Overview

Graph-based agent memory studies how AI agents can store and reuse information across long conversations, tool-use episodes, tasks, and changing environments. Systems commonly represent events, facts, skills, and their temporal or causal relationships in typed graphs or hypergraphs, then retrieve relevant subgraphs through traversal, ranking, or learned query-conditioned routing. Some also update, consolidate, revise, or forget memories using feedback, reinforcement learning, provenance, and validity checks; evaluations span conversational benchmarks such as LoCoMo and LongMemEval as well as tool-use and embodied-navigation tasks. Structured links can help with multi-hop reasoning and experience reuse, but graph construction and maintenance add costs, and results still depend on extraction quality, retrieval design, and fair comparisons with simpler vector or full-context methods.

Latest papers

134 papers27 papers in the last four weeks, up 23% on the four weeks before. 0.2% of all new papers.

May 21, 2026

Short-Term-to-Long-Term Memory Transfer for Knowledge Graphs under Partial Observability

Reinforcement learning under partial observability requires deciding what information to retain, yet most memory-based approaches do not explicitly model short-term-to-long-term transfer of symbolic observations. We study this transfer process in a temporal knowledge-graph memory setting and cast it as a neuro-symbolic value-based decision problem: for each observed triple, the agent chooses whether to keep or drop it before long-term insertion. To handle variable-sized short-term buffers, we use a per-item Q-learning design with shared parameters and a practical temporal-difference update over matched items across consecutive steps. On the RoomKG benchmark at long-term memory capacity 128, learned transfer decisions outperform symbolic and neural baselines, including symbolic baselines with temporal annotations and history-based LSTM/Transformer baselines. Across transfer-policy ablations, a lightweight local short-term-only variant performs best, and step-level behavior shows that the policy keeps navigation- and query-relevant facts while discarding lower-value candidate facts, supporting explicit and interpretable memory decisions under memory constraints.
May 18, 2026

EXG: Self-Evolving Agents with Experience Graphs

Large language model (LLM)-based agents have demonstrated strong capabilities in complex reasoning and problem solving through multi-step interactions, yet most deployed agents remain behaviorally static, with knowledge acquired during execution rarely translating into systematic improvement over time. In response, a growing line of work on self-evolving agents explores how agents can improve through experience during deployment, but most existing approaches either rely on ad hoc reflection limited to single-task correction or adopt unstructured memory that accumulates fragmented experience with delayed usability. To address this limitation, we introduce EXG, an experience graph framework for self-evolving agents that explicitly organizes accumulated successes and failures into a structured, relational representation. EXG is the first experience graph designed for self-evolving agents, supporting both online, real-time graph growth during execution for immediate cross-task experience reuse, and offline reuse of a consolidated experience graph as an external memory module. This design also enables EXG to serve as a plug-and-play component for existing self-evolving agents, organizing prior experience into a unified experience graph and improving both solution quality and resource efficiency as deployment progresses. Extensive experiments across code generation and reasoning benchmarks show that EXG attains more favorable performance-efficiency trade-offs than reflection- and memory-based baselines in both online and offline evaluations. Our results suggest that structuring experience as a graph provides a principled foundation for scalable and transferable self-evolving agent behavior.
May 13, 2026

CogniFold: Always-On Proactive Memory via Cognitive Folding

Existing agent memory remains predominantly reactive and retrieval-based, lacking the capacity to autonomously organize experience into persistent cognitive structure. Toward genuinely autonomous agents, we introduce CogniFold, a brain-inspired "always-on" agent memory designed for the next generation of proactive assistants. CogniFold continuously folds fragmented event streams into self-emerging cognitive structures, bootstrapping progressively higher-level cognition from incoming events and accumulated knowledge. We ground this by extending Complementary Learning Systems (CLS) theory from two layers (hippocampus, neocortex) to three, adding a prefrontal intent layer. Emulating the prefrontal cortex as the locus of intentional control and decision-making, CogniFold achieves this through graph-topology self-organization: cognitive structures proactively assemble under the stream, merge when semantically similar, decay when stale, relink through associative recall, and surface intents when concept-cluster density crosses a threshold. We evaluate structural formation using CogEval-Bench, demonstrating that CogniFold uniquely produces memory structures that match cognitive expectations and concept emergence. Furthermore, across eight downstream benchmarks -- two probing long-term conversational memory (LoCoMo, LongMemEval) and six spanning other cognitive domains -- we validate that CogniFold simultaneously performs robustly on conventional memory tasks. Our code is available at https://github.com/OpenNorve/CogniFold.
May 12, 2026

Executable Agentic Memory for GUI Agent

Modern GUI agents typically rely on a model-centric and step-wise interaction paradigm, where LLMs must re-interpret the UI and re-decide actions at every screen, which is fragile in long-horizon tasks. In this paper, we propose Executable Agentic Memory (EAM), a structured Knowledge Graph (KG) that shifts GUI planning from free-form generation to a robust retrieval-and-execution process. Our approach includes a sample-efficient memory construction pipeline using state-aware DFS and action-group mining to compress multi-step routines. To ensure efficient planning, we introduce a value-guided graph search where a lightweight Q-function model steers Monte Carlo Tree Search (MCTS) over the KG. We theoretically establish bias-consistency for the Q-model and derive sample complexity bounds for path recovery. Empirically, EAM outperforms state-of-the-art baselines like UI-TARS-7B by up to 19.6%19.6\% on AndroidWorld, while reducing token costs 6×6\times relative to GPT-4o. With a 2.82.8s average latency, EAM enables reliable, quick, and long-horizon GUI automation.
May 12, 2026

SAGE: A Self-Evolving Agentic Graph-Memory Engine for Structure-Aware Associative Memory

Long-term memory is becoming a central bottleneck for language agents. Exsting RAG and GraphRAG systems largely treat memory graphs as static retrieval middleware, which limits their ability to recover complete evidence chains from partial cues, exploit reusable graph-structrual roles, and improve the memory itself through downstream feedback. We introduce SAGE, a Self-evolving Agentic Graph-memory Engine that models graph memory as a dynamic long-term memory substrate. SAGE couples two roles: a memory writer that incrementally constucts structured graph memory from interaction histories, and a Graph Foundation Model-based memory reader to perform retrieval and provide feedback to the memory writer. We provide rigorooous theoretical annalyses supporting the framework. Across multi-hop QA, open-domain retireval, domain-specific review QA, and long-term agent-memory benchmarks, SAGE improves evidence recovery, answer grounding, and retrieval efficiency: after two self-evolution rounds, it achieves the best average rank on multi-hop QA; in zero-shot open-domain transfer, it reaches 82.5/91.6 Recall@2/5 on NQ. Further results on LongMemEval and HaluMem show that traning and reader-writer feedback improve multiple long-term memory and hallucination-diagnostic metrics, suggesting that self-evolving, structure-aware graph memory is a promising foundation for robust long-horizon language agents.
May 12, 2026

SkillGraph: Skill-Augmented Reinforcement Learning for Agents via Evolving Skill Graphs

Skill libraries enable large language model agents to reuse experience from past interactions, but most existing libraries store skills as isolated entries and retrieve them only by semantic similarity. This leads to two key challenges for compositional tasks. Firstly, an agent must identify not only relevant skills but also how they depend on and build upon each other. Secondly, it also makes library maintenance difficult, since the system lacks structural cues for deciding when skills should be merged, split, or removed. We propose SKILLGRAPH, a framework that represents reusable skills as nodes in a directed graph, with typed edges encoding prerequisite, enhancement, and co-occurrence relations. Given a new task, SKILLGRAPH retrieves not just individual skills, but an ordered skill subgraph that can guide multi-step decision making. The graph is continuously updated from agent trajectories and reinforcement learning feedback, allowing both the skill library and the agent policy to improve together. Experiments on ALFWorld, WebShop, and seven search-augmented QA tasks show that SKILLGRAPH achieves state-of-the-art performance against memory-augmented RL methods, with especially large gains on complex tasks that require composing multiple skills.
May 11, 2026

MAGE: Multi-Agent Self-Evolution with Co-Evolutionary Knowledge Graphs

Self-evolving language-model agents must decide what to learn next and how to preserve what they have learned across iterations. Existing systems typically carry this cross-iteration knowledge as natural-language feedback, flat episodic memory, or implicit reinforcement signals, none of which cleanly supports a frozen weak backbone at inference time. This paper introduces MAGE (Multi-Agent Graph-guided Evolution), a framework that externalizes self-knowledge into a four-subgraph co-evolutionary knowledge graph. Its experience subgraph stores both teacher-written failure corrections and the learner's own past correct reasoning traces, which are retrieved as task-conditioned guidance for a frozen execution model. During evolution, the graph, a task-level search bandit, and a skill-level routing bandit are updated from the same reward stream, while the learner's backbone remains unchanged. We further provide structural analysis showing how append-only memory growth, bounded curriculum coverage, and task-filtered retrieval together support stable improvement of the retrieval substrate for frozen-learner evolution. Across nine benchmarks spanning mathematical reasoning, multi-hop and open-domain question answering, spatio-temporal analysis, financial numerical reasoning, medical multiple-choice, an open-world survival game, and web navigation, MAGE achieves strong performance against prompt-based frozen-backbone baselines. Ablations show that self-harvested success traces and teacher-written corrections are complementary, with success memories contributing most on reasoning-template-heavy tasks and corrective memories supporting harder composition and interaction settings. Code is available in https://github.com/RuiyiYang01/mage-alg
May 11, 2026

HAGE: Harnessing Agentic Memory via RL-Driven Weighted Graph Evolution

Memory retrieval in agentic large language model (LLM) systems is often treated as a static lookup problem, relying on flat vector search or fixed binary relational graphs. However, fixed graph structures cannot capture the varying strength, confidence, and query-dependent relevance of relationships between events. In this paper, we propose HAGE, a weighted multi-relational memory framework that reconceptualizes retrieval as sequential, query-conditioned traversal over a unified relational memory graph. Memory is organized as relation-specific graph views over shared memory nodes, where each edge is associated with a trainable relation feature vector encoding multiple relational signals. Given a query, an LLM-based classifier identifies the relational intent, and a routing network dynamically modulates the corresponding dimensions of the edge embedding. Traversal scores are computed via a learned combination of semantic similarity and these query-conditioned edge representations. This allows memory traversal to prioritize high-utility relational paths while softly suppressing noisy or weakly relevant connections. Beyond adaptive traversal, HAGE further introduces a reinforcement learning-based training framework that jointly optimizes routing behavior and edge representations using downstream tasks. Finally, empirical results demonstrate improved long-horizon reasoning accuracy and a favorable accuracy-efficiency trade-off compared to state-of-the-art agentic memory systems. Our code is available at https://github.com/FredJiang0324/HAGE_MVPReview.
May 9, 2026

ShadowMerge: A Novel Poisoning Attack on Graph-Based Agent Memory via Relation-Channel Conflicts

Graph-based agent memory is increasingly used in LLM agents to support structured long-term recall and multi-hop reasoning, but it also creates a new poisoning surface: an attacker can inject a crafted relation into graph memory so that it is later retrieved and influences agent behavior. Existing agent-memory poisoning attacks mainly target flat textual records and are ineffective in graph-based memory because malicious relations often fail to be extracted, merged into the target anchor neighborhood, or retrieved for the victim query. We present SHADOWMERGE, a poisoning attack against graph-based agent memory that exploits relation-channel conflicts. Its key insight is that a poisoned relation can share the same query-activated anchor and canonicalized relation channel as benign evidence while carrying a conflicting value. To realize this, we design AIR, a pipeline that converts the conflict into an ordinary interaction that can be extracted, merged, and retrieved by the graph-memory system. We evaluate SHADOWMERGE on Mem0 and three public real-world datasets: PubMedQA, WebShop, and ToolEmu. SHADOWMERGE achieves 93.8% average attack success rate, improving the best baseline by 50.3 absolute points, while having negligible impact on unrelated benign tasks. Mechanism studies show that SHADOWMERGE overcomes the three key limitations of existing agent-memory poisoning attacks, and defense analysis shows that representative input-side defenses are insufficient to mitigate it. We have responsibly disclosed our findings to affected graph-memory vendors and open sourced SHADOWMERGE.
May 8, 2026

MemQ: Integrating Q-Learning into Self-Evolving Memory Agents over Provenance DAGs

Episodic memory allows LLM agents to accumulate and retrieve experience, but current methods treat each memory independently, i.e., evaluating retrieval quality in isolation without accounting for the dependency chains through which memories enable the creation of future memories. We introduce MemQ, which applies TD(λλ) eligibility traces to memory Q-values, propagating credit backward through a provenance DAG that records which memories were retrieved when each new memory was created. Credit weight decays as (γλ)d(γλ)^d with DAG depth dd, replacing temporal distance with structural proximity. We formalize this setting as an Exogenous-Context MDP, separating externally supplied tasks from the evolving memory store, and represent retrieval-set values by a first-order mean of per-memory values plus an explicit approximation residual. Across five interaction, code-generation, and agentic benchmarks, MemQ improves average held-out, final runtime, and cumulative success rates over the baseline with the highest average for each metric by 2.53, 4.23, and 2.13 percentage points, respectively. Ablations on LiveCodeBench, BFCL, and DSBench support the benefit of bootstrapping and multi-depth credit propagation. Analyses of Q-values and runtime learning show that learned memory values are associated with subsequent success and that MemQ retains more of its historical task coverage. We also explore the limits of MemQ's benefits using multiple-choice reasoning tasks, where limited interaction offers fewer opportunities to reuse procedural experience. Code is available at https://github.com/jwliao-ai/MemQ.
May 2, 2026

MemORAI: Memory Organization and Retrieval via Adaptive Graph Intelligence for LLM Conversational Agents

Large Language Models (LLMs) lack persistent memory for long-term personalized conversations. Existing graph-based memory systems suffer from information dilution, absent provenance tracking, and uniform retrieval that ignores query context. We introduce MemORAI (Memory Organization and Retrieval via Adaptive Graph Intelligence), a framework that integrates three innovations: selective memory filtering with dual-layer compression to retain user-persona-relevant content, a provenance-enriched multi-relational graph tracking factual origins at the turn level, and query-adaptive subgraph retrieval with Dynamic Weighted PageRank that applies query-conditioned edge weighting. Evaluated on LOCOMO and LongMemEval benchmarks, MemORAI achieves state-of-the-art performance in memory retrieval and personalized response generation, demonstrating that selective storage, enriched representation, and adaptive retrieval are essential for coherent, personalized LLM agents.
Apr 26, 2026

GraphPlanner: Graph Memory-Augmented Agentic Routing for Multi-Agent LLMs

LLM routing has achieved promising results in integrating the strengths of diverse models while balancing efficiency and performance. However, to support more realistic and challenging applications, routing must extend into agentic LLM settings, where task planning, multi-round cooperation among heterogeneous agents, and memory utilization are indispensable. To address this gap, we propose GraphPlanner, a heterogeneous graph memory-augmented agentic router for multi-agent LLMs that generates routing workflows for each query and supports both inductive and transductive inference. GraphPlanner formulates workflow generation as a Markov Decision Process (MDP), where at each step it selects both the LLM backbone and the agent role, including Planner, Executor, and Summarizer. By leveraging a heterogeneous graph, denoted as GARNet, to capture interaction memories among queries, agents, and responses, GraphPlanner integrates historical memory and workflow memory into richer state representations. The entire pipeline is optimized with reinforcement learning, jointly improving task-specific performance and computational efficiency. We evaluate GraphPlanner across 14 diverse LLM tasks and demonstrate that: (1) GraphPlanner outperforms strong single-round and multi-round routers, improving accuracy by up to 9.3% while reducing GPU cost from 186.26 GiB to 1.04 GiB; (2) GraphPlanner generalizes robustly to unseen tasks and LLMs, exhibiting strong zero-shot capabilities; and (3) GraphPlanner effectively leverages historical memories, supporting both inductive and transductive inference for more adaptive routing. Our code for GraphPlanner is released at https://github.com/ulab-uiuc/GraphPlanner.
Apr 24, 2026

ContextWeaver: Selective and Dependency-Structured Memory Construction for LLM Agents

Large language model (LLM) agents often struggle in long-context interactions. As the history grows, sliding windows and prompt compression may drop earlier information that later steps rely on. Retrieval-based memory systems surface relevant content but still overlook the causal and logical dependencies between steps. We introduce ContextWeaver, a selective and dependency-structured memory framework that organizes an agent's interaction trace into a graph of reasoning steps and selects the relevant context for future actions. ContextWeaver supports (1) dependency-based construction and traversal that link each step to the earlier steps it relies on; (2) compact dependency summaries of the reasoning paths; and (3) a lightweight validation layer that incorporates execution feedback. On five software-engineering and terminal benchmarks with a fixed budget per task, ContextWeaver improves the resolve rate over a sliding-window baseline on all five, with a significant gain when pooled across benchmarks, while using 13-18% fewer agent steps. It also performs favorably against alternative context-management approaches, with the largest gains on long-horizon repository tasks. On SWE-Bench Pro, ContextWeaver raises the resolve rate from 66.5% to 72.6%, with significant improvements across all three model backbones. The improvement also holds when the sliding window's budget is raised to cover the summary cost.
Apr 23, 2026

EngramaBench: Evaluating Long-Term Conversational Memory with Structured Graph Retrieval

Large language model assistants are increasingly expected to retain and reason over information accumulated across many sessions. We introduce EngramaBench, a benchmark for long-term conversational memory built around five personas, one hundred multi-session conversations, and one hundred fifty queries spanning factual recall, cross-space integration, temporal reasoning, adversarial abstention, and emergent synthesis. We evaluate Engrama, a graph-structured memory system, against GPT-4o full-context prompting and Mem0, an open-source vector-retrieval memory system. All three use the same answering model (GPT-4o), isolating the effect of memory architecture. GPT-4o full-context achieves the highest composite score (0.6186), while Engrama scores 0.5367 globally but is the only system to score higher than full-context prompting on cross-space reasoning (0.6532 vs. 0.6291, n=30). Mem0 is cheapest but substantially weaker (0.4809). Ablations reveal that the components driving Engrama's cross-space advantage trade off against global composite score, exposing a systems-level tension between structured memory specialization and aggregate optimization.
Apr 20, 2026

WorldDB: A Vector Graph-of-Worlds Memory Engine with Ontology-Aware Write-Time Reconciliation

Persistent memory is the bottleneck separating stateless chatbots from long-running agentic systems. Retrieval-augmented generation (RAG) over flat vector stores fragments facts into chunks, loses cross-session identity, and has no first-class notion of supersession or contradiction. Recent bitemporal knowledge-graph systems (Graphiti, Memento, Hydra DB) add typed edges and valid-time metadata, but the graph itself remains flat: no recursive composition, no content-addressed invariants on nodes, and edge types carry no behavior beyond a label. We present WorldDB, a memory engine built on three commitments: (i) every node is a world -- a container with its own interior subgraph, ontology scope, and composed embedding, recursive to arbitrary depth; (ii) nodes are content-addressed and immutable, so any edit produces a new hash at the node and every ancestor, giving a Merkle-style audit trail for free; (iii) edges are write-time programs -- each edge type ships on_insert/on_delete/on_query_rewrite handlers (supersession closes validity, contradicts preserves both sides, same_as stages a merge proposal), so no raw append path exists. On LongMemEval-s (500 questions, ~115k-token conversational stacks), WorldDB with Claude Opus 4.7 as answerer achieves 96.40% overall / 97.11% task-averaged accuracy, a +5.61pp improvement over the previously reported Hydra DB state-of-the-art (90.79%) and +11.20pp over Supermemory (85.20%), with perfect single-session-assistant recall and robust performance on temporal reasoning (96.24%), knowledge update (98.72%), and preference synthesis (96.67%). Ablations show that the engine's graph layer -- resolver-unified entities and typed refers_to edges -- contributes +7.0pp task-averaged independently of the underlying answerer.
Apr 20, 2026

EmbodiedLGR: Integrating Lightweight Graph Representation and Retrieval for Semantic-Spatial Memory in Robotic Agents

As the world of agentic artificial intelligence applied to robotics evolves, the need for agents capable of building and retrieving memories and observations efficiently is increasing. Robots operating in complex environments must build memory structures to enable useful human-robot interactions by leveraging the mnemonic representation of the current operating context. People interacting with robots may expect the embodied agent to provide information about locations, events, or objects, which requires the agent to provide precise answers within human-like inference times to be perceived as responsive. We propose the Embodied Light Graph Retrieval Agent (EmbodiedLGR-Agent), a visual-language model (VLM)-driven agent architecture that constructs dense and efficient representations of robot operating environments. EmbodiedLGR-Agent directly addresses the need for an efficient memory representation of the environment by providing a hybrid building-retrieval approach built on parameter-efficient VLMs that store low-level information about objects and their positions in a semantic graph, while retaining high-level descriptions of the observed scenes with a traditional retrieval-augmented architecture. EmbodiedLGR-Agent is evaluated on the popular NaVQA dataset, achieving state-of-the-art performance in inference and querying times for embodied agents, while retaining competitive accuracy on the global task relative to the current state-of-the-art approaches. Moreover, EmbodiedLGR-Agent was successfully deployed on a physical robot, showing practical utility in real-world contexts through human-robot interaction, while running the visual-language model and the building-retrieval pipeline locally.
Apr 18, 2026

HeLa-Mem: Hebbian Learning and Associative Memory for LLM Agents

Long-term memory is a critical challenge for Large Language Model agents, as fixed context windows cannot preserve coherence across extended interactions. Existing memory systems represent conversation history as unstructured embedding vectors, retrieving information through semantic similarity. This paradigm fails to capture the associative structure of human memory, wherein related experiences progressively strengthen interconnections through repeated co-activation. Inspired by cognitive neuroscience, we identify three mechanisms central to biological memory: association, consolidation, and spreading activation, which remain largely absent in current research. To bridge this gap, we propose HeLa-Mem, a bio-inspired memory architecture that models memory as a dynamic graph with Hebbian learning dynamics. HeLa-Mem employs a dual-level organization: (1) an episodic memory graph that evolves through co-activation patterns, and (2) a semantic memory store populated via Hebbian Distillation, wherein a Reflective Agent identifies densely connected memory hubs and distills them into structured, reusable semantic knowledge. This dual-path design leverages both semantic similarity and learned associations, mirroring the episodic-semantic distinction in human cognition. Experiments on LoCoMo demonstrate superior performance across four question categories while using significantly fewer context tokens. Code is available on GitHub: https://github.com/ReinerBRO/HeLa-Mem
Apr 15, 2026

APEX-MEM: Agentic Semi-Structured Memory with Temporal Reasoning for Long-Term Conversational AI

Large language models still struggle with reliable long-term conversational memory: simply enlarging context windows or applying naive retrieval often introduces noise and destabilizes responses. We present APEX-MEM, a conversational memory system that combines three key innovations: (1) a property graph which uses domain-agnostic ontology to structure conversations as temporally grounded events in an entity-centric framework, (2) append-only storage that preserves the full temporal evolution of information, and (3) a multi-tool retrieval agent that understands and resolves conflicting or evolving information at query time, producing a compact and contextually relevant memory summary. This retrieval-time resolution preserves the full interaction history while suppressing irrelevant details. APEX-MEM achieves 88.88% accuracy on LOCOMO's Question Answering task and 86.2% on LongMemEval, outperforming state-of-the-art session-aware approaches and demonstrating that structured property graphs enable more temporally coherent long-term conversational reasoning.
Apr 14, 2026

GAM: Hierarchical Graph-based Agentic Memory for LLM Agents

To sustain coherent long-term interactions, Large Language Model (LLM) agents must navigate the tension between acquiring new information and retaining prior knowledge. Current unified stream-based memory systems facilitate context updates but remain vulnerable to interference from transient noise. Conversely, discrete structured memory architectures provide robust knowledge retention but often struggle to adapt to evolving narratives. To address this, we propose GAM, a hierarchical Graph-based Agentic Memory framework that explicitly decouples memory encoding from consolidation to effectively resolve the conflict between rapid context perception and stable knowledge retention. By isolating ongoing dialogue in an event progression graph and integrating it into a topic associative network only upon semantic shifts, our approach minimizes interference while preserving long-term consistency. Additionally, we introduce a graph-guided, multi-factor retrieval strategy to enhance context precision. Experiments on LoCoMo and LongDialQA indicate that our method consistently outperforms state-of-the-art baselines in both reasoning accuracy and efficiency.
Apr 13, 2026

Time is Not a Label: Continuous Phase Rotation for Temporal Knowledge Graphs and Agentic Memory

Structured memory representations such as knowledge graphs are central to autonomous agents and other long-lived systems. However, most existing approaches model time as discrete metadata, either sorting by recency (burying old-yet-permanent knowledge), simply overwriting outdated facts, or requiring an expensive LLM call at every ingestion step, leaving them unable to distinguish persistent facts from evolving ones. To address this, we introduce RoMem, a drop-in temporal knowledge graph module for structured memory systems, applicable to agentic memory and beyond. A pretrained Semantic Speed Gate maps each relation's text embedding to a volatility score, learning from data that evolving relations (e.g., "president of") should rotate fast while persistent ones (e.g., "born in") should remain stable. Combined with continuous phase rotation, this enables geometric shadowing: obsolete facts are rotated out of phase in complex vector space, so temporally correct facts naturally outrank contradictions without deletion. On temporal knowledge graph completion, RoMem achieves state-of-the-art results on ICEWS05-15 (72.6 MRR). Applied to agentic memory, it delivers 2-3x MRR and answer accuracy on temporal reasoning (MultiTQ), dominates hybrid benchmark (LoCoMo), preserves static memory with zero degradation (DMR-MSC), and generalises zero-shot to unseen financial domains (FinTMMBench).
Apr 10, 2026

StreamMeCo: Long-Term Agent Memory Compression for Efficient Streaming Video Understanding

Vision agent memory has shown remarkable effectiveness in streaming video understanding. However, storing such memory for videos incurs substantial memory overhead, leading to high costs in both storage and computation. To address this issue, we propose StreamMeCo, an efficient Stream Agent Memory Compression framework. Specifically, based on the connectivity of the memory graph, StreamMeCo introduces edge-free minmax sampling for the isolated nodes and an edge-aware weight pruning for connected nodes, evicting the redundant memory nodes while maintaining the accuracy. In addition, we introduce a time-decay memory retrieval mechanism to further eliminate the performance degradation caused by memory compression. Extensive experiments on three challenging benchmark datasets (M3-Bench-robot, M3-Bench-web and Video-MME-Long) demonstrate that under 70% memory graph compression, StreamMeCo achieves a 1.87* speedup in memory retrieval while delivering an average accuracy improvement of 1.0%. Our code is available at https://github.com/Celina-love-sweet/StreamMeCo.
Apr 9, 2026

HyperMem: Hypergraph Memory for Long-Term Conversations

Long-term memory is essential for conversational agents to maintain coherence, track persistent tasks, and provide personalized interactions across extended dialogues. However, existing approaches as Retrieval-Augmented Generation (RAG) and graph-based memory mostly rely on pairwise relations, which can hardly capture high-order associations, i.e., joint dependencies among multiple elements, causing fragmented retrieval. To this end, we propose HyperMem, a hypergraph-based hierarchical memory architecture that explicitly models such associations using hyperedges. Particularly, HyperMem structures memory into three levels: topics, episodes, and facts, and groups related episodes and their facts via hyperedges, unifying scattered content into coherent units. Leveraging this structure, we design a hybrid lexical-semantic index and a coarse-to-fine retrieval strategy, supporting accurate and efficient retrieval of high-order associations. Experiments on the LoCoMo benchmark show that HyperMem achieves state-of-the-art performance with 92.73% LLM-as-a-judge accuracy, demonstrating the effectiveness of HyperMem for long-term conversations.
Apr 9, 2026

Task-Adaptive Retrieval over Agentic Multi-Modal Web Histories via Learned Graph Memory

Retrieving relevant observations from long multi-modal web interaction histories is challenging because relevance depends on the evolving task state, modality (screenshots, HTML text, structured signals), and temporal distance. Prior approaches typically rely on static similarity thresholds or fixed-capacity buffers, which fail to adapt relevance to the current task context. We propose ACGM, a learned graph-memory retriever that constructs task-adaptive relevance graphs over agent histories using policy-gradient optimization from downstream task success. ACGM captures heterogeneous temporal dynamics with modality-specific decay (visual decays 4.3×4.3\times faster than text: λv=0.47λ_v{=}0.47 vs.\ λx=0.11λ_x{=}0.11) and learns sparse connectivity (3.2 edges/node), enabling efficient O(log⁡T)O(\log T) retrieval. Across WebShop, VisualWebArena, and Mind2Web, ACGM improves retrieval quality to 82.7 nDCG@10 (+9.3 over GPT-4o, p<0.001p{<}0.001) and 89.2% Precision@10 (+7.7), outperforming 19 strong dense, re-ranking, multi-modal, and graph-based baselines. Code to reproduce our results is available at{\color{blue}Saman Forouzandeh}.
Apr 9, 2026

SEARL: Joint Optimization of Policy and Tool Graph Memory for Self-Evolving Agents

Recent advances in Reinforcement Learning with Verifiable Rewards (RLVR) have demonstrated significant potential in single-turn reasoning tasks. With the paradigm shift toward self-evolving agentic learning, models are increasingly expected to learn from trajectories by synthesizing tools or accumulating explicit experiences. However, prevailing methods typically rely on large-scale LLMs or multi-agent frameworks, which hinder their deployment in resource-constrained environments. The inherent sparsity of outcome-based rewards also poses a substantial challenge, as agents typically receive feedback only upon completion of tasks. To address these limitations, we introduce a Tool-Memory based self-evolving agentic framework SEARL. Unlike approaches that directly utilize interaction experiences, our method constructs a structured experience memory that integrates planning with execution. This provides a novel state abstraction that facilitates generalization across analogous contexts, such as tool reuse. Consequently, agents extract explicit knowledge from historical data while leveraging inter-trajectory correlations to densify reward signals. We evaluate our framework on knowledge reasoning and mathematics tasks, demonstrating its effectiveness in achieving more practical and efficient learning.
Apr 8, 2026

Prism: An Evolutionary Memory Substrate for Multi-Agent Open-Ended Discovery

We introduce \prism{} (Probabilistic Retrieval with Information-Stratified Memory), an evolutionary memory substrate for multi-agent AI systems engaged in open-ended discovery. \prism{} unifies four independently developed paradigms -- layered file-based persistence, vector-augmented semantic memory, graph-structured relational memory, and multi-agent evolutionary search -- under a single decision-theoretic framework with eight interconnected subsystems. We make five contributions: (1)~an entropy-gated stratification mechanism that assigns memories to a tri-partite hub (skills/notes/attempts) based on Shannon information content, with formal context-window utilization bounds; (2)~a causal memory graph G=(V,Er,Ec)\mathcal{G} = (V, E_r, E_c) with interventional edges and agent-attributed provenance; (3)~a Value-of-Information retrieval policy with self-evolving strategy selection; (4)~a heartbeat-driven consolidation controller with stagnation detection via optimal stopping theory; and (5)~a replicator-decay dynamics framework that interprets memory confidence as evolutionary fitness, proving convergence to an Evolutionary Stable Memory Set (ESMS). On the LOCOMO benchmark, \prism{} achieves 88.1 LLM-as-a-Judge score (31.2% over Mem0). On CORAL-style evolutionary optimization tasks, 4-agent \prism{} achieves 2.8×\times higher improvement rate than single-agent baselines.%
Apr 5, 2026

Hypothesis Graph Refinement: Hypothesis-Driven Exploration with Cascade Error Correction for Embodied Navigation

Embodied agents must explore partially observed environments while maintaining reliable long-horizon memory. Existing graph-based navigation systems improve scalability, but they often treat unexplored regions as semantically unknown, leading to inefficient frontier search. Although vision-language models (VLMs) can predict frontier semantics, erroneous predictions may be embedded into memory and propagate through downstream inferences, causing structural error accumulation that confidence attenuation alone cannot resolve. These observations call for a framework that can leverage semantic predictions for directed exploration while systematically retracting errors once new evidence contradicts them. We propose Hypothesis Graph Refinement (HGR), a framework that represents frontier predictions as revisable hypothesis nodes in a dependency-aware graph memory. HGR introduces (1) semantic hypothesis module, which estimates context-conditioned semantic distributions over frontiers and ranks exploration targets by goal relevance, travel cost, and uncertainty, and (2) verification-driven cascade correction, which compares on-site observations against predicted semantics and, upon mismatch, retracts the refuted node together with all its downstream dependents. Unlike additive map-building, this allows the graph to contract by pruning erroneous subgraphs, keeping memory reliable throughout long episodes. We evaluate HGR on multimodal lifelong navigation (GOAT-Bench) and embodied question answering (A-EQA, EM-EQA). HGR achieves 72.41% success rate and 56.22% SPL on GOAT-Bench, and shows consistent improvements on both QA benchmarks. Diagnostic analysis reveals that cascade correction eliminates approximately 20% of structurally redundant hypothesis nodes and reduces revisits to erroneous regions by 4.5x, with specular and transparent surfaces accounting for 67% of corrected prediction errors.
Apr 2, 2026

ByteRover: Agent-Native Memory Through LLM-Curated Hierarchical Context

Memory-Augmented Generation (MAG) extends large language models with external memory to support long-context reasoning, but existing approaches universally treat memory as an external service that agents call into, delegating storage to separate pipelines of chunking, embedding, and graph extraction. This architectural separation means the system that stores knowledge does not understand it, leading to semantic drift between what the agent intended to remember and what the pipeline actually captured, loss of coordination context across agents, and fragile recovery after failures. In this paper, we propose ByteRover, an agent-native memory architecture that inverts the memory pipeline: the same LLM that reasons about a task also curates, structures, and retrieves knowledge. ByteRover represents knowledge in a hierarchical Context Tree, a file-based knowledge graph organized as Domain, Topic, Subtopic, and Entry, where each entry carries explicit relations, provenance, and an Adaptive Knowledge Lifecycle (AKL) with importance scoring, maturity tiers, and recency decay. Retrieval uses a 5-tier progressive strategy that resolves most queries at sub-100 ms latency without LLM calls, escalating to agentic reasoning only for novel questions. Experiments on LoCoMo and LongMemEval demonstrate that ByteRover achieves state-of-the-art accuracy on LoCoMo and competitive results on LongMemEval while requiring zero external infrastructure, no vector database, no graph database, no embedding service, with all knowledge stored as human-readable markdown files on the local filesystem.
Mar 31, 2026

APEX-EM: Non-Parametric Online Learning for Autonomous Agents via Structured Procedural-Episodic Experience Replay

LLM agents rerun full reasoning for every task, even one they solved moments earlier. We introduce APEX-EM, a non-parametric experience memory that stores complete procedural-episodic traces in a typed Procedural Knowledge Graph (PKG) and retrieves them through three channels: semantic search, structural-signature matching over abstract operation sequences, and graph traversal. A Plan-Retrieve-Generate-Iterate-Ingest (PRGII) workflow produces, quality-gates, and commits experiences, indexing both successes and failures so the agent learns what to reuse and what to avoid. No weights change during deployment. We evaluate on five benchmarks: BigCodeBench, KGQAGen-10k, HLE, Lifelong Agent Bench, and ALFWorld. Because prior work uses different backbones, we base our claims on same-backbone comparisons that hold model capability fixed. On held-out BigCodeBench transfer with a shared GPT-4o backbone, APEX-EM gains +7.6,pp over the no-memory baseline, 3.3×3.3\times MemRL's +2.3,pp under the identical setup. On Lifelong Agent Bench with a shared GPT-4o-mini backbone, it gains +1.4,pp (OS) and +1.0,pp (DB) cumulative success. On KGQAGen-10k, frozen memory transfers to a blind 1{,}079-question test split at 73.7% versus 42.0% with no memory, approaching an oracle handed the ground-truth subgraph (84.9%). Across three Opus scales the memory gain stays at +27 to +32,pp, so it adds to model capability rather than substituting for it. Component analysis shows no single mechanism dominates: teacher feedback is negligible for code but adds +10.3,pp on structured queries, structural signatures give 3.3×3.3\times the transfer of semantic-only retrieval, and within-epoch iteration recovers most of the gain when rich feedback is unavailable. These results argue for modular memory composed per domain.
Mar 29, 2026

GAAMA: Graph Augmented Associative Memory for Agents

AI agents that interact with users across multiple sessions require persistent long-term memory to maintain coherent, personalized behavior. Current approaches either rely on flat retrieval-augmented generation (RAG), which loses structural relationships among memories, or use entity-centric knowledge graphs that suffer from mega-hub effects in conversational data, diluting graph-based relevance propagation. We propose GAAMA, a graph-augmented associative memory for agents that constructs a concept-mediated knowledge graph through a three-step pipeline: (1)verbatim episode preservation, (2)LLM-based extraction of atomic facts and topic-level concept nodes, and (3)synthesis of higher-order reflections. The resulting graph uses four node types (episode, fact, reflection, concept) connected by five structural edge types, with concept nodes providing cross-cutting traversal paths that avoid the mega-hub problem of entity-centric designs. Retrieval combines cosine-similarity-based k-nearest neighbor search with edge-type-aware Personalized PageRank (PPR) through an additive scoring function. We further introduce GRAFT (Graph Repair by Augmenting Facts & Topology), a post-retrieval corrective layer that diagnoses retrieval failures and surgically repairs the knowledge graph. On LoCoMo-10 (1,540 questions, 10 multi-session conversations), GAAMA achieves 79.1% mean reward, a +4.2pp improvement over a tuned RAG baseline, the strongest comparator. On MemoryArena, GAAMA outperforms full-context baselines across three tasks - Group Travel (+0.4pp), Web Shopping (+3.4pp), and Progressive Search (+0.7pp) - with advantages growing monotonically with dialogue length. Notably, GAAMA delivers consistent performance across all categories, matching the best competing method in each, whereas every competitor degrades in at least one category.
Mar 28, 2026

Codebase-Memory: Tree-Sitter-Based Knowledge Graphs for LLM Code Exploration via MCP

Large Language Model (LLM) coding agents typically explore codebases through repeated file-reading and grep-searching, consuming thousands of tokens per query without structural understanding. We present Codebase-Memory, an open-source system that constructs a persistent, Tree-Sitter-based knowledge graph via the Model Context Protocol (MCP), parsing 66 languages through a multi-phase pipeline with parallel worker pools, call-graph traversal, impact analysis, and community discovery. Evaluated across 31 real-world repositories, Codebase-Memory achieves 83% answer quality versus 92% for a file-exploration agent, at ten times fewer tokens and 2.1 times fewer tool calls. For graph-native queries such as hub detection and caller ranking, it matches or exceeds the explorer on 19 of 31 languages.