Vision-Language Navigation

Also known as VLN

Overview

Vision-Language Navigation (VLN) asks embodied agents—such as mobile robots and drones—to follow language instructions by interpreting what they see and choosing actions over time. Approaches range from end-to-end vision-language policies to hierarchical systems that combine large models with maps, scene graphs, spatial memory, geometric planners, and world models; imitation learning and reinforcement learning are common training strategies. Methods are tested on benchmarks such as R2R, RxR, REVERIE, VLN-CE, and HM3D, with growing attention to object goals, outdoor and aerial settings, and real-robot deployment. A central challenge is turning correct language and scene understanding into safe, efficient behavior over long routes, where localization drift, changing scenes, limited compute, and the gap between simulation and reality can cause failures.

Latest papers

313 papers52 papers in the last four weeks, up 16% on the four weeks before. 0.3% of all new papers.

Apr 12, 2026

VLN-NF: Feasibility-Aware Vision-and-Language Navigation with False-Premise Instructions

Conventional Vision-and-Language Navigation (VLN) benchmarks assume instructions are feasible and the referenced target exists, leaving agents ill-equipped to handle false-premise goals. We introduce VLN-NF, a benchmark with false-premise instructions where the target is absent from the specified room and agents must navigate, gather evidence through in-room exploration, and explicitly output NOT-FOUND. VLN-NF is constructed via a scalable pipeline that rewrites VLN instructions using an LLM and verifies target absence with a VLM, producing plausible yet factually incorrect goals. We further propose REV-SPL to jointly evaluate room reaching, exploration coverage, and decision correctness. To address this challenge, we present ROAM, a two-stage hybrid that combines supervised room-level navigation with LLM/VLM-driven in-room exploration guided by a free-space clearance prior. ROAM achieves the best REV-SPL among compared methods, while baselines often under-explore and terminate prematurely under unreliable instructions. VLN-NF project page can be found at https://vln-nf.github.io/.
Apr 9, 2026

WorldMAP: Bootstrapping Vision-Language Navigation Trajectory Prediction with Generative World Models

Vision-language models (VLMs) and generative world models are opening new opportunities for embodied navigation. VLMs are increasingly used as direct planners or trajectory predictors, while world models support look-ahead reasoning by imagining future views. Yet predicting a reliable trajectory from a single egocentric observation remains challenging. Current VLMs often generate unstable trajectories, and world models, though able to synthesize plausible futures, do not directly provide the grounded signals needed for navigation learning. This raises a central question: how can generated futures be turned into supervision for grounded trajectory prediction? We present WorldMAP, a teacher--student framework that converts world-model-generated futures into persistent semantic-spatial structure and planning-derived supervision. Its world-model-driven teacher builds semantic-spatial memory from generated videos, grounds task-relevant targets and obstacles, and produces trajectory pseudo-labels through explicit planning. A lightweight student with a multi-hypothesis trajectory head is then trained to predict navigation trajectories directly from vision-language inputs. On Target-Bench, WorldMAP achieves the best ADE and FDE among compared methods, reducing ADE by 18.0% and FDE by 42.1% relative to the best competing baseline, while lifting a small open-source VLM to DTW performance competitive with proprietary models. More broadly, the results suggest that, in embodied navigation, the value of world models may lie less in supplying action-ready imagined evidence than in synthesizing structured supervision for navigation learning.
Apr 9, 2026

Vision-Language Navigation for Aerial Robots: Towards the Era of Large Language Models

Aerial vision-and-language navigation (Aerial VLN) aims to enable unmanned aerial vehicles (UAVs) to interpret natural language instructions and autonomously navigate complex three-dimensional environments by grounding language in visual perception. This survey provides a critical and analytical review of the Aerial VLN field, with particular attention to the recent integration of large language models (LLMs) and vision-language models (VLMs). We first formally introduce the Aerial VLN problem and define two interaction paradigms: single-instruction and dialog-based, as foundational axes. We then organize the body of Aerial VLN methods into a taxonomy of five architectural categories: sequence-to-sequence and attention-based methods, end-to-end LLM/VLM methods, hierarchical methods, multi-agent methods, and dialog-based navigation methods. For each category, we systematically analyze design rationales, technical trade-offs, and reported performance. We critically assess the evaluation infrastructure for Aerial VLN, including datasets, simulation platforms, and metrics, and identify their gaps in scale, environmental diversity, real-world grounding, and metric coverage. We consolidate cross-method comparisons on shared benchmarks and analyze key architectural trade-offs, including discrete versus continuous actions, end-to-end versus hierarchical designs, and the simulation-to-reality gap. Finally, we synthesize seven concrete open problems: long-horizon instruction grounding, viewpoint robustness, scalable spatial representation, continuous 6-DoF action execution, onboard deployment, benchmark standardization, and multi-UAV swarm navigation, with specific research directions grounded in the evidence presented throughout the survey.
Apr 3, 2026

FSUNav: A Cerebrum-Cerebellum Architecture for Fast, Safe, and Universal Zero-Shot Goal-Oriented Navigation

Current vision-language navigation methods face substantial bottlenecks regarding heterogeneous robot compatibility, real-time performance, and navigation safety. Furthermore, they struggle to support open-vocabulary semantic generalization and multimodal task inputs. To address these challenges, this paper proposes FSUNav: a Cerebrum-Cerebellum architecture for fast, safe, and universal zero-shot goal-oriented navigation, which innovatively integrates vision-language models (VLMs) with the proposed architecture. The cerebellum module, a high-frequency end-to-end module, develops a universal local planner based on deep reinforcement learning, enabling unified navigation across heterogeneous platforms (e.g., humanoid, quadruped, wheeled robots) to improve navigation efficiency while significantly reducing collision risk. The cerebrum module constructs a three-layer reasoning model and leverages VLMs to build an end-to-end detection and verification mechanism, enabling zero-shot open-vocabulary goal navigation without predefined IDs and improving task success rates in both simulation and real-world environments. Additionally, the framework supports multimodal inputs (e.g., text, target descriptions, and images), further enhancing generalization, real-time performance, safety, and robustness. Experimental results on MP3D, HM3D, and OVON benchmarks demonstrate that FSUNav achieves state-of-the-art performance on object, instance image, and task navigation, significantly outperforming existing methods. Real-world deployments on diverse robotic platforms further validate its robustness and practical applicability.
Apr 2, 2026

Stop Wandering: Efficient Vision-Language Navigation via Metacognitive Reasoning

Training-free Vision-Language Navigation (VLN) agents powered by foundation models can follow instructions and explore 3D environments. However, existing approaches rely on greedy frontier selection and passive spatial memory, leading to inefficient behaviors such as local oscillation and redundant revisiting. We argue that this stems from a lack of metacognitive capabilities: the agent cannot monitor its exploration progress, diagnose strategy failures, or adapt accordingly. To address this, we propose MetaNav, a metacognitive navigation agent integrating spatial memory, history-aware planning, and reflective correction. Spatial memory builds a persistent 3D semantic map. History-aware planning penalizes revisiting to improve efficiency. Reflective correction detects stagnation and uses an LLM to generate corrective rules that guide future frontier selection. Experiments on GOAT-Bench, HM3D-OVON, and A-EQA show that MetaNav achieves state-of-the-art performance while reducing VLM queries by 20.7%, demonstrating that metacognitive reasoning significantly improves robustness and efficiency.
Apr 2, 2026

AURA: Multimodal Shared Autonomy for Real-World Urban Navigation

Long-horizon navigation in complex urban environments relies heavily on continuous human operation, which leads to fatigue, reduced efficiency, and safety concerns. Shared autonomy, where a Vision-Language AI agent and a human operator collaborate on maneuvering the mobile machine, presents a promising solution to address these issues. However, existing shared autonomy methods often require humans and AI to operate within the same action space, leading to high cognitive overhead. We present Assistive Urban Robot Autonomy (AURA), a new multi-modal framework that decomposes urban navigation into high-level human instruction and low-level AI control. AURA incorporates a Spatial-Aware Instruction Encoder to align various human instructions with visual and spatial context. To facilitate training, we construct MM-CoS, a large-scale dataset comprising teleoperation and vision-language descriptions. Experiments in simulation and the real world demonstrate that AURA effectively follows human instructions, reduces manual operation effort, and improves navigation stability, while enabling online adaptation. Moreover, under similar takeover conditions, our shared autonomy framework reduces the frequency of takeovers by more than 44%. Demo video and more detail are provided in the project page.
Mar 31, 2026

LatentPilot: Scene-Aware Vision-and-Language Navigation by Dreaming Ahead with Latent Visual Reasoning

Existing vision-and-language navigation (VLN) models primarily reason over past and current visual observations, while largely ignoring the future visual dynamics induced by actions. As a result, they often lack an effective understanding of the causal relationship between actions and how the visual world changes, limiting robust decision-making. Humans, in contrast, can imagine the near future by leveraging action-dynamics causality, which improves both environmental understanding and navigation choices. Inspired by this capability, we propose LatentPilot, a new paradigm that exploits future observations during training as a valuable data source to learn action-conditioned visual dynamics, while requiring no access to future frames at inference. Concretely, we propose a flywheel-style training mechanism that iteratively collects on-policy trajectories and retrains the model to better match the agent's behavior distribution, with an expert takeover triggered when the agent deviates excessively. LatentPilot further learns visual latent tokens without explicit supervision; these latent tokens attend globally in a continuous latent space and are carried across steps, serving as both the current output and the next input, thereby enabling the agent to dream ahead and reason about how actions will affect subsequent observations. Experiments on R2R-CE, RxR-CE, and R2R-PE benchmarks achieve new SOTA results, and real-robot tests across diverse environments demonstrate LatentPilot's superior understanding of environment-action dynamics in scene. Project page:https://abdd.top/latentpilot/
Mar 29, 2026

Structured Observation Language for Efficient and Generalizable Vision-Language Navigation

Vision-Language Navigation (VLN) requires an embodied agent to navigate complex environments by following natural language instructions, which typically demands tight fusion of visual and language modalities. Existing VLN methods often convert raw images into visual tokens or implicit features, requiring large-scale visual pre-training and suffering from poor generalization under environmental variations (e.g., lighting, texture). To address these issues, we propose SOL-Nav (Structured Observation Language for Navigation), a novel framework that translates egocentric visual observations into compact structured language descriptions for efficient and generalizable navigation. Specifically, we divide RGB-D images into a NxN grid, extract representative semantic, color, and depth information for each grid cell to form structured text, and concatenate this with the language instruction as pure language input to a pre-trained language model (PLM). Experimental results on standard VLN benchmarks (R2R, RxR) and real-world deployments demonstrate that SOL-Nav significantly reduces the model size and training data dependency, fully leverages the reasoning and representation capabilities of PLMs, and achieves strong generalization to unseen environments.
Mar 27, 2026

Beyond Textual Knowledge-Leveraging Multimodal Knowledge Bases for Enhancing Vision-and-Language Navigation

Vision-and-Language Navigation (VLN) requires an agent to navigate through complex unseen environments based on natural language instructions. However, existing methods often struggle to effectively capture key semantic cues and accurately align them with visual observations. To address this limitation, we propose Beyond Textual Knowledge (BTK), a VLN framework that synergistically integrates environment-specific textual knowledge with generative image knowledge bases. BTK employs Qwen3-4B to extract goal-related phrases and utilizes Flux-Schnell to construct two large-scale image knowledge bases: R2R-GP and REVERIE-GP. Additionally, we leverage BLIP-2 to construct a large-scale textual knowledge base derived from panoramic views, providing environment-specific semantic cues. These multimodal knowledge bases are effectively integrated via the Goal-Aware Augmentor and Knowledge Augmentor, significantly enhancing semantic grounding and cross-modal alignment. Extensive experiments on the R2R dataset with 7,189 trajectories and the REVERIE dataset with 21,702 instructions demonstrate that BTK significantly outperforms existing baselines. On the test unseen splits of R2R and REVERIE, SR increased by 5% and 2.07% respectively, and SPL increased by 4% and 3.69% respectively. The source code is available at https://github.com/yds3/IPM-BTK/.
Mar 27, 2026

SpatialAnt: Autonomous Zero-Shot Robot Navigation via Active Scene Reconstruction and Visual Anticipation

Vision-and-Language Navigation (VLN) has recently benefited from Multimodal Large Language Models (MLLMs), enabling zero-shot navigation. While recent exploration-based zero-shot methods have shown promising results by leveraging global scene priors, they rely on high-quality human-crafted scene reconstructions, which are impractical for real-world robot deployment. When encountering an unseen environment, a robot should build its own priors through pre-exploration. However, these self-built reconstructions are inevitably incomplete and noisy, which severely degrade methods that depend on high-quality scene reconstructions. To address these issues, we propose SpatialAnt, a zero-shot navigation framework designed to bridge the gap between imperfect self-reconstructions and robust execution. SpatialAnt introduces a physical grounding strategy to recover the absolute metric scale for monocular-based reconstructions. Furthermore, rather than treating the noisy self-reconstructed scenes as absolute spatial references, we propose a novel visual anticipation mechanism. This mechanism leverages the noisy point clouds to render future observations, enabling the agent to perform counterfactual reasoning and prune paths that contradict human instructions. Extensive experiments in both simulated and real-world environments demonstrate that SpatialAnt significantly outperforms existing zero-shot methods. We achieve a 66% Success Rate (SR) on R2R-CE and 50.8% SR on RxR-CE benchmarks. Physical deployment on a Hello Robot further confirms the efficiency and efficacy of our framework, achieving a 52% SR in challenging real-world settings.
Mar 26, 2026

Policy-Guided World Model Planning for Language-Conditioned Visual Navigation

Navigating to a visually specified goal given natural language instructions remains a fundamental challenge in embodied AI. Existing approaches either rely on reactive policies that struggle with long-horizon planning, or employ world models that suffer from poor action initialization in high-dimensional spaces. We present PiJEPA, a two-stage framework that combines the strengths of learned navigation policies with latent world model planning for instruction-conditioned visual navigation. In the first stage, we finetune an Octo-based generalist policy, augmented with a frozen pretrained vision encoder (DINOv2 or V-JEPA-2), on the CAST navigation dataset to produce an informed action distribution conditioned on the current observation and language instruction. In the second stage, we use this policy-derived distribution to warm-start Model Predictive Path Integral (MPPI) planning over a separately trained JEPA world model, which predicts future latent states in the embedding space of the same frozen encoder. By initializing the MPPI sampling distribution from the policy prior rather than from an uninformed Gaussian, our planner converges faster to high-quality action sequences that reach the goal. We systematically study the effect of the vision encoder backbone, comparing DINOv2 and V-JEPA-2, across both the policy and world model components. Experiments on real-world navigation tasks demonstrate that PiJEPA significantly outperforms both standalone policy execution and uninformed world model planning, achieving improved goal-reaching accuracy and instruction-following fidelity.
Mar 25, 2026

ReMemNav: Memory-Based Decision Correction and Target Verification for Zero-Shot Object Navigation

Zero-shot object navigation requires agents to locate unseen targets in unfamiliar environments without prior maps or task-specific training. Despite the commonsense reasoning ability of vision-language models (VLMs), existing mapless navigators often suffer from repeated exploration and premature stopping caused by limited historical context and false-positive target predictions. We propose ReMemNav, a training-free framework that combines lightweight semantic grounding, memory-based decision correction, and target verification. RAM-derived semantic priors guide panoramic direction selection, while a geometry-triggered correction mechanism retrieves historical scene descriptions when the selected direction points toward previously visited regions. When a target is predicted to be visible, ReMemNav verifies the corresponding single-view observation before the final approach. Depth-based action sampling then converts the high-level decision into collision-free motion. Experiments on HM3D and MP3D show that ReMemNav achieves higher success rates and path efficiency than existing training-free zero-shot baselines. Specifically, ReMemNav achieves absolute SR/SPL gains of 1.7%/5.3% on HM3D v0.1, 18.2%/11.1% on HM3D v0.2, and 8.7%/6.9% on MP3D.
Mar 23, 2026

Language-Conditioned World Modeling for Visual Navigation

Goal-conditioned visual navigation has been a long-standing testbed for embodied AI. We study a natural language-conditioned variant, language-conditioned visual navigation (LCVN), in which an embodied agent must follow a natural language instruction given only an initial egocentric observation. Without access to goal images, the agent must rely on language to shape its perception and continuous control. We introduce the LCVN Dataset, a benchmark of 39,016 trajectories and 117,048 human-verified instructions spanning diverse environments and instruction styles. Building on this benchmark, we study two complementary paradigms: (i) latent-imagination policy learning, in which a diffusion-based world model (LCVN-WM) imagines future observations and an actor-critic agent (LCVN-AC) learns its policy entirely within the imagined latent space; and (ii) unified autoregressive prediction, in which a single multimodal backbone (LCVN-Uni) jointly predicts actions and observations in one forward pass over a shared token sequence. Experiments show that two paradigms offer complementary strengths: latent imagination produces more temporally coherent rollouts, whereas unified prediction generalizes better to unseen environments. Targeted ablations further isolate the contributions of language guidance, conditioning signals, and instruction style, clarifying when language grounding versus dynamics modeling is the performance bottleneck. Together, these findings position LCVN as a testbed for studying how language, imagination, and decision-making interact in embodied agents.
Mar 22, 2026

DyGeoVLN: Infusing Dynamic Geometry Foundation Model into Vision-Language Navigation

Vision-language Navigation (VLN) requires an agent to understand visual observations and language instructions to navigate in unseen environments. Most existing approaches rely on static scene assumptions and struggle to generalize in dynamic, real-world scenarios. To address this challenge, we propose DyGeoVLN, a dynamic geometry-aware VLN framework. Our method infuses a dynamic geometry foundation model into the VLN framework through cross-branch feature fusion to enable explicit 3D spatial representation and visual-semantic reasoning. To efficiently compress historical token information in long-horizon, dynamic navigation, we further introduce a novel pose-free and adaptive-resolution token-pruning strategy. This strategy can remove spatio-temporal redundant tokens to reduce inference cost. Extensive experiments demonstrate that our approach achieves state-of-the-art performance on multiple benchmarks and exhibits strong robustness in real-world environments.
Mar 22, 2026

SpatialFly: Implicit 3D Prior-Guided Visual Reparameterization for Continuous UAV Vision-and-Language Navigation

UAVs play an important role in applications such as autonomous exploration, disaster response, and infrastructure inspection. However, UAV VLN in complex 3D environments remains challenging. A key difficulty is the structural representation mismatch between 2D visual perception and the 3D trajectory decision space, which limits spatial reasoning. To this end, we propose SpatialFly, a geometry-guided spatial representation framework for UAV VLN. Operating on RGB observations without explicit 3D reconstruction, SpatialFly introduces a geometry-guided 2D adaptive representation mechanism. Specifically, the geometric prior injection module injects global structural cues into 2D semantic tokens to provide scene-level geometric guidance. The geometry-aware reparameterization module then uses geometry-conditioned cross-modal attention and gated residual fusion to adaptively reparameterize the visual tokens. Experimental results show that SpatialFly consistently outperforms state-of-the-art UAV VLN baselines across both seen and unseen environments, reducing NE by 4.03m and improving SR by 1.27% over the strongest baseline on the unseen Full split. Additional trajectory-level analysis shows that SpatialFly produces trajectories with better path alignment and smoother, more stable motion.
Mar 21, 2026

Does Peer Observation Help? Vision-Sharing Collaboration for Vision-Language Navigation

Vision-Language Navigation (VLN) systems are fundamentally constrained by partial observability, as an agent can only accumulate knowledge from locations it has personally visited. As multiple robots increasingly coexist in shared environments, a natural question arises: can agents navigating the same space benefit from each other's observations? In this work, we introduce Co-VLN, a minimalist, model-agnostic framework for systematically investigating whether and how peer observations from concurrently navigating agents can benefit VLN. When independently navigating agents identify common traversed locations, they exchange structured perceptual memory, effectively expanding each agent's receptive field at no additional exploration cost. We validate our framework on the R2R benchmark under two representative paradigms (the learning-based DUET and the zero-shot MapGPT), and conduct extensive analytical experiments to systematically reveal the underlying dynamics of peer observation sharing in VLN. Results demonstrate that vision-sharing enabled model yields substantial performance improvements across both paradigms, establishing a strong foundation for future research in collaborative embodied navigation.
Mar 19, 2026

NavTrust: Benchmarking Trustworthiness for Embodied Navigation

There are two major categories of embodied navigation: Vision-Language Navigation (VLN), where agents navigate by following natural language instructions; and Object-Goal Navigation (OGN), where agents navigate to a specified target object. However, existing work primarily evaluates model performance under nominal conditions, overlooking the potential corruptions that arise in real-world settings. To address this gap, we present NavTrust, a unified benchmark that systematically corrupts input modalities, including RGB, depth, and instructions, in realistic scenarios and evaluates their impact on navigation performance. To our best knowledge, NavTrust is the first benchmark that exposes embodied navigation agents to diverse RGB-Depth corruptions and instruction variations in a unified framework. Our extensive evaluation of seven state-of-the-art approaches reveals substantial performance degradation under realistic corruptions, which highlights critical robustness gaps and provides a roadmap toward more trustworthy embodied navigation systems. Furthermore, we systematically evaluate four distinct mitigation strategies to enhance robustness against RGB-Depth and instruction corruptions. Our base models include Uni-NaVid and ETPNav. We deployed them on a real mobile robot and observed improved robustness to corruptions. The project website is: https://navtrust.github.io/.
Mar 19, 2026

Meanings and Measurements: Multi-Agent Probabilistic Grounding for Vision-Language Navigation

Robots collaborating with humans must convert natural language goals into actionable, physically grounded decisions. For example, executing a command such as "go two meters to the right of the fridge" requires grounding semantic references, spatial relations, and metric constraints within a 3D scene. While recent vision language models (VLMs) demonstrate strong semantic grounding capabilities, they are not explicitly designed to reason about metric constraints in physically defined spaces. In this work, we empirically demonstrate that state-of-the-art VLM-based grounding approaches struggle with complex metric-semantic language queries. To address this limitation, we propose MAPG (Multi-Agent Probabilistic Grounding), an agentic framework that decomposes language queries into structured subcomponents and queries a VLM to ground each component. MAPG then probabilistically composes these grounded outputs to produce metrically consistent, actionable decisions in 3D space. We evaluate MAPG on the HM-EQA benchmark and show consistent performance improvements over strong baselines. Furthermore, we introduce a new benchmark, MAPG-Bench, specifically designed to evaluate metric-semantic goal grounding, addressing a gap in existing language grounding evaluations. We also present a real-world robot demonstration showing that MAPG transfers beyond simulation when a structured scene representation is available.
Mar 19, 2026

GSMem: 3D Gaussian Splatting as Persistent Spatial Memory for Zero-Shot Embodied Exploration and Reasoning

Effective embodied exploration requires agents to accumulate and retain spatial knowledge over time. However, existing scene representations, such as discrete scene graphs or static view-based snapshots, lack post-hoc re-observability. If an initial observation misses a target, the resulting memory omission is often irrecoverable. To bridge this gap, we propose GSMem, a zero-shot embodied exploration and reasoning framework built upon 3D Gaussian Splatting (3DGS). By explicitly parameterizing continuous geometry and dense appearance, 3DGS serves as a persistent spatial memory that endows the agent with Spatial Recollection: the ability to render photorealistic novel views from optimal, previously unoccupied viewpoints. To operationalize this, GSMem employs a retrieval mechanism that simultaneously leverages parallel object-level scene graphs and semantic-level language fields. This complementary design robustly localizes target regions, enabling the agent to ``hallucinate'' optimal views for high-fidelity Vision-Language Model (VLM) reasoning. Furthermore, we introduce a hybrid exploration strategy that combines VLM-driven semantic scoring with a 3DGS-based coverage objective, balancing task-aware exploration with geometric coverage. Extensive experiments on embodied question answering and lifelong navigation demonstrate the robustness and effectiveness of our framework
Mar 18, 2026

GoalVLM: VLM-driven Object Goal Navigation for Multi-Agent System

Object-goal navigation has traditionally been limited to ground robots with closed-set object vocabularies. Existing multi-agent approaches depend on precomputed probabilistic graphs tied to fixed category sets, precluding generalization to novel goals at test time. We present GoalVLM, a cooperative multi-agent framework for zero-shot, open-vocabulary object navigation. GoalVLM integrates a Vision-Language Model (VLM) directly into the decision loop, SAM3 for text-prompted detection and segmentation, and SpaceOM for spatial reasoning, enabling agents to interpret free-form language goals and score frontiers via zero-shot semantic priors without retraining. Each agent builds a BEV semantic map from depth-projected voxel splatting, while a Goal Projector back-projects detections through calibrated depth into the map for reliable goal localization. A constraint-guided reasoning layer evaluates frontiers through a structured prompt chain (scene captioning, room-type classification, perception gating, multi-frontier ranking), injecting commonsense priors into exploration. We evaluate GoalVLM on GOAT-Bench val_unseen (360 multi-subtask episodes, 1032 sequential object-goal subtasks, HM3D scenes), where each episode requires navigating to a chain of 5-7 open-vocabulary targets. GoalVLM with N=2 agents achieves 55.8% subtask SR and 18.3% SPL, competitive with state-of-the-art methods while requiring no task-specific training. Ablation studies confirm the contributions of VLM-guided frontier reasoning and depth-projected goal localization.
Mar 18, 2026

AgentVLN: Towards Agentic Vision-and-Language Navigation

Vision-and-Language Navigation (VLN) requires an embodied agent to ground complex natural-language instructions into long-horizon navigation in unseen environments. While Vision-Language Models (VLMs) offer strong 2D semantic understanding, current VLN systems remain constrained by limited spatial perception, 2D-3D representation mismatch, and monocular scale ambiguity. In this paper, we propose AgentVLN, a novel and efficient embodied navigation framework that can be deployed on edge computing platforms. We formulate VLN as a Partially Observable Semi-Markov Decision Process (POSMDP) and introduce a VLM-as-Brain paradigm that decouples high-level semantic reasoning from perception and planning via a plug-and-play skill library. To resolve multi-level representation inconsistency, we design a cross-space representation mapping that projects perception-layer 3D topological waypoints into the image plane, yielding pixel-aligned visual prompts for the VLM. Building on this bridge, we integrate a context-aware self-correction and active exploration strategy to recover from occlusions and suppress error accumulation over long trajectories. To further address the spatial ambiguity of instructions in unstructured environments, we propose a Query-Driven Perceptual Chain-of-Thought (QD-PCoT) scheme, enabling the agent with the metacognitive ability to actively seek geometric depth information. Finally, we construct AgentVLN-Instruct, a large-scale instruction-tuning dataset with dynamic stage routing conditioned on target visibility. Extensive experiments show that AgentVLN consistently outperforms prior state-of-the-art methods (SOTA) on long-horizon VLN benchmarks, offering a practical paradigm for lightweight deployment of next-generation embodied navigation models. Code: https://github.com/Allenxinn/AgentVLN.
Mar 18, 2026

P3^{3}Nav: End-to-End Perception, Prediction and Planning for Vision-and-Language Navigation

In Vision-and-Language Navigation (VLN), an agent is required to plan a path to the target specified by the language instruction, using its visual observations. Consequently, prevailing VLN methods primarily focus on building powerful planners through visual-textual alignment. However, these approaches often bypass the imperative of comprehensive scene understanding prior to planning, leaving the agent with insufficient perception or prediction capabilities. Thus, we propose P3^{3}Nav, a novel end-to-end framework integrating perception, prediction, and planning in a unified pipeline to strengthen the VLN agent's scene understanding and boost navigation success. Specifically, P3^{3}Nav augments perception by extracting complementary cues from object-level and map-level perspectives. Subsequently, our P3^{3}Nav predicts waypoints to model the agent's potential future states, endowing the agent with intrinsic awareness of candidate positions during navigation. Conditioned on these future waypoints, P3^{3}Nav further forecasts semantic map cues, enabling proactive planning and reducing the strict reliance on purely historical context. Integrating these perceptual and predictive cues, a holistic planning module finally carries out the VLN tasks. Extensive experiments demonstrate that our P3^{3}Nav achieves new state-of-the-art performance on the REVERIE, R2R-CE, and RxR-CE benchmarks.
Mar 18, 2026

FloorPlan-VLN: A New Paradigm for Floor Plan Guided Vision-Language Navigation

Existing Vision-Language Navigation (VLN) task requires agents to follow verbose instructions, ignoring some potentially useful global spatial priors, limiting their capability to reason about spatial structures. Although human-readable spatial schematics (e.g., floor plans) are ubiquitous in real-world buildings, current agents lack the cognitive ability to comprehend and utilize them. To bridge this gap, we introduce FloorPlan-VLN, a new paradigm that leverages structured semantic floor plans as global spatial priors to enable navigation with only concise instructions. We first construct the FloorPlan-VLN dataset, which comprises over 10k episodes across 72 scenes. It pairs more than 100 semantically annotated floor plans with Matterport3D-based navigation trajectories and concise instructions that omit step-by-step guidance. Then, we propose a simple yet effective method FP-Nav that uses a dual-view, spatio-temporally aligned video sequence, and auxiliary reasoning tasks to align observations, floor plans, and instructions. When evaluated under this new benchmark, our method significantly outperforms adapted state-of-the-art VLN baselines, achieving more than a 60% relative improvement in navigation success rate. Furthermore, comprehensive noise modeling and real-world deployments demonstrate the feasibility and robustness of FP-Nav to actuation drift and floor plan distortions. These results validate the effectiveness of floor plan guided navigation and highlight FloorPlan-VLN as a promising step toward more spatially intelligent navigation.
Mar 18, 2026

OmniVLN: Omnidirectional 3D Perception and Token-Efficient LLM Reasoning for Visual-Language Navigation across Air and Ground Platforms

Language-guided embodied navigation requires an agent to interpret object-referential instructions, search across multiple rooms, localize the referenced target, and execute reliable motion toward it. Existing systems remain limited in real indoor environments because narrow field-of-view sensing exposes only a partial local scene at each step, often forcing repeated rotations, delaying target discovery, and producing fragmented spatial understanding; meanwhile, directly prompting LLMs with dense 3D maps or exhaustive object lists quickly exceeds the context budget. We present OmniVLN, a zero-shot visual-language navigation framework that couples omnidirectional 3D perception with token-efficient hierarchical reasoning for both aerial and ground robots. OmniVLN fuses a rotating LiDAR and panoramic vision into a hardware-agnostic mapping stack, incrementally constructs a five-layer Dynamic Scene Graph (DSG) from mesh geometry to room- and building-level structure, and stabilizes high-level topology through persistent-homology-based room partitioning and hybrid geometric/VLM relation verification. For navigation, the global DSG is transformed into an agent-centric 3D octant representation with multi-resolution spatial attention prompting, enabling the LLM to progressively filter candidate rooms, infer egocentric orientation, localize target objects, and emit executable navigation primitives while preserving fine local detail and compact long-range memory. Experiments show that the proposed hierarchical interface improves spatial referring accuracy from 77.27% to 93.18%, reduces cumulative prompt tokens by up to 61.7% in cluttered multi-room settings, and improves navigation success by up to 11.68% over a flat-list baseline. We will release the code and an omnidirectional multimodal dataset to support reproducible research.
Mar 16, 2026

Trajectory-Diversity-Driven Robust Vision-and-Language Navigation

Vision-and-Language Navigation (VLN) requires agents to navigate photo-realistic environments following natural language instructions. Current methods predominantly rely on imitation learning, which suffers from limited generalization and poor robustness to execution perturbations. We present NavGRPO, a reinforcement learning framework that learns goal-directed navigation policies through Group Relative Policy Optimization. By exploring diverse trajectories and optimizing via within-group performance comparisons, our method enables agents to distinguish effective strategies beyond expert paths without requiring additional value networks. Built on ScaleVLN, NavGRPO achieves superior robustness on R2R and REVERIE benchmarks with +3.0% and +1.71% SPL improvements in unseen environments. Under extreme early-stage perturbations, we demonstrate +14.89% SPL gain over the baseline, confirming that goal-directed RL training builds substantially more robust navigation policies. Code and models will be released.
Mar 16, 2026

LightZeroNav: Zero-Shot Vision Language Navigation in Continuous Environments Based on Lightweight VLMs

Although vision-language navigation (VLN) has progressed rapidly, zero-shot VLN in continuous environments (VLN-CE) remains highly challenging when using lightweight vision-language models (VLMs), whose limited reasoning capacity makes long-horizon navigation unreliable. In this paper, we propose LightZeroNav to tackle the three major bottlenecks when using lightweight VLMs in zero-shot VLN-CE,i.e.,information redundancy from multi-source inputs, inaccurate progress estimation caused by noisy textual memory, and task entanglement between action execution and stage transition. Using only RGB observations and a lightweight open-source Qwen3-VL-8B backbone, LightZeroNav achieves competitive performance with GPT-4o (~200B) without task-specific training, graph search, or waypoint predictors, demonstrating its effectiveness in zero-shot VLN-CE.
Mar 16, 2026

HiMemVLN: Enhancing Reliability of Open-Source Zero-Shot Vision-and-Language Navigation with Hierarchical Memory System

LLM-based agents have demonstrated impressive zero-shot performance in vision-language navigation (VLN) tasks. However, most zero-shot methods primarily rely on closed-source LLMs as navigators, which face challenges related to high token costs and potential data leakage risks. Recent efforts have attempted to address this by using open-source LLMs combined with a spatiotemporal CoT framework, but they still fall far short compared to closed-source models. In this work, we identify a critical issue, Navigation Amnesia, through a detailed analysis of the navigation process. This issue leads to navigation failures and amplifies the gap between open-source and closed-source methods. To address this, we propose HiMemVLN, which incorporates a Hierarchical Memory System into a multimodal large model to enhance visual perception recall and long-term localization, mitigating the amnesia issue and improving the agent's navigation performance. Extensive experiments in both simulated and real-world environments demonstrate that HiMemVLN achieves nearly twice the performance of the open-source state-of-the-art method. The code is available at https://github.com/lvkailin0118/HiMemVLN.
Mar 16, 2026

CORAL: COntextual Reasoning And Local Planning in A Hierarchical VLM Framework for Underwater Monitoring

Oyster reefs are critical ecosystem species that sustain biodiversity, filter water, and protect coastlines, yet they continue to decline globally. Restoring these ecosystems requires regular underwater monitoring to assess reef health, a task that remains costly, hazardous, and limited when performed by human divers. Autonomous underwater vehicles (AUVs) offer a promising alternative, but existing AUVs rely on geometry-based navigation that cannot interpret scene semantics. Recent vision-language models (VLMs) enable semantic reasoning for intelligent exploration, but existing VLM-driven systems adopt an end-to-end paradigm, introducing three key limitations. First, these systems require the VLM to generate every navigation decision, forcing frequent waits for inference. Second, VLMs cannot model robot dynamics, causing collisions in cluttered environments. Third, limited self-correction allows small deviations to accumulate into large path errors. To address these limitations, we propose CORAL, a framework that decouples high-level semantic reasoning from low-level reactive control. The VLM provides high-level exploration guidance by selecting waypoints, while a dynamics-based planner handles low-level collision-free execution. A geometric verification module validates waypoints and triggers replanning when needed. Compared with the previous state-of-the-art, CORAL improves coverage by 14.28% percentage points, or 17.85% relatively, reduces collisions by 100%, and requires 57% fewer VLM calls.
Mar 15, 2026

All-day Multi-scenes Lifelong Vision-and-Language Navigation with Tucker Adaptation

Deploying vision-and-language navigation (VLN) agents requires adaptation across diverse scenes and environments, but fine-tuning on a specific scenario often causes catastrophic forgetting in others, which severely limits flexible long-term deployment. We formalize this challenge as the all-day multi-scenes lifelong VLN (AML-VLN) problem. Existing parameter-efficient adapters (e.g., LoRA and its variants) are limited by their two-dimensional matrix form, which fails to capture the multi-hierarchical navigation knowledge spanning multiple scenes and environments. To address this, we propose Tucker Adaptation (TuKA), which represents the multi-hierarchical navigation knowledge as a high-order tensor and leverages Tucker decomposition to decouple the knowledge into shared subspaces and scenario-specific experts. We further introduce a decoupled knowledge incremental learning strategy to consolidate shared subspaces while constraining specific experts for decoupled lifelong learning. Building on TuKA, we also develop a VLN agent named AlldayWalker, which continually learns across multiple navigation scenarios, achieving all-day multi-scenes navigation. Extensive experiments show that AlldayWalker consistently outperforms state-of-the-art baselines.
Mar 14, 2026

ImagiNav: Scalable Embodied Navigation via Generative Visual Prediction and Inverse Dynamics

Enabling robots to navigate open-world environments via natural language is critical for general-purpose autonomy. Yet, Vision-Language Navigation has relied on end-to-end policies trained on expensive, embodiment-specific robot data. While recent foundation models trained on vast simulation data show promise, the challenge of scaling and generalizing persists due to the limited scene diversity and visual fidelity in simulation. To address this gap, we propose ImagiNav, a novel hierarchical paradigm that formulates navigation in visual space. Instead of predicting waypoints, ImagiNav synthesizes a future egocentric video conditioned on language instructions, serving as a high-level plan, interpreted by an inverse dynamics model to extract metric trajectories for execution. By decoupling planning from robot actuation, the paradigm enables direct utilization of diverse in-the-wild navigation videos. To support this, we develop an auto-labeling data pipeline that enhances motion annotation accuracy. ImagiNav demonstrates strong zero-shot transfer to robot navigation without requiring robot demonstrations, paving the way for generalist robots that learn navigation directly from unlabeled, open-world data. The project page is available at: https://j1dan.github.io/ImagiNav