Tactile Sensing
Latest papers 113
26 papers in the last four weeks, up 136% on the four weeks before. 0.2% of all new papers.
Vision-based tactile sensors provide high-resolution contact information for robotic perception and contact-rich manipulation, advancing embodied intelligence through more reliable physical interaction. However, device-specific sensing mechanisms cause tactile foundation models to degrade on unfamiliar hardware. Existing cross-sensor methods often require calibration data, paired observations, or iterative training. To address this problem, we propose Brain-Inspired Data-Efficient Tactile Adaptation (BIDETA), a gradient-free framework that uses a frozen tactile encoder and a few labeled target contacts to jointly predict labels for an unlabeled query batch. Inspired by the brain's rapid sensory adaptation, BIDETA combines rapid support memory, support-conditioned spectral graphs, and reliability-gated recurrence to preserve pretrained representations, repair sensor-dependent feature neighborhoods, and integrate reliable cross-query evidence. Experiments on SITR, TacVerse Shape, and TacQuad show that BIDETA substantially improves adaptation to unknown sensors: with only 10% labeled target data on SITR, it raises mean Sparsh accuracy from 6.86% for the frozen source classifier to 87.09%, exceeding the strongest implemented prior comparison by 47.22 percentage points, and these gains generalize across datasets, pretrained backbones, and tactile tasks. In the SITR timing benchmark with TVL, BIDETA also achieves approximately 20x faster target-sensor adaptation than the best baseline. BIDETA thus offers a gradient-free, data-efficient route to deploying tactile models on new hardware.
TacClip: a clip-on sensor measures dynamic contact forces without covering the fingerpads
TacClip is a minimally encumbering wearable device for recording fingertip deformation caused by contact forces and vibrations. It can be combined with vision- or glove-based hand tracking systems that leave the fingertips uncovered and provides a measure of dynamic contact interactions, while leaving the finger pads exposed so that the user retains natural sensitivity to texture, friction, temperature, and fine surface features. The signal is produced by a Fiber Bragg Grating (FBG) embedded on a small plastic clip mounted over the fingernail. Optionally, for use with vision-based tracking, additional FBGs on polyimide strips can complement camera-based pose estimation. In finger pressing tests, TacClip estimates the force magnitude with typical errors below over a -- range. In tests of cloth handling and tape edge finding, we show that it captures the vibrations and dynamic events generated during exploratory sliding. With no electronics, TacClip can also be used submerged in water, while preserving bare finger contact.
A Wearable Pneumatic Device for Continuous, Closed-Loop, Bidirectional Tactile Interaction
We present a system of two wearable pneumatic haptic devices that supports continuous, closed-loop, bidirectional tactile interaction at perceptually relevant force and temporal scales. A single device can contain up to twelve pressure sensing channels connected to textile-based pneumatic pouches. Each channel in a device can be used as a sensor, an actuator, or both. As an actuator with integrated sensing, the channel generates stable skin indentation through local closed-loop control. As a sensor, a channel can be mounted (or worn) on any surface, including on a robot gripper or on the human body, and used to measure touch interactions with the environment or a human user. A distributed architecture supports sustained pressure output, rapid dynamic response, and wireless pairing of identical devices in a system to transmit and reproduce tactile pressure signals in real time. Device-level characterization demonstrates force bandwidth exceeding 30 Hz, rapid and well-damped step responses, and extended pressure retention compared to prior compact pneumatic platforms. Human studies show that pressure-based fingertip feedback enables discrimination of force and stiffness, improves teleoperated manipulation by reducing applied pressures by up to 23.1% and task duration by up to 27.4%, and lowers subjective mental workload by 18.8%, particularly under visually constrained conditions. By unifying tactile sensing and haptic feedback within a single pneumatic modality, the device provides a practical foundation for bidirectional touch interaction in teleoperation.
SpectraTac: A Compact Camera-Free Optical Tactile Sensor with Distributed Color Sensing
Tactile sensing is essential for physical interaction in robotics and human--machine systems. However, combining rich tactile information with compact hardware, low cost, and low computational overhead remains challenging. This work presents SpectraTac, a compact, camera-free optical tactile sensor that combines active red--green--blue (RGB) illumination with spatially distributed color sensing. Contact deforms a compliant transparent elastomer and modulates its internal light field, producing spatially differentiated changes in color and intensity. Three distributed color sensors capture these responses as low-dimensional spatio-spectral features, avoiding cameras, imaging optics, and high-dimensional image processing. The device measures 19.2 mm in diameter and 4 mm in height, with a material cost below USD~5. A data-driven decoding framework simultaneously estimates three-dimensional (3D) force and the contact region from the optical measurements. For 3D force prediction, the sensor achieved mean absolute errors (MAEs) of 0.161, 0.164, and 0.429 N along the x-, y-, and z-axes, respectively. The nine-region contact-classification accuracy was 99.9%. We further evaluated real-time 3D force tracking and contact-region-based human--machine interaction through an interactive control task. These results indicate that distributed color-resolved optical sensing offers a compact, low-cost alternative to camera-based tactile sensing for robotics, wearable sensing, and interactive systems.
A Tendon-Driven Five-Fingered Hand with Distributed Tactile Perception for Dexterous Manipulation
To apply the techniques of embodied artificial intelligence to human-oid robots for complex manipulations, dexterous robotic hands are indispensable, which are restricted by the dexterity and tactile perception capability. In this work, we proposed a novel design of tendon-driven five-fingered hand with dis-tributed tactile perception. With a soft-rigid-hybrid structure employed, both compliance and operational force are endowed to the hand. Dual-modality tactile sensing elements are distributed on the distal and middle phalanges of all five fingers, enabling the simultaneous detection of static contact and dynamic force variations. Manipulation experiments, including counting gestures, finger-to-thumb pinching, object grasping, and bottle-grasp tactile recording, demonstrate the feasibility of the integrated actuation-perception system.
A Durable Vision-Based Tactile Fingertip for Robotic Manipulation
Currently available commercial vision-based tactile sensors provide rich contact information but remain vulnerable to abrasion and repeated concentrated loading, limiting their use in demanding robotic applications. This work presents a durable tactile fingertip comprising a soft silicone gel with a nonpigmented, textured, thin thermoplastic-polyurethane protective film and a replaceable sensing cartridge. Durability was evaluated using two accelerated laboratory procedures: a rotating-drum sanding test and a repetitive probe test applying 39.2 N (4.0 kgf) at 45 cycles per minute. Under the defined sanding conditions, the developed sensor reached the protective-film rupture endpoint after approximately 2-3 hours. During repetitive probe testing, all nine developed sensors remained functionally usable when testing was discontinued: seven after 5 days, one after 6 days, and one after 8 days. Commercial GelSight Mini and DIGIT specimens exhibited initial surface-film rupture after approximately 24-30 seconds of sanding and 25-35 minutes of repetitive loading. Damage to the developed sensor progressed gradually and produced little interference with tactile imaging at the test endpoints. These observations establish durability improvements of more than two orders of magnitude under the defined accelerated conditions. Combining increased durability, gradual degradation, and rapid cartridge replacement offers a practical approach to maintainable vision-based tactile sensing for demanding robotic applications.
The Potential of Haptic Foundation Models
Despite the success of foundation models in language and vision, their expansion into embodied AI is bottlenecked by a lack of generalized touch sensing. This limitation is especially relevant to consumer electronics, where smartphones, wearables, VR controllers, home robots, and health monitoring devices require safe and adaptive physical interaction. Constrained by hardware heterogeneity and the necessity of active physical data collection, current haptic models remain rigidly task-specific. To overcome these limitations, this article explores the transformative potential and developmental trajectory of Haptic Foundation Models (HFMs). We detail the paradigm shift required to transition from passive Large Language Models and Vision Language Models into active HFMs across four core dimensions: action coupling, physical dynamical representation space, continuous time-series data granularity, and action-conditioned future state prediction. Furthermore, we synthesize existing large-scale tactile datasets and benchmark UniTouch, AnyTouch, T3, and Sparsh on TacBench for force estimation, slip detection, and relative pose estimation.
An Interpretable Deep Learning Framework for Material Perception and Classification from Multisensory Tactile Data
Human tactile perception relies on complex multisensory cues. Yet the relationship between tactile signals and perceptual representations remains poorly understood, limiting the integration of touch in digital environments and human-like robotic perception. To address this gap, we developed a computational framework comprising three interconnected deep learning models that map multisensory touch data to material perception, without relying on hand-crafted features. The models represent progressively different routes from tactile signals to material class: from low-level interaction signals to perceptual attribute distributions (Model 1), from predicted attribute distributions to material classification (Model 2), and directly from tactile signals to material categories, bypassing intermediate representations (Model 3). By combining deep learning with Integrated Gradients, the framework achieved high accuracy while offering interpretability, revealing which sensory modalities most strongly drive its decisions. Our results show that deep learning can approach near-perfect material classification when unconstrained by intermediate perceptual stages, but matching human-like performance is harder once those stages are modeled explicitly. Notably, thermal cues emerged as particularly informative across all models, providing robust signals for material differentiation. The results offer a computational account of how tactile signals lead to material perception and show how interpretable deep learning can both approach human-level performance and reveal cues that robotic and haptic systems need to incorporate.
GhostTac: Manipulating Tactile Sensors without Physical Contact
Tactile sensors are integral components of modern robotic systems, enabling robots to perceive and interact with the physical environment through tactile feedback. Despite their importance, the physical-layer security of tactile sensors has received little attention in prior work. In this paper, we present GhostTac, to the best of our knowledge, the first contactless attack that manipulates tactile sensing via electromagnetic interference (EMI). We identify that EMI exploits the nonlinear rectification and limited bandwidth amplification effects, allowing carefully crafted EMI signals to be converted into a persistent DC offset that bypasses on-board filtering and induces stable measurement deviations. Building on this mechanism, GhostTac enables fine-grained and controllable manipulation of sensor outputs by reshaping the spatial distribution and manipulating the magnitude at the targeted location. Such interference can induce unintended and harmful robot behaviors, such as causing a domestic robot to exert excessive force, resulting in physical damage or human injury. We evaluate GhostTac on 10 sensor modules and 2 dexterous hands, covering 15 tactile sensors of different types, and demonstrate consistent attack effectiveness across all tested devices. We further present three case studies on tactile grasping, slip detection, and material classification to illustrate practical impacts in real robotic tasks. We envision that our findings shed light on a new physical attack vector against tactile sensing in robotic systems.
Zero-Shot Transfer of Force Map Estimation Across GelSight Mini Sensors
Despite the rapid industrialization of the touch sensor manufacturing process, most of these sensors are still handmade in research laboratories. This complicates standardizing their performance, requiring the repetition of data collection and training models for each unit produced. To address this problem, this paper presents a method that can generalize the estimation of 3D force maps across different GelSight Mini sensor units, regardless of the sensor version. Specifically, the method consists of two stages: a domain adaptation stage, in which the input tactile image is reconstructed as a general tactile image using a UniT-based model; and a stage for estimating 3D force maps employing a U-Net network. Our proposal achieves promising results in both steps, such as an SSIM of 0.9338 +- 0.0358 in the image reconstruction phase and an MAE_F of 1.1294 +- 1.5934(N) in the force estimation phase.
MISTac: A Vision-Based Tactile Sensor for Minimally Invasive Surgery
Minimally invasive and robot-assisted surgery offer many advantages over traditional open surgery, but deprive surgeons of tactile feedback and the ability to palpate tissue with their fingers. To address this lack of tactile feedback, we introduce the MISTac, a high resolution vision-based tactile sensor specifically designed for palpation in MIS. The sensor has a replaceable sensor tip with a diameter of 8 mm which allows it to fit through the trocars used in minimally invasive surgery. Its modular 3D-printed case design allows the use of bulky off-the-shelf illumination and imaging hardware that can easily be exchanged and upgraded. The sensor has an optical resolution of 176.68 , a tactile resolution of 250 , and can resolve forces as little as 24.3 mN. An in vivo study with the sensor shows its usability in minimally invasive surgery. We trained a machine learning model with the tactile data collected in the trial on a tissue classification task achieving an aggregate accuracy of ~84% in a leave-one-out cross validation. Tactile sensors have the potential to one day aid surgeons during minimally invasive surgery with tasks such as tissue classification or intra-operative tumor localization; MISTac is a small step towards this vision. We open-source MISTac at https://github.com/lasr-lab/mistac
Effect of Twisted-Yarn Architecture on Pressure and Proximity Sensing Characteristics of Textile Capacitive Sensors for Robotic Skin
Textile-integrated capacitive sensors offer flexible and conformable tactile sensing for wearable electronics and human-robot interaction; however, the influence of yarn-level architecture on capacitive transduction characteristics remains insufficiently quantified. This work presents a textile capacitive sensing platform based on silver-coated yarns coated with polydimethylsiloxane and assembled into one-, two-, and four-layer twisted configurations. The influence of effective electrode overlap area and inter-fiber separation on the capacitive response is systematically investigated, enabling architecture-dependent tuning of pressure and proximity sensing characteristics. Pressure was calculated using the localized single-fiber contact area, corresponding to stresses of 0.4-3.9 MPa. Increasing the layer number improved mechanical strength and sensing performance: elongation at break increased from 37.5% to 62.5% and 85.0%, while the maximum load increased from 23.3 to 42.7 and 89.7 N. Sensitivity increased with layer number and frequency, reaching 0.1331 MPa for the four-layer sensor at 100 kHz. The four-layer configuration also exhibited low hysteresis, minimal thermal drift from 25 to 90 C, and stable operation over 15,000 cycles. Proximity detection ranges of 60, 50, and 40 mm were obtained for the one-, two-, and four-layer sensors, respectively, revealing an architecture-dependent sensitivity-range trade-off. A 44 textile sensing array enabled spatial contact mapping, while robotic-arm integration demonstrated real-time touch and proximity detection with an end-to-end robotic system latency (from detection to robot reaction) of 403 ms. The results establish yarn architecture as a tunable design parameter governing the measurement characteristics of textile-integrated capacitive sensing systems.
High-Bandwidth Biomimetic Finger for Tactile-Transparent Remote Texture Sensing
High-fidelity tactile feedback is essential for robotic teleoperation, enabling precise manipulation and critical decision-making. While biomimetic fingertip sensors can capture surface-texture features, how their design shapes the tactile transparency of rendered feedback remains poorly understood. This paper presents a biomimetic fingertip replicating the human finger's multilayer mechanical gradient and fingerprint morphology, with an embedded high-sensitivity inertial measurement unit capturing texture-induced vibrations for remote vibrotactile rendering. Three variants are compared with the human fingertip through temporal and spectral analyses and a user study spanning three perceptual dimensions, establishing a transmission chain from fingertip design through signal characteristics to tactile transparency. The multilayer mechanical gradient yields the clearest improvements in signal intensity and texture-feature representation, whereas a stiffer skin layer amplifies vibration intensity at the expense of feature representation. The perceptual dimensions draw on distinct signal attributes: roughness on energy scaling, granularity on spectral shape, and repetitivity on characteristic-peak representation. These findings offer design principles for application-specific fingertips in robotic teleoperation.
Detection and Ranging of Transient Extrinsic Contacts Based on 6D Dynamic Tactile Sensing
Delicate manipulation often involves transient and subtle collisions between a grasped object and the environment. While the human hand localizes these contacts effortlessly thanks to superior tactile sensitivity, robotic systems often lack the requisite resolution to acquire the information necessary for motion planning, resulting in clumsy manipulation or even task failure. Here, we propose transient extrinsic contact detection and ranging (TECDAR), a simple yet fast and efficient method for detecting and ranging extrinsic contact of grasped objects. Our design of gripper tips employs dynamic tactile sensing leveraging a single 2.53 mm 6D inertial measurement unit. The sensor captures sub-millisecond tip deformations at a 7 kHz sampling rate, but operating on a data stream of only 84 KB/s. High bandwidth and compact data size enable the system to rapidly detect and localize contact between grasped objects and their surroundings. Specifically, fusing tactile data with robot pose via an extended Kalman filter enables fast and precise localization of extrinsic contact, reaching millimeter-level accuracy within 180 ms. Experimental results demonstrate that the system achieves an average localization accuracy of approximately 7,mm in both line-contact and point-contact localization tasks. Furthermore, this near-instantaneous localization enables the robot to rectify its trajectory on a millisecond scale, facilitating precise tool manipulation and enhanced perception of complex environments purely through tactile exploration and mapping. We envision such techniques advancing the future of robotics across domains requiring delicate manipulation, including precision assembly, surgical assistance, and autonomous exploration in touch-dominant environments. Project page: humitlab.github.io/TECDAR/
A Haptic Robot Finger Designed for Guqin Instrument Playing
With the rapid advancement of humanoid robotics and embodied intelligence technologies, numerous musical instrument-playing robots have emerged in recent years, such as pianos, chime bells, and taiko drums. These robots primarily employ open-loop positional control, rendering them incapable of operating instruments requiring dexterous hands and precise tactile perception, such as a violin, guitar, and guqin. This paper describes the design and validation of a high-precision tactile-sensing finger. By mimicking the shape of the fingertip and fingernail found on a human finger, we develop a biomimetic multimodal haptic fingertip and validate it on selected guqin string-contact tasks, including open-string and stopped-note comparisons, harmonic-tuning, and tactile-triggered bimanual coordination, using the guqin, a traditional Chinese musical instrument, as a challenging validation scenario rather than as a fully demonstrated robotic performance system. This research integrates tactile sensing with robotics technology, thereby contributing to applications in world heritage conservation and cultural dissemination.
HOPE: Hand-Object Pressure Estimation from Monocular Videos
Estimating physical pressure from vision is essential for understanding contact-rich hand-object interaction. However, prior vision-based pressure estimation methods are largely limited to planar surfaces and single image input, making them difficult to apply to dynamic hand-object interaction with diverse objects. We instead formulate pressure estimation as a hand-centric video prediction problem with monocular video as input. This formulation predicts temporally evolving per-vertex normal pressure and contact directly on the hand mesh, yielding a unified output space independent of object shape and sensor layout. Building on this formulation, we propose \textbf{HOPE}, a framework with two key components. First, we lift tactile-glove pressure, planar-sensor pressure, and distance-based hand-object contact annotations into a shared hand vertex space, allowing bare-hand contact data to regularize pressure learning where metric labels are unavailable. Second, we introduce a vertex-anchored video transformer that treats each vertex as a persistent token, aggregates visual features and hand pose over time, and uses a contact-gated pressure head to enforce that pressure vanishes without contact. Experiments on OpenTouch, PressureVisionDB, and hand-object contact benchmarks validate HOPE across object-pressure, surface-pressure, and contact-supervised HOI settings. Despite using metric pressure supervision primarily from gloved-hand videos, HOPE generalizes to bare-hand egocentric and in-the-wild videos, producing joint contact and pressure predictions beyond the scope of contact-only or planar-pressure baselines.
Tactus: Open-Vocabulary Object Recognition from Low-Cost Pressure Arrays
Resistive pressure arrays are the cheapest and most widely shipped tactile sensors, yet tactile representation learning has concentrated on optical sensors that image a deforming gel. We present Tactus, an open model that answers text queries from pressure data alone: on the STAG benchmark (27 objects, held-out recordings), it reaches 0.771 +/- 0.062 top-1 over four runs (top-3 0.935), matching, and at best exceeding, the dataset's supervised closed-set CNN at 0.76, with no trained classifier head. The recipe is small-data: 187 training recordings, masked-autoencoder pretraining on 144k unlabeled same-sensor frames, and the sensor's own calibration affine, which recovered more accuracy than every architecture change combined. The released model's errors concentrate in a few contact-ambiguous classes, are uncorrelated with text-target geometry (Spearman rho <= 0.05 over 702 class pairs), and survive paraphrased and even bare-name queries within one point; two diverse frames recover 89% of eight-frame accuracy. Failures are reported with equal precision: cross-sensor pretraining pooling gave no gain, vision co-training degraded touch, and a mis-normalized input pipeline silently discarded 97% of the sensor's dynamic range while producing plausible intermediate results. Weights, code, and the memory layer the model plugs into are released openly.
Toward Geometry-Scalable Whole-Body Touch for Humanoids: A 3D-Printed Conformal EIT Skin
Whole-body tactile sensing is a prerequisite for humanoids that operate in contact-rich human environments, but conventional taxel arrays scale poorly with surface area, wiring complexity, and robot-specific curvature. We present a conformal electrical impedance tomography tactile skin fabricated through a geometry-adaptable additive-manufacturing workflow. A flexible conductive TPU layer forms a continuous sensing domain, while contact-induced coupling with conductive patches produces boundary voltage changes that are reconstructed using a one-step Gauss-Newton EIT solver. We first characterize the electromechanical design space of the layered structure and show that low-resistance contact-enhancement patches and a porous conductive TPU sensing layer improve sensitivity while preserving printability. We then validate contact localization on a planar prototype, a curved U-shaped prototype, and a qualitative iCub-face-shaped geometry. The curved sensor achieves a mean localization error of 6 mm over 18 contact positions without supervised post-processing. These results suggest that additively manufactured tomographic skins can reduce the morphology-specific redesign burden for humanoid tactile coverage and provide a practical route toward large-area contact sensing for human-centered deployment.
TacPrint: A Wearable Fingertip Tactile Sensor for Human-to-Robot Contact Reproduction
Human-centric data collection is emerging as a significant paradigm for robot skill acquisition, but seamlessly integrating low-cost, scalable tactile sensing systems that capture fine-grained fingertip interactions without compromising natural operation remains a key challenge. This reduces the reliability of human-to-robot transfer in contact-rich tasks. In this work, we present TacPrint, a wearable fingertip tactile sensor, where protrusions on the inner surface of the silicone skin are aligned one-to-one with 24 capacitive taxels to enable localized capacitive responses. A real-to-sim-to-real pipeline estimates a 35 26 contact-depth map from 24-channel capacitive signals. Against simulation-generated labels, the model achieved a contact-region RMSE of 0.223 0.161 mm, a weighted-centroid error of 1.213 2.379 pixels, and an IoU of 0.829 0.169. With measured capacitive inputs, the network-predicted depth evaluated at the guide-calibrated contact center showed a mean absolute error of 0.085 0.057 mm across all 40 controlled trials, while the mean contact-position error was 0.250 0.208 mm across the 37 trials whose reference contact regions were not truncated by the sensing boundary. In human-to-robot replay, tactile-guided compensation increased grasping and wiping success rates from 0% to 91.67% and 90%, respectively. In closed-loop grasping, dense-depth feedback achieved success rates of 87.5% over all tested positions and 85% under edge-contact conditions, compared with 67.5% and 45% for raw-taxel feedback.
FasTac: A Curved Multispectral Vision-Based Tactile Sensor for High-Speed High-Precision 3D Shape and Force Perception
Curved tactile fingertips for dexterous manipulation must resolve fine contact geometry, distinguish normal and tangential loads, and capture transient signals. Existing curved vision-based tactile sensors struggle to combine accurate 3D reconstruction, three-axis force estimation, and high-speed processing in a compact form. This article presents FasTac, a curved vision-based tactile sensor integrating multispectral photometric stereo, dynamic-convolution force estimation, and hardware acceleration on a field-programmable gate array (FPGA). Single-image-sensor simultaneous multispectral imaging provides spatially aligned observations for robust surface normal estimation, followed by boundary-prior fast Poisson depth reconstruction. HyperForce uses position-aware dynamic convolution to model the spatially nonuniform mechanical response of curved elastomers and estimate three-axis forces. The complete image-to-normal-force pipeline is deployed on an FPGA. Experiments show that near-infrared (NIR) illumination and the boundary prior decrease depth mean absolute error (MAE) from 0.2730 mm to 0.0415 mm; HyperForce achieves normalized mean absolute error (NMAE) values of 2.74% and 2.39% for normal and shear forces, respectively; and FPGA deployment shortens processing latency from 3.26 ms on the GPU to 1.09 ms. Multi-object reconstruction, feedback grasping, and vibration measurement validate fine geometric perception, stable force feedback, and dynamic contact sensing.
Pose-Aware Modeling to Mitigate Pose-Related Artifacts in Tactile Gloves
Tactile gloves digitize contact and force during hand-object interactions, enabling robotics applications in dexterous manipulation, teleoperation, and learning from demonstration. To preserve hand dexterity and capture the nuances of natural interactions, these gloves and the integrated tactile sensors are designed to be soft, flexible, and comfortable. However, such flexible sensors are sensitive not only to contact forces but also unavoidably to hand pose changes, resulting in pose-related artifacts (PRAs). PRAs are especially problematic in the low-force range, resulting in misdetections or late-onset detections of contact, which raises the minimum detectable force (MDF) of the glove. In this work, we characterize the PRAs in relation to pose and force. Building on these insights, we introduce a glove-agnostic algorithmic framework that leverages hand pose information, which is increasingly available, to mitigate PRAs without glove modifications. Our pose-aware force estimation model augments tactile-to-force pipelines with a residual prediction branch that explicitly accounts for pose-induced sensor deformations. We validate our approach across 3 glove designs and 15 users, reducing MDF by 10.4%, 12.2%, and 18.3%, with consistent improvements across all evaluated metrics. This method provides a practical path to improving the usability of tactile gloves in data collection and diverse robotic applications.
MVP-Tac: A Miniaturized Dual-Modal Vision and Photoelastic Tactile Sensor for Robot-Assisted Minimally Invasive Surgery
Robot-assisted minimally invasive surgery (RMIS) offers major benefits over open and conventional laparoscopic procedures, yet it still lacks tactile feedback for palpation while operating under strict requirements to preserve reliable vision for navigation and safety. In practice, visual feedback is indispensable, and tactile solutions that cannot coexist with vision are difficult to translate into RMIS tools. To address both needs, we introduce MVP-Tac, a compact, vision-based tactile sensor that provides co-located vision and tactile sensing. MVP-Tac uses reflective photoelastic imaging: a thin photoelastic elastomer produces stress-dependent interferograms under contact that are captured by an embedded camera through a miniaturized reflective polariscope. A semi-transparent membrane and controllable illumination enable switching between visual mode and tactile mode, enabling tactile perception without sacrificing vision. We validate MVP-Tac through force calibration in the 0 to 2 N range and demonstrate its potential for tumor palpation via video-based hardness classification on tissue phantoms, achieving 97% accuracy for exposed-tumor classification and 92% accuracy for subdermal-tumor classification. Finally, we conduct a simulated colonoscopy to validate both visual and tactile modalities in a constrained lumen, including vision-guided 3D photomapping of the luminal wall and in situ hardness classification of localized nodules. Overall, MVP-Tac provides a practical path toward restoring clinically useful palpation in RMIS while maintaining essential visual feedback. The design, fabrication, and firmware of MVP-Tac are open-sourced at https://mvp-tac.github.io/
VTLoc: Learning-based Tactile Contact Localization in Visual Point Clouds
Vision and touch are complementary modalities essential for robotic perception and manipulation. While vision provides global object context, touch offers precise local information at contact points. Integrating these modalities for contact localization, i.e., predicting the location of touch on an object's surface, poses significant challenges due to the need for accurate spatial alignment between tactile data and visual geometry. To address this challenge, we propose VTLoc, a novel visual-tactile framework that localizes contact points from tactile readings using a 3D point cloud as visual input. VTLoc introduces two key components: a geometric multi-modal alignment module, which reconstructs a pseudo-point cloud from fused visual-tactile features and aligns it with the visual point cloud to enforce spatial consistencies across modalities; and an iterative localizing updater, which iteratively refines the predicted contact location using fused visual-tactile features. Evaluated on a new benchmark of 100 real-world objects, VTLoc improves single-touch contact localization by reducing local-to-global correspondence ambiguity.
Towards Artificial Nerves: Biomimetic Optical-Fiber Tactile Sensing for Robots
Robotic systems increasingly demand tactile sensing that approaches the adaptability and resolution of human skin to enable dexterous manipulation and safe interaction. OptiTac is a biomimetic tactile sensor that emulates the mechanoreceptor-to-nerve architecture of human touch by pairing each mechanical pin on a soft skin with an optical fiber acting as an artificial nerve. This design demonstrates an architectural principle for routing tactile information away from the sensing surface while preserving high spatial resolution, establishing a practical route toward distributed tactile sensing in future robotic systems. By treating tactile signals as images, simple analytical methods, rather than opaque deep-learning models, are used to infer contact location, size, and shape, providing interpretable and scalable tactile intelligence. This work demonstrates how evolutionary principles from biology can guide the development of artificial nerve systems for robots, offering a pathway toward human-like tactile perception in next-generation robotic platforms. More broadly, OptiTac establishes an artificial nerve-inspired sensing framework for interpretable robotic touch and a scalable route toward future distributed tactile systems.
VQ-Touch: A Data-Efficient Tactile Generation Framework Across Sensors and Scenarios
Tactile image generation significantly reduces the dependency on expensive and wear-prone sensors by synthesizing high-fidelity tactile data, offering an efficient solution for tactile information acquisition in robotic perception and human-machine interaction systems. However, existing methods depend on large-scale, diverse datasets from specific sensors and lack efficient data utilization and robust generalization capabilities, struggling in vision-limited environments. To address this, we introduce VQ-Touch, a tactile generation framework that supports both cross-sensor and multi-scenario applications. Specifically, to efficiently extract complex deformation and texture features from the data, we propose DM-VQGAN, an effective tactile representation learner. Furthermore, we introduce a discrete diffusion decoder with a unified conditioning interface, supporting multimodal generation tasks such as images and labels, and enhances the model's generalization capability through few-shot mixed training, thus achieving compatibility with current mainstream sensors and their variants. Experiments show that VQ-Touch surpasses state-of-the-art methods in multiple tasks.
Requirement-Driven Design of Whole-Body Social Tactile Sensing via Virtual Human-Robot Interaction
Tactile sensing for social-physical human-robot interaction (spHRI) is designed in a hardware-driven manner, where predefined sensor configurations constrain coverage, spatial resolution, and the range of recognizable gestures. We propose a requirement-driven framework that derives sensing requirements, specifically spatial resolution and placement, directly from interaction data. Using a VR-based platform with haptic feedback, we collected high-resolution whole-body contact distributions across multiple social scenarios, from which we identified nine recurring social touch gestures. Eight gestures were selected for controlled data collection with 18 participants, yielding an open-source dataset of 5,520 trials. Analysis of contact distributions and simulated tactile encodings provides quantitative baselines for skin coverage and sensor density on a humanoid robot platform. While demonstrated on a single robot platform, the methodology is designed to be transferable to other robot morphologies, potentially enabling morphology-specific sensing requirements to be derived prior to hardware fabrication.
GelNeuro: A Sensing-Computing Integrated Neuromorphic Tactile System for Texture Recognition
Neuromorphic visuo-tactile sensing offers a promising paradigm for low-latency and low-power robotic perception. However, existing systems still rely heavily on a host computer for event readout, preprocessing, or relaying prior to chip inference. This paper presents GelNeuro, a fully integrated sensing-computing visuo-tactile system that directly pairs a GelSight Mini-based optical tactile front end with the Speck2f neuromorphic system-on-chip (SoC). Contact-induced marker motions are captured as dynamic vision sensor (DVS) events and routed through the on-chip network to a spiking convolutional neural network (SCNN) classifier. To mitigate accuracy degradation during 8-bit deployment, a hardware-aware weight clamping strategy is introduced. Evaluated on a 15-class natural texture recognition task, hardware-in-the-loop testing on the physical chip achieves a 96.3% accuracy within an 80 ms inference window. Notably, the system consumes only 19.6 mW of board-level active power-over three orders of magnitude lower than conventional CPU/GPU baselines on the same benchmark. GelNeuro also exhibits robust generalization across unseen contact depths, demonstrating the viability of direct sensor-to-chip tactile recognition on edge neuromorphic hardware.
TacReasoner: A Dynamic Tactile-Language Framework for Interactive Reasoning in Real-World Scenarios
Among the five primary human senses, tactile is arguably the most fundamental to survival, as it enables the perception of physical contact and interaction in real-world environments. In this paper, we explore two key challenges of integrating tactile sensing into intelligent systems for multimodal reasoning: (i) insufficient modeling of dynamic tactile signals, which restricts reasoning over temporally evolving properties, and (ii) hallucination in tactile foundation models caused by the absence of explicit reasoning mechanisms, leading to unstable real-world inference. To address these challenges, we propose TacReasoner, a dynamic tactile-language framework for interactive reasoning in real-world scenarios. First, TacReasoner incorporates a Dynamic-aware Tactile Encoder to enhance the perception and representation of dynamic tactile signals. More importantly, we introduce TouchCoT-10k, the first tactile chain-of-thought dataset for structured reasoning over tactile inputs. Upon it, we establish DynTac-Bench to systematically evaluate dynamic tactile perception and real-world commonsense reasoning. Experimental results demonstrate that TacReasoner achieves competitive performance against state-of-the-art models across multiple datasets. Notably, despite using only 7B parameters, TacReasoner outperforms the 14B VTV-LLM model on most subtasks, highlighting its effectiveness and efficiency in tactile commonsense reasoning.
SoftVTBench: A Safety-Aware Visuo-Tactile Benchmark for Physically Constrained Robotic Manipulation of Deformable Objects
Deformable object manipulation poses challenges beyond task completion: successful execution must also maintain safe physical interaction, holding the object stably without slip or drop while avoiding excessive deformation. However, existing manipulation benchmarks are predominantly success-oriented and rarely evaluate whether a policy remains physically safe throughout execution. We present SoftVTBench, a safety-aware visuo-tactile benchmark for physically constrained deformable object manipulation. Built in Isaac Sim with finite-element-simulated deformable objects, SoftVTBench provides multi-view RGB observations, RGB tactile sensing with marker motion, proprioception, and language instructions, and defines four matched task suites over object type (deformable vs. rigid) and variation axis (object vs. spatial). It separately reports Goal Success and Safety Success; the latter additionally requires no drop and peak deformation below a calibrated object-specific threshold, measured from policy-hidden privileged Finite Element Method (FEM) states. We implement pi0.5-based baselines under this protocol. Experiments show that success-only evaluation substantially overstates policy performance, as a large fraction of goal-completing rollouts still violate physical safety. Furthermore, incorporating tactile sensing improves Safety Success (e.g., from 21.4% to 35.6% on object-centric deformable tasks) and reduces object deformation during execution, while maintaining comparable Goal Success. SoftVTBench provides a reproducible benchmark for studying visuo-tactile deformable manipulation under physical interaction constraints.
Metallic Ultrasound Waveguides as a Distributed Tactile Sensing Platform for Contact Localization, Force Estimation, and Material Class Discrimination
Tactile sensing is central to how robotic systems interact with the real world, yet current solutions face a tradeoff between sensing area and system complexity. This work investigates metallic ultrasound waveguides as distributed tactile sensors fully interrogated from a single proximal transducer. Using cylindrical indenters, we characterized the acoustic response to single and multi-point contacts with varying forces and contact materials. For single point indentation, the applied force was well captured by a linear relationship with the ratio of the reflection to transmission coefficients (F = a * R/T) across all nine tested materials (R2 >= 0.95). The calibration slope, a, correlated strongly with the material's effective contact modulus (log--log Pearson r=-0.98). The reflected energy partition was found to be a load-independent parameter related to the contacting material's properties, enabling material classification independent of force. For the two-indenter experiment, both contact forces were recovered from the waveguide signal and were in close agreement with reference load cell measurements (contact 1, R2 = 0.97; contact 2, R2=0.95). The approach was extended to two-dimensional metallic sheets, confirming both contact localization and material-dependent effects. Overall, these results validate metallic waveguides as a robust platform for distributed tactile sensing, providing contact localization, force estimation, and material-class discrimination for the contacting body.