Diffusion Policy

Momentum

22 papers in the last four weeks, up 450% on the four weeks before. 0.2% of all new papers.

Jul 13Week of Sep 28

Latest papers 134

Sep 1, 2026cs.RO

ADAPT: Agile Diffusion Action Priors for Robust and Steerable Online Text-Driven Humanoid Control

We present ADAPT, an end-to-end framework for interactive, text-conditioned humanoid whole-body control. Unlike dominant text-to-motion pipelines that generate kinematic motions for a separate tracker, ADAPT solves language control with an end-to-end closed-loop control framework, where the robot must continuously respond to changing commands while maintaining balance, natural motion, and smooth transitions. ADAPT learns a diffusion-based action prior from text-labeled humanoid state-action trajectories, enabling diverse motion skills to be directly executed from language commands. To improve long-horizon robustness and smooth prompt switching, we train a lightweight residual reinforcement learning policy on top of the frozen diffusion controller. We further show that the same diffusion policy can be reused as a steerable text-conditioned motion prior for downstream task adaptation. Experiments demonstrate robust language-grounded skill execution, smooth interactive transitions, and style-preserving downstream control.
Aug 12, 2026cs.LG

Multi-AUV Ad-hoc network-based Target Tracking: A Value Gradient Guidance Multi-Agent Diffusion Reinforcement Learning Approach

Multi-AUV ad-hoc network-based target tracking requires networked autonomous underwater vehicles (AUVs) to cooperatively track maneuvering targets under constrained acoustic communication, dynamic topology, and uncertain ocean disturbances. Although multi-agent reinforcement learning (MARL) enables decentralized coordination through centralized training, existing methods suffer from high-dimensional joint state-action modeling, noise-sensitive policy generation, leading to unstable training and degraded tracking. To address these issues, we propose VGG-MADiffRL, a value-gradient-guided multi-agent diffusion RL algorithm, and MDCA, a diffusion?based hierarchical control architecture. Leveraging underwater mission characteristics, we model sonar detection mechanisms and ocean current disturbances, formulating cooperative tracking for multi-AUV ad-hoc networks as an MDP. The proposed MDCA constitutes a three-tier closed-loop control framework: a global intelligent control layer, a local online training layer, and a physical action execution layer. This structure enables synergistic optimization across task allocation, local decision processes, and execution feedback. Within MDCA, the local online training layer is the policy learning framework; VGG-MADiffRL builds on diffusion policies and incorporates value gradients to guide action generation in the reverse denoising process, steering the generated actions towards higher expected returns. It employs twin value networks with joint optimization and soft target updates to mitigate overestimation and training oscillations, promoting more stable convergence. Experimental results show that VGG-MADiffRL consistently achieves faster convergence, higher tracking accuracy, and smoother training dynamics in cooperative tracking scenarios, validating its effectiveness and practical engineering value in dynamic underwater settings.
Aug 6, 2026cs.RO

VIDP: Variable Impedance Diffusion Policy for Compliant Robot Manipulation from Diverse Demonstrations

Contact-rich manipulation requires precise tracking and mechanical compliance, where variable impedance control can improve robustness in task success, whereas static compliance cannot adapt to varying contact constraints. Variable impedance skills can be learned from demonstrations, avoiding complex modeling, but compliance is a hidden variable in force-agnostic kinematic data. While existing methods infer compliance from trajectory variations, these variations may reflect geometric adaptation and not intentional compliance when subject to changing spatial layouts. Therefore, this letter introduces Variable Impedance Diffusion Policy (VIDP), an imitation learning-based variable impedance control framework leveraging a Task-Parameterized Directionality-Aware Mixture Model (TP-DAMM) to extract physically consistent trajectory distributions from diverse demonstrations. By mapping distributions to stiffness profiles, VIDP jointly predicts pose actions and task compliance without force sensors. Real-world experiments show that VIDP significantly outperforms fixed-impedance baselines in task success rate while reducing interaction forces with respect to high stiffness controllers and tracking errors with respect to low stiffness baselines.
Aug 5, 2026cs.LG

Learning When to Stop: Prefix-Optimal Dynamic Diffusion Policies for Continuous Control

Diffusion policies are a powerful policy class for continuous control, but their iterative denoising process creates a substantial computational bottleneck. Reducing this cost requires adapting the number of denoising steps to the difficulty of each action while preserving task performance. We introduce Prefix-Optimal Generative Policies (POGP), a framework that learns a prefix value function at every intermediate denoising step through a Bellman-style recursion over the denoising chain. The prefix value function serves two purposes: it provides an auxiliary training objective that encourages intermediate outputs to become high-quality actions, and it enables a test-time stopping rule that terminates denoising when additional steps are unlikely to produce meaningful improvement. Across four MuJoCo environments and comparisons with 12 baselines, POGP reduces the required number of denoising iterations by approximately 2.7-fold while retaining near-full task performance. Compared with state-of-the-art dynamic diffusion baselines, prefix training also improves final task performance by approximately 3.5%. These results indicate that supervising intermediate denoising steps is useful not only for adaptive early stopping, but also as an auxiliary objective that improves the learned policy.
Aug 4, 2026cs.RO

A Hierarchical Approach to Imitation Learning for Manipulation Tasks Requiring Time Varying Forces

Diffusion policies have shown strong performance in learning complex, multi-modal behaviors for robotic manipulation. However, their application to contact-rich disassembly tasks remains limited by a key trade-off: the iterative denoising process introduces inference latencies that makes high frequency control difficult, which is essential for realizing dynamic interactions such as chiseling and prying. Recent action-chunking techniques mitigate latency but use an open-loop execution window, rendering the system blind to rapid force transients caused by fracture events. To bridge this gap, we introduce the Diffusion Policy Augmented by Fast Trajectory Generation (DPA-FTG). Compared to recent visual-tactile approaches that focus on positional correction, DPA-FTG decouples low-frequency planning from high-frequency force regulation. At the high level (55 Hz), a conditional diffusion model predicts a sequence of latent parameters for selecting a strategy from a learned vocabulary of task primitives. At the low level (6060 Hz), a lightweight, force-conditioned policy acts as a neural impedance controller, modulating execution in real-time to maintain contact stability. We validate our approach on a bimanual battery disassembly task involving the separation of a compliant sheet. Experimental evaluation demonstrates that DPA-FTG outperforms state-of-the-art baselines, including Reactive Diffusion Policy (RDP).
Aug 3, 2026cs.LG

Diffusion Policy with Behavioral Advantage Correction for Offline Reinforcement Learning

In offline reinforcement learning (RL), the distribution shift between behavioral data and the learned policy can lead to erroneous \emph{Q}-value estimation, thereby misguiding the direction of policy optimization. To address this issue, we develop a behavioral advantage corrected policy evaluation (BAC-PE) approach, which utilizes the \emph{Q}-function of the behavior policy to correct the learned policy's \emph{Q}-function, thus mitigating pessimistic conservatism and overestimation bias. Furthermore, the convergence of BAC-PE is analyzed theoretically, and an upper bound on the difference between the learned \emph{Q}-function and the true \emph{Q}-function is derived. To alleviate distribution shift, this work employs diffusion models to represent both the behavior policy and the learned policy, performing distribution matching for accurate policy regularization. Additionally, \emph{Q}-value guidance is incorporated into the training process to achieve effective policy improvement. By combining BAC-PE with diffusion policy modeling, we propose the diffusion policy with behavioral advantage correction (DPBAC) algorithm. Compared to existing offline methods, DPBAC demonstrates stronger policy representation capabilities and effectively mitigates the bias in \emph{Q}-value estimation. Experimental results on multiple domains of D4RL tasks show that DPBAC achieves superior performance, with notable advantages over state-of-the-art (SOTA) algorithms.
Jul 30, 2026cs.RO

FA-RDP: A Frequency-Adaptive Reactive Diffusion Policy for Contact-Rich Manipulation

In contact-rich manipulation, action multimodality and reactivity dominate different stages of a single episode. Before contact, multiple trajectories might be equally valid, making it important to preserve diverse action modes. After contact, geometric constraints and force limits narrow the solution space, while successful execution demands rapid responses to force feedback. However, standard diffusion policies use a fixed inference frequency and sampling steps throughout the episode, forcing a fundamental compromise: low-frequency, multi-step sampling better preserves pre-contact multimodality but responds slowly to force feedback, whereas high-frequency sampling improves reactivity but tends to collapse distinct pre-contact modes. To resolve this tradeoff, we present FA-RDP, a frequency-adaptive reactive diffusion policy. A shared multi-frequency visual-force Transformer predicts action chunks at both low and high frequencies, while a learned multimodality indicator dynamically selects multi-step low-frequency sampling before contact and one-step high-frequency sampling as action ambiguity decreases. We further introduce Manifold Consistency Distillation (MCD), which reparameterizes the diffusion network to predict actions on the robot action manifold while retaining DDPM-based residual supervision. Experiments on three contact-rich manipulation tasks show that FA-RDP achieves the highest success rate while preserving diverse pre-contact trajectory modes. Code and videos are available at https://fa-rdp.github.io.
Jul 30, 2026cs.RO

X-NavDP: Generalizing Navigation Diffusion Policy to Novel Behavior and Embodiments with Group Q-score Reweighted Matching

Pretraining navigation diffusion policies rely on large-scale expert demonstrations. These data are typically generated by a fully-informed oracle planner suited to a single nominal robot. This limits the policy's generalization to diverse embodiments and challenging scenarios (e.g., escaping dead ends or detouring long obstacles) that demand diverse local reactive behaviors with only onboard local observations. Post-training the policy with reinforcement learning (RL) offers a principled remedy. However, previous RL for diffusion approaches lead to only marginal improvements. This is because the intractable likelihood of diffusion policies renders policy gradients unstable in addition to inefficient policy exploration. To address these challenges, we propose a data-efficient diffusion RL post-training framework - GQRM (Group Q-score Reweighted Matching). Our framework introduces two complementary designs: (i) a self-bootstrapped exploration strategy with behavior perturbation that preserves the pretrained policy prior, and (ii) a group Q-score normalization mechanism that computes per-trajectory values on each state for efficient reweighted score matching. By conducting distributed online RL training across heterogeneous embodiments, the resulting fine-tuned policy, X-NavDP, achieves state-of-the-art cross-embodiment visual navigation performance, improving the overall success rate from 61.20% to 84.28% in simulation and 10% to 65% in real-world hard cases. The code and model are publicly available at https://yty-sky.github.io/x-navdp-project-page.
Jul 27, 2026cs.RO

PAC-DP: PAC-Bayesian Diffusion Policy Learning

Diffusion Policies (DPs) are able to perform complex manipulation tasks. However, DPs are typically trained by minimizing a denoising objective, which provides limited control over generalization in the finite-data regimes common in robotics. In this letter, we propose PAC-DP, an approach that increases the performance of DPs in robotic manipulation tasks. By modeling the DP as a Bayesian neural network, and defining a PAC-Bayes generalization bound, we derive a novel training objective that augments the standard denoising loss with a Kullback-Leibler divergence regularizer between the posterior and prior parameter distributions. From the theoretical perspective, our approach provides a principled approach to regularize the training of DPs without significantly increasing the training time. From the practical point of view, experimental results demonstrate improved denoising performance, lower variational negative log-likelihood, and higher success rates across multiple robotic manipulation benchmarks. Crucially, the largest improvements are observed in low-data training regimes and complex tasks, establishing PAC-DP as a theoretically grounded framework for robot policy learning.
Jul 27, 2026cs.RO

LeapBot-WA: World-Anchor Action Models via Predictive Latent Alignments

World Action Models (WAMs) have emerged as a powerful paradigm for embodied intelligence, yet the prevailing reliance on pixel-level video generation creates a fundamental bottleneck. Forcing models to reconstruct task-irrelevant visual details dissipates representational capacity and renders policies vulnerable to visual distractors. In this paper, we propose LeapBot-WA, which establishes a novel Predictive-Latent paradigm for WAMs by operationalizing the Joint-Embedding Predictive Architecture (JEPA) as a World-Anchor. Departing from the traditional reliance on visual synthesis, LeapBot-WA shifts the core of world modeling to Predictive Semantic Alignment, extracting abstract physical dynamics directly within a latent foundation space. To bridge the modality gap between non-Gaussian predictive features and diffusion priors, we introduce the Isotropic Semantic Autoencoder (ISAE), which reshapes the anchor's latent space into a diffusion-friendly manifold to prevent off-manifold drift. Furthermore, we design an Asymmetric Mixture-of-Transformers (MoT) architecture. During training, an Anchor Diffusion Transformer acts as a privileged dynamics expert to guide the Action Diffusion Transformer; at inference, this heavy dynamics branch is pruned, enabling zero-overhead execution. LeapBot-WA achieves state-of-the-art performance among predictive models on LIBERO and matches top-tier generative WAMs on RoboTwin 2.0 without requiring large-scale trajectory pre-training. It further demonstrates superior zero-shot robustness to unseen environments and successful real-world transfer, establishing a highly efficient and robust latent-centric paradigm for scalable robotic control. Code: https://github.com/LeapWM/leapbot-wa.
Jul 27, 2026cs.LG

WorldDiT: A Unified Diffusion Architecture for World and Action Modeling

Many recent robot policies pursue stronger control by using large pretrained vision-language models (VLMs) as the action backbone. We introduce WorldDiT, a unified diffusion transformer architecture that couples action generation with visual world modeling and achieves strong performance without a large pretrained VLM action backbone. During training, a single diffusion transformer generates continuous action chunks and predicts normalized RGB patch targets from future camera frames. Across four LIBERO simulation suites, WorldDiT lies on the reported Pareto frontier for total model parameters and mean success among methods reporting all four suites. These results provide a strong sub-billion-parameter baseline for future scaling studies.
Jul 22, 2026cs.RO

GRACE: Gradient-Free Robot Action Generation via Combined Diffusion-MPPI Posterior Mean Estimation

Diffusion policies generate multimodal robot action sequences from demonstrations, but steering them toward deployment-time constraints typically relies on differentiable guidance costs. This excludes many practical safety constraints, such as binary collision checks, joint limits, and black-box rollout costs that are nondifferentiable. We propose Gradient-free Robot Action generation via Combined diffusion-MPPI posterior mean Estimation (GRACE), which guides a pretrained diffusion policy with Model Predictive Path Integral (MPPI) control using only forward cost evaluations. Building on the common score-ascent structure of diffusion and MPPI, GRACE constructs a cost-conditioned guidance posterior at each reverse step and estimates its mean with a single MPPI update centered at the diffusion reverse mean. For differentiable costs, GRACE recovers conventional gradient guidance under a first-order, matched-covariance approximation. GRACE attains higher success rates than diffusion-based and sampling-based baselines in simulation. On a real 7-DoF manipulator, GRACE avoids a deployment-time obstacle that the unguided prior collides with in every trial. Code and experiment videos are available at https://anonymous.4open.science/w/grace-70BB/.
Jul 22, 2026cs.CV

Evolving Cache Schedules for Fast Diffusion Policy Inference

Diffusion policies achieve strong visuomotor control by iteratively denoising action chunks, but repeated denoising makes real-time deployment computationally demanding. Cache-based methods reduce inference cost by reusing intermediate activations, but existing training-free schedules typically allocate computation uniformly across blocks, ignoring heterogeneous redundancy across blocks and leading to a suboptimal performance-efficiency trade-off. To bridge this gap, we introduce Evolving Cache Schedules (EVO), a training-free acceleration framework that globally schedules cache refreshes via evolutionary search. EVO represents each candidate as a complete schedule over the block-timestep lattice. Thus, redundant transformer computations during iterative denoising can be skipped through cache reuse while preserving closed-loop rollout performance. To make the search practical, EVO introduces redundancy-aware initialization, which seeds the population with promising schedules, and target-conditioned early stopping, which verifies and terminates once a desired performance target is reached. The offline-optimized schedule can be directly plugged into pretrained diffusion policies without retraining. Extensive manipulation benchmarks show that EVO preserves near-full performance while substantially reducing computation, achieving up to 8.05x action-generation speedup and reducing FLOPs from 15.77G to as low as 1.96G. Source code is available at https://github.com/pillom/EVO.
Jul 22, 2026cs.RO

Diffusion ReRoll: Revisable Denoising for Robotic Sequential Prediction

We propose Diffusion ReRoll, a diffusion-based framework for robotic sequential prediction that enables revisable denoising over horizons. Existing diffusion-based sequence predictors typically perform a single monotonic denoising process. In contrast, Diffusion ReRoll selectively re-noises regions that have become locally stable while the remaining regions continue denoising, so the re-noised regions can be refined again using context from the rest of the horizon. This structured re-noising enables iterative cross-horizon revision, allowing earlier and later segments to revise one another, while maintaining local consistency. We evaluate Diffusion ReRoll against full-sequence diffusion and causal denoising based on Diffusion Forcing across long-horizon planning, policy learning, and unified video-action modeling. On OGBench PointMaze and AntMaze, Diffusion ReRoll achieves relative gains in average success rate of 21% over Diffusion Forcing in matched guidance-based planning and 23% over Diffuser in matched goal-inpainting. In diffusion-policy-style action prediction, Diffusion ReRoll improves average success by 56.5% relative to Diffusion Policy across different prediction horizons and history lengths on the LIBERO-10 multi-task benchmark. In unified video-action prediction, Diffusion ReRoll improves policy and inverse dynamics performance, especially under out-of-distribution evaluation, and achieves the best action-video consistency. These results support structured re-noising as an effective mechanism for revisable robotic sequence generation.
Jul 19, 2026cs.RO

Asynchronous Multimodal Diffusion Policy Composition via Latency-Aware Guidance Fusion

Diffusion policies have shown strong potential for robotic imitation learning, and recent extensions incorporate additional modalities to improve manipulation performance. However, these modalities often differ not only in information content but also in sensing rates and inference latencies. Existing multimodal diffusion policies typically rely on synchronous fusion or manually designed multi-frequency architectures, which either slow down high-frequency feedback or limit extensibility to new modality combinations. We propose LAG-Fusion, a latency-aware guidance fusion framework for asynchronous multimodal diffusion policy composition. LAG-Fusion allows modality-specific policies to operate at their native inference rates and contribute denoising guidance whenever available. To make asynchronous composition consistent, we derive a reference-frame rebasing rule for diffusion variables under relative action representations, enabling delayed guidance to be aligned before fusion. We instantiate LAG-Fusion in contact-rich manipulation by composing a low-frequency vision policy with a high-frequency force policy. Experiments under heterogeneous modality latencies show that LAG-Fusion improves policy responsiveness and task performance over synchronous fusion and specially designed force-aware baselines.
Jul 16, 2026cs.RO

NavCMPO: Critic-Guided MeanFlow Policy Optimization for Adaptive Navigation

End-to-end diffusion-based policies have demonstrated strong performance in mapless visual navigation, but their iterative denoising process introduces substantial inference latency, while behavior cloning limits performance to the quality of expert demonstrations. We present NavCMPO, a two-stage adaptive navigation framework that combines few-step MeanFlow trajectory generation, critic-guided refinement, and reinforcement learning fine-tuning. During pre-training, an obstacle proximity prediction task encourages the visual representation to capture obstacle-aware spatial information. To compensate for the degradation in obstacle avoidance caused by few-step generation, Critic-Guided Trajectory Refinement (CGTR) uses gradients from a critic trained with obstacle-point-cloud supervision to refine intermediate trajectories. During adaptation, the MeanFlow policy is fine-tuned using Proximal Policy Optimization with behavior-cloning regularization, while the critic is updated to accommodate embodiment-specific observation changes. Under a matched training budget on the InternVLA-N1 benchmark, NavCMPO achieves an average success rate of 74.7%, exceeding the retrained NavDP baseline by 6.4 percentage points, while reducing inference latency from 85,ms to 60,ms. Experiments on a Unitree Go2 further demonstrate effective sim-to-real transfer.
Jul 15, 2026cs.RO

Industrial Dexterity Benchmark: A Hardware-Software Benchmarking Platform for Industrial Dexterous Manipulation

Dexterous manipulation remains a critical bottleneck in industrial automation; tasks such as cable routing, connector insertion, and precision assembly still rely heavily on manual labor despite decades of robotics research. This work presents a progression from classical, modular robotics pipelines toward an end-to-end multimodal imitation-learning framework for industrial dexterous manipulation. As a part of this work, we introduce three key contributions: a set of Industrial Dexterity Benchmark (IDB) boards aimed to mimic datacenter cable management, automotive cable harnesses, and gearbox assembly tasks; a scalable imitation learning framework (DAG-ROS); and a multimodal diffusion-based policy framework (AG-iDP3) that creates models fusing RGB images, point clouds, joint positions, and wrist-frame wrench data. Focusing on the datacenter cable manipulation board, we evaluate the performance of a task involving cleaning a single cable over variations of an end-to-end AI policy using 48 trials per configuration. The best performing configuration, a multimodal expansion Diffusion Policy (DP), includes a multi-view RGB image source passed through an R3M encoder and reaches a 78% grasp and insert combined task success rate. This performance marks a significant improvement over the 36% observed from the single-camera RGB DP baseline. Each of the tested configurations requires only approximately 100 teleoperated demonstrations per task phase. These results indicate that the correct learned policy can outperform classical vision and control robotic methods in robustness, generalization, and deployment efficiency, justifying a shift toward scalable robotic automation for high up-time industrial environments.
Jul 13, 2026cs.RO

Mixture of Frames Policy: Multi-Frame Action Denoising for Bimanual Mobile Manipulation

Robotic manipulation is inherently multi-frame: local actions may be simple in an end-effector frame, while transport, upright-object handling, and whole-body coordination are better represented in a base-aligned frame. However, modern diffusion-based visuomotor policies typically commit to a single predefined action frame, forcing one denoiser to model action distributions that are often unnecessarily complex in that frame. We propose Mixture of Frames Policy (MoF), a diffusion policy that performs synchronized action denoising across multiple coordinate frames. MoF maintains a single canonical diffusion state, re-expresses it in several task-relevant frames, applies frame-specialized denoisers, and fuses their noise predictions back in the canonical frame. To make this possible for intermediate noisy diffusion states, we introduce a column-based 6D rotation representation within an SE(3) action parameterization that supports exact, differentiable frame transformations without requiring noisy rotations to lie on the SO(3) manifold. Across nine simulated bimanual manipulation tasks, we show that the best action frame is task-dependent and that MoF improves over oracle frame selection and standard Mixture-of-Experts (MoE) baselines. We further evaluate MoF on two real-world bimanual mobile manipulation tasks, demonstrating that it outperforms all constituent single-frame baselines. Project homepage: https://mofpo.github.io
Jul 13, 2026cs.RO

SegDiff: Segmented Trajectory Diffusion for Consistent and Adaptive Robot Manipulation

Imitation learning enables robots to acquire manipulation skills from demonstrations by mapping observations to actions. Existing approaches predict either short-horizon continuous action sequences or discrete keyposes. However, continuous prediction methods suffer from compounding errors due to short prediction horizons and struggle with multi-modal action distributions, whereas keypose-based methods necessitate an external planner, constraining real-time applicability. To address these challenges, we introduce SegDiff, a closed-loop visuomotor policy that integrates the strengths of both paradigms. SegDiff decomposes demonstrations into motion segments between keyposes and learns to predict the continuous trajectory from the current state to the next keypose, enabling long-horizon prediction with real-time refinement. Furthermore, we leverage the capability of diffusion models and DDIM inversion to propose a Dynamic Temporal Ensembling mechanism, which allows the policy to efficiently respond to dynamic environments and mitigate discontinuities caused by inconsistent multi-modal sampling. SegDiff demonstrates significant performance gains over existing approaches across various simulated and real-world scenarios, indicating its strong ability to reason over extended temporal dependencies while maintaining real-time adaptability and control stability.
Jul 12, 2026cs.RO

A Single Diffusion-Policy Controller for Multi-Task Block Pushing with Zero-Shot Sim-to-Real Transfer

Diffusion policies have shown promising empirical performance in representing and learning complex maneuvers for robots using behavior cloning (BC). In this paper, we explore training diffusion policies from scratch using reinforcement learning (RL) for multi-task robotic manipulation. Specifically, we aim to train a single diffusion policy for block-pushing tasks with multiple shapes. The proposed framework features a simple policy loss function, which is a reweighted evidence lower bound used in BC-based diffusion policy training and can seamlessly serve as the policy learning module in RL algorithms. To address the exploration challenges arising from the absence of demonstrations, we incorporate reverse curriculum generation and objective-centric representations. Combined with the expressiveness of diffusion policies, our design supports learning of multi-task block-pushing policies in our sparse-reward simulation setting. We further evaluate whether the trained diffusion policy transfers in zero-shot to real-world tasks under varying environmental conditions including goal positions, block shapes, block weights and surface friction, providing evidence that this pipeline can transfer to our real-world block-pushing setup under the tested variations.
Jul 8, 2026stat.ML

Expressivity and Statistical Trade-offs in Diffusion Policy Learning

Diffusion-based policies have recently emerged as powerful policy parameterizations for reinforcement learning, representing state-conditioned action distributions as terminal laws of diffusion processes with parameterized drifts. This terminal-law representation has shown substantial expressive flexibility in practice, enabling diffusion policies to model complex, multimodal, and highly non-Gaussian action distributions; however, it remains unclear what mathematically drives this expressivity and how to fully exploit it when the policy is learned from finite data. In this paper, we identify the drift Lipschitz budget KK as a central quantity governing the expressivity and statistical behavior of diffusion policies. We quantify expressivity through approximation: diffusion policies with KK-Lipschitz drifts can concentrate near optimal deterministic policies and achieve value approximation error of order 1/K1/K; moreover, we prove a matching lower bound under nondegenerate diffusion noise. This increased expressivity comes with a statistical cost. When the drift is parameterized by neural networks, increasing KK improves approximation but increases statistical complexity. Balancing these two terms yields a finite-sample performance gap of order O~(n−2/(m+6))\tilde{O}(n^{-2/(m+6)}) for generic neural-network drifts, and a sharper rate O~(n−2/(m+4))\tilde{O}(n^{-2/(m+4)}) for one-sided dissipative drift classes, where nn is the sample size and mm is the dimension of the state space. Numerical experiments provide empirical evidence for the sample-dependent trade-off in KK, supporting both theoretical regimes. Our framework also suggests a practical implementation principle: choose the diffusion budget KK according to the available sample size, and then select a neural-network architecture with the corresponding fixed Lipschitz coefficient.
Jul 8, 2026cs.RO

PriGo: Test-Time Primitive Guidance to Diffusion and Flow Policies for Adaptive Robotic Manipulation

Imitation learning has enabled remarkable progress in robotic manipulation, especially with diffusion and flow-based policies that generate complex visuomotor behaviors directly from demonstrations. Yet, despite their strong performance, these policies often fail to generalize across tasks and environments. A key reason is that existing policies tend to imitate superficial action correlations rather than the underlying intent. Inspired by the compositional structure of human behaviors, we propose PriGo, a primitive-guided test-time adaptive framework for robust robotic manipulation. PriGo introduces PANet, a lightweight primitive prediction module that infers primitive distributions directly from observations. We further propose a differentiable primitive guidance mechanism that refines generated actions during inference, steering trajectories toward semantically consistent behaviors. Unlike prior primitive-conditioned approaches, PriGo operates entirely at test time and can be seamlessly integrated into pretrained diffusion and flow policies without retraining. Extensive experiments on LIBERO, CALVIN, SIMPLER, and real-world robotic tasks demonstrate that PriGo consistently improves robustness, long-horizon execution, and generalization ability across both diffusion and flow-based policies.
Jun 30, 2026cs.RO

ChronoFlow-Policy: Unifying Past-Current-Future Interaction Flow in Visuomotor Policy Learning

Visual signals play a crucial role in policy learning by enabling models to capture object motion and interaction dynamics. Just as humans reason about actions using both past experience and anticipated outcomes, effective policies should integrate past interactions with future predictions. However, existing visuomotor policies typically model either historical context or future dynamics in isolation, lacking a unified temporal representation of interaction dynamics. In this work, we introduce ChronoFlow, a temporally unified representation that captures past, current, and future interaction dynamics through sparse 3D keypoints of both objects and the gripper. Based on this representation, we propose ChronoFlow-Policy, a diffusion-based visuomotor policy that jointly learns ChronoFlow and action sequences through a co-training objective. Experiments on 14 simulated tasks and 5 real-world manipulation tasks demonstrate that ChronoFlow-Policy consistently outperforms strong diffusion-policy baselines and improves robustness in long-horizon and non-Markovian manipulation scenarios. Our project page is available at https://the-kamisato-sii.github.io/ChronoFlow-Policy-project-page/.
Jun 30, 2026cs.RO

ELASTIC: Efficiently Learning to Adaptively Scale Test-Time Compute for Generative Control Policies

Generative control policies (GCPs), such as diffusion policies and flow-based vision-language-action models, enable test-time scaling in robot control. Test-time compute can be allocated along two axes: sequential scaling, which increases denoising steps to refine actions, and parallel scaling, which samples multiple candidate actions to search across modes of the policy distribution. However, the optimal allocation of sequential and parallel compute is hard to know a priori as it is state-, task-, and policy-dependent. For example, early stages of a grasp may benefit from broader parallel exploration, while near-contact phases may require more sequential refinement for precision. We present ELASTIC, an algorithm that learns state-dependent test-time compute schedules for GCPs. We formulate compute allocation as a meta-Markov Decision Process in which a meta-policy interacts with a frozen pretrained robot policy and selects sequential steps and parallel samples at each denoising iteration to maximize task success while minimizing compute. Using reinforcement learning, this meta-policy also learns adaptive compute schedules without access to the GCP's training data. Across simulated manipulation benchmarks with diffusion policies, ELASTIC Pareto-dominates fixed and single-axis scaling baselines at matched compute budgets. On real-world robot manipulation with the π0.5π_{0.5} vision-language-action model, ELASTIC matches best-of-1010 success while reducing wall-clock latency by 34%.
Jun 27, 2026cs.RO

Keypose Exploration: Efficient Automatic Trajectory Labelling and Cross-Embodiment Policy Transfer

Keypose-based manipulation decomposes tasks into critical waypoints to simplify policy learning for long-horizon tasks, but existing approaches rely on task-specific heuristics or manual annotation to extract keyposes from demonstrations. We present an automatic trajectory labelling pipeline for grasp-related tasks. This pipeline combines vision-language models (VLMs) for semantic event detection with classical trajectory analysis for precise temporal alignment, requiring VLM inference only on one single demo among repeating ones per task. Using the labelled data, we train a keypose-guided Diffusion Policy (DP) that exploits keypose conditioning to intervene demonstration distributions. We explore the possibility to apply this property for cross-embodiment transfer: candidate keyposes are sampled and filtered via a reachability map, steering the policy toward kinematically feasible keyposes for the target robot. As a preliminary feasibility study, experiments on two robomimic tasks show that the labelled data produces policies matching a standard DP baseline, and that reachability-filtered keypose conditioning may benefit zero-shot transfer on the multimodal insertion task when feasible candidates are available.
Jun 27, 2026cs.LG

ReGuide: From Test-Time Guidance to Self-Improving Diffusion Policies

Behavior-cloned diffusion policies are expressive but remain vulnerable to covariate shift: small deviations from demonstrated states can compound into task failure. Existing methods address this either by expanding the training distribution through expert corrections or synthetic augmentation, or by steering a frozen policy at test time with guidance from a learned model. The former can be expensive or assumption-dependent, while the latter discards the corrected trajectories after execution. We introduce ReGuide, a self-improving framework that treats guided rollouts as reusable on-policy recovery data. ReGuide first uses Phase-Conditioned Guidance (PCG) to generate corrective rollouts: it constructs phase-specific latent targets, applies guidance only in the drifted-but-recoverable regime, and guides through the estimated clean action to match the dynamics model's training distribution. Successful guided rollouts are then absorbed back into the policy through ReGuide-FT, which fine-tunes the current checkpoint, or ReGuide-FS, which retrains from scratch on the augmented dataset; the two can also be composed and iterated. On Robomimic Can, Square, Transport, and Tool Hang, ReGuide improves base-policy success by 1.31.3--7.7×7.7\times, outperforms LPB in the test-time-only setting, and matched-data ablations show that the gains come from guided recovery data rather than additional rollouts alone.
Jun 25, 2026cs.RO

Bridging Handheld and Teleoperated Supervision for Contact-Rich Manipulation via State-Gated Experts

Handheld data collection systems, such as the Universal Manipulation Interface (UMI), enable scalable data collection across diverse environments but only capture observed actions rather than the desired actions executed by a robot controller. In contrast, teleoperation captures desired actions directly, but requires a robot in-the-loop. We revisit this trade-off through the lens of action validity across task phases. We observe that handheld trajectories provide valid supervision in tolerant, free-space phases, but can be poor supervision targets for contact-sensitive phases, requiring high stiffness to minimize tracking errors, resulting in large contact forces. We study the interaction between these two supervision types for contact-rich manipulation and find that training policies that combine handheld data with a small number of targeted teleoperated demonstrations provide an effective hybrid strategy. Specifically, rather than teleoperating the entire task, we only collect partial teleoperated demonstrations for task segments where base handheld policies fail. However, naively mixing handheld and teleoperated phase-specific data yields worse performance than training on handheld data alone. To address this mismatch between observed and desired supervision, we propose Bi-modal Routing for Imitation Data via Gated Experts (BRIDGE), a mixture of diffusion policy experts that routes between specialist task phase heads conditioned on the current robot state. Notably, our approach enables task-phase specific use of desired actions during contact sensitive segments and improves success rates over handheld-only baselines by up to 36.7% across three contact-rich manipulation tasks.
Jun 24, 2026cs.RO

Stage-Aware and Roughness-Constrained Diffusion Policy for Multi-Stage Robotic Polishing

Polishing is a critical finishing process in high-end manufacturing fields such as aerospace, where surface quality directly affects the service performance and reliability of components. Robotic imitation learning provides a flexible solution for such tasks, but current methods remain limited in industrial polishing because of long-horizon dependencies, uncertain stage transitions, and the difficulty of modeling and regulating coupled process parameters. To address these issues, this paper proposes a Stage-Aware and Roughness-Constrained Diffusion Policy (SRDP) for robotic polishing. SRDP infers the process-stage posterior from multimodal observation histories and uses it to condition the shared reverse denoising process, enabling stage-consistent action generation without external stage labels during execution. Furthermore, a roughness-oriented process-constrained diffusion sampling method is incorporated to generate constrained feed speed and normal contact force under stage-wise preset spindle speeds, thereby improving process consistency and physical feasibility. Systematic experiments are conducted on two representative scenarios, namely spacecraft cabin coating-surface polishing and inner-cavity structural surface finishing. Comparisons with advanced baselines, ablation studies, and real-robot validations comprehensively evaluate the proposed method. The results show that SRD improves stage-transition stability, process-parameter consistency, and final surface quality across different polishing scenarios.
Jun 23, 2026cs.RO

Grounding Generative Policies in Physics: Optimization-Guided Diffusion for Robot Control

Diffusion models sample effectively from high-dimensional, multimodal distributions, but their outputs may violate deployment constraints. For task-space robot policies, generated grasps, waypoints, or trajectories can be distributionally valid yet infeasible, violating reachability, collision-avoidance, or closed-loop executability requirements. This embodiment gap limits zero-shot deployment across robots, even when the task-space behavior itself is transferable. We propose an inference-time optimization framework that couples the behavior generation to physical feasibility by formulating diffusion guidance as a constrained optimization problem. Our key insight is to replace the sampling perturbation in the backward process with an optimized correction, allowing hard constraints or soft penalties to be imposed during sampling without the need to retrain the diffusion model, while keeping samples close to the learned prior. We evaluate the method on dexterous grasp synthesis with reachability and collision-avoidance constraints, and dynamic manipulation with controller-level trackability constraints. Across settings and robot embodiments, optimization-guided denoising matches the feasibility of projection- and gradient-guidance baselines while better preserving grasp quality, and improving controller-level executability and task success, with task success improving by up to 20pp. on dexterous grasping and 23pp. on visuomotor manipulation over the best baseline.
Jun 22, 2026cs.RO

Learning to See While Learning to Act: Diffusion Models for Active Perception in Robot Imitation

Most imitation learning methods assume full observability in table-top settings. In practice, objects are often occluded, requiring robots to both search and act, and learning this coupled behavior from limited demonstrations remains challenging. We propose See2Act, an imitation learning approach that conditions action prediction on a sequence of actively-inferred viewpoints at test time, by coupling action denoising with viewpoint refinement. The policy is trained using camera poses anchored to keyframe actions from offline demonstrations, enabling implicit learning of where to see, while learning how to act. We empirically demonstrate that in Ravens the policy recovers informative viewpoints under severe occlusions, and on RLBench tasks it improves performance by up to 34% over prior methods. In the real world, we collect 50 demonstrations in a digital twin and achieve zero-shot sim-to-real transfer on pick-and-place tasks using depth observations. The policy handles significant occlusions, showing that learned viewpoint reasoning enables robust manipulation under partial observability.