Visually Grounded Reasoning
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17 papers in the last four weeks, up 183% on the four weeks before. 0.2% of all new papers.
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Robots operating in diverse environments rely on visual input to interpret objects and spatial layouts. In human-collaborative tasks, they are expected to communicate this understanding through language. Vision-language models (VLMs) support robotic tasks involving visual interpretation, question answering, and instruction following, but their capabilities in collaborative dialogue tasks requiring spatial reasoning remain underexplored. We study this gap through a collaborative structure-building task that combines visual interpretation, grounding, language-guided interaction, and action generation. We develop a framework in which VLMs use dialogue to reconstruct a target structure from visual and textual inputs. We evaluate open-weight and closed VLMs across interaction settings, input modalities, and image representations. Results show that spatial reasoning over visual representations remains difficult for the evaluated VLMs. Detailed text representations of the target yield higher reconstruction success across modality conditions, while decomposed image representations improve performance. These findings reveal limits in visual spatial grounding and grounded instruction generation for collaborative VLM agents.
ERGeoBench:A Comprehensive Benchmark for Embodied Reasoning and Geo-localization in Multimodal Large Language Models
Multimodal large language models (MLLMs) have shown strong potential as embodied agents, yet embodied geo-localization remains underexplored due to the lack of fine-grained evaluation. We introduce ERGeoBench, a diagnostic benchmark for vision-driven embodied geo-localization. ERGeoBench evaluates models under three progressive settings -- single-view, panorama-view, and embodied-view -- where agents may actively acquire observations through sequential changes in yaw, pitch, and zoom. The benchmark contains 2,207 globally distributed street-view panoramas and measures four complementary capabilities: foundational perception, spatial awareness, common sense reasoning, and geo-localization reasoning. Evaluations of leading proprietary and open-source MLLMs show that current models can infer high-level geographic semantics, but still struggle with fine-grained perceptual operations, metric localization, and spatial consistency across views. We further observe that geo-localization is strongly correlated with the other capability dimensions, suggesting that accurate localization depends on integrated perception, spatial reasoning, and commonsense inference rather than isolated visual recognition. Overall, ERGeoBench provides a unified framework for diagnosing and advancing human-like embodied geo-localization. Project Page: https://kaixuewen.github.io/ERGeoBench/
SpatialAct: Probing Spatial Reasoning-to-Action Capabilities of VLM Agents in 3D Scenes
Humans can effortlessly perceive spatial layouts, form cognitive representations, reason about spatial relations, and translate such reasoning into actions in everyday 3D environments. Although recent vision-language models (VLMs) have shown promising performance on observation-conditioned spatial perception and reasoning tasks, it remains unclear whether they can build coherent spatial understanding, act upon it, and refine their actions through multi-turn feedback. To study this problem, we introduce \textbf{SpatialAct}, a simulator-grounded benchmark for probing \textit{action-conditioned spatial reasoning} in 3D scenes. Starting from the most challenging setting, Multi-turn Interactive Refinement, we further design its decomposed counterpart, Single-step Error Detection and Fix, together with five fundamental spatial ability tasks to diagnose the underlying causes of model failures. Experiments reveal a clear reasoning-to-action gap: current VLMs can perform well on isolated spatial reasoning tasks, but struggle to maintain coherent spatial beliefs and produce reliable actions during multi-turn feedback, substantially underperforming humans. These results suggest that current VLM agents still lack robust spatial state tracking under action-induced environment changes, even when low-level control is abstracted away.
iVGR: Internalizing Visually Grounded Reasoning for MLLMs with Reinforcement Learning
While visually grounded Chain-of-Thought (CoT) has emerged as a promising paradigm to enhance fine-grained perception in multimodal large language models (MLLMs), its efficacy during the inference phase remains underexplored. In this work, we empirically find that mandating explicit object boxes in visually grounded CoT during inference often degrades performance compared to standard textual CoT, which reasons without explicit visual grounding. We hypothesize that the visual localization capability can be internalized into the textual CoT and that the mandatory explicit grounding introduces unnecessary interference with the model's primary objective of answer prediction. To address this problem, we propose Internalizing Visually Grounded Reasoning (\textbf{iVGR}), a novel reinforcement learning framework that transfers localization capabilities into the textual reasoning process. We employ a dual-stream training strategy, where a textual stream is aligned with a high-quality visually grounded stream via a proposed consistency reward, enabling the model to localize accurately without explicit grounding during inference. Extensive experiments demonstrate that our method significantly outperforms existing baselines on fine-grained benchmarks, while maintaining the flexibility to support tool-assisted inference workflows.
Attend to Evidence: Evidence-Anchored Spatial Attention Supervision for Multimodal RLVR
Reinforcement learning with verifiable rewards (RLVR) improves vision-language models (VLMs) by optimizing outcome rewards derived from final answers. However, such outcome-only rewards do not tell the model which image regions justify an answer. For questions that require visual grounding, these rewards cannot distinguish responses supported by relevant visual evidence from those produced by language-prior shortcuts or lucky guesses. We introduce EASE (Evidence-Anchored Spatial Attention), which augments multimodal RLVR with visual-evidence process supervision. EASE converts annotated evidence regions into a smoothed visual-token target and uses it to guide response-to-image attention during RL training, but only on high-reward trajectories. The annotations are used solely as privileged training labels, while inference requires only the original image and question. Across Qwen2.5-VL-7B, Qwen3-VL-4B, and Qwen3-VL-8B, EASE raises average scores over DAPO by 2.5 to 3.1 points on perception, hallucination, visual math, and multimodal reasoning benchmarks. Diagnostics and ablations show that EASE better aligns visual attention with annotated evidence regions.
StemBind: When MLLMs Get Lost Between Rules and Instances in Abstract Visual Reasoning
Multimodal large language models (MLLMs) often know the rule but pick the wrong answer: on abstract visual reasoning (AVR) tasks, a model can describe what it sees and name the underlying pattern, yet still fail to choose the matching candidate. Existing AVR benchmarks cannot detect this because they collapse perception, rule induction, and answer selection into a single right-or-wrong signal. We introduce StemBind, a shared-stem diagnostic benchmark that probes the same visual stem with three aligned questions: Perception (what is in the image), Rule (what pattern governs it), and Full (which option completes it), so a final-answer error can be attributed to a specific sub-step on the same evidence. StemBind contains 2,298 curated knowledge-light stems across nine auditable visual operations, totaling 19,533 P/R/F tasks, with each full item annotated by Sternberg's four reasoning stages (S1 Encode, S2 Infer, S3 Map, S4 Apply). Evaluating 24 frontier MLLM configurations yields four findings. (i) The R-F chasm: rule accuracy exceeds full-item accuracy on 22 of 24 models, so most failures happen after the rule is identified. (ii) A persistent binding gap: even when P and R are both correct on the same stem, models still answer F incorrectly 51.2% of the time. (iii) The bottleneck is S3: process diagnostics and Stage-wise Stimulus Augmentation localize the dominant failure to rule-to-instance mapping. (iv) Scaling and thinking do not help: neither larger models nor explicit thinking mode reliably closes the gap, and thinking even lowers rule and full-item accuracy. StemBind reframes AVR evaluation from final-answer ranking to locating where abstract visual reasoning breaks down, identifying rule-to-instance binding as a concrete next target for vision-grounded reasoning.
ReGuLaR: Relation-Grounded Latent Reasoning for Large Vision-Language Models
Chain-of-thought (CoT) reasoning has significantly improved the reasoning ability of large vision-language models (LVLMs) by verbalizing intermediate reasoning steps in natural language. However, such discrete textual rationales are often insufficient for encoding continuous visual evidence. Recent work addresses this limitation by moving reasoning into continuous latent space. Despite promising progress, existing methods leave latent reasoning insufficiently connected to the compositional and relational structure of visual evidence. To address this gap, we introduce ReGuLaR, a relation grounded latent reasoning framework that explicitly grounds latent states in these critical yet overlooked visual evidence. ReGuLaR uses a training-time ReGFormer to focus latent reasoning on question-relevant objects and inter-object relations, while at inference time the model reasons and generates answers without invoking the ReGFormer. To support training ReGuLaR, we construct RGROUNDING-351K, a real-world vision-language dataset annotated with key object bounding boxes and inter-object relations. Extensive experiments across diverse benchmarks show that ReGuLaR consistently outperforms existing approaches and achieves state-of-the-art performance. We include our code in the submission and will release the code and training data publicly upon acceptance.
Seeing Isn't Knowing: Do VLMs Know When Not to Answer Spatial Questions (and Why)?
Spatial reasoning benchmarks typically evaluate whether vision-language models can derive the correct answer from a visual observation. Yet in real 3D environments, the observation itself may be unreliable: occlusion can remove task-relevant evidence, while perspective can make visible geometry misleading. Reliable spatial reasoning therefore requires more than answering a question correctly. A model must also assess whether its current observation provides sufficient and trustworthy evidence for that answer. We introduce SPATIALUNCERTAIN, a controlled evaluation framework for studying viewpoint-dependent observational uncertainty. We study two complementary failure modes: missing evidence caused by occlusion and misleading evidence caused by perspective. We further evaluate whether models can recognize when the current view is unreliable and identify a more informative observation. Across eight open- and closed-source vision-language models, we find that model behavior does not track the reliability of visual evidence. Models do not reliably become more cautious as evidence disappears, and under perspective conflict, their judgments increasingly follow projected appearance rather than the unchanged physical 3D relation. Internal analysis suggests a corresponding representational asymmetry: projected 2D relations are readily available, whereas the underlying physical 3D relation is barely decodable. Moreover, models that can identify an informative viewpoint when explicitly asked often fail to recognize when such an additional view is needed. These failures are not fully resolved by prompting or fine-tuning, and providing a better viewpoint is substantially more effective than adding depth information to the same misleading observation. Our results identify assessing the reliability of visual observations as a distinct and missing component of current spatial reasoning evaluation.
Grounded 3D-Aware Spatial Vision-Language Modeling
We present GR3D, a spatial vision language model equipped with three complementary grounding capabilities--explicit 2D grounding, implicit 2D grounding, and monocular 3D grounding--within a single framework. GR3D introduces an implicit grounding mechanism that identifies entity mentions during generation and inserts the corresponding region tokens into the text stream, allowing the model to reference visual evidence on the fly when producing spatial chain-of-thought responses. In parallel, a region-prompted monocular 3D grounding design predicts 3D bounding boxes in the camera view from grounded region queries, supported by intrinsic-aware normalization and dense geometric supervision. Together, these grounding capabilities enable GR3D to decompose complex spatial understanding problems into grounded 2D perception followed by 3D inference. GR3D achieves consistent improvements across grounded and non-grounded spatial benchmarks, demonstrating grounding as an effective inductive bias for strengthening spatial understanding in VLMs. These grounding capabilities collectively enhance general spatial understanding beyond the grounding task itself.
VisualThink-VLA: Visual Intermediate Reasoning for Effective and Low-Latency Vision-Language-Action Policies
Recent work has begun to equip vision-language-action (VLA) policies with explicit intermediate reasoning. In embodied control, however, textual chain-of-thought is a poor fit: irrelevant or weakly textual information can interfere with action prediction, while autoregressive text decoding adds too much latency for real-time closed-loop execution. We present VISUALTHINK-VLA, a visual intermediate-reasoning framework for accurate, low-latency VLA policies. Our bootstrapping philosophy is to guide action with effective visual thinking: VISUALTHINK-VLA bootstraps action prediction through a compact visual-evidence interface that preserves spatial precision while avoiding decoding overhead. Besides, to further improve performance and efficiency, VISUALTHINK-VLA adopts a tailored selective routing mechanism to learn the visual evidence tokens, enabling low-latency inference while preserving high-capacity specialization. We also introduce VisualEvidence-Kit, a supervision-and-audit resource centered on a VisualEvidence-Agent that constructs a 754.7k VLA instructions VisualEvidence-Set for route supervision and counterfactual faithfulness tests. Across multiple benchmarks and real-robot evaluation, VISUALTHINK-VLA achieves the highest success rate on most benchmarks while reducing the multi-second latency of reasoning-augmented baselines to the sub-second regime. For example, on BridgeData V2, it reduces step latency from 8.377,s with ECoT to 0.367,s, achieving a 22.8 times speedup.
Train the Agent, Not the Expert: Learning to Harness Heterogeneous Experts for Multi-Turn Visual Reasoning
Recent progress in computer vision has produced a wide range of powerful specialized models for detection, segmentation, counting, and other visual tasks. However, these models are usually optimized for isolated task formulations, making it difficult to directly support general-purpose visual intelligence, especially when a task requires complex language understanding and dense small-object perception. In this paper, we propose VisHarness, a trainable visual agent that decouples high-level perception, reasoning, and decision-making from low-level task execution. Instead of training a model to solve a specific visual task, VisHarness learns to harness a set of carefully designed heterogeneous visual experts. This paradigm preserves the general intelligence of the agent while fully leveraging the precision advantages of specialized visual models in concrete visual tasks. With only lightweight training, VisHarness learns a generalizable visual expert-harnessing policy and can solve common fundamental vision tasks under various complex conditions through multi-turn interactions with visual expert models. To enable efficient on-policy reinforcement learning training in a live environment, we introduce dynamic visual memory archiving, which mitigates the rapidly accumulating visual-token overhead caused by multi-turn interactions with visual expert models. Experiments on four representative benchmarks covering reasoning segmentation, generalized referring segmentation, dense small-object detection, and referring counting demonstrate that VisHarness substantially outperforms existing general-purpose models and achieves competitive or superior performance compared with task-specific models.
SSR3D-LLM: Structured Spatial Reasoning via Latent Steps for Fine-Grained Grounding in Unified 3D-LLMs
3D object grounding localizes referred objects in a 3D scene from natural language. Unified instance-centric 3D-LLMs aim to solve grounding together with dialog, QA, and captioning, yet many rely on a single pointer-style grounding decision that compresses a relational instruction into one selection. This is brittle for fine-grained queries where multiple same-class candidates must be ruled out by context objects and spatial relations. We propose Structured Spatial Reasoning 3D-LLM (SSR3D-LLM), a structured grounding interface for unified 3D-LLMs. Given fixed Mask3D object proposals, the LLM writes a sequence of latent spatial reasoning steps and memory tokens from the query, and a geometry-aware scorer reads these latent steps in order to refine candidate rankings step by step with step-length masking. The latent steps are learned from standard benchmark target supervision with auxiliary referential-cue supervision during training, while inference uses only the input query and Mask3D proposals. Across ReferIt3D, ScanRefer, and Multi3DRef, SSR3D-LLM achieves the strongest results among unified 3D-LLM baselines, with substantial gains over the single-pointer QPG baseline on fine-grained grounding and consistent improvements over prior unified 3D-LLMs, while preserving the default language-task route.
Look on Demand: A Cognitive Scheduling Framework for Visual Evidence Acquisition in Multimodal Reasoning
Existing multimodal reasoning approaches predominantly follow two paradigms: converting visual inputs into text prior to reasoning, or performing end-to-end reasoning within a unified vision-language representation space. Despite their empirical progress, both paradigms suffer from fundamental structural limitations. The former relies on static visual-to-text conversion, which tends to compress and lose fine-grained visual details. The latter is prone to linguistic dominance induced by joint optimization and attention mechanisms, leading to systematically weakened faithfulness to visual evidence during reasoning. In this work, we argue that a central challenge is how and when visual evidence is introduced into the reasoning process. Motivated by this insight, we propose CSMR, a multimodal reasoning framework in which a language model controls the reasoning process by deciding when to invoke an independent visual perception module to acquire task-relevant visual evidence. Experiments across multiple multimodal reasoning benchmarks show that CSMR consistently outperforms representative baseline methods in accuracy under a zero-shot setting. Further experimental analysis confirms that these advantages primarily arise from the proposed cognitive scheduling mechanism.
Mags-RL: Wearing Multimodal LLMs a Magnifying Glass via Agentic Reinforcement Learning For Complex Scene Reasoning
Despite their popularity and success, Multimodal Large Language Models (MLLMs) often struggle to interpret images accurately, which limits their reasoning capability in complex scenarios (e.g., high object density and complex background clutter). Prior work mainly addresses this limitation by incorporating explicit visual cues like bounding boxes that require extra annotations. In addition, the resulting low-resolution crops often miss fine-grained details that MLLMs require for accurate reasoning. Therefore, we propose Mags-RL, an Agentic Reinforcement Learning (RL) framework that equips MLLMs with an external super-resolution "magnifying glass" agent for high-resolution fine-grained inspection. Specifically, the model performs two-round reasoning: in the first round, it generates an initial rationale and autonomously identifies regions of interest without relying on additional annotations; in the second round, it invokes a super-resolution agent to crop and upscale those regions, then revisits and verifies its earlier reasoning to produce the final answer. We also introduce a novel curriculum learning strategy that enables data-efficient RL training, needing as few as only 40 training samples to achieve reasonable performance. Experiments on VSR, TallyQA, and GQA subsets show its superior performance against recent strong competing methods, demonstrating high-quality reasoning with precise visual grounding. Code and weights will be released soon.
ROVER: Routing Object-Centric Visual Evidence for Grounded Multi-Image Reasoning
Multimodal Large Language Models (MLLMs) have increasingly localized and interleaved visual evidence for deliberative reasoning. Grounding-based approaches typically focus on regions of interest (RoIs) by injecting cropped image patches or RoI-specific features into the reasoning context. However, such designs can weaken holistic scene understanding and inter-object relations, while incurring decoding costs that scale with the number and size of RoIs. Alternatively, adaptive visual feature selection often requires fine-grained supervision or complex heuristics. To address these limitations, we propose ROVER (Routing Object-centric Visual Evidence for grounded multi-image Reasoning), a lightweight, learnable plugin for efficient global visual evidence routing. Upon each object grounding prediction, ROVER injects a step-specific token triplet to synergistically: (i) aggregate the ongoing reasoning context, (ii) distill intra-image cues into a visual working space via object-centric differential attention, and (iii) route and integrate history-aware evidence across objects and images within this space for subsequent reasoning. We integrate ROVER into Qwen2.5-VL-7B and develop an interleaved SFT-to-GRPO training pipeline. Strictly adhering to the original datasets and evaluation protocols, our method achieves the best performance on MM-GCoT (+4.8% answer accuracy, +14.6% grounding accuracy) and VideoEspresso (+8.6% answer accuracy). The VideoEspresso-trained model demonstrates strong transferability, outperforming the base model by +4.7% on average across diverse benchmarks.
Can Segmentation Models Understand the World? Towards Proactive Affordance Reasoning via Visual Chain-of-Thought
Recent segmentation models couple large language models (LLMs) with mask decoders to ground complex language expressions into masks, yet their instructions remain target-referential: they describe, constrain, or imply the region to be segmented. However, in real-world embodied interaction, human instructions are often at the intent-level, which includes the desired outcome without naming the region that enables it. To bridge this gap, we introduce SegWorld, where the model reasons about the scene through a multi-level visual chain-of-thought (CoT) before committing to a mask. Before receiving any instructions, it proactively observes the scene, describing visible objects and inferring plausible events they may support. Given an instruction, it continues the chain: from the object relevant to the intent, through the action that satisfies it, to the physical interaction site, the object part that affords the action. We formalize SegWorld as probabilistic inference, in which proactive observation supplies a linguistic scene context that improves mask prediction when instructions are given at the level of intent. We construct an intent-to-part benchmark for evaluating affordance-bearing part segmentation from high-level goals. Experiments show SegWorld matches instruction-driven baselines on target-referential instructions and improves substantially on intent-level ones.
Chartographer: Counterfactual Chart Generation for Evaluating Vision-Language Models
Chart question-answering (QA) benchmarks aim to pose questions that require visual reasoning to correctly answer, but models can often reach solutions through shortcuts or prior familiarity with a chart based on their own background knowledge. To strictly evaluate visual reasoning, we propose counterfactual charts where the chart-question task remains fixed, but underlying chart and the corresponding answer are varied. We introduce Chartographer, a framework to reverse engineer charts into executable code, validate reconstruction fidelity, generate seed-controlled counterfactual variants, and derive new answers from executable QA logic. We apply this framework to existing chart QA datasets and evaluate proprietary and open-source vision-language models (VLMs), measuring variation sensitivity and generalizability. Counterfactual charts reveal failures hidden by single-chart performance: VLMs often fail to generalize after answering the original chart correctly. We find failures are most prevalent when updated charts require novel visual reasoning pathways.
InterSketch: An Interleaved Reasoning Model with Self-correcting Visual Sketch and Stepwise Reward
While vision-language models (VLMs) have exhibited multi-turn visual reasoning capabilities, their reasoning trajectories remain relatively shallow and are dominated by a text-centric paradigm, limiting their applicability to complex visual challenges. In contrast, human-like thought typically involves long-horizon reasoning with an interleaved visual-textual chain-of-thought (VT-CoT). To bridge this gap, we introduce InterSketch, an interleaved reasoning model to enhance the VT-CoT capability via self-correcting and stepwise reward mechanisms. InterSketch dynamically generates intermediate visual sketches using external tools and interleaves them with textual reasoning, enabling effective perception and logical reasoning over long-horizon visual understanding tasks. Specifically, in the first cold-start stage, we propose a synthesized high-quality interleaved VT-CoT dataset and include a reflection mechanism to enable the model's capability in multi-turn interleaved reasoning and self-correction. In the subsequent reinforcement learning (RL) stage, we design a stepwise reward mechanism to mitigate the sparsity of reward signals inherent in end-only supervision over long-horizon reasoning. Extensive experiments on visual reasoning benchmarks demonstrate the effectiveness of InterSketch, even outperforming proprietary models such as Gemini-3-Pro.
VisualNeedle: Benchmarking Active Visual Search in Information-Dense Scenes
Frontier multimodal large language models (MLLMs) have been reported to achieve over 90% accuracy on fine-grained perception benchmarks. However, such scores do not necessarily imply faithful use of visual evidence. Prior studies have identified three shortcuts that inflate benchmark performance. First, linguistic priors and lexical cues in questions often enable models to infer plausible answers without seeing the image. Second, coarse global semantics from the visual encoder can bypass fine-grained local details. Third, in some ``think-with-images'' benchmarks, corrupting the intermediate images returned by visual tools barely affects the final answer. These findings suggest that higher input resolution or larger question pools alone do not elicit genuine active visual search. To address this, we introduce VisualNeedle, a challenging, information-dense, and fine-grained benchmark for scenes where critical evidence is spatially constrained to minute regions and not discernible at a glance. We further propose a counterfactual crop-black setting, which replaces crops returned by tools with black images of the same size, to test whether tool-enabled performance truly relies on intermediate visual evidence.We evaluate 9 prominent MLLMs across four settings: text-only, without tools, with tools, and crop-black. Text-only accuracy stays below 10%, while accuracy without tools remains below 20%. The best tool-enabled model reaches only 56.00%, still trailing the 63.00% human majority-vote accuracy. These results reveal persistent limitations in fine-grained visual search, while the crop-black ablation confirms that success on VisualNeedle hinges on genuine intermediate visual evidence.
DRScaffold: Boosting Dense-Scene Reasoning in Lightweight Vision Language Models
Lightweight vision-language models perform competitively on standard benchmarks yet fail systematically in dense-scene reasoning, where multiple objects, attributes, and relations must be jointly grounded and resolved through multi-step inference. Such capability is critical for real-world applications where models must reliably interpret cluttered environments. Yet existing training signals provide no explicit grounding between reasoning steps and the underlying visual entities and relations, leaving lightweight models free to generate fluent but visually unanchored reasoning chains. To address this gap, we first introduce DRBench, a benchmark of 14,573 questions across 2,943 images, organized into five task categories spanning three progressive reasoning layers. Building on DRBench, we propose DRScaffold, a supervised fine-tuning framework that decomposes the supervision target into four causally ordered stages, enforcing grounded reasoning without architectural modification. Experiments on three lightweight VLMs demonstrate substantial gains on DRBench while preserving or improving performance on general-purpose benchmarks. Notably, Qwen2.5-VL-3B trained with DRScaffold surpasses the frozen Qwen2.5-VL-32B on DRBench, demonstrating that structured supervision can substitute for a significant portion of model scale in dense-scene reasoning. Our code and models are available at https://github.com/irene-shi/DRScaffold .
Diversity Over Frequency: Rethinking Tool Use in Visual Chain-of-Thought Agents
Visual agents employ external visual tools within visual chains of thought to incorporate fine-grained evidence. While prior work has mainly studied these tools in visual search tasks, their role in more complex visual reasoning remains underexplored. In this paper, we move beyond simple visual search tasks to investigate more challenging tasks, including 3D spatial reasoning and medical visual question answering, where agents must integrate tool-acquired local evidence with the global context. We identify a {tool-use collapse phenomenon: models progressively stop using tools while still achieving higher task accuracy. Moreover, we observe a clear asymmetry: (i) completely eliminating tool use degrades performance, whereas (ii) incentivizing tool use yields only marginal gains despite substantially increasing usage. We find that vanilla training and tool-use encouragement both reduce rollout diversity, explaining why higher tool use does not yield stronger reasoning performance. Motivated by these findings, we add an entropy regularization term to encourage diverse rollout exploration, achieving the best performance despite gradually declining tool usage. Overall, our findings suggest a training-time view of tools as scaffolding, where broader exploration over language generation and visual tool invocation improves reasoning despite tool-use collapse. Project page: https://scaffolded-exploration.github.io
ProSR: Process-Shaped Spatial Reasoning for Reliable Chain-of-Thought in VLMs
Reliable spatial reasoning remains a core bottleneck for vision-language models (VLMs). Existing mainstream training paradigms for spatial reasoning largely rely on outcome alignment or process imitation, lacking explicit constraints on the reasoning process, and therefore struggle to ensure genuine visual dependence and stable reasoning trajectories. In this paper, we construct a high-quality CoT dataset covering diverse spatial phenomena and diagnose the model's reasoning process, revealing two typical types of process degradation during reinforcement learning optimization: Spurious Grounding, which bypasses visual evidence, and Tail Instability, where uncertainty abnormally rises in the later stage of reasoning. To address these issues, we propose ProSR, a process-shaping optimization framework for spatial reasoning. Through a Counterfactual Invariance Penalty and a Tail Drift Penalty, ProSR extends the optimization objective from single answer correctness to two process-level dimensions: visual dependence and trajectory stability. Experiments on multiple complex and out-of-distribution spatial reasoning benchmarks show that ProSR improves answer accuracy while generating reasoning trajectories that are more stable and more dependent on visual evidence.
Can MLLMs Reason Beyond Language? VisReason: A Comprehensive Benchmark for Vision-Centric Reasoning
Recent multimodal large language models (MLLMs) achieve strong performance on visual reasoning benchmarks, yet it remains unclear to what extent such performance reflects reasoning directly grounded in visual evidence. We introduce VisReason, a benchmark for vision-centric reasoning in everyday scenarios where perception and inference are tightly coupled. VisReason contains 1,505 questions across 10 categories spanning perceptual, structural, and conceptual reasoning. Our evaluation shows that VisReason poses a qualitatively different challenge from existing benchmarks, exposing substantial gaps between humans and current MLLMs and revealing limited benefits from test-time reasoning strategies. VisReason offers a focused diagnostic for evaluating vision-centric reasoning beyond language.
DUEL: Adversarial Self-Play for Multimodal Reasoning
Reinforcement learning (RL) has emerged as an effective paradigm for improving the reasoning capability of vision-language models (VLMs). However, RL-based optimization typically depends on costly high-quality annotations that are difficult to scale. Existing unsupervised alternatives may drift toward biased solutions due to weak visual grounding and the lack of reliable verification signals. We propose a self-evolving post-training framework, DUEL, where supervision emerges from adversarial interactions between two policies initialized from the same pretrained VLM. A Challenger generates an image-grounded true claim together with a minimally perturbed hard-negative counterpart, while a Solver verifies both claims against the image, encouraging fine-grained visual discrimination under near-neighbor semantics. To stabilize optimization, we introduce a length-normalized log-likelihood reward that preserves informative optimization signals beyond binary outcome supervision and improves learning stability under sparse feedback. Experiments show that DUEL consistently improves visual reasoning and robust discrimination without additional human annotations, external reward models, or image editing tools.
EgoAdapt: A Multi-Scene Egocentric Adaptation Method for CVPR 2026 HD-EPIC VQA Challenge
This technical report presents our solution, EgoAdapt (Egocentric Adaptation via Category, Calibration, and Consistency), to the CVPR 2026 HD-EPIC VQA challenge. HD-EPIC evaluates whether a vision-language model can reason over realistic first-person kitchen videos, where the evidence for an answer may be a short hand-object interaction, a long recipe trajectory, a spatial relation to a fixture, or a subtle gaze cue. The benchmark contains 26K multiple-choice questions across seven macro-categories: recipe, ingredient, nutrition, fine-grained action, 3D perception, object motion, and gaze. We observe that the main difficulty is not only model capacity, but also the mismatch between a single generic inference recipe and the heterogeneous temporal, spatial, and semantic structure of the benchmark. Our method, EgoAdapt, introduces three inference-time components: (1) category-conditioned routing with per-category prompts, frame budgets, and sampling rates; (2) calibrated option scoring that evaluates all candidate answers with letter-token likelihoods and generation agreement instead of relying only on direct generation; and (3) test-time consistency adaptation that aggregates predictions across option permutations and verification-style prompts for ambiguous cases. This design substantially improves over the available HD-EPIC baselines.
Med-R2: An Adversarial Benchmark for Evidence-Grounded Reasoning in Medical VLMs
Vision-language models have demonstrated impressive capabilities in general medical visual question answering, yet due to limited interpretability, it remains unclear whether their predictions reflect evidence-grounded clinical reasoning or reliance on spurious priors. We introduce Med-R2 Bench, a hierarchical benchmark aligned with the clinical workflow to evaluate adversarial robustness with visual grounding. We design stepwise QA tasks to assess whether reasoning chains are strictly grounded in visual evidence across the four clinical stages, and employ adversarial perturbations to test robustness against misleading cues. Med-R2 comprises 42,432 images, 31 task categories, and 110,406 QA pairs. Evaluation across 14 VLMs reveals a sequential performance degradation along the four-stage clinical workflow. Adversarial experiments show that models rely heavily on correct prompts to guess answers. Even when provided with explicit visual cues, the models struggle to accurately align textual descriptions. Finally, we demonstrate stepwise fine-tuning using our hierarchical data significantly improves reasoning robustness, highlighting its potential to drive future improvements in evidence-based medical AI.
OmniEgo-R: A Routed Reasoning Framework for the 1st Cross-Domain EgoCross Challenge at CVPR 2026
The 1st Cross-Domain EgoCross Challenge at EgoVis, CVPR 2026 evaluates whether multimodal large language models can reason over egocentric videos across surgery, industry, extreme sports, and animal perspective. We achieved second place in both the Source-Limited and Open-Source tracks. In this report, we formulate EgoCross as a robust cross-domain embodied video reasoning problem rather than a simple multiple-choice visual question answering task. We identify three key challenges: (C1) temporal boundary ambiguity, where critical state transitions are sparsely sampled and often occur between frames; (C2) cross-domain semantic granularity mismatch, where the same capability requires different domain-specific visual grammar; and (C3) decision instability under close options, where long multimodal reasoning can select unsupported distractors or produce malformed outputs. To address them, we propose OmniEgo-R (Omnidomain Egocentric Routed Reasoning), a unified routed reasoning pipeline consisting of temporal-evidence normalization, domain-agnostic capability routing, structured perception--dynamics--decision reasoning, boundary-aware option verification, and defensive answer calibration. OmniEgo-R uses the Qwen3-VL-4B-SFT checkpoints on each EgoCross domain as the visual-language backbone, and wraps them with lightweight test-time reasoning and parsing programs. Our final submissions obtain 66.35% overall accuracy in the Source-Limited track and 66.77% in the Open-Source track, ranking second in both leaderboards. The codes are available on https://github.com/Lee-zixu/OmniEgo-R2
ETCHR: Editing To Clarify and Harness Reasoning
Multimodal Large Language Models have advanced visual reasoning, yet a purely textual chain of thought remains a bottleneck for questions that require fine-grained focus or view transformations. The ''think with images'' paradigm narrows this gap, but existing approaches are either constrained by fixed predefined toolkits or produce noisy intermediate images from unified multimodal methods. We pursue a third option: using a dedicated image editing model and decouple it with an understanding model. However, off-the-shelf image editors fail as reasoning assistants with two complementary gaps: a language-side gap, where editors trained as passive instruction-followers cannot map an abstract question to an appropriate visual transformation, and a generation-side gap, where edit correctness degrades as reasoning depth grows. Guided by this analysis, we introduce ETCHR (Editing To Clarify and Harness Reasoning), a question-conditioned, reasoning-aware image editor decoupled from the downstream understanding model and trained with a two-stage recipe targeted at the two gaps: Reasoning Imitation via supervised fine-tuning on edit trajectories, followed by Reasoning Enhancement with VLM-derived rewards for edit correctness and downstream reasoning accuracy. Since the editor is decoupled, ETCHR plugs into different open- and closed-source MLLMs in a training-free manner. Across five task families (fine-grained perception, chart understanding, logic reasoning, jigsaw restoration, and 3D understanding), ETCHR raises average Pass@1 from 55.95 to 60.77 (+4.82) with Qwen3-VL-8B, from 65.08 to 70.55 (+5.47) with Gemini-3.1-Flash-Lite, and from 76.55 to 81.16 (+4.61) with the 1T-parameter MoE model Kimi K2.5.
PGT: Procedurally Generated Tasks for improving visual grounding in MLLMs
Despite remarkable progress in Multimodal Large Language Models (MLLMs), these models still struggle with fine-grained understanding tasks. In this work, we propose Procedurally Generated Tasks (PGT), a simple data-driven framework that serves a dual purpose: inducing fine-grained visual understanding and acting as a low-cost diagnostic tool to identify the source of perception failures. By overlaying unambiguous geometric primitives on images, PGT generate additional dense supervision that disentangles visual grounding capability from semantic priors. Extensive experiments on relational, quantitative, and 3D/depth understanding benchmarks show that PGT yields remarkable gains across diverse architectures. Instruction tuning MLLMs on LLaVA-v1.5-Instruct augmented with PGT data results in improvements of up to +20% on the What'sUp benchmark and +13.3% on CV-Bench-2D, while maintaining general perception capabilities. Moreover, finetuning state-of-the-art MLLMs on PGT data leads to boosts of up to +5.5% on What'sUp and +8.3% on CV-Bench-2D. These findings demonstrate that PGT effectively address the bottleneck of fine-grained perception, revealing that many spatial reasoning deficits stem from inadequate supervision signals rather than inherent architectural or resolution limitations.
Seeing without Looking: Do Vision-Language Benchmarks Really Test Vision?
Benchmark accuracy is often implicitly assumed to reflect grounded visual understanding in vision-language models (VLMs), yet it remains unclear to what extent such scores truly reflect reliance on visual evidence. Motivated by a surprising observation that removing a substantial fraction of image tokens only degrades model performance very slightly on a widely used hallucination benchmark, we systematically investigate this mismatch in a set of open-source VLMs. Our analysis spans multiple levels of granularity, spanning global visual degradation, localized occlusion, question reformulation, answer-space expansion, and decision-level analyses beyond standard accuracy. We further complement these behavioral results with a layer-wise analysis of vision-token geometry. Throughout the experiments, we find that although VLMs do incorporate visual input, their predictions are less sensitive to the loss of fine-grained visual evidence that standard accuracy should have suggested. Even when the final prediction remains unchanged, the model's internal support for the correct answer may already be weakened. We further complement a representation-level analysis, which shows increasing similarity among visual tokens in deeper layers, providing a possible explanation for our findings. Together, these results suggest that current benchmarks are not sufficient to reliably evaluate fine-grained visual grounding in VLMs.