Video Question Answering
Also known as VQA
Overview
Video question answering asks models to identify events, people, actions, and relationships in video, including when things happen and why. Approaches include vision-language models, question-aware frame selection and retrieval, temporal memory, scene graphs, and agentic systems that inspect evidence with tools. Benchmarks test settings such as long-form and streaming video, egocentric activity, causal reasoning, and precise temporal grounding. A central challenge is that high answer accuracy can coexist with weak use of visual evidence, poor temporal grounding, and overconfidence when evidence is incomplete.
Latest papers
185 papers25 papers in the last four weeks, up 47% on the four weeks before. 0.1% of all new papers.
A new framework for the estimation of the complexity posed by video-question pairs to video-LLMs, Video Attribute-Based Complexity (VideoABC), is proposed. Video complexity is defined as the probability of failure of a video-LLM for a given video-question pair. VideoABC is a non-parametric complexity measure, using a reference video dataset and a pre-defined vocabulary of video attributes informative of complexity, e.g. the scene complexity or the speed of the video event relevant to the question. In a training phase, reference videos are projected into the space of these attributes, which is then quantized. The expected ABC of each quantization cell is then computed. Given a new video and its projection into the attribute space, complexity is estimated by the expected ABC of the associated quantization cell. To enable the use of VideoABC with small reference video datasets, two quantizers are combined: a k-means quantizer that enables accurate complexity estimates for samples in the distribution of the reference dataset and a universal lattice quantizer that guarantees generalization to out-of-distribution samples. A synthetic video generation procedure, inspired by target-distractor manipulations of psychophysics studies, is proposed to populate the cells of the lattice quantizer during training, enabling the computation of their expected ABCs. Experimental results show that VideoABC is effective even with very low-dimensional attribute representations, substantially outperforming approaches like 'video-LLM as judge' with much less complexity. Finally, the explainable nature of the VideoABC score, in terms of well-defined attributes, is shown to provide insights on how the attribute composition of benchmarks affects their complexity.
Semantic and Visual Evidence for Efficient Long-Video Reasoning: A Solution for the HD-EPIC VQA Challenge
Understanding long-form egocentric videos remains challenging for multimodal large language models (MLLMs) due to limited context length and insufficient grounding of fine-grained visual details. The recently proposed HD-EPIC benchmark highlights these limitations: even strong long-context models achieve relatively low performance across diverse video question answering tasks. In this paper, we propose a unified framework that decouples long-video reasoning into two complementary forms of evidence: semantic evidence and visual evidence. Semantic evidence captures global procedural structure through a coarse-to-fine extraction pipeline, while object-centric visual evidence preserves fine-grained grounding through bounding boxes and visual embeddings. During inference, we formulate reasoning as a query-conditioned evidence retrieval and integration process, dynamically selecting relevant information from both sources. Our approach achieves competitive performance in the HD-EPIC-VQA Challenge across multiple task categories. More broadly, our results demonstrate that explicitly structuring, retrieving, and integrating semantic and visual evidence is critical for effective long-video understanding with MLLMs.
Reflective Dialogue between Teacher and Solver Agents for Video Question Answering
Various approaches have been proposed to adapt Vision-Language Models (VLMs) to specialized domains for Video Question Answering, including fine-tuning and in-context learning. However, acquiring task-specific knowledge at the inference phase from only a small labeled support set without fine-tuning remains a challenge. In this paper, we propose a method that achieves adaptation solely through inference-time context injection. Our method first constructs a Reflective Dialogue (RD) -- a multi-turn conversation between two agents, in which Teacher poses each support question and delivers correctness feedback, and Solver answers and provides visual grounding explanations (or reflections) for both correct and incorrect answers. This dialogue history is then used as context at the inference phase. Experiments on the EgoCross benchmark demonstrate that our method outperforms both a baseline zero-shot setting and a standard in-context learning approach that passes support set examples directly, achieving 3rd place in the Open-source Track of the 1st Cross-Domain EgoCross Challenge at the CVPR 2026 EgoVis Workshop, for which this paper also serves as a technical report.
EgoAdapt: A Multi-Scene Egocentric Adaptation Method for CVPR 2026 HD-EPIC VQA Challenge
This technical report presents our solution, EgoAdapt (Egocentric Adaptation via Category, Calibration, and Consistency), to the CVPR 2026 HD-EPIC VQA challenge. HD-EPIC evaluates whether a vision-language model can reason over realistic first-person kitchen videos, where the evidence for an answer may be a short hand-object interaction, a long recipe trajectory, a spatial relation to a fixture, or a subtle gaze cue. The benchmark contains 26K multiple-choice questions across seven macro-categories: recipe, ingredient, nutrition, fine-grained action, 3D perception, object motion, and gaze. We observe that the main difficulty is not only model capacity, but also the mismatch between a single generic inference recipe and the heterogeneous temporal, spatial, and semantic structure of the benchmark. Our method, EgoAdapt, introduces three inference-time components: (1) category-conditioned routing with per-category prompts, frame budgets, and sampling rates; (2) calibrated option scoring that evaluates all candidate answers with letter-token likelihoods and generation agreement instead of relying only on direct generation; and (3) test-time consistency adaptation that aggregates predictions across option permutations and verification-style prompts for ambiguous cases. This design substantially improves over the available HD-EPIC baselines.
CaST-Bench: Benchmarking Causal Chain-Grounded Spatio-Temporal Reasoning for Video Question Answering
Cause-and-effect reasoning in video is a significant challenge for Vision-Language Models (VLMs), as it requires going beyond surface-level perception to a deeper understanding of causal mechanisms. However, existing benchmarks rarely provide the fine-grained, grounded evidence needed to rigorously evaluate this capability. To address this gap, we introduce CaST-Bench, a benchmark for Causal Chain-Grounded Spatio-Temporal Video Reasoning. CaST-Bench presents complex causal questions that require models to identify and localize a chain of multiple spatio-temporal evidences. Through a human-AI collaborative pipeline, we construct a high-quality dataset of 2,066 questions over 1,015 videos, with causal chains annotated by temporal segments and bounding-box tracks. Furthermore, we design a comprehensive evaluation suite with novel metrics that assess not only answer correctness but also the capability for visual evidence grounded reasoning. This grounding is crucial for improving accuracy by mitigating spurious correlations and for enhancing user trust by making models more transparent. Our experiments show that current VLMs struggle with causal questions, largely due to their limited ability to construct precise and grounded causal chains. This highlights an important direction for improving future VLMs. Homepage: https://woven-by-toyota.github.io/CaST-Bench.
Cambrian-P: Pose-Grounded Video Understanding
Camera pose matters. The position and orientation of each viewpoint define a shared spatial coordinate frame that relates observations across video frames. Yet this signal is largely absent from multimodal LLMs (MLLMs) for video understanding, which process frames as isolated 2D snapshots, instead of the persistent scene humans perceive. We revisit pose as a lightweight supervisory signal and introduce Cambrian-P, a video MLLM augmented with per-frame learnable camera tokens and a pose regression head. With a carefully designed sampling scheme, the model achieves substantial gains of 4.5-6.5% on spatial reasoning benchmarks such as VSI-Bench, generalizes across eight additional spatial and general video QA benchmarks, and, as a byproduct, achieves state of the art streaming pose estimation on ScanNet. Surprisingly, training on pseudo-annotated poses from in-the-wild video further improves general video QA benchmarks, showing pose helps beyond spatial reasoning. Together, these results position camera pose as a fundamental signal for video models that reason about the physical world.
MuKV: Multi-Grained KV Cache Compression for Long Streaming Video Question-Answering
Long streaming video QA remains challenging due to growing visual tokens and limited reasoning length of large language models (LLMs). KV-caching stores the Key-Value (KV) of the historical tokens via LLM prefill and enables more efficient streaming QA. However, existing methods cache every one or two frames, causing redundant memory usage and losing fine-grained spatial details within frame or temporal contexts across frames. This paper proposes MuKV, a method that features a multi-grained KV cache compression module and a semi-hierarchical retrieval approach to improve both efficiency and accuracy for long streaming VideoQA. For the offline KV cache, MuKV extracts visual representations at patch-, frame-, and segment-levels. The multiple levels of granularity preserve both local cues and global temporal context, while maintaining efficiency with a dual signal token compression mechanism guided by self-attention and frequency. For online QA, MuKV designs a semi-hierarchical retrieval method to retrieve relevant KV caches for answer generation. Experiments on long-streaming VideoQA benchmarks show that MuKV significantly improves answer accuracy, without sacrificing memory and online QA efficiency. Moreover, our compression mechanism alone brings consistent benefits across answer accuracy, memory, and QA efficiency over baselines, showcasing highly effective contribution.
FineBench: Benchmarking and Enhancing Vision-Language Models for Fine-grained Human Activity Understanding
Vision-Language Models (VLMs) have demonstrated remarkable capabilities in general video understanding, yet they often struggle with the fine-grained comprehension crucial for real-world applications requiring nuanced interpretation of human actions and interactions. While some recent human-centric benchmarks evaluate aspects of model behaviour such as fairness/ethics, emotion perception, and broader human-centric metrics, they do not combine long-form videos, very dense QA coverage, and frame-level spatial/temporal grounding at scale. To bridge this gap, we introduce FineBench, a human-centric video question answering (VQA) benchmark specifically designed to assess fine-grained understanding. FineBench comprises 199,420 multiple-choice QA pairs densely annotated across 64 long-form videos (15 minutes each), focusing on detailed person movement, person interaction, and object manipulation, including compositional actions. Our extensive evaluation reveals that while proprietary models like GPT-5 achieve respectable performance, current open-source VLMs significantly underperform, struggling particularly with spatial reasoning in multi-person scenes and distinguishing subtle differences in human movements and interactions. To address these identified weaknesses, we propose FineAgent, a modular framework that enhances VLMs by leveraging a Localizer and a Descriptor. Experiments show that FineAgent consistently improves the performance of various open VLMs on FineBench. FineBench provides a rigorous testbed for future research into fine-grained human-centric video understanding, while FineAgent offers a practical approach to enhance such reasoning in current VLMs. Project page and code at https://joslefaure.github.io/assets/html/finebench.html.
CRAFT: Critic-Refined Adaptive Key-Frame Targeting for Multimodal Video Question Answering
Grounded multi-video question answering over real-world news events requires systems to surface query-relevant evidence across heterogeneous video archives while attributing every claim to its supporting source. We introduce CRAFT (Critic-Refined Adaptive Key-Frame Targeting), a query-conditioned pipeline that combines dynamic keyframe selection, per-video ASR with multilingual fallback, and a hybrid critic loop to iteratively verify and repair claims before consolidation. The pipeline integrates UNLI temporal entailment, DeBERTa-v3 cross-claim screening, and a Llama-3.2-3B adjudicator, with a final citation-merging stage that emits each fact once with all supporting source identifiers. On MAGMaR 2026, CRAFT achieves the best overall average (0.739), reference recall (0.810), and citation F1 (0.635). We further evaluate on a MAGMaR-style conversion of WikiVideo with 52 non-overlapping event queries, where CRAFT also performs strongly (0.823 Avg), showing that its claim-centric evidence aggregation generalizes beyond MAGMaR. Ablations show that atomic claims, ASR, and the critic loop drive the main gains over the vanilla query-conditioned baseline. Code and implementation details are publicly available at https://github.com/bhosalems/CRAFT.
EgoExoMem: Cross-View Memory Reasoning over Synchronized Egocentric and Exocentric Videos
Egocentric memory is widely used in embodied intelligence, but it may be insufficient for comprehensive spatial-temporal reasoning. Inspired by human recall from both field and observer perspectives, we introduce EgoExoMem, the first benchmark for cross-view memory reasoning over synchronized egocentric and exocentric videos. EgoExoMem contains high-quality MCQs across eight temporal, spatial, and cross-view QA types. To support dual-view retrieval, we propose E-Select, a training-free frame selection method for synchronized ego-exo videos. It combines relevance-based budget allocation with per-view k-DPP sampling to handle view asymmetry and cross-view temporal consistency. Experiments show that ego and exo views provide complementary memory cues, while existing MLLMs remain far from solving the benchmark: the best model reaches only . E-Select achieves state-of-the-art performance of over frame-selection and RAG-based memory baselines. Further analysis reveals systematic view-preference conflicts between question framing and answer grounding, underscoring the novelty and challenge of cross-view memory reasoning.
ViMU: Benchmarking Video Metaphorical Understanding
Any new medium, once it emerges, is used for more than the transmission of overt content alone. The information it carries typically operates on two levels: one is the content directly presented, while the other is the subtext beneath it-the implicit ideas and intentions the creator seeks to convey through the medium. Likewise, since video technologies became widely adopted, video has served not only as a powerful tool for recording and communicating visual information, but also as a vehicle for emotions, attitudes, and social meanings that are often difficult to articulate explicitly. Thus, the true meaning of many videos does not reside solely in what is shown on screen; it is often embedded in context, style of expression, and the viewer's social experience. Some forms of such video subtext are humorous, while others carry irony, mockery, or criticism. These implicit meanings can also be interpreted very differently across cultural backgrounds and social groups. However, most existing video understanding models still focus primarily on literal visual comprehension, such as recognizing objects, actions, or temporal relations, and lack a systematic ability to understand the metaphorical, ironic, and social meanings embedded in videos. To bridge this gap, we introduce ViMU, the first benchmark designed to systematically evaluate the subtext understanding capabilities of frontier models in videos. ViMU assesses whether video understanding models can go beyond literal perception to infer implicit meaning while grounding their interpretations in multimodal evidence and answering both open-ended and multiple-choice questions. Importantly, all questions are designed to be hint-free, ensuring that no key evidence is disclosed to models before answering.
ReTool-Video: Recursive Tool-Using Video Agents with Meta-Augmented Tool Grounding
Video understanding requires active evidence seeking, motivating tool-augmented video agents for temporal reasoning, cross-modal understanding, and complex question answering. Existing video agents have improved video reasoning with retrieval, memory, frame inspection, and verifier tools, but they still face two limitations: (1) a coarse tool space that lacks fine-grained operations for compositional reasoning; and (2) a flat action space that forces high-level video intents into primitive executable tool calls. In this paper, we address these challenges with two complementary designs. First, we construct a MetaAug-Video Tool Library (MVTL), an extensible tool library with 134 registered tools, including 26 base tools for general multimodal signal processing and 108 meta tools for filtering, aggregation, reranking, formatting, and other intermediate-result operations. MVTL supports dual-level access to both structured video information and raw modal evidence, enabling diverse video reasoning scenarios. Second, we propose ReTool-Video, a recursive tool-using method that grounds high-level video intents into executable tool chains. In ReTool-Video, matched actions are executed directly, while unmatched intents are delegated to a resolver for parameter repair, tool substitution, or decomposition. This allows abstract actions such as temporal merging, cross-modal verification, or repeated-event aggregation to be progressively translated into concrete multimodal operations at runtime. Experiments on MVBench, MLVU, and Video-MME w/o sub. show that ReTool-Video consistently outperforms strong baselines. Further analysis demonstrates that recursive grounding and fine-grained meta tools improve the stability and effectiveness of complex video understanding.
VideoSEAL: Mitigating Evidence Misalignment in Agentic Long Video Understanding by Decoupling Answer Authority
Long video question answering requires locating sparse, time-scattered visual evidence within highly redundant content. Although current MLLMs perform well on short videos, long videos introduce long-horizon search and verification, which often necessitates multi-turn, agentic interaction. We show that existing LVU agents can exhibit "evidence misalignment": they produce correct answers that are not supported by the retrieved or inspected evidence. To characterize this failure, we introduce two diagnostics (temporal groundedness and semantic groundedness) and use them to reveal two pressures that amplify misalignment: prompt pressure from shared-context saturation at inference time and reward pressure from outcome-only optimization during training. These findings point to a structural root cause: the coupled agent paradigm conflates long-horizon planning with answer authority. We therefore propose the decoupled planner-inspector framework, which separates planning from answer authority and gates final answering on pixel-level verification. Across four long-video benchmarks, our framework improves both answer accuracy and evidence alignment, achieving 55.1% on LVBench and 62.0% on LongVideoBench while producing interpretable search trajectories. Moreover, the decoupled architecture scales consistently with increased search budgets and supports plug-and-play upgrades of the MLLM backbone without retraining the planner. Code and models are available at https://github.com/Echochef/VideoSEAL.
ChronoSC: Task-Oriented Semantic Communication via Temporal-to-Color Encoding
Semantic communication (SC) aims to reduce transmission overhead by conveying task-relevant information rather than raw data. However, existing SC approaches for video largely focus on pixel-level reconstruction or rely on complex spatiotemporal pipelines, leading to excessive bandwidth usage and latency that are unsuitable for low-resource deployments. In this paper, we propose ChronoSC, a task-oriented semantic communication framework for Video Question Answering (VideoQA). ChronoSC introduces Chrono-Color Stacking, a lightweight and lossless projection scheme that encodes temporal video dynamics into a single static image, enabling extreme temporal compression before transmission. This compact semantic representation is transmitted using a lightweight Deep Joint Source-Channel Coding (DeepJSCC) transceiver and explicitly reconstructed at the receiver. Unlike latent-space methods, explicit visual reconstruction enables the direct reuse of pre-trained vision-language models; specifically, a pre-trained BLIP model is employed to infer answers from noisy, reconstructed chrono-images. Experiments on the CLEVRER dataset show that ChronoSC achieves up to 192 times bandwidth reduction compared to raw video transmission while maintaining high VideoQA accuracy.
Semantic-Aware Adaptive Visual Memory for Streaming Video Understanding
Online streaming video understanding requires models to process continuous visual inputs and respond to user queries in real time, where the unbounded stream and unpredictable query timing turn memory management into a central challenge. Existing methods typically compress visual tokens via visual similarity heuristics, or augment compression with KV-cache-level retrieval. However, compression decisions rarely incorporate semantic signals, and retrieval is often added after compression is finalized, making the two stages hard to coordinate. We present SAVEMem, a training-free dual-stage framework that brings semantic awareness into memory generation and lets the retrieval scope adapt per query. In Stage1, SAVEMem builds a three-tier streaming memory online under a constant memory budget. A fixed pseudo-question bank provides a lightweight semantic prior, so that long-term retention is shaped by semantic salience rather than visual similarity alone. In Stage2, SAVEMem performs query-aware retrieval over this memory. An anchor-conditioned recency gate adapts the retrieval scope from short-term to mid- and long-term memory based on whether the query targets the present or the distant past. Within this scope, late interaction between query and memory tokens selects candidate frames for answering. Applied to Qwen2.5-VL without training, SAVEMem improves the OVO-Bench overall score from 52.27 to 62.69 and yields consistent gains on StreamingBench and ODV-Bench, while reducing peak GPU memory by 48% at 128 frames over the backbone.
VTAgent: Agentic Keyframe Anchoring for Evidence-Aware Video TextVQA
Video text-based visual question answering (Video TextVQA) aims to answer questions by reasoning over visual textual content appearing in videos. Despite the strong multimodal video understanding capabilities of recent Video-LLMs, their performance on existing Video TextVQA benchmarks remains limited. To better understand this gap, we conduct an upper-bound analysis through frame-wise question answering, counting a sample as correct if any frame yields the right answer, which significantly outperforms direct video-based inference and reveals a substantial performance gap. The results suggest that the primary bottleneck lies in the localization of key question-relevant evidence, rather than in reasoning capacity itself. Building on this insight, we propose a question-guided agent framework that explicitly anchors the relevant keyframes before answering. The approach operates effectively in a training-free setting and consistently surpasses direct video inference. With additional supervised fine-tuning (SFT) and reinforcement learning (RL), it achieves an average improvement of +12.12 in accuracy and +11.15 in ANLS across benchmarks, establishing new state-of-the-art results. Our study underscores the critical role of explicit keyframe anchoring for advancing Video TextVQA. The code will be publicly released.
KARMA-MV: A Benchmark for Causal Question Answering on Music Videos
While significant progress has been made in Video Question Answering and cross-modal understanding, causal reasoning about how visual dynamics drive musical structure in music videos remains under-explored. We introduce KARMA-MV, a large-scale multiple-choice QA dataset derived from 2,682 YouTube music videos, designed to test models' ability to integrate temporal audio-visual cues and reason about visual-to-musical influence across reasoning, prediction, and counterfactual questions. Unlike traditional datasets requiring manual annotation, KARMA-MV leverages LLM reasoning for scalable generation and validation, yielding 37,737 MCQs. We propose a causal knowledge graph (CKG) approach that augments vision-language models (VLMs) with structured retrieval of cross-modal dependencies. Experiments on state-of-the-art VLMs and LLMs show consistent gains from CKG grounding -- especially for smaller models -- establishing the value of explicit causal structure for music-video reasoning. KARMA-MV provides a new benchmark for advancing causal audio-visual understanding beyond correlation.
VideoNet: A Large-Scale Dataset for Domain-Specific Action Recognition
Videos are unique in their ability to capture actions which transcend multiple frames. Accordingly, for many years action recognition was the quintessential task for video understanding. Unfortunately, due to a lack of sufficiently diverse and challenging data, modern vision-language models (VLMs) are no longer evaluated on their action recognition capabilities. To revitalize action recognition in the era of VLMs, we advocate for a returned focus on domain-specific actions. To this end, we introduce VideoNet, a domain-specific action recognition benchmark covering 1,000 distinct actions from 37 domains. We begin with a multiple-choice evaluation setting, where the difference between closed and open models is stark: Gemini 3.1 Pro attains 69.9% accuracy while Qwen3-VL-8B gets a mere 45.0%. To understand why VLMs struggle on VideoNet, we relax the questions into a binary setting, where random chance is 50%. Still, Qwen achieves only 59.2% accuracy. Further relaxing the evaluation setup, we provide in-context examples of the action. Some models excel in the few-shot setting, while others falter; Qwen improves , while Gemini declines . Notably, these gains fall short of the improvement in non-expert humans when given few-shot examples. Finding that VLMs struggle to fully exploit in-context examples, we shift from test-time improvements to the training side. We collect the first large-scale training dataset for domain-specific actions, totaling nearly 500k video question-answer pairs. Fine-tuning a Molmo2-4B model on our data, we surpass all open-weight 8B models on the VideoNet benchmark.
Video Active Perception: Effective Inference-Time Long-Form Video Understanding with Vision-Language Models
Large vision-language models (VLMs) have advanced multimodal tasks such as video question answering (QA). However, VLMs face the challenge of selecting frames effectively and efficiently, as standard uniform sampling is expensive and performance may plateau. Inspired by active perception theory, which posits that models gain information by acquiring data that differs from their expectations, we introduce Video Active Perception (VAP), a training-free method to enhance long-form video QA using VLMs. Our approach treats keyframe selection as data acquisition in active perception and leverages a lightweight text-conditioned video generation model to represent prior world knowledge. Empirically, VAP achieves state-of-the-art zero-shot results on long-form or reasoning video QA datasets such as EgoSchema, NExT-QA, ActivityNet-QA, IntentQA, and CLEVRER, achieving an increase of up to 5.6 x frame efficiency by frames per question over standard GPT-4o, Gemini 1.5 Pro, and LLaVA-OV. Moreover, VAP shows stronger reasoning abilities than previous methods and effectively selects keyframes relevant to questions. These findings highlight the potential of leveraging active perception to improve the frame effectiveness and efficiency of long-form video QA.
SF20K Competition 2025: Summary and findings
This report presents the results and findings of the first edition of the Short-Films 20K (SF20K) Competition, held in conjunction with the SLoMO Workshop at ICCV 2025. The competition is designed to advance story-level video understanding beyond short-clip action recognition, introducing an open-ended video question-answering task built on a corpus of amateur short films. This setup ensures that models must rely on multimodal understanding rather than memorization of popular movies. Evaluation is conducted using the SF20K-Test benchmark (95 movies, 979 question-answer pairs) and scored via LLM-QA-Eval, an automated judge based on GPT-4.1-nano. The competition attracted 22 teams and 286 submissions across two tracks: a Main Track with unrestricted model size and a Special Track limited to models under 8 billion parameters. The winning team achieved 65.7% accuracy on the Main Track and 48.7% on the Special Track, against a human performance ceiling of 91.7%. Our analysis reveals several key findings: narrative-aware, shot-level processing consistently outperforms uniform frame sampling; well-designed multi-stage pipelines using smaller models can match or exceed end-to-end inference with models over 30x larger; and subtitle quality is a dominant factor in performance. These results highlight that the primary bottleneck in long-form video QA lies in information selection and reasoning structure rather than raw model capacity, and that a substantial gap remains between current methods and human-level narrative comprehension.
CurEvo: Curriculum-Guided Self-Evolution for Video Understanding
Recent advances in self-evolution video understanding frameworks have demonstrated the potential of autonomous learning without human annotations. However, existing methods often suffer from weakly controlled optimization and uncontrolled difficulty progression, as they lack structured guidance throughout the iterative learning process. To address these limitations, we propose CurEvo, a curriculum-guided self-evolution framework that introduces curriculum learning into self-evolution to achieve more structured and progressive model improvement. CurEvo dynamically regulates task difficulty, refines evaluation criteria, and balances data diversity according to model competence, forming a curriculum-guided feedback loop that aligns learning complexity with model capability. Built upon this principle, we develop a multi-dimensional adaptive QA framework that jointly evolves question generation and answer evaluation across perception, recognition, and understanding dimensions, ensuring coherent and measurable curriculum progression. Through this integration, CurEvo transforms weakly controlled self-evolution into a more structured learning process for autonomous video understanding. Across seven backbones, CurEvo consistently improves both benchmark accuracy and evaluator-based semantic score on four VideoQA benchmarks, validating the effectiveness of curriculum-guided self-evolution for video understanding.
Interactive Episodic Memory with User Feedback
In episodic memory with natural language queries (EM-NLQ), a user may ask a question (e.g., "Where did I place the mug?") that requires searching a long egocentric video, captured from the user's perspective, to find the moment that answers it. However, queries can be ambiguous or incomplete, leading to incorrect responses. Current methods ignore this key aspect and address EM-NLQ in a one-shot setup, limiting their applicability in real-world scenarios. In this work, we address this gap and introduce the Episodic Memory with Questions and Feedback task (EM-QnF). Here, the user can provide feedback on the model's initial prediction or add more information (e.g., "Before this. I'm looking for the big blue mug not the white one"), helping the model refine its predictions interactively. To this end, we collect datasets for feedback-based interaction and propose a lightweight training scheme that avoids expensive sequential optimization. We also introduce a plug-and-play Feedback ALignment Module (FALM) that enables existing EM-NLQ models to incorporate user feedback effectively. Our approach significantly improves over the state of the art on three challenging benchmarks and is better than or competitive with commercial large vision-language models while remaining efficient. Evaluation with human-generated feedback shows that it generalizes well to real-world scenarios.
Don't Pause! Every prediction matters in a streaming video
Streaming video models should respond the moment an event unfolds, not after the moment has passed. Yet existing online VideoQA benchmarks remain largely retrospective. They pause the video at fixed timestamps, pose questions about current or past events, and score models only at those moments. This protocol leaves streaming predictions untested. To close this gap, we introduce SPOT-Bench, featuring multi-turn proactive queries that evaluate general streaming perception and assistive capabilities required by an always-on, real-time assistant. SPOT-Bench comes with Timeliness-F1, a consolidated metric that measures streaming predictions by their temporal precision and balanced coverage across the entire video. Our benchmark reveals: (i) offline models detect events reliably but spam predictions unprompted; (ii) post-training for silence reduces spamming but induces unresponsiveness; (iii) half of the streaming video expects no response, which we term dead-time - compute spent here does not affect response latency. These findings motivate AsynKV, a training-free streaming adaptation of offline models, that retains their event perception while improving their streaming behavior. AsynKV features a long-short term memory, utilized efficiently by scaling compute during dead-time. It serves as a strong baseline on SPOT-Bench, outperforming existing streaming models, and achieves state-of-the-art on retrospective benchmarks.
UpstreamQA: A Modular Framework for Explicit Reasoning on Video Question Answering Tasks
Video Question Answering (VideoQA) demands models that jointly reason over spatial, temporal, and linguistic cues. However, the task's inherent complexity often requires multi-step reasoning that current large multimodal models (LMMs) perform implicitly, leaving their internal decision process opaque. In contrast, large reasoning models (LRMs) explicitly generate intermediate logical steps that enhance interpretability and can improve multi-hop reasoning accuracy. Yet, these models are not designed for native video understanding, as they typically rely on static frame sampling. We propose UpstreamQA, a modular framework that disentangles and evaluates core video reasoning components through explicit upstream reasoning modules. Specifically, we employ multimodal LRMs to perform object identification and scene context generation before passing enriched reasoning traces to downstream LMMs for VideoQA. We evaluate UpstreamQA on the OpenEQA and NExTQA datasets using two LRMs (o4-mini, Gemini 2.5 Pro) and two LMMs (GPT-4o, Gemini 2.5 Flash). Our results demonstrate that introducing explicit reasoning can significantly boost performance and interpretability of downstream VideoQA, but can also lead to performance degradation when baseline performance is sufficiently high. Overall, UpstreamQA offers a principled framework for combining explicit reasoning and multimodal understanding, advancing both performance and diagnostic transparency in VideoQA in several scenarios.
Grounding Video Reasoning in Physical Signals
Physical video understanding requires more than naming an event correctly. A model can answer a question about pouring, sliding, or collision from textual regularities while still failing to localize the event in time or space. We introduce a grounded benchmark for physical video understanding that extends the what--when--where evaluation structure of V-STaR to four video sources, six physics domains, three prompt families (physics, vstar_like, and neutral_rstr), and four input conditions (original, shuffled, ablated, and frame-masked). The benchmark contains 1,560 base video clips from SSV2, YouCook2, HoloAssist, and Roundabout-TAU. Each clip is first converted into a shared grounded event record, and the three query families are derived from that record. Temporal and spatial targets are shared across prompt families, while the non-physics families use deterministic family-appropriate semantic a_what targets derived from the same record. Across models and prompt families, physics remains the strongest regime overall, vstar_like is the clearest non-physics semantic comparison, and neutral_rstr behaves as a harder templated control. Prompt-family robustness is selective rather than universal, perturbation gains cluster in weak original cases, and spatial grounding is the weakest across settings. These results suggest that video Q&A reasoning benchmarks shall report physically grounded, prompt-aware, and perturbation-aware diagnostics alongside aggregate accuracy.
CCTVBench: Contrastive Consistency Traffic VideoQA Benchmark for Multimodal LLMs
Safety-critical traffic reasoning requires contrastive consistency: models must detect true hazards when an accident occurs, and reliably reject plausible-but-false hypotheses under near-identical counterfactual scenes. We present CCTVBench, a Contrastive Consistency Traffic VideoQA Benchmark built on paired real accident videos and world-model-generated counterfactual counterparts, together with minimally different, mutually exclusive hypothesis questions. CCTVBench enforces a single structured decision pattern over each video question quadruple and provides actionable diagnostics that decompose failures into positive omission, positive swap, negative hallucination, and mutual-exclusivity violation, while separating video versus question consistency. Experiments across open-source and proprietary video LLMs reveal a large and persistent gap between standard per-instance QA metrics and quadruple-level contrastive consistency, with unreliable none-of-the-above rejection as a key bottleneck. Finally, we introduce C-TCD, a contrastive decoding approach leveraging a semantically exclusive counterpart video as the contrast input at inference time, improving both instance-level QA and contrastive consistency.
Progressive Online Video Understanding with Evidence-Aligned Timing and Transparent Decisions
Visual agents operating in the wild must respond to queries precisely when sufficient evidence first appears in a video stream, a critical capability that is overlooked by conventional video LLMs evaluated in offline settings. The shift to an online, streaming paradigm introduces significant challenges: a lack of decision transparency, the difficulty of aligning response timing with visual evidence, and the need to maintain a global, causally consistent understanding under tight computational budgets. To address these issues, we propose a novel framework that decouples reasoning control from memory integration. We introduce \model{}, an instantiation of this framework with two core components. First, the Active Thinking Decision Maker (ATDM) is a transparent reasoning controller that externalizes its decision process using observable progress () and confidence () metrics. This allows it to precisely time its response to match the first-sufficient-evidence timestamp while streaming its reasoning to the user. Second, the Hierarchical Progressive Semantic Integration (HPSI) module acts as an efficient memory system. It employs a set of learnable, multi-level aggregation tokens that are propagated across clips to build a rich, global cognitive state without exceeding token budgets. %Our approach sets a new standard on key online video understanding benchmarks, achieving strong performance of 71.6% on StreamingBench and 46.9% on OVOBench, demonstrating a robust solution for evidence-aligned and transparent online video analysis. Extensive experiments demonstrate the effectiveness of ATDM and HPSI, e.g., Thinking-QwenVL improves the accuracy of the previous state-of-the-art from 67.63% to 71.60% on the StreamingBench benchmark.
When Text Hijacks Vision: Benchmarking and Mitigating Text Overlay-Induced Hallucination in Vision Language Models
Recent advances in Vision-Language Models (VLMs) have substantially enhanced their ability across multimodal video understanding benchmarks spanning temporal, action, object, and spatial understanding. However, we identify a critical yet overlooked issue: when embedded on-screen text contradicts the visual scene, existing VLMs systematically hallucinate, prioritizing overlay textual semantics over the actual visual content. We define this phenomenon as Text Overlay-Induced Hallucination (TOIH). In this work, we propose VisualTextTrap, the first comprehensive benchmark, including large-scale human-validated samples with specifically designed evaluation metrics. In particular, we construct VisualTextTrap from widely-used public datasets using a scalable hybrid pipeline of VLMs assisted text generation and rigorous manual verification. The benchmark features 6,057 samples annotated across 88 fine-grained attributes within four dimensions, with hallucination intensity quantified on a five-level scale (L1--L5) that reflects the semantic contradiction between overlay text and visual reality. Moreover, we propose Visual Text Hallucination Mitigation Mixture-of-Experts (VTHM-MoE), a novel Vision-Text Disentanglement framework that employs a dual-encoder architecture. Concretely, four dimension-specialized expert modules spanning Temporal, Action, Object, and Spatial reasoning are first pre-trained to identify and leverage cross-modal discrepancies between textual semantics and actual video content. We develop an Adaptive Token Routing Strategy to enable dynamic expert allocation, conferring robust resistance to TOIH while preserving performance on uncontaminated videos. Extensive experiments conducted on our VisualTextTrap benchmark verify the effectiveness of VTHM-MoE, outperforming state-of-the-art counterparts with diverse video question answering tasks.
EgoEsportsQA: An Egocentric Video Benchmark for Perception and Reasoning in Esports
While video large language models (Video-LLMs) excel in understanding slow-paced, real-world egocentric videos, their capabilities in high-velocity, information-dense virtual environments remain under-explored. Existing benchmarks focus on daily activities, yet lack a rigorous testbed for evaluating fast, rule-bound reasoning in virtual scenarios. To fill this gap, we introduce EgoEsportsQA, a pioneering video question-answering (QA) benchmark for grounding perception and reasoning in expert esports knowledge. We curate 1,745 high-quality QA pairs from professional matches across 3 first-person shooter games via a scalable six-stage pipeline. These questions are structured into a two-dimensional decoupled taxonomy: 11 sub-tasks in the cognitive capability dimension (covering perception and reasoning levels) and 6 sub-tasks in the esports knowledge dimension. Comprehensive evaluations of state-of-the-art Video-LLMs reveal that current models still fail to achieve satisfactory performance, with the best model only 71.58%. The results expose notable gaps across both axes: models exhibit stronger capabilities in basic visual perception than in deep tactical reasoning, and they grasp overall macro-progression better than fine-grained micro-operations. Extensive ablation experiments demonstrate the intrinsic weaknesses of current Video-LLM architectures. Further analysis suggests that our dataset not only reveals the connections between real-world and virtual egocentric domains, but also offers guidance for optimizing downstream esports applications, thereby fostering the future advancement of Video-LLMs in various egocentric environments.
ReXSonoVQA: A Video QA Benchmark for Procedure-Centric Ultrasound Understanding
Ultrasound acquisition requires skilled probe manipulation and real-time adjustments. Vision-language models (VLMs) could enable autonomous ultrasound systems, but existing benchmarks evaluate only static images, not dynamic procedural understanding. We introduce ReXSonoVQA, a video QA benchmark with 514 video clips and 514 questions (249 MCQ, 265 free-response) targeting three competencies: Action-Goal Reasoning, Artifact Resolution & Optimization, and Procedure Context & Planning. Zero-shot evaluation of Gemini 3 Pro, Qwen3.5-397B, LLaVA-Video-72B, and Seed 2.0 Pro shows VLMs can extract some procedural information, but troubleshooting questions remain challenging with minimal gains over text-only baselines, exposing limitations in causal reasoning. ReXSonoVQA enables developing perception systems for ultrasound training, guidance, and robotic automation.