Visually Grounded Reasoning
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17 papers in the last four weeks, up 183% on the four weeks before. 0.2% of all new papers.
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Chart question answering (CQA) requires multimodal large language models (MLLMs) to integrate visual comprehension with logical reasoning, yet current models struggle with accurate visual grounding and coherent reasoning chains. While extrinsic chain-of-thought prompting and visual cues significantly improve performance, current MLLMs lack intrinsic visual grounded reasoning capabilities, leading to inaccurate perception and reasoning disconnected from visual evidence. To address these limitations, we propose CURV, a curriculum learning framework that develops intrinsic visual reasoning capabilities by reformulating CQA as multi-step visual grounded reasoning, where each step coordinates logical reasoning with dynamic visual grounding through spatial attention concentration. To assist model learning, we further introduce CCQA, a three-level curriculum dataset with scalable synthetic generation across diverse chart types and reasoning patterns. Our curriculum systematically progresses from basic single-operation reasoning to complex multi-chart compositional tasks. Experiments demonstrate that CURV achieves up to improvements over baselines and is generalizable to real-world benchmarks (up to ) and out-of-domain multimodal reasoning tasks (up to ), validating the effectiveness of internalizing visual reasoning with dynamic grounding for enhanced chart understanding capabilities. Code is available at: https://xhguo7.github.io/CURV/.
DiffuseAgent-MI: Distributionally-Grounded,Tool-Integrated Self-Evolving Agents for Faithful Visual Reasoning
Tool-integrated vision-language agents have made remarkable progress on compositional and multi-step visual reasoning. Yet their outputs frequently exhibit unfaithfulness: the stated reasoning path diverges from the computation that actually produced the answer, undermining reliability in safety-critical applications. We present DiffuseAgent-MI, a self-evolving agent whose perceptual grounding is governed by a KL-minimal energy model over feature units, providing a distributional view of visual mechanistic interpretability. The agent learns an energy landscape that softly constrains generated samples to lie near the native prior conditioned on the chosen interpretable unit, closing the gap between the explanation and the internal representation. A verifier then supplies trajectory-level faithfulness rewards, and a repair branch re-conditions the energy when the verifier flags an unfaithful step. On GeoQA, SciVis, VQA-v2 and an in-house multimodal reasoning set, DiffuseAgent-MI improves accuracy by up to 5.1 points over prior self-evolving agents while more than doubling mutual-information faithfulness and human-interpretability agreement. Our analysis shows the energy term and the verifier are complementary: the former guarantees distributional faithfulness, the latter trajectory-level faithfulness, and only their combination closes both gaps.
TraceViT: Grounded Trace Supervision for Visual Abstract Reasoning
The Abstraction and Reasoning Corpus (ARC) tests whether a model can infer an unseen transformation from a few input-output examples and apply it to a new grid. Looped visual reasoners refine predictions over multiple iterations, but conventional training constrains only the final output, leaving intermediate refinements unconstrained. We propose that these refinements should instead follow the transformation step by step. We introduce TraceViT, a looped visual reasoner trained with semantically monotonic transformation chains. We obtain these chains by rewriting and verifying programmatic task implementations, decomposing each solution into intermediate grid states. Each iteration is grounded by a task reference derived from the few-shot demonstrations and an object workspace representing the current grid state. Because these chains may differ in length from the loop, soft trace alignment enforces only their ordering, letting the model allocate iterations freely. TraceViT achieves 67.8% pass@2 on ARC-AGI-1 and 24.3% on ARC-AGI-2. Controlled ablations on ARC-AGI-1 show that trace supervision becomes beneficial only when paired with grounding. Code and data will be available at https://github.com/LiuBinnan/TraceViT.
Visual Credit Audit for Multimodal Spatial Reasoning
Closed yes/no spatial benchmarks can reward a correct answer even when the image adds little support beyond no-image contexts. Under a fixed forced-choice interface, Visual Credit Audit (VCA) separates two estimands: whether the benchmark image gives the model's declared decision more support than text-only and blank controls, and whether the model responds to relation-specific visual evidence. The first audit is training- and label-free and does not require an answer flip. Applying labels yields dependence-credited correctness (D-CC); on correct items, it equals same-control gold-aligned positive gain, while prediction alignment extends the audit to errors. Across four open MLLMs and two spatial benchmarks, 12.73-26.25% of decisions are correct yet uncredited. Matched same-split image permutation reduces D-CC by 21.25-47.80 points, with every paired 95% interval above zero. Fixed-pixel relation contrasts and a 3x3 evidence-source factorial show why null controls cannot identify relation response. Among controlled correct-but-uncredited agreement decisions, response to relation reversal spans 81.57-100.00%, while 32.11% pooled change answer. Independently audited outcomes on 108 geometry-compatible edits provide a bounded natural-image correspondence check. VCA thereby decomposes benchmark success into correctness, additional image support, and relation-consistent response.
SoftReason: A Fully Differentiable Neuro-Soft-Symbolic Deductive Reasoning Architecture over High-Dimensional Perceptual Data
In many reasoning problems, the premises are not observed as discrete symbols, but must be inferred from high-dimensional inputs. Further, the predicate vocabulary, argument structure, and trusted evidence are supplied by a Knowledge Graph (KG), or rule definitions. Classical neuro-symbolic pipelines have a discrete interface between perception and deduction. We present a neuro-soft-symbolic architecture for differentiable deductive reasoning over latent perceptual facts and knowledge-provided predicates. SoftReason removes the gradient gap by representing the deductive state as a local soft interpretation tensor over candidate constants and predicates. Perception proposes probabilistic base facts, KG triples enter as high-confidence soft evidence, and every query anchor, predicate choice, and closure update remains differentiable. Our core innovation is a learned differentiable lift of the immediate-consequence operator. It uses predicate-definition embeddings and latent composition channels to form soft body-predicate mixtures, aggregate over all possible witnesses, propose query-conditioned head facts, and update the interpretation through a monotone probabilistic OR. We instantiate the framework on Knowledge-aware Visual Question Answering (KVQA), and demonstrates how SoftReason supports end-to-end perceptual grounding, KG evidence injection, and differentiable deductive closure in one trainable architecture.
SIVA-RL: Sensitivity-Invariance Visual Alignment for Multimodal Reinforcement Learning
Reinforcement learning with verifiable rewards (RLVR) drives multimodal reasoning, but answer-level correctness does not guarantee that a vision-language model grounds its predictions in visual evidence. Existing visual-intervention methods contrast policy behavior on original and modified images, yet assign supervision by the type of intervention rather than its observed effect. This assumption fails: identical operators produce heterogeneous outcomes across samples. We propose SIVA-RL, a Sensitivity-Invariance Visual Alignment framework that replaces operator-conditioned regularization with sample-wise, outcome-conditioned supervision. SIVA-RL constructs localized interventions through token-aligned, distance-constrained within-image PatchSwap. A frozen audit policy then scores each clean-intervention pair, and the observed reward drop becomes soft routing weights. Large-drop pairs drive sensitivity alignment, low-drop pairs drive clean-anchored invariance alignment, and ambiguous pairs are down-weighted. This design decouples intervention construction from supervision assignment and is compatible with both GRPO and DAPO backbones. Across nine multimodal reasoning benchmarks spanning mathematical, logical, and vision-dependent tasks, SIVA-RL improves 3B and 7B models over matched RL baselines in every setting. It yields an 8.79 percentage-point gain on vision-dependent reasoning and up to 14.9% relative overall improvement across all four GRPO- and DAPO-based configurations.
UniVR: Thinking in Visual Space for Unified Visual Reasoning
Learning broad world knowledge directly from raw visual data is a fundamental capability of intelligence. We introduce UniVR, the first investigation into simultaneously learning complex reasoning, fine-grained physical dynamics, and long-term planning from pure visual demonstrations. At its core, UniVR features VR-GRPO, a reinforcement learning paradigm with complementary global and step-level rewards. This approach enforces logical coherence and physical consistency throughout the reasoning process without requiring task-specific heuristics or image-text pairs. To train and evaluate UniVR, we construct VR-X, a large-scale benchmark curated from 16 diverse sources spanning long-horizon manipulation, spatial puzzles, and physical reasoning. It is the first comprehensive suite to assess these heterogeneous capabilities under a purely visual protocol. Remarkably, UniVR achieves up to a 25% improvement on VR-X, and its superior visual reasoning also boosts performance on various multimodal understanding benchmarks. These findings underscore the vast potential of reasoning within visual spaces, with all code, data, and models are open-sourced for further research.
MM-ToolSandBox: A Unified Framework for Evaluating Visual Tool-Calling Agents
We introduce MM-ToolSandBox, a benchmark and evaluation framework for visually grounded tool-calling agents. The framework provides a stateful execution environment spanning 500+ tools across 16 application domains, supporting multi-image, multi-turn tasks where agents must ground progressively arriving visual inputs into executable tool calls while handling realistic conversational phenomena (goal revisions, error corrections, state mutations). An automated scenario generation pipeline produces diverse, visually grounded scenarios through information-flow-guided planning and multi-stage quality filtering, yielding 258 human-verified nominal scenarios and 50 variants targeting interactive UI applications. Evaluating 12 state-of-the-art models, from 4B open-weight to frontier proprietary systems, shows that current models still lack robust visual tool-calling capability: even the best model achieves below 50% success rate. Our failure analysis further reveals that visual precision, not only planning, is a primary bottleneck for capable models: 53% of failures stem from incorrect information extraction from images despite otherwise correct task workflows. A planning-to-precision crossover emerges with scale: smaller models fail at deciding what to do, while larger models fail at perceiving what they see, suggesting fundamentally different research directions for improving models at different capability levels. The framework and the benchmark are publicly available at https://github.com/apple/ml-mmtoolsandbox
The Ebb and Flow of Multimodal Focus: Scheduling Visual Relay Windows for Grounded VLM Reasoning
Vision-language models increasingly succeed on multimodal reasoning benchmarks, yet their visual evidence often becomes unstable once it enters the language stack, weakening evidence-grounded reasoning. To understand this fragility, we examine the internal dynamics of VLMs through a mechanistic lens and uncover a stable three-stage redistribution of multimodal attention focus across depth: an early question-conditioned organization, a critical middle visual-dominant relay, and a late return to answer formation. We operationalize the middle phase as the Visual Relay Window (VRW), and show that its geometry varies with task demand, is causally tied to grounded generation, and distinguishes unsupported answers from stronger reasoning trajectories. Guided by this internal rhythm, we propose TRACE, a task-adaptive inference-time control framework with lightweight trained modules. It reshapes relay allocation during prefill and preserves assembled visual support after handoff during decoding. Across four open-weight VLM backbones and seven benchmarks, TRACE delivers large gains on grounding-sensitive settings, improving them by 4.33 points on average and by up to 6.6 points, while also improving reasoning-heavy tasks. These results show that explicitly controlling multimodal focus across depth offers a unified and effective mechanism for strengthening evidence-grounded multimodal reasoning.
OmniMapBench: Benchmarking Visual-Centric Reasoning on Diverse Map Documents
Recent advancements in LVLMs necessitate robust benchmarks for complex, visually grounded reasoning. A critical limitation is identified in many document understanding benchmarks: visual content is often reducible to text, enabling high performance without genuine visual grounding. To address this limitation, OmniMapBench is introduced to foster visual-centric reasoning for map documents. The benchmark comprises 2,096 manually annotated question-answer pairs across 1,603 map documents from nine categories. It is designed to probe a hierarchy of skills, ranging from perception to multi-step visual reasoning. To quantify benchmark properties, a simple yet effective benchmark-level metric is proposed: the Visual Dependency Index (VDI), defined as the accuracy drop when images are replaced with question-agnostic descriptions. OmniMapBench exhibits higher VDI than established benchmarks, which quantitatively validates its focus on irreducible visual reasoning. Comprehensive evaluations of 25 leading LVLMs are conducted on OmniMapBench. A significant performance gap is observed, with the top-performing model achieving only 75.03% accuracy. This result underscores the challenges posed by OmniMapBench to current LVLMs. This work aims to catalyze progress in visual-centric reasoning for document understanding of LVLMs. The dataset and code are publicly available at https://github.com/SIGMME/OmniMapBench.
Playing ZendoWorld: Challenging AI Agents on Active Visual Concept Induction
A central challenge in building intelligent systems is enabling agents to jointly perceive complex inputs, form hypotheses about hidden patterns, and design informative experiments to test them. To study this problem, we propose ZendoWorld, a controlled interactive environment in which agents must infer a logical rule about visual game observations, acquire information by proposing new scenes, and refine their hypotheses based on feedback from the game environment. We evaluate several agents spanning pure VLM reasoning, Bayesian particle filtering, dynamic concept discovery, and neuro-symbolic methods. Our main findings are: (1) high accuracy in predicting labels for observed examples does not imply recovery of the underlying rule; (2) perception and induction are distinct bottlenecks for different agent classes; and (3) VLM-based agents propose near-uninformative experiments, failing to actively reduce hypothesis uncertainty. To compare these results, we collect human data on the task, which reveals a gap in inductive reasoning, particularly for more complex rules. Overall, ZENDOWORLD takes an important step toward evaluating intelligent agents and identifies concrete avenues for improvement, particularly in domains like scientific discovery.
APIVOT: Adaptive Planning with Interleaved Vision-Language Thoughts
Long-horizon robot planning requires jointly reasoning over semantic task structure and geometric feasibility. To successfully execute a task, a robot must decompose goals, select task-relevant objects, and sequence actions, while ensuring that plans satisfy spatial constraints such as limited free space and object collisions. In this work, we propose APIVOT, a VLM-based planner that adaptively interleaves language and visual thoughts for long-horizon planning. APIVOT learns to leverage language for semantic reasoning, while using visual thoughts as imagined future states for internal verification of geometric feasibility. On long-horizon kitchen tasks, APIVOT outperforms general-purpose VLMs and prior planning frameworks, achieving the largest gains in spatially constrained settings. We find that APIVOT learns meaningful modality selection behavior, demonstrating that adaptive interleaving of vision-language thoughts improves both planning success and reasoning efficiency.
Bridging Physical Reasoning and Task Generalization via Visual Action Outcome Reasoning Alignment
Vision-language models (VLMs) struggle to generalize in interactive physical reasoning, particularly under unseen tasks and environments. Two key failure modes are prominent: hallucinated chain-of-thought (CoT) reasoning that contradicts physical reality, and misalignment between the model's reasoning and actions. We present VAORA (Visual Action Outcome Reasoning Alignment), a novel reward design that directly addresses both issues. VAORA introduces two complementary rewards: Visual Alignment Reward, which anchors VLM reasoning to the visual context independent of the agent action itself, and Visual-Action Alignment Reward, which grounds reasoning in the visual outcome induced by the model's action. Together, these rewards suppress hallucinated CoT and reduce the gap between reasoning and behavior. To improve training stability, we further employ smooth, dense rewards by estimating success probabilities using a pre-trained in-domain expert agent. Experiments on PHYRE and Virtual Tool support our performances across novel-task and unseen-environment settings, confirming that grounded and generalizable physical intelligence can be induced through VAORA.
Segmentation before Answering: Pixel Grounding for MLLM Visual Reasoning
Recent advancements in Multimodal Large Language Models (MLLMs) have evolved from static perception to interleaved visual-language reasoning, often referred to as ``thinking with images''. A basic operation in this reasoning process is to zoom in on regions of interest (often represented with bounding boxes) to acquire finer visual details. In this paper, we propose \textbf{Seg}mentation before \textbf{Answer}ing (SegAnswer), which shifts the unit of zoom-in from the popular bounding box to pixel-level segmentation mask. By employing fine-grained masks to isolate the target area from cluttered environments, segmented visual input yields a more precise region of interest, effectively filtering out redundant background and interfering objects. Furthermore, the discrete patches of segmented visual input align more seamlessly with how MLLMs structure visual tokens via positional embeddings. In experiments, we evaluate SegAnswer across diverse benchmarks, including high-resolution perception, general perception, and hallucination. It achieves consistent improvements and also exhibits considerable performance on segmentation tasks, validating its capability for reliable pixel grounding.
Scene Graph Thinking: Reinforcing Structured Visual Reasoning for Multimodal Large Language Models
Multimodal Large Language Models (MLLMs) have demonstrated strong perception and reasoning capabilities. However, most existing models focus on isolated objects and neglect structured relationships for efficient target navigation, limiting their performance on visually intensive tasks. To address this challenge, we introduce Scene Graph Thinking (SaGe), a novel paradigm that enables fine-grained and structured visual reasoning through explicit scene-graph representations. Specifically, we first introduce an automated data engine that converts flat image-text corpora into structured scene graphs, where hierarchical entities constitute the nodes and diverse visual relations define the edges. Building upon this, we construct 120K high-quality training data by sampling reasoning traces from scene graphs. Then, two-stage graph-aligned post-training paradigms are introduced, where supervised fine-tuning internalizes MLLMs with structured reasoning, and subsequent reinforcement fine-tuning proposes node-as-proxy graph rewards to consolidate efficient graph exploration. With curated data and graph-aligned training, our approach achieves significant improvements across eight multimodal benchmarks, demonstrating strong effectiveness on fine-grained perception and reasoning tasks. Code is available at https://github.com/zwyang6/SaGe.
Green for Go, Red for No: Visual Grounding via Semantic Segmentation for VLA Navigation Policies
Vision-language-action (VLA) models enable robot navigation from natural language and visual goals, but remain susceptible to perceptual distractions and ambiguous scene interpretations. This paper presents the first empirical evaluation of visual grounding for VLA navigation policies. We propose a real-time segmentation-based grounding method that highlights traversable areas in green and non-traversable areas in red using SegFormer. Two variants are evaluated: observation-only segmentation and joint observation-goal augmentation. Using OmniVLA on the Grand Tour dataset, we show that visual grounding reduces the mean waypoint error by 27-44% at the farthest waypoint, depending on the instruction length. The benefits are greater for long instructions than for short instructions, and grounding provides little improvement for image goals. Normalized error analysis indicates that grounding primarily acts as a trajectory length regularizer, reducing the predicted path length by 30% without improving per-unit-distance reasoning. Our results indicate that visual grounding offers a simple, computationally inexpensive method to improve VLA navigation without model retraining, although it cannot compensate for missing training signals in out-of-distribution instructions.
EventCoT: Event-centric Video Chain-of-thought for Reasoning Temporal Localization
Reasoning temporal localization (RTL) requires a model to generate an answer that itself contains the time interval supporting it, so high-level reasoning and precise temporal grounding must be produced jointly in a single response. To tackle this challenging task, we propose the first event-centric video chain-of-thought framework, dubbed EventCoT. EventCoT first performs event-centric tokenization of the input video to convert it into compact event tokens, enabling efficient identification of question-relevant events. It then reasons within the identified events to generate the answer, grounding the time interval via embedding matching that aligns placeholder tokens with visual embeddings. EventCoT achieves state-of-the-art results on ActivityNet-RTL for reasoning temporal localization while using substantially fewer visual tokens than previous work. To verify its general performance, we further evaluate EventCoT on the grounded video question answering benchmark ReXTime, where it attains strong zero-shot results.
IDEAL-Bench: Indoor Dataset and Evaluation suite for Analyzing 3D Layout reasoning
Spatial question answering is the dominant paradigm for evaluating spatial intelligence in Vision-Language Models (VLMs), but it leaves a complementary axis of spatial competence under-evaluated: holistic 3D layout inference, which predicts every visible object's pose and extent from a single image in a structured form. To this end, we introduce IDEAL-Bench, an evaluation suite that requires VLMs to predict structured 3D layouts on photorealistic indoor scenes across 10 room types, scored along five numerical dimensions and a perceptual render-and-compare protocol. By operating on semantically realistic scenes with full asset substitution under controlled lighting and viewpoint, IDEAL-Bench moves beyond CLEVR-style simple geometric primitives so that any image-space discrepancy reflects spatial reasoning alone. The benchmark is built on IDEAL-Scenes, a procedurally generated dataset of 1,000 re-renderable Blender environments with ground-truth layouts. Evaluating 15 prominent VLMs reveals three findings: the task remains substantially unsolved, with the strongest model reaching only 62.1/100 overall; all models exhibit a sharp asymmetry between object recognition and geometric regression, indicating that current VLMs are trained to describe scenes rather than to measure them; model rankings partially diverge from those on QA-based and primitive-reconstruction benchmarks: top-tier consensus holds, but mid-tier rankings shift substantially. Collectively, these findings establish IDEAL-Bench as a diagnostic suite, targeting the geometric and structural competencies that QA-based evaluation cannot surface, and paving the way towards more rigorous evaluation of spatial intelligence in next-generation VLMs. Together, these findings position IDEAL-Bench as a principled diagnostic for whether future VLMs achieve genuine spatial understanding rather than linguistic approximations of it.
MentalThink: Shaping Thoughts in Mental SVG World
We introduce MentalThink, a visual-symbolic reasoning paradigm that equips Multimodal LLMs (MLLMs) with an executable mechanism for "mental" visualization. The core of MentalThink is a think-with-SVG pipeline, where the model learns to generate, render, and interpret scalable vector graphics (SVG) code as an intermediate visual representation for multi-turn reasoning. By creating structured vector sketches, the model can externalize spatial hypotheses, inspect them through deterministic rendering, and reason within a constrained geometric space, effectively mimicking the human process of mental imagery. We instantiate this paradigm through a two-stage training framework, combining Supervised Fine-Tuning (SFT) for SVG syntactic alignment with multi-turn Reinforcement Learning (RL) to encourage iterative inspection, revision, and refinement of intermediate visual hypotheses. Extensive evaluations demonstrate that MentalThink achieves superior performance on spatial understanding and reasoning benchmarks (e.g., 55.1% on VSIBench, 76.0% on MindCube), showing that executable vector graphics provide a verifiable visual workspace for dynamic perspective taking, visual reflection, and compositional scene construction.
R3D: Quantitative 3D Spatial Reasoning for Egocentric Wearables
Quantitative 3D spatial reasoning from egocentric RGB-D video is a critical capability for next-generation wearable assistants. Yet existing benchmarks do not reflect the challenges of handling (1) natural egocentric video, (2) posed RGB-D video inputs, and (3) challenging quantitative 3D spatial reasoning Q&A. To fill this gap, we introduce R3D-Bench (Reasoning in 3D), a benchmark of 3,033 quantitative spatial reasoning questions across 15 types -- spanning multiple-choice, distance-based, and volumetric reasoning questions -- built on top of 57 egocentric video sequences from Aria Digital Twin. To set a strong baseline on this dataset, we introduce R3D, a model-agnostic spatial tool-calling framework. In contrast to existing approaches that directly embed 3D information into the model's input representation, R3D constructs a 3D scene from video using segmentation and depth-lifted object representations. It provides this information to an LLM through eight composable spatial tools. On R3D-Bench, R3D with Qwen3-VL 235B achieves 73.5% mean relative accuracy, substantially outperforming the best depth-enabled baseline (CuTR+Tools, 61.9%) and the best RGB-only baseline (Gemini 3 Flash, 46.5%).
ProLaViT: Learning Progressive Latent Visual Thoughts in Structured Latent Space
Multimodal Large Language Models (MLLMs) have achieved remarkable progress but still struggle with complex visual reasoning tasks requiring multi-step perception and logical deduction. While explicit visual generation incurs prohibitive computational costs, existing latent approaches often rely on external experts or lack rigorous cognitive logic. In this paper, we introduce ProLaViT (Progressive Latent Visual Thought), a framework empowering MLLMs to perform structured visual derivation in the continuous latent space. Unlike works dependent on heterogeneous external models, ProLaViT leverages an endogenous self-distillation mechanism, utilizing the model's own visual encoder to supervise latent thoughts. To facilitate this, we construct a scalable programmatic synthesis pipeline enabling the model to internalize algorithmic precision without inference time tools. We design two reasoning paradigms: (1) Coarse-to-Fine Causal Chain for spatial tasks, guiding attention from global context to local targets. (2) Dialectical Reasoning Chain for logical tasks, incorporating counter-factual thinking for verification. Furthermore, we propose a Distance-Weighted Diversity Loss to impose topology-aware constraints, preventing feature degeneration by enforcing semantic distinctiveness. Extensive experiments demonstrate that ProLaViT outperforms baselines on vision-centric benchmarks, achieving superior accuracy and interpretability with high efficiency.
Visually Grounded Self-Reflection for Vision-Language Models via Reinforcement Learning
Large vision-language models can reason over multimodal inputs by generating textual chains of thought (CoT). A key capability exhibited in CoT reasoning is self-reflection: revisiting earlier decisions and correcting previous errors. However, existing LVLMs often fail to properly attend to visual inputs during reflection, limiting their ability to translate feedback into grounded corrections, especially for out-of-distribution images. To address this issue, we propose a novel reinforcement learning training framework VRRL, with two components explicitly designed to elicit visually grounded self-reflection. First, we randomly mask trajectory prefixes during training to emphasize recovery from incorrect intermediate predictions rather than making early mistakes. Second, we introduce buffered roll-ins from an experience replay buffer to expose the model to diverse failure states that it must learn to correct. We evaluate our approach on visual grounding tasks involving tables and charts, as well as spatial navigation benchmarks. While off-the-shelf and conventionally fine-tuned models degrade substantially under distribution shift, our method substantially improves average out-of-distribution accuracy over standard RL and reflection-oriented fine-tuning baselines by using self-reflection effectively.
Perceive-to-Reason: Decoupling Perception and Reasoning for Fine-Grained Visual Reasoning
Fine-grained visual reasoning remains challenging for vision-language models, especially when small but critical visual cues are buried in high-resolution images. Existing approaches rely on repeated cropping or test-time visual search to introduce local evidence, but they typically do not explicitly distinguish perception from reasoning. In this paper, we propose Perceive-to-Reason (P2R), a unified framework that formulates fine-grained visual reasoning as a two-stage process: the model first localizes question-relevant evidence as a Perceiver, and then answers the question as a Reasoner based on the annotated image and cropped regions. To better align training with this decoupled formulation, we further introduce Perception-Reasoning Alternating GRPO (PRA-GRPO), a role-aware reinforcement learning strategy that alternates between perception-focused and reasoning-focused updates using only final-answer supervision. Built on top of Qwen3-VL-Instruct-2B/4B/8B, P2R consistently improves performance across model scales. In particular, P2R-4B achieves 93.2% on V-Star, 81.9% on HR-Bench-4K, and 80.5% on HR-Bench-8K, substantially outperforming its corresponding backbone. Further experiments show that the benefits of P2R extend beyond high-resolution benchmarks to broader multimodal reasoning tasks. These results suggest that explicitly decoupling perception from reasoning provides an effective framework for fine-grained visual reasoning.
GeoSearcher: Anchor-Guided Progressive Reasoning for Remote Sensing Visual Grounding with Process Supervision
Recent multimodal large language models (MLLMs) have shown strong cross-modal understanding and coordinate generation abilities in visual grounding. However, transferring these abilities to remote sensing visual grounding (RSVG) remains challenging. High-resolution remote sensing images usually cover large-scale scenes, where targets are often extremely small and surrounded by numerous visually similar distractors. Meanwhile, queries often contain multiple clues, such as reference objects, spatial relations, and target attributes. Existing MLLM-based methods usually formulate RSVG as one-step coordinate generation, which may lead to unstable predictions for small-object localization and complex queries. To address these challenges, we propose GeoSearcher, which reformulates RSVG as an anchor-guided progressive reasoning process and realizes it through two coupled stages: Anchor-Centric Reasoning Supervised Fine-Tuning (ACR-SFT) and Process-Faithful Group Relative Policy Optimization (PF-GRPO). In ACR-SFT, anchor-centric reasoning data are used to teach the model to represent key visual clues as anchors and progressively integrate location, relational, and attribute clues around them. In PF-GRPO, Process-Aware Reward (PAR) and Reasoning-Informative Sample Selector (RISS) further optimize this reasoning behavior by jointly evaluating key reasoning steps and target localization, while focusing training on samples that are more beneficial for improving progressive reasoning. Through this design, GeoSearcher transforms large-scale visual search into a more constrained local reasoning process. Extensive experiments on DIOR-RSVG, OPT-RSVG, and VRS-Bench show that GeoSearcher outperforms existing state-of-the-art methods. The project will be released at https://github.com/wangdianyu954-xixi/GeoSearcher.
Latent Visual Cache for Video Reasoning
Video reasoning requires Large Multimodal Models (LMMs) to remain grounded in dense evidence, yet existing systems largely adopt "read-once, generate-many" paradigm, in which visual grounding weakens during generation. This phenomenon has been widely observed and is known as Visual Anchoring Decay. To fill this gap, we introduce Latent Video Cache (Latent-VC), a recurrent latent visual cache inserted into the decoder to preserve compact visual memories throughout reasoning. The cache is trained with supervised contrastive cache alignment and vision-grounded GRPO with a latent grounding reward, while maintaining strict train-inference alignment through native decoder hidden states. Built on Qwen3.5-9B, Latent-VC consistently outperforms strong CoT and SFT+GRPO baselines across six video benchmarks, with especially clear gains on grounding-intensive and long-video tasks. In addition, it also achieves higher accuracy with substantially shorter responses, suggesting that latent visual caching improves video reasoning by preserving visual evidence rather than relying on longer textual chains.
MindEdit-Bench: Benchmarking Object-Level Counterfactual Spatial Reasoning in VLMs from In-the-Wild Photos
Benchmarks for vision-language models (VLMs) mostly test observational spatial reasoning: models describe relations already visible in the input. Existing what-if tasks typically vary the observer while keeping the scene fixed. Can VLMs instead predict the consequences of hypothetically moving or rotating an object? We introduce MindEdit-Bench, a benchmark of six spatial reasoning tasks built from three-photo smartphone triplets of newly captured indoor scenes via an automatic in-the-wild 3D scene-graph extraction pipeline. Four tasks probe perception and perspective transformation over observed structure; two new tasks, L4 (spatial editing) and L5 (cross-view visibility editing), probe object-level counterfactual reasoning, where correct answers are absent from all input images. Each question provides 8-24 structured answer choices, enabling answer-letter-level diagnosis of spatial and fallback errors. The benchmark covers 120 private indoor scenes not drawn from public datasets, reducing public-data pretraining-overlap risk. Across 15 VLMs on 1,003 human-verified questions, task-wise mean VLM accuracy is only 8%-31%, versus 81%-97% human majority-vote accuracy. The pooled human--best-VLM gap is 53 pp, with at least 39 pp on every task. The structured answer space further reveals non-uniform failures, including weaker camera-depth-axis inference and fallback behavior on difficult visibility-editing cases.
PixelEyes: Decoupling Perception and Reasoning for Pinpoint Visual Evidence Seeking
This paper explores multi-turn visual reasoning and observes that MLLMs repeatedly fail to localize the target, leading to long, redundant trajectories. We attribute this failure to the entanglement of reasoning and perception within a single model, the MLLM reasons and localizes simultaneously, and inaccurate localization triggers additional reasoning turns that bloat the trajectory. To solve this problem, we propose PixelEyes, a multi-turn visual reasoning agent that explicitly decouples reasoning from perception, i.e., the reasoner decides what to look for, while a specialized perception tool answers where it is. Specifically, PixelEyes introduces 1) Mask-guided Visual Search. A referring segmentation model is invoked to provide mask-precise localization, freeing the reasoner from the need to compensate for imprecise grounding. 2) Semantic-region Breadth-first Search (BFS). To eliminate redundant loops caused by repeatedly cropping incorrect sub-regions, we organize exploration as a breadth-first search over semantic regions. To internalize these capabilities, we construct the PixelEyes-6K dataset by resynthesizing expert trajectories from existing data. This explicitly embeds our mask-guided search and BFS logic into the model. We further introduce Pinpoint-Bench, a zero-hint visual search benchmark, i.e., no location cues are provided in the question, with instance-level masks and bounding boxes that separate localization failures from reasoning failures, enabling fine-grained analysis of failure modes such as inattentional blindness. Recent state-of-the-art MLLMs and visual reasoning agents leave large headroom on Pinpoint-Bench, demonstrating its quality and difficulty. Code and models are open-sourced.
Synergistic Perception-Reasoning Governance: Grounding Medical MLLMs with Verifiable Anatomical Evidence
Multimodal large language models (MLLMs) show strong promise for clinical VQA and radiology report generation, yet inference-time hallucinations still undermine trustworthy use: models can produce fluent conclusions that conflict with imaging evidence. Existing mitigation strategies typically rely on additional training, external retrieval/knowledge bases, or multi-stage post-hoc verification, which increases cost and pipeline complexity and often generalizes poorly across models and tasks.To address this, we propose a holistic, training-free evidence-injection framework that systematically mitigates hallucinations through dual-side evidence injection. By leveraging ROI priors acquired using MedSAM in our implementation, we recalibrate the visual perception trajectory via ROI-guided activation modulation while anchoring the textual reasoning trajectory by mapping anatomical coordinates into discrete semantic tokens as verifiable external memory. Then we introduce a task-aware dynamic router to select modality-specific interventions based on task semantics, balancing perceptual grounding and linguistic fluency. We conduct systematic evaluations on 2 tasks and 5 datasets using \texttt{LLaVA-1.5-7B}, \texttt{LLaVA-Med-1.5-7B}, \texttt{Qwen3-VL-8B/32B}, and \texttt{InternVL-3.5-8B/38B}. Controlled ablations and visualizations further validate the framework, which consistently outperforms baselines across medical benchmarks, improving close-ended accuracy by up to and reducing open-ended hallucinations by . The code has been made available on GitHub: \href{https://github.com/Henry991115/SPRG}{\textcolor{blue}{https://github.com/Henry991115/SPRG}}.
Decodable Is Not Grounded: A Vision-Ablation Arbiter for VLM Spatial Reasoning
The standard way to read latent knowledge out of a model, a linear probe confirmed by a steering recovery, can systematically overstate what a vision-language model (VLM) actually grounds in the image. We show this on spatial reasoning, where the error is invisible to both probing and steering yet exposed by a one-line causal control: replacing the image with a gray blank. Probes decode the within-axis answer at 73--97% across axes, and a training-free projection lifts a near-chance axis from 59% to 79%, exactly the signature of unlocking latent knowledge. The blank-image arbiter refutes it, revealing three grounding regimes that probing conflates: an axis can be grounded (vision-dependent, correct), a prior (vision-independent, with its decode and its apparent recovery a directional default rather than perception), or, surprisingly, inverted: decodable, causally controllable, but deployed with the wrong sign, so the model scores below chance and the error requires looking. The taxonomy holds across the studied VLMs: in fourteen models spanning six language-model families and 2B--27B, horizontal is grounded, vertical is a prior, and depth is inverted, with the inversion emerging at scale within families. The decode-versus-deploy inversion replicates on seven of eight models across five families, and the minimal edit that re-deploys it varies with geometry: a training-free rotation matches a trained edit on the cleanest model, while distributed inversions need a trained low-rank edit, tracing a per-model correction-complexity spectrum. The cheap, self-calibrating arbiter cleanly separates grounded perception, inverted perception, and prior substitution; we argue it should be a default control for latent-knowledge and steering claims in VLMs.
PruneGround: Plug-and-play Spatial Pruning for 3D Visual Grounding
3D Visual Grounding (3DVG) aims to localize target objects in 3D scenes given natural language descriptions. Existing approaches typically perform reasoning over the entire scene, leading to ambiguous predictions and high computational cost, especially in cluttered environments. We observe that many referential expressions rely on local spatial context and often correspond to restricted spatial regions rather than the full scene. Motivated by this insight, we propose PruneGround, an effective plug-and-play framework for 3DVG built upon three key components. First, we introduce Language-Guided Spatial Pruning (LGSP), which leverages a frozen Vision Language Model (VLM) to identify language-relevant regions, thereby reducing spatial computation and grounding candidates in the narrower search space. Second, we propose MultiView-Conditioned Description Reformulation (MCDR), which decomposes complex expressions into simplified target-anchor relations and augments missing spatial cues through multi-view reasoning. Finally, we propose LLM-Grounder, which repurposes a detection-pretrained spatial LLM into a language-conditioned grounding model by aligning point cloud and linguistic representations within the pruned region. Extensive experiments on the three most popular point cloud benchmarks demonstrate that our method achieves state-of-the-art results on all three ScanRefer settings and on 9 out of 10 Nr3D/Sr3D settings. Code and models are publicly available: https://github.com/leduckhai/PruneGround