Human Pose Estimation
Momentum
7 papers in the last four weeks, up 17% on the four weeks before. 0.1% of all new papers.
Latest papers 48
Monocular egocentric human pose estimation is essential for ubiquitous activity monitoring. However, understanding the user's absolute location within the environment remains a challenge. Existing methods primarily focus on relative motion from an initial position, and tend not to account for the wearer's absolute location within an environment. Furthermore, inherent scale ambiguity in monocular vision leads to severe translational drift, limiting long-term tracking without specialized multi-sensor hardware. To address this, we propose MapMonoEgo, a novel framework achieving globally consistent human pose estimation solely from a monocular camera by leveraging a pre-scanned 3D point cloud. We also introduce AIST-Living dataset, a new dataset pairing egocentric video with ground-truth motion in a scanned environment. Experiments demonstrate that our approach significantly outperforms the state-of-the-art baseline, proving its utility for practical monitoring tasks without specialized hardware.
FactorizedHMR: A Hybrid Framework for Video Human Mesh Recovery
Human Mesh Recovery (HMR) is fundamentally ambiguous: under occlusion or weak depth cues, multiple 3D bodies can explain the same image evidence. This ambiguity is not uniform across the body, as torso pose and root structure are often relatively well constrained, whereas distal articulations such as the arms and legs are more uncertain. Building on this observation, we propose FactorizedHMR, a two-stage framework that treats these two regimes differently. A deterministic regression module first recovers a stable torso-root anchor, and a probabilistic flow-matching module then completes the remaining non-torso articulation. To make this completion reliable, we combine a composite target representation with geometry-aware supervision and feature-aware classifier-free guidance, preserving the torso-root anchor while improving single-reference recovery of ambiguity-prone articulation. We also introduce a synthetic data pipeline that provides the paired image-camera-motion supervision under diverse viewpoints. Across camera-space and world-space benchmarks, FactorizedHMR remains competitive with strong baselines, with the clearest gains in occlusion-heavy recovery and drift-sensitive world-space metrics.
BioHuman: Learning Biomechanical Human Representations from Video
Understanding human motion beyond surface kinematics is crucial for motion analysis, rehabilitation, and injury risk assessment. However, progress in this domain is limited by the lack of large-scale datasets with biomechanical annotations, and by existing approaches that cannot directly infer internal biomechanical states from visual observations. In this paper, we introduce a simulation-based framework for estimating muscle activations from existing motion capture datasets, resulting in BioHuman10M, a large-scale dataset with synchronized video, motion, and activations. Building on BioHuman10M, we propose BioHuman, an end-to-end model that takes monocular video as input and jointly predicts human motion and muscle activations, effectively bridging visual observations and internal biomechanical states. Extensive experiments demonstrate that BioHuman enables accurate reconstruction of both kinematic motion and muscle activity, and generalizes across diverse subjects and motions. We believe our approach establishes a new benchmark for video-based biomechanical understanding and opens up new possibilities for physically grounded human modeling.
MoPO: Incorporating Motion Prior for Occluded Human Mesh Recovery
Although recent studies have made remarkable progress in human mesh recovery, they still exhibit limited robustness to occlusions and often produce inaccurate poses and severe motion jitter due to the insufficient spatial features for occluded body parts. Inspired by the rapid advancements in human motion prediction, we discover that compared to occluded image features, pose sequence inherently contains reliable motion prior for estimating occluded body parts. In this paper, we incorporate Motion Prior for Occluded human mesh recovery, called MoPO. Our MoPO mainly consists of two components: 1) The motion de-occlusion module, where we propose a spatial-temporal occlusion detector to detect joint visibility, and then we propose a lightweight motion predictor to complete the occluded body parts by predicting the most plausible joint positions based on history poses. 2) The motion-aware fusion and refinement module, which fuses the completed joint sequence with image features to estimate human shape and initial human pose. Moreover, the completed joint sequence is further used to refine the final human pose through inverse kinematics, which provides the occlusion-free motion prior for regressing human poses. Extensive experiments demonstrate that MoPO achieves state-of-the-art performance on both occlusion-specific and standard benchmarks, significantly enhancing the accuracy and temporal consistency of occluded human mesh recovery. Our code and demo can be found in the supplementary material.
VIMCAN: Visual-Inertial 3D Human Pose Estimation with Hybrid Mamba-Cross-Attention Network
The rapid advances in deep learning have significantly enhanced the accuracy of multimodal 3D human pose estimation (HPE). However, the state-of-the-art (SOTA) HPE pipelines still rely on Transformers, whose quadratic complexity makes real-time processing for long sequences impractical. Mamba addresses this issue through selective state-space modeling, enabling efficient sequence processing without sacrificing representational power. Nevertheless, it struggles to capture complex spatial dependencies in multimodal settings. To bridge this gap, we propose VIMCAN, a hybrid architecture that combines the efficient sequence modeling of Mamba with the spatial reasoning of Cross-Attention, and performs robust visual-inertial fusion and human pose estimation between RGB keypoints and wearable IMU data. By leveraging Mamba's dynamic parameterization for temporal modeling and Attention for spatial dependency extraction, VIMCAN achieves superior accuracy, with mean per-joint position errors (MPJPE) of 17.2 mm on TotalCapture and 45.3 mm on 3DPW. VIMCAN outperforms prior Transformer-based and other SOTA approaches while supporting real-time inference at over 60 frames per second on consumer-grade hardware. The source code is available at this GitHub repository.
MAEPose: Self-Supervised Spatiotemporal Learning for Human Pose Estimation on mmWave Video
Millimetre-wave (mmWave) radar offers a more privacy-preserving alternative to RGB-based human pose estimation. However, existing methods typically rely on pre-extracted intermediate representations such as sparse point clouds or spectrogram images, where the rich spatiotemporal information naturally present in radar video streams is discarded for model learning, while such signal processing adds system complexity. In addition, existing solutions are mainly conducted in an end-to-end supervised manner without leveraging unlabelled raw video streams to learn generalized representations. In this study, we present MAEPose, a masked autoencoding-based human pose estimation approach that operates directly on mmWave spectrogram videos. MAEPose learns spatiotemporal motion-aware generalized representations from unlabelled radar video, and leverages its heatmap decoder for multi-frame pose estimation predictions. We evaluate it across three datasets based on leave-one-person-out cross-validation with rigorous statistical testing. MAEPose consistently outperforms state-of-the-art baselines by up to 22.1% in MPJPE p<0.05, and maintains robust accuracy under zero-shot bystander interference with only a 6.5% error increase. Ablation studies confirm that both the pre-training and the heatmap decoder contribute substantially, while modality analysis indicates that leveraging Range-Doppler video as input achieves better pose estimation performance than Range-Azimuth or their fusion, with lower computational cost.
Evaluation of Pose Estimation Systems for Sign Language Translation
Many sign language translation (SLT) systems operate on pose sequences instead of raw video to reduce input dimensionality, improve portability, and partially anonymize signers. The choice of pose estimator is often treated as an implementation detail, with systems defaulting to widely available tools such as MediaPipe Holistic or OpenPose. We present a systematic comparison of pose estimators for pose-based SLT, covering widely used baselines (MediaPipe Holistic, OpenPose) and newer whole-body/high-capacity models (MMPose WholeBody, OpenPifPaf, AlphaPose, SDPose, Sapiens, SMPLest-X). We quantify downstream impact by training a controlled SLT pipeline on RWTH-PHOENIX-Weather 2014 where only the pose representation varies, evaluating with BLEU and BLEURT. To contextualize translation outcomes, we analyze temporal stability, missing hand keypoints, and robustness to occlusion using higher-resolution videos from the Signsuisse dataset. SDPose and Sapiens achieve the best translation performance (BLEU ~11.5), outperforming the common MediaPipe baseline (BLEU ~10). In occlusion cases, Sapiens is correct in all tested instances (15/15), while OpenPifPaf fails in nearly all (1/15) and also yields the weakest translation scores. Estimators that frequently leave out hand keypoints are associated with lower BLEU/BLEURT. We release code that can be used not only to reproduce our experiments, but also considerably lowers the barrier for other researchers to use alternative pose estimators.
Geometry-Conditioned Diffusion for Occlusion-Robust In-Bed Pose Estimation
Robust in-bed human pose estimation under blanket occlusion remains challenging due to the scarcity of reliable labeled training data for heavily covered poses. Existing approaches rely on multi-modal sensing or image-to-image translation frameworks that remain conditioned on visible source imagery, limiting scalability and pose diversity. In this work, we reformulate occlusion-aware augmentation as a geometry-conditioned generative modeling task. We conduct a systematic comparison of deterministic masking, unpaired translation, paired diffusion-based translation, and a proposed pose-conditioned Latent Diffusion Model (Pose-LDM). Unlike image-guided methods, Pose-LDM synthesizes blanket-covered images directly from skeletal keypoints, eliminating dependence on paired supervision and pixel-level source-image conditioning while enabling generation from arbitrary pose inputs. All augmentation strategies are evaluated through their impact on downstream pose estimation under a fixed backbone. Pose- LDM achieves the highest strict localization accuracy under severe occlusion while maintaining overall detection performance comparable to paired diffusion models, approaching the performance of fully supervised training. These results demonstrate that geometry-conditioned diffusion provides an effective and supervision-efficient pathway toward occlusion-robust inbed pose estimation without modifying the sensing pipeline. The code is available at: github.com/navidTerraNova/ GeoDiffPose.
Integrated Real-Time Motion Tracking and AI Analysis for Athletic Performance Optimization
Applying Human Pose Estimation (HPE) in real world environments remains a challenging task, this paper explores and surveys real time HPE approaches and their limitations in sports analysis for individuals, alongside developing a practical lightweight prototype for real world testing and usage. The older marker-based motion capture systems evolving to the modern accessible and adaptable markerless deep learning approaches, this survey explores the foundational architectures, which balance precision and efficiency. We also compare algorithmic frameworks (top-down, bottom-up, one-stage approaches, etc.) on practical deployment metrics such as inference latency, frame rate, mean per-joint position error, and temporal jitter to guide model selection process for sports application. As our prime contribution, we are proposing a modular, lightweight software prototype, which uses MediaPipe HPE framework with multiple exercise specific logic to deliver real-time insights and AI based feedback for non-expert users. We derive sports insights and providing feedback with minimal computational resources, while showcasing the performance and reliability metrics. In the end, we suggest other future research directions like combining sensors, and AR/VR. This work caters to researchers, engineers, sport scientists, etc., as both technical resource and a valid blueprint to implement a similar or improved real-time HPE analysis system for athletic performance enhancement or other purposes.
Sapiens2
We present Sapiens2, a model family of high-resolution transformers for human-centric vision focused on generalization, versatility, and high-fidelity outputs. Our model sizes range from 0.4 to 5 billion parameters, with native 1K resolution and hierarchical variants that support 4K. Sapiens2 substantially improves over its predecessor in both pretraining and post-training. First, to learn features that capture low-level details (for dense prediction) and high-level semantics (for zero-shot or few-label settings), we combine masked image reconstruction with self-distilled contrastive objectives. Our evaluations show that this unified pretraining objective is better suited for a wider range of downstream tasks. Second, along the data axis, we pretrain on a curated dataset of 1 billion high-quality human images and improve the quality and quantity of task annotations. Third, architecturally, we incorporate advances from frontier models that enable longer training schedules with improved stability. Our 4K models adopt windowed attention to reason over longer spatial context and are pretrained with 2K output resolution. Sapiens2 sets a new state-of-the-art and improves over the first generation on pose (+4 mAP), body-part segmentation (+24.3 mIoU), normal estimation (45.6% lower angular error) and extends to new tasks such as pointmap and albedo estimation. Code: https://github.com/facebookresearch/sapiens2
Chatting about Upper-Body Expressive Human Pose and Shape Estimation
Expressive Human Pose and Shape Estimation (EHPS) plays a crucial role in various AR/VR applications and has witnessed significant progress in recent years. However, current state-of-the-art methods still struggle with accurate parameter estimation for facial and hand regions and exhibit limited generalization to wild images. To address these challenges, we present CoEvoer, a novel one-stage synergistic cross-dependency transformer framework tailored for upper-body EHPS. CoEvoer enables explicit feature-level interaction across different body parts, allowing for mutual enhancement through contextual information exchange. Specifically, larger and more easily estimated regions such as the torso provide global semantics and positional priors to guide the estimation of finer, more complex regions like the face and hands. Conversely, the localized details captured in facial and hand regions help refine and calibrate adjacent body parts. To the best of our knowledge, CoEvoer is the first framework designed specifically for upper-body EHPS, with the goal of capturing the strong coupling and semantic dependencies among the face, hands, and torso through joint parameter regression. Extensive experiments demonstrate that CoEvoer achieves state-of-the-art performance on upper-body benchmarks and exhibits strong generalization capability even on unseen wild images.
2D Pre-Training for 3D Pose Estimation
Pre-training is a general method that is used in a range of deep learning tasks. By first training a model on one task, and then further training on the downstream task used for final evaluation, the model is forced to learn a more general understanding of the input data. While pre-training has been applied to 3D Human Pose Estimation (HPE) previously, the scope of datasets used is typically very limited to some strong benchmarks, like Human3.6M. Therefore, in this project, we expand the scope of an existing 3D HPE scheme to be compatible with additional 2D and 3D HPE datasets, like Occlusion Person. We perform an extensive study on how aspects of 2D pre-training, such as model size, affect downstream performance, and to what extent pre-training can help the model generalize to different datasets. Experimental results show that 2D pre-training consistently outperforms training on 3D data alone, particularly in terms of computational efficiency. Finally, using MPII and Human3.6M, we are able to obtain an MPJPE score of under 64.5mm.
COMPASS: Fusion-Matched Supervision for Missing-Modality Human Sensing
Multimodal human activity recognition (HAR) and human pose estimation (HPE) must cope with modalities missing at inference. Completions generated for a fixed fusion model must preserve the fusion readout: what fusion uses from each modality. We propose COMPASS, a completion-and-fusion framework in which each modality occupies a fixed slot filled by an observed representation or a completion inferred from available inputs. Its core principle, fusion-matched supervision, supervises completions with same-sample real targets at readout granularity: token means for HAR, where fusion averages tokens, and per-joint representations for HPE, where fusion preserves joint structure. Trained with complete multimodal samples, COMPASS improves subset-averaged performance over the strongest baselines on XRF55 and MM-Fi for HAR and on MM-Fi for HPE. At fixed architecture, fusion-matched supervision outperforms full-token and centered-token matching in HAR, and joint-mean matching and no matching in HPE. The code is available at: https://github.com/haowangcoder/COMPASS.
On the Role of Rotation Equivariance in Monocular 2D-to-3D Human Pose Lifting
We consider monocular 3D human pose estimation (HPE), where the goal is to predict 3D human skeletal joints from a single 2D image, typically via 2D keypoint detection followed by 2D-to-3D lifting. Despite their success, we find that current lifting models exhibit strong performance degradation under rotations. We systematically study rotation equivariance across lifting architectures with increasing degrees of equivariant inductive bias, and investigate whether equivariance should be enforced by architectural design or learned from data, given the inherent ambiguity of monocular 2D-to-3D lifting. Utilising common HPE benchmarks, we demonstrate that rotation equivariance can be effectively learned via rotation-based data augmentation applied jointly to input and output poses. Compared with non-augmented models, this reduces error on rotated poses by over 30% across the benchmarks, with reductions of up to 72%. Moreover, augmentation-based models achieve up to 15% lower error than methods that are fully equivariant by design, while providing up to 37 faster inference. We further show that these findings generalise to real-world human pose sequences involving full-body rotations and to a state-of-the-art HPE model.
Scriboora: Rethinking Human Pose Forecasting
Human pose forecasting predicts future human poses from past observations for applications including action recognition, sports analysis, and human-robot interaction. However, progress in the field is difficult to assess because reported results often rely on heterogeneous preprocessing, inconsistent metric implementations, and partially released artifacts. This paper re-examines human pose forecasting as an evaluation problem by auditing a wide range of recent forecasting methods, identifying several reproducibility issues, and introducing a unified training and evaluation pipeline for absolute pose forecasting. Under this unified protocol, mature cross-domain sequence models adapted from speech recognition provide strong baselines and obtain the lowest errors among the evaluated models. To study deployment-relevant noise, a paired clean/detector-noisy dataset variant is introduced using poses generated by a pose-estimation model. The experiments show that detector-generated poses cause substantial performance degradation compared with clean motion-capture inputs, but that part of this degradation can be recovered by adapting the forecaster on detector-generated pose sequences.
ECHO: Ego-Centric modeling of Human-Object interactions
Modeling human-object interactions (HOI) from an egocentric perspective is a critical yet challenging task, particularly when relying on sparse signals from wearable devices like smart glasses and watches. We present ECHO, the first unified framework to jointly recover human pose, object motion, and contact dynamics solely from head and wrist tracking. To tackle the underconstrained nature of this problem, we introduce a novel tri-variate diffusion process with independent noise schedules that models the mutual dependencies between the human, object, and interaction modalities. This formulation allows ECHO to operate with flexible input configurations, making it robust to intermittent tracking and capable of leveraging partial observations. Crucially, it enables training on a combination of large-scale human motion datasets and smaller HOI collections, learning strong priors while capturing interaction nuances. Furthermore, we employ a smooth inpainting inference mechanism that enables the generation of temporally consistent interactions for arbitrarily long sequences. Extensive evaluations demonstrate that ECHO achieves state-of-the-art performance, significantly outperforming existing methods lacking such flexibility. The project page is available at https://ptrvilya.github.io/echo/.
DETRPose: Real-Time End-to-End Multi-Person Pose Estimation via Modified Transformer Decoder and Novel Denoising Keypoints
Multi-person pose estimation (MPPE), which involves detecting body joint positions (keypoints) for every person in an image, is a fundamental task in computer vision. Despite recent advances, no transformer-based model currently achieves real-time performance. This work addresses the latency challenge by introducing DETRPose, the first family of real-time, end-to-end transformer models for multi-person 2D pose estimation. DETRPose significantly enhances the GroupPose decoder, enabling real-time inference. For training, a novel denoising keypoint technique is proposed to accelerate convergence. The varifocal loss is also extended for keypoints, termed Keypoint Similarity VariFocal loss, to improve query quality. Extensive evaluation demonstrates that DETRPose models achieve accuracy comparable to or exceeding that of leading alternatives while requiring five to ten times fewer training epochs. DETRPose-S matches the accuracy of YOLOv8-Pose-X and YOLO11-Pose-X on the COCO dataset (67.0 vs 67.3 and 67.2 in AP) with 81% fewer parameters (11.5M vs 69.4M and 58.8M) and 52% faster inference speed (2.39ms vs 5.23ms and 4.93ms). On the CrowdPose dataset, DETRPose-X has fewer FLOPs (232.3G vs 3048.1G) and only fewer precision (75.1 vs 76.6 in AP) than ED-Pose-SwinL-5S. On the OCHuman dataset, DETRPose-S surpasses all previous models, showing the robustness of DETRPose on out-of-distribution datasets. Code is available at https://github.com/SebastianJanampa/DETRPose
Cascaded Multi-Scale Attention for Enhanced Multi-Scale Feature Extraction and Interaction with Low-Resolution Images
In real-world applications of image recognition tasks, such as human pose estimation, cameras often capture objects, like human bodies, at low resolutions. This scenario poses a challenge in extracting and leveraging multi-scale features, which is often essential for precise inference. To address this challenge, we propose a new attention mechanism, named cascaded multi-scale attention (CMSA), tailored for use in CNN-ViT hybrid architectures, to handle low-resolution inputs effectively. The design of CMSA enables the extraction and seamless integration of features across various scales without necessitating the downsampling of the input image or feature maps. This is achieved through a novel combination of grouped multi-head self-attention mechanisms with window-based local attention and cascaded fusion of multi-scale features over different scales. This architecture allows for the effective handling of features across different scales, enhancing the model's ability to perform tasks such as human pose estimation, head pose estimation, and more with low-resolution images. Our experimental results show that the proposed method outperforms existing state-of-the-art methods in these areas with fewer parameters, showcasing its potential for broad application in real-world scenarios where capturing high-resolution images is not feasible. Code is available at https://github.com/xyongLu/CMSA.