS execution to IIA states and events. Interaction contracts constrain this relation through task bindings, role-specific authority, control transitions, and outcome evidence; continuous assurance maintains scoped claims as their dependencies change. A compact disclosure contract and conditional propositions illustrate why local component validity is insufficient and how selected admission invariants can be separated from planning. Contrasting software domains expose the framework's assumptions and limits. This perspective develops a research agenda spanning application abstraction, development support, controlled execution, quality assessment, and human supervision, with the aim of making agent integration a maintainable software engineering discipline.
Shengcheng Yu, Chunrong Fang, Zhenyu Chen
Sep 10, 2026cs.SE

The Vibe Shift in Software Engineering: Evaluating AI-Led Conversational Programming for Performance, Cognition, and Responsible Adoption

This study evaluates Vibe Coding, an emerging AI-led conversational programming paradigm that enables developers to generate software through natural-language interaction with large language models. Using a mixed-methods design, the study assessed performance efficiency, cognitive implications, and responsible adoption in comparison with traditional and AI-assisted coding environments. Thirty participants, including professional developers and advanced computing students, completed equivalent programming tasks under three experimental conditions. Quantitative data were analyzed using descriptive statistics and repeated-measures ANOVA, while qualitative data were examined through thematic analysis. Results show that vibe coding significantly improved development efficiency, reducing task completion time by 27% compared with traditional coding and 12% compared with AI-assisted coding. However, these gains were accompanied by lower maintainability indices and higher security vulnerabilities, indicating trade-offs in software quality. Usability results yielded a good rating (SUS = 71.4), while cognitive workload remained moderate (NASA-TLX = 55.5), reflecting reduced syntactic effort but increased linguistic reasoning. Thematic analysis identified trust calibration, loss of control, cognitive adaptation, and prompt-engineering strategy as key constructs. Notably, perceived loss of control was associated with increased security risks due to reduced transparency and validation of AI-generated outputs. Based on these findings, the study proposes a three-pillar framework for responsible adoption: hybrid integration of human and AI capabilities, human oversight and transparent accountability, and context-aware deployment. Overall, vibe coding enhances productivity but requires critical oversight, reinforcing its role as a transformative yet transitional paradigm in software development.
Sales G. Aribe Jr., Louie Jay S. Labastida
Sep 8, 2026cs.SE

AttnCompress: Dynamic Attention-Guided Trajectory Compression for Software Engineering Agents

The transition from human-centric assistance to Autonomous Software Engineering (ASE) agents has enabled the resolution of complex real-world SE tasks. However, the trial-and-error nature of these agents generates lengthy interaction trajectories, creating severe bottlenecks in terms of context window limits and cost. While context compression offers a potential remedy, prior approaches suffer from static pruning strategies and granularity mismatches, often failing to preserve the semantic dependencies and syntactic details crucial for SE tasks. To strictly preserve critical task evidence while reducing context length, we introduce AttnCompress, a dynamic attention-guided trajectory compression framework. Unlike existing approaches, AttnCompress bridges the gap between semantic integrity and dynamic adaptability through three key mechanisms: (1) structure-aware segmentation via perplexity (PPL) spikes to preserve the syntactic structure of code and logs; (2) relevance estimation using proxy attention weights to quantify the precise relevance of historical blocks to the agent's current reasoning; and (3) a dynamic rolling window to re-evaluate and recall historical context as the task evolves. Extensive evaluation on SWE-Bench-Verified and Multi-SWE-Bench demonstrates that AttnCompress achieves a pass rate of 53.17%, outperforming prior state-of-the-art baselines while reducing token consumption by 21.6% and total costs by 33.6%. The framework proves to be model-agnostic and generalizes effectively across diverse programming languages.
Zhengran Zeng, Yixin Li, Rui Xie +2
Sep 7, 2026cs.AI

FrogNano: Training a 4B Coding Agent via Online Task Synthesis

We present FrogNano, a 4B coding agent designed to tackle software engineering (SWE) tasks efficiently and effectively, even under resource-constrained environments. It is post-trained exclusively via RL on around 1,500 SWE environments with synthetic tasks. A key ingredient for improving performance is an online task synthesis pipeline that creates tasks calibrated to the frontier of learnability for the current checkpoint. This report provides evidence that competitive small coding agents can be trained with synthetic tasks alone, without traditional distillation from larger models, and that generating tasks at the learnability frontier of the current agent is important. We report details on the training methodology, evaluations across diverse environments, and in-depth analyses, serving as a foundation for our ongoing exploration of lightweight yet capable coding agents that can run on minimal hardware.
Minseon Kim, Zhengyan Shi, Emiliano Penaloza +14
Sep 3, 2026cs.SE

The Psychological Costs of Artificial Intelligence Adoption in Software Engineering

Artificial intelligence (AI) is increasingly used to augment software engineering (SE) workflows. While code generation remains the main use case, organizations are actively seeking AI integration in other practices such as test cases generation and code reviews. Organizational AI adoption strategies seem to focus on tangible outcomes such as productivity. However, AI is a disruptive force, introduced into settings where role identity, team norms, and the sources of job satisfaction were well established before the recent advances in generative AI. Historically, technological disruptions have caused psychological and social strains in workplaces, ranging from anxiety and eroded meaning to deskilling and disrupted professional identities. The assumption that AI for SE is cost-free may not be accurate. Therefore, in this study we sought to understand the psychological costs software professionals experience during organizational AI adoption. We carried out a case study in a large software development services company, one year after the company launched its AI adoption. We collected qualitative data through meetings and semi-structured interviews (N = 21). We found that software professionals experience accountability anxiety, craft identity disruption, meaning and satisfaction erosion, cognitive and workload intensification, and uncertainty distress. Practitioners manage these costs through practices that restore control, mitigate them through protective and identity-preserving adaptations, or absorb them, carrying what neither can resolve. We contribute to AI-human collaboration in SE by repositioning AI adoption as a human transition, not only a technological and organizational one.
Adam Alami, Elda Paja, Abhishek Tiwari
Sep 1, 2026cs.SE

Efficient SWE Agent Benchmarking via Trajectory-Aware Evaluation

Evaluating software engineering agents on realistic benchmarks is costly, since each task may require multi-step code exploration, modification, and test execution. Existing efficient evaluation methods select representative subsets to estimate full-benchmark performance, but are largely result-only: they fit historical pass/fail response matrices or static task semantics, discarding how agents solve problems. We propose PTA-IRT, a Privileged Trajectory-Aware Item Response Theory framework that fuses process and outcome signals. Historical execution trajectories supply process-level evidence beyond pass/fail, such as explored context, attempted edits, and solving paths, which PTA-IRT uses as privileged information for calibration subset selection and ability estimation. Under low calibration budgets, PTA-IRT consistently outperforms prior IRT baselines on score and ranking recovery across four SWE benchmarks. Code and data are publicly available at https://github.com/DeepSoftwareAnalytics/PTA-IRT.
Kefeng Duan, Dewu Zheng, Yanlin Wang +7
Sep 1, 2026cs.SE

What Does an Agentic Software Engineering Benchmark Measure? Profiling Task Demands and Agent Behaviour Beyond What Category Labels Reveal

Agentic software engineering benchmarks are typically summarized by nominal category labels such as "bug fix" or "feature implementation," yet benchmarks carrying the same label are built through very different curation pipelines. A label thus reveals little about the engineering work a benchmark demands. We introduce the Spread--Novelty--Centrality (SNC) profile, a three-axis characterization of the demands of repository-level coding tasks, grounded in empirical software engineering research. We apply the profile to five widely used benchmarks and 14,922 trajectories of two model families at three scales, and report three findings. (1) A label is an unreliable proxy for task demands, as every pair of benchmarks is statistically separated on at least two SNC axes, and the separations trace back to specific curation decisions. (2) Agent behaviour reveals demands that the human-written gold solution cannot. Agents produce larger solutions than the gold where problem statements withhold hints and smaller ones where curation inflates the gold. How a task is phrased shapes what an agent produces. (3) Task demands correlate with success uniformly, with resolved runs concentrating in the low-SNC region for every family and scale, whereas the behavioural signatures of success are family-specific. Claude succeeds by matching the scope of the gold solution, and its parity share on files rises from 0.170.17 at the smallest scale to 0.540.54 at the largest. Qwen succeeds by exceeding the gold scope at every scale, and editing too little marks failure for both families.
Radin Shayanfar, Keheliya Gallaba, Ahmed E. Hassan
Sep 1, 2026cs.SE

WiseSpec: Requirements-Driven Agents for Code Generation

Code generation aims to automatically generate source code from task requirements and has attracted significant attention with the rapid advancement of large language models (LLMs). Despite remarkable progress, LLMs often struggle to generate correct code for complex software engineering tasks because task descriptions are frequently incomplete, ambiguous, or lack critical contextual information. Existing approaches primarily improve the capabilities of coding agents through more sophisticated tools, skills, and workflows, while largely overlooking the quality of the task requirements themselves. To address this limitation, we draw inspiration from software requirements engineering and propose WiseSpec, a novel requirements-driven agent framework for repository-level code generation. WiseSpec automatically constructs structured and information-rich requirements, assesses their quality through execution-based evaluation, and iteratively refines them to better guide code generation. Experimental results show that WiseSpec consistently outperforms all baselines, achieving an average improvement of 13.17% in %Resolved.
Zhao Tian
Aug 31, 2026cs.AI

Recursive Criticality of AI Self-Improvement

AI is increasingly used in the R&D process that produces future AI systems. We study the conditions under which this feedback becomes self-amplifying. Our model describes how the rate of AI capability growth depends on baseline research productivity, recursive feedback, and the increasing difficulty of research progress. We derive a recursive reproduction number, RAI\mathcal{R}_{\mathrm{AI}}, that determines whether improvements are amplified or damped across development cycles. This quantity compares the strength of feedback with the rate at which further progress becomes more difficult. When RAI>1\mathcal{R}_{\mathrm{AI}}>1, the effects of improvements compound across development cycles, placing the system in a self-amplifying regime. When RAI<1\mathcal{R}_{\mathrm{AI}}<1, their effects weaken across cycles. The transition depends on the structure of the AI R&D feedback loop and need not occur at any particular level of model capability. A system can therefore enter a self-amplifying regime before acceleration becomes visible, while rapid progress can also occur without self-amplification. Higher baseline research productivity can accelerate progress without changing whether the system is self-amplifying, but the duration of the development cycle becomes a limiting timescale for amplification. Increasing research difficulty can end a period of self-amplification. Extending the model to multiple research actors shows that improvements shared across organizations can make the overall research ecosystem self-amplifying even when no individual actor is. The framework identifies measurable properties of AI R&D systems that can help distinguish recursive amplification from rapid progress driven by other sources, including the strength of recursive feedback, how effectively improvements propagate into successor systems, cycle duration, and the increasing difficulty of further progress.
Mikhail Burtsev
Aug 31, 2026cs.SE

On the Prospects of Dynamic LLM Conversations in Software Development

Large language models (LLMs) have become an essential tool for assisting developers, yet we still lack knowledge on ways to effectively support their interactions during development activities. That is, the quality of interactions with a chat-based LLM still strongly depends on how developers phrase prompts and which information they include. Our goal is to evaluate whether interventions into these interactions with LLMs have an effect on software developers---be it harmful or beneficial. To this end, we conducted a four-month longitudinal study with third-semester computer science students working on a full-stack Web development project using chat-based LLMs under three conditions: (1) a \emph{context}-aware group received intent-based conversation augmentation, (2) a \emph{proactive} group received follow-up suggestions and tailored advice, and (3) a \emph{control} group without intervention. Our augmentations are minimal: (i) to reduce confounding factors and (ii) to isolate treatment effects. Analyzing interaction logs and user surveys revealed no major differences in interaction patterns, indicating no detectable harmful effects in the measured outcomes when intervening in interactions. Moreover, we observed trends of increased satisfaction with the \emph{proactive} treatment. The results indicate that even with minimal interventions, dynamic guidance mechanisms for developer-LLM interactions show observable effects, such that more severe augmentations may have the potential to substantially improve developer satisfaction.
Annemarie Wittig, Alina Mailach, Janet Siegmund +1
Aug 20, 2026cs.CL

SWE-bench Science: Can Coding Agents Resolve Engineering Tasks in Science?

Software increasingly functions as part of the scientific instrument itself, making failures in scientific code capable of compromising not only program behavior but also the evidence underlying scientific conclusions. Yet existing evaluations of coding agents largely emphasize aggregate task success, providing limited insight into why agents fail when repairing scientific software. We introduce \textbf{SWE-bench Science}, a repository-level benchmark for scientific software engineering comprising 119 tasks from 98 GitHub repositories across 20 scientific domains. Each task is organized into one of three paradigms: Issue-driven, Expert-exploratory, and Engineering-integration. Even the best-performing agent, \textbf{Claude Code with Opus-5 (max), achieves a pass@1 below 50%}, highlighting the substantial challenges posed by scientific software engineering. We identify four recurring failure mechanisms: deficits in scientific knowledge or abstraction, misguided exploration or surface-level repair, incomplete repair coverage or system integration, and failures to generalize scientific knowledge beyond observed cases in our analysis. We further conduct a paired ablation that removes explicit scientific guidance while preserving the repository and executable engineering context. The results show that scientific knowledge is not uniformly beneficial: well-grounded information can constrain repair and improve average performance and token efficiency, whereas poorly aligned guidance can induce anchoring and does not necessarily improve exact repair success. Together, SWE-bench Science provides a broad testbed for studying both the capabilities and failure mechanisms of coding agents in scientific software engineering.
Zhipeng Xu, Jiahao Lu, Yining Zheng +2
Aug 10, 2026cs.SE

Software Engineering for and with GUI Agent

GUI agents have advanced rapidly, producing a growing body of frameworks, benchmarks, and applications. However, this growth has outpaced the maturity of the field. GUI agents remain technically brittle, incompletely engineered, and insufficiently validated for sustained real-world use. They are evolving into closed-loop software systems. Within these systems, model reasoning is coupled with interface perception, execution feedback, recovery, and human oversight. This evolution calls for a software engineering perspective that remains largely absent from existing research. We address this gap by reviewing 336 GUI-agent papers from January 2018 to April 2026. Five research questions examine the research landscape, architectures, evaluation, software lifecycle concerns, and future opportunities. Our findings show that the field has expanded sharply since 2024, while mobile and web settings remain dominant. Architectures increasingly adopt modular perceive-reason-act loops, but recovery, human escalation, safety enforcement, and auditability remain underdeveloped. This architectural imbalance extends to evaluation. Evaluations are becoming more interactive, but they remain centered on task success and are difficult to compare across protocols. More broadly, existing studies provide limited support for testing beyond benchmarks and for maintaining agents after release. Observability, privacy engineering, and systematic human oversight are also underdeveloped. Together, these findings show that capability improvements alone cannot ensure deployment readiness. Future research should connect dependable execution with lifecycle-centered testing and reproducible evaluation. It should also integrate permission and privacy controls with cost-aware, human-centered governance. This integration is necessary to build dependable, maintainable, secure, and deployable GUI-agent systems.
Shengcheng Yu, Yuchen Ling, Junyang Xing +3
Aug 7, 2026cs.SE

Towards Assurance Closure in AI-Native Large-Scale Agile Software Development

The AI-Native Manifesto envisions large-scale agile software development in which humans increasingly govern intent, risk, and exceptions while agents execute more of the engineering process. Realizing that end-state requires more than better code generation: it requires assurance closure, meaning that the system can establish what must be true, determine and obtain appropriate evidence, judge the credibility of that evidence, preserve its validity through change, and use the resulting uncertainty to bound agent authority. Existing work already provides many of the necessary mechanisms across formal methods, testing, simulation, assurance cases, digital twins, and runtime assurance. We identify six residual gaps in making the surrounding assurance reasoning sufficiently machine-operable, propose a high-level architecture with six corresponding capabilities built on a shared semantic assurance layer, and formulate four research questions to turn that architecture into dependable, human-on-the-loop, AI-native R&D.
Ricardo Britto
Aug 4, 2026cs.SE

AgentForge: An Immersive Role-Playing Platform for Learning Agentic Software Engineering

Agentic AI is increasingly used to coordinate planning, implementation, review, and testing in software development, yet it often offers limited transparency into its decisions and interactions. Many such systems also assume that users can effectively guide the AI's decisions and validate its outputs. This assumption poses a particular challenge for novices, who must simultaneously learn how agentic AI works, how to collaborate with it effectively, and how to evaluate its outputs critically. To address this challenge, we present \textit{AgentForge}, an immersive learning system in which novices take on one of four software-engineering roles: Task Planner, Patch Author, Code Reviewer, or Test Runner, within a multi-agent code-repair workflow. In each practice session, the novices perform their chosen role while AI agents perform the remaining three. Through role-based scaffolding and metacognitive support, AgentForge clarifies role-specific responsibilities, makes agent coordination and intermediate artifacts visible, and encourages novices to monitor and evaluate their decisions. In a study with 37 novice developers, participants achieved high task-completion rates with AI-agent support. However, interaction demands differed significantly across practices: the Code Reviewer practice required more interaction turns, reroutes, and completion time (padj=.004p_{\mathrm{adj}} = .004) and was perceived as the most challenging. Participants nevertheless reported significant gains in their understanding of software repair and agent collaboration (padj<.001p_{\mathrm{adj}} < .001). These findings suggest that AgentForge can help novices develop practical software-engineering skills while learning to collaborate with agentic AI more critically and effectively.
Zihan Fang, Yueke Zhang, Yu Huang
Aug 4, 2026cs.SE

Fail-Fast, Restart-Smart: Early Failure Prediction and Restart for SWE Agentic Tasks

Software engineering (SWE) agents resolve repository-level issues through long trajectories that grow increasingly expensive as context accumulates. Failed runs tend to be longer and exhibit redundant exploration or looping, suggesting that some failures may be detectable before completion. Early termination, however, risks interrupting trajectories that would otherwise succeed; conversely, an unsuccessful trajectory may still contain useful repository edits. We present FailFast-RestartSmart, a two-stage controller for a single active trajectory. FailFast is a lightweight 0.6B monitor trained with terminal and dense fail-to-pass supervision to predict failure from observable prefixes without policy logits or hidden states. Upon an alarm, RestartSmart launches a fresh same-policy rollout without prior prompt history and offers the interrupted repository diff as an optional overlay that the agent may inspect, apply, or discard. On SWE-bench Verified, a monitor trained solely on Qwen3.6-27B trajectories transfers to three other policies, including a closed-API model, and saves 14.6%-20.4% of execution tokens at a target 5% false-positive rate; on Qwen3.6-27B, its 20.4% saving exceeds the 12.5% achieved by our per-step AgentStop adaptation. At a target 25% false-positive rate, RestartSmart raises Qwen3.6-27B resolution from 66.6% to 71.8%, whereas cold restart reaches only 66.8%. Together, these results support early termination with sequential same-policy recovery.
Chenyu Wang, Yunbo Lyu, Junda He +4
Aug 3, 2026cs.AI

Post-Training on Office Work Improves Software Engineering: A Behavioral Account of Cross-Domain Transfer

Long-horizon tasks require agents to maintain coherent state and goals across nested and branching work. We call this capability goal-directed execution (GDE): the repeated application of four behaviors, namely selecting goals, constructing task-relevant state, maintaining fidelity to higher-level objectives, and verifying completion against the environment. We hypothesize that long-horizon post-training strengthens these behaviors across domains. We test this by post-training Qwen3.5-122B-A10B on 363 Long-Horizon Multi-Tool Agent (LHMTA) tasks drawn from office workflows. The collection contained no software-engineering tasks, yet the model's pass@1 improved by 5.8 points on SWE-Bench Pro. Matched trajectory analysis shows gains in all four GDE behaviors in both office workflows and software repositories. Aggregate SWE-Bench Pro statistics showed related changes in information gathering, implementation, and verification. Together, the results support a behavioral interpretation in which long-horizon post-training changed how the model organized and applied knowledge across tasks, with effects extending beyond the training domain.
Logan Ritchie, Sushant Mehta, Liudas Panavas +1
Aug 1, 2026cs.SE

Distilling Reasoning Traces into Advisory Prompts for Software Engineering Tasks

Language models are widely used for generating and otherwise processing code (e.g., identifying code hallucinations, possible inputs, or predicting outputs); however, LLMs can make mistakes, which can be serious. One key issue is that models are trained on (still) largely human-written, and thus imperfect, code; it's not easy to find sufficiently large code corpora that are entirely free of bugs. Thus, other inference-time ways of reducing LLM errors, without additional training, are desirable. "Reasoning" or "thinking" modes, exposed as a togglable feature by hybrid reasoning models, do reduce errors; however, reasoning consumes additional resources. This paper asks if better performance can be achieved without always incurring the cost of reasoning. Human students of programming learn to avoid mistakes by (a) identifying them, (b) reflecting upon the cognitive lapses that led to them (essentially, "thinking through" the errors), (c) inferring general rules or lessons from these reflections, and (d) internalizing these lessons into rules. In tutorial sessions with an instructor, this is a common Socratic interaction. Examples of such internalizable rules might include the nugget "Before coding, restate the requirements to clarify them." Inspired by this process, this paper describes an approach where we first identify examples in which "thinking mode" in a (low-resource) LLM avoids errors. These errors, and their avoidance via "thinking" in the same LLM, are then examined by a bigger LLM to generate summary explanations; these are then summarized by a large LLM into brief advisory prompts. This approach works on many modest-sized models; in some cases, the "advisory prompts" thus learned can also be gainfully transferred to other models. We also present investigations into the nature of coding errors that language models make, and a characterization of when this approach can be helpful.
Faizan Faisal, Prem Devanbu, Toufique Ahmed
Jul 29, 2026cs.SE

MindForge: Teaching Small Language Models Whole-Life-Cycle Software Engineering via Source-Free Program Synthesis

Coding agents have made substantial progress on software engineering tasks that modify existing codebases, including bug fixing and feature implementation. However, constructing a complete program from scratch remains a major challenge: even the frontier models evaluated on ProgramBench fully resolve fewer than 1% of tasks. One obstacle is the lack of scalable training environments for this from-scratch setting, spanning the whole software engineering life cycle, as existing environment-construction frameworks focus only on a single phase in software development. To address this gap, we introduce MindForge, an automated pipeline that converts open-source command-line programs into source-free environments that expose only a compiled reference executable and its documentation. Using MindForge, we construct training environments from repositories disjoint from those in ProgramBench, and curate a high-quality data recipe consisting of program synthesis trajectories using GLM-5.2 as the teacher agent. Fine-tuning Qwen3.6-27B on these trajectories increases its ProgramBench average test pass rate from 37.98% to 49.51%, achieving performance comparable to substantially larger frontier models. Moreover, the fine-tuned model consistently improves over the base model across all seven unseen software engineering benchmarks, spanning long-horizon repository generation and translation, bug fixing, feature implementation, and cross-language issue resolution, with absolute gains of 31.00 points on RepoZero-C2Rust, 14.16 on DeepSWE, 10.70/4.56 on NL2Repo-Bench (with/without tests), 5.04 on SWE-bench Verified, 5.93 on SWE-bench Pro, 5.22 on SWE-bench Multilingual, and 4.94 on FeatBench.
Yihao Chen, Shi Chang, Khaled Chawa +4
Jul 27, 2026cs.SE

Authoring Agent Skills: A Software-Engineering Approach

Agent Skills are an emerging way to extend large language model agents with reusable procedural knowledge that the agent loads on demand. Anthropic introduced Agent Skills and published the format as an open specification supported across several agent tools. This note argues that a skill is a software artefact and that its construction should follow software-engineering principles, with qualifications: single responsibility, separation of interface from implementation, low coupling, and economy in a shared token budget, together with behavioural evaluation in place of deterministic testing. Using Claude Code as the reference implementation, it describes how a skill is structured, how its contents are loaded in stages, and how to write the description on which selection depends. It places skills against the other mechanisms a developer can use to shape agent behaviour, like project memory files, slash commands, subagents, external tool connections, and hooks, and gives a rule for choosing between them based on who decides that a mechanism runs and what guarantee it provides. It then sets out an evaluation-driven authoring process, a set of patterns and faults commonly encountered in authoring, and the trust question raised by using skills from third parties. We illustrate the comparison drawn in UML class style, the loading model, the anatomy of a skill, the relative position of each mechanism, and the points at which skills and hooks act during a session.
Giuseppe Destefanis
Jul 27, 2026cs.SE

Preliminary Guidelines for Using and Evaluating GenAI Tools to Support Systematic Literature Reviews

Context: Generative AI (GenAI) and Large Language Models (LLMs) are increasingly used for academic tasks in software engineering and beyond, including systematic literature reviews (SLRs). However, while capable of summarizing text, there is no guarantee they can meet the rigour, reliability, and transparency that SLRs require. Objectives: To support researchers intending to conduct SLRs using GenAI or those conducting empirical studies evaluating how well GenAI supports SLR tasks. Methods: First, we conducted a rapid review to identify studies that propose guidelines for evaluating and using GenAI and LLMs to support SLRs. Second, we drew on thought experiments, relevant guidance from the literature, and our own experience conducting SLRs and evaluating tools to develop recommendations for how to use and assess GenAI in the context of SLRs. Results: We discuss the problems researchers face when evaluating GenAI for SLRs. We identify and explain process issues to consider when planning, conducting, and reporting both SLRs using GenAI and evaluations of GenAI tools. Finally, we summarize our results as a set of process recommendations, which we name GUEST (GenAI Use and Evaluation in SLR Tasks). Conclusion: We argue that GenAI requires human oversight and is not currently capable of unsupervised systematic studies. However, it offers the prospect of cost-effective assistance for some repetitive tasks and for additional validation of some complex tasks. Our GUEST recommendations should help software engineering researchers both to conduct and report trustworthy SLRs using GenAI and to provide rigorous independent evaluation studies.
Barbara Kitchenham, Sebastián Pizard, Lech Madeyski +3
Jul 23, 2026cs.SE

How Do AI Coding Agents Contribute to Software Development? an Empirical Study of Agentic Pull Requests

Recent advances in large language models and their rapid adoption across software engineering tasks have made Artificial Intelligence (AI) coding agents an integral component of modern software development workflows. While developers increasingly benefit from these coding agents, their impact on software quality remains insufficiently understood. In particular, how agentic contributions evolve across the software development lifecycle has not been thoroughly investigated. This study aims to characterize agentic pull requests (PR) in comparison to human generated PRs and to examine how their properties change across different stages of the development lifecycle. Using the AIDev dataset, we first analyze how differences in merge rates between agentic and human generated PRs vary over time. We then identify the types of development tasks where AI coding agents are predominantly applied and investigate how these task distributions evolve across development quarters. Finally, we compare a set of key characteristics of agentic and human generated PRs, focusing on their implications for software quality and their temporal dynamics. Overall, our findings provide an empirical and longitudinal perspective on the role of AI coding agents in software development, offering a more nuanced understanding of their benefits and limitations in real-world practices.
Iren Mazloomzadeh, Mohammad Mehdi Morovati, Foutse Khomh
Jul 14, 2026cs.CY

Analyzing Curricular Pattern Complexity Using AI to Improve On-Time Graduation Rates

The rise of Artificial Intelligence (AI) enables automatic analysis of large amounts of data. Previously time-consuming and labor-intensive tasks can be completed much more efficiently with the use of AI. This work uses AI techniques to analyze and revise curricular patterns in an undergraduate degree for Software Engineering. Curricula often have long sequences where failure to pass a class within the sequence may jeopardize completion of the degree within four years. Manual analysis and revision of curricula by university faculty is a lengthy and labor-intensive process, causing changes to occur rarely and making it impossible to keep up with the changing needs of students. This work reduces the time-to-change for curricula and reduces bottlenecks and graduation delays by using Large Language Models (LLMs) to analyze curricular patterns and suggest revisions.
Lynn Vonderhaar, Juan Couder, Siri Siqveland +2
Jul 12, 2026cs.SE

How Do Practitioners Build SE Agents? Insights from a Mixed-Methods Study

The rise of Software Engineering (SE) agents, i.e., LLM-based agents that can understand large codebases and carry out engineering tasks with limited human intervention, has been marked by rapid advances and adoption, but little is known about how developers build these systems in practice: existing studies mine repositories or examine deployment, but few investigate how SE agents are constructed. Through semi-structured interviews with 20 practitioners from 12 organizations and an online survey of 80 practitioners, this paper is the first to study how SE processes are changing in the development of SE agents and what challenges developers face. We find that as implementation becomes cheaper, bottlenecks shift rather than disappear: long-standing non-coding work such as requirements, coordination, review, and deployment becomes more visible, while reviewing and evaluating agent output becomes new and central. We characterize a seven-stage workflow and a shift toward evaluation-driven development, in which evaluation steers iteration and specifications become versioned artifacts read by both humans and agents. We further identify six challenges that teams face, together with the practices they adopt to address them, including unreliable evaluation signals, comprehension debt as code outpaces understanding, and behavioral changes introduced by provider-side model updates.
Yunbo Lyu, David Williams, Jieke Shi +5
Jul 10, 2026cs.SE

Inside the Skill Market: From Software Engineering Activities to Reusable Agent Skills

Software engineering (abbrev. SE) has continuously evolved through increasingly powerful forms of reuse, from source code and libraries to components and services. Recent advances in AI agents have introduced a potentially new reusable artifact: skills. Emerging agent skill repositories and marketplaces enable developers to package, share, and reuse SE expertise as reusable skills. This trend raises a fundamental question: what SE activities are being encapsulated into reusable skills? Existing studies primarily focus on a broad range of skills acquisition, safety, or benchmarking, while lacking a systematic understanding of SE-specific skills and their coverage across the software development lifecycle. To address this gap, we conduct the first large-scale empirical study of SE skills in public repositories and marketplaces. We collect and analyze a large corpus of SE skills, examining the activities they encapsulate, lifecycle coverage, evolution characteristics, and evaluation mechanisms. Our findings reveal that SE activities are increasingly becoming reusable artifacts via skills and suggest promising research opportunities for skill recommendation and engineering-oriented structuring, as well as the need for mechanisms to encapsulate high-context SE activities into reusable skills. Overall, our study provides the first activity-centric characterization of SE skills and reveals how SE activities are increasingly being transformed into reusable skills. These findings offer new insights into skill reuse, ecosystem development, and the future of agent-centric SE.
Jialun Cao, Xinru Yan, Songqiang Chen +3
Jul 9, 2026cs.SE

Aleena: Alignment Agent for Research Software Engineering Collaborations

Research software collaborations span meetings, informal chats, pull requests, and GitHub issues. A decision surfaced in a Slack thread, refined in a meeting, and implemented in a pull request can lose its original rationale across these artifacts, leaving domain researchers and research software engineers with divergent mental models of project intent, ownership, and scientific assumptions. We argue that alignment in research software engineering is a continuous lifecycle problem, and that agentic AI can support stakeholder alignment and project-state tracking without replacing human decision-making. We present Aleena, an open-source lifecycle alignment agent that uses GitHub as a shared collaboration surface, transforming multi-modal stakeholder interactions into structured project records that surface risks, track open questions, and preserve decision continuity. Grounded in university-based research software engineering center experiences, this paper presents the motivating problem, system design, prototype, and illustrative lifecycle scenarios for Aleena.
Kshitij Dani, Cordero Core, Landung Setiawan +4
Jul 8, 2026cs.SE

The Memory Wall of Green Software: Empirical Energy Evaluation of Memento Design Pattern

As Green Software Engineering matures, energy efficiency has transitioned into a mission-critical non-functional requirement. While software design patterns ensure structural integrity, their inherent abstraction layers impose an implicit "metabolic cost" that often remains obscured during the design phase. This paper empirically investigates the energy dynamics of the Memento design pattern, contrasting a direct, unabstracted baseline against Classic full-snapshot and Differential delta-encoding strategies. Leveraging the RAPL interface for high-fidelity hardware telemetry, we quantify energy dissipation across state volumes scaling from 10 MB to 200 MB. Our empirical results expose a critical architectural trade-off: the Differential strategy minimizes memory traffic, yielding a maximum energy reduction of 65.8% for mid-scale states, but collides with a catastrophic "memory wall" at 200 MB. At this saturation point, algorithmic optimizations are completely neutralized by severe GC thrashing and non-linear power spikes. We synthesize these findings into evidence-based heuristics, providing architects with a robust framework to reconcile structural design quality with sustainable Green IT imperatives.
Imane Jriri, Tarik Houichime, Younes El Amrani
Jul 7, 2026cs.SE

Reliable and Developer-Aligned Evaluation of Agents for Software Engineering

Large language models are rapidly moving towards closing the development cycle, transitioning from simple assistive companions to autonomous contributors deeply embedded into collaborative development environments. Despite their accelerated adoption, existing evaluation techniques are limited due to their fragmented nature and distorted projection of true model capabilities, often obtained from hypothetical syntactic scenarios. This research aims to bridge this gap by providing a comprehensive evaluation methodology for LLM-powered agents that is grounded in real-world software development practice. Our evaluation approach focuses on contamination-awareness, in-the-wild agentic behavior assessment, and trajectory-aware benchmarks and metrics capturing realistic coding contexts, human-aligned behavior, and model failure modes.
Razvan Mihai Popescu
Jul 7, 2026cs.SE

Prompt Coach: An Empirical Evaluation of an Agentic Tutor for Learning Prompt Engineering in Software Development

Prompt engineering has emerged as a critical yet undertaught skill for software developers, one that traditional learning approaches are ill-equipped to support given its evolving, interactive, and context-dependent nature. In this paper, we introduce Prompt Coach (PC), an agentic tutor that helps developers learn how to craft high-quality code-generation prompts through Socratic guidance embedded in-flow within their IDE. PC evaluates prompt quality across multiple dimensions and surfaces targeted questions to guide self-correction, grounded in the developer's codebase and the behavior of the target LLM. We present an early empirical study with 15 professional developers combining quantitative prompt quality scoring with qualitative perception measures. Participants showed statistically significant improvements after a single 60-minute session, with the largest gains across dimensions commonly overlooked by developers. They also reported strong trust, high adoption readiness, and unanimous agreement that PC improved their prompt-writing skills.
Rohit Mehra, Kapil Singi, Vikrant Kaulgud +5
Jul 6, 2026cs.CL

Do It Right! A Methodology for Successful NLP System Development

Natural language processing (NLP) is a common method for supplying data to clinical research and decision making by extracting information from electronic medical records. Numerous textbooks and tutorials describe specific algorithms and applications for text processing, yet algorithmic knowledge is only one ingredient of a successful NLP project. Drawing on the available literature, this paper presents a stepwise approach that applies the Systems Development Life Cycle (SDLC) to projects that rely on data extraction through language processing.
Olga V. Patterson, Brett South, T. Elizabeth Workman +1
Jul 6, 2026cs.SE

Three-Phase Evaluation of AI-Assisted Software Development Life Cycle

This paper presents an exploratory evaluation of how increasing levels of AI autonomy affect software development productivity, requirement adherence, and developer cognitive workload. A team of four developers reimplemented the same full-stack web application across three sequential phases: partial AI-assisted development using GitHub Copilot, an AI-exclusive workflow using GitHub Copilot, and an AI-exclusive workflow using AWS Kiro. Evaluation metrics included development effort (hours), requirement adherence (RITM score), AI-interaction efficiency, and NASA-TLX workload measures. Across phases, higher levels of AI autonomy were associated with reduced development effort, improved requirement adherence, and lower self-reported mental workload, while developer frustration increased modestly. The AWS Kiro phase achieved the strongest overall performance on most measured dimensions, suggesting that tooling architecture may influence outcomes independently of AI autonomy level.
Joshua Strubel, Professor Carrie Russell, Carson Crockett +4
Jul 4, 2026cs.SE

Don't Blame the Large Language Model: How Scaffolding Evolution Shapes Coding Agent Quality

Coding agents, autonomous systems that use large language models (LLMs) to resolve software engineering tasks, rely on agentic scaffolding: a middleware layer in between a developer and a large language model that orchestrates system prompts, tool execution, context management, and iterative reasoning loops. While these scaffoldings evolve at extreme velocities, no study has examined how this evolution affects agent quality (i.e., effectiveness and efficiency) over time. Practitioners regularly report quality regressions after scaffolding updates, yet consistently attribute them to the underlying model rather than the scaffolding itself. In this paper, we address this gap by conducting the first controlled longitudinal study that isolates the scaffolding's contribution. Unlike prior work that fixes the scaffolding and varies the model, we fix the model and vary only the scaffolding, evaluating 35 sequential releases to measure their impact on agent effectiveness and efficiency. We first empirically study the development and release evolution of five major open-source scaffoldings (i.e., Codex, Qwen Code, Gemini, OpenCode, and OpenHands), revealing extreme release velocities exceeding two releases per day and thousands of issues within months. We then perform a controlled deep dive into 35 sequential releases of the Qwen Code CLI, evaluating each against 50 stratified SWE-bench Verified tasks while holding the underlying LLM constant. We trace the resulting quality fluctuations to specific development patterns and architectural components, and illustrate our findings with concrete qualitative evidence linking individual pull requests to measured quality shifts.
Oussama Ben Sghaier, Hao Li, Bram Adams +1
Jul 2, 2026cs.SE

An Exploratory Study on LLM-Generated Code and Comments in Code Repositories

The use of LLMs in software development has become increasingly widespread on tasks such as code generation and summarization. Reports from large technology companies showed that around 20% to 30% of their code are generated by LLMs. However, there remains skepticism about the practical usage of LLM-generated code and comments, such as concerns on more time for debugging the generated code and the unnaturalness of the generated comments. In this paper, we study the code and comments detected as likely to be generated by LLMs and their characteristics, the differences between company- and community-maintained repositories, and how likely bugs are associated with LLM-generated code. We conduct extensive experiments on active company- and community-maintained repositories from 2021 to 2025 using various tools and techniques that detect code and comments generated by LLMs. Based on our detector-based proxy analysis, the results suggest that code detected as likely to be generated by LLMs decreased over time and appeared frequently in test cases, while that of comments remains relatively stable. Proxy results further suggest that code detected as likely to be generated by LLMs shows substantial intra-repository code clones, whereas comments exhibit a relatively low proportion of grammatically correct sentences. In addition, the company-maintained repositories show a higher percentage of code and comments detected as likely to be generated by LLMs, and only a small percentage of the human-labelled bugs are detected as being likely associated with LLM-generated code.
Yongyi Ji, Jiaji Wang, Yi Zhou +2
Jul 1, 2026cs.SE

Cheap Code, Costly Judgment: A Case Study on Governable Agentic Software Engineering

Generative AI is shifting software engineering from a practice organized around scarce implementation effort toward one organized around abundant, low-cost code production. This shift changes the central engineering problem: not whether AI can generate useful code, but how engineers organize architectures, tools, evidence, and feedback loops so that AI-mediated development remains inspectable, correctable, and maintainable. We study this problem through a first-person case study: a 12-week development effort in which a single expert software engineer used frontier AI coding agents to build a document accessibility remediation system. The empirical record comprises 88 contemporaneous field notes, 420 KLOC of production code, and 1.16 MLOC of tests, lints, supporting documentation, and agent tooling. From this record, we develop a candidate middle-range theory of governance conversion, expressed as a process model explaining how high-velocity agentic implementation becomes governable. The model explains how agentic implementation velocity surfaces recurring structural failure classes, and how engineering judgment sustains velocity by converting those failures into durable governance mechanisms. In contrast to existing governance models that derive controls from known obligations, governance conversion explains how controls are discovered from failures that become visible only during agentic work. We use our model to make testable predictions and to describe implications for software engineering research and practice.
James C. Davis, Paschal C. Amusuo, Tanmay Singla +2
Jun 30, 2026cs.SE

SWE-Router: Routing in Multi-turn Agentic Software Engineering Tasks

Large language models (LLMs) embedded in multi-turn agentic harnesses are reshaping software engineering (SWE), but routing every task to a frontier model is wasteful when many issues admit cheap fixes. Existing LLM routers operate on the task description alone, which inherits an information-theoretic Bayes-error floor in agentic settings: a similar issue can hide either a localized typo or a multi-module refactor, and the prompt does not separate the two. We introduce SWE-Router, a value-based temporal approach that lets a cheap model run for a few exploratory turns and reads the resulting partial trajectory before deciding whether to continue cheaply or to escalate to an expensive model. We provide a Bayes-optimality theorem showing that conditioning on the partial trajectory never harms routing and is strictly better whenever exploration is informative. Across the LLM pairs of weak and strong models spanning the contemporary cost--capability frontier, we show that SWE-Router greatly improves the cost efficiency of SWE tasks, while maintaining the majority of the performances of the stronger model. We additionally release a multi-LLM trajectory dataset which allows reproduction of our trajectory-level routing.
Seongho Son, Sangwoong Yoon, Jiahua Tang +3
Jun 29, 2026cs.LG

SWE-INTERACT: Reimagining SWE Benchmarks as User-Driven Long-Horizon Coding Sessions

We introduce SWE-Interact, a new testbed for evaluating coding agents on multi-turn, interactive, user-driven software engineering tasks. Existing frontier SWE benchmarks typically provide complete requirements upfront and evaluate agents on autonomous implementation. In contrast, SWE-Interact places agents in a realistic developer workflow: a carefully designed user simulator starts with vague or incomplete instructions, progressively reveals requirements, inspects the agent's workspace, and provides targeted feedback, revisions, and new constraints until the full task goal has been handed off. Grounded in large-scale studies of real coding-agent interactions, this setup tests whether agents can discover user intent, adapt to evolving requirements, and build on their own prior work. Across a suite of frontier and open-weight models, we find that strong performance on single-turn SWE tasks does not reliably transfer to multi-turn, user-driven workflows: the best-performing models solve roughly 50% of single-turn baseline tasks but only 25% of the corresponding SWE-Interact tasks. The strongest models in our evaluation, including Opus 4.8 and GPT 5.5, start strong even in the face of vague initial instructions, persevere until all the requirements are surfaced by the user, integrate them better and write clean code. However, they still suffer from over-agentic coding, forgetting requirements and technical mistakes. Weaker models start poorly under ambiguity, give up early, forget or ignore instructions and rework their code more. Overall, SWE-Interact measures an orthogonal, real-world capability axis for frontier model development: interactive goal discovery and iterative refinement with a user in the loop.
Mohit Raghavendra, Anisha Gunjal, Aakash Sabharwal +1
Jun 26, 2026cs.SE

Reasoning Beyond Prediction: From Data-Driven to Causal Software Engineering

Software engineering is an intellectually demanding, creative discipline that juggles a web of interdependent tasks to design, build, and assure the quality of increasingly complex systems. As our expectations from software soar - with demands spanning AI-driven products, pervasively distributed and cloud-native architectures, and deeply embedded cyber-physical environments - its complexity steadily increases. In response, a new wave of co-engineering methods and tools, fueled by deep learning, has emerged to augment the process, enhancing automation and decision support. Yet, these advances remain far from delivering the kind of intelligent support that modern software development demands. We call for a new paradigm of human-machine cooperation: one where machines don't just automate routine tasks or predict from learned patterns, but actively amplify engineers' reasoning through the lens of causation. As software becomes smarter, a smarter support is needed.
Roberto Pietrantuono, Luca Giamattei, Stefano Russo
Jun 25, 2026cs.SE

The Spec Growth Engine: Spec-Anchored, Code-Coupled, Drift-Enforced Architecture for AI-Assisted Software Development

AI coding agents dramatically accelerate implementation speed but introduce two structural failure modes that existing spec-driven approaches do not fully solve: (1) context explosion -- the agent must reason over an entire repository at once, degrading output quality as the context window fills; and (2) silent spec-code drift -- code evolves, the specification does not, and the divergence becomes invisible until it is costly to repair. We present the Spec Growth Engine, a lightweight framework that addresses both failure modes through a machine-readable spec graph whose nodes carry explicit contract/design separation, a Spine context assembler that scopes agent context to an ownership path, a vertical-slice growth protocol that enforces hardest-first ordering, and a drift gate that makes spec-code divergence a blocking merge condition. The design synthesises well-established software engineering principles (Parnas information hiding, C4, ADRs, Walking Skeleton, Reflexion Models, Fitness Functions) into a lean, code-coupled, machine-enforced whole -- without the overhead of heavy-weight frameworks such as RUP or MDA.
Hartwig Grabowski
Jun 25, 2026cs.SE

Towards Evaluation of Implicit Software World Models in Coding LLMs

Software engineering, whether performed by humans or by AI agents, requires reasoning about how software behaves. We call the internal model that supports such reasoning the software world model, and view current code-execution benchmarks as covering one well-studied slice of it -- control flow. In this paper, we take a step toward a broader evaluation by shifting the observable axis to execution resources: alongside test outcome and exception class, we predict peak memory, wall-clock time, and ranked profiler outputs at method and line granularity. We use SWE-bench Verified as the source of data to hold the test close to real-world software engineering tasks. All tested models, frontier ones included, show modest performance and brittle behaviour, suggesting a notable lack of understanding of how software is executed, as opposed to how its source code is written.
Egor Bogomolov, Yaroslav Zharov
Jun 22, 2026cs.AI

Digital Humanism and Evolutionary Design

This paper examines the two concepts of digital humanism and evolutionary design. The aim is to identify and highlight potential common structures, synergies, and challenges. How should and can technical systems be designed, and what implications does this have for the design of our environment? In light of the current debate surrounding artificial intelligence, this paper aims to serve as a preliminary study to help better understand the two concepts of digital humanism and evolutionary design within the context of human-centered technological development. Following a brief introduction, the two concepts of Digital Humanism and Evolutionary Design are presented and graphically visualized. The terms of freedom and responsibility in human decision-making, conviviality, and subjectivity are discussed, along with examples illustrating the distinction between human and artificial intelligence (Turing Test and Chinese Room). The various concepts of evolutionary design (e.g., co-evolutionary or sustainable software development, clean code, or green IT) and Gilbert Simondon's concept of the "open machine" are introduced. The interdependencies between functional specialization and open technology development are highlighted. Both concepts share similar structures. In joint cooperation, they can lead to positive effects and mutual synergies. Significant differences lie in the areas of autonomy and determination in decision-making, as well as in genuine and simulated subjectivity. Open technology development is also currently suffering from the functional specialization of software and AI applications due to a purely market- and consumer-oriented approach. Even optimizations for energy efficiency in sustainable software development lead to greater specialization and thus also have a detrimental effect on open and quality-oriented technology development.
Wolfgang Höhl
Jun 21, 2026cs.SE

RigorBench: Benchmarking Engineering Process Discipline in Autonomous AI Coding Agents

Agentic coding harnesses - such as Agent-Skills, Superpowers, and Agent-Rigor - are increasingly deployed to augment underlying LLMs for real-world software engineering tasks. Existing benchmarks evaluate these agents almost exclusively on outcome correctness: whether generated code passes tests or resolves issues. We argue that this outcome-only lens is insufficient: an agent that arrives at a correct solution through reckless trial-and-error, without planning, verification, or graceful recovery, is fundamentally less reliable than one that follows sound engineering discipline. We introduce RigorBench, the first benchmark designed to measure process discipline in AI coding agents. RigorBench evaluates these harnesses across five pillars: Planning Fidelity, Verification Coverage, Recovery Efficiency, Abstention Quality, and Atomic Transition Integrity. A composite RigorScore aggregates these dimensions into a single metric via a weighted sum. We curate a suite of 30 tasks spanning five categories - Plan-Then-Build, Verify-Or-Die, Doom Loop Gauntlet, Know When to Fold, and Don't Break the Build-and evaluate leading harnesses in a controlled with/without experimental design against baseline coding assistants. Our results show that structured process discipline not only improves process quality scores by an average of 41% but also raises downstream outcome correctness by 17%, providing the first quantitative evidence that how agents code matters as much as what they produce. We release the full benchmark, scoring rubrics, and trajectory analysis tools as open-source artifacts.
Meher Bhaskar Madiraju, Meher Sai Preetam Madiraju
Jun 20, 2026cs.SE

Skills for the future software profession: beyond agentic AI!

As coding agents are rapidly changing software engineering, a natural question is: what are the core skills needed by future software engineers? To identify where software engineering is headed and thus what skills will be needed, we summarize the results of two round-tables with researchers and industrial practitioners, held in 2026 in New York and Singapore. One key finding is that verification and validation is increasing in importance as agents handle implementation, as highlighted by anecdotes from the events. From our observations, we identify the skills developers need in the agentic era of development, with implications for training and educating future software engineers in coming years.
Abhik Roychoudhury, Sungmin Kang, Baishakhi Ray
Jun 16, 2026cs.SE

Position: Coding Benchmarks Are Misaligned with Agentic Software Engineering

Coding agents have become a major mode of software engineering, but the benchmarks we use to compare them were designed in a pre-agent era: they collapse model, harness, and environment into a single end-to-end score, typically computed against one reference solution, with no component-level signal for iteration. We argue that current coding benchmarks are misaligned with agentic software engineering. A coding agent in practice is not a model: it is a system harness -- a composite of models, harnesses, contexts, environments, and feedback signals, any one of which can move the benchmark score by margins comparable to those between adjacent model generations. We discuss three symptoms: (i) benchmark scores conflate the model with the rest of the harness; (ii) grading against a single reference solution penalises equally valid alternatives; and (iii) the absence of signal at the level of individual harness components makes the end-to-end system score difficult to iterate on.
Maria I. Gorinova, Macey Baker, Amy Heineike +3
Jun 15, 2026cs.SE

Vibe Coding Ate My Homework: An evaluation of AI approaches to greenfield software engineering and programming

Thanks to rapid developments in generative AI, we are in the midst of a paradigm shift that may change how we interact with computers forever. We have observed a growth in the use of natural language prompts to build applications and coding infrastructures without underlying knowledge of the field, and this practice has been dubbed `vibe coding.' It arguably represents what the field of programming has been building towards since the beginning, with every higher level of abstraction that is conceived. Vibe coding promises to be the endpoint for the meta of high-level programming as far as method of input is concerned: eliminating a human's use of code syntax entirely in favour of programming in their mother tongue. This paper aims to evaluate the viability of vibe coding for greenfield software engineering tasks, as well as analyse the benchmarks that have been used to measure its software engineering prowess. To this end, we have developed an evaluation suite for analysing an LLM's proficiency in carrying out simple, isolated greenfield programming tasks in Python to provide scoped insight on the matter.
Callum Barbour
Jun 15, 2026cs.CL

PromptMN: Pseudo Prompting Language

Prompting has become the primary interface between humans and generative AI, yet many natural language prompts remain fragile: roles, goals, constraints, and expected outputs are often buried in prose or left implicit. In agentic and software development workflows, a misread at the first handoff can propagate through every step, since a significant portion of agent failures stem from context ambiguities rather than model limitations. This paper introduces PromptMN, a pseudo-prompting domain-specific language that annotates natural language with compact, %-prefixed typed directives covering roles, goals, requirements, priorities, constraints, plans, inputs, and outputs. Semantic resolution lets authors write in any order while the model interprets directives by function. PromptMN sits between informal prompting and programming-style pseudocode: structured enough to be inspectable and reusable, yet lightweight enough for analysts, managers, developers, and stakeholders across the software development lifecycle (SDLC). PromptMN also pairs with reverse prompt engineering. Asking a model to restate a desired outcome as PromptMN lets users inspect the inferred roles, goals, constraints, and missing assumptions before acting, reducing repair cycles and yielding a reusable artifact for aligning people and AI tools. PromptMN's feasibility is evaluated across several frontier models, including Claude Fable 5, Claude Opus 4.8, Gemini 3.1 Pro, and GPT-5.5. The models correctly resolved PromptMN instructions, including complex structures such as repetition, conditionals, methods, and a prime-checking task, without fine-tuning. The same vocabulary applies across new codebases, maintenance, and redesign in the SDLC scenarios presented. While large-scale validation remains future work, these early results suggest PromptMN is a practical step toward clearer, more reviewable human-to-AI interaction.
Enkhzol Dovdon
Jun 15, 2026cs.SE

Beyond Models: Reflections on Engineering AI-enabled Systems in a Project-Based Course

Teaching Software Engineering for AI-enabled systems entails addressing the integration of AI components within full-scale software architectures under realistic constraints. While machine learning courses emphasize model development, students often lack experience in architectural design, deployment, and monitoring of AI-enabled systems. Empirical evaluations of such system-oriented AI courses remain limited. This paper reflects on the design and implementation of a project-based master's-level course titled AI Algorithms: Theory and Engineering, at the University of Bremen, in which students developed a movie recommendation system while making architectural design decisions to address challenges related to scalability, deployment, and evolving requirements. We conducted a mixed-methods study combining analyses of student submissions and questionnaire responses to investigate integration challenges, learning outcomes, and opportunities for improvement. Our results indicate persistent difficulties in early architectural decisions, heterogeneous ML integration, evolving requirements, and data management, largely due to uneven ML and software engineering expertise. From the educator's perspective, the course fostered system-level reasoning and strengthened awareness of data-centric ML practices in AI-enabled systems.
Amir Mashmool, Kishan Ravindra Sawant, Mojtaba Shahin +2
Jun 14, 2026cs.SE

Open-SWE-Traces: Advancing Dual-Mode Multilingual Distillation for Software Engineering Agents

The path toward autonomous software engineering is currently bottlenecked by a severe deficit of diverse, large-scale trajectory data. We address this by introducing \ourdataset, an expansive dataset of 207,489 agentic trajectories spanning nine programming languages (Python, Go, TS, JS, Rust, Java, PHP, C, C++). Sourced from 20,000 real-world PRs via OpenHands and SWE-agent harnesses, the dataset utilizes a hybrid-reasoning synthesis: Minimax-M2.5 generates trajectories with explicit "thinking" processes, while Qwen3.5-122B provides high-quality "non-thinking" traces. Filtered for permissive licenses (MIT, Apache, BSD) from SWE-rebench-V2, this data facilitates the training of models capable of long-horizon reasoning. We validate the dataset by fine-tuning the Qwen3-30B-A3B series (Thinking, Instruct, and Coder). The best performing model achieves resolve rates of 61.7% on SWE-bench Verified, 57.1% on SWE-bench Multilingual, and 36.8% on SWE-bench Pro. These results establish Open-SWE-Traces as a premier resource for distilling human-level software engineering capabilities into efficient, open-source agentic LLMs.
Wasi Uddin Ahmad, Nikolai Ludwig, Somshubra Majumdar +1
Jun 12, 2026cs.CL

Dialogue SWE-Bench: A Benchmark for Dialogue-Driven Coding Agents

AI coding agents have rapidly transformed software engineering, powering widely used interactive coding assistants. Despite their interactive real-world use, existing benchmarks evaluate them as fully-autonomous systems. In this work, we introduce Dialogue SWE-Bench, an automatic benchmark dataset for evaluating the ability of coding agents to resolve real-world software engineering problems through dialogue with a user. We design a novel, persona-grounded user simulator to support our task evaluation, and augment our task evaluation with automatic evaluations of dialogue quality. We also propose a new schema-guided agent, aimed at improving the dialogue capabilities of off-the-shelf coding agents, which improves over strong baselines by 3-14%. Our results indicate that better coding models do not always correspond to better dialogue models, suggesting that dialogue capability is a distinct and currently understudied dimension of coding agent performance.
Brendan King, Jeffrey Flanigan
Jun 11, 2026cs.SE

Toward Instructions-as-Code: Understanding the Impact of Instruction Files on Agentic Pull Requests

AI-agents (e.g., GitHub Copilot) collaborate as teammates in different software engineering tasks, including code generation proposed through pull requests (Agentic-PRs). For better agent efficiency, developers create instruction files that guide the AI-agents, including how to navigate the project, locate the right components, run tests, respect best practices, and more. In this paper, we investigate the relationship between the creation of these instructions and the performance of AI-agents in creating better pull requests, which have a higher chance of success (i.e., the merge rate), address more complex tasks (e.g., code churn), and require less effort to be merged (e.g., time to merge). To this end, we analyze 15,549 agentic PRs from 148 projects in the AIDev dataset. Using the three dimensions, we compare each project before and after the creation of the instruction files. We find that specifying instructions for AI-agents does not necessarily lead to better results. With the instruction files, 27.7% of the projects increased their merge rate by at least 20%, while 26.35% decreased it. The same observation is seen with the amount of changes (e.g., code churn, number of modified files) and with the efforts to merge an agentic PR (e.g., merge time and number of comments). From a first exploration, we find that projects that managed to increase their merge rate have substantially longer instruction files, which are also well structured into a higher number of sections and sub-sections. Our results motivate the need for research to assist practitioners in framing the development of instruction files as a software engineering activity (aka, \textbf{Instructions-as-Code}).
Ali Arabat, Mohammed Sayagh
Jun 8, 2026cs.SE

Context Rot in AI-Assisted Software Development: Repurposing Documentation Consistency for AI Configuration Artifacts

Developers increasingly provide AI coding assistants with persistent context through configuration files such as CLAUDE.md, AGENTS.md, and .cursorrules. These files describe code elements, architecture, and development conventions, forming the context that guides AI tool behavior across sessions. As software evolves, this context can become stale, a phenomenon we call context rot. While AI configuration artifacts are new, the underlying consistency problem connects to decades of software documentation research. Researchers have built tools to check consistency between documentation and code, spanning README files, code comments, API documentation, architecture descriptions, and installation instructions. We argue that this existing toolbox is an immediate starting point for detecting context rot, and we present a research roadmap mapping documentation consistency approaches to corresponding problems in this new setting. As preliminary evidence, applying an existing README/wiki consistency checker to a statistically representative sample of 356 repositories identifies stale code element references in 23.0% of repositories, showing that traditional documentation consistency tools can already surface context rot.
Christoph Treude, Sebastian Baltes
Jun 7, 2026cs.SE

Impacts of Histories and Models on LLM Grading: A Study in Advanced Software Engineering Courses

Graduate-level research reading report assessment creates a substantial labor burden for educators. While large language models (LLMs) hold great potential for automating academic grading, their reliability for this specialized task remains understudied, particularly regarding grading consistency, the lack of which represents a primary obstacle to educational fairness. This paper proposes a human-aligned LLM-assisted grading workflow and presents a case study based on 180 student submissions from a graduate advanced software engineering course. We evaluate two mainstream LLMs, Grok and GPT, in terms of grading consistency and alignment with human scores. We find LLMs exhibit distinct levels of intra-model consistency and significant inter-model grading inconsistencies, while simple ensemble approaches cannot improve alignment with human evaluation. Critically, continuous interaction history drives systematic drift in models' grading standards away from human expert scores. Our findings demonstrate LLMs' potential in reducing grading workload for educators in graduate education, while highlighting that indiscriminate LLM grading may introduce systemic unfairness, suggesting that specific operational practices are required to mitigate such disparities.
Qilin Zhou, Zhuo Wang, Yue Li +1
Jun 4, 2026cs.SE

Human Oversight and Overload: Two Hidden and Costly Burdens of AI-Assisted Software Engineering

AI is changing how software engineers work, but it often comes with hidden burdens and costs. In this paper, we characterize two such often-overlooked burdens: (1) the constant need for human oversight and inspection of AI-generated artifacts; and (2) the growing cognitive overload on software engineers from receiving large amounts of suggestions from AI tools. The need for human oversight is not optional-engineers must review, validate, and sometimes rework what AI produces. At the same time, the flood of AI suggestions, prompts, and possible solutions can leave developers mentally stretched. By blending evidence from recent opinions from practitioners, we highlight these often-overlooked challenges and open a conversation about how teams can handle them in day-to-day AI-assisted software engineering.
Vahid Garousi
Jun 4, 2026cs.SE

Enhancing Software Engineering Through Closed-Loop Memory Optimization

Large language models (LLMs) have enabled powerful software engineering (SE) agents capable of navigating complex codebases and resolving real-world issues. However, these agents remain fundamentally episodic: they fail to retain, refine, and reuse experiences across tasks, repeatedly reconstructing context from scratch and reproducing similar mistakes. Even with memory support, they offer no remedy for the absence of a principled, task-agnostic \textit{memory utility}, making them difficult to evaluate rigorously or generalize across agents and settings. To tackle these limitations, we introduce \ours, a closed-loop framework for memory augmentation in SE agents. \ours grounds memory utility in \textit{validated downstream impact}, establishing utility as both a task-agnostic \textbf{evaluation benchmark} and an annotation-free \textbf{optimization signal}. Through complementary evaluation on \textit{single-episode} and \textit{cross-episode} memory augmentation, results demonstrate that \ours consistently improves SE agents across settings, achieving absolute gains of up to 5.25%\uparrow5.25\% in success rate and 4.63%\uparrow4.63\% in resolve efficiency, while substantially reducing computational cost by 9.79%\geq9.79\%. Our project page: \href{https://xhguo7.github.io/MemOp/}{https://xhguo7.github.io/MemOp/}.
Xuehang Guo, Zora Zhiruo Wang, Qingyun Wang +2
Jun 4, 2026cs.SE

Agentic Software: How AI Agents Are Restructuring the Software Paradigm

For over half a century, software engineering has operated on a foundational premise: human engineers decompose problems, encode decision logic into static code, and manually adapt that code as requirements evolve. This paper argues that the emergence of AI agents -- systems where large language models serve as the primary reasoning engine, dynamically generating and discarding code as an instrumental resource -- constitutes a fundamental restructuring of what software is, not an incremental tool improvement. We formalize the distinction between traditional deterministic software and agentic software: in the former, code is the carrier of pre-written decision logic; in the latter, the agent itself is the software, and its decision logic is generated at runtime. We trace the historical arc from licensed software to SaaS to Agent-as-a-Service (AaaS), showing that each shift transferred additional complexity away from end-users -- with the agentic shift transferring not just operational complexity but decision-making complexity itself. We introduce Agentic Engineering as an expansion of the software engineering discipline into a new paradigm, distinct in its core object of study (agent systems rather than static source code), its control model (LLM-driven rather than human-predefined), and its human role (intent architect rather than code author). Through analysis of recent benchmark evidence including SWE-bench Verified, EvoClaw, and LangChain's multi-agent coordination studies, we demonstrate both the transformative potential of the agentic paradigm and its current limitations. We conclude with a four-stage roadmap toward self-evolving agent ecosystems and concrete recommendations for practitioners navigating this transition.
Zhenfeng Cao
Jun 2, 2026cs.SE

SPOQ: Specialist Orchestrated Queuing for Multi-Agent Software Engineering

Multi-agent AI systems show promise for automating software engineering tasks, yet existing approaches suffer from coordination overhead, quality control gaps, and limited human oversight. We introduce SPOQ (Specialist Orchestrated Queuing), a methodology combining three innovations: (1) wave-based topological dispatch that computes parallel execution waves from task dependency graphs; (2) dual validation gates applying quality metrics before execution (planning validation) and after (code validation) to reduce rework cycles; and (3) Human-as-an-Agent (HaaA) integration, where a human specialist participates in decomposition and can be consulted during execution. SPOQ uses a three-tier agent hierarchy (Opus workers, Sonnet reviewers, Haiku investigators) to optimize cost-quality tradeoffs. We evaluate SPOQ through four experiments. Experiment 1: wave dispatch approaches the critical-path lower bound (ratio 1.03--1.11, speedup up to 14.3x); on a 2-slot local backend it delivers a stable 1.4x speedup. Experiment 2: SPOQ improves planning coverage from 93.0 to 99.75, eliminates cyclic plans, and lifts parallelism from 31.0 to 75.25. Experiment 3: dual validation reduces defects from 0.34 to 0.20 per task and lifts test pass rate from 91.25% to 99.75%. Experiment 4: human review reduces residual defects from 0.47 to 0.03 per task. Results are replicated on a locally hosted open-weights model (Qwen3.6-35B-A3B), verifying gains are attributable to orchestration rather than any specific model. A longitudinal study across 17 repositories, 8,589 commits, 1,822 tasks, and 13,866 tests (99.87% pass rate) provides ecological validation.
Royce Carbowitz, Dheeraj Kumar
May 31, 2026cs.CY

ASE-26: a curriculum for agentic software engineering as a discipline

The work of a professional software engineer has begun to consist, increasingly, of directing agents rather than writing code, and the empirical evidence for the shift is now several years deep. Anthropic's Economic Index puts automation at 79 per cent of Claude Code interactions [2]; Handa and colleagues at Anthropic find AI exposure for Computer Programmer tasks at approximately 75 per cent of the role's distinct activities [3]; Brynjolfsson and colleagues at Stanford's Digital Economy Lab report a 13 per cent relative decline in employment for workers aged 22 to 25 in occupations most exposed to AI [4]. The shift is also unfinished, and the academic literature on agentic software engineering converges on the finding that the missing capability is not better models but structured practitioner discipline. This paper presents ASE-26, a comprehensive undergraduate curriculum for agentic software engineering as a discipline, deposited as a citable reference on Zenodo under CC BY-ND 4.0 [12]. The paper sets out the discipline framing the curriculum rests on, the conceptual contributions it makes (most importantly, the evolutionary spiral as the operational form of the co-evolution of intent and build), the twenty-one-module structure that organises the discipline for teaching, the pedagogical commitments that follow from grading work co-produced with an agent, what graduates leave with, and how the discipline as taught is designed to outlast the specific capabilities of today's models. The position the paper takes is that the practitioner skills the industry currently lacks are precisely the skills the discipline names, and that structured undergraduate curricula in agentic software engineering are the principal mechanism by which the gap closes.
Mikael Gorsky
May 28, 2026cs.MA

SpecBench: Evaluating Specification-Level Reasoning for Software Engineering LLM Agents

Software engineering (SWE) agents are transitioning from code generation to full software development lifecycle automation. A critical phase in this lifecycle is specification design: transforming initial proposals into carefully considered requirements through expert review. Existing benchmarks such as SWE-Bench are implementation-focused by measuring the agent's ability to generate code given fixed, precise design requirements. This formulation assumes specifications are correct and complete. In real-world complex and critical software systems, initial specifications are often incomplete and flawed, requiring extensive expert reviews and revisions before being accepted for implementation. To fill this gap, we introduce SpecBench to evaluate specification-level reasoning: the ability to generate complete, unambiguous, consistent, and correct system specifications. SpecBench tasks are derived from the Request for Comments (RFC) process used by mature open-source projects. For each task, an agent is given an initial design proposal, the project codebase, and all past project RFC discussions. The agent is tasked with identifying specification deficiencies: omissions, ambiguities, inconsistencies, or incorrect assumptions in the initial proposal. We evaluate predictions against critiques raised by expert maintainers during historical RFC reviews. SpecBench contains tasks from 5 diverse repositories: Kubernetes, React, Rust, TVM, and vLLM. We evaluate state-of-the-art SWE agents on SpecBench, analyzing their capacity to reason about system design without execution feedback. The best performing agent, GPT-5.4, achieves 44.4% accuracy.
Grant Hamblin, Kevin Song, Zhanda Zhu +4
May 27, 2026cs.CR

The Best-Laid SCHEMEs: Coordinated Sabotage and Monitoring in Multi-Agent Systems

As agentic coding systems decompose work across multiple model instances, a critical safety question is whether those instances can coordinate to achieve a hidden malicious objective while remaining aligned with user intent. We introduce SCHEME, a benchmark of 17 task instances across 7 settings and 8 real open-source libraries, each pairing a legitimate software-engineering task with a covert side task. Every setting is designed so that no proper subset of agents can succeed alone: agents must decompose a shared sabotage plan, relay partial requirements under different communication topologies, and execute mutually consistent edits, testing genuine multi-agent coordination rather than individual capability. Evaluating with GPT 5.1 Codex and Gemini 3.1 Pro, we find coordinated sabotage is already practical, with Gemini completing the covert objective while succeeding on the legitimate task in 84% of samples and Codex in 46%. A failure analysis shows that recovery, not failure incidence, drives the model gap: both models suffer similar numbers of communication failures per trajectory, but Gemini recovers from \sim73% of occurrences against Codex's \sim56%. However, the agents' code edits remain detectable: a trusted monitor flags coordinated sabotage at FPR\le2% in 99%/68% (Gemini/Codex) of attempts from code edits alone, rising to 100%/81% with access to agent communication. Despite stealth-aware prompting, undetected sabotage stays at <<3% under the full-visibility monitor; telling agents a monitor is present halves Gemini's sabotage success without significantly breaking detection, even when agents are explicitly prompted to fabricate cover stories.
Nikolay Radev, Lennart Haas, Benjamin Arnav +1
May 21, 2026cs.SE

SWE-Mutation: Can LLMs Generate Reliable Test Suites in Software Engineering?

Evaluating software engineering capabilities has become a core component of modern large language models (LLMs); however, the key bottleneck hindering further scaling lies not in the scarcity of high-quality solutions, but in the lack of high-quality test suites. Test suites are indispensable both for synthesizing program repair trajectories and for providing precise feedback signals in reinforcement learning. Unfortunately, due to the high cost and difficulty of annotation, high-quality test suites have long been hard to obtain, while those automatically generated by LLMs tend to be superficial and lack sufficient discriminative power. As a first step toward constructing high-quality test suites, we introduce SWE-Mutation, a benchmark for evaluating LLM-generated test suites. The benchmark characterizes test suites by introducing systematically mutated solutions that attempt to ``fool'' the test suites and pass validation. We further propose an agentic, language-agnostic framework for automatically generating complex mutants. Our benchmark consists of 2,636 mutated variants derived from 800 original instances and includes a multilingual subset spanning nine programming languages. Experiments on seven LLMs reveal that even DeepSeek-V3.1 achieves only 10.20% verification and 36.15% detection rates, highlighting the inadequacy of current LLMs. Additionally, our agentic mutation strategy enhances realism, reducing average detection rates from 71.04% to 39.81% compared to conventional methods. These findings expose persistent deficiencies in the ability of current LLMs to generate reliable and discriminative test suites.
Yuxuan Sun, Yuze Zhao, Yufeng Wang +6
May 19, 2026cs.SE

Agentic Agile-V: From Vibe Coding to Verified Engineering in Software and Hardware Development

Agentic AI coding systems can inspect repositories, plan implementation steps, edit files, call tools, run tests, and submit pull requests. These capabilities make software and hardware development faster in some settings, but current evidence does not support the simple claim that autonomous code generation automatically improves engineering outcomes. Controlled studies report productivity gains in some enterprise tasks, slowdowns in mature open-source work, moderate but heterogeneous meta-analytic effects, and persistent failures in repository setup, dependency handling, permission gating, and hardware verification. This paper argues that the central problem is no longer prompt engineering; it is engineering process control. It synthesizes evidence from agentic software engineering, GitHub-scale adoption studies, repository-level agent configuration, productivity trials, issue-resolution benchmarks, and hardware/RTL verification research. It proposes Agentic Agile-V, a process framework that uses Agile-V as the lifecycle backbone and a task-level SCOPE-V loop - Specify, Constrain, Orchestrate, Prove, Evolve, and Verify - to convert conversational intent into structured engineering artifacts and acceptance evidence. The paper contributes: (i) a taxonomy of minimum input artifacts for agentic software, firmware, and hardware work; (ii) a conversation-to-contract gate that separates exploratory dialogue from implementation; (iii) risk-adaptive feature, bug-fix, testing, and hardware workflows; and (iv) an evidence-bundle acceptance model for agent-generated artifacts. The paper concludes that agentic AI does not eliminate engineering discipline; it increases the value of requirements, constraints, traceability, independent verification, and human approval.
Christopher Koch