Overview

Video understanding studies how systems interpret actions, objects, interactions, and events as they unfold, supporting tasks such as action recognition, temporal localization, video question answering, and summarization. Approaches range from spatiotemporal transformers and self-supervised motion learning to multimodal language models that use retrieval, memory, or visual tools to analyze long videos. Benchmarks test short clips, long-form and egocentric footage, procedural tasks, and audio-visual settings, but results can depend heavily on frame sampling, token budgets, and evaluation design. A central challenge is making models rely on temporal evidence and maintain coherent reasoning over long or multiple videos rather than exploiting static cues or struggling with context limits.

Latest papers

116 papers21 papers in the last four weeks, up 91% on the four weeks before. 0.1% of all new papers.

Apr 25, 2026

One Identity, Many Roles: Multimodal Entity Coreference for Enhanced Video Situation Recognition

Video Situation Recognition (VidSitu) addresses the challenging problem of "who did what to whom, with what, how, and where" in a video. It tests thorough video understanding by requiring identification of salient actions and associated short descriptions for event roles across multiple events. Grounding with VidSitu requires spatio-temporal localization of key entities across shots and varied appearances. We posit that coherent video understanding requires consistent identification of entities that play different roles. We propose Multimodal Entity Coreference (MEC) to unite entity descriptions in text with grounding across the video. Towards this, we introduce CineMEC, a multi-stage approach that unites event role mention groups with visual clusters of entities, without explicit grounding supervision during training. Our approach is designed to exploit the synergy between visual grounding and captioning, where improving one influences the other and vice versa. For evaluation, we extend the VidSitu dataset with grounding annotations. While previous work focuses primarily on descriptions, CineMEC improves consistency across both: captioning (+2.5% CIDEr, +7% LEA) and visual grounding (+18% HOTA).
Apr 9, 2026

InstrAct: Towards Action-Centric Understanding in Instructional Videos

Understanding instructional videos requires recognizing fine-grained actions and modeling their temporal relations, which remains challenging for current Video Foundation Models (VFMs). This difficulty stems from noisy web supervision and a pervasive "static bias", where models rely on objects rather than motion cues. To address this, we propose InstrAction, a pretraining framework for instructional videos' action-centric representations. We first introduce a data-driven strategy, which filters noisy captions and generates action-centric hard negatives to disentangle actions from objects during contrastive learning. At the visual feature level, an Action Perceiver extracts motion-relevant tokens from redundant video encodings. Beyond contrastive learning, we introduce two auxiliary objectives: Dynamic Time Warping alignment (DTW-Align) for modeling sequential temporal structure, and Masked Action Modeling (MAM) for strengthening cross-modal grounding. Finally, we introduce the InstrAct Bench to evaluate action-centric understanding, where our method consistently outperforms state-of-the-art VFMs on semantic reasoning, procedural logic, and fine-grained retrieval tasks.
Apr 6, 2026

Video-MME-v2: Towards the Next Stage in Benchmarks for Comprehensive Video Understanding

With the rapid advancement of video understanding, existing benchmarks are becoming increasingly saturated, exposing a critical discrepancy between inflated leaderboard scores and real-world model capabilities. To address this widening gap, we introduce Video-MME-v2, a comprehensive benchmark designed to rigorously evaluate the robustness and faithfulness of video understanding. To systematically evaluate model capabilities, we design a progressive tri-level hierarchy that incrementally increases the complexity of video comprehension, ranging from multi-point visual information aggregation, to temporal dynamics modeling, and ultimately to complex multimodal reasoning. Besides, in contrast to conventional per-question accuracy, we propose a group-based non-linear evaluation strategy that enforces both consistency across related queries and coherence in multi-step reasoning. It penalizes fragmented or guess-based correctness and assigns credit only to answers supported by valid reasoning. To guarantee data quality, Video-MME-v2 is constructed through a rigorously controlled human annotation pipeline, involving 12 annotators and 50 independent reviewers. Backed by 3,300 human-hours and up to 5 rounds of quality assurance, Video-MME-v2 aims to serve as one of the most authoritative video benchmarks. Extensive experiments reveal a substantial gap between current best model Gemini-3-Pro and human experts, and uncover a clear hierarchical bottleneck where errors in visual information aggregation and temporal modeling propagate to limit high-level reasoning. We further find that thinking-based reasoning is highly dependent on textual cues, improving performance with subtitles but sometimes degrading it in purely visual settings. By exposing these limitations, Video-MME-v2 establishes a demanding new testbed for the development of next-generation video MLLMs.
Apr 6, 2026

Scalable and Explainable Learner-Video Interaction Prediction using Multimodal Large Language Models

Learners' use of video controls in educational videos provides implicit signals of cognitive processing and instructional design quality, yet the lack of scalable and explainable predictive models limits instructors' ability to anticipate such behavior before deployment. We propose a scalable, interpretable pipeline for predicting population-level watching, pausing, skipping, and rewinding behavior as proxies for cognitive load from video content alone. Our approach leverages multimodal large language models (MLLMs) to compute embeddings of short video segments and trains a neural classifier to identify temporally fine-grained interaction peaks. Drawing from multimedia learning theory on instructional design for optimal cognitive load, we code features of the video segments using GPT-5 and employ them as a basis for interpreting model predictions via concept activation vectors. We evaluate our pipeline on 77 million video control events from 66 online courses. Our findings demonstrate that classifiers based on MLLM embeddings reliably predict interaction peaks, generalize to unseen academic fields, and encode interpretable, theory-relevant instructional concepts. Overall, our results show the feasibility of cost-efficient, interpretable pre-screening of educational video design and open new opportunities to empirically examine multimedia learning theory at scale.
Apr 1, 2026

Video Patch Pruning: Efficient Video Instance Segmentation via Early Token Reduction

Vision Transformers (ViTs) have demonstrated state-ofthe-art performance in several benchmarks, yet their high computational costs hinders their practical deployment. Patch Pruning offers significant savings, but existing approaches restrict token reduction to deeper layers, leaving early-stage compression unexplored. This limits their potential for holistic efficiency. In this work, we present a novel Video Patch Pruning framework (VPP) that integrates temporal prior knowledge to enable efficient sparsity within early ViT layers. Our approach is motivated by the observation that prior features extracted from deeper layers exhibit strong foreground selectivity. Therefore we propose a fully differentiable module for temporal mapping to accurately select the most relevant patches in early network stages. Notably, the proposed method enables a patch reduction of up to 60% in dense prediction tasks, exceeding the capabilities of conventional image-based patch pruning, which typically operate around a 30% patch sparsity. VPP excels the high-sparsity regime, sustaining remarkable performance even when patch usage is reduced below 55%. Specifically, it preserves stable results with a maximal performance drop of 0.6% on the Youtube-VIS 2021 dataset.
Mar 26, 2026

GIFT: Global Irreplaceability Frame Targeting for Efficient Video Understanding

Video Large Language Models (VLMs) have achieved remarkable success in video understanding, but the significant computational cost from processing dense frames severely limits their practical application. Existing methods alleviate this by selecting keyframes, but their greedy decision-making, combined with a decoupled evaluation of relevance and diversity, often falls into local optima and results in erroneously selecting irrelevant noise frames. To address these challenges, we propose GIFT: Global Irreplaceability Frame Targeting, a novel training-free framework that selects frames by assessing their intrinsic irreplaceability. Specifically, we first introduce Directed Diversity to quantify a frame's uniqueness conditioned on relevance, which allows us to formulate a unified irreplaceability score. Subsequently, our Budget-Aware Refinement strategy employs a adaptive iterative process that first secures a core set of frames with the highest irreplaceability, and then shifts its priority to building crucial temporal context around these selections as the budget expands. Extensive experiments demonstrate that GIFT achieves a maximum average improvement of 12.5% across long-form video benchmarks on LLaVA-Video-7B compared to uniform sampling. Code is available at https://github.com/ylnxxts/GIFT.
Mar 24, 2026

EVA: Efficient Reinforcement Learning for End-to-End Video Agent

Video understanding with multimodal large language models (MLLMs) remains challenging due to the long token sequences of videos, which contain extensive temporal dependencies and redundant frames. Existing approaches typically treat MLLMs as passive recognizers, processing entire videos or uniformly sampled frames without adaptive reasoning. Recent agent-based methods introduce external tools, yet still depend on manually designed workflows and perception-first strategies, resulting in inefficiency on long videos. We present EVA, an Efficient Reinforcement Learning framework for End-to-End Video Agent, which enables planning-before-perception through iterative summary-plan-action-reflection reasoning. EVA autonomously decides what to watch, when to watch, and how to watch, achieving query-driven and efficient video understanding. To train such agents, we design a simple yet effective three-stage learning pipeline - comprising supervised fine-tuning (SFT), Kahneman-Tversky Optimization (KTO), and Group Relative Policy Optimization (GRPO) - that bridges supervised imitation and reinforcement learning. We further construct high-quality datasets for each stage, supporting stable and reproducible training. We evaluate EVA on six video understanding benchmarks, demonstrating its comprehensive capabilities. Compared with existing baselines, EVA achieves a substantial improvement of 6-12% over general MLLM baselines and a further 1-3% gain over prior adaptive agent methods.
Mar 24, 2026

Reconstruction-Guided Slot Curriculum: Addressing Object Over-Fragmentation in Video Object-Centric Learning

Video Object-Centric Learning seeks to decompose raw videos into a small set of object slots, but existing slot-attention models often suffer from severe over-fragmentation. This is because the model is implicitly encouraged to occupy all slots to minimize the reconstruction objective, thereby representing a single object with multiple redundant slots. We tackle this limitation with a reconstruction-guided slot curriculum (SlotCurri). Training starts with only a few coarse slots and progressively allocates new slots where reconstruction error remains high, thus expanding capacity only where it is needed and preventing fragmentation from the outset. Yet, during slot expansion, meaningful sub-parts can emerge only if coarse-level semantics are already well separated; however, with a small initial slot budget and an MSE objective, semantic boundaries remain blurry. Therefore, we augment MSE with a structure-aware loss that preserves local contrast and edge information to encourage each slot to sharpen its semantic boundaries. Lastly, we propose a cyclic inference that rolls slots forward and then backward through the frame sequence, producing temporally consistent object representations even in the earliest frames. All combined, SlotCurri addresses object over-fragmentation by allocating representational capacity where reconstruction fails, further enhanced by structural cues and cyclic inference. Notable FG-ARI gains of +6.8 on YouTube-VIS and +8.3 on MOVi-C validate the effectiveness of SlotCurri. Our code is available at github.com/wjun0830/SlotCurri.
Mar 24, 2026

MVPBench: A Multi-Video Perception Evaluation Benchmark for Multi-Modal Video Understanding

The rapid progress of Large Language Models (LLMs) has spurred growing interest in Multi-modal LLMs (MLLMs) and motivated the development of benchmarks to evaluate their perceptual and comprehension abilities. Existing benchmarks, however, are limited to static images or single videos, overlooking the complex interactions across multiple videos. To address this gap, we introduce the Multi-Video Perception Evaluation Benchmark (MVPBench), a new benchmark featuring 14 subtasks across diverse visual domains designed to evaluate models on extracting relevant information from video sequences to make informed decisions. MVPBench includes 5K question-answering tests involving 2.7K video clips sourced from existing datasets and manually annotated clips. Extensive evaluations reveal that current models struggle to process multi-video inputs effectively, underscoring substantial limitations in their multi-video comprehension. We anticipate MVPBench will drive advancements in multi-video perception.
Mar 23, 2026

FedCVU: Federated Learning for Cross-View Video Understanding

Federated learning (FL) has emerged as a promising paradigm for privacy-preserving multi-camera video understanding. However, applying FL to cross-view scenarios faces three major challenges: (i) heterogeneous viewpoints and backgrounds lead to highly non-IID client distributions and overfitting to view-specific patterns, (ii) local distribution biases cause misaligned representations that hinder consistent cross-view semantics, and (iii) large video architectures incur prohibitive communication overhead. To address these issues, we propose FedCVU, a federated framework with three components: VS-Norm, which preserves normalization parameters to handle view-specific statistics; CV-Align, a lightweight contrastive regularization module to improve cross-view representation alignment; and SLA, a selective layer aggregation strategy that reduces communication without sacrificing accuracy. Extensive experiments on action understanding and person re-identification tasks under a cross-view protocol demonstrate that FedCVU consistently boosts unseen-view accuracy while maintaining strong seen-view performance, outperforming state-of-the-art FL baselines and showing robustness to domain heterogeneity and communication constraints.
Mar 20, 2026

Leum-VL Technical Report

A short video succeeds not simply because of what it shows, but because of how it schedules attention -- yet current multimodal models lack the structural grammar to parse or produce this organization. Existing models can describe scenes, answer event-centric questions, and read on-screen text, but they are far less reliable at identifying timeline-grounded units such as hooks, cut rationales, shot-induced tension, and platform-facing packaging cues. We propose SV6D (Structured Video in Six Dimensions), inspired by professional storyboard practice in film and television production, a representation framework that decomposes internet-native video into six complementary structural dimensions -- subject, aesthetics, camera language, editing, narrative, and dissemination -- with each label tied to physically observable evidence on the timeline. We formalize a unified optimization objective over SV6D that combines Hungarian-matched temporal alignment, dimension-wise semantic label distance, and quality regularization. Building on this framework, we present Leum-VL-8B, an 8B video-language model that realizes the SV6D objective through an expert-driven post-training pipeline, further refined through verifiable reinforcement learning on perception-oriented tasks. Leum-VL-8B achieves 70.8 on VideoMME (w/o subtitles), 70.0 on MVBench, and 61.6 on MotionBench, while remaining competitive on general multimodal evaluations such as MMBench-EN. We also construct FeedBench, a benchmark for structure-sensitive short-video understanding. Our results indicate that the missing layer in video AI is not pixel generation but structural representation: grounded on the timeline, linked to visible evidence, and directly consumable by downstream workflows such as editing, retrieval, recommendation, and generation control, including text-heavy internet video formats with overlays and image-text layouts.
Mar 20, 2026

From Instructions to Assistance: a Dataset Aligning Instruction Manuals with Assembly Videos for Evaluating Multimodal LLMs

The recent advancements introduced by Large Language Models (LLMs) have transformed how Artificial Intelligence (AI) can support complex, real world tasks, pushing research outside the text boundaries towards multi modal contexts and leading to Multimodal Large Language Models (MLMs). Given the current adoption of LLM based assistants in solving technical or domain specific problems, the natural continuation of this trend is to extend the input domains of these assistants exploiting MLMs. Ideally, these MLMs should be used as real time assistants in procedural tasks, hopefully integrating a view of the environment where the user being assisted is, or even better sharing the same point of view via Virtual Reality (VR) or Augmented Reality (AR) supports, to reason over the same scenario the user is experiencing. With this work, we aim at evaluating the quality of currently openly available MLMs to provide this kind of assistance on technical tasks. To this end, we annotated a data set of furniture assembly with step by step labels and manual references: the Manual to Action Dataset (M2AD). We used this dataset to assess (1) to which extent the reasoning abilities of MLMs can be used to reduce the need for detailed labelling, allowing for more efficient, cost effective annotation practices, (2) whether MLMs are able to track the progression of assembly steps (3) and whether MLMs can refer correctly to the instruction manual pages. Our results showed that while some models understand procedural sequences, their performance is limited by architectural and hardware constraints, highlighting the need for multi image and interleaved text image reasoning.
Mar 19, 2026

Seeking Universal Shot Language Understanding Solutions

Shot language understanding (SLU) is crucial for cinematic analysis but remains challenging due to its diverse cinematographic dimensions and subjective expert judgment. While vision-language models (VLMs) have shown strong ability in general visual understanding, recent studies reveal judgment discrepancies between VLMs and film experts on SLU tasks. To address this gap, we introduce SLU-SUITE, a comprehensive training and evaluation suite containing 490K human-annotated QA pairs across 33 tasks spanning six film-grounded dimensions. Using SLU-SUITE, we originally observe two insights into VLM-based SLU from: the model side, which diagnoses key bottlenecks of modules; the data side, which quantifies cross-dimensional influences among tasks. These findings motivate our universal SLU solutions from two complementary paradigms: UniShot, a balanced one-for-all generalist trained via dynamic-balanced data mixing, and AgentShots, a prompt-routed expert cluster that maximizes peak dimension performance. Extensive experiments show that our models outperform task-specific ensembles on in-domain tasks and surpass leading commercial VLMs by 22% on out-of-domain tasks.
Mar 18, 2026

Video Understanding: From Geometry and Semantics to Unified Models

Video understanding aims to enable models to perceive, reason about, and interact with the dynamic visual world. In contrast to image understanding, video understanding inherently requires modeling temporal dynamics and evolving visual context, placing stronger demands on spatiotemporal reasoning and making it a foundational problem in computer vision. In this survey, we present a structured overview of video understanding by organizing the literature into three complementary perspectives: low-level video geometry understanding, high-level semantic understanding, and unified video understanding models. We further highlight a broader shift from isolated, task-specific pipelines toward unified modeling paradigms that can be adapted to diverse downstream objectives, enabling a more systematic view of recent progress. By consolidating these perspectives, this survey provides a coherent map of the evolving video understanding landscape, summarizes key modeling trends and design principles, and outlines open challenges toward building robust, scalable, and unified video foundation models.
Mar 18, 2026

ConfusionBench: An Expert-Validated Benchmark for Confusion Recognition and Localization in Educational Videos

Recognizing and localizing student confusion from video is an important yet challenging problem in educational AI. Existing confusion datasets suffer from noisy labels, coarse temporal annotations, and limited expert validation, which hinder reliable fine-grained recognition and temporally grounded analysis. To address these limitations, we propose a practical multi-stage filtering pipeline that integrates two stages of model-assisted screening, researcher curation, and expert validation to build a higher-quality benchmark for confusion understanding. Based on this pipeline, we introduce ConfusionBench, a new benchmark for educational videos consisting of a balanced confusion recognition dataset and a video localization dataset. We further provide zero-shot baseline evaluations of a representative open-source model and a proprietary model on clip-level confusion recognition, long-video confusion localization tasks. Experimental results show that the proprietary model performs better overall but tends to over-predict transitional segments, while the open-source model is more conservative and more prone to missed detections. In addition, the proposed student confusion report visualization can support educational experts in making intervention decisions and adapting learning plans accordingly. All datasets and related materials will be made publicly available on our project page.
Mar 16, 2026

A Skill-augmented Agentic Framework and Benchmark for Multi-Video Understanding

Multimodal Large Language Models have achieved strong performance in single-video understanding, yet their ability to reason across multiple videos remains limited. Existing approaches typically concatenate multiple videos into a single input and perform direct inference, which introduces training-inference mismatch, information loss from frame compression, and a lack of explicit cross-video coordination. Meanwhile, current multi-video benchmarks primarily emphasize event-level comparison, leaving identity-level matching, fine-grained discrimination, and structured multi-step reasoning underexplored. To address these gaps, we introduce MVX-Bench, a Multi-Video Cross-Dimension Benchmark that reformulates 11 classical computer vision tasks into a unified multi-video question-answering framework, comprising 1,442 questions over 4,255 videos from diverse real-world datasets. We further propose SAMA, a Skill-Augmented Agentic Framework for Multi-Video Understanding, which integrates visual tools, task-specific skills, and a conflict-aware verification mechanism to enable iterative and structured reasoning. Experimental results show that SAMA outperforms strong open-source baselines and GPT on MVX-Bench, and ablations validate the effectiveness of skill design and conflict resolution.
Mar 12, 2026

Less Data, Faster Convergence: Goal-Driven Data Optimization for Multimodal Instruction Tuning

Multimodal instruction tuning is often compute-inefficient because training budgets are spread across large mixed image-video pools whose utility is highly uneven. We present Goal-Driven Data Optimization (GDO), a framework that computes six sample descriptors for each candidate and constructs optimized 1×\times training subsets for different goals. Under a fixed one-epoch Qwen3-VL-8B-Instruct training and evaluation recipe on 8 H20 GPUs, GDO uses far fewer training samples than the Uni-10x baseline while converging faster and achieving higher accuracy. Relative to the fixed 512k-sample Uni-10x baseline, GDO reaches the Uni-10x reference after 35.4k samples on MVBench, 26.6k on VideoMME, 27.3k on MLVU, and 34.7k on LVBench, while improving Accuracy by +1.38, +1.67, +3.08, and +0.84 percentage points, respectively. The gains are largest on MVBench and MLVU, while LVBench improves more modestly, consistent with its ultra-long-video setting and the mismatch between that benchmark and the short-video/image-dominant training pool. Across MinLoss, Diverse, Temp, and Temp+, stronger temporal emphasis yields steadily better long-video understanding behavior. Overall, GDO provides a goal-driven data optimization framework that enables faster convergence with fewer training samples under a fixed training protocol. Code is available at https://github.com/rujiewu/GDO.
Mar 12, 2026

Beyond Single-Sample: Reliable Multi-Sample Distillation for Video Understanding

Traditional black-box distillation for Large Vision-Language Models (LVLMs) typically relies on a single teacher response per input, which often yields high-variance responses and format inconsistencies in multimodal or temporal scenarios. To mitigate this unreliable supervision, we propose R-MSD (Reliable Multi-Sample Distillation), a framework that explicitly models teacher sampling variance to enhance distillation stability. Rather than relying on a single teacher response, our approach leverages a task-adaptive teacher pool to provide robust supervision tailored to both closed-ended and open-ended reasoning. By integrating quality-aware signal matching with an adversarial distillation objective, our approach effectively filters teacher noise while maximizing knowledge transfer. Extensive evaluations across comprehensive video understanding benchmarks demonstrate that R-MSD consistently outperforms single sample distillation methods. We additionally include an original SFT+RL 4B baseline under the same training budget, which shows only marginal gains, while our method achieves significant improvements. With a 4B student model, our approach delivers gains on VideoMME (+1.5%), Video-MMMU (+3.2%), and MathVerse (+3.6%).
Mar 10, 2026

ENIGMA-360: An Ego-Exo Dataset for Human Behavior Understanding in Industrial Scenarios

Understanding human behavior from complementary egocentric (ego) and exocentric (exo) points of view enables the development of systems that can support workers in industrial environments and enhance their safety. However, progress in this area is hindered by the lack of datasets capturing both views in realistic industrial scenarios. To address this gap, we propose ENIGMA-360, a new ego-exo dataset acquired in a real industrial scenario. The dataset is composed of 180 egocentric and 180 exocentric procedural videos temporally synchronized offering complementary information of the same scene. The 360 videos have been labeled with temporal and spatial annotations, enabling the study of different aspects of human behavior in industrial domain. We provide baseline experiments for 3 foundational tasks for human behavior understanding: 1) Temporal Action Segmentation, 2) Keystep Recognition and 3) Egocentric Human-Object Interaction Detection, showing the limits of state-of-the-art approaches on this challenging scenario. These results highlight the need for new models capable of robust ego-exo understanding in real-world environments. We publicly release the dataset and its annotations at https://fpv-iplab.github.io/ENIGMA-360/.
Mar 5, 2026

Towards Multimodal Lifelong Understanding: A Dataset and Agentic Baseline

While datasets for video understanding have scaled to hour-long durations, they typically consist of densely concatenated clips that differ from natural, unscripted daily life. To bridge this gap, we introduce MM-Lifelong, a dataset designed for Multimodal Lifelong Understanding. Comprising 181.1 hours of footage, it is structured across Day, Week, and Month scales to capture varying temporal densities. Extensive evaluations reveal two critical failure modes in current paradigms: end-to-end MLLMs suffer from a Working Memory Bottleneck due to context saturation, while representative agentic baselines experience Global Localization Collapse when navigating sparse, month-long timelines. To address this, we propose the Recursive Multimodal Agent (ReMA), which employs dynamic memory management to iteratively update a recursive belief state, significantly outperforming existing methods. Finally, we establish dataset splits designed to isolate temporal and domain biases, providing a rigorous foundation for future research in supervised learning and out-of-distribution generalization.
Feb 25, 2026

Decoding the Hook: A Multimodal LLM Framework for Analyzing the Hooking Period of Video Ads

Video-based ads are a vital medium for brands to engage consumers, with social media platforms leveraging user data to optimize ad delivery and boost engagement. A crucial but under-explored aspect is the 'hooking period', the first three seconds that capture viewer attention and influence engagement metrics. Analyzing this brief window is challenging due to the multimodal nature of video content, which blends visual, auditory, and textual elements. Traditional methods often miss the nuanced interplay of these components, requiring advanced frameworks for thorough evaluation. This study presents a framework using transformer-based multimodal large language models (MLLMs) to analyze the hooking period of video ads. It tests two frame sampling strategies, uniform random sampling and key frame selection, to ensure balanced and representative acoustic feature extraction, capturing the full range of design elements. The hooking video is processed by state-of-the-art MLLMs to generate descriptive analyses of the ad's initial impact, which are distilled into coherent topics using BERTopic for high-level abstraction. The framework also integrates features such as audio attributes and aggregated ad targeting information, enriching the feature set for further analysis. Empirical validation on large-scale real-world data from social media platforms demonstrates the efficacy of our framework, revealing correlations between hooking period features and key performance metrics like conversion per investment. The results highlight the practical applicability and predictive power of the approach, offering valuable insights for optimizing video ad strategies. This study advances video ad analysis by providing a scalable methodology for understanding and enhancing the initial moments of video advertisements.
Feb 20, 2026

DeepSVU: Towards In-depth Security-oriented Video Understanding via Unified Physical-world Regularized MoE

In the literature, prior research on Security-oriented Video Understanding (SVU) has predominantly focused on detecting and localize the threats (e.g., shootings, robberies) in videos, while largely lacking the effective capability to generate and evaluate the threat causes. Motivated by these gaps, this paper introduces a new chat paradigm SVU task, i.e., In-depth Security-oriented Video Understanding (DeepSVU), which aims to not only identify and locate the threats but also attribute and evaluate the causes threatening segments. Furthermore, this paper reveals two key challenges in the proposed task: 1) how to effectively model the coarse-to-fine physical-world information (e.g., human behavior, object interactions and background context) to boost the DeepSVU task; and 2) how to adaptively trade off these factors. To tackle these challenges, this paper proposes a new Unified Physical-world Regularized MoE (UPRM) approach. Specifically, UPRM incorporates two key components: the Unified Physical-world Enhanced MoE (UPE) Block and the Physical-world Trade-off Regularizer (PTR), to address the above two challenges, respectively. Extensive experiments conduct on our DeepSVU instructions datasets (i.e., UCF-C instructions and CUVA instructions) demonstrate that UPRM outperforms several advanced Video-LLMs as well as non-VLM approaches. Such information.These justify the importance of the coarse-to-fine physical-world information in the DeepSVU task and demonstrate the effectiveness of our UPRM in capturing such information.
Jan 30, 2026

TimeBlind: A Spatio-Temporal Compositionality Benchmark for Video LLMs

Fine-grained spatio-temporal understanding is essential for video reasoning and embodied AI. Yet, while Multimodal Large Language Models (MLLMs) master static semantics, their grasp of temporal dynamics remains brittle. We present TimeBlind, a diagnostic benchmark for compositional spatio-temporal understanding. Inspired by cognitive science, TimeBlind categorizes fine-grained temporal understanding into three levels: recognizing atomic events, characterizing event properties, and reasoning about event interdependencies. Unlike benchmarks that conflate recognition with temporal reasoning, TimeBlind leverages a minimal-pairs paradigm: video pairs share identical static visual content but differ solely in temporal structure, utilizing complementary questions to neutralize language priors. Evaluating over 20 state-of-the-art MLLMs (e.g., GPT-5, Gemini 3 Pro) on 600 curated instances (2400 video-question pairs), reveals that the Instance Accuracy (correctly distinguishing both videos in a pair) of the best performing MLLM is only 48.2%, far below the human performance (98.2%). These results demonstrate that even frontier models rely heavily on static visual shortcuts rather than genuine temporal logic, positioning TimeBlind as a vital diagnostic tool for next-generation video understanding. Dataset and code are available at https://baiqi-li.github.io/timeblind_project/ .
Jan 18, 2026

Less is More: Label-Guided Efficient Summarization of Procedural and Instructional Videos

Video summarization transforms long videos into concise representations that are easier to document and analyze, especially in high-stakes domains such as surgical training. However, long-form videos often require dense frame processing or supervised training pipelines, which can be computationally expensive and may still miss important procedural content. We present PRISM: Procedural Representation via Integrated Semantic and Multimodal Analysis, a zero-shot and training-free framework for frame-efficient procedural video summarization. PRISM selects fewer than 5% of video frames while retaining over 84% semantic content and improving over baselines by up to 7.5%. Rather than exhaustively processing frames, PRISM uses lightweight visual filtering and dynamically generated procedural labels as semantic anchors to select meaningful frame-label groups. This selective inference design preserves key actions, transitions, and contextual details while reducing the number of visual inputs passed to downstream vision-language captioning stages. We evaluate PRISM on YouCook2 and ActivityNet Captions, with additional studies on keyframe selection benchmarks and surgical video datasets. Across procedural and domain-specific video tasks, PRISM achieves strong semantic alignment and accuracy, suggesting that efficient multimodal video understanding can be achieved by grounding generation in dynamically generated semantic anchors.
Jan 3, 2026

NarrativeTrack: Evaluating Entity-Centric Reasoning for Narrative Understanding

Multimodal large language models (MLLMs) have achieved impressive progress in vision-language reasoning, yet their ability to understand temporally unfolding narratives in videos remains underexplored. True narrative understanding requires grounding who is doing what, when, and where, maintaining coherent entity representations across dynamic visual and temporal contexts. We introduce NarrativeTrack, the first benchmark to evaluate narrative understanding in MLLMs through fine-grained entity-centric reasoning. Unlike existing benchmarks limited to short clips or coarse scene-level semantics, we decompose videos into constituent entities and examine their continuity via a Compositional Reasoning Progression (CRP), a structured evaluation framework that progressively increases narrative complexity across three dimensions: entity existence, entity changes, and entity ambiguity. CRP challenges models to advance from temporal persistence to contextual evolution and fine-grained perceptual reasoning. A fully automated entity-centric pipeline enables scalable extraction of temporally grounded entity representations, providing the foundation for CRP. Evaluations of state-of-the-art MLLMs reveal that models fail to robustly track entities across visual transitions and temporal dynamics, often hallucinating identity under context shifts. Open-source general-purpose MLLMs exhibit strong perceptual grounding but weak temporal coherence, while video-specific MLLMs capture temporal context yet hallucinate entities' contexts. These findings uncover a fundamental trade-off between perceptual grounding and temporal reasoning, indicating that narrative understanding emerges only from their integration. NarrativeTrack provides the first systematic framework to diagnose and advance temporally grounded narrative comprehension in MLLMs.
Jan 10, 2025

From My View to Yours: Learning Egocentric Cues from Exocentric Video using Privileged Egocentric Supervision

Vision Language Models (VLMs) have achieved strong performance across a wide range of video understanding tasks. However, their viewpoint-invariant training limits their ability to infer egocentric properties, such as human-object interactions, from exocentric video observations. This limitation is particularly critical for applications such as Activities of Daily Living (ADL) monitoring, where understanding egocentric properties is essential but deploying wearable egocentric cameras is often impractical. We propose Ego2ExoVLM, a framework that enables VLMs to infer egocentric properties directly from exocentric videos by leveraging time-synchronized ego-exo video pairs during training. Our key insight is to treat the egocentric viewpoint as privileged supervision, providing rich interaction signals that are available only during training. Ego2ExoVLM consists of two complementary components: Ego2Exo Sequence Distillation, which transfers egocentric reasoning through a language-level sequence distillation objective, and Ego Adaptive Visual Tokens, which encourage the model to surface interaction-relevant cues within exocentric visual representations. To evaluate this capability, we introduce Ego-in-Exo Perception, a benchmark for assessing the understanding of egocentric properties from exocentric videos. We evaluate Ego2ExoVLM on 10 tasks spanning Ego-in-Exo Perception and existing ADL benchmarks, achieving state-of-the-art performance on the ADL-X benchmark suite and consistently outperforming strong baselines on our proposed benchmark. All code, models, and data will be released at https://github.com/dominickrei/EgoExo4ADL.