cs.CVOct 19, 2026

EgoXperience: Learning World-Grounded Egocentric Representations from Human Experience

Authors: Xinhao Ji, Hui En Pang, Hao Li, Kairui Hu, Jiner Wang, Mingze Sun, Ziang Cao, Yalun Dai, 

Organizations: Nanyang Technological University · Peking University · Ropedia · Tsinghua University

Abstract

Reconstructing human activity from egocentric video requires more than recovering individual 3D components: the observer's motion, surrounding geometry, and hand-object interactions must fit together in a consistent world. Achieving this coherence requires both joint reconstruction and aligned supervision, yet existing methods and datasets offer limited support for either. We present EgoXperience, a full-stack paradigm that addresses these needs through data collection, automatic annotation, unified modeling, and benchmarking. Central to EgoXperience is an automatic annotation engine, EgoX-Engine, that couples geometrically verified object tracking with SLAM-based world alignment, yielding consistent supervision for the camera, scene, hands, and objects. This yields EgoX-Data-6M, a 50-hour dataset of task-driven manipulation and locomotion within and across indoor and outdoor environments, with second-level task captions. We carefully select one hour across these activity categories as EgoX-Bench to evaluate joint reconstruction. To translate this supervision into reconstruction, we introduce EgoX, trained with EgoX-Data-6M and complementary annotations from additional public datasets. Given monocular egocentric video and first-frame object masks, our model achieves joint metric reconstruction of the camera, scene, hands, and objects in a shared world coordinate frame with a single forward pass. Extensive experiments demonstrate state-of-the-art performance across scene estimation and world-space hand-object pose recovery. Against the strongest evaluated baselines, EgoX reduces camera, hand, and depth errors by 68.9%, 65.6%, and 42.9%, and improves object pose scores by 28.0%.

Figures & tables

Appendix figures & tables3 assets

Supplementary material from the paper’s appendix.

Appendix

Explore similar work

CardsList
  1. EgoFound3R: End-to-End Egocentric Hand Reconstruction in World Space with Point-Wise Interaction Attributes

    Oct 1, 2026Hongming Fu, Jingcheng Shi, Wenjia Wang +23D Hand Pose Estimation3D Reconstruction

  2. WHOLE: World-Grounded Hand-Object Lifted from Egocentric Videos

    Feb 25, 2026Yufei Ye, Jiaman Li, Ryan Rong +1Hand-Object Interaction ReconstructionHand-Object Interaction

  3. Seeing the World and the Self from Egocentric Video

    Sep 1, 2026Kai Guan, Minchao Jiang, Ruichen WangLi +2Markerless Motion Capture3D Reconstruction