Diffusion Policy

Momentum

22 papers in the last four weeks, up 450% on the four weeks before. 0.2% of all new papers.

Jul 13Week of Sep 28

Latest papers 134

Oct 8, 2026cs.RO

Control-Ready Uncertainty for Trajectory Diffusion

Diffusion models can represent complex, multimodal trajectory distributions, but extracting uncertainty from them typically requires costly Monte Carlo sampling. This limits their use in real-time control, where robots must rapidly assess risk and maintain safety margins. We introduce Score-Curvature for Online Precision Estimation (SCOPE), a lightweight module that augments diffusion trajectory models with control-ready uncertainty. SCOPE learns a structured precision matrix around each nominal trajectory by distilling score-curvature information and producing calibrated Gaussian tubes with low overhead and without repeated Monte Carlo sampling. These tubes provide per-timestep covariance estimates that can be used both as predicted occupancy for moving agents and as adaptive exploration guides for robot control. We evaluate SCOPE with mode-conditioned multimodal diffusion backbones in pedestrian forecasting, crowd navigation, Maze2D control, and real-world Franka Panda manipulation. Across these settings, SCOPE provides fast uncertainty estimation, which leads to better closed-loop performance. Project page: https://zackaxue.github.io/SCOPE-project-page/
Oct 8, 2026cs.RO

SkillWeave: Weaving Heterogeneous Demonstrations into Long-Horizon Manipulation Skills

Dexterous manipulation requires both large-scale task progression and precise contact-rich interaction, making it challenging to collect demonstrations that effectively support both regimes. We present SkillWeave, a heterogeneous demonstration framework for long-horizon dexterous manipulation that combines teleoperation for coarse reaching and transport with kinesthetic teaching for precise, contact-rich skills. To address the visual mismatch introduced by the demonstrator's presence during kinesthetic data collection, we propose an object-mask-conditioned diffusion policy that uses offline object segmentation for training supervision and a lightweight learned mask predictor at deployment, avoiding online segmentation and image inpainting. To mitigate distribution shift between independently trained sub-task policies, we introduce successor-aware terminal steering, which selects among actions sampled from the predecessor policy to guide the system toward states supported by the successor's demonstrated initial-state distribution. Across three real-world long-horizon tasks, SkillWeave achieves 27% average end-to-end success. Mask-conditioned kinesthetic policies improve dexterous sub-task success to an average of 65%, while successor-aware handoffs achieve an average composition efficiency of 87%. These results show that matching demonstration modality to interaction regime, explicitly addressing kinesthetic visual mismatch, and steering policy handoffs toward successor-supported states substantially improves long-horizon dexterous manipulation. Videos and code are available at skillweave-authors.github.io .
Oct 7, 2026cs.RO

Immiscible Diffusion Policy: Preserving Multimodal Robot Actions through Label-Free Noise Assignment

When diffusion policies were first introduced, they were expected to recover multi-modal action distributions. However, we find this expectation does not always hold, as diffusion policies often collapse to a single modality even when we guarantee the balance of dataset modalities and exact within-batch symmetry. Our analysis indicates that independent action-noise pairing contributes to this failure by increasing mixing and crossing among diffusion paths, which can produce averaged denoising responses and suppress modality-specific behavior. This issue is especially severe in robot planning, where action spaces are dense and low-dimensional, significantly increasing such mixing and crossing. To alleviate this problem, we propose Immiscible Diffusion Policy, a label-free training-time add-on to diffusion policy that uses action-noise assignment to preserve relatively distinct noise-to-action routes without modifying the policy architecture or inference procedure. Across five simulated and two real-world humanoid manipulation tasks spanning state, RGB, and point-cloud observations, our method significantly improves the policy's preservation of action modalities while maintaining strong task performance. It increases the proportion of the non-dominant modality by 6.0x-14.6x across three two-modality tasks and recovers demonstrated modalities that are entirely absent from vanilla policy rollouts on both four-modality tasks. These results demonstrate that Immiscible Diffusion Policy provides a simple yet robust approach to preserving action multi-modality in general robot learning tasks.
Oct 6, 2026cs.RO

PEARS: Physical-Prior-Guided Efficient Adaptation via Failure Reasoning and Diffusion Steering for Tactile Manipulation

Pretrained robotic policies can suffer substantial performance degradation under out-of-distribution (OOD) conditions encountered during deployment, motivating post-training through real-world interaction. However, reinforcement-learning (RL)-based post-training typically requires substantial environment interactions, a burden that is especially significant in manipulation, where each trial can be slow, costly, or destructive. Therefore, we present PEARS, a physics-prior-guided hybrid RL framework for sample-efficient online adaptation of pretrained policies with tactile feedback. After each episode, its physics-guided force reasoning (PFR) module uses physical priors encoded in a vision-language model (VLM) to diagnose failures from the visual outcome and tactile interaction history and update task-appropriate contact-force bounds. A high-frequency hybrid force-position controller then enforces these bounds during contact. Complementarily, tactile-conditioned diffusion steering reinforcement learning adjusts the latent noise of the frozen flow-matching policy to correct errors in free-space motion and contact timing without updating the base model. In simulation, PEARS improves success rates by 12.4-37.4 percentage points over the strongest per-task baselines. PEARS also reduces the number of interaction episodes required for a certain success threshold by up to 53.2% relative to the fastest baseline. In real-world experiments, PEARS achieves success rates of 95% on Whiteboard Erasing and 90% on Pipette Liquid Aspiration. These results show that combining the PFR module with policy steering can accelerate adaptation while reducing costly interactions. The project website is available at https://song-kun.github.io/pears.
Oct 5, 2026cs.LG

Reachability-Aware Diffusion Policy Optimization

Diffusion policies provide expressive action distributions for continuous-control reinforcement learning. However, safety-aware online diffusion policy optimization remains underexplored, particularly methods that use predictive reachability information without an explicit dynamics model. We propose Reachability-Aware Diffusion Policy Optimization (RADPO), a model-free method that combines predictive first-hit safety estimation with cumulative-cost budget feedback. RADPO learns a discounted first-hit reachability value that captures the discounted risk of a cost event, assigns larger weight to events that occur sooner, and uses this signal to shape the reward. A separate dual-like multiplier adjusts the shaping strength according to realized episodic costs relative to a prescribed budget. The diffusion actor improves through weighted denoising regression on candidate actions scored by the reward critic. Our approach requires neither a learned dynamics model, action gradients through the critics, nor differentiation through the reverse diffusion sampler. We establish theoretical properties of the reachability value and show that accumulated reachability penalty provides a conservative surrogate for future discounted cumulative cost. Across ten continuous-control safety tasks, RADPO achieves competitive reward-cost trade-offs, with substantial reductions in constraint violations on several tasks relative to the compared baselines. Our theoretical and empirical analysis supports that combining reachability with cumulative budget feedback is a viable approach to safety-aware diffusion policies.
Oct 5, 2026cs.RO

The Unexpired Plan: A Free Monitor for Accelerated Diffusion Policies

Training-free acceleration of a diffusion policy is accepted when an internal similarity signal reports that the shortcut changed nothing. We price every monitor a control loop can afford in closed-loop success rather than feature distance, over 114114 accelerator configurations and four policy families: two accelerators each clear their own gate's bar and log every reuse as certified, while on one task one finishes every episode and the other none. A monitor is two designs, not one --- the statistic it reads, and what it does when that statistic fires. Published gates re-arm after every rejection, and under that response even an oracle handed every forward pass and the exact local action error loses twenty points; absorbing the same statistic costs one point, and most of its speed. What makes a response that never forgets affordable is a statistic that rarely fires, and what it must measure is deviation from the policy the accelerator replaced --- which a chunked policy has already paid for, its last plan not yet expired and free to read. Guarding every call this way cuts per-call compute by 1.551.55--3.09×3.09\times, where any reference-requiring check at the same coverage would have to stop accelerating altogether. On three of our four families the schedule alone already holds the pre-stated ±2\pm2-point margin. What the monitor is measurably worth shows in three places: on the fourth family, where it rescues the candidate selection landed on; on four configurations it did not select; and on a contact-rich fifth family, chosen where the schedule was expected to fail and run after every design choice was frozen, where no unmonitored arm at its speed holds the margin and the monitored one does.
Sep 29, 2026cs.RO

Diffusion-2BC: Hybrid Diffusion and Regression Training for Offline Behavior Cloning in Autonomous Driving

Behavior cloning provides an offline route to autonomous-driving policy learning, but mean-squared-error regression is poorly matched to demonstrations in which one observation admits several valid actions. Diffusion policies can represent conditional multimodal action distributions, yet their closed-loop performance may be unstable when visual features and control are learned from limited data. This paper presents Diffusion-2BC, which combines a diffusion denoising objective with an auxiliary deterministic behavior-cloning loss over a shared visual encoder. The auxiliary branch is used only during training; inference remains diffusion-based. The proposed method is evaluated in the controlled Claw environment and in bird's-eye-view CARLA navigation, including route-conditioned driving, route-free navigation through multiple intersections, and cross-map evaluation from Town01 to Town02. In the Claw task, Diffusion-2BC reduced the mean mask-distance error by approximately 10% relative to a diffusion-based behavior-cloning baseline and by 85% relative to standard deterministic behavior cloning. In route-free CARLA, Diffusion-2BC traveled substantially farther before termination under the evaluation protocol than both baselines in Town01 and Town02. Additional qualitative rollouts revealed distinct route choices, showing the multimodal behavior of the proposed diffusion-based agent. The results indicate that an auxiliary regression signal can improve the closed-loop reliability of diffusion behavior cloning while preserving multimodal prediction in the controlled benchmark.
Sep 29, 2026cs.RO

DROM: A Language-Guided Diffusion Framework for Multi-Skill Robotic Manipulation

Learning robust manipulation policies for diverse, long-horizon tasks from limited demonstrations remains a fundamental challenge in robotics. We present DROM, a language-guided diffusion framework that enables robots to learn, represent, and compose multiple manipulation skills within a single generative policy. DROM leverages Dynamic Movement Primitives (DMPs) to augment a small set of expert demonstrations into expressive multi-skill datasets, substantially reducing data collection while improving spatial generalization beyond the demonstrated workspace. Building upon Motion Planning Diffusion (MPD), we extend the diffusion architecture to support language-conditioned multi-skill trajectory generation through cross-attention, allowing a single model to generate skill-consistent motions for a diverse set of manipulation primitives, including orientation-sensitive behaviors that are difficult to design using conventional motion planning or hard-coded controllers. For long-horizon manipulation, a large language model decomposes high-level operator requests into executable sequences of skills, enabling natural language interaction and autonomous task execution. We validate DROM on a Franka Emika Panda robot, a FANUC CRX25ia robot, and in MuJoCo simulation across a wide range of manipulation tasks. Experimental results demonstrate that DROM outperforms Motion Planning Diffusion and Behavior Cloning baselines, achieves robust multi-skill generalization, and composes learned skills to reliably execute long-horizon manipulation tasks from natural language instructions using only a limited number of human demonstrations. Datasets, simulation environments, and more at https://github.com/automation-robotics-machines/drom.
Sep 29, 2026cs.RO

EquivDP3: A SIM(3)-Invariant Point-Cloud Encoder for Data-Efficient Humanoid Loco-Manipulation

Visuomotor policies for humanoid loco-manipulation must generalize across object poses and lighting from only a handful of demonstrations. 3D Diffusion Policy (DP3) conditions a diffusion-based action generator on point-cloud features, but its PointNet-style encoder has no built-in equivariance to the rotations, translations, and scalings (SIM(3)) that manipulation tasks respect. EquiBot closed this gap for wheeled manipulators with a SIM(3)-equivariant Vector Neuron Network (VNN) encoder. We extend this to a substantially more complex embodiment, the 43-joint Unitree G1 humanoid, and propose EquivDP3: a two-stage policy where a high-level diffusion planner with a SIM(3)-equivariant VNN encoder emits 6 Hz whole-body command chunks, executed at 50 Hz by a frozen, pre-trained RL locomotion policy and a differential inverse-kinematics module for the arms, trained end-to-end by behavior cloning. Across two simulated IsaacLab benchmarks and four non-equivariant baselines (5-100 demonstrations, in- and out-of-distribution), EquivDP3's advantage concentrates in the low-data regime: at 5-10 demonstrations it reaches 67.1% success versus 38.2-52.4% for the baselines, while by 50-100 all encoders converge (74.3-85.2%) and the ordering is no longer meaningful. A proprioception-only control confirms this gap is genuinely perceptual: with the point cloud removed, success drops to 31% vs. 60% (EquivDP3) at 5 demonstrations and 78% vs. 99% at 10, but vanishes by 50-100, showing the high-data plateau reflects a benchmark ceiling, not five encoders learning the same invariance. The encoder costs only 0.8 ms of extra latency per action chunk over the PointNet encoder it replaces. Baking geometric symmetry into a hierarchical diffusion policy's perception backbone is a practical, nearly free way to improve data efficiency for humanoid loco-manipulation when demonstrations are scarce.
Sep 28, 2026cs.RO

TLC-DiT: Task-Aligned Local Visual Conditioning for Robust Multitask Robot Manipulation

Language-conditioned robot policies have made clear progress in multitask manipulation, but task-relevant local visual evidence usually stays hidden inside a visual backbone or attention layers. This leaves the policy difficult to inspect and fragile under visual change, two symptoms of a missing explicit, task-aligned local visual channel. We present TLC-DiT, a plug-in extension of the Multitask Diffusion Transformer (DiT) policy that adds explicit task-guided local visual feature maps without changing the diffusion objective or the action-generation process. For each camera view, frozen DINOv2 patch features are modulated by the CLIP task embedding through FiLM and refined by a lightweight CoordConv CNN adapter into smooth spatial maps, which are concatenated with the original global image, language, joint-state, and timestep conditions. On LIBERO, TLC-DiT reaches a 93.5% average success rate, compared with 86.5% for Multitask DiT and 79.25% for SmolVLA. On LIBERO-plus, the total success rate improves from 54.07% to 57.24%, with larger gains under camera, background, and sensor-noise changes. In real-world bimanual tasks, TLC-DiT raises Teabag Putting completion from 44% to 89% while maintaining comparable Match Box Opening performance. Feature-map visualizations confirm that the model attends to task-relevant regions across views and perturbations, providing a direct way to inspect the visual evidence.
Sep 27, 2026cs.RO

Principal Steering Subspaces for Online Adaptation of Frozen Generative Robot Policies

Generative robot policies provide expressive behavior priors, but updating a large diffusion or flow-matching model through online interaction is costly. Latent-space reinforcement learning avoids updating the pretrained generator by controlling its initial sampling noise, yet high-dimensional noise can have strongly anisotropic effects on decoded actions. We introduce Principal Steering Subspaces (PSS), a forward-query interface that constructs a fixed low-dimensional control basis from finite-difference decoder responses. Soft Actor-Critic controls the leading response directions, while the orthogonal complement is independently resampled from the Gaussian prior at each query. On three RoboMimic tasks with diffusion and flow-matching policies, response spectra reveal substantial concentration. Across five matched task-generator pairs, the training curves indicate that PSS generally converges faster and exhibits more stable late-training behavior than full-latent control, while achieving stronger final performance overall. Controlled Diffusion-Square ablations further show that leading-response directions outperform random and least-responsive subspaces of equal dimension. We further integrate PSS with a frozen, closed-source 3B-parameter vision-language-action (VLA) policy in a humanoid learning system with synchronous transition collection, reset-time optimization, and latency-aware asynchronous deployment. In an exploratory screwdriver-placement evaluation, success is observed in 2/10 trials for the frozen VLA policy and 6/10 after SAC+PSS adaptation. These results support decoder-response geometry as a practical basis for online adaptation of frozen generative robot policies.
Sep 27, 2026cs.LG

Safe Score Matching: Diffusion Policies with Hamilton-Jacobi Reachability for Online Safe Reinforcement Learning

Online safe reinforcement learning (RL) seeks policies that maximize reward while satisfying safety constraints. A popular line of research in safe RL relaxes safety to a soft expected-cost constraint and solves the resulting Constrained Markov Decision Process via primal-dual Lagrangian updates that only enforce safety on average. To address this limitation, hard, state-wise constraints are introduced and often imposed through Hamilton-Jacobi (HJ) reachability. Yet such constraints require solving different objectives in the feasible and infeasible regions: reward maximization in the former, recovery toward the feasible regions in the latter. The resulting target action distributions are inherently multimodal, and this structure poses a fundamental challenge for the Gaussian or deterministic actors used in existing HJ-based safe RL, which often collapse onto suboptimal modes. Diffusion policies provide the expressiveness needed to represent such distributions, and recent work on Q-score matching offers a route to training them for online RL by score regression -- but has been applied only to reward maximization. We propose Safe Score Matching (SSM), an off-policy actor-critic method that adapts Q-score matching to hard-constrained safe RL by gating a two-branch score target with HJ reachability: inside the feasible set, the denoising process degenerates to Q-score matching on actions classified as viable by the HJ critic; outside, a recovery branch biases denoising toward regions with lower worst-case violation. On quadrotor and fixed-wing trajectory-tracking and stabilize-and-avoid benchmarks, SSM attains the best or near-best task performance with low false-safe rates, whereas the primal-dual baseline admits more unsafe behavior and reachability-based baselines tend to be more conservative; on Safety-Gymnasium velocity tasks, SSM attains the lowest cost with competitive reward.
Sep 26, 2026cs.RO

Residual Denoising Enables Sample-Efficient Multi-Agent Coordination on Demand

Pretrained robot policies offer strong manipulation skills but are typically limited to single-agent settings, where a robot acts in isolation. In this work, we study how to adapt pretrained single-agent diffusion policies to multi-agent settings using minimal collaborative data, co-optimizing for two key objectives: high coordination performance and single-agent skill retention. To this end, we introduce ALTER, an adaptation method for coordination on demand: the adapted policy coordinates with other robots when deployed in a team while remaining capable of acting independently when operating alone. Execution is decentralized: each robot acts only on its own visual observations, without explicit inter-agent communication. Our method trains a coordination head that predicts a residual denoiser to transform single-agent behavior into coordinated multi-agent behavior when necessary while also preserving single-agent capabilities. To preserve single-agent capabilities, we augment a small number of collaborative demonstrations with self-distilled data generated by the base policy during training of the residual denoiser. In simulation, ALTER achieves higher coordination success over our baselines while retaining much higher source-skill retention. In our hardware experiments, we find similar trends where ALTER better co-optimizes for coordination success and single-agent skill retention than the baselines.
Sep 21, 2026cs.RO

JAMB: Joint Action-Motion Diffusion for Bimanual Manipulation

Coordinated bimanual manipulation is challenging because the motion of either arm can alter the shared 3D scene and thereby affect the other arm. Yet most diffusion policies generate actions without explicitly modeling these future geometric consequences, while predictive variants typically use future state only as auxiliary supervision or fixed conditioning. We address this limitation by proposing JAMB, a diffusion policy that jointly denoises bimanual actions and future 3D point tracks. By allowing action and track hypotheses to evolve together within a shared Transformer, each can inform and refine the other throughout denoising. We further ground multimodal representations in a shared spatiotemporal coordinate system to facilitate geometry-aware interaction during joint denoising. We evaluate JAMB on diverse bimanual manipulation tasks in RoboTwin 2.0 and on a real-world robot, comparing it with action-only policies and alternative future-prediction approaches spanning different state representations and learning objectives. Across 16 simulation tasks, JAMB achieves an average success rate of 83.4%, outperforming the strongest baseline by 23.9 percentage points. On three real-world tasks, it outperforms the action-only and auxiliary geometry prediction methods by 50.0 and 21.2 percentage points, respectively. Beyond these performance gains, JAMB shows stronger generalization to cluttered scenes and out-of-distribution backgrounds than the evaluated baselines. Together, these results demonstrate the effectiveness of our joint action-motion modeling framework for coordinated bimanual manipulation. Our project website is available at https://jam-bimanual.github.io/
Sep 21, 2026cs.RO

PredActor: Predictive Action Diffusion for Steerable Onboard Humanoid Control

Diffusion models provide a flexible framework for motion generation, but turning this flexibility into closed-loop humanoid control remains challenging. Hierarchical generator-tracker systems steer motion through reference trajectories, yet these references may exceed the capabilities of the downstream tracker, leaving physical feasibility and disturbance recovery largely to a separate control module. Action-only diffusion avoids this separation by directly generating executable actions, but provides no explicit future-state trajectory that can be steered toward test-time motion objectives. Joint state-action diffusion offers a natural alternative, but existing controllers often rely on privileged full-body states, while learned behavior selection and test-time motion steering remain only partially integrated. We present PredActor, a predictive action diffusion policy that unifies both steering modes in one directly executed policy using proprioception alone. Given proprioceptive history and optional task context, PredActor jointly predicts actions and an internal future-state trajectory that enables guidance: classifier-free guidance strengthens text-conditioned motion, while classifier guidance steers future states toward test-time objectives. Only actions are executed, requiring neither a motion-reference tracker nor privileged full-body states. In simulation, PredActor reaches 44 of 45 destination targets and achieves a text retrieval score of 0.539 versus 0.424 for conditional action diffusion, with similar disturbance survival. Rolling denoising and computation-preserving runtime optimizations reduce the complete callback to 16.790 ms median and 19.383 ms p95 on a Jetson Orin NX, within the 20 ms control period. Deployed on a Unitree G1, PredActor demonstrates text-conditioned motion, disturbance response, joystick control, and semantic interpolation in simulation and hardware.
Sep 21, 2026cs.RO

Performance-Preserving Online Adaptation in Social Navigation via Diffusion Steering

In social navigation, modeling the complex interactions between humans and robots is difficult, and deep reinforcement learning has therefore been actively studied. However, because simulation alone cannot fully reproduce diverse scenarios, robot dynamics, and the social conventions that vary across deployment environments, fine-tuning in the deployment environment is promising. In doing so, learning that preserves the base model's performance is required, so as not to compromise the primary objective of navigation, namely avoiding pedestrians and reaching the destination. In this study, we propose a method that applies diffusion steering via reinforcement learning (DSRL), which trains only the noise policy while keeping the diffusion policy fixed, thereby achieving learning that preserves performance. Furthermore, we integrate diffusion-based RL policies trained with multiple seeds to construct the base policy, improving learning performance. Our evaluation shows that, compared with other methods, the proposed method enables efficient learning while preserving performance, and we confirm flexible behavior control through adaptation to social conventions, as well as its effectiveness on a physical robot through hardware-in-the-loop simulation.
Sep 20, 2026cs.RO

ContactDP: Contact-Guided Diffusion Policy for Tight Insertion Tasks

High-precision connector insertion remains challenging for robotic systems due to tight mechanical tolerances, partial observability during contact, and multimodal uncertainty arising from occlusion and contact ambiguity. Successful insertion requires closed-loop contact guidance that continuously integrates global alignment cues with local contact feedback to produce stable corrective actions under interaction. In this work, we present ContactDP (Contact-Guided Diffusion Policy for Tight Insertion Tasks), a multimodal diffusion-policy framework for contact-rich insertion. ContactDP jointly integrates wrist RGB observations, fingertip tactile sensing, and wrist-mounted force-torque measurements to infer contact state and generate temporally consistent corrective motions during insertion. To ensure stable execution under contact, the learned policy operates together with a hybrid position-force controller that provides compliant low-level interaction. We evaluate our approach on a suite of industrial-grade connector insertion tasks with varying connector geometries, grasp conditions, and initial misalignment. Across all tasks, ContactDP significantly outperforms vision-only diffusion policies for performance, reliability and generalization.
Sep 17, 2026cs.RO

Learning Foresight without Explicit Trajectories for 3D Diffusion Policies

3D diffusion policies are strong at generating geometrically grounded actions from current observations, but successful manipulation requires not only knowing what motion is feasible now, but also anticipating where the interaction is heading. Existing policies largely leave such foresight to emerge implicitly from action learning. We introduce Movement Trend Guidance, a simple but effective way to provide this foresight without introducing an explicit plan. From a short observation history, the policy learns a compact latent representation of interaction evolution. During training, sparse future gripper states supervise this representation; at inference, only the latent is retained as future-oriented conditioning alongside the current observation. The latent provides global conditioning for action generation, while an additional gated FiLM branch is used only at the UNet bottleneck. Despite adding only 3.52% more parameters to DP3, our method preserves the original dense-action and receding-horizon formulation and consistently improves upon DP3 across RoboTwin2.0, LIBERO-40, and DexArt. It reaches 62.8% vs. 56.1% in 50-task RoboTwin2.0 mixed training, 71.93% vs. 37.08% on LIBERO-40, and 72.0% vs. 49.0% on five real-robot tasks. These results show that a diffusion policy can benefit substantially from knowing where an interaction is heading, without being told exactly where to move.
Sep 16, 2026cs.RO

Fetch My Beer: Synthetic-to-real Hierarchical Policy for Smooth Pick-and-place

Many real-world robotic applications require dynamically sensitive manipulation, where success depends not only on reaching a target state but on maintaining stable object dynamics throughout execution. We study the stable transport of liquid-filled containers, where a robot must move objects to target locations while suppressing sloshing and preventing spillage. Unlike conventional pick-and-place, this task imposes stringent requirements on motion smoothness and trajectory-level stability, exposing clear limitations in existing systems. Specifically, fluid simulation remains too costly for online reinforcement learning; human teleoperation introduces unintended accelerations that induce sloshing during imitation learning; and current policy pipelines optimize for task completion rather than dynamic stability. We propose a synthetic-to-real framework coupling physically validated data generation with a hierarchical, diffusion-based controller. The scalable data pipeline synthesizes grasps, filters unstable poses via a vision-language model, and validates transport trajectories through fluid simulation. The policy is organized with a high-level module that translates language and visual observations into SE(3) control targets, and a latent diffusion controller that first plans efficiently in a compact latent space and then decodes dense action chunks, enabling the high control frequency needed for smooth and stable motion. Extensive experiments show our system outperforms state-of-the-art manipulation policies in transport smoothness and dynamic stability. Our project page: https://fetch-my-beer.github.io/
Sep 16, 2026cs.RO

A Comprehensive Review of Generative Physical Artificial Intelligence

The integration of large-scale foundation models with physical embodiments has led to significant advancements in robotics known as Generative Physical Artificial Intelligence (GPAI). These agentic AI systems autonomously perceive, reason, and act in complex real-world situations. This survey comprehensively analyzes GPAI systems, focusing on their architectural foundations, current applications, and key limitations. We introduce a taxonomy of five distinct approaches: Robot Foundation Models (RFMs) for cross-platform skill transfer; Vision-Language Action (VLA) models for end-to-end multi-modal perception and control; Large Behavior Models (LBMs) for human-like movement generation; Diffusion Policy Models (DPMs) for diffusion model-based temporally coherent action generation; and World Foundation Models (WFMs) for physics-compliant simulation and data generation. We examine how these approaches complement each other: WFMs generate training data for VLAs and DPMs, RFMs enable cross-platform deployment of learned policies, while LBMs provide motion priors for natural behavior. Through examples across autonomous vehicles, industrial automation, healthcare robotics, and humanoid systems, we identify significant performance improvements and summarize promising research directions in data-efficient learning, sim-to-real transfer, edge-compatible architectures, and safety frameworks. These insights advance embodied AI for IoT-connected environments where intelligent agents interact with networked sensors, actuators, and edge devices.
Sep 15, 2026cs.RO

Dissecting Motion-Prior Regularization for Data-Scarce Robotic Insertion

This study asks whether training-time motion-prior regularization can improve insertion success when a diffusion policy is learned from only 15 demonstrations. Minimum jerk discourages abrupt changes in predicted translational acceleration; speed-curvature regularization instead couples movement speed to path geometry. These are candidate mechanisms for task completion, not safety guarantees. We compare the priors individually and jointly, neither prior, and generic smoothness, with 80 real-robot trials per setting pooled over four recorded condition classes. Joint and minimum-jerk-only settings each achieved 70/80 successes (87.5%), versus 69/80 (86.3%) for speed-curvature only, 66/80 (82.5%) for neither prior, and 67/80 (83.8%) for generic smoothness. Success rates and Wilson 95% confidence intervals are visualized for direct comparison. Joint regularization exceeded neither by 5.0 percentage points but provided no observed gain over minimum jerk alone. The results motivate minimum jerk as the simpler candidate for replication, without establishing synergy, biomechanical specificity, improved safety, or distribution-shift robustness.
Sep 15, 2026cs.RO

SWIM: Vision-Language-Grounded Soft Whole-Body Interactive Manipulation

Soft and continuum robots enable manipulation through distributed body deformation and contact, yet translating language and visual context into executable whole-body actuation remains a fundamental challenge. We present SWIM, a framework that maps an initial RGB observation and a language instruction to a complete actuation-command sequence. Its vision-language-action (VLA) policy, SWIM-VLA, combines a diffusion action head with Visual Soft Proprioception (VSP) through a shared representation of RGB observations, language instructions, and tendon states. The diffusion head models conditional distributions of expert command chunks, while VSP supervises ordered body-anchor predictions using simulation ground truth, encouraging the representation to retain body geometry when learning from limited demonstrations. Embodied mechanical intelligence supports physical execution of command sequences generated through iterative virtual rollout from evolving simulated observations, with intrinsic compliance providing local contact adaptation without online policy queries. We evaluate SWIM on packing, reaching, and grasping on a planar tendon-driven soft robot, with grasping targets anchored. In simulation, SWIM-VLA achieves success rates of 100%, 96%, and 88%, respectively, outperforming an adapted OpenVLA-OFT baseline and controlled ablations. On hardware, SWIM achieves success rates of 100%, 80%, and 75%, compared with 75%, 40%, and 25% for direct online deployment of the same policy checkpoint.
Sep 14, 2026cs.RO

LieSpline-DP: Lie-Group B-Spline Diffusion Policy for Smooth Robot Manipulation

Diffusion Policy (DP) is a powerful Learning from Demonstration (LfD) method for robotic manipulation, yet it suffers from discontinuous and non-smooth trajectories. Spline-based action representations promote smooth motion within individual action chunks, but existing spline-based methods neither guarantee cross-chunk C2C^2 continuity nor account for the group structure of SE(3)\mathrm{SE}(3). We therefore propose LieSpline-DP, a Lie-group B-spline diffusion policy that generates end-effector trajectories directly on SE(3)\mathrm{SE}(3) and couples consecutive plans by sharing their boundary control poses, ensuring C2C^2 continuity throughout the entire planned trajectory. Across three real-robot tasks, LieSpline-DP produces lower trajectory jerk and higher task success rates than the DP baseline. The gains are particularly pronounced in real-world tasks involving liquids and flexible objects: in our real-robot experiments, LieSpline-DP achieved a 100% success rate on both pouring and bucket hooking, whereas the DP baseline achieved only 10% and 30%, respectively.
Sep 14, 2026cs.RO

Steering Generative Robot Policies with Lexicographic Preferences

Pretrained generative robot policies can produce effective behaviors across diverse environments, but deployment can lead to requirements and preferences that may not have been represented during training. Furthermore, at deployment, an operator, user, or application may assign these requirements and preferences a priority order that can vary across deployments. For example, embodiment-specific feasibility constraints may need to be satisfied first, while user-specific preferences guide behavior among the feasible options. We show that a frozen generative robot policy---based on either diffusion or flow matching---can be steered at inference time to respect such lexicographically ordered deployment objectives. To achieve this, we introduce two modifications to the sampler. First, we apply dynamic-barrier guidance to sampled trajectories, constraining lower-priority updates so that higher-priority costs do not increase (up to first order). Second, we select the executed sample using a cascade that successively filters candidate samples according to each priority level. The policy weights remain unchanged. On a navigation benchmark, we demonstrate that our method improves success, traversability, and preference compliance over the frozen policy, and achieves substantially better compliance than tuned weighted-sum baselines. The same method transfers to a flow-matching manipulation policy on LIBERO, where it improves compliance without reducing task success. A controlled manipulation study further shows that, in settings where a fixed weight can match the desired ordering, the dynamic barrier reaches comparable best performance over a substantially wider range of parameter settings.
Sep 14, 2026cs.RO

Online Material Estimation for Conditioned Diffusion Policy in Shaping Deformable Linear Objects

Shape control of deformable linear objects (DLOs) is challenging for imitation learning because deformation behavior varies with material properties such as stiffness and elasticity, so a single policy must generate different action sequences for different objects even when the goal shape is identical. We propose a diffusion policy conditioned on material labels that are estimated online during manipulation. A recurrent estimation network predicts the material label of the grasped object from the time series of multi-view images and robot joint states, and the predicted label conditions the diffusion policy at every inference step. We collected 480 real-robot demonstrations covering four DLO materials and three groove-placement tasks, and compared per-material specialist policies, a task-conditioned policy without material labels, a policy conditioned on ground-truth material labels, and the proposed policy. Conditioning on ground-truth material labels improved the average success rate from 45.8% to 60.0% over the task-only policy, and the proposed policy reached 60.8% without any prior material information, matching the policy given ground-truth labels. A post-hoc analysis shows that the estimator extracts material-related information from the manipulation observations and that the diffusion policy responds to the resulting conditioning signal, while the one pronounced failure case is associated with persistent confusion between two similar materials.
Sep 11, 2026cs.RO

LTLDiff: Finite Linear Temporal Logic-Guided Data Generation and Diffusion Policies for Multi-agent Robotic Manipulation

Multi-agent robotic manipulation tasks require coordination among agents to satisfy task-level temporal, logical, and safety constraints. Recently, diffusion policies have been used to perform the task. However, they still suffer from desynchronization, incorrect action ordering, and coordination failures in tasks that require simultaneous or sequential multi-agent interaction. Therefore, LTLDiff is proposed as a framework that combines Finite Linear Temporal Logic (LTLf) specification learning for both the generation of demonstrations and learning via diffusion policies. Each task has a specific LTLf formula that is learned from a set of natural language instructions using a large-scale language model. To enable a fixed-dimensional vector embedding of the learned specification from the language model, LTLf uses an abstract syntax tree representation scheme. This embedding of logic serves as a condition for (i) logic-guided data collection and (ii) diffusion-based policy training, encouraging trajectories that are consistent with the desired ordering and coordination requirements. Experiments on multi-agent LTLDiff manipulation tasks demonstrate improved task success rates compared to the baseline. Together, these contributions demonstrate the effectiveness of LTLDiff for coordinated multi-agent manipulation.
Sep 10, 2026cs.RO

DIA: Denoising Intermediate Advantage for Diffusion Policy Optimization

Diffusion-based robot policies have become widely used in robotic manipulation, where they are typically trained with behavior cloning. However, policies trained purely from demonstrations are limited by the quality and coverage of the available data. Reinforcement learning can further improve the performance of these pretrained policies through interaction. A common approach is to use policy-gradient methods that formulate diffusion-policy fine-tuning as an outer environment MDP together with an inner denoising MDP. However, existing methods typically assign the same environment-level credit to all denoising steps used to construct an action chunk, without distinguishing which intermediate decisions contributed most to the final return. We introduce Denoising Intermediate Advantage (DIA), a policy-gradient method that learns a value function over partially denoised actions and uses it to construct a denoising level advantage for each step of the generative process. DIA combines this inner credit signal with the standard environment-level PPO advantage, providing state-dependent credit throughout the denoising chain. Across Robomimic, FurnitureBench, Franka Kitchen, and D3IL, DIA consistently improves final performance over existing diffusion-policy fine-tuning methods. Beyond final reward, DIA reaches successful states more efficiently and can shift farther from the pretrained behavior distribution, enabling it to discover more effective and efficient task-level strategies and subtask sequences that baseline methods fail to reach.
Sep 10, 2026cs.RO

RodForesight: A World Model Enhanced Diffusion Policy for Slender Rod Insertion

Slender rod insertion arises in precision manufacturing, where millimetre scale diameter and tight clearances demand accurate perception and control. Conventional peg-in-hole methods assume a rigid object whose tip pose is fixed relative to the gripper. This assumption breaks down for a high aspect ratio rod, which can bend during manipulation, making its tip motion dependent on the rod configuration, grasp, material properties, and contact. We present RodForesight, a learning framework that factorises the task into two stages: 1) coarse approaching, which uses visual servoing to map diverse initial configurations into a compact near hole hand-off region; and 2) predictive insertion, which performs fine alignment and completes the insertion. It is worth noting that the two stages can be wrapped into an end-to-end design. During insertion, a diffusion policy generates candidate action chunks, while an action conditioned world model predicts their effects on rod-hole alignment. This pre-execution evaluation enables RodForesight to select the best action chunk based on predicted tilt and radial errors before execution. Experiments investigate the performance of different stages and the end-to-end setting, where RodForesight improves the success rate from 88.9% to 96.7%, compared to baseline methods such as diffusion policy.
Sep 3, 2026cs.RO

MulDP: Multimodal Diffusion Policy for Autonomous Quadruped Parkour Navigation across Complex Terrains

Quadruped robots have demonstrated impressive agility in parkour locomotion across complex terrains. However, most systems still rely on human intervention for high-level planning, and autonomous parkour navigation remains underexplored. The key challenges include fine-grained velocity regulation, long-horizon anticipatory behaviors, and tight coupling between perception and embodied execution. To address these challenges, we propose a Multimodal Diffusion Policy (MulDP) that integrates visual perception with robot proprioception and goal information to generate temporally coherent and anticipatory navigation velocity commands, tightly coupling perception with embodied control to enable robust autonomous navigation. To support the training of MulDP, we construct the first Quadruped Parkour Navigation Dataset (QPND), a multimodal dataset that encompasses diverse navigation behaviors and complex terrains. Extensive simulation and real-world experiments demonstrate that MulDP enables robust long-horizon autonomous navigation and effective traversal across complex terrains.
Sep 1, 2026cs.LG

A Study of Conditional Diffusion Models for Open-Loop Control under Dry Friction and Stiction

Diffusion models have recently emerged as expressive generative priors for planning and control. This paper studies Action Diffusion, an action-sequence diffusion formulation used as an open-loop proposal distribution for a point-mass system with dry friction and stiction. In this benchmark, motion starts only when the applied input exceeds a static-friction threshold, so effective controls occupy a small and temporally structured subset of the action-sequence space. A compact conditional 1D U-Net generates bounded control sequences conditioned on initial and target states. We compare it with uniform random shooting, random shooting from the same structured dataset prior, and the Cross-Entropy Method (CEM). Results show that Action Diffusion reduces terminal error and stuck steps, especially in low-sample regimes. These results indicate that conditional diffusion provides an effective mechanism for generating temporally coherent control sequences that overcome stiction by conditioning and recombining structured control primitives from the training prior for state-to-state open-loop control.