Visual-Inertial SLAM

SLAM: Simultaneous Localization and Mapping

Momentum

5 papers in the last four weeks, with none the four weeks before. 0.0% of all new papers.

Jul 13Week of Sep 28

Latest papers 18

Oct 7, 2026cs.RO

Towards Accurate End-Effector Localization for UMI-Style Robotic Manipulation Teaching

Robot demonstration learning requires accurate and temporally complete end-effector localization during close-range manipulation and camera occlusion. Existing SLAM benchmarks emphasize navigation motions, whereas manipulation datasets prioritize policy learning over localization evaluation. We introduce MILD, a Manipulation-Interface Localization Dataset with real-world and simulation sequences. The real-world subset provides 86 sensor sequences from Insta360 X5 and Insight9 across 15 repeated tabletop tasks, calibration assets, and a per-execution robot end-effector reference trajectory. The simulation subset, MILD-Sim, extends task coverage in Isaac Sim for controlled manipulation-replay studies. Benchmarking visual-inertial and fiducial-aided systems on instrumented real-world recordings reveals large differences in both TCP-relative trajectory error and temporal coverage, even under the same nominal task. To support marker-augmented teaching workspaces without a pre-surveyed fiducial map, we present AprilVINS, which combines fisheye visual-inertial estimation with sequence-local AprilTag geometry and separates prior admission from guarded export of the jointly optimized state. On Insta360 AprilTag4 recordings, AprilVINS(full) under a unified protocol with sequence-specific profiles reaches millimeter-level SE(3)-aligned TCP-relative APE RMSE with high time completion and lower reported error than the tested routes under their respective protocols, whereas fisheye VIO without tag factors remains at centimeter scale. Ablations separate accuracy from exportability, and a MILD-Sim replay study provides task-specific tolerance references for interpreting those error magnitudes. Together, MILD and AprilVINS provide a diagnostic benchmarking framework for UMI-style demonstration collection. Code, datasets, and evaluation manifests will be released upon acceptance.
Oct 5, 2026cs.RO

RoboCap: A New Platform for Egocentric Robot Learning

Despite its promise for scaling robot learning, egocentric manipulation data is still scarce today. Collection at scale requires vertically integrating ergonomic hardware with centimeter-precise 3D algorithms, at a precision that has not been publicly demonstrated. To address this gap, we introduce RoboCap, a 250,g six-camera dual-IMU hat designed for in-the-wild egocentric data capture, and the Grounded API, a suite of device-agnostic 3D algorithms tuned for RoboCap. In this report, we demonstrate how hardware, calibration, and 3D algorithms interact to achieve state-of-the-art performance on the public benchmarks: our SLAM across diverse settings and rigs, our depth estimation on egocentric settings, and our hand tracking when adapted to third-party devices.
Sep 30, 2026cs.RO

MVP-SLAM: Multi-Camera Visual-Inertial Floorplan-Prior SLAM

Indoor building construction sites are demanding environments for visual SLAM, where variable lighting and repetitive, low-textured structures make the system drift over long trajectories, though structural elements such as walls remain distinguishable despite these conditions. These buildings are constructed according to their as-planned floor plans, available from the design phase, and although the actual as-built site can differ from this design, floor plans still provide a metric reference, both to localize the system in the building and to correct drift. Existing methods often use the floor plan to correct an already-built trajectory offline, and those that instead correct it online typically rely on depth sensors. We instead present MVP-SLAM, an online visual-inertial SLAM on two opposite-facing fisheye cameras that corrects drift from cameras alone by matching walls detected in its map to the floor plan, through a drift-aware policy. A multi-stage integration then turns each matched pair incrementally into a persistent correction, so the trajectory stays corrected and localized within the floor plan as it is built. MVP-SLAM was validated on the multi-floor construction sites of the Hilti-Trimble SLAM Challenge 2026, ranking 2nd of 22 teams in the Localization task (0.29 m mean RMSE) and 5th of 62 teams in the SLAM task (0.24 m), the top-ranked one in both tasks among those that operate online, integrate the floor plan, and localize within it.
Sep 28, 2026cs.RO

ForVis: An In-Field Dataset and Benchmark for VIO Using Under-Canopy UAV Flights in Forests

Visual-inertial Simultaneous Localization and Mapping (VI-SLAM) for UAVs remains difficult to evaluate in real forest environments, where motion, illumination changes, repetitive vegetation, and vibration can all affect estimation. We present ForVis, an in-field dataset and benchmark for evaluating VI-SLAM during UAV flight in forest environments. The dataset contains twelve flights across open meadow, above-canopy, and under-canopy conditions in each environment. In total, it provides 563.8s of flight over 1096.8m of trajectory, recorded simultaneously with an Intel RealSense D435i and an OAK-D Pro Wide together with inertial and flight-controller data. We benchmark seven open-source VI-SLAM systems over 504 runs. The results show that sensor choice has a larger effect on trajectory error than the spread between algorithms: all seven methods achieve lower median error on the OAK-D Pro than on the D435i. ForVis is intended to support evaluation of speed, accuracy and robustness for VI-SLAM in challenging forest flight.
Sep 23, 2026cs.RO

DAVIO: Dense Monocular-Inertial SLAM with Feed-Forward Initialization and Pose-Conditioned Mapping

A camera and an IMU are the minimal sensor setup for metric localization and dense mapping, yet classical visual--inertial filters must wait for parallax before they start and then retain only sparse landmarks. Feed-forward geometry models, in contrast, predict dense structure from a few images but provide neither metric scale nor gravity. We present DAVIO, which uses a single multi-view depth model, Depth Anything~3, for both start-up and mapping. At start-up, a five-image window and preintegrated IMU measurements form a feature-free linear system. Its robust, conditioning-checked solution bootstraps a VIO filter through buffered replay. During tracking, the filter's metric poses condition the depth model. Residual scale is corrected only along viewing rays, which preserves the metric camera baselines, and a gravity-preserving submap graph with drift-gated revisits refines the map. On EuRoC, DAVIO starts markedly earlier, reduces the localization error, and maps more accurately than SOTA feed-forward mappers given identical poses. On building-scale ORI sequences, DAVIO is on bar or better than SOTA mappers on the same odometry, and degrades far less when GT poses are replaced by real odometry. We release the code of DAVIO, a real-time dense metric SLAM system, to the community.
Sep 20, 2026cs.RO

Elevator-VIGS: Separating Elevator Motion from Robot Motion in Visual-Inertial Gaussian Splatting SLAM

We present Elevator-VIGS, a visual-inertial 3D Gaussian Splatting SLAM system that keeps tracking and mapping through elevator rides. Inside a moving elevator, the two sensors are in conflict. The camera sees only the robot's motion relative to the elevator, while the IMU senses that motion plus the elevator's motion relative to the world. This conflict is challenging for existing visual-inertial estimators. If vision dominates, the estimator tracks only the robot's motion within the elevator and misses the elevator's rise, and if the conflict remains, the estimator diverges. We observe that the conflict comes from forcing both observations into a single coordinate frame. We instead estimate the robot's pose in the elevator's coordinate frame, and the elevator's motion relative to the world as a per-keyframe transport state, the elevator's rise and vertical velocity, within dense visual-inertial bundle adjustment. Elevator-VIGS detects rides zero-shot with a vision-language model and a depth network, and constrains the transport state at the departure and the arrival. We record real-world and simulated elevator sequences. On these sequences, Elevator-VIGS achieves state-of-the-art tracking and rendering performance. On four elevator-free public benchmarks it keeps the state-of-the-art performance of VIGS-SLAM. Project page: https://ruizhou-cn.github.io/elevator-vigs/.
Sep 8, 2026cs.RO

MFVINS: Multiple Fisheye Camera-Based Visual Inertial System

A simultaneous localization and mapping (SLAM) method using a monocular camera and a low-cost inertial measurement unit (IMU) sensor is an effective way to fulfill a low-cost sensor configuration. Using this sensor configuration, visual-inertial system (VINS) focuses on fusing data from a camera and an IMU sensor to estimate the six degrees-of-freedom (DOF) of the sensor pose. Typically, VINS uses only a single camera as visual input, which lead to problems such as error accumulation due to occlusion, various illumination, and textureless environments. In this paper, we propose a new multiple fisheye camera-based visual-inertial system called MFVINS. We present an IMU-aided FAST feature tracker for multiple cameras that enables efficient extraction and robust matching of local features. Then, the proposed method filters out outliers caused by fisheye distortion on the normalized image plane. Subsequently, a new reprojection error with physical validity constraints is proposed for bundle adjustment using learning-based depth estimation. The proposed method is applied to various scenarios, and its effectiveness is demonstrated by comparing previous VINS methods. In particular, MFVINS is implemented in real-time process to leverage the advantages of using multiple cameras -- robustness against occlusion and textureless regions -- while reducing the computational burden.
Jul 20, 2026cs.RO

SLAM in Low-Light Environments: Project Report

Simultaneous localization and mapping (SLAM) is one of the fundamental problems in robotics, as it enables autonomous operations in real-world scenarios. Under low illumination, reduced contrast, sensor noise, and motion blur degrade both feature extraction and feature matching, while compensating with LiDAR, depth, or thermal sensors raises cost, power draw, and integration complexity. Existing benchmarks remain dominated by well-lit indoor or daylight sequences, leaving open how far SLAM with standard RGB cameras can be pushed in the dark. We benchmark six systems spanning the feature-based, direct, filter-based, and learning-based paradigms - ORB-SLAM3, DSO, Kimera-VIO, OpenVINS, DPVO, and DPV-SLAM - on five LaMARia sequences of varying difficulty and illumination, reporting absolute and relative pose error alongside control-point recall. Kimera-VIO is the only system to track all five sequences to completion, combining the lowest relative pose error with steadily growing absolute error due to the absence of loop closure; DPVO and DPV-SLAM never lose tracking but incur absolute errors of roughly 100 m under low light; and the classical monocular pipelines (ORB-SLAM3, DSO) together with the filter-based OpenVINS fail outright or diverge on most of the harder and low-light sequences. The results suggest that RGB-only SLAM maintains stable low-light tracking only when both inertial fusion and global optimization are present. Closing the remaining gap will likely require low-light-specific learned front-ends or a return to complementary sensing.
Jul 8, 2026cs.RO

PLED-VINS: A Point-Line Event-Based Visual Inertial SLAM for Dynamic Environments

Dynamic environments remain a fundamental challenge for visual SLAM, where unreliable observations from moving objects and rapid motion degrade state estimation accuracy. Although event cameras preserve fine-grained spatio-temporal information, most existing event-based SLAM frameworks still assume static scenes and lack approaches to estimate the reliability of features. To this end, we propose PLED-VINS, a monocular event camera-based visual-inertial SLAM framework that enables robust state estimation in dynamic environments. We propose an entropy-recency score map to characterize the temporal reliability of both point and line features based on event temporal statistics. Concurrently, geometric reliability is estimated via a unified point-line robust bundle adjustment. Building upon these, we design an adaptive weighting strategy that fuses temporal and geometric reliability, including motion-conditioned reliability modeling for line features, to suppress unreliable observations. Experimental results demonstrate that PLED-VINS improves state estimation on the evaluated dynamic sequences with moving objects.
Jul 7, 2026cs.RO

Hilti-Trimble-Oxford Dataset: 360 Visual-Inertial Benchmark with Floor Plan Priors for SLAM and Localization

Automated progress monitoring on construction sites is an active area of research and development. Robot and human-carried mapping systems have been developed to build 3D maps of building and infrastructure projects. While LiDAR-based mapping systems achieve high accuracy, the cost of LiDAR can be prohibitive. Consumer-grade cameras with wide field of view ("360 cameras") combined with embedded inertial measurement units (IMUs) provide a cost-effective alternative. To support change detection and progress monitoring, highly accurate visual Simultaneous Localization and Mapping (SLAM) and floor plan-referenced localization systems are required. In this paper we present a high-quality dataset collected at an active construction site, which captures realistic challenges such as variable lighting conditions, moving workers, fast motions, and repetitive structures. The dataset offers thirty visual-inertial sequences recorded across seven floors over an eight-month period of the construction project. Ground truth trajectories were collected using a high quality LiDAR-inertial SLAM system rigidly attached to the 360 camera. Additionally, we report the results of an open research challenge evaluating the best visual SLAM and localization systems from around the world. The Challenge attracted substantially higher participation in SLAM, with 62 teams compared to 22 in floor-plan-referenced localization, reflecting the broader maturity of SLAM methods. The higher errors in localization further highlight the difficulty of this task in construction and point to the need for continued research, which this dataset is intended to support. The dataset and the benchmark are publicly available at: https://hilti-trimble-challenge.com/dataset-2026.
Jul 7, 2026cs.RO

APVI-SLAM: Real-Time Acoustic-Pressure-Visual-Inertial Localization and Photorealistic Mapping System in Complex Underwater Environment

Extreme subsea environments often cause severe feature de-gradation and estimator divergence in underwater visual-inertial SLAM. Although sensors like Doppler Velocity Logs (DVL) and pressure gauges provide auxiliary constraints, robust multi-sensor fusion during intermittent visual failure remains challenging. To address this, we present APVI-SLAM, a real-time multi-sensor fusion SLAM system that achieves both accurate underwater localization and photorealistic mapping. Our approach introduces a reliability-aware localization framework that dynamically reweights sensor estimators and employs a sliding-window freezing strategy to recover from tracking failures, substantially enhancing system robustness. Furthermore, for high-fidelity scenes reconstruction, we propose an efficient quadtree-guided mapping module that facilitates incremental water-medium modeling and 3D Gaussian optimization. Recognizing the lack of benchmark for underwater mapping evaluation, we also contribute a coral reef surveying dataset with synchronized multi-modality data. Extensive experiments on public and our proposed benchmarks demonstrate that APVI-SLAM achieves state-of-the-art localization and reconstruction quality at real-time speeds.
Jul 2, 2026cs.CV

DL-VINS-Factory: A Modular Framework for Learned Visual Front-Ends in Visual-Inertial SLAM

Deep-learning features excel in visual matching, yet their practical value in tightly coupled visual-inertial SLAM (VI-SLAM) remains insufficiently characterized. We present DL-VINS-Factory, a unified framework that integrates learned feature extractors (ALIKED, RaCo, SuperPoint, XFeat) with either Lucas--Kanade (LK) optical-flow tracking or LightGlue (LG) descriptor matching. All front-ends share a sliding-window Ceres back-end, with optional AnyLoc DINOv2-VLAD loop closure, and 4-DoF pose-graph optimization. We benchmark the system across the four datasets covering indoor, unstructured outdoor, aggressive-motion, and visually degraded conditions. Results show that learned front-ends are viable for real-time embedded VI-SLAM, but are not universally superior to classical tracking. Relative to the corresponding GFTT+LK baseline, ALIKED+LG reduces EuRoC ATE by 5%5\% in monocular odometry and by 7%7\% in stereo with loop-closure. On NTU-VIRAL, where aggressive aerial motion increases inter-frame viewpoint change, ALIKED+LG stereo reduces loop-closed ATE by 12%12\%. In Botanic Garden dataset, optical-flow tracking remains preferable, but learned keypoints still improve over the baseline GFTT, in which SuperPoint+LK reduces grayscale camera ATE by 29%29\%, while RaCo+LK reduces RGB camera ATE by 38%38\%. On SubT-MRS, learned front-ends display varying degree of improvement based on individual cases. With TensorRT acceleration on a Jetson AGX Orin, all valid configurations run in real time between 2929--4747 FPS in monocular mode and 1818--3333 FPS in stereo mode for the EuRoC and NTU-VIRAL datasets. AnyLoc further confirms roughly 22--7×7\times more valid loops than BRIEF+DBoW2. The implementation is open-sourced at https://github.com/limshoonkit/DL-VINS-Factory-ROS2/.
Jun 20, 2026cs.RO

GeoFlow-SLAM++: A Robust Multi-Camera Visual-Inertial SLAM System with Relocalization

Monocular and RGB-D visual-inertial SLAM systems remain susceptible to limited field of view, sensor-specific failure modes, and unreliable cross-session relocalization. To address these issues, we present GeoFlow-SLAM++, a tightly coupled multi-camera visual-inertial SLAM system that extends GeoFlow-SLAM from a single RGB-D sensor to a calibrated multi-camera rig with a unified body-centric formulation. Within this multi-camera framework, GeoFlow-SLAM++ supports two interchangeable visual front-ends: a conventional ORB front-end and a neural network feature (NN-Feature) front-end built on SuperPoint and LightGlue. The system unifies tracking, mapping, and relocalization on a shared body state, and combines multi-camera reprojection constraints, IMU pre-integration, cross-view place recognition, and dual-stream optical flow/NN-Feature tracking for robust localization. As an optional extension, the system can further incorporate cross-view-consistent pseudo-depth predictions from RGB images as auxiliary geometric constraints. We evaluate GeoFlow-SLAM++ on EuRoC, OpenLORIS, TUM, Hilti, and a self-collected handheld multi-camera dataset. Results show that the NN-Feature front-end improves robustness in appearance-challenging scenarios, the multi-camera formulation achieves competitive localization accuracy on Hilti, and the unified cross-view relocalization design reaches LiDAR-comparable performance on the handheld dataset.
Jun 17, 2026cs.RO

Sensor Configuration Matters: A Systematic Evaluation of Multimodal SLAM on Quadruped Robots

Autonomous navigation of quadrupedal robots in diverse environments fundamentally relies on resilient Simultaneous Localization and Mapping (SLAM). While visual-inertial SLAM has matured across wheeled, handheld, and aerial platforms, a critical evaluation gap remains regarding how hardware-level sensor configurations affect performance under the aggressive dynamics of legged locomotion. Quadrupeds introduce distinct embodiment-induced sensory challenges, including foot-impact shocks, high-frequency mechanical vibrations, and rapid angular rotations, which degrade standard perception pipelines. To address this gap, we present a systematic evaluation of state-of-the-art visual, visual-inertial, and LiDAR-visual-inertial SLAM methods using the GrandTour dataset recorded on an ANYmal D quadruped. We isolate and quantify the impacts of camera modalities, shutter techniques, and inertial sensor tiers, analyzing their trade-offs across localization accuracy, algorithmic robustness, and computational resource utilization. Our empirical findings demonstrate that hardware selection has substantial influence on system resilience: stereo configurations consistently outperform monocular and RGB-D modalities, global shutter cameras significantly mitigate motion-induced tracking failures compared to rolling shutter cameras, and, crucially, standard inertial integration can degrade the performance of primarily vision-based frameworks under harsh legged locomotion. These insights additionally offer concrete design guidelines for tailoring custom sensor payloads to achieve dependable perception on agile legged systems.
May 17, 2026cs.RO

Mono-Hydra++: Real-Time Monocular Scene Graph Construction with Multi-Task Learning for 3D Indoor Mapping

Autonomous agile robots need more than metric geometry: they must understand objects, rooms, places, and spatial relations for search, inspection, exploration, and human robot interaction. Conventional metric maps support localization and collision avoidance, but do not provide this semantic and relational structure. 3D scene graphs address this gap by connecting geometry with object level and room level understanding. Building such representations on agile platforms remains difficult because aerial and lightweight robots operate under strict payload, power, and compute limits, making RGB-D cameras and LiDAR sensors impractical for many onboard settings. We present Mono-Hydra++, a real time monocular RGB plus IMU pipeline for indoor metric semantic mapping and hierarchical 3D scene graph construction. The system combines M2H-MX, a DINOv3 based multi-task model for depth and semantics, with a deep feature visual inertial odometry front end, sparse predicted depth constraints in the VIO derived pose graph, semantic masking for dynamic regions, and pose aware temporal alignment before volumetric fusion in the Mono-Hydra backend. On the Go-SLAM ScanNet evaluation subset, Mono-Hydra++ achieves 1.6% lower average trajectory error than the strongest RGB-D baseline in our comparison, while using only monocular RGB plus IMU input. On calibrated 7-Scenes, it improves average ATE by 29.8% over the strongest competing calibrated baseline. We further validate Mono-Hydra++ in a real ITC building deployment using RealSense RGB plus IMU and demonstrate embedded feasibility by deploying the ONNX/TensorRT FP16 M2H-MX-L perception model at 25.53 FPS on a Jetson Orin NX 16GB. These results show that Mono-Hydra++ can provide real time metric semantic mapping and scene graph construction for resource constrained robotic platforms without relying on active depth sensors.
May 8, 2026cs.RO

AERO-VIS: Asynchronous Event-based Real-time Onboard Visual-Inertial SLAM

The robustness of event cameras to high dynamic range and motion blur holds the potential to improve visual odometry systems in challenging environments. Although their high temporal resolution does not require synchronous processing, most event-based odometry methods still run at fixed rates, which simplifies system design but restricts latency and throughput. In this work, we present AERO-VIS, a stereo event-inertial SLAM system with an integrated, data-driven, robust, and performance-optimized keypoint detector. By decoupling event preprocessing from state estimation, our architecture operates asynchronously at the maximum rate supported by available hardware, dynamically adapting to downstream runtime demands and ensuring low-latency, real-time performance. When deploying AERO-VIS on a UAV, we achieve unprecedented accuracy in onboard event-based SLAM. These unique characteristics enable us to present the first purely event-based inertial SLAM system that demonstrates closed-loop UAV control and large-scale state estimation while relying solely on onboard compute. Videos of the experiments, source code, and additional results are available at https://ethz-mrl.github.io/AERO-VIS/.
Jan 15, 2026cs.RO

SurfSLAM: Sim-to-Real Underwater Stereo Reconstruction For Real-Time SLAM

Localization and mapping are core perceptual capabilities for underwater robots. Stereo cameras provide a low-cost means of directly estimating metric depth to support these tasks. However, despite recent advances in stereo depth estimation on land, computing depth from image pairs in underwater scenes remains challenging. In underwater environments, images are degraded by light attenuation, visual artifacts, and dynamic lighting conditions. Furthermore, real-world underwater scenes frequently lack rich texture useful for stereo depth estimation and 3D reconstruction. As a result, stereo estimation networks trained on in-air data cannot transfer directly to the underwater domain. In addition, there is a lack of real-world underwater stereo datasets for supervised training of neural networks. Poor underwater depth estimation is compounded in stereo-based Simultaneous Localization and Mapping (SLAM) algorithms, making it a fundamental challenge for underwater robot perception. To address these challenges, we propose a novel framework that enables sim-to-real training of underwater stereo disparity estimation networks using simulated data and self-supervised finetuning. We leverage our learned depth predictions to develop SurfSLAM, a novel framework for real-time underwater SLAM that fuses stereo cameras with IMU, barometric, and Doppler Velocity Log (DVL) measurements. Lastly, we collect a challenging real-world dataset of shipwreck surveys using an underwater robot. Our dataset features over 24,000 stereo pairs, along with high-quality, dense photogrammetry models and reference trajectories for evaluation. Through extensive experiments, we demonstrate the advantages of the proposed training approach on real-world data for improving stereo estimation in the underwater domain and for enabling accurate trajectory estimation and 3D reconstruction of complex shipwreck sites.
Sep 13, 2025cs.RO

FastTrack: GPU-Accelerated Tracking for Visual SLAM

The tracking module of a visual-inertial SLAM system processes incoming image frames and IMU data to estimate the position of the frame in relation to the map. It is important for the tracking to complete in a timely manner for each frame to avoid poor localization or tracking loss. We therefore present a new approach which leverages GPU computing power to accelerate time-consuming components of tracking in order to improve its performance. These components include stereo feature matching and local map tracking. We implement our design inside the ORB-SLAM3 tracking process using CUDA. Our evaluation demonstrates an overall improvement in tracking performance of up to 2.8x on a desktop and Jetson Xavier NX board in stereo-inertial mode, using the well-known SLAM datasets EuRoC and TUM-VI.