Robotic Manipulation
Overview
Robotic manipulation studies how machines use sensing and motion to change objects and environments, from picking and assembly to tool use and handling deformable materials. Approaches combine geometric planning and force or impedance control with imitation learning, reinforcement learning, diffusion policies, and vision-language-action models; world models, memory, tactile feedback, and human-video demonstrations are also used. Methods are tested in simulation and on real robots using suites such as LIBERO, RoboTwin, ManiSkill, and RLBench, across clutter, bimanual coordination, mobile manipulation, and precision contact tasks. A central challenge is turning benchmark performance into safe, reliable long-horizon behavior across new objects, cameras, robot bodies, and real-world dynamics, while limiting data collection and inference costs.
Latest papers
1,685 papers341 papers in the last four weeks, up 29% on the four weeks before. 2.0% of all new papers.
PriGo: Test-Time Primitive Guidance to Diffusion and Flow Policies for Adaptive Robotic Manipulation
A Closed-Loop Multi-Agent Framework for Robust Multi-Robot Manipulation
Ace! Motion Planning of Professional-Level Table Tennis Serves with a Robot Arm
SPECTRA: Context-Conditioned Spectral Movement Primitives for Robot Skill Generalization
Lift3D-VLA: Lifting VLA Models to 3D Geometry and Dynamics-Aware Manipulation
Pelican-VLA 0.5: Attending Before Acting Benefits Generalization
Learning to Throw Objects Safely in Multi-Obstacle Environments
LAMP: Latent Motion Prior-Guided Real-World Learning for Dexterous Hand Manipulation
FuncBridge: Towards Functional Tool-Use Generalization via Keypoint Trajectory Reasoning
PRISM: Personalized Robotic Dataset Generation via Image-based Scene and Motion Synthesis
Learning 4D Geometric Priors for Inference-Efficient World Action Models
Geometry-Aware Motion Latents for Learning Robust Manipulation Policies
KAM-WM: Kinematic Affordance Maps from Latent World Models for Robot Manipulation
Simple-to-Complex Structured Demonstrations for Vision-Language-Action Learning
Mask2Real-WM: Controllable Dexterous World Models via Segmentation Masks as a Sim-to-Real Bridge
A Perception-Manipulation Robotics System for Food Cutting
SoftVTBench: A Safety-Aware Visuo-Tactile Benchmark for Physically Constrained Robotic Manipulation of Deformable Objects
ACE: Agentic Control for Embodied Manipulation via Zero-shot Workflow Reasoning
WSA: a 3D-Centric World-Spatial-Action Model for Generalizable Robot Control
High-Fidelity One-Step Generative Visuomotor Policy via Recursive Correction, Frequency Consistency, and Contrastive Flow Matching
ObjRetarget: An Object-Aware Motion Retargeting Framework with Anthropomorphic Arm Constraints and Polyhedral Hand Modeling
Occluding the Solution Space: Planner-Agnostic Adversarial Attacks on Tolerance-Aware Manipulation
Cross-Embodiment Robot Manipulation via a Unified Hand Action Space
WorldBagel: Uncovering the Power of Unified Multimodal Models for Vision-Language-Action-World Modeling
WorldBagel, a unified VLAW framework built on BAGEL, a modern multimodal unified model, and use it to systematically investigate the role of unification in world modeling. Across multi-task robotic manipulation and cross-domain experiments, WorldBagel consistently outperforms task-specific alternatives and learns action representations that are more structured and semantically aligned with visual and linguistic context. Experiments on LIBERO, Language Table, and Franka show that unification is not only an architectural convenience, but also a key factor in learning effective VLAW models, leading to consistent empirical gains and deeper insights into multimodal world modeling. Code and model checkpoints will be released upon acceptance.