Language Model-Based Control

Latest papers 105

Apr 26, 2026cs.RO

Large Language Model based Interactive Decision-Making for Autonomous Driving

In high-conflict mixed-traffic scenarios involving human-driven and autonomous vehicles, most existing autonomous driving systems default to overly conservative behaviors, lack proactive interaction, and consequently suffer from limited public acceptance. To mitigate intent misunderstandings and decision failures, we present a Large Language Model based interactive decision-making framework that augments scene understanding and intent-aware interaction to jointly improve safety and efficiency. The approach uses Object-Process Methodology to semantically model complex multi-vehicle scenes, abstracting low-level perceptual data into objects, processes, and relations, thereby streamlining reasoning over latent causal structure. Building on this representation, the Large Language Model parses both explicit and implicit intents of surrounding agents and, under jointly enforced safety and efficiency constraints, selects candidate maneuvers. We further generate perturbed trajectory candidates via Monte Carlo sampling and evaluate them to obtain an optimized executable trajectory. To foster transparency and coordination with nearby road users, the final decision is translated by the Large Language Model into concise natural-language messages and broadcast through an external Human-Machine Interface, completing a closed loop from scene understanding to action to language. Experiments in a cluster driving simulator demonstrate that the proposed method outperforms traditional baselines across safety, comfort, and efficiency metrics, while a Turing-test-style evaluation indicates a high degree of human-likeness in decision making. Besides, these results suggest that coupling semantic scene abstraction with Large Language Model mediated intent reasoning and language-based eHMI communication offers a practical pathway toward interactive, trustworthy autonomous driving in dense mixed traffic.
Apr 24, 2026cs.AI

Self-Correction as Feedback Control: Error Dynamics, Stability Thresholds, and Prompt Interventions in LLMs

Iterative self-correction is increasingly deployed in agentic LLM systems, yet whether repeated refinement improves or degrades performance remains inconsistent across models. We recast self-correction as a closed-loop feedback-control problem in which the same model is both controller and plant, and analyze its error dynamics via a two-state Markov model over {Correct, Incorrect}, parameterized by the Error Introduction Rate (EIR) and Error Correction Rate (ECR). The model yields a directly measurable stability threshold -- iterate only when ECR/EIR > Acc/(1-Acc) -- in which EIR acts as a stability margin and prompting becomes lightweight controller design. Empirically, across 7 models and 3 datasets (GSM8K, MATH, StrategyQA), a sharp near-zero EIR boundary (< 0.5%) cleanly separates beneficial from harmful self-correction: only o3-mini (+3.4 pp), Claude Opus 4.6 (+0.6 pp), and o4-mini (+/-0 pp) stay non-degrading, while GPT-5 and four others lose accuracy. A verify-first prompt intervention then provides causal evidence: it drives GPT-4o-mini's EIR from 2% to 0% and converts a -6.2 pp degradation into +0.2 pp (paired McNemar, p<10^{-4}), with negligible change on already-sub-threshold models -- exactly as the diagnostic predicts. A complementary analysis of adaptive self-consistency (ASC) shows it halts harmful refinement at a 3.8 pp confidence-elicitation cost, exposing a two-tier capability structure: prompt-level EIR suppression prevents degradation, whereas ECR enhancement -- plausibly training-level -- is required for genuine gains. Self-correction should thus be treated not as a default behavior but as a control decision governed by measurable error dynamics.
Apr 22, 2026cs.RO

Bimanual Robot Manipulation via Multi-Agent In-Context Learning

Large Language Models (LLMs) have emerged as powerful reasoning engines for embodied control. In particular, In-Context Learning (ICL) enables off-the-shelf, text-only LLMs to predict robot actions without any task-specific training while preserving their generalization capabilities. Applying ICL to bimanual manipulation remains challenging as the high-dimensional joint action space and tight inter-arm coordination constraints rapidly overwhelm standard context windows. To address this, we introduce BiCICLe (Bimanual Coordinated In-Context Learning), the first framework that enables standard LLMs to perform few-shot bimanual manipulation without fine-tuning. BiCICLe frames bimanual control as a multi-agent leader-follower problem, decoupling the action space into sequential, conditioned single-arm predictions. Evaluated on 13 tasks from the TWIN benchmark, BiCICLe achieves 70.5% average success rate, outperforming the best training-free baseline by 6.1 percentage points and surpassing most supervised methods. We also demonstrate superior real-world performance on 3 tasks without hardware-specific retraining. The project page is available at https://alesspalma.github.io/bicicle
Apr 21, 2026cs.AI

CogniConsole: Externalizing Inference-Time Control as a Formal Abstraction for Reliable LLM Interactions

Reliability in large language model (LLM) systems is typically framed as a function of model capability. We challenge this by demonstrating that reliability is significantly influenced by \emph{inference-time control} -- the computational layer governing task framing and context selection. We introduce \emph{CogniConsole}, an architectural instantiation that externalizes this control into a structured interface combining programmatic coordination with bounded prompt-based reasoning. Through \emph{controllability-oriented probes} (N=489N=489) in a multi-step interactive environment, we show that increasing structural scaffolding -- from unstructured to fully scaffolded -- \textbf{systematically reduces output variance and failure rates under a fixed model architecture}. Our results indicate that many observed failure modes, such as context drift and inconsistent constraint adherence, arise from under-specified control rather than insufficient capability. This work provides an empirical basis for treating inference-time control as a first-class abstraction, opening new directions for designing and evaluating LLM systems beyond scaling alone.
Apr 21, 2026cs.LG

Local Linearity of LLMs Enables Activation Steering via Model-Based Linear Optimal Control

Inference-time LLM alignment methods, particularly activation steering, offer an alternative to fine-tuning by directly modifying activations during generation. Existing methods, however, often rely on non-anticipative interventions that ignore how perturbations propagate through transformer layers and lack online error feedback, resulting in suboptimal, open-loop control. To address this, we show empirically that, despite the nonlinear structure of transformer blocks, layer-wise dynamics across multiple LLM architectures and scales are well-approximated by locally-linear models. Exploiting this property, we model LLM inference as a linear time-varying dynamical system and adapt the classical linear quadratic regulator to compute feedback controllers using layer-wise Jacobians, steering activations toward desired semantic setpoints in closed-loop with minimal computational overhead and no offline training. We also derive theoretical bounds on setpoint tracking error, enabling formal guarantees on steering performance. Using a novel adaptive semantic feature setpoint signal, our method yields robust, fine-grained behavior control across models, scales, and tasks, including state-of-the-art modulation of toxicity, truthfulness, refusal, and arbitrary concepts, surpassing baseline steering methods. Our code is available at: https://github.com/trustworthyrobotics/lqr-activation-steering
Apr 20, 2026cs.CV

Autonomous Skeletal Landmark Localization towards Agentic C-Arm Control

Purpose: Automated C-arm positioning ensures timely treatment in patients requiring emergent interventions. When a conventional Deep Learning (DL) approach for C-arm control fails, clinicians must revert to manual operation, resulting in additional delays. Consequently, an agentic C-arm control framework based on multimodal large language models (MLLMs) is highly desirable, as it can incorporate clinician feedback and use reasoning to make adjustments toward more accurate positioning. Skeletal landmark localization is essential for C-arm control, and we investigate adapting MLLMs for autonomous landmark localization. Methods: We used an annotated synthetic X-ray dataset and a real X-ray dataset. Each X-ray in both datasets is paired with several skeletal landmarks. We fine-tuned two MLLMs and tasked them with retrieving the closest landmarks from each X-ray. Quantitative evaluations of landmark localization were performed and compared against a leading DL approach. We further conducted qualitative experiments demonstrating: (1) how an MLLM can correct an initially incorrect prediction through reasoning, and (2) how the MLLM can sequentially navigate the C-arm toward a target location. Results: On both datasets, fine-tuned MLLMs demonstrate competitive performance across all localization tasks when compared with the DL approach. In the qualitative experiments, the MLLMs provide evidence of reasoning and spatial awareness. Conclusion: This study shows that fine-tuned MLLMs achieve accurate skeletal landmark localization and hold promise for agentic autonomous C-arm control. Our code is available athttps://github.com/marszzibros/C-arm-localization-LLMs.git
Apr 19, 2026cs.AI

TrafficClaw: A Generalizable LLM Agent in the Unified Physical Environment for Urban Traffic Control

Large language model (LLM) agents have shown strong capabilities in long-horizon reasoning, tool use, and decision-making in digital environments, yet extending them to physically grounded systems remains challenging. Unlike web, code, or game environments, where objectives are often weakly coupled, physical systems evolve through tightly coupled dynamics in which local interventions propagate across interacting subsystems over time. Urban traffic control exemplifies this challenge, as traffic signals, freeways, public transit, and taxi systems continuously interact through shared spatial infrastructure and temporal mobility demand. Existing optimization, reinforcement learning (RL), and LLM-based approaches are largely designed for isolated subsystems, limiting coordinated reasoning and system-level optimization. We propose TrafficClaw, a LLM-based generalizable traffic control agent for physical urban systems. TrafficClaw operates within a unified traffic environment that exposes coupled urban dynamics and feedback, performs executable spatiotemporal reasoning with persistent memory for long-horizon adaptation, and leverages multi-stage agentic RL for coordinated system-level optimization. Experiments across three metropolitan regions and six traffic-control tasks demonstrate strong generalization, robustness, and cross-subsystem coordination. Our project is available at https://github.com/usail-hkust/TrafficClaw.
Feb 15, 2026cs.NI

Toward Autonomous O-RAN: A Multi-Scale Agentic AI Framework for Real-Time Network Control and Management

Open Radio Access Networks (O-RAN) promise flexible 6G network access through disaggregated, software-driven components and open interfaces, but this programmability also increases operational complexity. Multiple control loops coexist across the service management layer and RAN Intelligent Controller (RIC), while independently developed control applications can interact in unintended ways. In parallel, recent advances in generative Artificial Intelligence (AI) are enabling a shift from isolated AI models toward agentic AI systems that can interpret goals, coordinate multiple models and control functions, and adapt their behavior over time. This article proposes a multi-scale agentic AI framework for O-RAN that organizes RAN intelligence as a coordinated hierarchy across the Non-Real-Time (Non-RT), Near-Real-Time (Near-RT), and Real-Time (RT) control loops: (i) A Large Language Model (LLM) agent in the Non-RT RIC translates operator intent into policies and governs model lifecycles. (ii) Small Language Model (SLM) agents in the Near-RT RIC execute low-latency optimization and can activate, tune, or disable existing control applications; and (iii) Wireless Physical-layer Foundation Model (WPFM) agents near the distributed unit provide fast inference close to the air interface. We describe how these agents cooperate through standardized O-RAN interfaces and telemetry. Using a proof-of-concept implementation built on open-source models, software, and datasets, we demonstrate the proposed agentic approach in two representative scenarios: robust operation under non-stationary conditions and intent-driven slice resource control.
Jan 28, 2026cs.RO

Demonstration-Free Robotic Control via LLM Agents

Robotic manipulation has increasingly adopted vision-language-action (VLA) models, which achieve strong performance but typically require task-specific demonstrations and fine-tuning, and often generalize poorly under domain shift. We investigate whether general-purpose large language model (LLM) agent frameworks, originally developed for software engineering, can serve as an alternative control paradigm for embodied manipulation. We introduce FAEA (Frontier Agent as Embodied Agent), which applies an LLM agent framework directly to embodied manipulation without modification. Using the same iterative reasoning that enables software agents to debug code, FAEA enables embodied agents to reason through manipulation strategies. We evaluate an unmodified frontier agent, Claude Agent SDK, across the LIBERO, ManiSkill3, and MetaWorld benchmarks. With privileged environment state access, FAEA achieves success rates of 84.9%, 85.7%, and 96%, respectively. This level of task success approaches that of VLA models trained with less than 100 demonstrations per task, without requiring demonstrations or fine-tuning. With one round of human feedback as an optional optimization, performance increases to 88.2% on LIBERO. This demonstration-free capability has immediate practical value: FAEA can autonomously explore novel scenarios in simulation and generate successful trajectories for training data augmentation in embodied learning. Our results indicate that general-purpose agents are sufficient for a class of manipulation tasks dominated by deliberative, task-level planning. This opens a path for robotics systems to leverage actively maintained agent infrastructure and benefit directly from ongoing advances in frontier models. Code is available at https://github.com/robiemusketeer/faea-sim
Jan 14, 2026cs.SD

One Prompt, Many Sounds: Modeling Listener Variability in LLM-Based Equalization

Conventional audio equalization is a static process that requires manual and cumbersome adjustments to adapt to changing listening contexts (e.g., mood, location, or social setting). In this paper, we introduce a Large Language Model (LLM)-based alternative that maps natural language text prompts to equalization settings. This enables a conversational approach to sound system control. By utilizing data collected from a controlled listening experiment, our models exploit in-context learning and parameter-efficient fine-tuning techniques to reliably align with population-preferred equalization settings. Our evaluation methods, which leverage distributional metrics that capture users' varied preferences, show statistically significant improvements in distributional alignment over random sampling and static preset baselines. These results indicate that LLMs could function as ``artificial equalizers," contributing to the development of more accessible, context-aware, and expert-level audio tuning methods.
Dec 29, 2025cs.AI

Agentic Physical AI toward a Domain-Specific Foundation Model for Energy Systems: A Case Study on Nuclear Reactor Control

The prevailing paradigm in AI for physical systems: scaling general-purpose foundation models toward universal multimodal reasoning, confronts a barrier at the control interface. Frontier vision-language models achieve only 50-53% accuracy on basic quantitative physics tasks, behaving as approximate guessers that preserve semantic plausibility while violating physical constraints. Safety-critical control demands outcome-space guarantees over executed actions, not parameter-space imitation. Here we present a pathway toward domain-specific foundation models through compact language models operating as Agentic Physical AI: policy optimization driven by physics-based simulator validation rather than perceptual inference. We train a 360M-parameter model on synthetic nuclear reactor scenarios scaled from 10^3 to 10^5 examples. Scaling produces strong, regime-dependent reliability gains under nominal simulated conditions, with variance collapse of approximately 500x and elimination of >10% terminal-power excursions on the sampled distribution. Despite balanced exposure to four actuation families, the model concentrates 95% of runtime execution on a single-bank strategy, without reinforcement learning or reward engineering. Representations transfer across simulators without architectural change. We position the system as a candidate decision component within a verification, monitoring, and defense-in-depth architecture, not as a stand-alone safety solution: the demonstrated behavior speaks to closed-loop reliability on a single-step task in simulation and does not yet address off-nominal operation, sensor faults, or uncertainty quantification.
Dec 3, 2025cs.CV

LAMP: Language-Assisted Motion Planning for Controllable Video Generation

Video generation has achieved remarkable progress in visual fidelity and controllability, enabling conditioning on text, layout, or motion. Among these, motion control - specifying object dynamics and camera trajectories - is essential for composing complex, cinematic scenes, yet existing interfaces remain limited. We introduce LAMP that leverages large language models (LLMs) as motion planners to translate natural language descriptions into explicit 3D trajectories for dynamic objects and (relatively defined) cameras. LAMP defines a motion domain-specific language (DSL), inspired by cinematography conventions. By harnessing program synthesis capabilities of LLMs, LAMP generates structured motion programs from natural language, which are deterministically mapped to 3D trajectories. We construct a large-scale procedural dataset pairing natural text descriptions with corresponding motion programs and 3D trajectories. Experiments demonstrate LAMP's improved performance in motion controllability and alignment with user intent compared to state-of-the-art alternatives establishing the first framework for generating both object and camera motions directly from natural language specifications. Code, models and data are available on our project page.
Nov 14, 2025cs.CV

GraphPilot: Grounded Scene Graph Conditioning for Language-Based Autonomous Driving

Vision-language models have recently emerged as promising planners for autonomous driving, where success hinges on topology-aware reasoning over spatial structure and dynamic interactions from multimodal input. However, existing models are typically trained without supervision that explicitly encodes these relational dependencies, limiting their ability to infer how agents and other traffic entities influence one another from raw sensor data. In this work, we bridge this gap with a novel model-agnostic method that conditions language-based driving models on structured relational context in the form of traffic scene graphs. We serialize scene graphs at various abstraction levels and formats, and incorporate them into models via structured prompt templates, enabling systematic analysis of when and how relational supervision is most beneficial and computationally efficient. Extensive evaluations on the LangAuto and Bench2Drive benchmarks show that scene graph conditioning yields large and persistent improvements. We observe a substantial performance increase in the Driving Score of our proposed approach versus competitive LMDrive, BEVDriver, and SimLingo baselines. These results indicate that diverse architectures can effectively internalize and ground relational priors through scene graph-conditioned training, even without requiring scene graph input at test-time. Code, fine-tuned models, and our scene graph dataset are publicly available at https://github.com/iis-esslingen/GraphPilot.
Apr 24, 2025cs.HC

Exploring Context-aware and LLM-driven Locomotion for Immersive Virtual Reality

Locomotion plays a crucial role in shaping the user experience within virtual reality environments. In particular, hands-free locomotion offers a valuable alternative by supporting accessibility and freeing users from reliance on handheld controllers. To this end, traditional speech-based methods often depend on rigid command sets, limiting the naturalness and flexibility of interaction. In this study, we propose a novel locomotion technique powered by large language models (LLMs), which allows users to navigate virtual environments using natural language with contextual awareness. We evaluate three locomotion methods: controller-based teleportation, voice-based steering, and our language model-driven approach. Our evaluation combines eye-tracking data analysis, including exploratory explainable machine learning analysis with SHAP, and standardized questionnaires (SUS, IPQ, CSQ-VR, NASA-TLX) to examine user experience through both objective gaze-based measures and subjective self-reports of usability, presence, cybersickness, and cognitive load. Our findings show no statistically significant differences in usability, presence, or cybersickness between LLM-driven locomotion and established methods such as teleportation, suggesting its potential as a viable, natural language-based, hands-free alternative. In addition, eye-tracking analysis revealed patterns suggesting tendency toward increased user attention and engagement in the LLM-driven condition. Complementary to these findings, exploratory SHAP analysis revealed that fixation, saccade, and pupil-related features vary across techniques, indicating distinct patterns of visual attention and cognitive processing. Overall, we state that our method can facilitate hands-free locomotion in virtual spaces, especially in supporting accessibility.
Mar 4, 2025cs.CL

Evolutionary Guided Decoding: Iterative Value Refinement for LLMs

While guided decoding, especially value-guided methods, has emerged as a cost-effective alternative for controlling language model outputs without re-training models, its effectiveness is limited by the accuracy of the value function. We identify that this inaccuracy stems from a core distributional gap: existing methods train static value functions on trajectories sampled exclusively from the base policy, which inherently confines their training to a narrow and suboptimal view of the potential output space. We propose Iterative Value Refinement, a evolutionary framework designed to narrow this gap. It employs Value Exploration to provide a more comprehensive and robust training signal, complemented by Iterative Self-Refinement, which uses the improved value function from one iteration to guide the generation of higher-quality data for the next. Extensive experiments on text summarization, multi-turn dialogue, and instruction following demonstrate the effectiveness of our framework in aligning language models. Our approach not only achieves alignment but also significantly reduces computational costs by leveraging principled value function optimization for efficient and effective control.