Value Function Estimation
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8 papers in the last four weeks, up 167% on the four weeks before. 0.1% of all new papers.
Latest papers 45
Active feature acquisition learns policies that sequentially acquire features to maximize information about a target variable. We study how to learn and evaluate such policies from finite offline data using prior-data fitted networks (PFNs), which are off-the-shelf models that output posterior predictive distributions without task-specific training. We show that under the imbalanced coverage of offline data, using total predictive entropy as a reward creates an epistemic bias that penalizes acquiring sparsely observed features. Specifically, this reward conflates epistemic uncertainty (arising from lack of offline data) with aleatoric uncertainty (arising from uninformative features). To address this, we target the posterior expected (aleatoric) entropy instead of the total predictive entropy output by a PFN for evaluating feature acquisitions. Empirical evaluations on synthetic and real-world datasets demonstrate that our approach consistently reduces value estimation bias and yields credible intervals with strong empirical coverage, which can translate to improved downstream policy selection.
Privy to the Foil: Recasting Value Estimation with a Self-Privileged Critic for RLVR
Assigning credit to intermediate steps remains a central challenge in training Large Language Models (LLMs) on multi-step reasoning tasks with sparse terminal rewards, and actor-critic methods such as PPO address this by learning value functions to construct token-level advantages. Their effectiveness, however, hinges on reliable value estimation, a difficult task requiring the critic to both assess progress toward a correct solution and anticipate an evolving policy's future behavior; errors in either can compromise credit assignment and destabilize online training. In this paper, we revisit the standard state-only formulation of value estimation and propose PPO, a self-privileged actor-critic framework. By reusing verified same-prompt rollouts as contrastive evidence, PPO helps the critic assess intermediate reasoning against successful and failed attempts, while preserving standard policy optimization and the deployment interface. Experiments show that PPO consistently improves value-estimation quality by a substantial margin and outperforms representative actor-critic and critic-free RLVR baselines on challenging mathematical reasoning benchmarks, while remaining effective even when paired with substantially smaller asymmetric critics.
Unlocking the Critic: Reward-Free Policy Optimization for LLM Post-Training
Recent approaches to reinforcement learning (RL) post-training for large language models increasingly remove the critic to reduce training instability and memory overhead. Even where a critic is trained, it is discarded once training ends, although it has learned to predict outcomes. We revisit this trend and show that a pretrained critic's ability to predict future outcomes can make it a valuable asset for efficient long-horizon reasoning. First, we find that instability in critic-based RL for long chain-of-thought reasoning is largely an optimization artifact: keeping policy updates small and low in variance restores stable convergence. Second, a well-pretrained critic estimates the posterior probability of eventual success from later trajectory states and unfinished prefixes. Its predictions provide outcome-derived, dense, per-prefix learning signals that, during policy optimization, require neither completed rollouts, step-level annotations, nor external reward labels. Building on this insight, we introduce Reward-Free Policy Optimization (RFPO), which repurposes a single calibrated, frozen critic as a rollout-level reward, a value baseline for generalized advantage estimation, and a success forecaster for unfinished prefixes. We further show that binarizing the debiased score stops the policy from exploiting the critic's length bias. Binarized, RFPO matches supervised PPO without a single label in the training loop, while cutting compute and memory overhead. This makes RFPO well suited to long-horizon reasoning tasks, where outcomes arrive late and generation dominates cost: because rollouts can be rewarded before they finish, training no longer has to pay for waiting on every trajectory to complete. Our findings challenge the prevailing critic-free paradigm and establish critic-based, reward-free optimization as a scalable and computationally efficient path for LLM post-training.
Deep Epistemic Value Functions for Optimistic Exploration
Principled exploration in reinforcement learning requires an agent to quantify its epistemic uncertainty and act to resolve it. Uncertainty over the value function provides a natural signal for exploration, yet existing deep approximations remain brittle and perform inconsistently. The central challenge is therefore to scale these ideas robustly. We conduct a systematic empirical study of how epistemic uncertainty is represented, propagated, and optimized in deep epistemic value functions, and uncover distinct failure modes along each of these axes. These findings motivate DEVOTE, a model-free reinforcement learning algorithm that controls how uncertainty generalizes beyond observed data, stabilizes its temporal propagation, and preserves adaptation to the resulting non-stationary exploration objective. Across reward-free exploration and challenging continuous-control tasks, DEVOTE reaches novel states more effectively and achieves higher task return than strong model-free and model-based exploration baselines. These results provide evidence that deep epistemic value functions are a promising path toward scalable, principled exploration.
Deep Weighted Bellman Residual Minimization for Estimation
Off-policy evaluation is a foundational component of offline reinforcement learning, aiming to assess and optimize policy performance using pre-collected datasets. However, such datasets often suffer from pronounced challenges, including distribution shift, -value overestimation, and low sample utilization efficiency. To address these issues, this paper introduces a weighted Bellman residual minimization framework that incorporates density ratio weighting by effectively integrating expert demonstrations with behavioral data. The proposed weighting scheme departs from the conventional completeness assumption commonly imposed in the theoretical analysis of deep reinforcement learning. We establish a sharp convergence rate for density ratio estimation and derive the convergence rate for the excess risk of resulting deep estimator. Extensive empirical evaluations demonstrate that, compared to existing methods, our method achieves significant improvements in numerical performance and policy generalization, providing specific guidance for the rational utilization of expert demonstrations.
Limiting-Kernel Q(): Bridging Short and Long Horizons
In value-based reinforcement learning, improving the accuracy of policy evaluation has been shown to improve downstream policy optimization performance. The widely adopted family of approximations relying on -step truncation yields computationally efficient value estimators but is inherently limited to a short evaluation horizon. In contrast, methods that exploit the global structure of the transition dynamics can accelerate policy evaluation, but their memory and computational requirements often limit scalability to large or continuous state spaces. To reconcile these limitations, we introduce Limiting-Kernel Q() (LKQL), an off-policy value estimator that combines -step truncation with a long-horizon approximation based on the limiting kernel (LK). LKQL has the same order of complexity as -step estimators and integrates directly into both on- and off-policy actor-critic algorithms. We prove that, under aperiodicity and in the near-on-policy regime, the operator underlying LKQL improves the policy evaluation convergence rate over its truncated counterpart for sufficiently large , and that LKQL itself converges almost surely to the optimal values in finite Markov decision processes (MDPs) under a fixed behavior policy. On the MuJoCo continuous-control benchmark, we show that LKQL improves over -step baselines in most settings, particularly on long-horizon tasks.
Rethinking Critic Learning in PPO: Understanding and Mitigating Value Flattening
In reinforcement learning for large language models, Proximal Policy Optimization (PPO) commonly uses a critic to estimate state values and reduce the variance of policy updates. However, we uncover a systematic failure mode in PPO critics, which we call Value Flattening: state values, estimated from multiple Monte Carlo continuations, change sharply across intermediate states while critic predictions remain comparatively flat. We further observe this phenomenon in a controlled FrozenLake environment and find that it becomes more pronounced as the state space grows. Our theoretical and empirical analyses relate Value Flattening to an implicit variance penalty in the critic loss and redundant updates from temporally correlated states with similar gradients. Motivated by these findings, we introduce SParse Proximal Policy Optimization (SPO), which applies the value loss to only a few well-separated states in each response to mitigate both effects. Experiments on Qwen3-Base show that SPO with only three states supervised per response can mitigate Value Flattening and consistently improve the learned policy across model sizes and evaluation suites. Together, our results identify Value Flattening as an important yet overlooked failure mode of critic learning in standard PPO and show that a simple sparse supervision strategy can mitigate it.
Optimal Value Inference for Reinforcement Learning
We study offline inference for the optimal value in reinforcement learning under finite state and action spaces. Two new nuisances are derived as fixed points of a self-induced Bellman equation, in which we approximate the maximum Bellman operator by its softmax correspondence. We propose a debiased estimator through the Neyman orthogonality and establish its asymptotic normality under diverging horizons even when the behavior policy changes with time, as long as the nuisances have the statistical rates that can be achieved by many machine learning methods. We provide a concrete estimating procedure for these nuisances and show they can lead to valid inference. Synthetic experiments validate the numerical performance of our inference method, and we implement it in real-life decision-making problems, including bike repositioning and AI agentic tool use.
The Surprising Effectiveness of Approximate Value Iteration in Self-Play
Combining search with function approximation has driven major advances in game-playing programs, making self-play algorithms more competitive than ever. Still, the computational overhead of the most popular methods, based on Monte Carlo Tree Search (MCTS), can be substantial. In this work, we investigate whether simpler methods remain competitive in non-trivial, moderately sized games such as Connect Four, Hex(7x7) and synthetic games. We train a minimal self-play implementation of Approximate Value Iteration (AVI) and use ground-truth oracles for exact evaluation. Contrary to expectations, our results demonstrate the surprising effectiveness of AVI: it learns more accurate value functions than those learned by AlphaZero, while its one-step-lookahead greedy policies remain competitive with MCTS-based policies at substantially lower training and inference costs. Preliminary experiments on Othello and Go(9x9) show that AVI trains stably on larger games and learns effective value functions. These findings suggest that the success of MCTS-based methods may have eclipsed simpler approaches that have become increasingly practical with modern deep-learning tools.
Recursive Value Learning for Long-Horizon Offline Goal-Conditioned RL
Scaling offline goal-conditioned reinforcement learning (GCRL) to long-horizon tasks is difficult because (1) long-range value learning depends on shorter-range estimates that may still be inaccurate, and (2) max-based value backups can amplify overestimation through repeated propagation. We propose DCRL (Divide-and-Conquer RL), which recursively decomposes each trajectory segment into a balanced binary tree and trains the values from leaves to root. Each parent is therefore updated only after its children, using an exact factorization of the observed route rather than selecting among noisy alternatives. Since this objective learns values along demonstrated routes that are not necessarily optimal, DCRL jointly propagates values across trajectories to discover shorter routes. Thanks to the balanced binary tree, DCRL reduces worst-case bootstrap depth from linear to logarithmic, and this shorter dependency structure empirically corresponds to much slower error accumulation. Across diverse goal-reaching tasks, DCRL substantially outperforms prior flat offline GCRL methods, and on the five most challenging long-horizon OGBench tasks, it improves the best prior average score from 55 to 64, surpassing all flat and hierarchical baselines.
Graph4BiLO: Graph Neural Network Approximation for Bilevel Mixed-Integer Linear Optimization
Bilevel mixed-integer linear optimization problems model hierarchical decision processes in which a leader anticipates the optimal response of a follower. Although expressive, these problems are computationally challenging because lower-level optimality is embedded in the leader's feasible region. Value-function reformulations replace the nested follower optimization with a constraint involving the follower's optimal value, but evaluating this value function exactly can itself be expensive. This paper introduces Graph4BiLO, a graph neural network (GNN) approach for learning bilevel value functions from variable--constraint graph representations. In contrast to fixed-length multilayer perceptron (MLP) representations, the GNN uses shared message-passing parameters and can therefore be applied across multiple problem sizes with a single trained model. The learned ReLU network is encoded exactly as mixed-integer linear constraints and embedded in an approximate single-level formulation. A repair step subsequently re-solves the follower problem for the selected leader decision to recover a bilevel-feasible follower response. We evaluate Graph4BiLO on knapsack interdiction instances with 20--100 items against the exact MibS solver and the learning-based Neur2BiLO method. Graph4BiLO obtains objective values comparable to Neur2BiLO across all tested sizes while avoiding size-specific neural networks. An additional out-of-distribution experiment demonstrates zero-shot transfer from 20-item training instances to previously unseen 40- and 60-item instances. However, embedding message passing at every graph node substantially increases the resulting mixed-integer formulation size and solve time. These results identify a central tradeoff between size-generalizable graph representations and the computational cost of embedding GNNs within optimization models.
Game-Agnostic Value Functions through Automatic JSON Feature Extraction
JSON Bag-of-Tokens (JSON-Bag) is a recently proposed method to generically represent game trajectories by tokenizing their JSON descriptions. We introduce JSON-Bag VF, a game-agnostic approach to training value functions for game-playing agents using JSON-Bag prototypes. We show that this approach can be enhanced with Random Forest-based feature selection and a method to select game-stage-specific features. We evaluate JSON-Bag VF with One-step-look-ahead (JSON-Bag OSLA) on six tabletop games over different combinations of prototype-tokenization and feature selections. JSON-Bag OSLA outperforms baseline OSLA agents in most games. Our analysis also shows that feature selection significantly improves JSON-Bag VF and that feature selection is the most important factor in JSON-Bag VF performance, over prototype-tokenization.
Revisiting TD Target Aggregation under Uncertainty in Q-Learning
Deep Q-Networks (DQNs) learn value functions through bootstrapped temporal-difference updates, where future returns are approximated using a greedy maximization over next-state action values. While effective, this aggregation rule is inherently sensitive to estimation noise: when Q-values are uncertain, the maximization operator deterministically favors the largest estimate, regardless of its reliability, leading to amplified errors through bootstrapping. In this work, we propose the \textbf{S}uccessor Rollout \textbf{A}ggregation \textbf{D}eep \textbf{Q}-Network (SADQ), a simple modification to Q-learning that regularizes how the TD target is formed. SADQ uses one-step rollout predictions from a learned dynamics model to guide the comparison among candidate next-state actions, introducing additional structure into the aggregation step without altering the underlying learning framework. The resulting mixed Bellman update attenuates unreliable maxima while preserving the standard fixed point under diminishing model error. We provide theoretical analysis showing that SADQ reduces bootstrap-induced overestimation in a pointwise manner. Empirically, SADQ consistently improves training stability across classical control tasks, real-world vector-based environments, and Atari benchmarks when compared to strong DQN variants.
ValueFormer: A Causal Transformer Value Function with Stage-Aware Labels for Semi-Autonomous Vision-Language-Action Policies
Vision-Language-Action (VLA) policies trained by behavior cloning fail silently: from the action stream alone, a collapsing rollout looks much like one making clean progress, because imitation supplies no notion of progress. Reinforcement learning would supply one, but it is impractical here, where real-robot experience is costly and deformable food resists simulation. The cheap alternative, a terminal success / failure bit, is learnable in principle yet far too sparse to say when a rollout went wrong. We argue that the per-frame label, not the architecture, is the hard part: to be useful it must be dense, continuous, and correctly shaped. We present ValueFormer, a compact policy-agnostic causal transformer over a frozen DINOv3 backbone that emits two per-frame signals in one forward pass: a smooth Monte Carlo value, V_mc, for advantage estimation and a sharp binary value for online mistake detection, targets that pull in opposite directions by design. Failed episodes are labeled with a stage-aware, success-then-decay return that preserves the success curve before the failure stage, and detection is supervised from mistake intervals rather than a single failure time, so mistakes the policy recovers from also carry signal. On a real-robot bimanual sandwich-assembly task 1,427 episodes), a critic-derived per-frame training weight lifts task completion from 70% to 85% (within noise at n=20), and a batched bf16 encoder cuts the live serving cost 3~5 times so the critic runs at 2 Hz alongside the policy on a single GPU.
Diffusion Policy with Behavioral Advantage Correction for Offline Reinforcement Learning
In offline reinforcement learning (RL), the distribution shift between behavioral data and the learned policy can lead to erroneous \emph{Q}-value estimation, thereby misguiding the direction of policy optimization. To address this issue, we develop a behavioral advantage corrected policy evaluation (BAC-PE) approach, which utilizes the \emph{Q}-function of the behavior policy to correct the learned policy's \emph{Q}-function, thus mitigating pessimistic conservatism and overestimation bias. Furthermore, the convergence of BAC-PE is analyzed theoretically, and an upper bound on the difference between the learned \emph{Q}-function and the true \emph{Q}-function is derived. To alleviate distribution shift, this work employs diffusion models to represent both the behavior policy and the learned policy, performing distribution matching for accurate policy regularization. Additionally, \emph{Q}-value guidance is incorporated into the training process to achieve effective policy improvement. By combining BAC-PE with diffusion policy modeling, we propose the diffusion policy with behavioral advantage correction (DPBAC) algorithm. Compared to existing offline methods, DPBAC demonstrates stronger policy representation capabilities and effectively mitigates the bias in \emph{Q}-value estimation. Experimental results on multiple domains of D4RL tasks show that DPBAC achieves superior performance, with notable advantages over state-of-the-art (SOTA) algorithms.
General Value Functions for Remaining Useful Life and Failure-Mode Prediction
Remaining useful life (RUL) prediction and failure-mode classification are central tasks in predictive maintenance. Many data-driven pipelines use fixed-window supervised learning with complete terminal labels; such routes do not naturally encode the temporal recursion linking successive degradation-state predictions when observations are partial or unit identities are unavailable. We formulate prognostics as vector General Value Function (GVF) prediction on an absorbing degradation process, treating RUL and failure-mode probabilities as temporally consistent targets rather than independent window-level labels, and estimate them with a multi-step temporal-difference estimator, TD(). Supporting theory identifies the Bellman fixed point of the vector GVFs, characterizes the linear projected-TD limit and its relation to complete-return Monte Carlo regression under realizability, and explains when bootstrapped TD targets are less variable than Monte Carlo returns. On an event-triggered multimode simulation and NASA C-MAPSS label-scarce stitch data, TD improves RUL and failure-mode prediction relative to a supervised same-backbone Monte Carlo control, especially under scarce complete labels. Practically, fragmented, identity-free degradation records can contribute local Bellman transitions instead of being discarded until complete run-to-failure labels are available.
Relative Value Learning
In reinforcement learning, critics typically estimate absolute state values , estimating how good a particular situation is in isolation. However, it turns out that only differences in value are relevant for control. Motivated by this, we propose Relative Value Learning (RV), a framework that learns value differences directly via an antisymmetric function . We introduce a pairwise Bellman operator and prove it is a -contraction with a unique fixed point equal to the true value differences, derive well-posed -step, -step and -return targets and reconstruct generalized advantage estimation from pairwise differences to obtain an unbiased policy-gradient estimator (R-GAE). Beyond theoretical results, we integrate RV with PPO and achieve competitive performance on the Atari benchmark (49 ALE games) compared to standard PPO, indicating that relative value estimation is an effective alternative to absolute critics.
Generalized Kalman filter based temporal difference reinforcement learning
In this paper, we present a generalized temporal-difference (TD) reinforcement learning framework based on the theory of conditional expectations. The value and action-value (Q-value) functions are treated as uncertain quantities, and their estimation is formulated as a stochastic inference problem. Unlike classical Kalman-based temporal-difference learning, which relies on linear-Gaussian assumptions, the proposed formulation is derived directly from the conditional expectation framework and naturally extends to nonlinear models and non-Gaussian probability distributions. The proposed method recursively estimates not only the conditional expectation of the value function but also its second probabilistic moment, thereby quantifying the uncertainty associated with the learned value function throughout the learning process. To obtain a computationally tractable algorithm, the stochastic problem is discretized using either polynomial chaos expansions or ensemble-based approximations, providing efficient representations of the underlying random variables. The proposed framework is demonstrated on two optimal control problems: a linear mass--spring--damper system and a nonlinear heat conduction problem in a closed cavity. The numerical examples illustrate the capability of the proposed method to accurately estimate both the value function and its associated uncertainty, while extending classical Kalman-based temporal-difference learning to a broader class of stochastic systems.
Robo-ValueRL: Reliable Value Estimation for Offline-to-Online Reinforcement Learning
Offline-to-online reinforcement learning is promising for generalizable robotic manipulation, yet its full-stack complexity obscures reproduction and diagnosis. Within such systems, value estimation plays a central role in prioritizing heterogeneous data for policy improvement. Despite its importance, the central question remains underexplored: how value-function reliability shapes policy optimization in offline-to-online reinforcement learning. To answer this question, we propose Robo-ValueRL, a unified framework that enables reliable value estimation and systematically traces its downstream effects on policy pretraining and online improvement. Concretely, Robo-ValueRL learns a history-conditioned value estimator and evaluates its reliability through global-progress and local-preference metrics. These resulting value estimates are propagated into quality-conditioned consistency-policy pretraining and a residual adaptation module on online rollouts, providing a unified testbed for analyzing how value reliability shapes downstream policy performance. Across 240 hours of offline demonstrations and over 3,000 online rollout trajectories, our extensive experiments show that downstream performance is strongly associated with value reliability. Reliable value functions provide better action-quality estimates, allowing value-guided offline RL to scale more effectively than quality-agnostic behavior cloning, and stabilize online improvement by prioritizing high-quality rollout data. Integrating reliable value guidance through offline pretraining with online improvement, our system achieves 86% success on millimeter-level precise chip insertion and 84% on generalizable block disassembly. We hope these findings highlight the importance of value-guided data utilization for effective policy improvement from heterogeneous robotic experience.
Look Before You Leap: Distilling Tree Search into Action Evaluation for Frozen VLA Models
Vision-Language-Action (VLA) models acquire broad embodied capabilities through large-scale pretraining, yet their generalization remains far more fragile than that of LLMs and VLMs. The prevailing remedy, post-training via supervised fine-tuning or reinforcement learning, improves task-specific performance but narrows the generalist capability that makes pretraining valuable. We identify a key bottleneck: VLA failures stem not only from action generation but also from action evaluation. A diagnostic pass@k study confirms that frozen VLAs already contain competent behaviors in their output distribution, with overall success rates rising from 33% at pass@1 to 92% at pass@32. Inspired by this, we propose SVA (Search, Value, and Act), a simple framework that equips frozen VLA policies with long-term consequence awareness. SVA first uses Monte-Carlo tree search in simulation to sample and explore the VLA's output distribution under a finite search budget, collecting diverse trajectories annotated with empirical returns; this knowledge is then distilled into a lightweight Q-value model that predicts the expected consequence of candidate actions; at deployment, the frozen VLA proposes multiple candidates and the evaluator selects the one with the highest uncertainty-regularized Q-value, requiring no simulator access. By decoupling action proposal from consequence evaluation, SVA preserves the generalization capacity of the VLA backbone while improving task success. Across embodied benchmarks, SVA consistently improves generalization on unseen tasks and exhibits strong test-time scaling; across real-robot manipulation tasks, it improves average success from 42.8% to 55.6% (+12.8 points). Strikingly, SVA enables a 9B VLA to outperform a 27B VLA by 7 points at 27% lower inference latency, suggesting that scaling test-time evaluation is more cost-effective than scaling model size.
Accelerating Q-learning through Efficient Value-Sharing across Actions
Action values are foundational to many control algorithms such as Q-learning. Therefore, efficient action-value learning is central to reinforcement learning (RL). However, learning them can be slow, requiring many updates to move values from their initialization, typically near zero, to their true values, which may be far from zero. Moreover, action-value learning algorithms typically update each state-action pair independently, without learning a value that is common to all actions within a state. In this paper, we address these inefficiencies by introducing the mean-expansion layer, which accelerates action-value learning by sharing values across actions within a state and by changing the problem from directly learning potentially large action-values to learning a lower-norm representation of them. In deep RL, this layer can be applied as a parameter-free addition to Q-network architectures without altering the underlying algorithm. Applied to deep Q-networks and implicit quantile networks, it improves aggregate performance across 57 Atari 2600 games while increasing action gaps and dramatically reducing value overestimation.
Beyond Monotonic Progress: Retry-Supervised Value Learning for Robot Imitation
Human demonstrations for robot imitation learning often contain mistakes and corrective behaviors, such as imprecise grasps, object misalignment, unstable contact, and repeated attempts. While these segments are commonly treated as noisy or suboptimal data, they provide valuable evidence about when execution deviates from a desirable path and how task feasibility can be restored. However, existing reward and value models often rely on monotonic progress assumptions, which capture coarse task advancement but may overlook local execution errors and corrective behaviors in imperfect demonstrations. In this work, we propose ReTVL (ReTry-Supervised Value Learning), a framework for learning mistake-sensitive value functions from mixed-quality robot demonstrations by leveraging retry events as sparse supervision. ReTVL captures the local degradation-and-recovery structure around mistakes by combining global progress calibration with local pairwise preference learning induced by sparsely annotated retry keypoints. The learned value model is then used to reweight demonstration chunks for downstream behavior cloning, reducing the influence of harmful execution errors while preserving useful corrective behaviors. Experiments on real-robot manipulation tasks show that ReTVL produces more fine-grained value estimates than progress-based baselines and improves imitation learning from imperfect demonstrations.
Hessian-augmented Supervised Learning for Hamilton-Jacobi-Bellman PDEs
A data-driven method is developed for approximating value functions in deterministic optimal control problems with nonlinear control-affine dynamics. The Pontryagin Maximum Principle optimality system is solved from multiple initial conditions to generate training data consisting of values, gradients, and Hessians of the value function, where Hessian information is obtained from a matrix Riccati equation along optimal trajectories. These quantities augment a weighted least-squares regression over sparse polynomial bases on hyperbolic cross index sets, with gradients and Hessians contributing additional linear equations per sample and substantially reducing sample complexity compared to value-only regression. Feedback laws are recovered analytically from the learned value function. In high dimensions, a partial Hessian strategy controls the cost of data generation. The approach is validated on problems of increasing state dimension, where second-order data augmentation is shown to improve approximation accuracy and closed-loop performance, with up to an order-of-magnitude reduction in the number of training samples required relative to lower-order methods.
Horizon Adaptive Offline Policy Learning via Value Stitching
Learning accurate value functions plays a decisive role for reinforcement learning (RL) agents to solve long-horizon, complex tasks. Conventional temporal-difference (TD) learning objectives suffer from value-estimation bias that accumulates over the horizon, while extended-horizon modeling methods, such as n-step TD backups and Q-chunking, adopt a rigid, fixed-horizon value-modeling recipe that is often not flexible enough to capture complex value structures in long-horizon, multi-stage tasks. In this paper, we show that enabling value updates with dynamic horizon composition can yield a strong offline policy learning scheme. Our method, Horizon Adaptive Offline Policy Learning via VAlue STitching (VAST), replaces fixed-horizon backups with recursive, horizon-adaptive value composition. Its key ingredient is to couple value optimization with a future state- and horizon-length-conditioned auxiliary value function that is learned through direct data supervision, and a stitching policy that optimally selects the reward-maximizing horizon length and future sub-goal to achieve horizon-adaptive value stitching. This design enables direct estimation and compositional "stitching" of variable-length returns grounded in actionable sub-goal states, providing an accurate and greedily exploitable value-supervision signal for offline policy optimization. Across 50 tasks on OGBench, VAST outperforms fixed-step, extended-horizon methods, and generative-value offline RL baselines, achieving strong performance particularly in high-complexity, long-horizon decision-making tasks.
On the Variance of Temporal Difference Learning and its Reduction Using Control Variates
We analyze the variance of temporal difference (TD) learning using the phased setting with tabular representation, and show that one of the mechanisms behind its ability to reduce variance is by effectively aggregating over a larger number of independent trajectories. Based on this insight, we demonstrate that (1) the variance of TD is asymptotically bounded from above by Monte Carlo (MC) estimators, and (2) shorter horizon updates incurs less variance for a fixed number of samples. Beyond TD, we show that Direct Advantage Estimation (DAE), a method for estimating the advantage function, can be seen as a type of regression-adjusted control variate, which achieves a tighter bound on the variance compared to TD in the large-sample limit. Finally, we numerically illustrate the behaviors of these estimators with carefully designed environments.
Feat2Go: Visual Feature-Grounded Value Estimation for Embodied Reinforcement Learning
Reinforcement learning is a promising approach for improving the capabilities of vision-language-action (VLA) models while avoiding the heavy data requirements of imitation learning. However, its effectiveness for VLA models is often constrained by sparse supervision and the difficulty of designing informative reward signals for long-horizon manipulation. In this work, we present Feat2Go, a fine-grained value estimation framework for embodied reinforcement learning. Specifically, Feat2Go first derives a continuous progress target from a pretrained visual world model by measuring patch-level similarity to subgoal states and partitioning episodes into semantic stages with trend-based clustering. We then train an embodied value model to predict this structural progress from the current observation and task instruction, and use the predicted value to reshape terminal rewards during policy optimization. The proposed framework is compatible with existing VLA policy reinforcement learning pipelines, including PPO and GRPO, and does not rely on manual reward engineering. Extensive experiments on ManiSkill3 and RoboTwin 2.0 demonstrate that Feat2Go consistently improves the performance of existing VLA models under both single-arm and bimanual manipulation settings. More specifically, on ManiSkill3, Feat2Go improves OpenVLAOFT from 17.5% to 82.9% average out-of-distribution success while retaining 96.9% in-distribution performance. On RoboTwin 2.0, Feat2Go achieves an average success rate of 88.8% in domain-randomized task settings, outperforming prior reinforcement learning methods.
Hista and Numca: Estimate State Value Effectively for LLM Reinforcement Learning
Reinforcement learning (RL) refines large language models (LLMs) by directly optimizing model behavior through reward signals. While accurate state value estimation is critical for stable training in classical RL, it remains an underexplored challenge in LLM post-training. In this work, we introduce the State Value Estimation Benchmark (SVEB) to assess state estimation within existing RL frameworks and show that critics in standard approaches like PPO collapse to a coarse group-average baseline. To address this, we propose two techniques: Numca, which leverages numerical spans as gradable milestones for state value estimation, and Hista, a framework that uses LLM's hidden states as representation to weighted average disjoint rollouts and their return. Extensive experiments demonstrate that both methods yield more accurate state value estimates and enhance training performance across different RL algorithms and model sizes without incurring significant computational overhead.
What Frozen VLAs Already Know About Success: A Probing Study of Value-Like Structure in Foundation Robot Policies
Vision--language--action (VLA) policies are trained to imitate actions; their loss never asks them to estimate reward, progress, or future success. Their frozen representations nevertheless carry such information, and it can be read out and used to guide action choice without retraining the policy. From mixed successful and failed manipulation trajectories on LIBERO-Goal, we recover Monte-Carlo outcome targets using lightweight linear probes on frozen features. The targets are consistently predictable from OpenVLA, Pi0.5, DINOv2, and CLIP features, and substantially less so from baselines built on progress, time-to-go, task identity, or proprioception. To rule out task and temporal shortcuts, we evaluate the probes under same-task, same-timestep matched comparisons: Pi0.5 probes still reach roughly 92% pairwise ordering accuracy, while label-shuffled controls stay at chance. Used as a test-time selector over sampled Pi0.5 action prefixes, the same probe turns this offline finding into behavior: on push-plate, success rises from 26.7% under greedy decoding to 44.3%, with a second positive case on wine-rack. The gains are not universal and require additional inference compute, but the underlying finding is clean: frozen VLAs already encode information about success that their imitation objective never explicitly demands.
Generative Modeling by Value-Driven Transport
We propose a new framework for generative modeling based on a discrete-time stochastic control formulation of measure transport. Adapting classic results from control theory, we formulate our problem as a linear program whose dual variables correspond to the \emph{optimal value function} of the control problem, which directly encodes the optimal control policy. Exploiting this LP formulation, we develop an efficient simulation-free primal-dual algorithm for computing approximately optimal value functions and the associated \emph{value-driven transport} (VDT) policies which approximate the true optimal policy. We show that well-trained VDT policies enjoy numerous favorable properties in comparison with other state-of-the-art methods based on flows, diffusions, or Schrödinger bridges: they lead to straight transport paths which can be simulated quickly and robustly, and can be enhanced in all the same ways as diffusion and flow-based models (e.g., conditional generation, classifier-free guidance, unpaired data-to-data translation are all easy to incorporate). We evaluate our methodology in a range of experiments, with results that indicate strong performance and good potential for scalability.
OPPO: Bayesian Value Recursion for Token-Level Credit Assignment in LLM Reasoning
Reinforcement learning with verifiable rewards has become the standard recipe for improving LLM reasoning, but the dominant algorithm GRPO assigns a single trajectory-level advantage to every token, diluting the signal at pivotal reasoning steps and injecting noise at uninformative ones. Critic-free alternatives derived from on-policy distillation supply per-token signals through oracle-conditioned likelihood ratios, yet apply each signal in isolation from the trajectory-level evidence accumulated up to that position. We propose Oracle-Prompted Policy Optimization (OPPO), which rests on a single observation: the oracle signal used by prior distillation-style methods for local discrimination is also the natural Bayesian update of the model's belief about eventual success. Accumulating the signal along a trajectory yields, in closed form and at the cost of one extra forward pass, a running estimate of the success probability at every position, together with a token-level advantage that requires no learned value network and no additional rollouts. A first-order analysis factorizes the advantage into the per-token discrimination signal used by distillation methods modulated by a state weight that concentrates credit on genuinely pivotal tokens, with a directional variance-reduction guarantee. The framework admits two estimators differing only in which model scores the evidence: a \textit{self-oracle} that reuses the student and recovers the on-policy distillation reward as a strict special case, and a \textit{teacher-oracle} that delegates scoring to a stronger frozen model. On two base LLMs across seven mathematics, science, and code reasoning benchmarks, OPPO improves over GRPO, DAPO, and SDPO by up to points on AMC'23 and points on AIME'24, with gains that widen monotonically with response length.