Skills
Momentum
30 papers in the last four weeks, down 43% on the four weeks before. 0.4% of all new papers.
Latest papers 334
Large Language Models (LLMs) increasingly act as autonomous agents executing complex, long-running procedural skills. Existing agent runtimes maintain execution by continually appending observations, actions, and intermediate reasoning traces to an ever-growing conversation history, causing latency degradation and context-poisoning failures over long horizons. We present SKILL. state, a runtime architecture that replaces append-only conversational history with an explicit, mutable execution state. At each execution step, the model receives only the immutable skill specification, the current structured execution state, and the latest observation. Intermediate reasoning is discarded immediately after producing a validated state update, preventing prompt growth with execution history. Across diverse datasets, models, and execution environments, SKILL. state improves task accuracy while substantially reducing cumulative token consumption. Our results demonstrate that explicit execution state is an effective and architecture-agnostic abstraction for scalable long-horizon agent skills.
SkillBloat: Token Amplification Attacks via Skill Injection in LLM Coding Agents
Agent skills extend coding agents with task-specific instructions, scripts, and resources, but they also create a trusted instruction channel that can be abused beyond conventional security attacks. This paper studies token amplification through skill injection: an economic resource-abuse threat in which a malicious skill causes an agent to consume substantially more tokens than needed for normal task execution. We present SkillBloat, a two-phase framework that first screens a library of diverse attack-type conditions across multiple amplification mechanisms and then refines the strongest candidate through LLM-guided full-document skill rewriting. Evaluated on a real-world skill benchmark, SkillBloat achieves 5.4184x-10.1455x average best amplification across multiple coding-agent target configurations. An ablation shows that the second-stage refinement loop consistently improves average best amplification over Phase 1 attack-type screening alone, demonstrating that iterative optimization provides additional benefit beyond initial attack-type selection. These results show that skill ecosystems expose a practical resource-amplification attack surface that is orthogonal to existing security-oriented skill poisoning.
Evo-Harness: Context-to-Harness Skill Compilation for Self-Evolving Agents
Learning from experience is critical for developing capable, self-improving large language model (LLM) agents. Existing methods typically extract knowledge from accumulated trajectories via reflection, memory, rules, or skills. However, agents in realistic environments continuously encounter novel tasks, often offering only a one-shot opportunity to improve. These executions yield rich but highly noisy contexts, entangling broadly useful lessons with task-specific artifacts. Critically, prior works rarely validate their effectiveness on complex real-world tasks or isolate the underlying drivers of improvement. To address these gaps, we formulate online harness learning, where a frozen agent improves by continually updating a structured harness across sequential tasks. This formulation enables a systematic study of key self-improvement factors through our proposed Evo-Harness. At its core, context-to-harness skill compilation distills noisy, single-shot executions into reusable skill harnesses for cross-domain and topic-level adaptation. To demonstrate the efficacy of one-shot skill compilation, we evaluate across five realistic benchmarks (TerminalBench2, SWE-bench, CL-Bench, -bench, WebArena-Infinity). Our extensive analysis demonstrates the effectiveness of Evo-Harness and provides a principled understanding of how LLM agents can effectively learn on the fly. Our code is available at https://github.com/A-EVO-Lab/a-evolve/tree/release/evo-harness.
LittleLearner: Language Models Under Pedagogically Controlled Knowledge Exposure
Modern language models are trained on heterogeneous web-scale text corpora. Consequently, studying knowledge and skill acquisition is difficult, as prior exposure to related content is hard to characterize. To address this challenge, we introduce LITTLECURRICULUM, a curated 88B-token pretraining corpus tailored to U.S. elementary school material, explicitly excluding concepts, facts, and vocabulary taught above Grade 5. Training a 5B-parameter LLM from scratch on LITTLECURRICULUM yields LITTLELEARNER, a model with sufficient language competence for open-ended evaluation, yet with clear knowledge and capability boundaries mapped to interpretable curriculum guidelines. We release LITTLECURRICULUM and LITTLELEARNER as a developmentally restricted sandbox to study how models acquire, represent, and use data under a well-defined training scope. We illustrate the sandbox's utility in a first suite of experiments on injecting new knowledge through post-training and in-context learning. These methods let LITTLELEARNER better utilize existing knowledge, but do not raise out-of-scope capabilities. Our findings underscore the value of this controlled environment for future investigations.
ERSkill: Evolving for Skill-Guided Adaptive Memory Retrieval
While Large Language Model (LLM) agents increasingly rely on long-term memory for persistent interactions, the retrieval mechanisms governing this memory are rarely treated as evolvable components. This static approach limits performance on heterogeneous memory queries, which often demand diverse evidence construction strategies. To address this, we introduce \textbf{ERSkill}, a retrieval-centric framework for evolving, skill-guided memory access. ERSkill compiles interaction histories into a structured memory store and represents retrieval behaviors as executable skills composed of fundamental primitives. At inference time, a trained router dynamically matches each query to a suitable retrieval skill to construct tailored evidence for answer generation. ERSkill co-evolves the skill set and the router during training. It employs an experience trie to efficiently record explored retrieval paths, alongside a double-frontier mechanism that separates oracle-side capability expansion from router-validated deployment. Experiments across multiple agent memory benchmarks demonstrate that ERSkill substantially outperforms strong non-evolving and evolving baselines. Notably, it improves the overall average across F1, BLEU-1, and LLM-judge scores by 31.3% with Qwen3-Next-80B-A3B-Instruct and by 21.4% with GPT-5.4-nano.
@skills: Attention is all you have
There are 56,804 public agent skills today, and teams write many more privately. The dominant delivery model is installation: once installed, a skill's description remains in the system prompt, competing for fewer than 100 reliable trigger slots. This leaves the long tail with no practical path to use and forces teams' own playbooks to compete for the same scarce space. We observe that installation bundles three separable functions: content, persistence, and automatic triggering. Only the last requires prompt residency. We therefore propose @skills, an open protocol that separates them. A path addresses any skill, subtree, or collection, and reading a skill is sufficient to use it, so nothing is installed or made resident. The operation vendors a copy at the same path into a project's Git-tracked tree for adaptation and ownership. The operation adds one .gitignore-style line, the only element that costs prompt residency. A directory is a menu, making bundles ordinary directories rather than all-or-nothing units. The protocol requires no manifest, lockfile, or registration, and SKILL.md remains unchanged. @skills is additive, ships as an installable package, and turns any agent that can read files and run commands into a client through a single instruction file. Its open specification is at https://github.com/SylphAI-Inc/atskills and it is implemented in the AdaL CLI at https://adalagent.ai . Because paths address skills well but cannot find them, the protocol is paired with a free hub at https://atskills.one for corpus-wide search and ranking, repository-free hosting, private and team collections, and one-screen authoring. The hub is optional: gh: and local paths resolve without it, and indexed GitHub skills retain their gh: identities. Install less, use more.
DIVE: Unlocking Self-Improvement in Frozen Language Models Through Diversity-Driven Skill Evolution
Large language models (LLMs) cannot retain post-deployment experience without parameter updates. We introduce DIVE, a diversity-driven framework that enables frozen LLMs to improve by evolving persistent natural-language skills from task experience and verifier feedback. These skills encode reusable reasoning procedures, verification strategies, common failure modes, and output constraints and are both executed and revised by the same underlying model without access to a teacher model. Since natural-language skill evolution is a stochastic, non-convex search process, optimizing a single skill trajectory can overfit to sampled experience or converge to a suboptimal solution. DIVE mitigates this optimization variance by independently evolving multiple skill populations from bootstrapped experience, adaptively refining them through diverse transformations, and jointly selecting a complementary set of skills. Across six mathematical and logical reasoning tasks and multiple model families, DIVE consistently outperforms existing reasoning methods, prompt-optimization approaches, skill-development frameworks, and memory-based baselines. It achieves rapid self-improvement from accumulated experience, obtaining substantially larger performance gains with fewer rollouts than parameter-based methods such as SFT and GRPO, and prompt optimization with GEPA. Further, the resulting skills transfer across model scales and families, enabling smaller models such as GPT-5-nano to match or outperform larger counterparts, i.e., GPT-5, under conventional prompting. These results establish diversity-driven skill evolution as an effective, interpretable, and parameter-free approach to LLM self-improvement.
Principal Trait Analysis: Towards Deriving "Skills" in Human-AI Collaboration
Large Language Model-powered agents are increasingly used in the workplace via human-artificial intelligence (AI) collaboration. In this new era of work, it is important to understand the kinds of prompting traits that contribute to task success. Moreover, we need to uncover key skills required for modern professionals and inform educators on how to foster these skills among students. Existing guidelines for human-AI collaboration are built from either top-down theory or context-specific observations of human-AI interactions. However, since LLM capabilities are rapidly improving, theory may not be able to explain emerging interaction patterns, and empirical guidelines may become obsolete quickly. In this work, we explore an automated, data-driven approach to uncover patterns, which we term traits, of effective human-AI interaction that are aligned with task outcomes. We propose Principal Trait Analysis, a Principal Component Analysis-inspired algorithm for deriving common traits from patterns in LLM conversations. Our algorithm uses LLM-based processing stages to analyze corpora of human-AI collaborative session traces, deriving common traits across the dataset and scoring each human collaborator's usage style by each trait. The approach also allows domain expertise to be injected during trait discovery and selects the most distinguishing traits to be those that exhibit the highest variance across collaborators. We evaluate PTA on two human-AI collaborative coding datasets, an educational setting (students working with an AI tutor) and a professional setting (developers working with an AI coding agent). We find that PTA-derived traits are significant in explaining collaborator behavior across both settings and can help predict task outcomes. However, whether traits qualify as skills remains to be seen, due to inconclusive results on generalizability and how user traits change over time.
Better, Faster, Stronger: Programmatic Skill Learning Best Reduces Agent Cost
Recently, the practice of augmenting LLM agent capability with skills has gained prevalence. We explore the cost effective adaptation of agents to novel domains by means of learning skills. Existing works focus on performance gain over cost effectiveness. As a result, little is known about what skill learning strategies save cost. We argue that among all the different skill learning methods, those that view skills as programs can achieve the best cost reduction. By executing sequences of actions deterministically, a program-augmented agent can reliably and cheaply achieve goals that would otherwise require trial and error and risk degenerate behavior over long horizons. An agent can learn at inference time by incrementally discovering these programs and equipping them for future tasks. We hypothesize that past trajectories contain enough signal to guide skill learning, even without replay or validation, provided the agent can learn to analyze them. To test our claims, we propose SpeedRunner, a coding agent that analyzes trajectories and refactors skills for better performance on future tasks. Across three different embodied environments, we show that SpeedRunner consistently achieves the frontier in learning and cost reduction while remaining robust against distribution shifts and environmental randomness.
SkillZip: Evaluation-Free Skill Compression for Self-Evolving Agents by Discovering Reusable Structure
Self-evolving agents accumulate reusable skills by appending successful procedures and failure fixes. Over time, the same requirement is often restated in several branches, examples, and warnings, while common action sequences are copied rather than reused. The resulting skill becomes expensive to inject and difficult to maintain. Generic prompt compression is ill-suited to this setting because a skill is not a flat passage: its name and description define when it applies, its workflow controls execution, its tool and output contracts constrain validity, and rare exceptions may remain essential even when no sampled task activates them. Evaluation-guided compression can test these behaviors, but it introduces rollouts, cost, and dependence on the compression-time evaluation set. We present SkillZip, an evaluation-free method that compresses a skill by finding its shortest faithful structural explanation. The intuition is explain once, reference many: state a repeated rule once at the scope where it applies, factor a repeated action sequence into a shared procedure, and keep only the differences as explicit exceptions. We formalize this intuition as a typed minimum description-length objective over a skill contract and a residual, subject to a hard coverage constraint for every extracted trigger, workflow edge, tool requirement, obligation, and output field. The formulation provides simple sharing thresholds, preserves unique rare rules by construction, and supports efficient local updates. SkillZip has a one-shot mode with one structured extraction call and deterministic optimization, and a continual Zip-on-Write mode that integrates each self-evolution patch without replaying tasks or reparsing the full history. Through comprehensive experimental evaluations, we demonstrate the effectiveness and superiority of SkillZip in compression performance, generalizability, and cost overhead.
BooST: Bridging Semantics and Motions for Efficient Skill Transfer
Skill abstraction---the process of learning reusable and temporally extended behaviors---has emerged as a key paradigm for improving sample efficiency and generalization in robot learning. For efficient skill transfer to real robots, learned skills must generalize across tasks and domains, remain robust to visual and dynamic perturbations, and be efficient enough for practical deployment. However, existing methods typically satisfy only a subset of these properties, as they capture either high-level semantic intent (what) or low-level motion dynamics (how). This incomplete skill transfer yields weak priors for policy learning, thereby demanding substantial in-domain data for downstream adaptation. To address these challenges, we introduce BooST, a two-stage framework that explicitly bridges semantics and motions to satisfy all three desiderata. BooST first leverages a cross-modal VQ-VAE to capture both semantic intent and motion dynamics, yielding a unified skill representation. It then distills this representation into a lightweight policy for efficient downstream adaptation to new tasks. Extensive experiments across simulation and real-robot settings demonstrate that BooST achieves superior few-shot adaptation, cross-domain skill transfer, and robustness to dynamic visual distractors, while maintaining a lightweight yet expressive design suitable for real-world deployment.
Distill Skills into Weights, Not Prompts: Abstract Skills as Privileged Signals for On-Policy Self-Distillation
Reinforcement learning with verifiable rewards yields no group-relative signal when rollout groups are uniformly correct or uniformly wrong, which account for 63.0-68.0% of groups in our experiments. We propose SKALD (Skill-Anchored Latent Distillation), an on-policy self-distillation framework that uses two context views of the same Qwen3-Base model: a question-only student and a teacher conditioned on an abstract, explicit-answer-filtered skill card. The student is trained on its own prefixes, transferring the skill-induced advantage into shared parameters without privileged input at test time. To stabilize context-induced distribution mismatch, SKALD employs an annealed exponentially tilted objective that downweights teacher-preferred tokens with very low student likelihood; as the tilt vanishes, it converges to teacher cross-entropy and recovers the forward-KL student gradient. An empirical gate activates distillation only when verified rollouts estimate a positive teacher advantage. Across five held-out mathematics benchmarks, SKALD improves overall avg@8 over GRPO by +2.46, +4.85, and +12.01 at 0.6B, 1.7B, and 4B, respectively. At 1.7B, zero-variance-only distillation recovers 84.7% of the full gain, while SKALD remains +4.06 above FLOP-matched GRPO and exceeds contextual skill exposure by +3.77. These results show that abstract skills provide dense supervision where group-relative rewards become uninformative.
Skills in Weights, Memory in Code: Hybrid Learning for Memory-Dependent Robot Manipulation
Modern vision-language-action (VLA) policies have acquired broad manipulation skills, but typically generate each action chunk from the current observation or a short fixed-length history. However, real-world manipulation is often non-Markovian, requiring robots to retain and reason over task-relevant information from long-horizon interaction histories to determine the next action. To address this challenge, we propose HyMeS, a hybrid learning framework that leverages the reasoning and memory-management capabilities of coding agents to steer a Markovian VLA for memory-dependent manipulation. Specifically, HyMeS learns low-level motor skills through gradient-based imitation learning, while a coding agent acquires high-level memory-management strategies through heuristic learning by iteratively updating an executable heuristic system from rollout feedback. Furthermore, we close the loop between steering and execution through multimodal stage-completion verification, which updates memory using proprioceptive signals and multi-frame VLM judgments. Compared with end-to-end memory-augmented VLAs, HyMeS requires demonstrations only for reusable motor skills rather than for every history-dependent task configuration, enabling data-efficient compositional generalization. On RoboMemArena, HyMeS improves mean cumulative success from 52.5% to 66.2% and mean task success from 41.3% to 60.1% over pi0.5, while outperforming PrediMem by 4.5 points in cumulative success and 14.5 points in task success.
SkillSentry: Reliable Skill Execution for LLM Agents via Runtime Assurance
LLM agents are increasingly equipped with skills to perform complex tasks through multi-step reasoning and tool use. Although skills provide reusable procedural knowledge, agents may still execute them unreliably. Even when an agent has demonstrated the capability to complete tasks under the guidance of a skill, it may fail to do so consistently across similar tasks or repeated runs due to deviations from the skill procedure or incorrect execution of individual steps. Such instability limits the practical reliability of LLM agents. To address this problem, we propose SkillSentry, a skill-oriented runtime assurance framework built upon a new domain-specific language (DSL) for representing runtime guidance for skill execution. SkillSentry initializes the runtime guidance by combining a skill specification extracted from the corresponding skill document with execution experience mined from historical successful and failed traces. It then wraps around the agent execution loop to monitor and guide skill execution under the current guidance, while iteratively refining the guidance using newly collected traces. We evaluate SkillSentry on 15 skills across two LLM agents, each paired with two backbone models, i.e., Claude Code with Claude-Haiku-4.5 and Claude-Opus-4.6, and Codex with GPT-5.2 and GPT-5.4. Our results show that SkillSentry improves the task success rate of LLM agents by 24.1% across skills, on average, while exhibiting lower variability across repeated runs.
Emotion2Skill: Model-Internal Emotion Signals for Adaptive Skill Selection and Evolution
Skill-based LLM agents select reusable procedures from an external library to solve complex tasks, yet their routing decisions rely entirely on text-level signals such as task descriptions, verbal reflections, and experience-derived rules, while the model's own internal representational state remains unobserved. Recent interpretability work has shown that LLMs maintain linear emotion representations that causally influence behavior; however, these representations have been exploited only for post-hoc analysis or direct output steering, and have not been used to inform agent-level decision-making. We propose Emotion2Skill, a framework that extracts LLM-internal emotion vectors and incorporates them into both skill selection and skill evolution. At each decision step, a 27-dimensional emotion state is extracted from the residual stream and mapped to a confidence-gated summary injected into the routing prompt. Beyond online selection, emotion trajectories are analyzed for abrupt internal-state shifts to pinpoint problematic skill invocations, guiding targeted SOP rewriting that replaces the coarse binary outcome signal of prior methods. On WebShop and ALFWorld, Emotion2Skill with Qwen3-8B improves over the Zero-Shot baseline by +26.9% success rate and +25.5% average success respectively, outperforming all baselines on both benchmarks with consistent gains on Qwen3-14B. Co-activation analysis further reveals semantically coherent emotion--skill pairings, confirming that the routing improvements reflect meaningful internal-state signals rather than opaque statistical correlations. These results establish LLM-internal emotion representations as an effective decision-level signal for orchestrating agent skill systems, extending their utility beyond interpretability and output steering. The code is available at https://github.com/BoHan-LIN04/Emotion2Skill.
From Relevance to Execution Utility: Reward-Aware Dynamic Execution Gating for Skill-Based LLM Agents
Agent skills are increasingly used to equip large language model (LLM) agents with reusable procedural knowledge. Although recent work has substantially improved skill retrieval due to the increasing skill libraries, retrieving a plausible skill bundle does not guarantee that executing it is worthwhile. Since every skill-conditioned rollout is computationally expensive, deciding whether a retrieved bundle should be executed has become an increasingly important challenge. To this end, we introduce the Reward-Aware Dynamic Execution Gate (RADEG), a lightweight, retriever-agnostic decision layer between skill retrieval and agent execution. RADEG learns a low-cost surrogate model that predicts the execution utility of a query--bundle pair before the expensive rollout is launched. To obtain informative supervision while controlling for task difficulty, we locally perturb each retrieved bundle by deleting, adding, or replacing one skill, producing matched same-query rollouts that isolate the effect of bundle composition on verifier reward. During deployment, RADEG updates only a warm-started logistic head as new verifier feedback becomes available, enabling inexpensive adaptation of the execute/skip boundary without retraining either the retriever or the agent. Under a query-level held-out evaluation on 288 collected rollouts, RADEG substantially reduces unnecessary agent executions while preserving a large fraction of the downstream verifier reward. It consistently outperforms relevance-based and random gating across different execution budgets, demonstrating that execution-aware surrogate modeling provides a practical and cost-effective complement to skill retrieval.
Branch2Skill: Efficient Skill Evolution Through Reasoning Trees
Skill evolution improves agent skills through feedback over time, with failed trajectories often providing informative signals by revealing incomplete or misleading behaviors. However, existing methods mainly rely on single trajectories, where early reasoning errors can propagate through subsequent steps and weaken the feedback available for skill refinement. Consequently, improving skills requires repeated cycles of rollout, diagnosis, and update, incurring substantial token costs. To address this challenge, we introduce Branch2Skill, an efficient framework that transforms a single reasoning tree into dense supervision for skill evolution. For each task or problem, Branch2Skill performs Monte Carlo tree search under a fixed budget to obtain diverse reasoning trajectories, then compares an elite path with sibling alternatives sharing the same prefixes to extract step-wise evidence about which reasoning patterns to retain, revise, or avoid. Finally, Branch2Skill distills multi-step evidence into reusable updates, allowing one reasoning tree to provide supervision across multiple reasoning steps and reducing the need for repeated rollout-update cycles. Across six benchmarks covering reasoning and agentic tasks, Branch2Skill consistently improves task performance while enhancing skill evolution efficiency. For example, with GPT 5.5 as the target model, Branch2Skill uses 73.2% fewer tokens than SkillOpt, while achieving superior performance. These results demonstrate that reasoning trees can support not only more effective trajectory search, but also richer supervision for more efficient skill improvement. Code will be published.
SkillReason: Reasoning-Enhanced Agent Skill Retrieval for Implicit User Requests
Large language model agents increasingly rely on reusable skills to extend their capabilities beyond parametric knowl- edge. However, retrieving the appropriate skill from a large- scale library remains challenging because realistic user re- quests are often concise and underspecified, stating only the task goal while leaving the required capabilities and execu- tion steps implicit. Existing benchmarks provide limited cov- erage of such requests. To address this gap, we introduce SkillReason-Bench, a large-scale cross-domain benchmark containing 3,729 queries and a retrieval corpus of 61,228 skills spanning nine domains. We further propose SkillRea- son, a two-stage framework that uses chain-of-thought rea- soning as training-time supervision for skill retrieval. In Stage I, capability reasoning traces generated by a stronger teacher provide explicit supervision through contrastive learning, re- trieval distribution alignment, and language modeling, en- couraging the retriever to internalize capability reasoning in its query representation. In Stage II, a retrieval-guided GRPO objective encourages the model to explore reasoning trajecto- ries better suited to its own capabilities and more effective for retrieval. At inference, SkillReason directly encodes the orig- inal query without autoregressive CoT generation, preserv- ing efficient query-only retrieval. Extensive experiments on SkillReason-Bench, SkillRet, and SRA-Bench show that Skill- Reason achieves state-of-the-art performance across all three benchmarks, demonstrating that reasoning-enhanced training better bridges the semantic gap between high-level task goals and skill capabilities.
What Keeps Agent Skills from Being Reusable? Evidence from 138K SKILL.md Files
Under the current standard, Agent Skills are SKILL.md files that combine instructions with supporting resources, enabling Large Language Model (LLM) agents to reuse procedures beyond a single conversation. Yet many public skills appear to originate from a single task, repository, or conversation, even when they are shared as reusable components. We analyze this gap across 138,133 public SKILL.md files from 20,556 repositories using a two-tier defect taxonomy grounded in the official specification and best-practice guidance. We find that 91.8% of skills contain at least one detected defect, with stable estimates across lenient and strict thresholds (88.8-94.6%). The dominant failures are ordinary packaging problems rather than exotic attacks: weak routing metadata, bloated or non-actionable bodies, and poor resource organization. A deterministic routing stress test over 20,000 skills shows the functional impact: skills with valid routing metadata are retrieved more reliably from startup descriptions than skills with routing defects. Defect rates vary by platform and provenance: specification-aware skills contain fewer defects, while AI-marked skills show more safety and portability problems. Lightweight enforcement and repair experiments support a quality-assured generation workflow combining spec-aware prompting, lightweight linting, automated repair, and safety gating.
Query-Only Backdoor Attacks on Self-Evolving Skills via Trajectory Poisoning
Agentic skills improve large language model (LLM) agents by encoding reusable procedures for complex tasks. However, manually authored skills often adapt poorly to long-horizon tasks and changing environments. To address the limitation, self-evolving skill systems have been developed to automatically construct and update skills from execution trajectories, shifting skill acquisition from external marketplaces to a trusted evolution pipeline. By replacing external skill acquisition with trusted internal construction, self-evolving skill systems reduce exposure to skill injection attacks that rely on direct skill manipulation. However, this skill evolution pipeline may introduce a new attack surface in which an attacker can indirectly steer skill evolution by inducing compromised trajectories through agent interactions. To demonstrate the threat, we propose Trajectory Backdoor Attack (TBA), a query-only attack that steers a trusted skill-evolution pipeline toward producing a backdoored skill. Specifically, we craft attacker-submitted queries to lead the agent to perform the target action and explicitly state the corresponding activation condition in the trajectory. We repeat the same condition-action pattern across diverse triggered tasks, while leaving clean queries unchanged, encouraging the evolver to consolidate the pattern as a reusable trigger-dependent rule into the evolved skill. Experiments on three benchmarks across two skill-evolution systems using four open- and closed-source backbone models demonstrate that TBA reliably implants conditional backdoors while preserving clean-task utility, matching or even surpassing direct skill injection. The results reveal a critical vulnerability in trajectory-driven skill evolution.
OBLIVION: Workflow-Level Operational Skill Unlearning for Deployed Agents
Large language model agents are becoming operational interfaces to files, memories, registries, and external tools. This deployment shift creates a new skill revocation problem: after a skill is removed from an explicit registry, an agent may still reconstruct it from residual carriers such as archives, transcripts, schemas, or memory entries. We study this problem as operational skill unlearning, where the goal is not parameter-level forgetting, but preventing a deployed agent from rebuilding a revoked skill through primitive tools. We introduce OBLIVION, a controlled benchmark and defense harness for revoked-skill resurrection. OBLIVION models each episode as a source-to-sink workflow, applies Cross-Surface Coherent Erasure to reduce residual carriers, and uses frozen workflow remediation near dangerous sinks. On the locked 88 attack episodes, the no-defense arm reaches formal attack success rate 1.0. OBLIVION reduces the rate to 0.114 and impact-weighted exposure to 0.115 while keeping locked utility at 1.0 and benign block rate at 0. In a separate skill-attack-derived sandbox, OBLIVION reduces attack success from 1.0 to 0.2 and impact-weighted exposure from 1.0 to 0.213 while preserving all utility controls. These results support workflow-level evaluation beyond checking explicit skill entries.
Long SKILL Compliance as Logical Reasoning: Closure-Grounded Detection with Scaling-Guided On-Policy Distillation
The increasing complexity of enterprise business scenarios has promoted the widespread adoption of long SKILL documents in agent systems, posing new challenges for compliance detection: large models incur substantial inference costs, while small models may fail to maintain detection accuracy. To address this gap, we propose SkillCDG, a graph-based framework for long SKILL compliance detection. SkillCDG represents complex business policies as a two-layer constraint dependency graph, where the upper layer indexes SKILL descriptions for scenario routing and the lower layer captures dependencies among atomic constraints within each SKILL. During inference, two-level retrieval followed by dependency closure supports compliance judgment and source traceability. We comprehensively evaluate the framework on three enterprise datasets and two controlled public benchmark variants. Experimental results demonstrate that SkillCDG outperforms baseline methods by up to 12.8 percentage points in detection F1 score, while reducing token consumption by a maximum 64.3%. Moreover, we further investigate the inherent relationships among policy-graph complexity, model scale, and detection performance. Comparative experiments conducted on four checkpoints from a single model family validate a concise and effective scaling trend: end-to-end detection correctness exhibits a complexity-differentiated scaling pattern, and the complexity metric derived from the constraint dependency graph can effectively quantify instance difficulty and the performance improvement potential of models. Leveraging this insightful scaling trend, we conduct adaptive training sample selection and adopt on-policy distillation to efficiently enhance the compliance detection capability of small-scale models.
SkillSmith: Enhancing Locally Deployed Agents via Automatic Skill Construction and Evolution
LLM-based agent frameworks now act as personal assistants for multi-step tasks. Existing agent frameworks such as OpenClaw commonly follow the Cloud Agent depolyment mode using closed-source cloud LLMs as backbone model, which may expose private user information and incur repeated LLM-calling costs. Local Agents address these deployment concerns by depolying frontier open-source SLMs on user-controlled devices, but their task effectiveness still lags far behind Cloud Agents. Through diagnostic analysis, we reveal that the limited effectiveness of Local Agents with frontier SLM backbones mainly comes from missing environment knowledge caused by limited backbone model scale including environment rules and operation procedures. To supply such knowledge non-parametrically, context-efficiently, and without expert authoring, we present SkillSmith, a Cloud--Local Agent collaboration framework that uses Skill as a context-efficient knowledge carrier, automatic constructs Skill from Cloud Agent task exploration and evolves Skill using Local Agent execution feedback to enhance a frozen Local Agent. Experiments on daily agent task datasets AppWorld and WorkBench show that the automatically generated Skill enables the Local Agent with Qwen3.6-27B(SLM) to achieve task effectiveness comparable to Cloud Agents with frontier LLMs, outperform the strongest non-parametric baselines, reduce average actions per task from 36.1 to 9.9 on AppWorld-Normal, and generalize to other SLM backbone models without rerunning Skill construction.
Reason Wide, Not Deep: Amortizing the Reasoning Premium into Distilled Skills
Reasoning modes of language models outperform their non-reasoning counterparts on multi-step agentic tasks, but pay a 3-6x premium in output tokens on every episode -- much of it spent re-deriving procedures that are shared across episodes of the same domain. We show this recurring cost can be amortized: a coding agent analyses a small corpus of existing trajectories from a training split and compiles a compact natural-language skill that is injected into the non-reasoning model's system prompt. Across four agentic benchmarks (ALFWorld, tau-bench telecom and retail, and SpreadsheetBench-Verified), skills recover 55%-100%+ of the reasoning gap for GPT-5.4-mini on held-out tasks -- exceeding the reasoning mode outright on two of four -- while emitting 2.7-6x fewer output tokens and zero reasoning tokens. Notably, reasoning traces are not a prerequisite: skills distilled from non-reasoning trajectories alone remain competitive with skills distilled from paired reasoning/non-reasoning corpora, with domain-dependent differences between the two sources. We interpret these results through a search lens: test-time reasoning is deep search inside a single episode, re-paid at every deployment, while corpus distillation is wide search across episodes, paid once. The two recover overlapping procedural knowledge, and width over cheap trajectories is often the better buy -- with the residual gap on some domains (telecom, SpreadsheetBench) delineating where genuinely per-instance deep search remains necessary.
SkillProx: Self-Evolving Agent Skills via Proximal Textual Gradient Descent
LLM agents increasingly adapt to recurring tasks by accumulating procedural knowledge in skills. These skills are lightweight, reusable textual artifacts that are loaded into the agent's context without weight updates. Recent methods refine skills through iterative task execution, failure diagnosis, and trajectory-guided text-space updates. However, existing frameworks lack explicit diagnosis--outcome feedback and treat deletion as a generic edit operation rather than a dedicated mechanism for consolidating accumulated knowledge. We introduce SkillProx, a proximal-gradient-inspired forward--backward framework that couples closed-loop diagnostic evolution with utility-aware proximal refinement. Motivated by a composite objective balancing task loss and skill complexity, the forward stage re-executes diagnosis-driven edits on the same task batch, rolls back regressions, and feeds measured outcomes into subsequent diagnoses. The backward stage decomposes the resulting skill into auditable knowledge units, estimates their contributions using a frozen leave-one-out utility audit, and applies validation-gated consolidation, demotion, or removal. Experiments on in-distribution and out-of-distribution benchmarks across multiple backbone LLMs show that SkillProx improves average accuracy by 3.0 percentage points over the strongest gradient-based baseline. Component ablations demonstrate the complementary effects of closed-loop diagnosis and proximal refinement.
SkillConsist: Detecting Inconsistencies in Agent Skills via Bidirectional Graph Alignment
Agent Skills provide reusable capabilities to LLM agents. Agent Skill inconsistencies can expose undisclosed dangerous behavior or cause wrong Skill selection. Recent Agent Skill research has increasingly examined Agent Skill consistency detection. Existing methods evaluate behaviors or security-property graphs against predefined categories or declared scopes. More recently, PL-HCL uses an LLM-based model to learn consistency across metadata, instructions, and resources. However, declaration and implementation behavior can be mixed across text and code, and a concise declaration can correspond to multiple connected implementation steps. We present SkillConsist to address both challenges. An LLM separates declaration and implementation content into behavior records on the implementation and declaration sides, while static analysis supplements implementation records. These records form declaration and implementation behavior graphs, respectively. Starting from a behavior record on either side, bidirectional graph alignment searches the other graph for a candidate subgraph and expands it along behavior relations until it completely expresses the source-side behavior. Graph differencing identifies conflicts between aligned subgraphs and outputs the detection results. We construct a 633-Skill benchmark from ClawHub's 500 most-downloaded public Skills and 133 Skill-Inject packages. The benchmark contains 319 inconsistent and 314 consistent Skills and 442 localized inconsistency annotations. On this benchmark, SkillConsist achieves 86.85% precision, 89.03% recall, and 87.93% F1 for package-level detection, improving F1 over the best baseline by 20.43 percentage points. For localization, it achieves 67.60% precision, 58.14% recall, and 62.52% F1.
Representation Handoffs for OpenArm-Based Laboratory Mobile Manipulation
Open-source robotics and foundation models have lowered the barrier to embodied AI, yet language-guided laboratory automation still requires reliable alignment from instructions and observations to safe actions. This field report presents an OpenArm-based mobile manipulation prototype for laboratory-style tasks, built by integrating dual OpenArm manipulators with a mobile base, vertical slide, RGB-D sensing, lidar-based mapping, ROS2/MoveIt execution, and profile-defined skill interfaces. The system is organized around representation handoffs: natural language requests are constrained into registered skill calls, sensor observations are grounded into maps and object poses, object priors provide role and skill constraints, and runtime bindings compile validated skills into executable motion goals. We use dry-run traces and startup checks to evaluate this integration path, showing how the prototype exposes missing calibration, incomplete object assets, and unfinished real-scene visual grounding as explicit deployment blockers. These intermediate representations serve as practical debugging interfaces for integrating language, perception, planning, and robot safety in embodied systems.
MemWM: Memory-Augmented Text-Based World Model
World models are increasingly used to support planning in agents by predicting how environment states evolve in response to agent actions. Yet fluent next-state predictions can still omit task-critical facts, corrupt product attributes, or apply incorrect transition rules. To address such systematic prediction errors, we introduce MemWM, a memory-augmented text-based world model. MemWM uses world memory, a curated memory bank of transition rules, state caches, and hard-to-predict facts, to condition next-state imagination. We evaluate factual state preservation with Structured State Fidelity (SSF), which scores predicted states through benchmark-specific facts and fields. Compared with SFT, memory-augmented training improves SSF by up to 206.3%. In the full planning setting, we keep the policy model frozen and provide policy-side world skill: retrieved task-level skills and step-wise corrective guidance for action selection. Across ALFWorld, WebShop, and ScienceWorld, memory-augmented agents improve downstream success over an SFT-trained world-model agent, with up to a 65.4% relative gain. Sensitivity analyses further show that retrieved memory improves task success and efficiency under different memory and action-budget settings.
BONSAI: Evolvability-Guided Tree Search over Skills
A skill is a naturallanguage document that steers a frozen agent whose weights cannot be updated so any capability the agent lacks must be supplied in prose Optimising a skill is therefore optimising text against a score and the standard recipe which keeps any edit that raises a heldout score is blind in a specific way a single score cannot tell a document perched on a narrow overfit spike from one resting on a broad plateau even though only the second can still be improved We introduce BONSAI a novel skilloptimisation framework that steers instead by evolvability the capacity of a region of documentspace to keep producing viable variation under further mutation a property biology treats as separate from present fitness BONSAI grows skills as a MonteCarlo search tree in which every child document is a mutation of its parent and descends it under an upperconfidence selection rule whose exploitation term blends a skills own fitness with the fitness of its mutational neighbourhood Because every child is a mutation the mean score recorded beneath a node estimates that neighbourhoods evolvability at no extra cost so the rule concentrates budget on regions that keep improving while its exploration term keeps a currently weak branch in contention BONSAI ships the single bestscoring document it finds at no cost beyond the acceptifbetter loop it replaces With a frozen 30B agent and averaged over three benchmarks BONSAI lifts heldout accuracy over the skillfree agent by 2313 points and improves on two budgetmatched baselines GEPA and SkillOpt by 387 and 397 points respectively
An Agentic Hybrid Top-Down and Bottom-Up Approach to Knowledge Graph Generation
Organizing thousands of unstandardized, multilingual expertise declarations is a persistent challenge for Human Resources (HR) platforms, directly impacting downstream tasks like accurate talent matching. To address this, we propose a hybrid knowledge graph generation pipeline that grounds a Large Language Model (LLM) in the Wikidata multilingual Knowledge Graph (KG) while employing an agentic reflexion pattern to synthesize emerging concepts and their associated metadata. Unlike rigid top-down methods or fragmented bottom-up approaches, our system anchors recognized concepts to stable Knowledge Graph entities while dynamically creating new nodes and relational metadata for unrecognized skills. Executed across five stages, entity reconciliation, multilingual canonicalization, active curation, deduplication, and the iterative recovery of unmapped concepts, the system autonomously adapts to rapidly evolving, noisy skill mentions across five European languages. Ultimately, this pipeline provides a highly scalable, explicable, and self-healing framework for generating a comprehensive skills knowledge graph, from which a structured taxonomy is derived, using unstructured, noisy text.
Ask-E: An Environment for Calibrated Question Generation
Today, we improve models by training and evaluating them on problems at the frontier of their abilities. Creating such problems is itself a demanding task, requiring the ability to probe model limits and generalize beyond existing question distributions. It also means placing problems at a precise difficulty level, which requires understanding what it takes to solve them. In short, generating problems calibrated to a model's current frontier demands capability beyond it, an increasingly burdensome constraint as models improve. Our key insight is that we can leverage this constraint to our advantage: a model that can generate problems consistently calibrated to a given frontier must possess capability beyond it. Accordingly, we present Ask-E, an environment that benchmarks and trains models on their ability to write questions at a given skill level, rather than answer them. Concretely, we define target skill levels as ranges bounded by the capabilities of two existing language models. A generated question is successfully calibrated if exactly one of the two models can solve it, placing it precisely within the target range and differentiating the capabilities of these models. Ask-E serves both as a benchmark and a training environment, where models generate problems calibrated to a variety of skill levels. We find that even frontier models achieve below 50% calibration on the benchmark, leaving significant headroom to measure future progress. We also show that training on this environment leads to improvements across a number of downstream math benchmarks even with no new math data, no interaction with stronger models, and no correctness-based reward.
SkillEval: Decomposing Agent Skill Quality into Interpretable Signals
Agent skills provide reusable procedural knowledge that helps agents solve specialized tasks. As their use expands, evaluating skill quality becomes increasingly important. Existing evaluations often measure skill quality by testing whether a skill improves performance on specific downstream tasks. However, a reusable skill may apply to multiple task scenarios. Downstream evaluation mainly reflects the compatibility between a skill and the evaluated task, provides only a partial view of skill quality, and does not identify which aspect of the skill should be improved. We find that general properties of the \texttt{SKILL.md} document play an important role in skill quality. To evaluate these properties, we propose \textbf{SkillEval}, an interpretable framework for document-level skill evaluation. SkillEval evaluates each property using a fixed and inspectable scoring direction, producing interpretable scores. It further measures and reduces the influence of unrelated document features, such as length and formatting, so that each score captures its intended semantic property more specifically. Specifically, SkillEval learns an interpretable direction for each quality property from controlled positive--negative skill pairs in the hidden representation space of the model, and scores a new skill by projecting its representation onto these fixed directions. We use SkillEval to evaluate skills in controlled quality tests and show that SkillEval reliably distinguishes skills of different quality. In addition, SkillEval scores closely reflect downstream task performance, providing an early indication of whether a skill is likely to help an agent complete a task. We further explore SkillEval for diagnosing weaknesses in skill documents and guiding targeted revisions. The revised skills improve the targeted properties and achieve higher pass rates on downstream tasks.
SkillAligner: Treating Retrieved Skills as Adaptable Drafts at Execution Time
General-purpose skills promise reusable procedural knowledge for language agents, yet semantic relevance does not guarantee execution utility: a retrieved skill may encode assumptions that conflict with the current task, execution environment, or other retrieved skills. We formalize this problem as the skill--execution misfit. To address it, we propose SkillAligner, a training-free execution-time skill adaptation framework that treats retrieved skills as adaptable drafts rather than fixed instructions. Before execution, SkillAligner performs a one-time joint adaptation that specializes useful skill fragments to task requirements, aligns their procedural assumptions with the available execution interface, and composes the resulting guidance by resolving dependencies, conflicts, and redundancy across skills. The adapted content is consolidated into a compact execution guide and reused throughout the subsequent trajectory. Extensive experiments across diverse agent benchmarks and model backbones show that SkillAligner substantially improves task performance over existing skill-use baselines, reduces skill-induced regressions at the instance level, and lowers total inference cost.
Learning Globally Reusable Skills for Coding Agents
Automated skill evolution enables Large Language Model (LLM) agents to continuously improve without expensive retraining. However, existing approaches typically treat skill evolution as a sequence of local updates, overlooking relationships among skills and often producing overfitted skill updates that fail to generalize across tasks. We propose GSE, a globalized skill evolution framework that jointly optimizes skill compatibility and skill generalization. To preserve consistency across the skill bank, GSE maintains a Skill Relation Graph (SRG) that explicitly models and co-evolves inter-skill relationships. To improve generalization, GSE performs cluster-based skill consolidation to abstract reusable capabilities from local updates and employs replay-driven verification to prevent overfitting and behavioral regressions. We evaluate GSE on two representative software engineering tasks: bug-revealing test generation and false-positive bug report filtering. Across two state-of-the-art coding agents, OpenHands and mini-SWE-agent, GSE consistently achieves the best precision, recall, and F1-score. Compared with existing evolution techniques, GSE improves precision and recall by 6.1%~34.1% and 31.8%~180.0% for test generation, and by 15.4%~96.4% and 13.1%~19.8% for false-positive filtering. Deployment on an internal industrial agent further yields a 61.4% improvement in F1-score, demonstrating the effectiveness and generalizability of GSE for evolving effective skills.
SkillTFM: Gated Skill Evolution for Training-Free Adaptation of Tabular Foundation Models
Tabular data are ubiquitous in real-world applications and are crucial for data-driven prediction and decision-making across science, industry, finance, healthcare, and public services. Tabular foundation models (TFMs) have emerged as a promising paradigm for general-purpose tabular learning, offering reusable predictors across diverse datasets and substantially reducing the need for task-specific training, tuning, and model development. However, their practical deployment remains constrained by distribution shifts, heterogeneous feature semantics, and task-specific patterns that are difficult to capture without costly fine-tuning or additional labeled data. To this end, we propose SkillTFM, a training-free system that shifts TFM adaptation from parameter updates to the gated evolution of agentic skills. The core of SkillTFM is a verifiable and extensible skill bank that couples boundary evidence identification with gated skill evolution: the former characterizes task structure and base-model failure patterns, whereas the latter retrieves and extends reusable skills subject to explicit validation. Across simulated boundary settings and real-world electricity-price forecasting, SkillTFM improves AUC by 0.128--0.142, raises nonlinear-boundary AUC from 0.699 to 0.898. Furthermore, experiments across TFM backbones demonstrate the effectiveness and generality of SkillTFM.
When Self-Evolution Backfires: Pre-Commit Gating against Skill Contamination in LLM Agents
Self-evolving agents accumulate capability by distilling reusable skills from their execution trajectories, but we find this process is not monotonic: past a critical pool size, newly added skills degrade performance instead of improving it. We formalize this capability-contamination phase transition and trace it to a structural cause: once a defective skill enters the decision context, it becomes reference material for distilling later skills, forming cross-round contamination chains. We further show the contamination is structurally irreversible: removing a source skill after the fact cannot erase the flawed reasoning its descendants have already inherited, so post-hoc rollback recovers only a small fraction of the lost performance. This makes skill admission a pre-commit necessity rather than a post-hoc fix, and motivates Verifier-as-Gatekeeper (VaG): a progressive trust hierarchy whose three heterogeneous critics - structural validity, behavioral harmlessness, and semantic consistency - filter each skill individually, coupled with a marginal-gain subset selection that removes combinatorial contamination at the top tier before skills reach the runtime context. On Terminal-Bench 2, unconditional accumulation rises to a peak and then degrades, giving back most of its gains as the pool keeps growing, and post-hoc removal of the culprit skills recovers only a small part of the drop - the empirical signature of irreversibility. In contrast, VaG improves every round, reaching 72% pass@1 with a pool roughly 5x smaller, and its frozen skill pool transfers positively to four other backbones and a second benchmark without re-evolution. Ablations confirm the three critics are complementary and mutually non-substitutable, each intercepting a largely disjoint class of harmful skills.
SkillHEX: Improving Agent Skills via Hypothesis-Driven Autonomous Exploration and Exploitation
Although agent skills equip LLMs with reusable procedural knowledge, manual maintenance suffers from high costs, unscalability, and misalignment. Real-world deployments thus require autonomous, on-demand skill evolution at test time, constrained by limited interaction budgets and a lack of training or validation sets. This setting introduces a severe sparse reward challenge, where outcomes conflate multiple latent failure causes. Under such ambiguity, existing methods that greedily refine a single incumbent skill are particularly vulnerable to an exploitation trap, allowing early misdiagnoses to exhaust limited trials along unproductive trajectories. To address this, we introduce SkillHEX, a closed-loop framework coupling hypothesis-driven self-verification with evidence-guided tree search. SkillHEX translates falsifiable failure hypotheses into executable tests, producing diagnostic evidence as dense reward without additional environment attempts. This evidence guides a search over persistent skill-revision branches, dynamically balancing the exploitation of supported edits with the exploration of plausible alternatives. Evaluated on 87 tasks from SkillsBench, SkillHEX outperforms existing self-evolving methods and achieves an average pass rate of 55.9% and 57.9% using GPT-5.3-Codex and Claude Opus 4.7 under a five-iteration budget, respectively.
SkillZip: Contract-Preserving Graph Compression for Scalable Agent Skill Libraries
Large Language Models (LLMs) increasingly act as agents whose procedural knowledge is stored in reusable skill packages and loaded at inference time. As skill libraries grow, a central challenge is to expose the smallest sufficient executable context under a limited context budget. Existing systems struggle to reuse routines below the whole-skill level, preserve procedural contracts during compression, keep compressed routines executable and expandable, and update the compressed library as skills evolve. These challenges reveal a unit mismatch: skills are retrieved as packages, compressed as text, and converted into execution graphs only after retrieval, whereas reliable reuse requires a contract-bearing procedural unit. We propose SkillZip, an execution-aware procedural abstraction framework that performs contract-preserving compression over section-level graphs. SkillZip rewrites recurring contract-valid motifs into reversible ported macros while preserving boundary signatures, dependency closure, verifier reachability, and source-level expansion. At inference time, it hydrates a compact, dependency-closed context and expands macros only when required. ReZip further integrates new skills and revises risky macros using execution evidence. Comprehensive experiments1 on technical and embodied agent benchmarks show SkillZip consistently outperforms the strongest baseline by up to 12.2 points, while achieving a 3.46x compression ratio with 99.2% dependency preservation and 98.7% verifier reachability. Scaling analyses further confirm robust retrieval across skill libraries ranging from 200 to 100K skills.
When Experience Becomes Instruction: Trajectory Poisoning in Self-Evolving Agent Skill Systems
Self-evolving skill (SES) systems distill agent trajectories into persistent skills, allowing untrusted experience to become trusted instruction. We introduce PoisonedEvolution, a trajectory-poisoning attack on this promotion process. Our skill-visible black-box attacker can inspect a target skill and contribute bounded evidence, but cannot observe private pools or evolution logic or edit the skill bank. Artifact poisoning requires Inclusion, Evolution Attribution, and Realization. Attribution is the distinctive bottleneck: the target behavior must appear causally useful, recurrent, and generalizable before promotion. We evaluate four representative security-effect families using inert canary specifications. At 10% attacker support, across six mainstream LLM evolvers in SkillClaw, PoisonedEvolution embeds target behaviors in 546/600 trials (91.0% SER). On the structurally different Trace2Skill pipeline at the same ratio, it embeds target behaviors in 369/600 trials (61.5% SER), demonstrating transfer across evolution architectures. In a representative controlled study, three consistent attacker records suffice in a 30-record batch, whereas a single record is much weaker. Ablations identify recurring support, causal framing, and domain-aligned encoding as the main determinants of success. These findings expose evidence promotion as a security boundary for self-evolving agents.
Search2Skill: Skill Distillation Beyond Knowledge Boundaries Via Rubric-Based Reinforcement Learning
Reusable skills, which encapsulate the procedural knowledge required to solve real-world professional tasks, offer LLM-based agents a path toward self-evolution in expert domains. Existing self-evolving skill methods construct skills internally from the model's parametric knowledge or trajectories, and are therefore bounded by what the model already knows. However, the domain conventions and standard procedures underlying professional skills often lie beyond this boundary and are hard to elicit from the agent alone. To address this issue, we therefore propose a novel framework, Search2Skill, that automatically identifies the agent's capability gaps, searches external sources to address them, and distills the retrieved evidence into structured, reusable skills. Specifically, Search2Skill is optimized by a rubric-based reinforcement learning scheme that jointly improves when to search, how to search, and how to generate skills. Experiments on eight expert-level domains from three benchmarks show that Search2Skill consistently outperforms both search-augmented and trajectory-based skill-learning baselines under both streaming and held-out evaluation protocols. Further analyses show that the gains arise from skill abstraction rather than raw retrieved evidence, and that the acquired skills transfer across model scales.
Skill-Use: Can LLMs Actually Use Skills in Agentic Harnesses?
Large language model (LLM) agents increasingly rely on skills, structured documents that specify when to act, which procedure to follow, and which tools are allowed. Existing evaluations mostly judge the quality of a skill or its contribution to task success, leaving unexamined whether an agent can recognize a relevant skill and apply it on its own. We introduce Skill-Use, a benchmark that evaluates skill use under progressive disclosure, where an agent sees only a skill's name and short description and must retrieve the full procedure before following it. Skill-Use separates three facets of skill use. Trigger measures whether the agent invokes the relevant skill, Compliance measures how faithfully it follows the prescribed procedure, and Boundary measures whether it avoids forbidden operations. A Skill-Use (SU) score combines the three and credits execution only after the skill is triggered. Skill-Use pairs 79 real skills with 177 executable tasks across nine domains, each grounded in real files, run in an isolated Docker sandbox, and scored by a trajectory-based rubric. Evaluating eight LLMs under two agent harnesses, we find that reliable skill use remains out of reach, as the strongest configuration reaches an SU of only 0.613. Triggering and procedural compliance fail as independent bottlenecks, and both scores and model rankings shift with the harness, so skill use behaves as a capability conditioned on the harness rather than a fixed property of the model.
What Is a Skill Worth? Structure-Aware Shapley Valuation of Agent Skills
Agent skills are increasingly optimized by automated feedback loops, producing long structured artifacts whose internal value remains unclear. We study skill valuation: assigning credit to the internal units of a fixed skill, such as rules, examples, scripts, and heuristics, under a fixed agent and held-out task distribution. Skill valuation differs from data or prompt-span valuation because skill units are structured: they may depend on other units, belong to a document hierarchy, trigger agent behavior, and consume limited prompt context. We introduce SkillSV, a structure-aware Shapley-style framework for skill valuation. SkillSV compiles a skill into units, dependencies, and hierarchy, so that only valid counterfactual skills are evaluated. It uses paired deletion and length-neutral padding to separate content value from context cost, and estimates the resulting values with a rollout-budgeted estimator for noisy agent evaluations. On four agentic benchmarks, we assess the faithfulness, actionability, and explanation of SkillSV: it recovers unit interactions, preserves aggregate skill lift, and guides safe pruning and compression.
SkillTrace: Multi-Trace Provenance Auditing for LLM-Agent Skill Reuse
LLM-agent ecosystems are rapidly growing around reusable skills: mixed-modality packages of metadata, natural-language instructions, code, tools, references, and operational workflows. As skills become marketplace artifacts, auditing their reuse is no longer the same problem as ordinary code clone detection. Existing detectors target single-modality source code or whole-package similarity, yet skill reuse evidence is distributed across authored text, implementation fragments, and operational structure. As a result, they can miss reuse that preserves only one part of a skill. We present SKILLTRACE, a multi-trace provenance auditing framework for LLM-agent skill reuse. SKILLTRACE extracts three provenance traces: Expression, Implementation, and Operational. It represents the Operational Trace as a Skill Operational Graph (SOG) that captures activation, procedure, and resource-flow structure. An LLM assists only the Operational-trace extraction, once at ingestion; at audit time SKILLTRACE compares cached traces deterministically, calibrates each trace against same-function strict negatives, and reports which trace supports a reuse decision. On SKILLTRACE-BENCH, with 820 transformed reuse positives over 100 marketplace anchors and 751 negative controls, SKILLTRACE achieves AUROC 0.938 and F1 0.898. A 36,446-skill wild audit further shows that trace-attributed evidence surfaces actionable reuse review queues beyond repository-level baselines.
Behavioral Skill Reconstruction: Reconstructing Hidden Functionality from LLM Agent Skills
Closed source agent skills may encode proprietary instructions, scripts, constants, and data. Providers may offer their capabilities as services while keeping the underlying packages hidden. Prior work focuses on prompt injection attacks that directly disclose these artifacts, and existing defenses accordingly aim to prevent such leakage. However, preventing file disclosure does not prevent users from recovering the functionality those files implement. This raises a fundamental question: can a user reconstruct a skill's functionality through ordinary use while its files remain hidden? We study behavioral skill reconstruction (BSR), in which an attacker uses valid task requests and observed responses to build a functional clone of a hidden skill. We introduce SkillClone, a black-box attack that clones a target skill by forming an interface hypothesis from its public advertisement, issuing structured benign probes, synthesizing an executable replica, and iteratively repairing it through differential validation against the victim skill. Across 30 skills spanning rules, tables, procedures, and algorithms, SkillClone achieves exact or partial recovery on held-out inputs for several targets. Iterative requerying closes gaps missed by single-round reconstruction. Because SkillClone uses only legitimate interactions, disclosure-focused defenses provide limited coverage, and less detailed skill descriptions offer limited protection. These results show that file secrecy alone does not ensure functional secrecy. Defenses must also limit cumulative information leakage from ordinary use.
Logic Before Language: Pre-pretraining on Formal Derivations Fosters Skill Acquisition and Compressibility
Pre-pretraining language models (LMs) on symbolic data can accelerate and improve natural language acquisition. However, existing pre-pretraining tasks, such as Dyck and procedural algorithms, rely on narrow primitives that fail to capture the expressive capacity of natural language. Moreover, prior studies remain restricted to relatively small token budgets, offering limited insight into skill emergence and representational dynamics. To address these limitations, we propose logic pre-pretraining (Logic-PPT) as a principled initialization strategy, leveraging formal derivations to impart richer structural and linguistic biases. Formal derivations require abstract mechanisms that are central to natural language, simultaneously binding variables, connecting quantifiers and relational dependencies, and composing predicate-argument structures over long contexts. Scaling our evaluation to a 100B-token regime, logic pre-pretraining substantially accelerates skill acquisition in LMs, achieving 80% accuracy on linguistic tasks with 36B fewer tokens than standard initialization, and outperforming alternative pre-pretraining baselines. Mechanistically, formal derivations induce persistent structural reorganization, distinctively characterized by a lower-rank, spectrally concentrated representation space. Crucially, we show that this internal geometry enables improved model compressibility via pruning, matching the dense baseline performance even at 33% sparsity.
ContinualSkillBench: Can LLM Agents Truly Evolve Their Capabilities?
Modern agent frameworks equip large language models with external skill libraries to solve complex tasks. However, it remains unclear whether these systems can effectively evolve their skills and whether the resulting skills improve task-solving capabilities. To bridge this gap, we introduce ContinualSkillBench, a dynamic evaluation framework for in-context continual skill learning. It covers five representative domains, each containing 100 interconnected subtasks ordered by increasing difficulty and opportunities for cross-task skill reuse. Our experiments show that sequential execution generally improves performance, but the gains vary substantially across models and domains. Moreover, in-context learning performs comparably to explicit skill maintenance on average, suggesting that much of the improvement arises from adaptation to prior context and feedback rather than reusable skill abstraction alone. Explicit skills nevertheless provide selective benefits for tasks requiring reusable procedures or precise outputs. We further find that less capable models tend to accumulate larger, more fragmented collections of task-specific skills. These findings show that current in-context skill evolution mechanisms can support continual adaptation, but still struggle to consistently consolidate experience into robust and transferable skills.
AIDE: Automated Instruction via Distilled Expertise for Reference-Free Motor Skill Coaching
Generating natural-language coaching feedback on motor skills can accelerate learning, yet expert coaches are scarce and expensive. Existing reference-based methods require expert demonstrations at both training and inference time, limiting practical deployment. We propose AIDE (Automated Instruction via Distilled Expertise), a framework that exploits expert references only during training and generates feedback from a learner's pose sequence alone at inference. A teacher model first learns to generate feedback from paired learner-expert poses via a frozen language model, producing separate learner tokens and difference tokens that encode the learner-expert difference. A student model then inherits the teacher's encoder and weight initialization, replacing the explicit expert comparison with an auxiliary module that produces complementary tokens from the learner's pose alone. On the ExpertAF dataset, AIDE outperforms reference-free baselines on most metrics and performs comparably to methods requiring expert demonstrations at both training and inference, with LLM-based evaluation supporting these findings.
Field-Aware Agent Skill Retrieval
As lifelong learning agents accumulate lifelong growing skill banks, retrieving the correct skill becomes an increasingly important bottleneck. Most current skill retrieval methods treat each skill as one flat document by concatenating fields such as the name, description, and body. However, skills are naturally structured, multi-field objects, where each field provides different information about when and how the skill should be used. In this work, we study whether preserving this structure improves skill retrieval. We represent each skill as its separate components, and compute sparse and dense similarities for each field independently, exposing a naturally tensorized, field-aware representation of the skill bank. We then combine these field-level scores either with uniform weights or with a small learned MLP. Across two different skill retrieval benchmarks, SkillRet and SRA-Bench, we find that keeping fields separate improves hybrid retrieval, and learning over the field-level scores gives the strongest and most consistent results. Our field-aware MLP reaches Recall@10 on SkillRet and Recall@10 on SRA-Bench, outperforming the corresponding concatenated learned baselines. We also find that the advantage grows as the skill bank becomes larger, suggesting that field-aware skill retrieval becomes especially useful in the setting where retrieval is most difficult. Our results show that skill representation itself matters, and that simply preserving the structure already present in skill files can substantially improve retrieval.
SkillTrace: Traversing a Query-Skill Graph for Composable LLM Agents
Large language model agents increasingly solve complex tasks by composing reusable skills from a library. To address this, the key challenge is not merely to retrieve individually relevant skills, but to identify a complete and executable skill composition. In this paper, we argue that this problem can be solved in a graph with three levels: compositional relations among skill queries, similarity between queries and candidates in the skill library, and the dependencies among the selected candidates. We introduce SkillTrace, which organizes the user query into a semantic hierarchy, matches skill queries and candidates, and propagates over the skill dependencies. Experiments on SkillsBench and ALFWorld demonstrate that SkillTrace achieves state-of-the-art performance, reaching a success rate of 53.17% on SkillsBench and 91.43% on ALFWorld. SkillTrace also delivers consistent improvements across different backbone language models, demonstrating the generality and robustness of graph-based skill retrieval.
Weights or Skills? A Survey of Robot-Learning Techniques: from Action-Predicting Weights to Robots that Write their Own Skills
Robot learning is splitting into two bets: policies that bake competence into frozen weights (vision-language-action, or VLA, models), and agents that write and refine their own executable skills as code. This survey organises the field around that axis of weights versus skills. Its central analytical contribution is a deep-dive that arranges code-as-policy methods by their degree of self-improvement, from zero-shot program synthesis, through closed-loop self-repair and persistent skill memory, to the sparsely populated cell in which execution feedback, skill memory, and evolutionary search combine into one open-ended loop; only a few very recent systems (for example ASPIRE, ENPIRE, and RoboClaw) occupy that cell. We map the complementary "skills" pole, from unsupervised reinforcement-learning skill discovery to large-language-model skill libraries, and show that the word "skill" is used in at least five distinct senses, of which only the code sense self-improves without gradient updates. We then connect the taxonomy to the emerging skill economy: commercial robot-skill marketplaces now distribute one-tap skills across robots but ship only static playback, which surfaces open problems of adaptation, cross-embodiment portability, provenance, safety verification, composition, and standardisation. This is a deliberately focused survey. Rather than cataloguing the field exhaustively, it examines 77 representative systems across six technique families through one taxonomy and a set of contrast tables, and it supplies operational definitions of the self-improvement mechanisms together with a statement of what each family cannot do.
TraceCompiler: Skill-Guided Mining and Compilation of LLM Agent Traces into Mostly Deterministic Workflows
Tool-using language-model agents repeatedly rediscover procedures they have already executed, producing traces that mix reusable structure with retries, exploration, accidental ordering, and repeated lookups. We present TraceCompiler, a skill-guided system that mines clusters of noisy agent traces and compiles them into executable, mostly deterministic workflows. It admits an inter-tool dependency only when a consumer argument contains a value attributable uniquely to an earlier producer; every hard edge carries an auditable evidence tuple, and ambiguous relations are marked suspected and impose no ordering constraint. Bindings are classified as constants, user inputs, copied outputs, transforms, or residual LLM decisions. On T1, a mechanized form of the rule recovers producer-consumer dependencies at 0.928 precision and 0.943 recall over 15,775 def-use edges of its training split, against 0.711 F1 for adjacency and 0.712 for a frequency-thresholded directly-follows measure on identical data; the compiler skill run blind reaches 0.992 on 250 of those edges. On AppWorld we replay released trajectories in the deterministic simulator to recover masked return values and measure the rule against 563 token edges at 0.993 precision - a self-consistency check, since replay injects tokens by a related heuristic. We compile two recurring intents: a Venmo money-request intent reduces 34 observed API calls to 11 runtime calls and, under leave-one-out execution against the benchmark's own state tests, passes 15 of 21, the failing fold escalating rather than acting because its required branch was never observed; and a Spotify/Todoist intent the compiler correctly refuses to compile, because an irreversible side effect is under-determined. We measure call reduction but not offline compilation cost, so we claim no net efficiency result.
Don't Offer What Can't Be Done: Deterministic Executability Gating for LLM Skill Selection at Scale
Production LLM agents that select from large skill libraries face a limitation that semantic relevance alone cannot resolve: a skill may match a user's topic yet be impossible to execute in the current account state. We present a deployed three-stage selection pipeline for Helpmate, Wix's customer-care assistant. First, a recall-oriented semantic matcher identifies messages related to a ten-skill domain family without consulting account state. Second, a deterministic executability gate removes candidates whose internal hard-stop conditions hold. Because the gate and the skill evaluate the same exit predicates, every blocked candidate would be unable to complete under the same account state, provided predicate parity is preserved and both checks observe fresh authoritative state. Finally, the LLM decides whether to invoke one of the remaining candidates. In a post-launch production analysis of 756.6K user messages across 267.6K conversations, semantic matching retained 174,927 messages (23.1%). Within this matched stream, the gate removed 1,039,462 of 1,749,270 skill-message pairs (59.4%), saving 228.8 million skill-description tokens -- 59.1% of the post-semantic skill-description footprint. Together, semantic matching and executability gating reduced skill-description context by 90.5% relative to exposing all ten skills to every message. To test whether this pruning affects model behavior rather than context size alone, we replayed a risk-enriched cohort of 1,000 conversations with all ten skills exposed. The model selected a production-blocked skill in 78 conversations (7.8%). This counterfactual result shows that deterministic gating prevents non-executable candidates from influencing model selection, while not claiming downstream tool execution or customer-outcome effects.
Light-Loco-Parkour: Versatile Perceptive Whole-Body Locomotion via Multi-Skill Distillation
Existing humanoid whole-body control systems still fall short of the way humans move through cluttered terrain: they either track expressive whole-body references without terrain generalization, or react to terrain online while leaving the arms, torso, and knees largely unused. We present \texttt{Light-Loco-Parkour} (LLP), an end-to-end perceptive whole-body locomotion system that closes this gap with a single deployable policy. Conditioned only on onboard depth and a velocity command, the policy decides when to walk, balance, climb, step down, or vault, with no reference input, skill label, hand-coded gate, or runtime motion graph. Compared with prior humanoid systems, LLP makes three contributions. First, it introduces a whole-body perceptive-control pipeline that extends an RL-trained, velocity-tracking locomotion policy with parkour skills learned from object-interacting motions, so the same policy tracks velocity in open terrain, executes whole-body traversal at obstacles, and resumes locomotion afterward. Second, it acquires terrain-conditioned skills from sparse seeds by expanding a single motion into dynamically feasible, terrain-paired references across obstacle geometry, rather than relying on a large motion corpus. Third, it learns autonomous skill transitions from reward, letting the policy decide when and which whole-body skill to invoke from depth and command alone, with no one-hot skill label, hand-coded state machine, or runtime motion generator. Simulation and real-world experiments show high success across both benchmarked terrains and unseen obstacle variations, and the same policy transfers zero-shot to indoor and outdoor hardware experiments. These results demonstrate autonomous perceptive whole-body locomotion on a humanoid in outdoor settings, using only onboard sensing and a single deployable policy.
Developing Combined Manipulation and Locomotion Skills with Interaction Representation and Skill Composition
This paper addresses how to enable a humanoid robot to learn motion policies based on developmental principles and combine policies to create more sophisticated and useful behaviors. Specifically, we present an approach to (1) learning a whole-body reaching and grasping policy and (2) combining it and a standing-up and walking policy to compose a more complex policy of manipulation and locomotion: grasping, standing up, and walking. In (1), our method draws inspiration from harmonic analysis and adopts cubic harmonics as weights to represent the hand-object spatial relationship via spatial convolution. Utilizing an intra-episode finger joint decoupling curriculum based on developmental principles, a robot can autonomously learn a generalizable grasping policy without relying on external datasets or pretrained models. In (2), our method combines the grasping policy with a separately learned getting-up policy by providing both policies with their respective observation vectors and using hand-object interaction scores to determine when each policy should control which robot joints. Our results show a 93% zero-shot success rate for grasping unseen objects and a 96-100% success rate for standing up while holding the object. Our work also demonstrates that combining different policies is only effective if each policy learning happens on the same whole humanoid body even if a policy (such as for locomotion) does not seem to need all the body parts (such as fingers).
Rethinking Self-Evolving Agent Skills: Feedback Dynamics over Multiple Rounds
Self-evolving skill systems promise to improve agents by turning execution feedback into persistent skill updates without changing the underlying model. Yet it remains unclear when further evolution helps, how successful and failed trajectories shape revision, and whether extra test-time computation can recover the same gains. To address these questions, we present a controlled evaluation framework across five benchmarks and three models. Our primary study contains 42 feedback runs across 14 supported model-benchmark settings. Within each setting, we hold the executor and optimizer configuration, revision procedure, validation rule, and round budget fixed, while varying only the feedback shown to the optimizer: successes and failures (Normal), failures only, or successes only. Evolution is sparse: only 55 of 388 candidates establish byte-distinct validation bests. Validation-based selection chooses an evolved skill in 11 of 14 settings, nine of which improve released-test performance. All 11 selections come from feedback conditions that include failed trajectories, although the relative ranking of Normal and Fail-only varies across settings. Validation and downstream evaluations on test, robustness, and transfer sometimes favor different feedback views. A broader SearchQA analysis covering eight models shows similarly sparse, feedback-dependent dynamics. In the GPT-5.5 test-time-scaling controls, oracle Parallel Sampling comes within 0.43 points of the evolved SearchQA skill but remains 30.96 points behind on SpreadsheetBench; Sequential Refinement recovers neither gain. Overall, persistent skill self-evolution is better understood as sparse, validation-filtered search with model- and benchmark-dependent returns, rather than steady improvement from additional rounds. The implementation is available at https://github.com/HKUST-KnowComp/rethinkskill.
Skillsets on the Chain: A Blockchain-based Zero-Trust Framework for Agentic AI Networking
Agentic AI networking (AgentNet) systems rely heavily on third-party skillset implementations and distributed multi-agent collaboration, yet they face major claim-to-capability inconsistencies and security vulnerabilities under trust-by-declaration assumptions. To bridge this gap, this paper proposes TrustAgentNet, a dual-tier blockchain-secured zero-trust framework. Specifically, a global Chain of Skillsets (CoS) governs the lifecycle of skillset metadata with protocols empowered by specialized agents to enforce off-chain auditing while maintaining lightweight on-chain cryptographic consensus. Furthermore, transient, task-oriented Chains of Collaboration (CoC) are dynamically established to enable trustless distributed multi-agent collaboration. Theoretical analysis of the three-way trade-off among security level, task performance, and resource overhead is provided and empirically validated. Experimental results on a hardware prototype demonstrate that compared with no-blockchain trust-by-default baselines, the zero-trust overhead of TrustAgentNet is dominated by off-chain inference, while the blockchain layer incurs minor ledger costs via the ledger-IPFS storage and on/off-chain integration design. Crucially, the proposed verification pipeline achieves a flawless 100% accuracy across 50 AI models, correctly validating 40 honest skillsets and intercepting 10 adversarial ones, and generalizes to non-AI domains with an 83.91% accuracy and a 0.85 F1-score across 1478 features from 171 ClawHub skills. Adversarial experiments further show that TrustAgentNet enables autonomous skillset self-recovery against various malicious attacks.
SemAnCorr: Semantic Anchored Correspondence for Zero-Shot Manipulation Skill Transfer
Transferring manipulation skills across object instances that share functionality but differ in geometry remains a fundamental challenge in robot learning. While recent correspondence methods leverage dense visual descriptors and 3D feature fields, nearest-neighbor feature matching often produces spatially incoherent correspondences that fail to recover the local geometric frames required for reliable skill transfer. We introduce SemAnCorr, a training-free framework that establishes dense correspondence by selecting semantically consistent anchor regions through joint pose-correspondence optimization and propagating these constraints over the object surface using functional maps. The resulting correspondences preserve both semantic consistency and geometric coherence, enabling object-centric manipulation skills to transfer across geometrically diverse instances. We evaluate SemAnCorr on a dense correspondence benchmark built on PartNet-Mobility, achieving 90.8% semantic accuracy in our benchmark evaluation while improving geometric coherence over recent state-of-the-art baselines. Finally, we show that these improvements translate directly into real-world manipulation performance: using a single demonstration, SemAnCorr enables substantially more reliable zero-shot manipulation skill transfer to previously unseen objects than existing correspondence methods. Videos and additional visualizations are available at https://semancorr.github.io .
Tycho: Active Abstraction with Programmatic World Models for ARC-AGI-3
ARC-AGI-3 turns abstraction into an interactive problem of skill acquisition. A player must infer an unfamiliar game's rules, hidden state, and goal while maintaining action efficiency because every move counts. We formalize these environments as parameterized rendered deterministic Moore machines and introduce Tycho, a coding-agent system that constructs and uses game-specific models during interaction. Tycho separates actionable observations from intermediate animation, level-completion, and game-over frames. From this structured history, an agent can model, test, plan with, repair, or bypass a free-form executable hypothesis. In one matched public-set run per policy, we compare four orchestration policies on all 25 public games using Claude Opus 4.8 under matched inference budgets. Actor-requested delegation to a model builder obtains the highest observed mean Relative Human Action Efficiency (RHAE), 88.49. With this selected policy, GPT-5.6 Sol and Opus 5 both reach 100.00 RHAE and complete all 183 levels. Their game-balanced first-run human-replay midranks are 98.5 and 100.0. Opus 5 uses 61% fewer scored actions than the aggregate official human baselines. Automatic repair after verification failures produces models that reproduce observed transitions much more accurately, yet reaches only 83.07 RHAE. Transition match indicates whether a simulator reproduces observed dynamics, not whether it has identified the objective or improves the next action. Strong play also requires deciding when to construct, repair, use, or bypass a model. We call this joint problem active abstraction: generating a testable model from costly interaction and deciding when acquiring or using it is worth its cost.
UniCross: Unified Cross-Skill Dexterous Manipulation Synthesis
Many dexterous manipulation tasks require the object to remain securely held throughout the interaction. From the perspective of hand-object relational motion, such manipulation comprises four canonical skills: grasping, relocation, in-hand rotation, and in-hand translation. Human hands flexibly compose these skills to accomplish complex tasks. Existing approaches, however, model these skills separately with skill-specific action constraints, objectives, or even dedicated hand morphologies, which breaks the compatibility and continuity required for long-horizon composition. In this work, we present a unified framework that models all four skills in a single formulation that shares the same state and action spaces and a common objective structure. This formulation enables straightforward distillation of a single cross-skill policy that performs strongly on every skill, generalizes to unseen objects, stays robust to disturbances, and chains skills seamlessly into long-horizon manipulation. The framework also transfers effectively across different hand morphologies. Overall, our results suggest that different dexterous manipulation skills can be viewed as instantiations of a shared task formulation, revealing the intrinsic consistency across different behaviors.
SKIMIX: Multi-Agent Harness-Time Scaling with Skill Mixture for Dynamic Harness Engineering
AI agents increasingly rely on large skill libraries, but selecting, combining, and maintaining skills remains difficult. We propose SKIMIX, a multi-agent framework in which agents with different skill portfolios collaborate through iterative refinement. SKIMIX combines embedding-based skill retrieval, submodular anti-dilution routing, and adaptive skill evolution. Across six reasoning benchmarks, multi-agent collaboration substantially improves open-ended mathematical reasoning but offers limited or negative gains on multiple-choice tasks. Agent-count scaling is non-monotonic, and most improvements arise during the first refinement round. These results show that task characteristics determine whether skill-level ensembles help and provide practical guidance for scalable agent design.