This paper presents TRACK (Telemetry-Based Racing Analysis and Coaching Kit), which is a framework for analyzing driving performance in sim racing and profiling how individual drivers behave behind the wheel. We report this framework together with its limitations: we calibrate each clustering result against a null, and when one does not separate from chance, we say so. Instead of restricting ourselves to scoring drivers or sorting them into preset labels, we represent each recording session as a compact geometry in a four-dimensional behavioral space (speed, braking, strategy, and consistency), and we group these fingerprints by their similarity using unsupervised clustering. Over time, we have developed and refined this framework on the open Assetto Corsa Gym (ACGym) dataset. Our study suggests that corner types differ along a behavioral dimension that was not used to define them. It also suggests that when the car changes, only speed and consistency carry over in the restricted population, while repeatability could not be shown there for any of the braking or strategy measures. Cluster separation becomes less distinct as the range of available telemetry widens. Until that repeatability is shown, grouping on the braking and strategy dimensions cannot treat the car as interchangeable, which divides an already small sample into smaller cells. It is also not clear whether a driver's grouping carries over from one corner type to the next. We also normalize each metric against a reinforcement-learning reference agent. The reference does not depend on the sample, so the scale does not shift when the sample does. We intend these results as an analytical foundation for a personalized improvement suggestion system. The sample is small. The cross-car result changes when the sample is defined more broadly. These outcomes are preliminary.
Gap-closing rate and visual looming swap discriminative dominance depending on deceleration intensity - a finding that reconciles a long-standing conflict in the car-following literature and challenges spacing-centered assumptions in traditional driver behavior models. This study presents a two-stage analytical framework that distinguishes between information availability (kinematic variables measurable in the environment) and information utilization (variables that demonstrably separate driver behavioral patterns), applied to 1,060,119 valid car-following observations from the NGSIM trajectory dataset (2,932 vehicles). Six kinematic features are extracted, and deceleration events are detected under two threshold conditions (-0.5 m/s^2 and -0.3 m/s^2). K-means clustering identifies behavioral modes, and one-way ANOVA with eta-squared effect sizes ranks each feature's discriminative power. Three key findings emerge: (1) threshold selection fundamentally shapes behavioral inference - the stricter threshold yields three interpretable modes while the permissive threshold collapses these to two; (2) hard braking prioritizes gap-closing rate (eta^2 = 0.715) while moderate braking emphasizes visual looming (eta^2 = 0.574); and (3) spacing headway is negligible (eta^2 <= 0.014) across both thresholds. These findings provide empirically grounded candidates for perceptual cue prioritization and have direct implications for ADAS warning system design and autonomous vehicle control.
Eni Solomon Laughter
COLLEGE OF TRANSPORTATION ENGINEERING, CHANG'AN UNIVERSITY, XI'AN 710064, CHINA
Reactive capability is a key property of data-driven behavior world model simulators for autonomous driving simulation systems. With this capability, simulated world agents can respond feasibly to autonomous vehicle (AV) behaviors that differ from the log. However, existing behavior simulation benchmarks do not directly measure reactive capability. They often let the simulator jointly control the AV and surrounding agents and evaluate realism through log similarity or open-loop prediction metrics. In this work, we introduce ReactSim-Bench for evaluating the reactive capability of behavior world model simulation in autonomous driving. We decouple the control of agents and the AV, using AV behaviors that differ from the log and require agents to respond as independent AV inputs. To obtain these AV behaviors, we construct a pipeline that uses an AV planner model to generate candidate behaviors and filters the data using rules and manual verification. Collision metrics, map-based metrics, and kinematic feasibility metrics are used to evaluate the safety and rule compliance of reactive responses. We construct 2,636 test scenarios with three categories and conduct a systematic evaluation of state-of-the-art models across multiple architectures, including Transformer-based, diffusion-based, and next-token-prediction-based models. We further analyze how replan frequency affects performance and provide insights for future studies.
Zhiyuan Zhang, Yanlun Peng, Jianing Zhang +7
Sch. of Computer Science & Sch. of Artificial Intelligence, Shanghai Jiao Tong University · Great Wall Motor · Institute of Trustworthy Embodied AI (TEAI), Fudan University +2
Learning-based automated coaching systems for complex motor tasks such as high-performance driving remain limited in the ability to be adaptive by their reliance only on local, context-dependent reasoning, failing to account for the long-term temporal nature of student learning and the cumulative impact of repeated teacher-student interactions. In this paper, we propose an imitation learning based computational model for adaptive teaching with a dedicated temporal reasoning module that can reason over the interaction history under low-data regimes. To compensate for limited amounts of interactive training data, and based on the repetitive nature of the teaching process, the model relies on a nearest neighbor retrieval and cross attention prior, reasoning only on a narrowed-down set of semantically similar past interactions with an encoder-decoder based concurrent teaching model. We validate our approach with (i) a novel semi-synthetic closed-loop longitudinal student-teacher interaction dataset based on Waymo Open Motion Dataset and (ii) a small-scale real-world naturalistic simulator race coaching dataset. Our results reveal the consistent advantage of our adaptive teaching model with the nearest neighbor retrieval and cross-attention prior over a non-adaptive baseline as well as a suite of adaptive models that differ in their choice of priors and temporal fusion mechanisms.
Deepak Edakkattil Gopinath, Xiongyi Cui, Jonathan DeCastro +2