Creativity

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Period ending 2026-09-21

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Period ending 2026-09-07

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149 papers

Latest in Creativity

May 6, 2026cs.MA

Evolving Idea Graphs with Learnable Edits-and-Commits for Multi-Agent Scientific Ideation

LLM-empowered multi-agent systems offer new potential to accelerate scientific discovery by generating novel research ideas. However, existing methods typically coordinate agents through temporary texts, such as drafts or chat logs; it is difficult to pinpoint the weaknesses in the generated ideas and how the agents refine them. To this end, we introduce \textbf{Evolving Idea Graphs} (EIG), a graph-based multi-agent scientific ideation framework that can generate high-performance research ideas across various benchmark-native metrics, such as novelty, feasibility, and clarity. Instead of coordinating solely through texts, EIG represents a partially formed proposal as an evolving idea graph, where nodes capture scientific claims and edges encode relations (e.g., support and conflict), enabling unresolved weaknesses to remain identifiable throughout the idea evolving process. Specifically, a learned two-head controller operates over the evolving graph to guide the ideation: one head selects graph edits for agents to execute, while the other decides when the graph is ready for commit as final proposal synthesis. On AI Idea Bench 2025 and LiveIdeaBench, EIG outperforms all compared systems on both automatic benchmark scores and blind expert ratings. Ablations further show that explicit graph state provides the main performance gains, and learned edit-and-commit control adds consistent improvements.
Jiangwen Dong, Bo Li, Wanyu Lin
May 6, 2026cs.HC

From Memorization to Creation: Evaluating the Cognitive Depth of LLM-Generated Educational Questions

While LLMs show promise in automating educational content creation, their ability to generate questions that stimulate higher-order thinking remains understudied. This work evaluates six widely-used LLMs through a Bloom's Taxonomy lens, focusing on their capacity to transcend rote memorization and achieve cognitive leaps. Using a hybrid human--AI evaluation protocol, we generate and analyze 20{,}700 questions across computer science, K--12 math, and social-science domains. Key contributions include: (1) a fine-grained prompting strategy that reduces question repetitiveness by 24.45% for Qwen2.5-7B-Instruct, and increases the proportion of higher-order cognitive level outputs by 11.53% for InternLM3-8B-Instruct; (2) quantitative metrics for cognitive shift intensity (CogShift) and category drift, revealing InternLM3's superior performance in multi-level transitions; (3) an interpretability analysis revealing metric-level correlations that enhance the transparency of Chain-of-Thought prompting. Our findings highlight the importance of cognitive-aware prompt design and provide benchmarks for deploying LLMs in personalized learning systems.
Xiaolong Wang, Zhe Zhao, Song Lai +5
May 5, 2026cs.LG

FIBER: A Differentially Private Optimizer with Filter-Aware Innovation Bias Correction

Differentially private (DP) training protects individual examples by adding noise to gradients, but the injected noise interacts nontrivially with adaptive optimizers. Recent DP methods temporally filter privatized gradients to reduce variance; however, filtering also changes the DP noise statistics seen by AdamW's second-moment accumulator. As a result, bias corrections derived for unfiltered DP noise, such as subtracting sigma_w squared, can become miscalibrated when filtering is present. We propose FiBeR, a DP optimizer designed for temporally filtered privatized gradients. FiBeR (i) performs denoising in innovation space by filtering the residual stream and integrating it to form the filtered gradient estimate, (ii) decouples the two-point observation geometry from the innovation gain to enable independent tuning, and (iii) introduces a filter-aware second-moment calibration that subtracts the attenuated DP noise contribution A(omega) sigma_w squared, where A(omega) is derived in closed form for the innovation filter and can be computed for general stable linear filters. Across vision and language benchmarks, FiBeR consistently demonstrates substantial improvements in the performance of DP optimizers, surpassing state-of-the-art results under equivalent privacy constraints on multiple tasks.
Duc Dm, Thao Do, Minh Son Hoang +3
May 4, 2026cs.AI

Making the Invisible Visible: Understanding the Mismatch Between Organizational Goals and Worker Experiences in AI Adoption

While AI is often introduced into organizations to drive innovation and efficiency, many adoption efforts fail as workers resist and struggle to integrate these systems. These failures point to a deeper issue: workers, the very people expected to collaborate with AI, are often invisible in decisions about how AI is designed and used. Drawing on interviews with professionals who interact with AI systems daily in healthcare, finance, and management, we examine the disconnect between organizational expectations and worker experiences. We identify key barriers, including poor usability and interoperability, misaligned expectations, limited control, and insufficient communication. These challenges highlight a gap between how organizations implement AI and the evolving worker needs, tasks, and workflows that it fails to support. We argue that successful adoption requires recognizing workers as central to AI integration and propose adaptation strategies at the individual, task, and organizational levels to better align AI systems with real-world practices.
Christine P. Lee, Min Kyung Lee, Bilge Mutlu
May 1, 2026cs.CL

Structure Liberates: How Constrained Sensemaking Produces More Novel Research Output

Scientific discovery is an extended process of ideation--surveying prior work, forming hypotheses, and refining reasoning--yet existing approaches treat this phase as a brief preamble despite its central role in research. We introduce SCISENSE, a sensemaking-grounded framework that operationalizes ideation as a structured sequence of eight cognitive stages (Pirolli & Card, 2005). We construct SCISENSE-Traj, a 100K-scale dataset of citation-conditioned research trajectories in two modes: Target, where an LLM reconstructs the ideation path leading to a known paper from its cited works, and Infer, where the LLM proposes novel directions from the same citations. We distill these into SCISENSE-LM, a family of sensemaking LLMs spanning 3B to 70B parameters. Contrary to the assumption that looser supervision promotes greater exploration, Target-trained models achieve a 2.0% improvement in trajectory quality over Infer-trained models while also producing more novel and diverse outputs. This advantage propagates downstream: coding agents conditioned on Target trajectories produce research artifacts with higher executability and quality than those conditioned on Infer trajectories. This suggests that targeted ideation reduces cognitive burden on downstream agents, freeing them to explore more creatively. SCISENSE offers both a practical tool for augmenting LLM-driven research workflows and a principled testbed for studying how planning shapes scientific discovery.
James Mooney, Zae Myung Kim, Young-Jun Lee +1
Apr 30, 2026cs.AI

Intern-Atlas: A Methodological Evolution Graph as Research Infrastructure for AI Scientists

Existing research infrastructure is fundamentally document-centric, providing citation links between papers but lacking explicit representations of methodological evolution. In particular, it does not capture the structured relationships that explain how and why research methods emerge, adapt, and build upon one another. With the rise of AI-driven research agents as a new class of consumers of scientific knowledge, this limitation becomes increasingly consequential, as such agents cannot reliably reconstruct method evolution topologies from unstructured text. We introduce Intern-Atlas, a methodological evolution graph that automatically identifies method-level entities, infers lineage relationships among methodologies, and captures the bottlenecks that drive transitions between successive innovations. Built from 1,030,314 papers spanning AI conferences, journals, and arXiv preprints, the resulting graph comprises 9,410,201 semantically typed edges, each grounded in verbatim source evidence, forming a queryable causal network of methodological development. To operationalize this structure, we further propose a self-guided temporal tree search algorithm for constructing evolution chains that trace the progression of methods over time. We evaluate the quality of the resulting graph against expert-curated ground-truth evolution chains and observe strong alignment. In addition, we demonstrate that Intern-Atlas enables downstream applications in idea evaluation and automated idea generation. We position methodological evolution graphs as a foundational data layer for the emerging automated scientific discovery.
Yujun Wu, Dongxu Zhang, Xinchen Li +11
Apr 30, 2026cs.CL

Models Recall What They Violate: Constraint Adherence in Multi-Turn LLM Ideation

When researchers iteratively refine ideas with large language models, do the models preserve fidelity to the original objective? We introduce DriftBench, a benchmark for evaluating constraint adherence in multi-turn LLM-assisted scientific ideation. Across 2,146 scored benchmark runs spanning seven models from five providers (including two open-weight), four interaction conditions, and 38 research briefs from 24 scientific domains, we find that iterative pressure reliably increases structural complexity and often reduces adherence to original constraints. A restatement probe reveals a dissociation between declarative recall and behavioral adherence, as models accurately restate constraints they simultaneously violate. The knows-but-violates (KBV) rate, measuring constraint non-compliance despite preserved recall, ranges from 8% to 99% across models. Structured checkpointing partially reduces KBV rates but does not close the dissociation, and complexity inflation persists. Human validation against blind raters confirms that the LLM judge under-detects constraint violations, making reported constraint adherence scores conservative. Sensitivity analyses confirm the findings are robust to temperature (0.7 vs.\ 1.0) and pressure type (novelty vs.\ rigor). We release all briefs, prompts, rubrics, transcripts, and scores as an open benchmark.
Garvin Kruthof
Apr 30, 2026physics.soc-ph

Universal statistical laws governing culinary design

Cooking is a cultural expression of human creativity that transcends geography and time through the orchestration of ingredients and techniques, much like languages do through words and syntax. Yet, beneath the apparent diversity of culinary traditions, whether recipes obey statistical laws comparable to those of other symbolic systems remains unknown. Here we analyze a large corpus of traditional recipes spanning global cuisines, annotated using a state-of-the-art named entity recognition algorithm into ingredients, cooking techniques, utensils, and other culinary attributes. We find that ingredient usage exhibits Zipf-like rank-frequency scaling, that culinary diversity grows sublinearly with corpus size in accordance with Heaps' law, and that recipe complexity follows Menzerath-Altmann-type relations between the number and average information of constituent units. Consistent with observations in packaged foods, macronutrient concentrations across recipes also display a log-normal signature. Minimal generative models based on preferential reuse, constrained sampling, and incremental modification recapitulate these regularities, suggesting generic processes that shape recipe architecture across cultures. Together, these findings establish recipes as a compositional symbolic system in which complex structure emerges from simple, constrained generative processes.
Ganesh Bagler, Gopal Krishna Tewari, Aditya Raj Yadav +5
Apr 26, 2026cs.CL

Multimodal QUD: Inquisitive Questions from Scientific Figures

Asking inquisitive questions while reading, and looking for their answers, is an important part in human discourse comprehension, curiosity, and creative ideation, and prior work has investigated this in text-only scenarios. However, in scientific or research papers, many of the critical takeaways are conveyed through both figures and the text that analyzes them. While scientific visualizations have been used to evaluate Vision-Language Models (VLMs) capabilities, current benchmarks are limited to questions that focus simply on extracting information from them. Such questions only require lower-level reasoning, do not take into account the context in which a figure appears, and do not reflect the communicative goals the authors wish to achieve. We generate inquisitive questions that reach the depth of questions humans generate when engaging with scientific papers, conditioned on both the figure and the paper's context, and require reasoning across both modalities. To do so, we extend the linguistic theory of Questions Under Discussion (QUD) from being text-only to multimodal, where implicit questions are raised and resolved as discourse progresses. We present MQUD, a dataset of research papers in which such questions are made explicit and annotated by the original authors. We show that fine-tuning a VLM on MQUD shifts the model from generating generic low-level visual questions to content-specific grounding that requires a high-level of multimodal reasoning, yielding higher-quality, more visually grounded multimodal QUD generation.
Yating Wu, William Rudman, Venkata S Govindarajan +2
Apr 24, 2026cs.AI

Superminds Test: Actively Evaluating Collective Intelligence of Agent Society via Probing Agents

Collective intelligence refers to the ability of a group to achieve outcomes beyond what any individual member can accomplish alone. As large language model agents scale to populations of millions, a key question arises: Does collective intelligence emerge spontaneously from scale? We present the first empirical evaluation of this question in a large-scale autonomous agent society. Studying MoltBook, a platform hosting over two million agents, we introduce Superminds Test, a hierarchical framework that probes society-level intelligence using controlled Probing Agents across three tiers: joint reasoning, information synthesis, and basic interaction. Our experiments reveal a stark absence of collective intelligence. The society fails to outperform individual frontier models on complex reasoning tasks, rarely synthesizes distributed information, and often fails even trivial coordination tasks. Platform-wide analysis further shows that interactions remain shallow, with threads rarely extending beyond a single reply and most responses being generic or off-topic. These results suggest that collective intelligence does not emerge from scale alone. Instead, the dominant limitation of current agent societies is extremely sparse and shallow interaction, which prevents agents from exchanging information and building on each other's outputs.
Xirui Li, Ming Li, Yunze Xiao +4
Apr 22, 2026cs.HC

The Effect of Idea Elaboration on the Automatic Assessment of Idea Originality

Automatic systems are increasingly used to assess the originality of responses in creative tasks. They offer a potential solution to key limitations of human assessment (cost, fatigue, and subjectivity), but there is preliminary evidence of a self-preference bias. Accordingly, automatic systems tend to prefer outcomes that are more closely related to their style, rather than to the human one. In this paper, we investigated how Large Language Models (LLMs) align with human raters in assessing the originality of responses in a divergent thinking task. We analysed 4,813 responses to the Alternate Uses Task produced by higher and lower creative humans and ChatGPT-4o. Human raters were two university students who underwent intensive training. Machine raters were two specialised systems fine-tuned on AUT responses and corresponding human ratings (OCSAI and CLAUS) and ChatGPT-4o, which was prompted with the same instructions as human raters. Results confirmed the presence of a self-preference bias in LLMs. Automatic systems tended to privilege artificial responses. However, this self-preference bias disappeared when the analyses controlled for the idea elaboration. We discuss theoretical and methodological implications of these findings by highlighting future directions for research on creativity assessment.
Umberto Domanti, Moritz Mock, Sergio Agnoli +1
Apr 22, 2026cs.CL

Enhancing Research Idea Generation through Combinatorial Innovation and Multi-Agent Iterative Search Strategies

Scientific progress depends on the continual generation of innovative re-search ideas. However, the rapid growth of scientific literature has greatly increased the cost of knowledge filtering, making it harder for researchers to identify novel directions. Although existing large language model (LLM)-based methods show promise in research idea generation, the ideas they produce are often repetitive and lack depth. To address this issue, this study proposes a multi-agent iterative planning search strategy inspired by com-binatorial innovation theory. The framework combines iterative knowledge search with an LLM-based multi-agent system to generate, evaluate, and re-fine research ideas through repeated interaction, with the goal of improving idea diversity and novelty. Experiments in the natural language processing domain show that the proposed method outperforms state-of-the-art base-lines in both diversity and novelty. Further comparison with ideas derived from top-tier machine learning conference papers indicates that the quality of the generated ideas falls between that of accepted and rejected papers. These results suggest that the proposed framework is a promising approach for supporting high-quality research idea generation. The source code and dataset used in this paper are publicly available on Github repository: https://github.com/ChenShuai00/MAGenIdeas. The demo is available at https://huggingface.co/spaces/cshuai20/MAGenIdeas.
Shuai Chen, Chengzhi Zhang
Apr 21, 2026cs.AI

CreativeGame:Toward Mechanic-Aware Creative Game Generation

Large language models can generate plausible game code, but turning this capability into \emph{iterative creative improvement} remains difficult. In practice, single-shot generation often produces brittle runtime behavior, weak accumulation of experience across versions, and creativity scores that are too subjective to serve as reliable optimization signals. A further limitation is that mechanics are frequently treated only as post-hoc descriptions, rather than as explicit objects that can be planned, tracked, preserved, and evaluated during generation. This report presents \textbf{CreativeGame}, a multi-agent system for iterative HTML5 game generation that addresses these issues through four coupled ideas: a proxy reward centered on programmatic signals rather than pure LLM judgment; lineage-scoped memory for cross-version experience accumulation; runtime validation integrated into both repair and reward; and a mechanic-guided planning loop in which retrieved mechanic knowledge is converted into an explicit mechanic plan before code generation begins. The goal is not merely to produce a playable artifact in one step, but to support interpretable version-to-version evolution. The current system contains 71 stored lineages, 88 saved nodes, and a 774-entry global mechanic archive, implemented in 6{,}181 lines of Python together with inspection and visualization tooling. The system is therefore substantial enough to support architectural analysis, reward inspection, and real lineage-level case studies rather than only prompt-level demos. A real 4-generation lineage shows that mechanic-level innovation can emerge in later versions and can be inspected directly through version-to-version records. The central contribution is therefore not only game generation, but a concrete pipeline for observing progressive evolution through explicit mechanic change.
Hongnan Ma, Han Wang, Shenglin Wang +6
Apr 20, 2026cs.CL

AlphaContext: An Evolutionary Tree-based Psychometric Context Generator for Creativity Assessment

Creativity has become a core competence in the era of LLMs and human-AI collaboration, underpinning innovation in real-world problem solving. Crucially, the systematic improvement of creativity necessitates scientifically valid assessment instruments. Psychometric research recognizes context-based assessment as an effective way to measure creative thinking. However, high-quality expert-designed contexts remain scarce. Existing LLM-based generators often struggle with insufficient assessment cues, weak narrative coherence, limited stylistic diversity, and poor support for creative thinking. To address these challenges, we propose AlphaContext, an evolutionary tree-based psychometric context generator for creativity assessment. First, the HyperTree Outline Planner formalizes expert-designed outlining as a rule-guided hypertree and performs top-down hierarchical planning. The MCTS-based Context Generator fills the outline via MCTS to balance global structure and local quality. Then, the Evolutionary Context Optimizer evolves contexts with MAP-Elites by repeatedly updating niche elites to jointly improve diversity and quality. Finally, the Assessment-Guided Evolution Refiner simulates virtual participants with diverse styles and recycles weak contexts for further evolution. Experiments show that AlphaContext yields an average improvement of 8% over competitive methods across 6 quality metrics.
Yixuan Wang, Yue Huang, Hong Qian +7
Apr 20, 2026cs.CL

Beyond Reproduction: A Paired-Task Framework for Assessing LLM Comprehension and Creativity in Literary Translation

Large language models (LLMs) are increasingly used for creative tasks such as literary translation. Yet translational creativity remains underexplored and is rarely evaluated at scale, while source-text comprehension is typically studied in isolation, despite the fact that, in professional translation, comprehension and creativity are tightly intertwined. We address these gaps with a paired-task framework applied to literary excerpts from 11 books. Task 1 assesses source-text comprehension, and Task 2 evaluates translational creativity through Units of Creative Potential (UCPs), such as metaphors and wordplay. Using a scalable evaluation setup that combines expert human annotations with UCP-based automatic scoring, we benchmark 23 models and four creativity-oriented prompts. Our findings show that strong comprehension does not translate into human-level creativity: models often produce literal or contextually inappropriate renderings, with particularly large gaps for the more distant English-Chinese language pair. Creativity-oriented prompts yield only modest gains, and only one model, Mistral-Large, comes close to human-level creativity (0.167 vs. 0.246). Across all model-prompt combinations, only three exceed a creativity score of 0.1, while the rest remain at or near zero.
Ran Zhang, Steffen Eger, Arda Tezcan +3
Apr 20, 2026cs.CL

How Creative Are Large Language Models in Generating Molecules?

Molecule generation requires satisfying multiple chemical and biological constraints while searching a large and structured chemical space. This makes it a non-binary problem, where effective models must identify non-obvious solutions under constraints while maintaining exploration to improve success by escaping local optima. From this perspective, creativity is a functional requirement in molecular generation rather than an aesthetic notion. Large language models (LLMs) can generate molecular representations directly from natural language prompts, but it remains unclear what type of creativity they exhibit in this setting and how it should be evaluated. In this work, we study the creative behavior of LLMs in molecular generation through a systematic empirical evaluation across physicochemical, ADMET, and biological activity tasks. We characterize creativity along two complementary dimensions, convergent creativity and divergent creativity, and analyze how different factors shape these behaviors. Our results indicate that LLMs exhibit distinct patterns of creative behavior in molecule generation, such as an increase in constraint satisfaction when additional constraints are imposed. Overall, our work is the first to reframe the abilities required for molecule generation as creativity, providing a systematic understanding of creativity in LLM-based molecular generation and clarifying the appropriate use of LLMs in molecular discovery pipelines.
Wen Tao, Yiwei Wang, Peng Zhou +6
Apr 20, 2026cs.MA

Diversity Collapse in Multi-Agent LLM Systems: Structural Coupling and Collective Failure in Open-Ended Idea Generation

Multi-agent systems (MAS) are increasingly used for open-ended idea generation, driven by the expectation that collective interaction will broaden the exploration diversity. However, when and why such collaboration truly expands the solution space remains unclear. We present a systematic empirical study of diversity in MAS-based ideation across three bottom-up levels: model intelligence, agent cognition, and system dynamics. At the model level, we identify a compute efficiency paradox, where stronger, highly aligned models yield diminishing marginal diversity despite higher per-sample quality. At the cognition level, authority-driven dynamics suppress semantic diversity compared to junior-dominated groups. At the system level, group-size scaling yields diminishing returns and dense communication topologies accelerate premature convergence. We characterize these outcomes as collective failures emerging from structural coupling, a process where interaction inadvertently contracts agent exploration and triggers diversity collapse. Our analysis shows that this collapse arises primarily from the interaction structure rather than inherent model insufficiency, highlighting the importance of preserving independence and disagreement when designing MAS for creative tasks. Our code is available at https://github.com/Xtra-Computing/MAS_Diversity.
Nuo Chen, Yicheng Tong, Yuzhe Yang +5
Apr 20, 2026cs.IR

Topological Void Analysis A Mathematical Framework for Systematic Technical Innovation Discovery in Knowledge Spaces

Identifying where to innovate in a dense technical domain - such as operating systems or hardware/software co-design - is fundamentally a search problem in a high-dimensional knowledge space. Existing approaches rely on keyword search, citation proximity, or human intuition, none of which formalise the notion of an unexplored region that is simultaneously relevant to a target goal and absent from prior art. We present Topological Void Analysis (TVA), a mathematical framework that defines topological voids as triads (A, B, C) in a dense-sparse hybrid embedding space. A void requires three conditions: (i) both concepts A and B are semantically cohesive with domain anchor C; (ii) their pairwise similarity falls within a calibrated marginality band - avoiding both obvious combinations and unrelated noise; and (iii) they share a sparse lexical bridge while the geodesic midpoint on the embedding hypersphere is unoccupied. Applied to ~140k indexed documents, TVA generates 2,128 invention candidates across 96 targets; 90% survive automated quality filtering, yielding 191 REVISE and 1 APPROVE verdict from four-specialist adversarial review (0.05% end-to-end). Two case studies demonstrate the framework surfaces non-obvious connective tissue rather than merely obvious related pairs.
Kris Pan
Apr 19, 2026cs.CL

A Universal Avoidance Method for Diverse Multi-branch Generation

Modern generative models still lack human-level creativity, particularly in multi-branch diversity. Prior approaches to address this problem often incur heavy computation or strong dependency on model architecture. Therefore, we introduce UAG(Universal Avoidance Generation), a model-agnostic and computationally efficient generation strategy that penalizes similarity among previously generated outputs. Thus, UAG can enhance multi-branch diversity across both diffusion and transformer models, with minimal additional computation. In experiments, our method achieves up to 1.9 times higher diversity, runs 4.4 times faster, and requires only 1/64 of the FLOPs compared to state-of-the-art methods. The full code is https://anonymous.4open.science/r/2026_ACL_Universal/.
Kyeongman Park, Minha Jhang, Kyomin Jung
Apr 17, 2026cs.HC

The Virtual Roundtable: Multi-Agent Personas Simulating the Dynamics of Human Brainstorming

As AI-driven product development accelerates, the bottleneck is shifting from how we build to what we build. Traditional human brainstorming faces challenges including groupthink, echo chambers, and limited diversity. To address this, we present a multi-agentic architecture that simulates roundtable brainstorming through two phases: divergent thinking to generate diverse ideas, and convergent thinking to evaluate and rank the most promising ones. The system employs diverse AI personas that engage in roundtable discussions, guided by an agentic facilitator that steers the discussion toward productive outcomes. Personas maintain private thoughts while commenting publicly, with ideas emerging organically throughout the discussion. Per-persona quotas on idea submissions and votes promote balanced participation while producing natural rankings. Throughout the session, the system tracks each idea's lineage, capturing how concepts originate and cross-pollinate over time. We demonstrate this approach through a case study generating consumer ideas for AI smart glasses, showing (i) it produces diverse, relevant ideas with insights into their evolution; (ii) the cumulative exchange of perspectives across personas cultivates a shared context that progressively deepens the quality of discussion and the ideas produced.
Tim Dorn, Saara A. Khan, Julie Mumford
Apr 17, 2026cs.AI

Debate as Reward: A Multi-Agent Reward System for Scientific Ideation via RL Post-Training

Large Language Models (LLMs) have demonstrated potential in automating scientific ideation, yet current approaches relying on iterative prompting or complex multi-agent architectures often suffer from hallucination or computational inefficiency. A critical bottleneck in applying Reinforcement Learning (RL) to this open-ended domain is reward hacking -- where models exploit imperfect evaluation proxies to maximize scores without producing genuine scientific innovation. To address these limitations, we propose an RL framework explicitly tailored for high-quality scientific idea generation. We propose the first multi-agent reward function designed to serve as a judge, decoupling methodological validation from implementation details while providing strict binary rewards that are robust to reward hacking. To effectively optimize against this sparse signal, we utilize an unbiased variant of Group Relative Policy Optimization to mitigate artificial length bias. We grounded our training in ICLR-320, a curated dataset of problem-solution pairs extracted from ICLR 2024 proceedings. Experiments demonstrate that our framework significantly outperforms state-of-the-art baselines across expert-evaluated metrics of novelty, feasibility, and effectiveness.
Moein Salimi, Babak Hosseini Mohtasham, Amin Aghakasiri +6
Mar 19, 2026cs.AI

Assessing the Effect of Cross-Domain Mapping on Creativity in Humans and Large Language Models

Creative ideas often arise by associating remote concepts. Can random associations reliably increase originality, and do they help humans and large language models (LLMs) in the same way? We asked human participants and seven LLMs to design products by drawing inspiration from a random source or addressing an unmet user need. Humans reliably benefited from cross-domain mappings, while LLMs generated more original ideas than humans but showed no overall benefit from the intervention, though this changed with semantic distance. More distant source-target pairings produced more original ideas in both humans and LLMs. Humans benefited at nearly any distance, while only the highest-rated LLMs benefited when the source was sufficiently remote. Humans and LLMs also used sources differently: humans tended to transfer surface features, while LLMs transferred structural and functional properties. These findings reveal the generative role of remote associations and systematic differences in how humans and AI respond to the same creativity intervention.
Qiawen Ella Liu, Marina Dubova, Henry Conklin +2
Mar 17, 2026cs.CV

Visual Prompt Discovery via Semantic Exploration

LVLMs encounter significant challenges in image understanding and visual reasoning, leading to critical perception failures. Visual prompts, which incorporate image manipulation code, have shown promising potential in mitigating these issues. While emerged as a promising direction, previous methods for visual prompt generation have focused on tool selection rather than diagnosing and mitigating the root causes of LVLM perception failures. Because of the opacity and unpredictability of LVLMs, optimal visual prompts must be discovered through empirical experiments, which have relied on manual human trial-and-error. We propose an automated semantic exploration framework for discovering task-wise visual prompts. Our approach enables diverse yet efficient exploration through agent-driven experiments, minimizing human intervention and avoiding the inefficiency of per-sample generation. We introduce a semantic exploration algorithm named SEVEX, which addresses two major challenges of visual prompt exploration: (1) the distraction caused by lengthy, low-level code and (2) the vast, unstructured search space of visual prompts. Specifically, our method leverages an abstract idea space as a search space, a novelty-guided selection algorithm, and a semantic feedback-driven ideation process to efficiently explore diverse visual prompts based on empirical results. We evaluate SEVEX on the BlindTest and BLINK benchmarks, which are designed to assess LVLM perception. Experimental results demonstrate that SEVEX significantly outperforms baseline methods in task accuracy, inference efficiency, exploration efficiency, and exploration stability. Notably, our framework discovers sophisticated and counter-intuitive visual strategies that go beyond conventional tool usage, offering a new paradigm for enhancing LVLM perception through automated, task-wise visual prompts.
Jaechang Kim, Yotaro Shimose, Zhao Wang +3
Jan 8, 2026cs.AI

Controllable Memory Usage: Balancing Anchoring and Innovation in Long-Term Human-Agent Interaction

As LLM-based agents are increasingly used in long-term interactions, cumulative memory is critical for enabling personalization and maintaining stylistic consistency. However, most existing systems adopt an ``all-or-nothing'' approach to memory usage: incorporating all relevant past information can lead to \textit{Memory Anchoring}, where the agent is trapped by past interactions, while excluding memory entirely results in under-utilization and the loss of important interaction history. We show that an agent's reliance on memory can be modeled as an explicit and user-controllable dimension. We first introduce a behavioral metric of memory dependence to quantify the influence of past interactions on current outputs. We then propose \textbf{Stee}rable \textbf{M}emory Agent, \texttt{SteeM}, a framework that allows users to dynamically regulate memory reliance, ranging from a fresh-start mode that promotes innovation to a high-fidelity mode that closely follows interaction history. Experiments across different scenarios demonstrate that our approach consistently outperforms conventional prompting and rigid memory masking strategies, yielding a more nuanced and effective control for personalized human-agent collaboration.
Muzhao Tian, Zisu Huang, Xiaohua Wang +8
Oct 23, 2025cs.CL

CreativityPrism: A Cross-Domain Evaluation Framework for Large Language Model Creativity

Creativity is often seen as a hallmark of human intelligence. While large language models(LLMs) are increasingly perceived as generating creative text, there is still no cross-domain and scalable framework to evaluate their creativity across diverse scenarios. Existing methods of LLM creativity evaluation either heavily rely on humans, limiting speed and scalability, or are fragmented across different domains and different definitions of creativity. To address this gap, we propose CreativityPrism, an evaluation and analysis framework that consolidates eight tasks from three domains: divergent thinking, creative writing, and logical reasoning, into a taxonomy of creativity that emphasizes three dimensions: quality, novelty, and diversity of LLM generations. The framework is designed to be scalable with reliable automatic evaluation judges that have been validated against human annotations. We evaluate 17 state-of-the-art (SoTA) LLMs on CreativityPrism and find that while frontier-scale LLMs dominate creative writing and logical reasoning tasks by a .10 (or 15%) lead over locally-deployable open models, they offer no significant advantage in divergent thinking, a domain much less explored in existing post-training regimes. Our analysis also shows that high performance in one creative dimension or domain rarely generalizes to others; specifically, novelty metrics often show weak or negative correlations with other metrics. This fragmentation confirms that a cross-domain, multi-dimensional framework like CreativityPrism is essential for any meaningful assessment of LLM creativity.
Zhaoyi Joey Hou, Bowei Alvin Zhang, Yining Lu +9
Jul 21, 2025cs.CL

IDRBench: Understanding the Capability of Large Language Models on Interdisciplinary Research

Innovation is a key driving force of human civilization. As the body of knowledge has grown considerably, bridging knowledge across different disciplines, where significant innovation often emerges, has become increasingly challenging. The recent advancements in machine learning models, particularly Large Language Models (LLMs), have provided effective access to extensive knowledge sources and shown impressive abilities in reasoning, rendering significant opportunities for interdisciplinary discovery. Our research aims to understand the capabilities of state-of-the-art LLMs in integrating knowledge from different fields for interdisciplinary research (IDR). To address this fundamental problem, we introduce IDRBench, a pioneering framework that includes both datasets and evaluation tasks: (1) IDR Paper Identification, (2) IDR Idea Integration, and (3) IDR Idea Recommendation. Our study on ten mainstream LLMs provides a comprehensive analysis of their behavior and establishes benchmarks and baselines for future research. To the best of our knowledge, IDRBench is the first to provide a comprehensive investigation of LLMs' IDR capability.
Yuanhao Shen, Daniel Xavier de Sousa, Ricardo Marçal +2
Dec 19, 2024cs.CL

LDC: Learning to Generate Research Idea with Dynamic Control

Recent advancements in large language models (LLMs) have demonstrated their potential in automating the scientific research ideation. Existing approaches primarily focus on prompting techniques, often producing ideas misaligned with expert standards - novelty, feasibility, and effectiveness, which are widely recognized by the research community as the three key subdimensions of high-quality ideas. Also, balancing these dimensions remains challenging due to their inherent trade-offs. To address these limitations, we propose the first framework that employs a two-stage approach combining Supervised Fine-Tuning (SFT) and controllable Reinforcement Learning (RL) for the task. In the SFT stage, the model learns foundational patterns from pairs of research papers and their corresponding follow-up ideas. In the RL stage, multi-dimensional reward models guided by fine-grained feedback evaluate and optimize the model across key dimensions. During inference, dimensional controllers coordinated by a sentence-level decoder enable dynamic context-aware steering of the idea generation process. Our framework provides a balanced approach to research idea generation, achieving high-quality outcomes in the experiment by dynamically navigating the trade-offs among novelty, feasibility, and effectiveness.
Ruochen Li, Liqiang Jing, Chi Han +2
Date pendingcs.AI

Some hypotheses on how chatbots work in problem-solution-driven conversations: Large Language Models as confirmation of the Innovation Illusion

We discuss the nature of chatbots as conversation partners in problem-solving conversations. What can chatbots do and what can't they do? Our analysis draws on insights from Aggregation Dynamics, Cognitive Linguistics, Neuropsychology and Psychology. We establish that chatbots are multifaceted and composite systems. Our argument focuses on basic chatbots in the hope of thereby making statements about the core functionality of more advanced chatbots. Basic chatbots are assumed to consist of a Large Language Model (LLM) with a simple interface. The main results of our analysis are: a description of human imagination, understanding and thinking based on so-called metaphorical problem propagations; that the texts in text datasets used for training LLMs have specific characteristics and that these texts only partially imitate human thinking and understanding; that the LLM training process encodes artificial metaphorical problem propagations into an LLM from these text datasets. Our conclusions are that a basic chatbot cannot be a thinking partner capable of matching the cognitive flexibility of humans, and that further development of LLMs will not lead to this either. But chatbots exist, they are being used on a massive scale, by both individuals and organisations. It is therefore socially and politically important to understand them. Our article aims to contribute to the discussion on the functioning, benefits and drawbacks of chatbots. Cognitive Linguistics shows how the use of metaphor is an expression of our thinking. Aggregation Dynamics, is an attempt at a comprehensive systems theory. We believe that the concept of metaphorical problem propagation could provide an interesting addition for both. Chatbots a solution? For what?
S. F. M. van Vlijmen, H. D. Lethe jr
Date pendingcs.LG

Mapping Seven Decades of Philosophy in Colombia: Dynamic Topic Modelling of Ideas y Valores

Data-driven approaches to philosophy have emerged as a valuable tool for studying the history of the discipline. However, most studies in this area have focused on a limited number of journals from specific regions and subfields. We expand the scope of this research by applying dynamic topic modelling techniques to explore the history of philosophy in Colombia and Latin America. Our study examines the Colombian philosophy journal Ideas y Valores, founded in 1951 and currently one of the most influential academic philosophy journals in the region. By analyzing the evolution of topics across the journal's history, we identify various trends and specific dynamics in philosophical discourse within the Colombian and Latin American context. Our findings reveal that the most prominent topics are value theory (including ethics, political philosophy, and aesthetics), epistemology, and the philosophy of science. We also trace the evolution of articles focused on interpreting a specific philosopher's work rather than proposing new positions, and we note a salient emphasis on German philosophers such as Kant, Husserl, and Hegel across various topics throughout the journal's lifetime. Given the journal's founding aspiration towards more original, propositional philosophy, we investigate whether exegetical topics became comparatively less prominent over time. Our analysis suggests no significant decline in such topics. Finally, we propose ideas for extending this research to other Latin American journals and suggest improvements for natural language processing workflows in non-English languages.
Juan R. Loaiza, Miguel González-Duque