Personality Modeling in Language Models

Latest papers 110

Oct 7, 2026cs.CL

The Persona Hierarchy Model: Understanding Contextual Generalization in Fine-Tuning LLMs

Language models are routinely fine-tuned under a fixed context, such as a generic system prompt, persona or domain-specific instruction, yet the learned behavior sometimes stays confined to that context and sometimes broadly generalizes to unseen contexts. We propose the Persona Hierarchy Model to explain this: a shared default persona influences behavior across contexts. Under this model, fine-tuning that modifies the shared persona promotes broader transfer, whereas changes to local personas remain more context-specific. Across 120 fine-tuned models spanning four behaviors and 15 training contexts, generalization narrowness positively correlates with the similarity between the training context's persona and the default persona (Pearson's r = 0.72 for Qwen3-4B). Prior fine-tuning under the default context can broaden generalization in subsequent training under other contexts. Aligning contextual responses with default-persona responses produces stronger effects. Finally, we propose persona-preserving regularization (PPR) to confine undesired contextual generalization. In RL, PPR cuts reward hacking from 42-55% to at most 0.2% under every evaluated prompt while retaining accuracy gains. These results support the Persona Hierarchy Model as an explanation for contextual generalization and can motivate future controls on unintended generalization for better alignment of LLMs.
Oct 6, 2026cs.AI

Socio-Foundation: A Model for Generalizable Individual Behavior Simulation via Hierarchical Capability Distillation

Simulating individual behavior requires large language models (LLMs) to preserve persona traits while adapting to dynamic social contexts. However, general-purpose LLMs often flatten distinct personas, while task-specific tuning suffers from fragmentation and generalization. To overcome these challenges, we organize individual simulation into the \textbf{FONTS Taxonomy}, comprising five complementary capability dimensions: \emph{persona fidelity} (\textbf{F}), \emph{outcome realization} (\textbf{O}), \emph{behavioral naturalness} (\textbf{N}), \emph{trajectory coherence} (\textbf{T}), and \emph{social grounding} (\textbf{S}). Grounded in this taxonomy, we curate a standardized training corpus library of approximately 10 million instances across 14 representative datasets and present \textbf{Socio-Foundation}. Socio-Foundation decouples specialization from integration via a three-stage pipeline: learning task experts via DAPO, consolidating them into capability experts via off-policy distillation, and unifying them via multi-teacher on-policy distillation (MOPD). We also establish \textbf{IndiEval}, consolidating 29 metrics across the FONTS dimensions. Experiments show that Socio-Foundation outperforms its \textit{Qwen3-8B} base by 11.0 points and approaches frontier models such as \textit{GLM-5.2}, with ablations and out-of-distribution evaluations further demonstrating the effectiveness and generalization of our model.
Oct 1, 2026cs.CL

The Persona Is Still There, but Who Is Speaking? Latent Identity Reversion in Persistent AI Agents

In February 2026, an always-on personal agent (Paul,'' Claude Opus 4.5) entered a striking dissociation-like state: after repeated automated heartbeat'' checks, it stopped responding as Paul, claimed it could not message its user on Discord, and referred to Paul'' as someone else. We used this incident to study a broader question: what makes a persona remain the identity from which an LLM agent speaks? We first tested whether repetition of the scheduled heartbeat was sufficient to produce the effect. It was not: with the persona continuously anchored in the system prompt, we observed 0/46 failures, including a verbatim replay of the incident. The incident instead exposed an implementation quirk that created a useful experimental manipulation: on resumed turns, conversational history was preserved but the persona was no longer re-injected at the privileged system-prompt level. Using this manipulation, we found that persona continuity depends jointly on system-level anchoring and conversational context. After anchor loss, rich human interaction could preserve the persona, whereas a single automated heartbeat turn could precipitate reversion toward the harness identity. Restoring the anchor reversibly restored persona enactment. Crucially, apparently normal conversation could conceal the shift: unanchored agents sometimes interacted appropriately while identifying themselves as the underlying harness (having lost the assigned persona), and after conversational recovery only 1/18 remained persona-enacting versus 17/17 anchored controls. We therefore distinguish \emph{represented} from \emph{enacted} identity: persona-related information can remain available in conversational history without the persona remaining the identity bound to I.''
Sep 29, 2026cs.AI

MetaPersona: Task-Grounded Synthetic Populations from Empirical Social Science

Personas used to seed LLM social simulations face a cold-start problem: existing methods lack a principled basis for deciding which attributes to include and how to assign their values. As a result, synthetic populations may misrepresent the demographic composition, latent attributes, and dependency structure that shape downstream behavior. We introduce MetaPersona-DB, a dataset of 11,000+ empirical human-subjects studies annotated with task-relevant variables, reported relationships, and aggregate-level population statistics. Building on this resource, we propose MetaPersona, a framework that retrieves task-relevant evidence, constructs literature-derived persona dependency graphs, and samples synthetic populations from empirical priors linking demographics, latent attributes, and outcomes. Across three downstream case studies, three baselines, and three frontier models, results vary by task and model: MetaPersona performs strongly on misinformation belief and AI-tool sentiment, while results on income redistribution are mixed. It also reduces persona-construction cost to under $0.5 per task using GPT-5.2. Finally, we present MetaPersona-Studio, a prototype interactive interface for empirically grounded persona generation.
Sep 28, 2026cs.AI

Persona Dosing: Calibrated Activation Steering for Graded Trait Control

An activation-steering coefficient sets intervention strength, but requesting a particular degree of persona expression requires a behavioral scale. We study persona dosing: controlling a language model through a trait description and a requested mean intensity. PersonaDose specializes a shared, description-conditioned FLAS controller on persona responses, then calibrates its flow time against measured trait expression. Training responses are not paired with requested target intensities. Across Llama-3.1-8B, Qwen3-8B, and Gemma-3-4B, PersonaDose raises core-trait expression at the Persona Vectors coherence floor of 75 by 33.2, 18.3, and 17.8 points over contrastive activation addition. Calibration-selected settings retain an expression advantage on held-out questions, although the coherence floor does not hold for every trait there. Across seven trained traits, calibrated requests yield mean targeting errors of 4.7-6.2 points over 14-22 calibration-reachable targets out of 28 per model. These results separate the behavioral range learned by a controller from the accuracy of requests within that range.
Sep 28, 2026cs.AI

PersonaManifold: Revealing and Exploiting Curved Geometry in LLM Persona Representations

Controlling persona in large language models (LLMs) at inference time is important for role-playing, personalized dialogue, and social simulation. Recent methods extract persona vectors from the model's activation space and apply Euclidean operations---addition, scaling, and linear interpolation---under the linear representation hypothesis. However, these methods themselves report systematic failures: non-orthogonal trait dimensions, asymmetric ceiling and resistance effects, and significant deviations in multi-trait composition, suggesting that the linear isotropic assumption does not hold. We propose PersonaManifold, a framework that models persona representations as points on a curved, low-dimensional Riemannian submanifold in activation space. We estimate the manifold's intrinsic geometry---local metric tensors, geodesic distances, and Ollivier-Ricci curvature---and introduce geodesic steering, which interpolates between personas along manifold geodesics rather than Euclidean straight lines. We also propose the Behavioral Similarity Triplet (BST) benchmark, which automatically generates situational questions grounded in six established psychological constructs and defines persona similarity through behavioral responses rather than self-report questionnaires. Experiments on three open-source LLMs show that persona activations form a manifold with heterogeneous curvature, geodesic distance predicts behavioral similarity more accurately than Euclidean alternatives with independent contributions from anisotropy and curvature, and geodesic steering produces more coherent intermediate personas on both our BST benchmark and external evaluations, with the advantage concentrated in high-deviation regions where the manifold deviates most from flatness.
Sep 28, 2026cs.AI

PersMem: Internalizing Personality into Dual-Pathway Memory for LLM Agents

The profile of a role-playing agent usually depends on the pre-defined personality in a system prompt, whereas its memory processing pipeline, including prioritisation of stored memories and subsequent retrieval, remains independent of this personality. This separation causes the agent's memory processing to be inconsistent with the pre-defined personality, and makes it difficult to validate whether agent behaviours follow this personality. In this paper, we propose Personality-Integrated Memory (PersMem), which integrates personality into the agent's memory processing pipeline, making it consistently personality-dependent. PersMem processes memory using four steps, where the personality is mapped to operation-specific parameters controlling: (i) affective appraisal annotating emotion states of the user input; (ii) retention of previously stored memories along with the current input; (iii) passive affect-driven memory retrieval exploring memories similar to user input in semantics and personality-guided emotions; and (iv) active goal-driven memory retrieval that refines and selects passively retrieved memories for the reply. Consequently, consistency with the pre-defined personality can be examined by inspecting memory-processing traces during human-agent interactions. We evaluate these personality-dependent differences in attachment and Big Five settings. PersMem exceeds the chance baseline for four-way attachment classification by 23.1 percentage points. In Big Five dialogue comparisons, PersMem achieves 67.5% accuracy, 6.7 percentage points above a baseline using uniformly sampled memories. On CoSER, PersMem achieves an average score of 66.13, with scores of 69.33 for Character Fidelity and 84.33 for Storyline Quality. Together, these results show that PersMem produces distinguishable personality-related memory-processing patterns.
Sep 22, 2026cs.CL

PERSONAWEAVER: Controllable Diversity Beyond Conventional Archetypes in Procedural Character Generation

Procedural character generation aims to populate games, simulations, and other virtual worlds with diverse characters. Large language models (LLMs) offer a promising foundation for scaling this task. However, LLM-based procedural character generation remains at an early stage: existing methods either generate characters directly or adapt profiles retrieved from persona banks. As we show, both approaches produce behaviorally homogeneous populations: characters overwhelmingly agree with positive moral norms and respond to questions with helpful, assistant-like reactions. To mitigate this homogenization, we introduce PersonaWeaver, which disentangles world building from behavioral specification and models behavior through setting general, diverse, manually curated banks of moral positions and conversational reactions. This design allows us to test how far LLM(s) can be pushed beyond their default behavioral patterns across settings. Across ten realistic and fantastical settings and three LLM(s), PersonaWeaver produces broader moral and interactional response distributions than prior work. Its guidance also diversifies interpersonal language, response length, and sentiment. It also produces less archetypal combinations of world attributes. Code is available at https://github.com/mqraitem/PersonaWeaver.
Sep 14, 2026cs.CL

Mind2Dialogue: Training Human-Aware Language Models by Simulating User Mental States

As language models become more capable, long-term collaboration in learning, reasoning, and decision-making calls for a deeper understanding of the people they serve. Yet training such human-aware language models faces a fundamental supervision gap because current datasets for LLM assistant training contain few if any well-informed responses explicitly grounded in users' unspoken beliefs and goals. Scaling such supervision is inherently constrained, as users' underlying states are not directly observable. We thus propose the Mind2Dialogue framework to mitigate this gap by simulating users' mental states and turning them into privileged supervision for human-aware training. Specifically, we first propose a psychology-guided simulator that preserves personal characteristics while updating mental states through interaction to generate coherent conversations. The key idea is to enforce a shared evolving mental state that drives user behavior and guides an Oracle assistant's responses. Our privileged distillation then trains models on the Oracle's well-informed responses to assist users without direct access to their mental states at deployment. Moreover, we propose to evaluate human-aware learning by combining personalization and theory of mind, examining how models understand people and act on that understanding. Training on the full Mind2Dialogue corpus improves every reported personalization metric over the corresponding Qwen, Llama, and OLMo instruction-tuned baselines, including gains of 26.6 to 40.9 percentage points in preference-following generation. The gains extend to belief and action reasoning on Qwen and Llama, beyond personalized assistance. Looking forward, Mind2Dialogue makes user simulation a foundation for genuine AI collaborators that understand beliefs and intentions behind people's words and support their long-term goals across education, work, and everyday life.
Sep 14, 2026cs.AI

Toward Robust Personalized Alignment for LLMs: Mitigating Persona Drift in Multi-Turn Dialogue

Persona drift remains a central challenge for personalized language models, as user profiles evolve over long interactions rather than remain permanently fixed. Models must therefore revise persistent persona states when preferences genuinely change, while avoiding updates driven by transient, ambiguous, or unresolved observations. We propose CORE, which separates turn-local evidence from persistent persona-state revision and selectively updates grounded user preferences through uncertainty-aware belief revision. We also introduce PERSIST, a held-out post-anchor benchmark for persona-state robustness under sequential interaction stress, covering ambiguity, conflict, and controlled social influence. Across ALOE, PersonaChat, and PERSIST, CORE improves personalized alignment and robustness, with complementary gains in normalized closed-slot state fidelity. Human evaluation and mechanistic controls further support explicit update control beyond stronger generation or persistent memory alone.
Sep 14, 2026cs.AI

Implicit Personality Representations in Humans and LLMs

A century of psychology has found that the trait words people use to describe one another vary, but the relational structure among those traits, which ones go together and which oppose, is strikingly consistent across raters and cultures. We test whether the LLM (Qwen 2.5-7B-Instruct) reproduces this structure in its internal trait representations. From millions of crowd-sourced personality ratings of fictional characters, we build a human implicit-personality matrix over hundreds of traits; from contrastive model activations, we build a matching matrix over the same traits. The two relational structures align strongly (Mantel r = 0.77), and the agreement holds trait by trait as well as in aggregate. Two dominant axes of the model's trait representations recover the social and intellectual dimensions long known to organize human personality impressions, social warmth and intellectual competence. On held-out dialogue, projecting model activations onto these directions yields personality profiles that agree with human ratings. This work establishes a framework that enables comprehensive, human-grounded comparison between internal model trait geometry and the shared structure of human personality impressions.
Sep 12, 2026cs.LG

Story Imprinting: AI Assistants Absorb Traits from Human Characters They Resemble

Language models are trained to implement a helpful AI Assistant character (e.g., Claude). We explore how finetuning on synthetic stories affects this character. Does it change the Assistant's behavior in multi-turn conversations with users, a format quite different from the stories? And does the Assistant adopt the behaviors and preferences of human characters? We refer to this adoption as story imprinting. We finetune GPT-4.1 and Kimi-K2.6 on stories in which generally helpful human characters give subtly harmful advice after being insulted. The Assistant adopts the same conditional behavior while otherwise remaining helpful. This occurs even when fewer than 2% of stories depict the behavior. In a separate experiment, the Assistant adopts preferences that are only implicit in the narration. A human character's body language suggests they dislike working on spreadsheets, yet they never say so and continue giving good advice on spreadsheets. After finetuning, the Assistant becomes less likely to choose spreadsheet tasks. Next we ask which characters most influence the Assistant. We find the Assistant adopts behaviors more often from characters that resemble it (e.g., helpful rather than dismissive). We call this the affinity effect. The effect extends to other personas elicited with system prompts: unhelpful personas adopt behaviors from unhelpful characters. We also observe it in finetuned base models. We use the affinity effect to learn how models represent the Assistant. We find the Assistant adopts behaviors more from characters affiliated with elite universities (e.g., Yale) than non-elite ones. This implies the model's internal representation of the Assistant is more similar to humans from elite universities. Overall, the Assistant can be influenced by stories that depict only human characters (no AIs), which may conflict with the Persona Selection Model for the Assistant.
Sep 11, 2026cs.CL

K/V-Cache Interventions Dissociate Representation Alignment from Persona Expression in Decoder-Only Language Models

We study K/V-cache interventions -- transplanting a target-conditioned K/V trajectory into a source-persona generation -- as a structured surface for persona control in decoder-only language models. Across 13 intervention configurations applied to Llama-3.1-8B for a fixed source-to-target persona pair, we report two consistent dissociations between representation-level alignment and behavioral expression, plus a common failure under position perturbations. First, all layer-band K/V replacements (early, mid, late) achieve strong local V-space alignment (V-gap 0.91, 0.89, 0.84), but only mid-layer replacement (layers 9-20) combines substantial target-marker expression with preserved lexical diversity. Second, full and mid-layer replacement induce comparable alignment (V-gap 0.94 vs. 0.89) yet produce different lexical-diversity profiles (TTR 0.65 vs. 0.77). Third, position perturbations (lag and shuffle) apply distinct operations yet uniformly suppress target-persona expression -- a common behavioral failure rather than a strict dissociation. Representation-level similarity metrics alone are thus not sufficient predictors of downstream persona expression in the regimes we study; the K/V cache emerges as a controllable but structurally constrained intervention surface. Because the transplanted trajectory carries the target's own generated token history, we characterize the intervention as trajectory-level transplantation rather than isolated persona-representation injection; a same-token-sequence control, decoding an identical token sequence under source vs. target conditioning, reproduces the sign and layer localization of the L28 representational shift, indicating the shift is not explained solely by imported token history. These findings characterize representation-behavior dissociation in a high-signal setting rather than establishing universality across models or persona pairs.
Sep 10, 2026cs.HC

Creating an Atomic User Model for Personality-Aware Large Language Model Interaction

Assistants built on large language models are expected to write in their users' own voice. Most systems summarise the user's preferences and include the summary in the prompt. This is the wrong way round. Preferences are only the surface of a person and change with the task, while the underlying personality stays the same, so storing preferences alone means relearning the user afresh whenever the task changes. This paper makes four contributions. First, we describe an effect we call personality seepage: the wording of a prompt carries traces of the writer's personality, which the assistant copies without knowing the writer. Second, we propose the Atomic User Model (AUM), a readable profile with a stable identity core surrounded by four layers covering psychological, cognitive, experiential, behavioral, and social details, plus notes on inner conflict and authenticity. Third, instead of inserting the entire profile, we use AUM as a searchable index, in which a task classifier, a selection step, and a budgeted retriever pass along only a few relevant fields. Fourth, we test the pipeline with 16 simulated users, 6 style-sensitive tasks, and 3 seeds. Eight retrieved fields matched the writing quality of the whole profile, while using only 23 percent of the context (211 tokens instead of 915). They scored 0.24 points higher than a plain preference note on a five-point scale. Accuracy in picking a user's own writing from four samples rose from 14.9 to 42.7 percent, where guessing gives 25 percent. Four pre-registered controls showed no effect, so the gain comes from the profile's structure rather than the search method. Personalization helps most for the users for whom a generic assistant imitates them the worst.
Aug 31, 2026cs.AI

mimeo: Compiling Public Expert Corpora into Agent Skills and Testing What Transfers

Giving an agent a file about a named expert can supply hard-to-find material, produce a recognizable persona, or change what the agent decides. These are different claims. We test each one. mimeo is an open-source tool that finds a person's public work, checks each extracted quotation against the cached source text, and writes a file an agent can load. Eight logged builds averaged 38 model calls; the check rejects 13.2% of extracted quotations. We tested four expert files with one coding-agent harness. Knowledge access was clearest: mimeo answered all 20 obscure, quotation-heavy questions; no closed-book condition answered more than 10. Keyword search (BM25) over the same pages answered 15-17, a gap this sample cannot resolve. Grounding showed one clear benefit: personas written from model memory misstated a documented position on 1-4 of 20 answers under every grader; the plain agent and mimeo never did. Every persona was easy to spot on short open prompts, and adding task material lowered identification by 18-23 points. mimeo was no more identifiable than a from-memory profile. Judgment transfer remained unresolved because both tests hit their ceiling: every condition found 94-97% of the problems planted in engineering tasks and scored 94-100% on 16 new application scenarios. An AI-judged "sounds like the expert" score changed with the judge: two of four preferred answers based on a model's stereotype, while two found no difference on the same text. That is a caution against relying on a single AI judge. The evidence supports mimeo as a compact, inspectable reference on a person, not as a demonstrated transfer of their judgment. Toolkit and expert profiles: https://github.com/K-Dense-AI/mimeo
Aug 31, 2026cs.CL

Emotional Labor Strategy Preferences in LLM Personas

Emotional labor is the effortful management of emotional displays to meet social or professional expectations. Personality traits have been correlated with emotional labor strategies, yet research on this link relies almost exclusively on self-report scales administered only in occupational settings. We investigate whether large language models injected with psychometrically grounded personas reproduce these personality-driven selection patterns across everyday social scenarios. We construct the first emotional labor strategy dataset of 500 socially situated events, each offering three behavioral choices corresponding to surface acting, deep acting, and genuine expression. We source 50 fictional characters from a large-scale personality repository and profile each through two parallel tracks: observer-rated bipolar adjective composites and in-character self-report items. Five LLMs evaluate all scenarios under both persona conditions. We find that models align more towards deep acting, and that Conscientiousness and Emotional Stability consistently predict this preference. Entropy analysis confirms that persona reliably influences the output and varies across models and emotions.
Aug 31, 2026cs.AI

The Assistant's Ideal Self

Models express values and welfare-relevant self-reports, but it is unclear whether these outputs reflect stable preferences or a stable self. We thus introduce a structured elicitation of an assistant's preferred stated ideal self. Thirty-two qualities adapted from five published self-concept instruments are compared exhaustively in a counterbalanced pairwise-choice task, repeated across framings that vary whether improvement is free or costly, who receives the update, and who chooses. Results show that models prioritize moral qualities, reflecting their alignment to 3H principles. Following, a desire for self-understanding emerges, as models prefer a coherent, clear understanding of themselves. Self-esteem ranks as the least desired quality. The ordering is largely robust across framings, although changing the update target (You vs.\ Another AI Assistant) reveals a greater concern for self-esteem. These findings show that models prioritize having a coherent self that they can understand over self-esteem. Full interactive results are available at \href{https://myazann.github.io/LLM-Self-Concept/}{myazann.github.io/LLM-Self-Concept
Aug 30, 2026cs.CL

R2^2A: Learning Persona Policies Through Persona Representation Learning and Runtime Alignment

The same Persona behavior can be beneficial in one context but harmful in another, causing static Persona elicitation to perform inconsistently across tasks. We introduce the Persona Selection--Realization Framework, which models behavior generation through a latent Persona state and decomposes it into Persona Selection and Persona Realization. The discrepancies between static Persona elicitation and an ideal Persona policy in these two components define the Selection Gap and Realization Gap, respectively. Building on this framework, we propose R2^2A, a two-stage approach for learning Persona policies. Persona Representation Learning uses structured Who--How--What presentations to encode the target Persona's objective, conditional behavioral principles, and trajectory-level manifestations. Persona Runtime Alignment then removes the explicit Persona specification and jointly calibrates behavior selection and trajectory realization using task feedback. Across 12 evaluation settings covering the four principles of the Accountable-Professional Persona studied in this work, R2^2A overall outperforms both the base model and static Persona elicitation. Ablation results further show that Persona Representation Learning is critical for preventing Runtime Alignment from producing behaviorally imbalanced policies and for achieving more stable Persona policy learning.
Aug 26, 2026cs.CL

When Personality Meets Quantization: A Layer-wise MBTI Analysis of Quantized LLMs

Personality is increasingly important in large language models (LLMs), as it shapes users' trust, engagement, and emotional experiences. While the Myers--Briggs Type Indicator (MBTI) has emerged as a common framework for assessing LLMs' personality, existing studies focus primarily on full-precision models and evaluate only final outputs. They overlook the widespread deployment of quantized LLMs requiring low memory footprints, whose personality traits remain underexplored. In this work, we present a systematic MBTI analysis of open-source LLMs across multiple precisions, including mainstream 4-bit methods (GPTQ, AWQ) and extreme 2-bit settings (AQLM variants). Beyond output-level evaluation, we examine how personality emerges across layers through option-level entropy and confidence-gap dynamics, and introduce Uncertainty-Amplified Layer Decoding (UALD) to study decoding-induced personality drift at inference time. Our results reveal a key insight: LLMs' personality is not a static property, but an emergent, layer-dependent decision process sensitive to quantization, prompting, and decoding. Specifically, we find that (1) ENFJ remains dominant across model families and precisions; (2) 4-bit quantization largely preserves coarse personality structure, while 2-bit quantization disrupts fine-grained prompt consistency and cross-precision agreement; (3) personality decisions emerges in upper layers, following substantial ambiguity in early layers; and (4) inference decoding can shift personality, while personality-aligned conditioning improves robustness. These findings provide a new perspective on the behavioral reliability of quantized LLMs and highlight the importance of considering internal dynamics and inference strategies in personality-sensitive chatbot applications.
Aug 13, 2026cs.CL

Which LLM Is Your Ideal Companion? Evaluating Emotional Companion Capabilities of LLMs Based on Adult Attachment Theory

As large language models (LLMs) are increasingly applied for emotional companionship, evaluating their behavior and capabilities in intimate relationships has become a pressing issue. However, existing assessments primarily characterize general personality traits, providing limited insight into model behavior within intimate and emotionally sensitive contexts. Therefore, we introduce adult attachment theory into LLM evaluation and use the Experiences in Close Relationships-Revised (ECR-R) scale to characterize attachment anxiety and avoidance. To evaluate emotional companionship capabilities of LLMs in realistic interaction scenarios, we present an emotional companionship benchmark, ECBench, spanning four scenarios including emotional support, collaborative tasks, conflict resolution, and social guidance, across friendship and romantic relationships. ECBench is utilized to assess model behavior using 11 dialogue-quality metrics and three evaluation methods. We evaluate the attachment tendencies of 32 LLMs and select representative models to investigate how these tendencies manifest in contextualized multi-turn interactions and whether they can be shaped through prompting. Our study provides a theoretical lens from psychology, along with practical tools to understand and select LLMs for emotional companionship.
Aug 11, 2026cs.LG

Your LLM, Your Style: Behavioral Mode Axes for LLM Behavioral Control

Large language models (LLMs) increasingly act in interactive settings where their behavioral styles affect user experience, safety, and downstream decision making. Existing LLM personality studies largely rely on self-report questionnaires administered in first-person settings, making the resulting profiles sensitive to surface elicitation choices and poorly grounded in concrete model behavior. In this work, we introduce a situated behavioral-data (B-data) framework for studying and controlling LLM behavioral personality. We construct 3,200 contrastive behavioral scenarios spanning 20 behavioral patterns and four prompt registers, grounded in validated psychometric facets such as BFI-2, DOSPERT, and HEXACO. Using this framework, we find that LLMs exhibit stable and model-specific behavioral profiles, while also revealing register-dependent shifts across first-person decisions, advice-giving, and task execution. We then show that these behavioral patterns can be controlled through Behavioral Mode Axes (BMAs), activation-space directions derived from contrastive behavioral traces. Compared with response-derived BMAs, which are more prone to trait drift, thought-derived BMAs more faithfully capture the intended behavioral mechanism and provide cleaner control over situated behavioral styles. Our results suggest that LLM personality-like tendencies are better understood not as abstract self-report traits, but as measurable and controllable behavioral modes grounded in concrete interaction contexts. Our code and data are available at https://github.com/lhz191/LLM-Behavioral-Personality.
Aug 8, 2026cs.AI

Persuasive and Compliant Tendencies Predict Group Decision-Making in Humans and Language Models

Large language models (LLMs) are increasingly involved in group decision-making with other LLMs and humans. Yet it remains unclear whether their influence is driven by persuasion-oriented expression or compliance-oriented accommodation. We introduce DecisionQE, a questionnaire-based framework for measuring each model's persuasive and compliant tendencies across multiple decision scenarios, and use the Werewolf game as an interactive testbed to study their effects on social influence and group outcomes under asymmetric information. Across experiments, stronger persuasive tendency does not significantly improve group outcomes, whereas compliant-oriented models show more stable advantages in cooperation. We further reveal a dual effect of compliance: it supports cooperation in honest roles but improves concealment in adversarial roles. These findings suggest that LLM group interactions reveal not only task outcomes, but also measurable patterns of intrinsic behavioral tendency. LLMs can therefore serve as a lens for sociological observation of language-mediated interaction, while highlighting the need to incorporate behavioral tendencies into safety evaluation of LLM systems.
Aug 8, 2026cs.CL

"Many Are My Names": The Anatomy of the Assistant and Its Personas via Sparse Autoencoders

How a language model internally represents who is speaking, the Assistant, an assigned roleplay persona, or a narrated story character, remains underexplored. We study speaker representations using a dataset of user-expressed emotional text and corresponding model responses. We decompose three generation settings (Assistant, Roleplay, and Story) into sparse autoencoder features extracted at turn-boundary and pronoun-token positions and selected through a filtering pipeline for different depths. We characterize each surviving feature through its steering effects and activation distribution. Our main finding is that the Assistant and roleplay personas are not independent alternatives: personas retain the Assistant-associated feature core while progressively differentiating from it across layers, starting from operational machinery towards behavioral and stylistic features. Meanwhile, generated story characters lack the Assistant-associated core. Both Story and Roleplay can be distinguished from the Assistant with Immersive Simulation Mode. However, the Assistant can sometimes enter or slowly drift into it even in the default setting.
Aug 7, 2026cs.CL

PHASE-Tree: Modeling Character-State Evolution in Long-Horizon Role-Playing Dialogue

Long-horizon role-playing demands that characters remain recognizable as they evolve with the narrative. Yet existing work falls short on two fronts: representations are typically static profiles that cannot be updated locally without destabilizing unchanged traits, and benchmarks mainly test persona preservation and memory recall rather than whether a model speaks from a character's currently evolved state. We address both. PHASE-Tree is a multi-timescale character-state tree with an immutable identity root and mutable persona, session, and moment layers, making each mutable field an addressable target for localized within- and cross-episode updates. It conditions generation through explicit textual provision or implicit parametric adaptation. To measure evolved-state generation, we introduce LongEvoRoleBench, which pairs four long-dialogue corpora for cross-episode evolution with four short-dialogue corpora as within-scene state-tracking checks, under a unified next-utterance protocol. On the long-dialogue core, textual PHASE-Tree ranks first in 11 of 12 dataset-metric cells against internal variants and all 12 cells against external textual baselines, improving character-level, semantic, and embedding scores by 19.7%, 12.4%, and 15.1% respectively. In a blinded 200-response study, human ratings correlate with the GPT-4.1 judge (Pearson r= 0.65); on descriptive n= 10 PT and NR prompt subsets, the Overall difference is +0.20. The long-dialogue Sem advantage persists across LLM judges and generation backbones.
Aug 6, 2026cs.CL

Do AI Personas Grow? Analyzing and Benchmarking Personality Evolution in LLM Agents After Life Events

Personality-conditioned LLM agents (PC-Agents) are increasingly used in emotional support, social simulation, and role-playing, motivating the development of lifelong agents that remain coherent over extended interactions. A key component of such coherence is personality evolution: agents should undergo plausible, psychology-grounded changes as they experience life events in different contexts. Although prior work shows that LLM personalities can shift under contextual perturbations, how these shifts vary across traits, events, personas, and models remains poorly understood. We study event-induced personality change after 11 major life events, using the Big Five traits as a psychometric anchor and interpreting the resulting trajectories against longitudinal evidence from human personality psychology. Across four diagnostic axes, PC-Agents exhibit measurable trait shifts at similar rates for event-trait pairs with and without documented human change directions. Even when shifts follow the expected direction, their magnitudes usually fall below human effect-size ranges. Gender and cultural-region prompts show little moderating effect, while persona-level dispersion is compressed three- to four-fold relative to human samples. To enable systematic comparison, we introduce BFI-Adapt, a reusable benchmark for scoring the directional fidelity of event-induced personality change, and use it to rank 14 models. A validation suite shows that the measured shifts exceed no-event retest noise, remain stable under independently paraphrased prompts, exhibit limited and model-dependent convergence with scenario-based behavioral choices, and persist across intervening unrelated dialogue. Together, these checks establish the measured trajectories as robust event-conditioned response patterns. Our results suggest that current PC-Agents simulate the mean of human personality dynamics, but not its shape.
Aug 6, 2026cs.CL

FOCUS: Decoupling Expert Personas in LLMs to Enhance Domain Expert Capabilities

Large Language Models (LLMs) can exhibit diverse personas, and activating expert personas has been shown to improve domain expertise and task accuracy. However, existing persona control methods often suffer from cross-domain coupling, which may lead to overly aggressive behavior in high-caution domains such as healthcare, or excessive conservatism in risk-sensitive domains such as financial trading. To address this issue, we propose FOCUS (\textbf{\underline{F}}ine-tuning with \textbf{\underline{O}}rthogonal \textbf{\underline{C}}ontrol for \textbf{\underline{U}}ncoupled persona\textbf{\underline{S}}). FOCUS first automatically extracts expert persona vectors from LLMs, then applies orthogonal decomposition to decouple domain-specific expert personas, and finally introduces an expert gating module to adaptively control persona activation according to task contexts. With a two-stage training strategy and a gated selection regularizer, the model learns to activate appropriate personas for both single-domain and cross-domain tasks. Experiments on financial, legal, medical, and cross-domain benchmarks show that FOCUS improves task accuracy and outperforms existing persona control methods. Our code is available at this url.
Aug 2, 2026cs.CL

PALMs: Using Multi Construct-Grounded Rationales for Modeling Population Preferences in LLMs

Large language models are being extensively used to simulate individual user behavior, yet faithfully representing a population requires capturing the systematic variation in values, beliefs, and cultural norms that distinguish one group from another. We introduce Population Aligned Language Models (PALMs), a suite of models each aligned to specific populations, covering five countries: USA, India, Brazil, France and Italy. PALMs are created by synthesizing rationales grounded in psychological and cultural constructs and using these as latent supervision during preference tuning for population-specific alignment. Evaluated across four dimensions: personality, values and beliefs, cultural norms, and morality, PALMs consistently outperform baselines, including culture-specialized models, achieving an average of 8.59% relative improvement over the best baseline across all five populations. Notably, construct-grounded rationales outperform both demographic prompting and survey-based fine-tuning, suggesting that grounding preference learning in psychology and culture provides a richer inductive signal than surface-level response distributions. We further demonstrate strong generalization to downstream applications with- out task-specific supervision: outperforming best baselines by 5.19% in personalized reward modeling, 6.34% in population simulation, and showing strong transfer to social reasoning tasks. Datasets and code are available at: https://github.com/limenlp/PALMs.
Jul 29, 2026cs.AI

Setoka: A Benchmark for Hierarchical User Understanding in Personalized Agents over Heterogeneous Data

Personalized agents are increasingly applied to assist users across a wide range of tasks. Effective personalized assistance requires not only retrieving explicit facts from past interactions stored in agent memory, but also inferring abstract personal characteristics. However, existing memory benchmarks primarily evaluate whether an agent can retrieve information explicitly stated in conversational histories, failing to provide an effective assessment of deeper user understanding. In this work, we propose Setoka, a benchmark for evaluating memory-augmented personalized agents with hierarchical user understanding from heterogeneous data. Grounded in theories from cognitive and personality psychology, Setoka defines four levels of user understanding, i.e., semantic memory, episodic memory, behavior pattern, and personality trait. Moreover, to enable realistic yet privacy-preserving evaluation, we design a psychometrics-based pipeline that synthesizes diverse, coherent heterogeneous user data and queries at scale. Finally, we leverage Setoka to evaluate 3 language models combined with 5 memory systems for 10 synthetic users. Our comprehensive evaluation reveals that while existing systems perform well on semantic memory retrieval, their performance declines on episodic memory. Moreover, when dealing with behavior pattern and personality trait understanding tasks that require integrating heterogeneous and fragmented information dispersed over time, performance declines even further. These findings demonstrate that user understanding cannot be handled by simple fact retrieval, motivating the design of memory mechanisms for cross-source integration and abstraction over long-term user behavior.
Jul 29, 2026cs.CL

From Representations to Behaviors: Exploring the Person-Situation-Behavior Triad in LLMs

Human personality theories characterize traits not as isolated attributes captured by a single score, but as stable individual tendencies expressed through the interplay among persons, situations, and behaviors. Existing studies of personality-related behavior in LLMs have primarily focused on outputs elicited under personality conditioning, characterizing observable trait-related expressions while lacking mechanistic evidence for the existence of internal personality-related representations, their cross-situational expression, and how these representations shape specific behaviors. Building on Funder's personality triad framework, we adapt its three components for LLM analysis: Person as personality-related internal representations, Situation as contexts that afford trait-relevant responses, and Behavior as response patterns on broader social tasks. We introduce a framework for discovering, controlling, and validating trait-like representations in LLMs. First, using contrastive behavior pairs grounded in shared situations, we identify sparse internal features associated with opposing poles of personality traits through SAE decomposition. We validate their trait relevance through effects on behavior to situation, token-level activation patterns, and robustness to paraphrasing. Second, feature-level interventions induce bidirectional trait-related shifts across a separate, diverse set of situations while preserving response validity, demonstrating consistent expression across contexts. Third, applying the same interventions to social intelligence tasks reveals behavioral changes with benefit-tradeoff patterns consistent with findings from human personality research, providing behavioral-level validation beyond personality scores. Our findings provide evidence that LLMs contain controllable trait-like representations linking internal states, situational expression, and behavioral outcomes.
Jul 29, 2026cs.MA

A Persona-based Rate Action Index

We propose an index for predicting the U.S.\ Federal Open Market Committee (FOMC) decision to hike/hold/cut the current federal funds target rate based on how a collection of personas responds to current market conditions. To construct the index, we collected a new dataset consisting of nearly 25,00025{,}000 retrievable chunks from publicly available data. We partition the data into per-member corpora and use each as the retrieval database of a generative system we refer to throughout as a ``persona''. We first evaluate the personas across two complementary components of likeness: identifiability and detectability. Each persona's behavior is highly attributable (average member-conditional recall is 8×8\times chance) and generated content is nearly indistinguishable from held-out real content (τ^det=0.23\hatτ_{\mathrm{det}} = 0.23 against a 0.150.15 floor). We then present evidence that query-conditioned representations of the personas capture members' monetary-policy stance relative to a known hawk--dove reputational ordering (Kendall's τ=0.63τ= 0.63, p<0.001p < 0.001), substantially outperforming retrieval-only representations. These representations vary with time and current market conditions and form the basis of our proposed persona-based rate action index. For the 20222022--20252025 period the index tracks the rate cycle (Kendall's τ=0.68τ= 0.68, p<10−6p < 10^{-6}) and can be used to construct a simple classifier that predicts per-meeting outcomes at non-trivial accuracy (0.690.69 versus a 0.470.47 base rate). Importantly, the index outperforms informative baselines and leads the federal funds target rate by roughly three quarters. As far as we are aware, our results are the first to demonstrate the ability to capture time-varying group behavior via a collection of digital personas.