Vision-Based Robot Control

Overview

The field studies how robots can use camera images to choose and revise actions, allowing them to operate when precise maps or external tracking are unavailable. Approaches range from image-based visual servoing and model-predictive control to imitation learning, reinforcement learning, and vision-language-action or world-model policies. These methods are tested in tasks such as object manipulation, legged locomotion, aerial navigation, and surgical camera control, using simulation benchmarks and real-robot trials. A central challenge is making policies transfer across cameras, robots, and environments while remaining responsive and safe under occlusion, latency, and changing conditions.

Latest papers

222 papers38 papers in the last four weeks, up 12% on the four weeks before. 0.2% of all new papers.

Feb 25, 2026

Force Policy: Learning Hybrid Force-Position Control Policy under Interaction Frame for Contact-Rich Manipulation

Contact-rich manipulation demands human-like integration of perception and force feedback: vision should guide task progress, while high-frequency interaction control must stabilize contact under uncertainty. Existing learning-based policies often entangle these roles in a monolithic network, trading off global generalization against stable local refinement, while control-centric approaches typically assume a known task structure or learn only controller parameters rather than the structure itself. In this paper, we formalize a physically grounded interaction frame, an instantaneous local basis that decouples force regulation from motion execution, and propose a method to recover it from demonstrations. Based on this, we address both issues by proposing Force Policy, a global-local vision-force policy in which a global policy guides free-space actions using vision, and upon contact, a high-frequency local policy with force feedback estimates the interaction frame and executes hybrid force-position control for stable interaction. Real-world experiments across diverse contact-rich tasks show consistent gains over strong baselines, with more robust contact establishment, more accurate force regulation, and reliable generalization to novel objects with varied geometries and physical properties, ultimately improving both contact stability and execution quality. Project page: https://force-policy.github.io/
Feb 24, 2026

Autonomous Sea Turtle Robot for Marine Fieldwork

Autonomous robots can transform how we observe marine ecosystems, but close-range operation in reefs and other cluttered habitats remains difficult. Vehicles must maneuver safely near animals and fragile structures while coping with currents, variable illumination and limited sensing. Previous approaches simplify these problems by leveraging soft materials and bioinspired swimming designs, but such platforms remain limited in terms of deployable autonomy. Here we present a sea turtle-inspired autonomous underwater robot that closed the gap between bioinspired locomotion and field-ready autonomy through a tightly integrated, vision-driven control stack. The robot combines robust depth-heading stabilization with obstacle avoidance and target-centric control, enabling it to track and interact with moving objects in complex terrain. We validate the robot in controlled pool experiments and in a live coral reef exhibit at the New England Aquarium, demonstrating stable operation and reliable tracking of fast-moving marine animals and human divers. To the best of our knowledge, this is the first integrated biomimetic robotic system, combining novel hardware, control, and field experiments, deployed to track and monitor real marine animals in their natural environment. During off-tether experiments, we demonstrate safe navigation around obstacles (91% success rate in the aquarium exhibit) and introduce a low-compute onboard tracking mode. Together, these results establish a practical route toward soft-rigid hybrid, bioinspired underwater robots capable of minimally disruptive exploration and close-range monitoring in sensitive ecosystems.
Feb 24, 2026

Strategy-Supervised Autonomous Laparoscopic Camera Control via Event-Driven Graph Mining

Autonomous laparoscopic camera control must maintain a stable and safe surgical view under rapid tool-tissue interactions while remaining interpretable to surgeons. We present a strategy-grounded framework that couples high-level vision-language inference with low-level closed-loop control. Offline, raw surgical videos are parsed into camera-relevant temporal events (e.g., interaction, working-distance deviation, and view-quality degradation) and structured as attributed event graphs. Mining these graphs yields a compact set of reusable camera-handling strategy primitives, which provide structured supervision for learning. Online, a fine-tuned Vision-Language Model (VLM) processes the live laparoscopic view to predict the dominant strategy and discrete image-based motion commands, executed by an IBVS-RCM controller under strict safety constraints; optional speech input enables intuitive human-in-the-loop conditioning. On a surgeon-annotated dataset, event parsing achieves reliable temporal localization (F1-score 0.86), and the mined strategies show strong semantic alignment with expert interpretation (cluster purity 0.81). Extensive ex vivo experiments on silicone phantoms and porcine tissues demonstrate that the proposed system outperforms junior surgeons in standardized camera-handling evaluations, reducing field-of-view centering error by 35.26% and image shaking by 62.33%, while preserving smooth motion and stable working-distance regulation.
Feb 22, 2026

3D Shape Control of Extensible Multi-Section Soft Continuum Robots via Visual Servoing

In this paper, we propose a novel vision-based control algorithm for regulating the whole body shape of extensible multisection soft continuum manipulators. Contrary to existing vision-based control algorithms in the literature that regulate the robot's end effector pose, our proposed control algorithm regulates the robot's whole body configuration, enabling us to leverage its kinematic redundancy. Additionally, our model-based 2.5D shape visual servoing provides globally stable asymptotic convergence in the robot's 3D workspace compared to the closest works in the literature that report local minima. Unlike existing visual servoing algorithms in the literature, our approach does not require information from proprioceptive sensors, making it suitable for continuum manipulators without such capabilities. Instead, robot state is estimated from images acquired by an external camera that observes the robot's whole body shape and is also utilized to close the shape control loop. Traditionally, visual servoing schemes require an image of the robot at its reference pose to generate the reference features. In this work, we utilize an inverse kinematics solver to generate reference features for the desired robot configuration and do not require images of the robot at the reference. Experiments are performed on a multisection continuum manipulator demonstrating the controller's capability to regulate the robot's whole body shape while precisely positioning the robot's end effector. Results validate our controller's ability to regulate the shape of continuum robots while demonstrating a smooth transient response and a steady-state error within 1 mm. Proof-of-concept object manipulation experiments including stacking, pouring, and pulling tasks are performed to demonstrate our controller's applicability.
Feb 21, 2026

Learning to Localize Reference Trajectories in Image-Space for Visual Navigation

We present LoTIS, a model for visual navigation that provides robot-agnostic image-space guidance by localizing a reference RGB trajectory in the robot's current view, without requiring camera calibration, poses, or robot-specific training. Instead of predicting actions tied to specific robots, we predict the image-space coordinates of the reference trajectory as they would appear in the robot's current view. This creates robot-agnostic visual guidance that easily integrates with local planning. Consequently, our model's predictions provide guidance zero-shot across diverse embodiments. By decoupling perception from action and learning to localize trajectory points rather than imitate behavioral priors, we enable a cross-trajectory training strategy for robustness to viewpoint and camera changes. We outperform state-of-the-art methods by 20-50 percentage points in success rate on conventional forward navigation, achieving 94-98% success rate across diverse sim and real environments. Furthermore, we achieve over 5x improvements on challenging tasks where baselines fail, such as backward traversal. The system is straightforward to use: we show how even a video from a phone camera directly enables different robots to navigate to any point on the trajectory. Videos, demo, and code are available at https://finnbusch.com/lotis.
Feb 19, 2026

IRIS: Learning-Driven Task-Specific Cinema Robot Arm for Visuomotor Motion Control

Robotic camera systems enable dynamic, repeatable motion beyond human capabilities, yet their adoption remains limited by the high cost and operational complexity of industrial-grade platforms. We present the Intelligent Robotic Imaging System (IRIS), a task-specific 6-DOF manipulator designed for autonomous, learning-driven cinematic motion control. IRIS integrates a lightweight, fully 3D-printed hardware design with a goal-conditioned visuomotor imitation learning framework based on Action Chunking with Transformers (ACT). The system learns object-aware and perceptually smooth camera trajectories directly from human demonstrations, eliminating the need for explicit geometric programming. The complete platform costs under $1,000 USD, supports a 1.5 kg payload, and achieves approximately 1 mm repeatability. Real-world experiments demonstrate accurate trajectory tracking, reliable autonomous execution, and generalization across diverse cinematic motions.
Feb 18, 2026

MarUco: A Markerless 6D Pose Estimation Framework for Closed-Loop Control of Surgical Continuum Manipulators

Flexible endoscopic continuum manipulators offer high dexterity and access to complex anatomy, but nonlinear hysteresis limits feedforward control accuracy. Closed-loop control can compensate for these errors but requires accurate six-degree-of-freedom (6D) end-effector pose feedback. We present MarUco, a markerless 6D pose estimation framework for closed-loop control using only stereo vision during operation. A photorealistic pseudo-rigid-body simulation pipeline generates large-scale annotated training data without manual labeling. A multifeature fusion network integrates masks, keypoints, heatmaps, and bounding boxes from both stereo views to estimate an initial pose, followed by a learned single-pass render-and-compare module that refines the pose without iterative optimization. Kinematics-free hand-eye calibration estimates camera-to-robot-base extrinsics, and self-supervised adaptation uses unlabeled real stereo pairs to mitigate sim-to-real pose error. Across 1,000 real samples, MarUco achieves translation and rotation errors of 0.78 ±\pm 0.50 mm and 3.07 ±\pm 1.25°, respectively, with a total processing time of 52.4 ms per stereo pair. In closed-loop experiments over eight reference paths, MarUco achieves a mean terminal translation error of 1.8 mm, an 88% reduction relative to uncompensated open-loop control. To the best of our knowledge, this is the first markerless position-based visual servoing framework for continuum manipulators.
Feb 9, 2026

High-Speed Vision-Based Flight in Clutter with Safety-Shielded Reinforcement Learning

Quadrotor unmanned aerial vehicles (UAVs) are increasingly deployed in complex missions that demand reliable autonomous navigation and robust obstacle avoidance. However, traditional modular pipelines often incur cumulative latency, whereas purely reinforcement learning (RL) approaches typically provide limited formal safety guarantees. To bridge this gap, we propose an end-to-end RL framework augmented with model-based safety mechanisms. We incorporate physical priors in both training and deployment. During training, we design a physics-informed reward structure that provides global navigational guidance. During deployment, we integrate a real-time safety filter that projects the policy outputs onto a provably safe set to enforce strict collision-avoidance constraints. This hybrid architecture reconciles high-speed flight with robust safety assurances. Benchmark evaluations demonstrate that our method outperforms both traditional planners and recent end-to-end obstacle avoidance approaches based on differentiable physics. Extensive experiments demonstrate strong generalization, enabling reliable high-speed navigation in dense clutter and challenging outdoor forest environments at velocities up to 7.5 m/s}.
Jan 22, 2026

AION: Aerial Indoor Object-Goal Navigation Using Dual-Policy Reinforcement Learning

Object-Goal Navigation (ObjectNav) requires an agent to autonomously explore an unknown environment and navigate toward target objects specified by a semantic label. While prior work has primarily studied zero-shot ObjectNav under 2D locomotion, extending it to aerial platforms with 3D locomotion capability remains underexplored. Aerial robots offer superior maneuverability and search efficiency, but also introduce new challenges in spatial perception, dynamic control, and safety assurance. In this paper, we propose AION for vision-based aerial ObjectNav without relying on external localization or global maps. AION is an end-to-end dual-policy reinforcement learning (RL) framework that decouples exploration and goal-reaching behaviors into two specialized policies. We evaluate AION on the AI2-THOR benchmark and further assess its real-time performance in IsaacSim using high-fidelity drone models. Experimental results show that AION achieves superior performance across comprehensive evaluation metrics in exploration, navigation efficiency, and safety. The project is available at https://github.com/Zichen-Yan/AION.
Nov 23, 2025

How to Train Your Latent Control Barrier Function: Smooth Safety Filtering Under Hard-to-Model Constraints

Latent safety filters extend Hamilton-Jacobi (HJ) reachability to operate on latent state representations and dynamics learned directly from high-dimensional observations, enabling safe visuomotor control under hard-to-model constraints. However, existing methods implement "least-restrictive" filtering that discretely switch between nominal and safety policies, potentially undermining the task performance that makes modern visuomotor policies valuable. While reachability value functions can, in principle, be adapted to be control barrier functions (CBFs) for smooth optimization-based filtering, we theoretically and empirically show that current latent-space learning methods produce fundamentally incompatible value functions. We identify two sources of incompatibility: First, in HJ reachability, failures are encoded via a "margin function" in latent space, whose sign indicates whether or not a latent is in the constraint set. However, representing the margin function as a classifier yields saturated value functions that exhibit discontinuous jumps. We prove that the value function's Lipschitz constant scales linearly with the margin function's Lipschitz constant, revealing that smooth CBFs require smooth margins. Second, reinforcement learning (RL) approximations trained solely on safety policy data yield inaccurate value estimates for nominal policy actions, precisely where CBF filtering needs them. We propose the LatentCBF, which addresses both challenges through gradient penalties that lead to smooth margin functions without additional labeling, and a value-training procedure that mixes data from both nominal and safety policy distributions. Experiments on simulated benchmarks and hardware with a vision-based manipulation policy demonstrate that LatentCBF enables smooth safety filtering while doubling the task-completion rate over prior switching methods.
Oct 1, 2025

RTFF: Random-to-Target Fabric Flattening Policy using Dual-Arm Manipulator

Robotic fabric manipulation remains challenging due to fabric deformability and occlusions from wrinkles and the manipulator. This paper defines Random-to-Target Fabric Flattening (RTFF) as the task of bringing a randomly wrinkled fabric to an arbitrary user-specified wrinkle-free target pose. RTFF requires simultaneous flattening and pose alignment, where the two objectives are inherently coupled since flattening the fabric displaces its pose, while realigning it tends to introduce wrinkles. To solve this task, this paper anchors both the current and target fabric states to the same template mesh, enabling direct vertex-level wrinkle and pose assessment without registration. Building on this representation, a hybrid Imitation Learning--Visual Servoing (IL--VS) RTFF policy is proposed. A novel Mesh Action Chunking Transformer (MACT) leverages structured mesh observations to achieve goal-conditioned coarse alignment from a compact demonstration set, after which VS ensures precise convergence to the target. The policy is validated on a real dual-arm teleoperation system, demonstrating precise alignment to unseen target poses, fabric types, and scales. Code and videos: https://kaitang98.github.io/RTFF_Policy/
Jun 10, 2025

Towards Biosignals-Free Autonomous Prosthetic Hand Control via Imitation Learning

Limb loss affects millions globally, impairing physical function and reducing quality of life. Most traditional surface electromyographic (sEMG) and semi-autonomous methods require users to generate myoelectric signals for each control, imposing physically and mentally taxing demands. This study aims to develop a fully autonomous control system that enables a prosthetic hand to automatically grasp and release objects of various shapes using only a camera attached to the wrist. By placing the hand near an object, the system will automatically execute grasping actions with a proper grip force in response to the hand's movements and the environment. To release the object being grasped, just naturally place the object close to the table and the system will automatically open the hand. Such a system would provide individuals with limb loss with a very easy-to-use prosthetic control interface and may help reduce mental effort while using. To achieve this goal, we developed a teleoperation system to collect human demonstration data for training the prosthetic hand control model using imitation learning, which mimics the prosthetic hand actions from human. By training the model on data from a limited set of objects collected from a single participant's demonstration, we showed that the imitation learning algorithm can achieve high success rates and generalize effectively to new users and previously unseen objects with varying weights. The demonstrations are available at https://sites.google.com/view/autonomous-prosthetic-hand.