Lifelong Localization in Dynamic Indoor Environments Combining Odometry with Sparse Distance Sampling
Authors: Michael M. Bilevich, Tomer Buber, Dan Halperin
Organizations: Blavatnik School of Computer Science and Artificial Intelligence, Tel-Aviv University, Israel.
Abstract
Localization is a key task in robot navigation, and many techniques exist for it. In many plausible scenarios, a robot might face unforeseen, dynamic obstacles, rendering any pre-determined map inaccurate for localization. In this work, we propose a robust lifelong localization framework in dynamic planar indoor environments, using the robot's odometry and sparse distance sampling. We demonstrate how distance samples can be used to provide a robust prior on the robot's location. This technique can solve the kidnapped robot problem in real time, up to symmetries. Based on insights from real-world recorded data, we also account for dynamic obstacles. We then fuse this prior, over time, with the odometry to converge to the robot's location. A central property of our method is that it provably converges to the robot's ground truth pose even in large indoor environments when the environment is static. We further show that this guarantee also holds in dynamic environments, as long as the nature of those changes has been correctly learned. We demonstrate the effectiveness of our approach in different real-world indoor environments. In particular, we achieve a localization comparable to SLAM with merely a few (sixteen) distance samples, as opposed to the full LiDAR range. Sufficing with only sparse distance sampling is advantageous in terms of sensor cost, privacy, storage space, and transmission bandwidth.
Reliable mobile manipulation in dynamic indoor environments requires a scene representation that remains geometrically consistent, semantically queryable, and computationally bounded as the environment changes. Existing systems often rely on pre-built maps, static-scene assumptions, or highly accurate camera poses, which can lead to stale or misaligned scene information when target objects are relocated or pose estimates are corrected. This paper presents DREAM, a real-robot mobile manipulation framework that integrates perception, memory, localization, navigation, and manipulation in previously unseen indoor environments without a pre-built map. DREAM constructs an online spatio-semantic voxel memory from RGB-D observations registered by a LiDAR-inertial-visual SLAM backend. It further introduces pose-graph-aware Redundancy-Aware Memory Pruning (RMP) to update historical observations after pose corrections while keeping long-horizon observation history bounded. For target localization and reacquisition, DREAM combines language-conditioned 3D retrieval, open-vocabulary image detection, and multimodal large language model based semantic verification. Real-robot experiments in four dynamic indoor laboratory scenes show that DREAM improves long-horizon task success rates from 40%-60% with DynaMem to 55%-70%, while maintaining a memory footprint of 0.37-0.63 GB and an online memory-update time of 0.43-0.53 s across scenes.
We present UbiSLAM, an innovative solution for real-time mapping and localization in dynamic indoor environments. By deploying a network of fixed RGB-D cameras strategically throughout the workspace, UbiSLAM addresses limitations commonly encountered in traditional SLAM systems, such as sensitivity to environmental changes and reliance on mobile unit sensors. This fixed-sensor approach enables real-time, comprehensive mapping, enhancing the localization accuracy and responsiveness of robots operating within the environment. The centralized map generated by UbiSLAM is continuously updated, providing robots with an accurate global view, which improves navigation, minimizes collisions, and facilitates smoother human-robot interactions in shared spaces. Beyond its advantages, UbiSLAM faces challenges, particularly in ensuring complete spatial coverage and managing blind spots, which necessitate data integration from the robots themselves. In this paper we discuss potential solutions, such as automatic calibration for optimal camera placement and orientation, along with enhanced communication protocols for real-time data sharing. The proposed model reduces the computational load on individual robotic units, allowing less complex robotic platforms to operate effectively while enhancing the robustness of the overall system.
We present DCLP++, a local navigation frameworkthat uses footprint clearance as the geometric basis for studying relative motion features in dynamic environments. Each valid LiDAR return is mapped to its shortest Euclidean distance from the filled robot footprint before reciprocal encoding, replacing distance from the sensor with distance to the occupied body. Radial measurementsor simulated planar relative velocities provide short-horizon features without static-dynamic labels in the policy input. A preliminary study uses a rectangular robot with a speed limit of 1 m/s among 20 moving obstacles. On 100 fixed validation tasks, two selected training seeds yield mean success rates of 42% with sensor rangeand 70% with footprint clearance after 200,000 environment steps.Motion variants show mixed additional gains. These results supportthe clearance-based observation in the evaluated setting; reliable motion benefits and transfer across robots require further evaluation.