Video Reasoning

Momentum

13 papers in the last four weeks, up 86% on the four weeks before. 0.1% of all new papers.

Jul 13Week of Sep 28

Latest papers 135

May 19, 2026cs.CV

LMM-Track4D: Eliciting 4D Dynamic Reasoning in LMMs via Trajectory-Grounded Dialogue

Recent large multimodal models (LMMs) have become increasingly capable on image and video understanding, yet still struggle to sustain 4D continuous spatiotemporal dynamic reasoning. To study this capability gap, we formulate trajectory-grounded multi-turn spatiotemporal dialogue, a new task in which a model must answer spatiotemporal queries while returning structured 3D target trajectories over an entire short clip or a specified segment of a longer clip, and introduce Track4D-Bench, a benchmark with 526 clip-level dialogue samples spanning 23.5k frames and 7.5k object annotations, for training and evaluation. Building on this task, we propose LMM-Track4D, which combines RTGE (Ray--Time Geometry Encoding), a dedicated streaming state token TRK for long-horizon dynamic propagation, and an Object-Slot Kinematic, Residual-Anchor (OSK-RA) decoder for stable 4-step 3D state estimation under occlusion and viewpoint variation. Experiments on Track4D-Bench show consistent improvements over strong baselines, suggesting that explicit dynamic state modeling is a useful design principle for eliciting 4D dynamic reasoning in LMMs. Our code and dataset will be publicly available at https://github.com/mikubaka88/LMM-Track4D.
May 16, 2026cs.MA

PyraVid: Hierarchical Multimodal Memory for Long-Horizon Video Reasoning

Memory has become an increasingly important component of agentic systems, as these systems are expected to reason over long-term experience. However, prior work has largely focused on unimodal memory, leaving multimodal memory relatively underexplored despite its central role in real-world applications. Compared with unimodal settings, multimodal memory introduces additional challenges, including heterogeneous input integration, person-centric information alignment, and evidence aggregation across different granularities. We present PyraVid, a hierarchical multimodal memory framework inspired by Event Segmentation Theory from cognitive science. PyraVid organizes long videos into a coarse-to-fine pyramid structure, enabling structured memory access and effective evidence aggregation. It further supports structure-guided memory expansion with pruning, allowing the retrieval of related events with strong causal connectivity but low semantic similarity while reducing noise. Experiments on multiple long-video understanding benchmarks show that PyraVid consistently improves performance across datasets, model scales, and question types, highlighting the effectiveness of hierarchical multimodal memory for long-horizon reasoning.
May 16, 2026cs.CV

TRACE: Evidence Grounding-Guided Multi-Video Event Understanding and Claim Generation

Multi-video event understanding demands models that can locate and attribute query-relevant evidence scattered across long, heterogeneous video corpora. Existing large vision-language models (LVLMs) often underperform in this regime because they quickly exhaust their context budget and struggle to precisely localize evidentially important segments, frequently missing dense informational cues such as broadcast graphics, subtitles, and scoreboards. We introduce TRACE, an evidence grounding-guided framework that follows a ground-before-reasoning strategy for multi-video event reasoning. Our approach first builds a structured, text-searchable timeline for each video using OCR and object detection. A text-only LLM then conducts query-aware evidence localization, selecting relevant moments prior to any downstream visual reasoning. The retrieved frames and their grounding summaries are subsequently used to steer LVLM-based claim generation and cross-video citation consolidation. Experiments on MAGMaR 2026 and WikiVideo demonstrate that structured grounding markedly boosts factual completeness and attribution fidelity. On the MAGMaR validation split, TRACE raises macro-average MiRAGE F1 from 0.705 to 0.811 compared to an unguided Qwen3-VL-30B baseline, with especially strong improvements in citation recall from 0.440 to 0.628. The method also attains state-of-the-art results on the official MAGMaR 2026 leaderboard. Code is released at https://github.com/pengyu965/TRACE.
May 14, 2026cs.CV

Video Models Can Reason with Verifiable Rewards

Video diffusion models have made rapid progress in perceptual realism and temporal coherence, but they remain primarily optimized for plausible generation rather than verifiable reasoning. This limitation is especially pronounced in tasks where generated videos must satisfy explicit spatial, temporal, or logical constraints. Inspired by the role of reinforcement learning with verifiable rewards (RLVR) in reasoning-oriented language models, we introduce VideoRLVR, a practical recipe for optimizing video diffusion models with rule-based feedback. VideoRLVR formulates video reasoning as the generation of verifiable visual trajectories and consists of an SDE-GRPO optimization backbone, dense decomposed rewards, and an Early-Step Focus strategy for efficient training. The Early-Step Focus strategy restricts policy optimization to the early denoising phase, reducing training latency by about 40% while preserving performance. We evaluate VideoRLVR on Maze, FlowFree, and Sokoban, three procedurally generated domains with objective success criteria. Across these tasks, VideoRLVR consistently improves over supervised fine-tuning baselines, with dense decomposed rewards proving especially important in low-success-rate settings. Our RL-optimized model also outperforms the evaluated proprietary and open-source video generation models on these verifiable reasoning benchmarks and out-of-domain benchmarks. These results suggest that verifiable RL can move video models beyond perceptual imitation toward more reliable rule-consistent visual reasoning.
May 14, 2026cs.CV

Minerva-Ego: Spatiotemporal Hints for Egocentric Video Understanding

Video reasoning models are a core component of egocentric and embodied agents. However, standard benchmarks for assessing models provide only evaluation of the output (e.g. the answer to a question), without evaluation of intermediate reasoning steps, and most provide answers only in the text domain. We introduce Minerva-Ego, a benchmark for evaluating complex egocentric visual reasoning. We extend recent high-quality video data sources recorded from egocentric / embodied settings with a set of challenging, multi-step multimodal questions and spatiotemporally-dense human-annotated reasoning traces. Benchmarking experiments show that state-of-the-art models still have a large gap to human performance. To investigate this gap in detail, we annotate each reasoning trace in the dataset with the objects of interest required to solve the question, as spatiotemporal mask annotations. Through extensive evaluations, we identify that prompting frontier models with hints of 'where' and 'when' to look yields substantial improvements in performance. Minerva-Ego can be downloaded at https://github.com/google-deepmind/neptune.
May 14, 2026cs.CV

Video-Zero: Self-Evolution Video Understanding

Self-evolution offers a promising path for improving reasoning models without relying on intensive human annotation. However, extending this paradigm to video understanding remains underexplored and challenging: videos are long, dynamic, and redundant, while the evidence needed for reasoning is often sparse and temporally localized. Naively generating difficult question-answer pairs from full videos can therefore produce supervision that appears challenging but is weakly grounded, relying on static cues or language priors rather than temporal evidence. In this work, we argue that the key bottleneck of video self-evolution is not difficulty alone, but grounding. We propose Video-Zero, an annotation-free Questioner--Solver co-evolution framework that centers self-evolution on temporally localized evidence. The Questioner discovers informative evidence segments and generates evidence-grounded questions, while the Solver learns to answer and align its predictions with the supporting evidence. This closes an iterative loop of evidence discovery, grounded supervision, and evidence-aligned learning. Across 13 benchmarks spanning temporal grounding, long-video understanding, and video reasoning, Video-Zero consistently improves multiple video VLM backbones, demonstrating the effectiveness and transferability of evidence-centered self-evolution.
May 13, 2026cs.CV

ReTool-Video: Recursive Tool-Using Video Agents with Meta-Augmented Tool Grounding

Video understanding requires active evidence seeking, motivating tool-augmented video agents for temporal reasoning, cross-modal understanding, and complex question answering. Existing video agents have improved video reasoning with retrieval, memory, frame inspection, and verifier tools, but they still face two limitations: (1) a coarse tool space that lacks fine-grained operations for compositional reasoning; and (2) a flat action space that forces high-level video intents into primitive executable tool calls. In this paper, we address these challenges with two complementary designs. First, we construct a MetaAug-Video Tool Library (MVTL), an extensible tool library with 134 registered tools, including 26 base tools for general multimodal signal processing and 108 meta tools for filtering, aggregation, reranking, formatting, and other intermediate-result operations. MVTL supports dual-level access to both structured video information and raw modal evidence, enabling diverse video reasoning scenarios. Second, we propose ReTool-Video, a recursive tool-using method that grounds high-level video intents into executable tool chains. In ReTool-Video, matched actions are executed directly, while unmatched intents are delegated to a resolver for parameter repair, tool substitution, or decomposition. This allows abstract actions such as temporal merging, cross-modal verification, or repeated-event aggregation to be progressively translated into concrete multimodal operations at runtime. Experiments on MVBench, MLVU, and Video-MME w/o sub. show that ReTool-Video consistently outperforms strong baselines. Further analysis demonstrates that recursive grounding and fine-grained meta tools improve the stability and effectiveness of complex video understanding.
May 12, 2026cs.CV

CaC: Advancing Video Reward Models via Hierarchical Spatiotemporal Concentrating

In this paper, we propose Concentrate and Concentrate (CaC), a coarse-to-fine anomaly reward model based on Vision-Language Models. During inference, it first conducts a global temporal scan to anchor anomalous time windows, then performs fine-grained spatial grounding within the localized interval, and finally derives robust judgments via structured spatiotemporal Chain-of-Thought reasoning. To equip the model with these capabilities, we construct the first large-scale generated video anomaly dataset with per-frame bounding-box annotations, temporal anomaly windows, and fine-grained attribution labels. Building on this dataset, we design a three-stage progressive training paradigm. The model initially learns spatial and temporal anchoring through single- and multi-frame supervised fine-tuning, and then is optimized by a reinforcement learning strategy based on two-turn Group Relative Policy Optimization (GRPO). Beyond conventional accuracy rewards, we introduce Temporal and Spatial IoU rewards to supervise the intermediate localization process, effectively guiding the model toward more grounded and interpretable spatiotemporal reasoning. Extensive experiments demonstrate that CaC can stably concentrate on subtle anomalies, achieving a 25.7% accuracy improvement on fine-grained anomaly benchmarks and, when used as a reward signal, CaC reduces generated-video anomalies by 11.7% while improving overall video quality.
May 11, 2026cs.CV

WorldReasonBench: Human-Aligned Stress Testing of Video Generators as Future World-State Predictors

Commercial video generation systems such as Seedance2.0 and Veo3.1 have rapidly improved, strengthening the view that video generators may be evolving into "world simulators." Yet the community still lacks a benchmark that directly tests whether a model can reason about how an observed world should evolve over time. We introduce WorldReasonBench, which reframes video generation evaluation as world-state prediction: given an initial state and an action, can a model generate a future video whose state evolution remains physically, socially, logically, and informationally consistent? WorldReasonBench contains 436 curated test cases with structured ground-truth QA annotations spanning four reasoning dimensions and 22 subcategories. We evaluate generated videos with a human-aligned two-part methodology: Process-aware Reasoning Verification uses structured QA and reasoning-phase diagnostics to detect temporal and causal failures, while Multi-dimensional Quality Assessment scores reasoning quality, temporal consistency, and visual aesthetics for ranking and reward modeling. We further introduce WorldRewardBench, a preference benchmark with approximately 6K expert-annotated pairs over 1.4K videos, supporting pair-wise and point-wise reward-model evaluation. Across modern video generators, our results expose a persistent gap between visual plausibility and world reasoning: videos can look convincing while failing dynamics, causality, or information preservation. We will release our benchmarks and evaluation toolkit to support community research on genuinely world-aware video generation at https://github.com/UniX-AI-Lab/WorldReasonBench/.
May 11, 2026cs.CV

EgoMemReason: A Memory-Driven Reasoning Benchmark for Long-Horizon Egocentric Video Understanding

Next-generation visual assistants, such as smart glasses, embodied agents, and always-on life-logging systems, must reason over an entire day or more of continuous visual experience. In ultra-long video settings, relevant information is sparsely distributed across hours or days, making memory a fundamental challenge: models must accumulate information over time, recall prior states, track temporal order, and abstract recurring patterns. However, existing week-long video benchmarks are primarily designed for perception and recognition, such as moment localization or global summarization, rather than reasoning that requires integrating evidence across multiple days. To address this gap, we introduce EgoMemReason, a comprehensive benchmark that systematically evaluates week-long egocentric video understanding through memory-driven reasoning. EgoMemReason evaluates three complementary memory types: entity memory, tracking how object states evolve and change across days; event memory, recalling and ordering activities separated by hours or days; and behavior memory, abstracting recurring patterns from sparse, repeated observations over the whole week period. EgoMemReason comprises 500 questions across three memory types and six core challenges, with an average of 5.1 video segments of evidence per question and 25.9 hours of memory backtracking. We evaluate EgoMemReason on 17 methods across MLLMs and agentic frameworks, revealing that even the best model achieves only 39.6% overall accuracy. Further analysis shows that the three memory types fail for distinct reasons and that performance degrades as evidence spans longer temporal horizons, revealing that long-horizon memory remains far from solved. We believe EgoMemReason establishes a strong foundation for evaluating and advancing long-context, memory-aware multimodal systems.
May 9, 2026cs.CV

CollabVR: Collaborative Video Reasoning with Vision-Language and Video Generation Models

Recent "Thinking with Video" approaches use Video Generation Models (VGMs) for visual reasoning by producing temporally coherent Chain-of-Frames as reasoning artifacts. Even strong VGMs, however, exhibit two recurring failure modes on goal-directed tasks: long-horizon drift on multi-step tasks and mid-clip simulation errors that compound. Both stem from the absence of explicit reasoning built upon the VGM's short-horizon visual prior, a role naturally filled by Vision-Language Models (VLMs), but where to place the VLM is non-trivial: upfront plans commit before any frame is generated and post-hoc critiques over whole videos intervene too late. We propose VLM-VGM Collaborative Video Reasoning (CollabVR), a closed-loop framework that couples the VLM with the VGM at step-level granularity: the VLM plans the immediate next action, inspects the clip the VGM generates, and folds the verifier's diagnosis directly into the next action prompt to repair detected failures. On Gen-ViRe and VBVR-Bench, CollabVR improves both open-source and closed-source VGMs over single-inference, Pass@kk, and prior test-time scaling baselines at matched compute, with the largest gains on the hardest tasks. It also yields further improvements on top of a reasoning-fine-tuned VGM, indicating that step-level VLM supervision is orthogonal to and stackable with reasoning-oriented fine-tuning. We provide video samples and additional qualitative results at our project page: https://joow0n-kim.github.io/collabvr-project-page.
May 8, 2026cs.CV

SYNCR: A Cross-Video Reasoning Benchmark with Synthetic Grounding

Multimodal Large Language Models (MLLMs) have made rapid progress in single-video understanding, yet their ability to reason across multiple independent video streams remains poorly understood. Existing multi-video benchmarks rely largely on human-annotated real-world footage, limiting the precision of spatial, temporal, and physical ground truth and making it difficult to diagnose model failures. We introduce SYNCR, a controlled synthetic benchmark for cross-video reasoning with programmatically verified grounding. Built using Habitat, Kubric, and CLEVRER simulator engines, SYNCR contains 4,000 multi-video question-answer pairs grounded in 4,827 unique videos. It evaluates MLLMs across eight tasks spanning four diagnostic pillars: Temporal Alignment, Spatial Tracking, Comparative Reasoning, and Holistic Synthesis. Our zero-shot evaluation of leading open- and closed-weight MLLMs reveals a substantial gap between current models and humans: the best model achieves only 64.5% average accuracy, compared to an 89.5% human baseline. Models perform relatively well on temporal ordering but struggle with precise physical and spatial reasoning, with the best model reaching only 29.8% accuracy on Kinematic Comparison. We further find that parameter scaling and reasoning-specialized post-training improve temporal alignment capabilities, but do not reliably address fine-grained physical tracking or global spatial synthesis. Finally, a sim-to-real correlation analysis suggests that SYNCR tracks model-level trends on a real-world multi-video benchmark.
May 8, 2026cs.CV

Video Understanding Reward Modeling: A Robust Benchmark and Performant Reward Models

Multimodal reward models have advanced substantially in text and image domains, yet progress in video understanding reward modeling remains severely limited by the lack of robust evaluation benchmarks and high-quality preference data. To address this, we propose a unified framework spanning benchmark design, data construction, and reward model training. We introduce Video Understanding Reward Bench (VURB), a benchmark featuring 2,100 preference pairs with long chain-of-thought reasoning traces (averaging 1,143 tokens) and majority voting evaluation across general, long, and reasoning-oriented video tasks. We further construct Video Understanding Preference Dataset (VUP-35K) via a fully automated pipeline, providing large-scale high-quality supervision for video reward training. Building on the data, we train VideoDRM and VideoGRM, a discriminative and a generative reward model, both achieving state-of-the-art performance on VURB and VideoRewardBench. Further analysis confirms that VUP-35K enhances both reward performance and model reasoning capability, while VideoDRM and VideoGRM yield significant gains under best-of-NN test-time scaling.
May 8, 2026cs.CV

Tracing the Arrow of Time: Diagnosing Temporal Information Flow in Video-LLMs

The Arrow-of-Time (AoT) task, determining whether a video plays forward or backward by recognizing temporal irreversibility, is one humans solve with near-perfect accuracy, yet frontier Video Large Language Models (Video-LLMs) perform only modestly above chance. This gap raises a key question: do visual backbones fail to encode temporal information, or does information bottleneck lie elsewhere in the Video-LLM architecture? We address this question by isolating the vision encoder from the Video-LLM and tracing temporal information across the encoder, projector, and LLM. We find that video-centric encoders with explicit temporal modeling encode strong temporal signals, whereas frame-centric encoders do not. However, when video-centric representations are passed through a standard Video-LLM architecture, performance often collapses, revealing a bottleneck of temporal information flow. We identify projector design as a key factor: Q-Former disrupts temporal information, while a time-preserved MLP projection substantially improves the LLM's access to such information. Our layer-wise analysis further shows temporal representation dynamics across encoder layers. Guided by these findings, we build a Video-LLM with temporal-aware video-centric encoder, time-preserved projector, and AoT supervision, surpassing human performance on AoTPPB_{PPB} with 98.1% accuracy, and improving broader temporal reasoning tasks by up to 6.0 points on VITATECS-Direction and 1.3 points on TVBench. Our results show that temporal reasoning in Video-LLMs requires both effective temporal encoding and reliable transfer of this information to the LLM.
May 8, 2026cs.CV

RCoT-Seg: Reinforced Chain-of-Thought for Video Reasoning and Segmentation

Video Reasoning Segmentation (VRS) aims to segment target objects in videos based on implicit instructions that convey human intent and temporal logic. Existing MLLM-based methods predict masks with a [SEG] token after selecting frames via simple sampling or an auxiliary MLLM, where limited supervision and frame-language similarity rules often yield narrow-scope keyframe choices that weaken holistic temporal understanding and lead to brittle localization in complex multi-object scenes. To address these issues, we introduce RCoT-Seg, a video-of-thought framework that factorizes VRS into temporal video reasoning (TVR) and keyframe target perception (KTP), explicitly separating temporal reasoning from spatial perception. Specifically, in the TVR stage, an agentic keyframe selection module, initialized with a curated CoT-start corpus and refined by GRPO under task-aligned rewards, is proposed to generate and reselect the keyframe through self-evaluation, strengthening moment localization and temporal reasoning. In the KTP stage, RCoT-Seg performs high-resolution segmentation on the selected frame and propagates masks with SAM2-based methods across the sequence, replacing heuristic sampling and external selectors while improving spatial precision and inter-frame consistency. Extensive experimental results demonstrate that the proposed RCoT-Seg achieves favorable performance against the state-of-the-art methods. The code and models will be publicly released at https://github.com/Victor-wjw/RCoT-Seg.
May 7, 2026cs.AI

Event-Causal RAG: A Retrieval-Augmented Generation Framework for Long Video Reasoning in Complex Scenarios

Recent large vision-language models have achieved strong performance on short- and medium-length video understanding, yet they remain inadequate for ultra-long or even infinite video reasoning, where models must preserve coherent memory over extended durations and infer causal dependencies across temporally distant events. Existing end-to-end video understanding methods are fundamentally limited by the O(n2)O(n^2) complexity of self-attention, while recent retrieval-augmented generation (RAG) approaches still suffer from fragmented clip-level memory, weak modeling of temporal and causal structure, and high storage and online inference costs. We present Event-Causal RAG, a lightweight retrieval-augmented framework for infinite long-video reasoning. Instead of indexing fixed-length clips, our method segments streaming videos into semantically coherent events and represents each event as a structured State-Event-State (SES) graph, capturing the event together with its surrounding state transitions. These graphs are merged into a global Event Knowledge Graph and stored in a dual-store memory that supports both semantic matching and causal-topological retrieval. On top of this memory, we design a bidirectional retrieval strategy to efficiently identify the most relevant event causal chains and provide them, together with the associated video evidence, to a backbone video foundation model for answer generation. Experiments on long-video understanding benchmarks demonstrate that Event-Causal RAG consistently outperforms strong clip-based retrieval baselines and long-context video models, particularly on questions requiring multi-event integration and causal inference across long temporal gaps, while also achieving improved memory efficiency and robust streaming performance.
May 7, 2026cs.CV

VISD: Enhancing Video Reasoning via Structured Self-Distillation

Training VideoLLMs for complex reasoning remains challenging due to sparse sequence level rewards and the lack of fine grained credit assignment over long, temporally grounded reasoning trajectories. While reinforcement learning with verifiable rewards (RLVR) provides reliable supervision, it fails to capture token level contributions, leading to inefficient learning. Conversely, existing self distillation methods offer dense supervision but lack structure and diagnostic specificity, and often interact unstably with reinforcement learning. In this work, we propose VISD, a structured self distillation framework that introduces diagnostically meaningful privileged information for video reasoning. VISD employs a video aware judge model to decompose reasoning quality into multiple dimensions, including answer correctness, logical consistency, and spatio-temporal grounding, and uses this structured feedback to guide a teacher policy for token level supervision. To stably integrate dense supervision with RL, we introduce a direction magnitude decoupling mechanism, where rollout level advantages computed from rewards determine update direction, while structured privileged signals modulate token level update magnitudes. This design enables semantically aligned and fine grained credit assignment, improving both reasoning faithfulness and training efficiency. Additionally, VISD incorporates curriculum scheduling and EMA based teacher stabilization to support robust optimization over long video sequences. Experiments on diverse benchmarks show that VISD consistently outperforms strong baselines, improving answer accuracy and spatio temporal grounding quality. Notably, VISD reaches these gains with nearly 2x faster convergence in optimization steps, highlighting the effectiveness of structured self supervision in improving both performance and sample efficiency for VideoLLMs.
May 7, 2026cs.CV

4DThinker: Thinking with 4D Imagery for Dynamic Spatial Understanding

Dynamic spatial reasoning from monocular video is essential for bridging visual intelligence and the physical world, yet remains challenging for vision-language models (VLMs). Prior approaches either verbalize spatial-temporal reasoning entirely as text, which is inherently verbose and imprecise for complex dynamics, or rely on external geometric modules that increase inference complexity without fostering intrinsic model capability. In this paper, we present 4DThinker, the first framework that enables VLMs to "think with 4D" through dynamic latent mental imagery, i.e., internally simulating how scenes evolve within the continuous hidden space. Specifically, we first introduce a scalable, annotation-free data generation pipeline that synthesizes 4D reasoning data from raw videos. We then propose Dynamic-Imagery Fine-Tuning (DIFT), which jointly supervises textual tokens and 4D latents to ground the model in dynamic visual semantics. Building on this, 4D Reinforcement Learning (4DRL) further tackles complex reasoning tasks via outcome-based rewards, restricting policy gradients to text tokens to ensure stable optimization. Extensive experiments across multiple dynamic spatial reasoning benchmarks demonstrate that 4DThinker consistently outperforms strong baselines and offers a new perspective toward 4D reasoning in VLMs. Our code is available at https://github.com/zhangquanchen/4DThinker.
May 5, 2026cs.CV

VEBench:Benchmarking Large Multimodal Models for Real-World Video Editing

Real-world video editing demands not only expert knowledge of cinematic techniques but also multimodal reasoning to select, align, and combine footage into coherent narratives. While recent Large Multimodal Models (LMMs) have shown remarkable progress in general video understanding, their abilities in multi-video reasoning and operational editing workflows remain largely unexplored. We introduce VEBENCH, the first comprehensive benchmark designed to evaluate both editing knowledge understanding and operational reasoning in realistic video editing scenarios. VEBENCH contains 3.9K high-quality edited videos (over 257 hours) and 3,080 human-verified QA pairs, built through a three-round human-AI collaborative annotation pipeline that ensures precise temporal labeling and semantic consistency. It features two complementary QA tasks: 1) Video Editing Technique Recognition, assessing models' ability to identify 7 editing techniques using multimodal cues; and 2) Video Editing Operation Simulation, modeling real-world editing workflows by requiring the selection and temporal localization of relevant clips from multiple candidates. Extensive experiments across proprietary (e.g., Gemini-2.5-Pro) and open-source LMMs reveal a large gap between current model performance and human-level editing cognition. These results highlight the urgent need for bridging video understanding with creative operational reasoning. We envision VEBENCH as a foundation for advancing intelligent video editing systems and driving future research on complex reasoning.
May 4, 2026cs.CV

From Where Things Are to What They Are For: Benchmarking Spatial-Functional Intelligence in Multimodal LLMs

Human-level agentic intelligence extends beyond low-level geometric perception, evolving from recognizing where things are to understanding what they are for. While existing benchmarks effectively evaluate the geometric perception capabilities of multimodal large language models (MLLMs), they fall short of probing the higher-order cognitive abilities required for grounded intelligence. To address this gap, we introduce the Spatial-Functional Intelligence Benchmark (SFI-Bench), a video-based benchmark with over 1,500 expert-annotated questions derived from diverse egocentric indoor video scans. SFI-Bench systematically evaluates two complementary dimensions of advanced reasoning: (1) Structured Spatial Reasoning, which requires understanding complex layouts and forming coherent spatial representations, and (2) Functional Reasoning, which involves inferring object affordances and their context-dependent utility. The benchmark includes tasks such as conditional counting, multi-hop relational reasoning, functional pairing, and knowledge-grounded troubleshooting, directly challenging models to integrate perception, memory, and inference. Our experiments reveal that current MLLMs consistently struggle to combine spatial memory with functional reasoning and external knowledge, highlighting a critical bottleneck in achieving grounded intelligence. SFI-Bench therefore provides a diagnostic tool for measuring progress toward more cognitively capable and truly grounded multimodal agents.
May 3, 2026cs.CV

Act2See: Emergent Active Visual Perception for Video Reasoning

Vision-Language Models (VLMs) typically rely on static initial frames for video reasoning, restricting their ability to incorporate essential dynamic information as the reasoning process evolves. Existing methods that augment Chain-of-Thought (CoT) with additional frame information often exhibit suboptimal CoT quality and lack the crucial ability to synthesize visual information for hypothetical or counterfactual scenarios. We introduce Act-to-See (Act2See), a novel framework that enables active visual perception by empowering VLMs to actively interleave video frames within text CoTs. Act2See is developed via Supervised Fine-Tuning (SFT) on a high-quality dataset of reasoning traces generated by a frontier VLM. These traces integrate active calls to either retrieve existing frames or generate new ones, and are rigorously verified against human-annotated CoTs to ensure quality. This approach cultivates an emergent capability: at inference time, the model actively determines when to search for or synthesize the necessary visual evidence. Act2See establishes new state-of-the-art results on challenging benchmarks, including VideoEspresso and ViTIB, and outperforms comparable or larger models on Video-MME, EgoNormia, and VCR-Bench, demonstrating an advancement in enabling VLMs with active visual perception for video reasoning.
May 2, 2026cs.CV

Beyond Perceptual Shortcuts: Causal-Inspired Debiasing Optimization for Generalizable Video Reasoning in Lightweight MLLMs

Although reinforcement learning (RL) has significantly advanced reasoning capabilities in large multimodal language models (MLLMs), its efficacy remains limited for lightweight models essential for edge deployments. To address this issue, we leverage causal analysis and experiment to reveal the underlying phenomenon of perceptual bias, demonstrating that RL-based fine-tuning compels lightweight models to preferentially adopt perceptual shortcuts induced by data biases, rather than developing genuine reasoning abilities. Motivated by this insight, we propose VideoThinker, a causal-inspired framework that cultivates robust reasoning in lightweight models through a two-stage debiasing process. First, the Bias Aware Training stage forges a dedicated "bias model" to embody these shortcut behaviors. Then, the Causal Debiasing Policy Optimization (CDPO) algorithm fine-tunes the primary model, employing an innovative repulsive objective to actively push it away from the bias model's flawed logic while simultaneously pulling it toward correct, generalizable solutions. Our model, VideoThinker-R1, establishes a new state-of-the-art in video reasoning efficiency. For same-scale comparison, requiring no Supervised Fine-Tuning (SFT) and using only 1 of the training data for RL, it surpasses VideoRFT-3B with a 3.2% average gain on widely-used benchmarks and a 7% lead on VideoMME. For cross-scale comparison, it outperforms the larger Video-UTR-7B model on multiple benchmarks, including a 2.1% gain on MVBench and a 3.8% gain on TempCompass. Code is available at https://github.com/falonss703/VideoThinker.
Apr 25, 2026cs.AI

SoccerRef-Agents: Multi-Agent System for Automated Soccer Refereeing

Refereeing is vital in sports, where fair, accurate, and explainable decisions are fundamental. While intelligent assistant technologies are being widely adopted in soccer refereeing, current AI-assisted approaches remain preliminary. Existing research mostly focuses on isolated video perception tasks and lacks the ability to understand and reason about foul scenarios. To fill this gap, we propose SoccerRef-Agents, a holistic and explainable multi-agent decision-making framework for soccer refereeing. The main contributions are: (i) constructing the multimodal benchmark SoccerRefBench with over 1,200 referee theory questions and 600 foul video clips; (ii) building a vector-based knowledge base RefKnowledgeDB using the latest "Laws of the Game" and a classic case database for precise, knowledge-driven reasoning; (iii) designing a novel multi-agent architecture that collaborates via cross-modal RAG to bridge the semantic gap between visual content and regulatory texts. This work explores the technical capability of integrating MLLMs with refereeing expertise, and evaluations show our system significantly outperforms general-purpose MLLMs in decision accuracy and explanation quality. All databases, benchmarks, and code will be made available.
Apr 23, 2026cs.CL

ProcessThinker: Enhancing Multi-modal Large Language Models Reasoning via Rollout-based Process Reward

Visual question answering increasingly requires multi-step reasoning. Recent post-training with reinforcement learning under verifiable rewards (RLVR) and Group Relative Policy Optimization (GRPO) can improve multimodal reasoning, but most approaches rely on sparse outcome-only rewards. As a result, they struggle to tell whether an incorrect answer comes from a small mistake late in the reasoning or from an unhelpful trajectory from the start. A common solution is to train a process reward model (PRM) for step-level supervision, but this typically requires large-scale high-quality chain-of-thought annotations and additional training cost. We propose ProcessThinker, a practical post-training pipeline that provides step-level process rewards without training an explicit PRM. ProcessThinker first rewrites reasoning traces into a step-tagged format for cold-start supervised fine-tuning, then applies GRPO with a standard format reward and our rollout-based process reward. Concretely, for each intermediate step, we sample multiple continuations from that step and use the empirical success rate (final-answer verification) as the step reward. This gives dense credit assignment and encourages reasoning steps that more reliably support a correct conclusion, helping reduce inconsistent or self-contradictory progress across steps -- a key issue in logical reasoning. Across four challenging video benchmarks (Video-MMMU, MMVU, VideoMathQA, and LongVideoBench), ProcessThinker consistently improves over the baseline model Qwen3-VL-8B-Instruct
Apr 22, 2026cs.RO

Neuro-Symbolic Manipulation Understanding with Enriched Semantic Event Chains

Robotic systems operating in human environments must reason about how object interactions evolve over time, which actions are currently being performed, and what manipulation step is likely to follow. Classical enriched Semantic Event Chains (eSECs) provide an interpretable relational description of manipulation, but remain primarily descriptive and do not directly support uncertainty-aware decision making. In this paper, we propose eSEC-LAM, a neuro-symbolic framework that transforms eSECs into an explicit event-level symbolic state for manipulation understanding. The proposed formulation augments classical eSECs with confidence-aware predicates, functional object roles, affordance priors, primitive-level abstraction, and saliency-guided explanation cues. These enriched symbolic states are derived from a foundation-model-based perception front-end through deterministic predicate extraction, while current-action inference and next-primitive prediction are performed using lightweight symbolic reasoning over primitive pre- and post-conditions. We evaluate the proposed framework on EPIC-KITCHENS-100, EPIC-KITCHENS VISOR, and Assembly101 across action recognition, next-primitive prediction, robustness to perception noise, and explanation consistency. Experimental results show that eSEC-LAM achieves competitive action recognition, substantially improves next-primitive prediction, remains more robust under degraded perceptual conditions than both classical symbolic and end-to-end video baselines, and provides temporally consistent explanation traces grounded in explicit relational evidence. These findings demonstrate that enriched Semantic Event Chains can serve not only as interpretable descriptors of manipulation, but also as effective internal states for neuro-symbolic action reasoning.
Apr 22, 2026cs.CV

Video-ToC: Video Tree-of-Cue Reasoning

Existing Video Large Language Models (Video LLMs) struggle with complex video understanding, exhibiting limited reasoning capabilities and potential hallucinations. In particular, these methods tend to perform reasoning solely relying on the pretrained inherent reasoning rationales whilst lacking perception-aware adaptation to the input video content. To address this, we propose \textbf{Video-ToC}, a novel video reasoning framework that enhances video understanding through tree-of-cue reasoning. Specifically, our approach introduces three key innovations: (1) A tree-guided visual cue localization mechanism, which endows the model with enhanced fine-grained perceptual capabilities through structured reasoning patterns; (2) A reasoning-demand reward mechanism, which dynamically adjusts the reward value for reinforcement learning (RL) based on the estimation of reasoning demands, enabling on-demand incentives for more effective reasoning strategies; and (3) An automated annotation pipeline that constructs the Video-ToC-SFT-1k and Video-ToC-RL-2k datasets for supervised fine-tuning (SFT) and RL training, respectively. Extensive evaluations on six video understanding benchmarks and a video hallucination benchmark demonstrate the superiority of Video-ToC over baselines and recent methods. Code is available at https://github.com/qizhongtan/Video-ToC.
Apr 22, 2026cs.CV

SurgCoT: Advancing Spatiotemporal Reasoning in Surgical Videos through a Chain-of-Thought Benchmark

Fine-grained spatiotemporal reasoning on surgical videos is critical, yet the capabilities of Multi-modal Large Language Models (MLLMs) in this domain remain largely unexplored. To bridge this gap, we introduce SurgCoT, a unified benchmark for evaluating chain-of-thought (CoT) reasoning in MLLMs across 7 surgical specialties and 35 diverse procedures. SurgCoT assesses five core reasoning dimensions: Causal Action Ordering, Cue-Action Alignment, Affordance Mapping, Micro-Transition Localization, and Anomaly Onset Tracking, through a structured CoT framework with an intensive annotation protocol (Question-Option-Knowledge-Clue-Answer), where the Knowledge field provides essential background context and Clue provides definitive spatiotemporal evidence. Evaluation of 10 leading MLLMs shows: 1) commercial models outperform open-source and medical-specialized variants; 2) significant gaps exist in surgical CoT reasoning; 3) SurgCoT enables effective evaluation and enhances progressive spatiotemporal reasoning. SurgCoT provides a reproducible testbed to narrow the gap between MLLM capabilities and clinical reasoning demands. Code: https://github.com/CVI-SZU/SurgCoT.
Apr 21, 2026cs.CV

How Far Are Video Models from True Multimodal Reasoning?

Despite remarkable progress toward general-purpose video models, a critical question remains unanswered: how far are these models from achieving true multimodal reasoning? Existing benchmarks fail to address this question rigorously, as they remain constrained by straightforward task designs and fragmented evaluation metrics that neglect complex multimodal reasoning. To bridge this gap, we introduce CLVG-Bench, an evaluation framework designed to probe video models' zero-shot reasoning capabilities via Context Learning in Video Generation. CLVG-Bench comprises more than 1,000 high-quality, manually annotated metadata across 6 categories and 47 subcategories, covering complex scenarios including physical simulation, logical reasoning, and interactive contexts. To enable rigorous and scalable assessment, we further propose an Adaptive Video Evaluator (AVE) that aligns with human expert perception using minimal annotations, delivering interpretable textual feedback across diverse video context tasks. Extensive experiments reveal a striking answer to our central question: while state-of-the-art (SOTA) video models, such as Seedance 2.0, demonstrate competence on certain understanding and reasoning subtasks, they fall substantially short with logically grounded and interactive generation tasks (achieving success rates <25% and ~0%, respectively), exposing multimodal reasoning and physical grounding as critical bottlenecks. By systematically quantifying these limitations, the proposed method provides actionable feedbacks and a clear roadmap toward truly robust, general-purpose video models. CLVG-Bench and code are released here.
Apr 17, 2026cs.CV

Find, Fix, Reason: Context Repair for Video Reasoning

Reinforcement learning has advanced video reasoning in large multi-modal models, yet dominant pipelines either rely on on-policy self-exploration, which plateaus at the model's knowledge boundary, or hybrid replay that mixes policies and demands careful regularization. Dynamic context methods zoom into focused evidence but often require curated pretraining and two-stage tuning, and their context remains bounded by a small model's capability. In contrast, larger models excel at instruction following and multi-modal understanding, can supply richer context to smaller models, and rapidly zoom in on target regions via simple tools. Building on this capability, we introduce an observation-level intervention: a frozen, tool-integrated teacher identifies the missing spatiotemporal dependency and provides a minimal evidence patch (e.g., timestamps, regions etc.) from the original video while the question remains unchanged. The student answers again with the added context, and training updates with a chosen-rollout scheme integrated into Group Relative Policy Optimization (GRPO). We further propose a Robust Improvement Reward (RIR) that aligns optimization with two goals: outcome validity through correct answers and dependency alignment through rationales that reflect the cited evidence. Advantages are group-normalized across the batch, preserving on-policy exploration while directing it along causally meaningful directions with minimal changes to the training stack. Experiments on various related benchmarks show consistent accuracy gains and strong generalization. Code will be available at https://jethrojames.github.io/FFR/.
Apr 17, 2026cs.CV

RefereeBench: Are Video MLLMs Ready to be Multi-Sport Referees

While Multimodal Large Language Models (MLLMs) excel at generic video understanding, their ability to support specialized, rule-grounded decision-making remains insufficiently explored. In this paper, we introduce RefereeBench, the first large-scale benchmark for evaluating MLLMs as automatic sports referees. Spanning 11 sports with 925 curated videos and 6,475 QA pairs, RefereeBench evaluates five core officiating abilities: foul existence, foul and penalty classification, foul and penalty reasoning, entity perception, and temporal grounding. The benchmark is fully human-annotated to ensure high-quality annotations grounded in authentic officiating logic and multimodal evidence. Extensive evaluations of state-of-the-art MLLMs show that even the strongest models, such as Doubao-Seed-1.8 and Gemini-3-Pro, achieve only around 60% accuracy, while the strongest open-source model, Qwen3-VL, reaches only 47%. These results indicate that current models remain far from being reliable sports referees. Further analysis shows that while models can often identify incidents and involved entities, they struggle with rule application and temporal grounding, and frequently over-call fouls on normal clips. Our benchmark highlights the need for future MLLMs that better integrate domain knowledge and multimodal understanding, advancing trustworthy AI-assisted officiating and broader multimodal decision-making.