Monte Carlo Tree Search
Also known as MCTS
Latest papers 85
17 papers in the last four weeks, up 183% on the four weeks before. 0.1% of all new papers.
Monte Carlo Tree Search (MCTS) scales poorly in cooperative multi-agent domains because expansion must consider an exponentially large set of joint actions, severely limiting exploration under realistic search budgets. We propose NonZero, which keeps multi-agent MCTS tractable by running surrogate-guided selection over a low-dimensional nonlinear representation using an interaction-guided proposal rule, instead of directly exploring the full joint-action space. Our exploration uses an interaction score: single-agent deviations are ranked by predicted gain, while two-agent deviations are scored by a mixed-difference measure that reveals coordination benefits even when no single agent can improve alone. We formalize candidate proposal as a bandit problem over local deviations and derive a proposal rule, NonZero, with a sublinear local-regret guarantee for reaching approximate graph-local optima without enumerating the joint-action space. Empirically, NonZero improves sample efficiency and final performance on MatGame, SMAC, and SMACv2 relative to strong model-based and model-free baselines under matched search budgets.
Understanding Scattered Forest Search: A Version-Space Perspective on Multi-Turn Program Correction
In multi-turn program correction, the state-of-the-art method Scattered Forest Search (SFS) has been proposed, employing Monte Carlo Tree Search (MCTS) with carefully crafted initial seeds and text-based optimization. However, since SFS integrates multiple components, the effects of each component on performance and the overall behavior of SFS have not been sufficiently analyzed. In this work, we theoretically analyze the refinement process of SFS from the perspective of version spaces in learning theory and clarify its behavior. First, as a basis for the theoretical analysis, we introduce a sequential self-refinement method (Line), which starts from an initial program and repeatedly refines the resulting program. Furthermore, while Line progresses the refinement process in the depth direction, we introduce Iterative Refinement of Repair Instructions (IRRI) to capture the refinement process in the width direction, which fixes initial programs and iteratively refines repair instructions. We then analyze Line and IRRI and conduct a theoretical analysis of SFS by positioning it as an intermediate method between the two. Our theoretical analysis reveals that SFS exhibits behavior closer to IRRI than to Line, and this theoretical characteristic is also confirmed experimentally. Considering computational resources and methodological simplicity, these results suggest that a simpler method, IRRI, may achieve a similar refinement process without relying on the complex correction mechanism of SFS.
CombiMOTS: Combinatorial Multi-Objective Tree Search for Dual-Target Molecule Generation
Dual-target molecule generation, which focuses on discovering compounds capable of interacting with two target proteins, has garnered significant attention due to its potential for improving therapeutic efficiency, safety and resistance mitigation. Existing approaches face two critical challenges. First, by simplifying the complex dual-target optimization problem to scalarized combinations of individual objectives, they fail to capture important trade-offs between target engagement and molecular properties. Second, they typically do not integrate synthetic planning into the generative process. This highlights a need for more appropriate objective function design and synthesis-aware methodologies tailored to the dual-target molecule generation task. In this work, we propose CombiMOTS, a Pareto Monte Carlo Tree Search (PMCTS) framework that generates dual-target molecules. CombiMOTS is designed to explore a synthesizable fragment space while employing vectorized optimization constraints to encapsulate target affinity and physicochemical properties. Extensive experiments on real-world databases demonstrate that CombiMOTS produces novel dual-target molecules with high docking scores, enhanced diversity, and balanced pharmacological characteristics, showcasing its potential as a powerful tool for dual-target drug discovery. The code and data is accessible through https://github.com/Tibogoss/CombiMOTS.
WebUncertainty: Dual-Level Uncertainty Driven Planning and Reasoning For Autonomous Web Agent
Recent advancements in large language models (LLMs) have empowered autonomous web agents to execute natural language instructions directly on real-world webpages. However, existing agents often struggle with complex tasks involving dynamic interactions and long-horizon execution due to rigid planning strategies and hallucination-prone reasoning. To address these limitations, we propose WebUncertainty, a novel autonomous agent framework designed to tackle dual-level uncertainty in planning and reasoning. Specifically, we design a Task Uncertainty-Driven Adaptive Planning Mechanism that adaptively selects planning modes to navigate unknown environments. Furthermore, we introduce an Action Uncertainty-Driven Monte Carlo tree search (MCTS) Reasoning Mechanism. This mechanism incorporates the Confidence-induced Action Uncertainty (ConActU) strategy to quantify both aleatoric uncertainty (AU) and epistemic uncertainty (EU), thereby optimizing the search process and guiding robust decision-making. Experimental results on the WebArena and WebVoyager benchmarks demonstrate that WebUncertainty achieves superior performance compared to state-of-the-art baselines.
POMDP-based Object Search with Growing State Space and Hybrid Action Domain
Efficiently locating target objects in complex indoor environments with diverse furniture, such as shelves, tables, and beds, is a significant challenge for mobile robots. This difficulty arises from factors like localization errors, limited fields of view, and visual occlusion. We address this by framing the object-search task as a highdimensional Partially Observable Markov Decision Process (POMDP) with a growing state space and hybrid (continuous and discrete) action spaces in 3D environments. Based on a meticulously designed perception module, a novel online POMDP solver named the growing neural process filtered k-center clustering tree (GNPF-kCT) is proposed to tackle this problem. Optimal actions are selected using Monte Carlo Tree Search (MCTS) with belief tree reuse for growing state space, a neural process network to filter useless primitive actions, and k-center clustering hypersphere discretization for efficient refinement of high-dimensional action spaces. A modified upper-confidence bound (UCB), informed by belief differences and action value functions within cells of estimated diameters, guides MCTS expansion. Theoretical analysis validates the convergence and performance potential of our method. To address scenarios with limited information or rewards, we also introduce a guessed target object with a grid-world model as a key strategy to enhance search efficiency. Extensive Gazebo simulations with Fetch and Stretch robots demonstrate faster and more reliable target localization than POMDP-based baselines and state-of-the-art (SOTA) non-POMDP-based solvers, especially large language model (LLM) based methods, in object search under the same computational constraints and perception systems. Real-world tests in office environments confirm the practical applicability of our approach. Project page: https://sites.google.com/view/gnpfkct.
M2-PALE: A Framework for Explaining Multi-Agent MCTS--Minimax Hybrids via Process Mining and LLMs
Monte-Carlo Tree Search (MCTS) is a fundamental sampling-based search algorithm widely used for online planning in sequential decision-making domains. Despite its success in driving recent advances in artificial intelligence, understanding the behavior of MCTS agents remains a challenge for both developers and users. This difficulty stems from the complex search trees produced through the simulation of numerous future states and their intricate relationships. A known weakness of standard MCTS is its reliance on highly selective tree construction, which may lead to the omission of crucial moves and a vulnerability to tactical traps. To resolve this, we incorporate shallow, full-width Minimax search into the rollout phase of multi-agent MCTS to enhance strategic depth. Furthermore, to demystify the resulting decision-making logic, we introduce M2-PALE (MCTS--Minimax Process-Aided Linguistic Explanations). This framework employs process mining techniques, specifically the Alpha Miner, iDHM, and Inductive Miner algorithms, to extract underlying behavioral workflows from agent execution traces. These process models are then synthesized by LLMs to generate human-readable causal and distal explanations. We demonstrate the efficacy of our approach in a small-scale checkers environment, establishing a scalable foundation for interpreting hybrid agents in increasingly complex strategic domains.
PRISM-MCTS: Learning from Reasoning Trajectories with Metacognitive Reflection
PRISM-MCTS: Learning from Reasoning Trajectories with Metacognitive Reflection Siyuan Cheng, Bozhong Tian, Yanchao Hao, Zheng Wei Published: 06 Apr 2026, Last Modified: 06 Apr 2026 ACL 2026 Findings Conference, Area Chairs, Reviewers, Publication Chairs, Authors Revisions BibTeX CC BY 4.0 Keywords: Efficient/Low-Resource Methods for NLP, Generation, Question Answering Abstract: The emergence of reasoning models, exemplified by OpenAI o1, signifies a transition from intuitive to deliberative cognition, effectively reorienting the scaling laws from pre-training paradigms toward test-time computation. While Monte Carlo Tree Search (MCTS) has shown promise in this domain, existing approaches typically treat each rollout as an isolated trajectory. This lack of information sharing leads to severe inefficiency and substantial computational redundancy, as the search process fails to leverage insights from prior explorations. To address these limitations, we propose PRISM-MCTS, a novel reasoning framework that draws inspiration from human parallel thinking and reflective processes. PRISM-MCTS integrates a Process Reward Model (PRM) with a dynamic shared memory, capturing both "Heuristics" and "Fallacies". By reinforcing successful strategies and pruning error-prone branches, PRISM-MCTS effectively achieves refinement. Furthermore, we develop a data-efficient training strategy for the PRM, achieving high-fidelity evaluation under a few-shot regime. Empirical evaluations across diverse reasoning benchmarks substantiate the efficacy of PRISM-MCTS. Notably, it halves the trajectory requirements on GPQA while surpassing MCTS-RAG and Search-o1, demonstrating that it scales inference by reasoning judiciously rather than exhaustively.
Leveraging the Value of Information in POMDP Planning
Partially observable Markov decision processes (POMDPs) offer a principled formalism for planning under state and transition uncertainty. Despite advances made towards solving large POMDPs, obtaining performant policies under limited planning time remains a major challenge due to the curse of dimensionality and the curse of history. For many POMDP problems, the value of information (VOI) - the expected performance gain from reasoning about observations - varies over the belief space. We introduce a dynamic programming framework that exploits this structure by conditionally processing observations based on the value of information at each belief. Building on this framework, we propose Value of Information Monte Carlo planning (VOIMCP), a Monte Carlo Tree Search algorithm that allocates computational effort more efficiently by selectively disregarding observation information when the VOI is low, avoiding unnecessary branching of observations. We provide theoretical guarantees on the near-optimality of our VOI reasoning framework and derive non-asymptotic convergence bounds for VOIMCP. Simulation evaluations demonstrate that VOIMCP outperforms baselines on several POMDP benchmarks.
Adaptive Parallel Monte Carlo Tree Search for Efficient Test-time Compute Scaling
Monte Carlo Tree Search (MCTS) is an effective test-time compute scaling (TTCS) method for improving the reasoning performance of large language models, but its highly variable execution time leads to severe long-tail latency in practice. Existing optimizations such as positive early exit, reduce latency in favorable cases but are less effective when search continues without meaningful progress. We introduce {\it negative early exit}, which prunes unproductive MCTS trajectories, and an {\it adaptive boosting mechanism} that reallocates reclaimed computation to reduce resource contention among concurrent searches. Integrated into vLLM, these techniques substantially reduce p99 end-to-end latency while improving throughput and maintaining reasoning accuracy.
Revisiting Tree Search for LLMs: Gumbel and Sequential Halving for Budget-Scalable Reasoning
Neural tree search is a powerful decision-making algorithm widely used in complex domains such as game playing and model-based reinforcement learning. Recent work has applied AlphaZero-style tree search to enhance the reasoning capabilities of Large Language Models (LLMs) during inference, but we find that this approach suffers from a scaling failure: on GSM8K and Game24, accuracy drops as the search budget increases. In this paper, we present ReSCALE, an adaptation of Gumbel AlphaZero MCTS that replaces Dirichlet noise and PUCT selection with Gumbel sampling and Sequential Halving, restoring monotonic scaling without changes to the model or its training. ReSCALE reaches 58.4% on GSM8K and 85.3% on Game24 at budgets where the baseline degrades. Ablations confirm that Sequential Halving is the primary driver of the improvement.
BiT-MCTS: A Theme-based Bidirectional MCTS Approach to Chinese Fiction Generation
Generating long-form linear fiction from open-ended themes remains a major challenge for large language models, which frequently fail to guarantee global structure and narrative diversity when using premise-based or linear outlining approaches. We present BiT-MCTS, a theme-driven framework that operationalizes a "climax-first, bidirectional expansion" strategy motivated by Freytag's Pyramid. Given a theme, our method extracts a core dramatic conflict and generates an explicit climax, then employs a bidirectional Monte Carlo Tree Search (MCTS) to expand the plot backward (rising action, exposition) and forward (falling action, resolution) to produce a structured outline. A final generation stage realizes a complete narrative from the refined outline. We construct a Chinese theme corpus for evaluation and conduct extensive experiments across three contemporary LLM backbones. Results show that BiT-MCTS improves narrative coherence, plot structure, and thematic depth relative to strong baselines, while enabling substantially longer, more coherent stories according to automatic metrics and human judgments.
ToolTree: Efficient LLM Agent Tool Planning via Dual-Feedback Monte Carlo Tree Search and Bidirectional Pruning
Large Language Model (LLM) agents are increasingly applied to complex, multi-step tasks that require interaction with diverse external tools across various domains. However, current LLM agent tool planning methods typically rely on greedy, reactive tool selection strategies that lack foresight and fail to account for inter-tool dependencies. In this paper, we present ToolTree, a novel Monte Carlo tree search-inspired planning paradigm for tool planning. ToolTree explores possible tool usage trajectories using a dual-stage LLM evaluation and bidirectional pruning mechanism that enables the agent to make informed, adaptive decisions over extended tool-use sequences while pruning less promising branches before and after the tool execution. Empirical evaluations across both open-set and closed-set tool planning tasks on 4 benchmarks demonstrate that ToolTree consistently improves performance while keeping the highest efficiency, achieving an average gain of around 10% compared to the state-of-the-art planning paradigm.
SEA-TS: Self-Evolving Agent for Autonomous Code Generation of Time Series Forecasting Algorithms
Accurate time series forecasting underpins decision-making in many domains, yetconventional ML development often faces data scarcity, distribution shift, anddiminishing returns from manual iteration. We propose Self-Evolving Agent forTime Series Algorithms (SEATS), a framework that autonomously generates, val-idates, and optimizes forecasting algorithm code through an iterative self-evolutionloop. Our design combines three mechanisms: (1) Metric-Advantage MCTS(MA-MCTS), which replaces fixed rewards with a statistically normalized advan-tage score for search guidance, (2) code review with running prompt refinement,so every successfully executed solution is reviewed and the running prompt encodescorrective patterns for later iterations, and (3) global steerable reasoning, whichcompares each evaluated node to global best- and worst-performing solutions forcross-trajectory transfer. A MAP-Elites archive maintains architectural diversity.Across four datasets and two metrics, SEATS wins seven of eight comparisonsagainst strong baselines TimeMixer, Timer, and SEMixer
Map-Agnostic And Interactive Safety-Critical Scenario Generation via Multi-Objective Tree Search
Generating safety-critical scenarios is essential for validating the robustness of autonomous driving systems, yet existing methods often struggle to produce collisions that are both realistic and diverse while ensuring explicit interaction logic among traffic participants. This paper presents a novel framework for traffic-flow level safety-critical scenario generation via multi-objective Monte Carlo Tree Search (MCTS). We reframe trajectory feasibility and naturalistic behavior as optimization objectives within a unified evaluation function, enabling the discovery of diverse collision events without compromising realism. A hybrid Upper Confidence Bound (UCB) and Lower Confidence Bound (LCB) search strategy is introduced to balance exploratory efficiency with risk-averse decision-making. Furthermore, our method is map-agnostic and supports interactive scenario generation with each vehicle individually powered by SUMO's microscopic traffic models, enabling realistic agent behaviors in arbitrary geographic locations imported from OpenStreetMap. We validate our approach across four high-risk accident zones in Hong Kong's complex urban environments. Experimental results demonstrate that our framework achieves an 85% collision failure rate while generating trajectories with superior feasibility and comfort metrics. The resulting scenarios exhibit greater complexity, as evidenced by increased vehicle mileage and CO emissions. Our work provides a principled solution for stress testing autonomous vehicles through the generation of realistic yet infrequent corner cases at traffic-flow level.
AI4S-SDS: A Neuro-Symbolic Solvent Design System via Sparse MCTS and Differentiable Physics Alignment
Automated design of chemical formulations is a cornerstone of materials science, yet it requires navigating a high-dimensional combinatorial space involving discrete compositional choices and continuous geometric constraints. Existing Large Language Model (LLM) agents face significant challenges in this setting, including context window limitations during long-horizon reasoning and path-dependent exploration that may lead to mode collapse. To address these issues, we introduce AI4S-SDS, a closed-loop neuro-symbolic framework that integrates multi-agent collaboration with a tailored Monte Carlo Tree Search (MCTS) engine. We propose a Sparse State Storage mechanism with Dynamic Path Reconstruction, which decouples reasoning history from context length and enables arbitrarily deep exploration under fixed token budgets. To reduce local convergence and improve coverage, we implement a Global--Local Search Strategy: a memory-driven planning module adaptively reconfigures the search root based on historical feedback, while a Sibling-Aware Expansion mechanism promotes orthogonal exploration at the node level. Furthermore, we bridge symbolic reasoning and physical feasibility through a Differentiable Physics Engine, employing a hybrid normalized loss with sparsity-inducing regularization to optimize continuous mixing ratios under thermodynamic constraints. Empirical results show that AI4S-SDS achieves full validity under the adopted HSP-based physical constraints and substantially improves exploration diversity compared to baseline agents. In preliminary lithography experiments, the framework identifies a novel photoresist developer formulation that demonstrates competitive or superior performance relative to a commercial benchmark, highlighting the potential of diversity-driven neuro-symbolic search for scientific discovery.
Boltzmann-based Exploration for Robust Decentralized Multi-Agent Planning (Extended Version)
Decentralized Monte Carlo Tree Search (Dec-MCTS) is widely used for cooperative multi-agent planning but struggles in sparse or skewed reward environments. We introduce Coordinated Boltzmann MCTS (CB-MCTS), which replaces deterministic UCT with a stochastic Boltzmann policy and a decaying entropy bonus for sustained yet focused exploration. While Boltzmann exploration has been studied in single-agent MCTS, applying it in multi-agent systems poses unique challenges. CB-MCTS is the first to address this. We analyze CB-MCTS in the simple-regret setting and show in simulations that it outperforms Dec-MCTS in deceptive scenarios and remains competitive on standard benchmarks, providing a robust solution for multi-agent planning.
LiTS: A Modular Framework for LLM Tree Search
LiTS is a modular Python framework for LLM reasoning via tree search. It decomposes tree search into three reusable components (Policy, Transition, and RewardModel) that plug into algorithms like MCTS and BFS. A decorator-based registry enables domain experts to extend to new domains by registering components, and algorithmic researchers to implement custom search algorithms. We demonstrate composability on MATH500 (language reasoning), Crosswords (environment planning), and MapEval (tool use), showing that components and algorithms are orthogonal: components are reusable across algorithms within each task type, and algorithms work across all components and domains. We also report a mode-collapse finding: in infinite action spaces, LLM policy diversity (not reward quality) is the bottleneck for effective tree search. A demonstration video is available at https://youtu.be/nRGX43YrR3I. The package is released under the Apache 2.0 license at https://github.com/xinzhel/lits-llm, including installation instructions and runnable examples that enable users to reproduce the demonstrated workflows.
Generalized Rapid Action Value Estimation in Memory-Constrained Environments
Generalized Rapid Action Value Estimation (GRAVE) has been shown to be a strong variant within the Monte-Carlo Tree Search (MCTS) family of algorithms for General Game Playing (GGP). However, its reliance on storing additional win/visit statistics at each node makes its use impractical in memory-constrained environments, thereby limiting its applicability in practice. In this paper, we introduce the GRAVE2, GRAVER and GRAVER2 algorithms, which extend GRAVE through two-level search, node recycling, and a combination of both techniques, respectively. We show that these enhancements enable a drastic reduction in the number of stored nodes while matching the playing strength of GRAVE.
Tree-Structured Synergy of Large Language Models and Bayesian Optimization for Efficient CASH
To lower the expertise barrier in machine learning, the AutoML community has focused on the CASH problem, which jointly automates algorithm selection and hyperparameter tuning. While traditional methods like Bayesian Optimization (BO) struggle with cold-start issues, Large Language Models (LLMs) can mitigate these through semantic priors. However, existing LLM-based optimizers generalize poorly to high-dimensional, structured CASH spaces. CASH requires coordinated exploration and exploitation both across candidate algorithms and within their algorithm-specific hyperparameter spaces. Yet existing approaches often rely on flat optimization histories that mix observations across algorithms and obscure configuration-refinement trajectories. In this paper, we propose LB-MCTS, a trajectory-structured optimization framework that uses a Monte Carlo Tree Search tree as a shared state for algorithm selection, hyperparameter refinement, and BO-LLM proposer synergy. Within this shared state, BO provides algorithm-specific surrogate modeling for quantitative search, while the LLM exploits path-aware selective memory to generate semantic proposals and reflections. As the surrogate model improves, a reliability-aware proposer policy adaptively shifts from LLM-driven to BO-driven proposals within a unified search trajectory. Experiments on 104 AMLB datasets demonstrate that LB-MCTS consistently outperforms BO-based, LLM-based, and hybrid baselines. Code: https://github.com/PKU-DAIR/open-box.
V-VLAPS: Value-Guided Planning for Vision-Language-Action Models
Vision-language-action (VLA) models provide strong action priors for robotic manipulation, but their reactive behavior can fail under distribution shift and long-horizon task structure. Recent VLA-guided planning methods improve execution by using pretrained policies to guide tree search, yet node selection still depends heavily on policy priors and visit-count exploration. Consequently, when the policy favors poor actions, the planner lacks a learned value signal to correct this bias. Prior work has shown that VLA representations encode rollout success and failure information, suggesting that they may also support value estimation during planning. We introduce Value-Guided Vision-Language-Action Planning and Search (V-VLAPS), which augments VLA-guided planning with a lightweight value head trained on offline VLA rollouts to predict Monte Carlo returns. These predictions guide Monte Carlo Tree Search in simulation toward higher-value branches. Across five LIBERO suites, V-VLAPS matches value-free planning baseline at the default search budget in aggregate, and analysis shows that many hard failures are root-level timeouts where predicted values are weakly separated. With a larger search budget, V-VLAPS improves over the baseline in all task suites with +6 percentage points on LIBERO-Object and +4 percentage points on LIBERO-10. Our results suggest that VLA representations can support not only failure prediction, but also value-guided planning when search reaches branches where value-based ranking matters.
Gaussian Process Aggregation for Root-Parallel Monte Carlo Tree Search with Continuous Actions
Monte Carlo Tree Search is a cornerstone algorithm for online planning, and its root-parallel variant is widely used when wall clock time is limited but best performance is desired. In environments with continuous action spaces, how to best aggregate statistics from different threads is an important yet underexplored question. In this work, we introduce a method that uses Gaussian Process Regression to obtain value estimates for promising actions that were not trialed in the environment. We perform a systematic evaluation across 6 different domains, demonstrating that our approach outperforms existing aggregation strategies while requiring a modest increase in inference time.
ReST-RL: Reinforcing LLM Reasoning through Unified Self-Training and Value-Guided Search
With respect to improving the reasoning accuracy of LLMs, the representative reinforcement learning (RL) method - Group Relative Policy Optimization (GRPO) - has achieved critical success, yet it still suffers from the issue of insignificant reward signals. This paper introduces ReST-RL, a unified Reinforced Self-Training (ReST) policy-value framework that reconnects policy optimization and value-guided search to improve LLM reasoning ability. Firstly, ReST-GRPO adopts an optimized ReST-style algorithm to reshape the policy-induced trajectory distribution by increasing the reward variance of GRPO sampling and exposing the policy to more informative partial states, thereby improving training efficiency and effectiveness. Then, we further introduce a decoding optimization method, VM-MCTS, which trains a Value Model (VM) from self-collected Monte-Carlo Tree Search (MCTS) targets and deploys it through an adapted MCTS algorithm to provide precise process signals and verification scores, further enhancing reasoning accuracy. These two stages are internally dependent - ReST-GRPO yields higher-quality trajectories for value learning with VM-MCTS, which in turn enables more effective inference-time search. We validate our framework on multiple coding benchmarks (e.g., APPS, BigCodeBench, and HumanEval), where it significantly outperforms other reinforcement training baselines (naive GRPO, DAPO, and ReST-DPO), as well as decoding and verification baselines (e.g., PRM-BoN and ORM-MCTS), indicating its power to strengthen LLM reasoning capability. Moreover, we further evaluate ReST-RL on out-of-domain math and science reasoning tasks, where it achieves improved performance without target-domain tuning and favorable end-to-end efficiency trade-offs, providing preliminary transfer evidence beyond our primary coding domain.
Monte Carlo Tree Search with Tensor Factorization for Optimization Problems in Robotics
Many robotic tasks, such as inverse kinematics, motion planning, and contact-rich manipulation, can be formulated as optimization problems. Solving these problems requires addressing inherent nonlinear kinematics, complex contact dynamics, long-horizon correlations, and multi-modal optimization landscapes, each posing distinct challenges for state-of-the-art optimizers. While existing methods tackle these issues through problem-specific strategies, such specialization inherently limits cross-task generalization, requires heavy engineering effort in problem reformulation, and hinders multi-task autonomy. Monte Carlo Tree Search (MCTS) offers a compelling framework that generalizes across diverse robotic tasks via strategic exploration of the solution space. However, it typically suffers from combinatorial complexity when applied naively, resulting in slow convergence and excessive storage space in high-dimensional domains. To address this limitation, we propose Tensor Train Tree Search (TTTS), which leverages tensor factorization to exploit implicit correlations among different branches within the decision tree. By utilizing the resulting compact, linear-complexity representation, TTTS significantly reduces both computation and storage overhead, thereby enabling highly efficient global decision making. Experimental results across inverse kinematics, motion planning around obstacles, legged robot manipulation, multi-stage motion planning, and bimanual whole-body manipulation demonstrate the efficiency of TTTS for generalized robot optimization over a diverse set of tasks.
Reward-Centered ReST-MCTS: A Robust Decision-Making Framework for Robotic Manipulation in High Uncertainty Environments
Monte Carlo tree search is attractive for robotic manipulation because it can improve action selection through simulation without requiring a fully differentiable policy. In uncertain domains, however, sparse terminal rewards and noisy transitions can make shallow search brittle: many candidate branches remain indistinguishable until late rollouts, and small simulation budgets amplify this ambiguity. This paper presents Reward-Centered ReST-MCTS, a decision-making framework that decomposes intermediate feedback into rule, heuristic, optional neural, and value-estimation channels, centers the resulting process signal against matched task contexts, and uses it to bias or repair search while preserving terminal-task evaluation. The primary evidence is intentionally tiered. Local tasks and matched ManiSkill diagnostics isolate reward-center mechanisms and ablations; matched option-level ManiSkill sweeps test robustness under primitive failure, observation noise, and initial-pose shifts while not claiming standard benchmark superiority; and an official same-backbone OpenVLA-OFT/LIBERO bridge tests bounded VLA action repair. The OpenVLA-OFT clean reproduction reaches 10/10 LIBERO-Spatial successes both with and without RCRM-Guard. A single-suite same-backbone action-channel stress artifact over ten paired LIBERO-Spatial action-channel stress episodes records 0/10 unguarded successes and 9/10 guarded successes. Additional observation-noise, language-perturbation, and visual-distractor probes are reported as coverage and negative-result context rather than superiority evidence. The resulting claim is bounded: Reward-Centered ReST-MCTS is an inspectable test-time verifier for same-backbone high-uncertainty manipulation, not a replacement VLA policy or a broad standard-benchmark superiority claim.
Requirement-Based Testing: Enhancing Reinforcement Learning with Game Theory
We consider the automatic online synthesis of black-box test cases from functional requirements specified as automata for reactive implementations. The goal of the tester is to reach some given state, so as to satisfy a coverage criterion, while monitoring the violation of the requirements. We develop an approach based on Monte Carlo Tree Search, which is a classical technique in reinforcement learning for efficiently selecting promising inputs. Seeing the automata requirements as a game between the implementation and the tester, we develop a heuristic by biasing the search towards inputs that are promising in this game. We experimentally show that our heuristic accelerates the convergence of the Monte Carlo Tree Search algorithm, thus improving the performance of testing.