Turn-Taking

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8 papers in the last 28 days · 0.1% of indexed attention

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Period ending 2026-09-21

4 new papers

A weekly snapshot of new work published in Turn-Taking.

Period ending 2026-09-14

2 new papers

A weekly snapshot of new work published in Turn-Taking.

Period ending 2026-09-07

1 new paper

A weekly snapshot of new work published in Turn-Taking.

31 papers

Latest in Turn-Taking

Sep 15, 2026cs.CL

ECHO: A Matched-Contrast Benchmark for Context-Sensitive Turn-Taking in Full-Duplex Dialogue

Full-duplex spoken dialogue systems must distinguish interruptions that require yielding the floor from backchannels that permit continued speaking. Existing benchmarks typically evaluate events independently and may therefore reward fixed action preferences rather than context-sensitive decisions. We introduce ECHO, a paired diagnostic benchmark for Chinese full-duplex turn-taking. ECHO pairs examples with the same overlap transcript but contrasting preceding multi-turn dialogue contexts, with one requiring Yield and the other Keep. It additionally includes off-talk examples for diagnosing unnecessary yielding. We introduce pair accuracy, which requires correct decisions on both members of a pair and assigns no credit to constant-action policies. Experiments on multiple full-duplex systems show that most exhibit a pronounced bias toward \textsc{Yield}, performing substantially better on interruptions than on backchannels, while another system remains comparatively balanced. These findings demonstrate that interruption-only evaluation can overestimate practical turn-taking reliability. ECHO and its metadata will be publicly released.
Shuofeng Zhao, Hongwei Cai, Wenke Fan +9
Sep 15, 2026cs.SD

Audio-Visual Turn-taking Prediction in Cocktail Party Scenarios

Current predictive turn-taking models (PTTMs) achieve strong performance on benchmarks with controlled acoustic conditions and clean audio signals. Their generalisation to conversations with overlapping speech and background interference remains underexplored. In this research, we evaluate audio-visual PTTMs trained with clean data on a challenging cocktail-party testbed derived from the AVCocktail dataset, and analyse their adaptation behaviour to this new domain. Experimental results show consistent performance degradation across audio and visual modalities under noisy conditions, with up to 38% relative drop in weighted F1. Fine-tuning on the new domain improves robustness, but gains vary across modalities and depend on the size of the available pre-training data. These findings provide insights into the different generalisation and adaptation capabilities of the audio and visual modalities, and indicate the need for robust modelling strategies to adapt to the complexities of human interactions in noise. All code and turn labels are made publicly available to facilitate further research.
Long-Vu Hoang, Naomi Harte
Sep 14, 2026eess.AS

MP-Bench: Evaluating Voice Agents as a Multiparty Conversation Participant

Conversational voice agents have advanced significantly, offering increasingly natural human-machine interactions through both cascaded and end-to-end architectures. However, while recent benchmarks extensively evaluate dyadic interactions and passive audio comprehension, they largely overlook a prevalent real-world scenario: multi-party conversations. Evaluating agents in these settings is fundamentally more challenging than in dyadic interactions due to the exponentially greater conversational complexity. For voice agents to integrate seamlessly into human group dynamics, they must not only generate contextually appropriate responses but also demonstrate a nuanced understanding of open turn-taking. To address this gap, we introduce Multiparty Bench (MP-Bench), the first benchmark specifically designed to objectively evaluate conversational speech systems as active participants within multi-party contexts. MP-Bench assesses agent behavior along two primary dimensions: turn-taking awareness and response appropriateness. Additionally, we incorporate comprehension-based question-answering tasks as a complementary evaluation. By benchmarking 12 voice agents, we find that real-time voice agents stay at or below 22% on multiparty comprehension and remain near chance on multiparty turn-taking, exposing an open challenge for real-time voice agents under multiparty scenario.
Yi-Jen Shih, Shih-Yun Shan Kuan, Guan-Ting Lin +7
Sep 14, 2026cs.AI

SteerDuplex: Steerable Duplex Speech Dialogue Models

Full-duplex spoken dialogue models support low-latency turn taking, interruption handling, and backchanneling, yet a key capability remains underexplored: steerability, the ability to reliably shift conversational behavior along attributes such as tone, persona, speaking rate, and voice style in response to user instructions. We introduce a taxonomy of text- and audio-based steerability that identifies substantial gaps in current full-duplex models. To address this gap, we introduce SteerDuplex, a Moshi-based full-duplex speech model fine-tuned on natural conversations and synthetic dialogues targeting instruction following, vocal delivery, reasoning, and duplex interaction. We further apply two-stage reinforcement learning (RL) with hybrid rewards, combining verifiable interaction checks and judge-based semantic feedback to improve timing and response continuity. To evaluate full-duplex spoken steerability, we introduce SteerBench, a benchmark with 390 spoken prompts and 1,067 human-authored binary audio and text rubrics spanning tone, persona, style/accent, and speed/length. On SteerBench, supervised training improves audio-steering average pass rate by 44.5 percentage points over the strongest evaluated open baseline. On Audio MultiChallenge, task average pass rate improves by 7 points over its strongest evaluated open baseline. RL further raises source-clean interruption response from 72.5% to 82.5% and reduces synthetic pause barge-in from 26.5% to 9%. Steering and aggregate task scores remain comparable or higher, while reward probes reveal reward hacking through incomplete responses. Our model and benchmark support systematic research on spoken steerability, with reward analysis showing why timing gains must be evaluated alongside response completeness.
Utkarsh Tyagi, Ramaneswaran Selvakumar, Advait Gosai +13
Sep 12, 2026eess.AS

Less can be More: What Aspects of Speech Drive End-of-Turn Detection

In conversational AI, detecting when a speaker has finished talking is crucial for natural turn taking. While recent work incorporates semantics, the relative contribution of different modalities remains unclear. We present a controlled ablation of acoustic, prosodic, and semantic signals for streaming end of turn detection using a lightweight trimodal classifier. Under identical training conditions, the acoustic prosodic combination achieves the best balance of accuracy and latency, achieving utterance F1 of 0.93 with 7.8% false alarms at 400ms median latency. Adding text increases premature detections without improving performance. Feature space analysis confirms that prosodic features have the strongest class separability, while text representations overlap substantially. These findings suggest that turn-taking is primarily conveyed through intonation and silence patterns rather than semantic completeness, enabling faster and more reliable systems without expensive text inference.
Rini Sharon, Manickavela A, Kadri Hacioglu +1
Sep 11, 2026cs.CL

Using Semantic Uncertainty to Estimate Transition Relevance in Turn-taking

Turn-taking is a fundamental mechanism that governs when interlocutors speak and listen. Although Spoken Dialogue Systems (SDS) exploit a range of linguistic, acoustic, and non-verbal cues, they produce ill-timed responses in unscripted interaction. A central challenge is anticipating Transition Relevance Places (TRPs), or opportunities, not obligations, for a listener to take the floor. Human listeners do not wait for turn endings; as an utterance unfolds, they use expectations about its developing meaning to anticipate TRPs and decide whether to take the floor. We examine whether these evolving expectations can be modeled through semantic uncertainty -- an LLM-derived measure of how strongly a turn so far constrains what may plausibly come next. To do so, we sample possible continuations of an ongoing turn and use changes in semantic dispersion to identify TRPs within turns. We evaluate this account on a dataset with TRP labels derived from real-time listener responses, rather than retrospective annotation. Our approach substantially outperforms prompt-based and fine-tuned text-only baselines, providing empirical support for the view that evolving semantic constraints inform perceived turn-taking opportunities in unscripted interaction.
Muhammad Umair, Jan P. de Ruiter
Sep 3, 2026cs.CL

Decoupling Turn-Taking from Semantics: A Decoupled Data Approach for Finite-State-Machine-Based Full-Duplex Dialogue

The Neural Finite State Machine (NFSM) framework offers a pragmatic path to full-duplex dialogue by serializing turn-taking control and response generation onto a single causal tape under the standard next-token prediction objective, thereby preserving semantic prowess at a low fine-tuning cost. However, its reliance on synthetic text data fundamentally limits turn-taking naturalness, as Large Language Models (LLMs) cannot faithfully simulate the fine-grained acoustic temporal dynamics of real human dialogues. In this work, we propose a decoupled data approach that learns turn-taking from real Human-Human (HH) spoken dialogues while shaping semantic behavior through configurable Human-Agent (HA) text dialogues. To operationalize this approach, we introduce a rule-based event-guided data transformation method that serializes HH spoken dialogues into FSM tapes by classifying turn-taking events and applying deterministic mapping rules, enabling scalable supervision without LLM-generated annotations. We further propose a Source-Aware Calibrated (SAC) Loss that jointly calibrates the long-tailed distribution of state transition tokens and channels each data source toward the capability it best supervises. Experiments show that our approach substantially improves turn-taking proficiency while recovering the foundation LLM's semantic capability. Our code and model are available at https://github.com/Liyht/def-fsm.
Yihang Li, Chenhui Chu
Aug 25, 2026eess.AS

TurnBench: A Multi-Domain Benchmark for Turn-Taking Dynamics in Spoken Dialogue

Speakers in natural conversation take turns speaking and listening, deciding in real time when to take, hold, or yield the floor. However, turn-taking evaluation remains limited due to the lack of a consistent, linguistically grounded evaluation protocol and hand-annotated data covering diverse conversation types. To address this, we present TurnBench, a multi-domain benchmark that pairs a 30-hour, hand-labeled corpus of dyadic human conversation with a standardized evaluation protocol for end-of-turn and interruption detection. We set conversation type as a controllable experimental variable, covering six distinct interaction styles, and triple-annotate each conversation. Benchmarking 14 heterogeneous turn-taking systems, we find end-of-turn recall stable across types, while interruption false positives are strongly type-dependent and concentrated in backchannel-dense interaction styles. Although in smooth floor transfers human listeners begin speaking a median 151 ms before the current turn ends, no current system performs equivalently without incurring excessive false positives. We release our corpus, a 104-hour training set, and a public leaderboard with an interactive dataset viewer at https://turnbench.sesame.com.
Freeman Jiang, Ramon Sanabria, Soham Deshmukh +16
Aug 11, 2026cs.CL

X2-Turn: Frame-Synchronous Dual-Head Modeling for Joint Streaming ASR and Turn State Prediction

Accurate and responsive turn-taking is essential for spoken dialogue systems, which must distinguish in real time between user interruptions, backchannels that should be ignored, and the completion of an utterance. Prior modular approaches typically optimize turn state prediction at the utterance or fixed-chunk level, creating a mismatch with the continuous turn state estimate, and often depend on an auxiliary ASR model, which limits responsiveness and increases overall system complexity. Therefore, we present X2-Turn, a frame-synchronous turn state prediction method via delayed-stream modeling. Specifically, building on the pretrained Voxtral Realtime model, we introduce a frame-synchronous turn state head that operates in parallel with the ASR head on shared streaming representations, jointly predicting ASR tokens and fine-grained turn states at the frame level. Experiments on bilingual EasyTurn and Full-Duplex-Bench demonstrate that the proposed method achieves an effective trade-off between turn state accuracy and decision latency.
Kaiqi Fu, Rime Wen, Altman Lin +4
Jul 31, 2026cs.CL

M3-DuplexBench: A Multi-Turn, Multilingual, Multidomain Benchmark for Full-Duplex Spoken Dialogue Models

Full-duplex spoken dialogue systems (FDSDSs) can listen while speaking, enabling natural behaviors such as smooth turn-taking, backchannel handling, and user barge-in handling. However, fair comparisons in multi-turn conversations remain a challenge. In addition, existing benchmarks provide limited coverage of languages and dialogue domains. We propose M3-DuplexBench, a multi-turn, multilingual, multidomain benchmark for FDSDSs. M3-DuplexBench supports English and Japanese and covers both casual conversation and multi-turn question answering. In addition, we evaluate models under multiple dialogue context settings, including single-turn, user-only, and teacher-forced full-context settings, to analyze how dialogue history affects model behavior. Experiments with recent FDSDSs reveal model-specific turn-taking characteristics, clear performance gaps across languages and domains, and mixed effects of dialogue context.
Ryo Fukuda, Atsushi Ando, Hiroki Kanagawa +4
Jul 28, 2026cs.CL

DuplexGen: Adaptive Synthesis of Human-AI Turn-Taking Dialogues

Turn-taking is a central component of full-duplex interaction. Which turn-taking behaviors are appropriate varies with the scenario, yet current models apply a single norm regardless of context. This limitation originates in their training data: human-human speech corpora capture natural timing phenomena but provide little role grounding or scenario-specific norms, while heuristic or prompted synthesis methods inject turn-taking behaviors without basing them on human preferences. We introduce DuplexGen, a framework for generating dialogues with scenario-adaptive turn-taking by calibrating LLM predictions against a small set of slot-level human preference annotations. In six cooperative and competitive tasks, human turn-taking preferences differ systematically, and DuplexGen aligns substantially more closely with those preferences than uncalibrated prompting or training solely on generic human-human data; a full-duplex model trained on DuplexGen-generated data exhibits distinctive, human-preferred turn-taking behaviors. These results show that human calibration, not corpus scale or prompt design alone, is what allows turn-taking synthesis to be scenario-specific.
Takyoung Kim, Kang-wook Kim, Sang Hoon Woo +3
Jul 25, 2026cs.RO

Low-Latency Turn-Taking via Context-Aware Preface Generation in a Real-World Dialogue Robot

Large language model (LLM)-based dialogue systems suffer response delays because generation begins only after final speech recognition. While fixed fillers are a workaround, they become unnatural over time. We propose a two-stage incremental framework that decouples prefatory-response preparation from speech onset. Once user intent becomes predictable, an intent readiness detector triggers LLM-based generation of a short prefatory response. Concurrently, a voice activity projection (VAP) model determines when to deliver it. Through a field experiment with a route-guidance robot in a shopping mall, we evaluated three conditions: no-filler, fixed-filler, and contextual-preface. Both fixed-filler and contextual-preface significantly reduced initial response latency relative to no-filler. Relative to fixed-filler, contextual-preface had significantly longer initial response latency but a significantly shorter initial-to-main gap. Exploratory ratings showed no significant differences. These results indicate a timing trade-off.
Yuki Okafuji, Koji Inoue, Yoshiki Ohira
Jul 20, 2026cs.CL

Modeling turn-taking with distant viewing: investigating silence thresholds in human and AI-generated discourse

This study investigates silence gaps in two kinds of audiovisual material. We analysed thirty US situational comedies and fifty-one synthetic podcasts generated with Google NotebookLM. Gaps were compared across speaker gender, assigned from a fundamental-frequency threshold estimated in Praat, and across production settings.
Taylor Arnold, Nicolas Ballier, Artem Saloev
Jul 13, 2026cs.RO

Analysis of Mutual and Referential Human and Robot Gazes in a Collaborative Word Association Game

Robot gaze is a major component of human-robot dialogue coordination. Most studies of gaze in human-robot dialogue focus on face-to-face social conversations, but little is known about gaze in demanding task-focused interactions. In this paper, we investigate how the gaze of a robot game partner affects human visual attention and if humans tend to direct confirmation-seeking gazes towards the robot. In our study, we let participants play a collaborative word association game with a NAO robot acting as an embodied, LLM-driven conversational partner. Our experiments are conducted under two conditions, which implement mutual and referential gazes of the robot respectively. We record participants' gaze using eye tracking glasses and analyze the interactions using gaze coordinates, speech segments, key events and areas of interests. We find that robot gaze orientation does not affect the time to first fixation on words the robot proposed. We also find that participants gaze more often at the robot when their dialogue line contains confirmation requests, compared to when it does not. Our results indicate (likely also due to the cognitively demanding nature of the game) that the verbal aspect of this task overshadows the effects of referential robot gaze. These findings offer valuable insights for designing and validating robot gaze and turn-taking behavior in collaborative tasks which require coordination and efficient communication.
Jens V. Rüppel, Tim Schreiter, Andrey Rudenko +1
Jul 8, 2026cs.RO

Multimodal Voice Activity Projection for Turn-Taking in Social Robots with Voice-Activity-Related Pretrained Encoders

Turn-taking prediction is a key requirement for social robots involved in human-human interaction, particularly in mediator settings, where the robot must anticipate conversational dynamics rather than merely react to pauses. This work presents a Multimodal Voice Activity Projection (MM-VAP) framework that extends the original audio-only VAP formulation to synchronized audio-visual inputs while preserving its self-supervised future-projection objective. The proposed approach builds on pretrained audio-visual backbones originally optimized for speech-related tasks and adapts them through Low-Rank Adaptation to the multimodal turn-taking problem. After independent speaker encoding, an inter-speaker attention stage models the relational dynamics required to project future voice activity. In addition, a semantic consistency loss is introduced to regularize the 256-state output space according to higher-level dialogue activity patterns. Experiments on NoXi and NoXi+J showed improvements over the current baselines, particularly for some turn-taking events. Additional evaluation on the Haru EDR corpus further supported the suitability of this direction for mediation-oriented human-robot interaction.
Antonio Cano, Guillermo Pérez, Luis Merino +1
Jul 1, 2026cs.CL

TurnNat: Automatic Evaluation of Turn-Taking Naturalness in Dyadic Spoken Dialogue

Turn-taking naturalness is central to full-duplex spoken dialogue systems, yet its automatic evaluation remains limited. Existing evaluations often rely on human judgments or behavior-specific timing metrics, making it difficult to compare heterogeneous timing failures within a unified framework. We propose TurnNat, a likelihood-based framework for automatic turn-taking naturalness evaluation in two-channel spoken dialogue. A causal turn-taking prediction model trained on natural conversations estimates future two-speaker voice-activity states, and the negative log-likelihood (NLL) of the observed future activity measures timing atypicality. TurnNat pools frame-level NLLs over turn-taking boundary units (TBUs) extracted from utterance onsets and offsets, and aggregates mean and tail TBU scores into a dialogue-level naturalness score. We further construct a controlled perturbation benchmark of paired natural and perturbed dialogue clips, validated by human naturalness judgments. Experiments on this benchmark show that TurnNat successfully identifies unnatural turn-taking perturbations across heterogeneous timing failures.
Hao Zhang, Thomas Thebaud, Georgi Tinchev +2
Jun 16, 2026cs.SD

Next-Turn: Duration-Aware Streaming Endpoint Detection via Time-to-Next-Speech-Onset Prediction

Endpoint detection (EPD) is essential for natural turn-taking in streaming speech systems. However, reliably determining the endpoint of an utterance is challenging because speakers often pause mid-utterance due to hesitations and disfluencies. Semantic EPD has emerged as a promising direction to address this issue but is hindered by ambiguous supervision and strict streaming constraints. We propose Next-Turn that uses the time-to-next-speech-onset as the training objective, where targets are derived directly from speech timestamps and require no additional annotation. Experiments show that the proposed method outperforms conventional acoustic and recent semantic EPD baselines, achieving a 25.9% absolute improvement in endpoint accuracy within 320 ms over the strongest baseline. In addition, joint training with the duration-aware objective complements standard binary EPD, with gains that increase monotonically with increasing pauses.
Tristan Tsoi, Jiajun Deng, Yingke Zhu +5
Jun 16, 2026cs.CL

Evaluating Large Language Models Abilities for Addressee, Turn-change, and Next Speaker Prediction in Meetings

We investigate turn-taking in multimodal multi-party conversations using large language models (LLMs). We construct an evaluation framework for three tasks: addressee detection, turn-change prediction, and next speaker prediction. We compare supervised models trained for these tasks, text-based LLMs, multimodal LLMs (MM-LLMs), and human subjects. Experiments on the AMI corpus showed that LLMs outperformed supervised models and humans in next speaker prediction, despite not being trained on the target domain and without access to audio or visual information. An MM-LLM performed better than text-based LLMs on addressee detection and turn-change prediction but remained below human performance, indicating difficulty leveraging raw audio-visual signals. Ablation analyses revealed that conversational context was critical, particularly for next speaker prediction. We observed that human and LLM prediction patterns were similar, and intervals with frequent turn changes were difficult for both.
Ryo Fukuda, Takatomo Kano, Siddhant Arora +7
Jun 15, 2026cs.SD

MuVAP: Multimodal Multiparty Voice Activity Projection for Turn-taking Prediction in the Wild

Current multiparty turn-taking models often rely on complex microphone arrays or multi-camera setups, limiting their applicability in human-robot interaction scenarios. We introduce MuVAP, a causal multimodal framework that extends Voice Activity Projection by grounding acoustic predictions in face tracks, enabling speaker-aware turn-taking predictions from a monaural audio stream and a single camera view. To address the combinatorial complexity of modeling multiple speakers, we propose Role-Relative Projection, which maps any N-speaker interaction onto a fixed current versus next floor-holder state. Because existing audiovisual datasets contain disruptive editing cuts that break causal tracking, we introduce the Audio-Visual Conversation Corpus, a 31-hour dataset of unedited, single-camera multiparty conversations. Evaluations demonstrate that MuVAP outperforms strong baselines on Shift-Hold and next-speaker prediction tasks across two- and three-speaker settings.
Haotian Qi, Gabriel Skantze
Jun 15, 2026cs.CL

Fast When, Careful Who: Dual-Process Multiparty Turn-Taking with Diffusion Augmentation

Reliable turn-taking is essential for spoken dialogue systems. However, most existing methods are designed for two-speaker interaction and struggle with realistic multiparty audio containing overlap and rapid speaker changes. We study multiparty turn-taking on the VoxConverse dataset and propose an audio-only two-stage pipeline that separates when to trigger a turn boundary from whether the floor is actually transferring. A fast trigger scans the audio and proposes candidate end-of-turn times, while a lightweight verifier runs only at those times to decide \textsc{Hold} or \textsc{Shift} and support next-speaker prediction. We report results in the full multiparty setting and a controlled dyadic top-2 projection for comparability. We also investigate diffusion-based, label-preserving background-audio mixing as a data augmentation strategy. Results show improved shift detection over a baseline, with further improvements from diffusion augmentation.
Rutherford A. Patamia, Ming Liu, Wei Luo +2
Jun 11, 2026eess.AS

Adaptive Turn-Taking for Real-time Multi-Party Voice Agents

Turn-taking in multi-party spoken conversations remains a fundamental challenge for voice-based agents, particularly under dynamic floor competition and varying user expectations. We propose ModeratorLM, a role-playing voice agent that conditions turn-taking behavior on an explicitly assigned role in multi-party settings. The system is built on a speech large language model operating in chunk-wise streaming manner. We further introduce a reasoning-augmented variant that incorporates chain-of-thought reasoning over conversational context and the assigned role. We construct RolePlayConv, a large-scale synthetic dataset of spoken multi-party conversations with diverse assistant roles. Experiments on real-world meeting data and RolePlayConv show improved turn-taking precision by over 40% and recall by more than 70%, while substantially reducing false-positive interruptions compared to non-role-conditioned baselines.
Soumyajit Mitra, Prabhat Pandey, Abhinav Jain +2
Jun 11, 2026eess.AS

Endpoint Anticipation for Low-Latency Spoken Dialogue

While low-latency interaction is critical for spoken dialogue, cascaded architectures are often bottlenecked by reactive turn-completion detection. We propose Endpoint Anticipation, shifting from reactive detection to proactive forecasting of end-of-turn signals. Our speech-based model anticipates endpoints upto 2.56 seconds in advance, enabling speculative execution of LLM and TTS pipelines on partial context. We introduce metrics to quantify the trade-off between realized latency reduction and computational redundancy. Evaluation across conversational and task-oriented datasets shows our model consistently outperforms competitive VAP-based baselines. Integration with the Unmute framework demonstrates a 505 ms average latency reduction with a 28.4% increase in speculative computation, effectively masking sequential bottlenecks to enable complex reasoning in real-time speech-to-speech interaction.
Sathvik Udupa, Shinji Watanabe, Petr Schwarz +1
Jun 11, 2026cs.LG

Predicting Cognitive Load from Speech and Interaction Dynamics in Dyadic Conversations

Estimating cognitive load from speech has largely been studied in controlled laboratory settings, with limited understanding of its reliability in natural collaborative conversations. We investigate whether speech and interaction dynamics predict perceived cognitive load during dyadic conversations. We analyze audio from 53 dyads performing nine collaborative tasks and extract static acoustic, dynamic, and interaction features to train a two-head Gated Recurrent Unit encoder to predict cognitive load scores. Results show conversational interaction provides useful signals for predicting cognitive load related to time pressure, mental work, effort, and task performance. Temporal demand is associated with turn-taking dynamics such as overlap and speaker switch, while mental demand is linked to imbalanced participation between speakers. These findings highlight the importance of task structure and conversational interaction for modeling cognitive load in natural collaborative settings.
Tahiya Chowdhury
Jun 8, 2026cs.CL

Toward Signing Activity Projection in Sign Language Interaction

Social robots must interact robustly not only with users assumed by speech-centered systems but also with diverse users whose communication relies on different modalities, e.g., sign language. One important capability gap is predictive turn-taking with signing users. Although Voice Activity Projection (VAP) has been successfully used to model future voice activity in spoken interaction, it remains unclear whether the framework transfers to sign language interaction. This paper presents an initial transfer study of adapting a VAP architecture to dyadic sign language interaction. Using interaction recordings from the Public DGS Corpus, we derive binary signing activity streams from lexical sign annotations and formulate proxy tasks for turn-taking prediction. The model uses pose-derived hand, eye-region, and mouth-region features extracted for each signer. The results show that SHIFT/HOLD prediction is promising, especially with hand cues, while SHIFT-prediction remains difficult. These findings provide initial evidence for both the promise and the current limitations of transferring predictive turn-taking models from spoken interaction to sign language interaction. Predictive modeling of sign language interaction still requires sign-language-specific event definitions that go beyond speech-derived categories.
Takao Obi, Wang Yusong, Koji Inoue +1
May 19, 2026cs.CL

Synchronization and Turn-Taking in Full-Duplex Speech Dialogue Models

Full-duplex spoken dialogue models (SDMs) can listen and speak simultaneously, enabling interaction dynamics closer to human conversation than turn-based systems. Inspired by neural coupling in human communication, we study how such models coordinate their internal representations during interaction. We simulate full-duplex dialogues between two instances of the pretrained \textit{Moshi} model under controlled conditions, manipulating channel noise and decoding bias. Synchronization is measured using Centered Kernel Alignment (CKA) across temporal lags, while anticipatory turn-taking cues are probed from delayed internal activations using causal LSTM models, from both speaker and listener perspectives. We find strong representational synchronization under no noise conditions, peaking near zero lag and degrading with noise, and we show that internal states encode anticipatory information that supports turn-taking prediction ahead of time.
Pablo Riera, Pablo Brusco, Cristina Kuo +2
May 7, 2026cs.CL

PersonaKit (PK): A Plug-and-Play Platform for User Testing Diverse Roles in Full-Duplex Dialogue

As spoken dialogue systems expand beyond traditional assistant roles to encompass diverse personas -- such as authoritative instructors, uncooperative merchants, or distracted workers -- they require distinct, human-like turn-taking behaviors to maintain psychological immersion. However, current full-duplex systems often default to a rigid, overly accommodating ``always-yield'' policy during overlapping speech, which severely undermines character consistency for non-submissive roles. Evaluating alternative, persona-specific turn-taking strategies through empirical user studies is challenging because building real-time full-duplex test environments requires substantial engineering overhead. To address this, we present PersonaKit (PK), an open-source, low-latency web platform for the rapid prototyping and evaluation of conversational agents. Using intuitive JSON configurations, researchers can define personas, specify probabilistic interruption-handling behaviors (e.g., yield, hold, bridge, or override), and automatically deploy comparative A/B surveys. Through an in-the-wild evaluation with 8 distinct personas, we demonstrate that PersonaKit provides an extensible, end-to-end framework for studying complex sociolinguistic behaviors in next-generation spoken agents.
Hyunbae Jeon, Jinho D. Choi
May 7, 2026cs.CL

When2Speak: A Dataset for Temporal Participation and Turn-Taking in Multi-Party Conversations for Large Language Models

Large Language Models (LLMs) excel at generating contextually appropriate responses but remain poorly calibrated for multi-party conversations, where deciding when to speak is as critical as what to say. In such settings, naively responding at every turn leads to excessive interruptions and degraded conversational coherence. We introduce When2Speak, a grounded synthetic dataset and four-stage generation pipeline for learning intervention timing in group interactions. The dataset comprises over 215,000 examples derived from 16,000 conversations involving 2-6 speakers, spanning diverse conversational styles, tones, and participant dynamics, and explicitly modeling SPEAK vs. SILENT decisions at each turn. Our pipeline combines real-world grounding, structured augmentation, controlled transcript synthesis, and fine-tuning-ready supervision, and is fully open-sourced to support reproducibility and adaptation to domain-specific conversational norms. Across multiple model families, supervised fine-tuning (SFT) on When2Speak significantly outperforms zero-shot baselines (e.g., the average Macro F1 increase across 4B+ parameter models was 60%, with the largest increase being 120%). However, SFT-trained models remain systematically over-conservative, missing nearly half of warranted interventions as seen through the Missed Intervention Rate (MIR), which was on average 0.50 and is noticed even at larger model sizes. To address this limitation, we apply reinforcement learning with asymmetric reward shaping, which reduces MIR to 0.186-0.218 and increases recall from 0.479 to 0.78-0.81. Our findings establish that temporal participation is a distinct and trainable dimension of conversational intelligence, and that grounded synthetic data provides an effective and scalable pathway for enabling LLMs to participate more naturally and appropriately in multi-party interactions.
Vihaan Nama, Shreya Mendi, Zian Ye +1
May 4, 2026cs.CL

Liberating LLM Capabilities in Full-Duplex Speech Models

Speech-based large language models are typically constrained to spoken replies, which limits their user-facing outputs to what can be verbalized and suppresses text-native capabilities such as code generation, structured analysis, and multi-step reasoning in realtime interaction, for tasks that require persistent, structured, and inspectable intermediate outputs. Existing work improves spoken reasoning or full-duplex turn-taking, but still treats text as a hidden intermediate state or a subordinate modality rather than a first-class output channel. We propose Listen-Write-Speak (LWS), a text-first tri-channel paradigm in which a single autoregressive LLM continuously listens to user audio, writes visible free-form text as its primary output, and speaks a realtime oral response in parallel under a shared causal attention context. This behavior is implemented entirely through a Token Schema, requiring no architectural modifications, and learned via a two-stage data pipeline that synthesizes per-second cognitive annotations consistent with the revealed input timeline. Empirically, LWS demonstrates strong full-duplex interaction on Full-Duplex-Bench, reaches 4.72 on VoiceBench AlpacaEval, achieves 92.6% writing-speaking consistency, and consistently outperforms its internal ablations on URO-Bench. These results suggest that visible writing can serve as a first-class output channel for speech interaction without sacrificing realtime responsiveness. The code and dataset are available on the project page: https://royalzhang.com/project/lws-page/.
Luoyuan Zhang, Bokai Xu, Junbo Cui +4
Apr 19, 2026cs.CV

EmbodiedHead: Real-Time Listening and Speaking Avatar for Conversational Agents

We present EmbodiedHead, a speech-driven talking-head framework that equips LLMs with real-time visual avatars for conversation. A practical embodied avatar must achieve real-time generation, unified listening-speaking behavior, and high rendered visual quality simultaneously. Our framework couples the first Rectified-Flow Diffusion Transformer (DiT) for this task with a differentiable renderer, enabling diverse, high-fidelity generation in as few as four sampling steps. Prior listening-speaking methods rely on dual-stream audio, introducing an interlocutor look-ahead dependency incompatible with causal user--LLM interaction. We instead adopt a single-stream interface with explicit per-frame listening-speaking state conditioning and a Streaming Audio Scheduler, suppressing spurious mouth motion during listening while enabling seamless turn-taking. A two-stage training scheme of coefficient-space pretraining and joint image-domain refinement further closes the gap between motion-level supervision and rendered quality. Extensive experiments demonstrate state-of-the-art visual quality and motion fidelity in both speaking and listening scenarios.
Yu Zhang, Kaiyuan Shen, Yang Li
Apr 16, 2026cs.AI

Dual-Axis Generative Reward Model Toward Semantic and Turn-taking Robustness in Interactive Spoken Dialogue Models

Achieving seamless, human-like interaction remains a key challenge for full-duplex spoken dialogue models (SDMs). Reinforcement learning (RL) has substantially enhanced text- and vision-language models, while well-designed reward signals are crucial for the performance of RL. We consider RL a promising strategy to address the key challenge for SDMs. However, a fundamental barrier persists: prevailing automated metrics for assessing interaction quality rely on superficial proxies, such as behavioral statistics or timing-prediction accuracy, failing to provide reliable reward signals for RL. On the other hand, human evaluations, despite their richness, remain costly, inconsistent, and difficult to scale. We tackle this critical barrier by proposing a Dual-Axis Generative Reward Model, which is trained to understand complex interaction dynamics using a detailed taxonomy and an annotated dataset, produces a single score and, crucially, provides separate evaluations for semantic quality and interaction timing. Such dual outputs furnish precise diagnostic feedback for SDMs and deliver a dependable, instructive reward signal suitable for online reinforcement learning. Our model achieves state-of-the-art performance on interaction-quality assessment across a wide spectrum of datasets, spanning synthetic dialogues and complex real-world interactions.
Yifu Chen, Shengpeng Ji, Zhengqing Liu +6
Apr 2, 2026cs.SD

FastTurn: Unifying Acoustic and Streaming Semantic Cues for Low-Latency and Robust Turn Detection

Recent advances in AudioLLMs have enabled spoken dialogue systems to move beyond turn-based interaction toward real-time full-duplex communication, where the agent must decide when to speak, yield, or interrupt while the user is still talking. Existing full-duplex approaches either rely on voice activity cues, which lack semantic understanding, or on ASR-based modules, which introduce latency and degrade under overlapping speech and noise. Moreover, available datasets rarely capture realistic interaction dynamics, limiting evaluation and deployment. To mitigate the problem, we propose \textbf{FastTurn}, a unified framework for low-latency and robust turn detection. To advance latency while maintaining performance, FastTurn combines streaming CTC decoding with acoustic features, enabling early decisions from partial observations while preserving semantic cues. We also release a test set based on real human dialogue, capturing authentic turn transitions, overlapping speech, backchannels, pauses, pitch variation, and environmental noise. Experiments show FastTurn achieves higher decision accuracy with lower interruption latency than representative baselines and remains robust under challenging acoustic conditions, demonstrating its effectiveness for practical full-duplex dialogue systems.
Chengyou Wang, Hongfei Xue, Mingchen Shao +9