VLM Reasoning
VLM: Vision-Language Model
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70 papers in the last four weeks, up 250% on the four weeks before. 0.7% of all new papers.
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Social robot navigation (SRN) requires more than geometric path planning; it demands understanding human intentions, social norms, and contextual cues to generate socially compliant behaviors. Although classical navigation methods provide reliable metric planning and collision avoidance, they often lack the semantic reasoning capabilities necessary for operation in complex human-centered environments. Recent advances in Vision-Language Models (VLMs) have opened new opportunities for SRN by enabling high-level VLM understanding, commonsense reasoning, and natural language interaction. However, a fundamental challenge remains: how to integrate VLMs into real-time, safety-critical navigation systems and reliably translate their high-level reasoning into grounded navigation actions. In this survey, we present a unified perspective of VLM-based SRN and organize existing approaches into three interconnected components: high-level VLM reasoning, low-level planning and control, and intermediate mechanisms that bridge reasoning and action. Based on this perspective, we propose a structured roadmap for coupling VLMs with navigation systems, covering semantic reasoning, evaluators, spatial grounding, intermediate representations, and control modules. The roadmap highlights both the strengths of VLMs and the necessity of hybrid architectures for practical deployment. We further review representative datasets and evaluation platforms developed for SRN. Finally, we discuss key open challenges. This survey aims to provide a foundation for building reliable, socially compliant, and deployable VLM-enabled navigation systems.
Paying More Attention to Visual Tokens in Self-Evolving Large Multimodal Models
Recently, self-evolving large multimodal models (LMMs) have received attention for improving visual reasoning in a purely unsupervised setting. However, multi-role self-play and self-consistency reward schemes in existing self-evolving LMMs optimize answer agreement without ensuring the decoder attends to visual content, relying instead on statistical language priors to produce self consistent outputs. This leads to a persistent failure mode we term visual under-conditioning, where the decoder relies on language priors rather than the image during generation, manifesting as insufficient attention to visual tokens. As a result, current self-evolving LMMs struggle on vision--language understanding tasks such as image captioning and visual question answering. To address this, we propose VISE (Visual Invariance Self-Evolution), a purely unsupervised self-evolving framework that directly regularizes the model's visual conditioning policy through two complementary invariance-based rewards: a geometric invariance reward that enforces spatial consistency under known transformations, and a semantic invariance reward that penalizes evidence-agnostic generation by requiring the model to recognize the absence of evidence when predicted regions are perturbed. VISE operates within a single model without specialist roles, external reward models, or annotations, and is trained on raw unlabeled images. Experiments on 18 benchmarks demonstrate the efficacy of our approach. Using Qwen3-VL-2B as the base model, VISE achieves gains of CIDEr on COCO and CIDEr on TextCaps, reduces object hallucination by Chair-I points, and generalizes across four model families and scales. Our code and models are available at https://mbzuai-oryx.github.io/VISE
ReasonCLIP-58M: Visually Grounded Commonsense Reasoning Supervision for CLIP
CLIP and its variants are widely adopted visual backbones in multimodal systems, but their pretraining remains dominated by descriptive image-text alignment. As downstream applications increasingly demand visually grounded commonsense inference and compositional reasoning, it remains unclear whether CLIP-style encoders can support such reasoning without architectural changes. To address this, we present ReasonCLIP-58M, a continual pretraining framework that integrates large-scale reasoning supervision into CLIP-style models through our two-stage strategy, which progressively integrates reasoning signals while preserving descriptive alignment, followed by category-structured reasoning supervision. To support this framework, we construct two complementary datasets and a benchmark: ReasonLite-42M, with open-form, visually verifiable reasoning captions; ReasonPro-16M, with category-specific reasoning supervision; and RCLIP-Bench for diagnostic evaluation of visually grounded reasoning. We train a family of ReasonCLIP that improves visually grounded commonsense and compositional reasoning while also enhancing zero-shot retrieval performance. As a drop-in visual encoder for multimodal large language models such as LLaVA-NeXT, ReasonCLIP delivers consistent gains without additional inference cost, demonstrating that structured reasoning supervision enhances the expressive capacity of CLIP-style visual representations. All datasets, models, and training code are available at https://github.com/RISys-Lab/ReasonCLIP.
OracleAnalyser: Analysing Implicit Semantics of Oracle Bone Scripts through MLLMs with Post-training
With the advancement of artificial intelligence, research on oracle bone scripts has entered a new era. However, existing methods and benchmarks remain largely confined to recognition tasks, overlooking the equally crucial aspect of oracle bone analysis. To address this gap, we propose OracleAnalyser, a reasoning framework for oracle bone analysis based on post-training techniques. Specifically, we fine-tune Qwen2.5-VL-3B-Instruct through multiple post-training stages and introduce a new preference optimization algorithm, Stable Focal Preference Optimization (SFPO), tailored to the characteristics of oracle bone datasets. In addition, we release both an oracle bone reasoning dataset and an oracle bone preference dataset, and further construct a new benchmark to evaluate models' analytical capabilities for oracle bone scripts. Extensive experiments validate the superior analytical performance of OracleAnalyser, which achieves remarkable results with only 3B parameters, surpassing models with substantially larger scales.
Enhancing Brain MRI Anomaly Detection and Reasoning with ROI Rethink and Synthetic Data
Medical vision-language models typically generate diagnoses through single-pass inference without indicating which image regions support their conclusions. This lack of spatial grounding limits clinical utility: outputs cannot be audited, and models may hallucinate findings on normal scans. We present BrReMark (Brain Rethink via ROI Marking), a framework that introduces explicit region marking into brain MRI diagnosis. The model first generates hypotheses about potential abnormalities and grounds them through explicit bounding box marking, then verifies conclusions by re-examining the marked evidence. Training combines supervised fine-tuning on structured reasoning trajectories with reinforcement learning using a composite reward over localization accuracy and diagnostic reasoning. Furthermore, we integrate a domain randomization-based pathology synthesis augmentation strategy to improve the model's generalizability to out-of-distribution (OOD) data. On internal benchmark, BrReMark improves mAP50 from 0.74% to 37.54% compared to the base model, while achieving 21.57% Clinical F1 and 45.26% diagnostic accuracy. On NOVA OOD benchmark, it also achieves competitive overall performance with a 45.7% reduction in false positives compared to the state-of-the-art, indicating reduced hallucination on rare pathologies. These findings suggest that explicit hypothesis-verification grounding is a practical path toward trustworthy open-ended brain MRI diagnosis across both in-distribution and OOD settings.
Graph it first! Enabling Reasoning on Long-form Egocentric Videos through Scene Graphs
Existing multi-modal large language models (MLLMs) face significant challenges in processing long video sequences due to strict input token limitations. As a result, current video understanding approaches, especially in egocentric settings characterized by complex dynamics, frequent state changes, and moving cameras, are forced to massively subsample frames. This leads to severe loss of temporal and contextual information, constraining their ability to perform fine-grained video reasoning. In this work, we introduce a framework for egocentric video question answering (VQA) that overcomes these input constraints through Egocentric Scene Graphs (EgoSGs), i.e., temporally grounded, structured representations that capture objects, attributes, spatial relations, and interactions over time. By representing videos as compact, text-based scene graphs, our method preserves the essential visual and temporal information of the original video in a symbolic form that drastically reduces input length while maintaining semantic richness. Crucially, this enables MLLMs to reason efficiently over entire video sequences within their token budget. On HD-EPIC VQA, our method achieves state-of-the-art results, outperforming strong video-based baselines on multiple models and suggesting that structured, temporally grounded representations like EgoSGs can bridge long-form egocentric video understanding and the context limitations of today's MLLMs.
Falcon: Functional Assembly and Language for Compositional Reasoning in X-ray
Conventional vision-language models are largely object-centric, focusing on detecting and describing individual entities. In safety-critical X-ray baggage screening, however, threat often emerges not from a single object but from the functional compatibility of spatially dispersed components, such as batteries, detonators, and explosive charges. We formalize this setting as \emph{compositional threat reasoning}, where risk is modeled as a relational property of grounded regions rather than an independent detection outcome. We introduce \textbf{Falcon}, a multimodal framework that abstracts segmentation-aware region features into a structured safety state capturing component presence, pairwise functional compatibility, and scene-level risk. This structured representation is injected into the language model as an explicit intermediate interface, encouraging relationally consistent and safety-aware reasoning. To evaluate this problem, we present \textbf{Falcon-X}, a benchmark that unifies dense grounding with structured supervision over component completeness and risk inference in cluttered X-ray imagery. Experiments show that while existing multimodal models adapt to appearance, they struggle with compositional safety reasoning. Falcon improves functional grounding and produces more coherent threat assessments, establishing compositional safety reasoning as a distinct evaluation paradigm for multimodal systems.
V-Zero: Answer-Label-Free On-Policy Distillation with Contrastive Evidence Gating for Fine-Grained Visual Reasoning
Fine-grained visual reasoning requires multimodal large language models (MLLMs) to identify task-relevant visual evidence and ground their reasoning in local image regions. Existing agentic methods typically rely on reinforcement learning with verifiable rewards or supervised fine-tuning on large-scale annotated reasoning traces, leading to costly exploration, hand-designed verification rules, or heavy dependence on textual supervision. A natural way to avoid such external answer labels is to learn from trajectories sampled by the student itself, which points to On-Policy Distillation (OPD). To understand what OPD can and cannot provide for visual reasoning, we revisit it as negative-free stop-gradient alignment. This perspective shows that, although OPD provides effective token-level correction, its ceiling is constrained by the absence of trajectory-level discrimination. Motivated by these observations, we propose V-Zero, an answer-label-free framework for visual reasoning with contrastive evidence gating. V-Zero uses no annotated textual answer labels; instead, during training it pairs a question-relevant regional crop with a negative visual view to evaluate student-sampled trajectories and gate dense token-level distillation. Experiments on multiple visual reasoning benchmarks show that V-Zero consistently improves fine-grained visual reasoning while preserving strong generalization. Notably, V-Zero is more than 5 faster than previous supervised fine-tuning methods and more than 10 faster than reinforcement learning baselines. Code and dataset will be released at https://github.com/eVI-group-SCU/V-Zero
Do vision-language models search like humans? Reasoning tokens as a reaction-time analog in classic visual-search paradigms
Visual search has been one of the most productive paradigms in the study of visual attention: the way reaction time scales with the number of items distinguishes parallel, "pop-out" search from serial, attention-demanding search. I ask whether vision-language models (VLMs) exhibit the same behavioral signatures. I adapt four classic paradigms: feature versus conjunction search, spatial-configuration (T-vs-L) search, enumeration, and the tilted/vertical search asymmetry; and present them to current frontier and mid-tier models. Because a single model call has no reaction time, I use the number of reasoning ("thinking") tokens a model spends per trial as a within-model analog of search effort, and I compare against a large public human benchmark (Wolfe et al., 2010). The models reproduce several human signatures: feature search costs flat effort while conjunction effort climbs with set size; frontier models hold accuracy where mid-tier models collapse to chance; and a resolution control shows the conjunction cost is genuine search rather than difficulty resolving small shapes. They also diverge from humans in informative ways. The target-present effort slope exceeds the target-absent slope, reversing the human ordering; enumeration remains accurate where humans would lose count; and a reasoning model with adaptive deliberation declines to deliberate on detection tasks altogether, so that a single search expresses itself as an effort gradient in one model and as an accuracy cliff in another. I argue that psychophysical paradigms, applied behaviorally, are a sharp and inexpensive probe of machine visual cognition, and that the points of divergence are as informative as the points of agreement.
Vision-Language Model Reasoning for Contextual Semantic Mapping in Intralogistics
Autonomous mobile robots operating in intralogistics environments rely on geometric maps for localization and navigation, but lack semantic understanding of objects and their contextual properties. We present a contextual semantic mapping pipeline that combines SLAM-based geometric mapping, SAM-based instance segmentation, instance clustering, and VLM multi-view reasoning to produce a contextual semantic map representation encoding geometric structure, object class, and object movability. By aggregating observations across multiple viewpoints and querying a VLM in a zero-shot, open-vocabulary setting, the pipeline infers contextual object properties--here demonstrated through movability--without requiring task-specific training or predefined object categories. We evaluate three VLMs under two prompting strategies and conduct a component-wise analysis of the pipeline. The proposed pipeline achieves 98.93 % mIoU for semantic classification and 89.17 % mAcc for object movability estimation. Component analysis identifies VLM reasoning as the primary bottleneck for contextual understanding and instance clustering as the main limitation for panoptic performance. The resulting semantic map supports context-aware filtering and robust navigation in dynamic intralogistics environments.
Geo-Strat-RL: Learning Geological Event Reasoning from Verifiable Tasks
To evaluate whether vision-language models can reason about geological histories, it is necessary to construct observations for which the underlying process history is known. Furthermore, reasoning over geological histories is not just a question of recognizing visual patterns, but also of understanding temporal and structural relationships that may be only indirectly visible or highly ambiguous. When ground-truth event histories are not uniquely identifiable or are unavailable, it remains an open challenge to teach models capable of visual reasoning to produce valid geological reconstructions that are consistent with both observed evidence and geological principles. We therefore investigate whether defining a verifiable geological reasoning task can improve geological event reconstruction across observation domains through reinforcement learning with verifiable rewards (RLVR). To this end, we present Geo-Strat-RL, a synthetic environment that generates stratigraphic observations and compact visible-evidence event histories. The environment combines a geological generator with an executable verifier that scores chronology, event identity, deposition, and structural relationships. We show that RLVR improves geological reconstruction in vision-language models (VLMs), increasing geological content scores on held out stratigraphic diagrams. We further evaluate the same held-out geological histories in a synthetic seismic observation domain by converting the generated scenes into acoustic-impedance-derived amplitude sections. In this controlled paired-renderer setting, we present evidence that geological reasoning learned from stratigraphic diagram-domain RLVR training transfers to synthetic seismic representations without seismic-specific training examples, supporting the hypothesis that RLVR can teach reusable geological reasoning concepts across related observation formats.
SER: Learning to Ground Video Reasoning with Semantic Evidence Rewards
Video MLLMs often struggle with fine-grained spatio-temporal reasoning, sometimes generating correct answers based on irrelevant frames or objects. Although outputting spatio-temporal evidence during reasoning is a promising direction, existing RL frameworks typically rely on geometry-only (IoU) rewards, which can be sensitive to boundary perturbations and overlook semantic alignment. To address this, we propose Semantic Evidence Reward (SER), which reformulates spatio-temporal evidence grounding as a constrained verification task. Instead of computing pixel-level overlap, SER uses a referee VLM as a local checker to evaluate model-generated evidence claims across two dimensions: relevance and localization quality, combined with a temporal penalty. This design reduces the reliance on dense box annotations and enables training directly on standard video QA data. On the V-STAR benchmark, SER achieves 49.6% mLGM, improving by 3.0 points over the strong evidence-grounded baseline Open-o3-Video, demonstrating its potential in enhancing both answer accuracy and evidence grounding.
CineCap: Structured Reasoning with Spatio-Temporal Anchors for Cinematographic Video Captioning
Cinematographic captioning aims to describe how a video is filmed using professional film-language concepts such as camera movement, shot size, depth of field, composition, and shooting angle. This capability is important for fine-grained video understanding and controllable movie-quality video generation, yet remains underexplored in existing multimodal large language models. Unlike question-answering-based evaluation of cinematic understanding, cinematographic captioning requires a unified open-form description over multiple cinematographic dimensions. This task is challenging for two main reasons: the model must infer professional cinematographic concepts from subtle visual evidence, and it must generate captions that are both comprehensive and accurate. Accordingly, we propose CineCap, a framework that combines structured reasoning with spatio-temporal anchors and reinforcement learning with comprehensiveness, accuracy, and gated coverage rewards. The former grounds professional cinematographic descriptions in explicit visual evidence and organizes them into compact atomic reasoning for supervised fine-tuning, while the latter improves the balance between descriptive completeness and factual correctness. In addition, we construct CineCap Bench, a benchmark of 472 manually annotated video-caption pairs for systematic evaluation. Extensive experiments show that CineCap consistently outperforms strong proprietary and open-source baselines, establishing a new state of the art for cinematographic captioning. The code, model checkpoint, and benchmark are publicly available in https://github.com/Hectormxy/CineCap.git.
The Latent Bridge: A Continuous Slow-Fast Channel for Real-Time Game Agents
A real-time agent for general computer use - with games as the most demanding case - must act within tens of milliseconds while still planning over seconds. These two regimes sit at opposite ends of the latency-quality tradeoff. A reasoning VLM (Qwen3-VL-8B-Thinking) deliberates effectively but requires ~1.5 s per response - far too slow for a 15 Hz control loop. In contrast, a reactive VLM (MiniCPM-o 4.5) acts in milliseconds but underperforms on planning-heavy tasks. We couple two frozen models of matched scale (9B reactive, 8B reasoning), leaving the communication channel as the sole trainable component. The standard coupling is a Text Bridge (T): the slow model writes a suffix the fast model reads. We introduce a learned continuous Latent Bridge (L) that projects the slow model's residuals into the fast model's input-embedding space in a LLaVA-style manner, avoiding any text round-trip; both are compared against Fast-Only (F). On 7 Atari games and a driving domain (MetaDrive), tuning the action decoder per channel on held-out seeds, the Latent Bridge matches or beats the Text Bridge in every domain: it significantly improves two games (MsPacman +57%, RoadRunner +28%) and is a safe drop-in elsewhere. Combining both channels interferes destructively (RoadRunner -96%), so only one should be used. The benefit is highly predictable: the bridge helps if and only if slow reasoning already beats fast reaction (T > F) - the Latent and Text gains over Fast-Only move together at r=0.93. MetaDrive is the controlled negative, where the Latent Bridge is demonstrably inert because the Text Bridge adds no value. We release replay recordings and reproducible pipelines.
HANCLIP: A Family of Hyperbolic Angular Negation Vision Language Models
Vision-language models (VLMs) achieve strong cross-modal alignment but remain brittle to negation, often relying on shallow word associations rather than compositional reasoning. Fine-tuning on negation-specific data can also compromise their general purpose capabilities through catastrophic forgetting. We introduce HANCLIP (Hyperbolic, Angular, and Negation), a geometry-aware framework that improves negation sensitivity while preserving the structure of the pretrained joint embedding space. HANCLIP combines a hyperbolic contrastive objective, which models hierarchical relations and semantic asymmetries, with an angular triplet loss that separates negated descriptions from their affirmative counterparts. Using only 20,000 image-text quadruplets, HANCLIP consistently improves performance across CLIP, LongCLIP, and SmartCLIP backbones on the NegBench benchmark, while maintaining or improving zero-shot classification and image-text retrieval performance. These results show that lightweight, geometry-guided objectives can enhance negation understanding without large-scale retraining.
AIR: Adaptive Interleaved Reasoning with Code in MLLMs
Following the paradigm shift initiated by OpenAI o3, interleaved reasoning with code to enhance multimodal large language models (MLLMs) has become a pivotal research frontier. The existing literature focuses primarily on tool-use within vision-perception tasks. However, such approaches typically rely on predefined heuristics for visual manipulation and are inherently incapable of addressing numerical computation problems due to their exclusive focus on visual operations. This paper empowers MLLMs with adaptive interleaved reasoning capabilities through extended reinforcement learning training on code-augmented complex numerical computation tasks. To this end, we propose a comprehensive three-component solution consisting of: a two-stage cold-start data construction pipeline, data filtering strategies for RL dataset curation, and an adaptive tool-invocation strategy leveraging a group-constrained reward function for interleaved reasoning trajectories. Extensive experiments demonstrate that after Reinforcement Learning training with the group-constrained reward function, performance improves by an average of 6.1 percentage points (pp) on evaluation benchmarks. Specifically, the accuracy for interleaved reasoning samples increases by 9.9 pp, and the overall success rate of tool-use exceeds 95%. Our data and code are available at: https://github.com/CongHan0808/AIR.git.
Faithful Grounded Visual Reasoning via Learned Proxy-Tokens
Multimodal Large Language Models (MLLMs) have achieved remarkable success in Visual Question Answering (VQA), yet their "black-box" nature hinders deployment in critical domains. Grounded Visual Reasoning (GVR) approaches attempt to improve interpretability by explicitly couple textual rationales with visual grounding information, which are typically textual coordinates. This mechanism lacks a learnable semantic link to the visual features, often resulting in a semantic-spatial gap where the model hallucinates coordinates that do not correspond to image evidences. In this work, we introduce Composer, a MLLM that leverages a novel visual grounding mechanism based on learned proxy-tokens to promote faithful interpretability. These discrete symbolic pointers explicitly index the image latent space, allowing the model to manipulate visual regions as addressable, semantically manipulable sets. To rigorously validate our novel grounding mechanism, we constructed ComposerGCoT, a dataset synthesized to enable holistic assessment of reasoning consistency and grounding accuracy. Experimental results indicate that Composer achieves performance parity with its coordinate-based counterpart in final answer accuracy, while improving visual grounding accuracy by +9.0 points. By demonstrating that discrete proxy-tokens capture spatial semantics more effectively than typical textual coordinates, we establish that visual grounding mechanisms with learnable semantic links represent a promising path toward trustworthy and reliable MLLMs.
VideoLatent: Video-Language Learning via Latent Self-Forcing
Recent advancements in chain-of-thought (CoT) reasoning have shown promise in enhancing video understanding and reasoning capabilities of multimodal large language models (MLLMs). However, existing CoT-based MLLMs require labor-intensive CoT annotations and incur substantial training and inference overhead. While visual latent reasoning has emerged as a more efficient alternative, existing methods primarily focus on image tasks and heavily rely on additional supervision signals for visual latent generation (e.g., CoT traces, auxiliary images, or fine-grained annotations), limiting their scalability and transferability to video tasks. To bridge this gap, we introduce VideoLatent, a novel MLLM equipped with a latent injection module tailored for video understanding and reasoning. Specifically, VideoLatent learns to perform visual latent reasoning using a new latent self-forcing training paradigm, which comprises latent alignment and latent diversity objectives, and relies solely on standard video-question-answer triplets. Extensive experiments across 14 benchmarks demonstrate that our model consistently outperforms existing standard and latent MLLMs on general video understanding and complex video reasoning. Compared with Video-R1, our VideoLatent achieves superior computational efficiency, reducing training/inference overhead by 6/68. Moreover, experiments demonstrate that our method has strong generalizability to different MLLM backbones and different model scales.
MapReason-OSM: Can Vision-Language Models Make Graph-Verifiable Mobility Decisions from Street Maps ?
Vision-language models (VLMs) are increasingly used to read maps for logistics, delivery, and accessible navigation, where the output is an actionable decision (a route, a pin, a parking choice) that must respect the road network. Yet most map benchmarks grade free text or multiple-choice answers that cannot be verified against the underlying graph. We present MapReason-OSM, a benchmark and evaluation harness for graph-verifiable mobility decisions on self-rendered OpenStreetMap panels. We render fixed-style maps for ten U.S. downtowns at two aligned zoom scales, overlay a consistent marker grammar, and pair each panel with a hidden street graph and exact oracles, yielding 6,000 instances (12,000 panels across the two zooms) over 12 routing, facility-location, and visual disambiguation tasks. Models return structured decisions that we snap back to the graph and score for validity, legality, optimality, and constraint satisfaction, plus cross-zoom consistency. Across seven VLMs, models read maps and route simply but fail at graph cost reasoning (single-facility pin placement is near chance even for frontier reasoning models), and are frequently scale-inconsistent. We release the benchmark, harness, and deterministic generator. Code and data: https://github.com/Vi-Sri/mapreason-osm
Look Light, Think Heavy: What Multimodal Chain-of-Thought Reasoning Can and Cannot Do
Chain-of-Thought (CoT) has become a standard method for improving reasoning capabilities in large language models (LLMs) by eliciting step-by-step thinking, but its effectiveness in multimodal tasks remains unclear. In this paper, we aim to systematically investigate the key question: What can multimodal Chain-of-Thought reasoning do, and where and why does it fall short? To this end, we evaluate 12 multimodal tasks across perception and reasoning categories using both 14 non-reasoning models and 8 reasoning models. Our analysis reveals several important findings: (1) CoT is not a free lunch and should be used selectively depending on the specific requirements of each task. For perception tasks, CoT can lead to undesirable side effects, such as reduced performance in visual grounding and object counting. In contrast, it proves effective for reasoning tasks involving mathematical, scientific, and multi-image reasoning; (2) Compared to original models, existing open-source multimodal reasoning models often yield only marginal overall improvements, possibly due to an overemphasis on mathematical reasoning at the expense of broader capabilities; (3) Visual reasoning remains a key bottleneck for current multimodal CoT, as models exhibit a Look Light, Think Heavy pattern where verbal reflection rises and falls during reasoning, whereas visual reflection consistently diminishes. These findings suggest that while multimodal CoT handles verbal reflection relatively well, it lacks the ability to maintain deep visual introspection throughout the reasoning process.
Gold Points Sniper: Self-guided Visual Reasoning in VLM for Fine-grained Action Understanding
Robots operating in everyday environments must understand fine-grained human actions, intentions, and contextual cues from broad views where people occupy only small regions, a capability unmet by current systems. While open-vocabulary action recognition methods remain limited to assigning predefined labels, and vision-language models (VLMs) face an inherent trade-off between informational richness and factual fidelity in their outputs, neither approach achieves the deep semantic interpretation required for reliable human-robot interaction. We propose Gold Points Sniper (GPS), a novel framework that empowers lightweight VLMs with self-guided multimodal reasoning capabilities for fine-grained human action understanding. Our approach comprises three key modules: Gold Points Extractor trains VLMs to identify critical action-relevant details, Selective Socratic Questioner validates and refines these details through selective self-questioning, and Semantic Entailment Evaluator quantitatively assesses factual consistency using semantic entailment classification. Extensive experiments on our curated instruction-tuning dataset based on the CAP benchmark demonstrate that GPS-enhanced lightweight VLMs achieve substantial performance improvements, with some models reaching performance comparable to proprietary GPT-4o while maintaining superior factual accuracy. Our work establishes a reliable foundation for fine-grained action understanding in domestic robotics, enabling robots to safely interpret human behavior through information-dense yet factually grounded descriptions. Source code, training configurations, annotation prompts, and dataset details are released at https://github.com/Haodi-Liu/GPS-Gold-Point-Sniper.
Improving Reasoning in Vision-Language Models via Perception Verified Self-Training
Achieving human-like reasoning in Vision-Language Models (VLMs) remains a long-standing challenge. Recent approaches leverage Chain-of-Thought (CoT) rationales generated by human annotators or proprietary models, which are costly and difficult to scale. Self-training offers a promising alternative but often suffers from visual hallucinations and language shortcuts because rationales are filtered only by answer correctness without verifying visual perception. We propose a perception-verified self-training framework that enforces visually grounded reasoning. Our method employs a CoT template (caption-reasoning-conclusion) that disentangles perception from reasoning, enabling independent verification of visual understanding. To compensate for the absence of ground-truth captions, we introduce PerceptEval, an unsupervised method that evaluates caption quality based on its alignment with visual and textual elements in the image. Using caption verification together with answer correctness, we partition the data into easy, medium, and hard subsets and design a two-stage curriculum learning strategy. Stage 1 trains on easy samples, while Stage 2 enhances medium samples by regenerating reasoning conditioned on verified captions and retaining only those with correct conclusions. This ensures training is performed exclusively on perceptually grounded reasoning, reducing hallucinations and language shortcuts. Extensive experiments across diverse domains and models demonstrate improvements of up to 16% over standard self-training baselines, showing that our framework provides a scalable and cost-effective solution for advancing multimodal reasoning without manually annotated CoT rationales.
HPP: Hierarchical Programmatic Probing for Long Video Understanding by Decoupling Perception and Reasoning
Understanding long videos requires fine-grained perception and multi-step, higher-order reasoning over complex, long-range spatio-temporal dynamics. Vision-language models (VLMs) encode video frames into visual tokens and attempt to perform both perception and multi-step planning latently, within a single forward pass. This coupled formulation, however, is bottlenecked by the LLM's limited capacity to discover and execute multi-step strategies in its latent representations. To address this bottleneck, we propose Hierarchical Programmatic Probing (HPP), a framework that decouples semantic perception from higher-order temporal reasoning by reformulating long video understanding as iterative, programmatic exploration of a hierarchically segmented video. Specifically, a coding-capable LLM plans and executes a multi-step strategy in an interactive coding environment, probing the video for information and invoking a VLM for localized perception on demand. To make probing tractable over long videos, we introduce three components: information-density-aware hierarchical segmentation, late-interaction semantic retrieval, and structured probing functions for coarse-to-fine temporal localization. We validate HPP on LongVideoBench, which requires both fine-grained perception and long-range relational reasoning, and show that decoupling the two via iterative programmatic probing yields substantial gains. Further results on EgoSchema, VideoMME, and MLVU demonstrate the effectiveness of our approach across diverse long-video benchmarks.
Beyond 'One Language, One Script': Quantifying Orthographic Bias in Multilingual VLMs with PuMVR
Current Vision-Language Models (VLMs) are celebrated for their multilingual capabilities, yet they operate under a flawed assumption: that one language corresponds to a single writing system. This overlooks billions of users of multi-script languages like Punjabi, Serbian, Hindi-Urdu, Kurdish, among many others, for whom a model's capability may be fractured by orthographic bias. We introduce PuMVR (Punjabi Multimodal Visual Reasoning), the first benchmark designed to quantify script-dependent bias through 375 culturally grounded image-reasoning tasks across Punjabi's three active scripts (Gurmukhi, Shahmukhi, Roman). Evaluating 10 state-of-the-art VLMs, we expose a substantial Script Gap: models frequently solve visual puzzles in one script while failing identical tasks in another, with accuracy deltas reaching 16% and Script Consistency Rates (SCR) as low as 24.8%. Crucially, visual input boosts absolute performance but does not close this gap, the relative bias persists. Our analysis suggests reasoning patterns show limited cross-script transferability, and Chain-of-Thought pathways diverge based on script alone. We propose SCR as a core metric for script-agnostic evaluation, challenging current multilingual assessment paradigms and providing a framework for equitable AI.
Evaluating and Enhancing Negation Comprehension in Remote Sensing MLLMs
Multimodal Large Language Models (MLLMs) have demonstrated remarkable success in various Remote Sensing (RS) tasks. However, their ability to comprehend negation remains underexplored, limiting deployment in real-world applications where models must explicitly identify what is false or absent, e.g., emergency responders need to locate non-flooded routes for evacuation. To comprehensively study this limitation, we introduce RS-Neg, the first benchmark to evaluate negation understanding across region-level to scene-level tasks. Specifically, we design an automated data generation pipeline for RS imagery, using LLMs to synthesize diverse negation queries, and introduce a dynamic visual focus module for verification. Our evaluation reveals that advanced RS MLLMs struggle with negation, exhibiting hallucinations and substantial performance degradation. To close this gap, we propose NeFo, a novel test-time learning method that explicitly incorporates the logical role of negation into the model optimization. Remarkably, using about 5% unlabeled test samples, NeFo significantly improves the negation understanding of models and shows strong generalization to unseen tasks.
Seeing Before Reasoning: Decoupling Perception and Reasoning for Shortcut-Resilient Multimodal On-Policy Self-Distillation
On-policy self-distillation (OPSD) trains a model on its own rollouts and uses a frozen copy to provide dense token-level targets conditioned on a reference target. This works well for LLM reasoning, but a direct extension to multimodal large language models (MLLMs) can create a shortcut: the privileged target may guide tokens mainly based on the text reference target rather than the image. We propose ViGOS, a visually grounded OPSD framework for MLLM post-training. The student first writes a visual description and then reasons toward the final answer. For valid rollouts, an image-only perception teacher supervises the description, while a privileged reasoning teacher supervises the reasoning and final answer on the same student prefix. A reference teacher is used only for invalid rollouts to recover the output format. Across general vision-language, expert reasoning, visual math, spatial grounding, and visual-language-prior benchmarks, ViGOS keeps the main benefits of OPSD and improves image-grounded behavior in shortcut-prone settings.
RTSGameBench: An RTS Benchmark for Strategic Reasoning by Vision-Language Models
Modern Vision-Language Models (VLMs) often struggle with strategic reasoning, i.e., anticipating and influencing other agents' actions, under uncertainty in competitive and cooperative settings. Real-time strategy (RTS) games can be a natural testbed for diagnosing this limitation, as they demand coordination with allies, adaptation to opponents' strategy, and long-horizon planning under partial observability. However, existing RTS benchmarks offer limited evaluation scope, lack systematic competency diagnosis, and remain fixed in the pre-designed scenario coverage. To address these limitations, we present RTSGameBench, which is built on Beyond All Reason, a large-scale RTS game with an expanded battlefield that demands broader strategy diversity than the existing testbeds. The proposed benchmark provides evaluations through diverse gameplay across various matchup structures, diagnostic assessment via mini-games, each targeting an individual strategic competency, and extensible coverage via a self-evolving generation framework that converts free-form queries into new mini-games, improving over successive cycles. Additionally, for VLMs to operate in large-scale RTS games, we provide RTSGameAgent that manages units by an FSM with agentic memory. We empirically validate that multiple state-of-the-art VLMs do not perform well when matchups demand tighter coordination, multiagent coordination and when task scale increases.
From Bounding Boxes to Visual Reasoning: An On-Policy Data Annotation Tool for Vision-Language Models
Vision-language models (VLMs) are rapidly advancing toward sophisticated grounded structured visual reasoning. Training models for such advanced capabilities demands a new genre of data that seamlessly unifies spatial coordinates, open-vocabulary descriptions, structured attributes, and topological relationships into a singular representation. However, existing data annotation tools fundamentally fail to meet these intricate demands, suffering from three systematic bottlenecks: limited expressiveness, severe annotation-training decoupling, and poor data reusability. To bridge this infrastructure gap, we introduce an open-source annotation tool, ScreenAnnotator. First, we define a unified annotation atom schema that binds spatial, semantic, and structural primitives into a single unit. Second, we implement an on-policy annotation loop embedded with a Bayesian Annotation Verifier (BAV). Finally, we design a template-driven multi-task data synthesis process dynamically transforms static atoms into diverse multi-dimensional reasoning tasks, eliminating redundant re-annotation. The on-policy loop drives the annotation accept rate to nearly 100% on flowcharts and 77% on GUI screenshots, while steadily reducing per-image annotation time as labeled data accumulate. In the flowchart scenario, fine-tuning a VLM yields 76.1% average accuracy, which is a 35.1% point absolute gain. Our code is available at: https://github.com/WnQinm/Annotator.
CaVe-VLM-CoT: An Interpretable Vision-Language Model Framework
Vision-Language Models (VLMs) remain prone to hallucinations, producing fluent but visually unfaithful outputs. Existing chain-of-thought and retrieval-augmented methods only partially address this, as they neither enforce step-level citation grounding nor route verification failures back to retrieval for correction. We present CaVe-VLM-CoT, a modular reflection-based agentic-RAG framework that enforces evidence-grounded reasoning through a five-stage closed-loop pipeline: Extractor, Retriever, Solver, Citation Injector, and Verifier, in which detected ungrounded claims trigger structured feedback to the Extractor for targeted re-retrieval. Since no existing framework jointly measures retrieval quality, step-wise citation faithfulness, and cross-modal grounding, we propose a suite of 23 component-wise metrics across all stages, anchored by CaVeScore, a composite metric weighting accuracy, citation precision and recall, attribution, and evidence grounding. Without any architectural or prompt modifications, CaVe-VLM-CoT achieves 87.1% accuracy and 56.6% CaVeScore on ScienceQA , and 55.2% accuracy and 35.7% CaVeScore on MMMU (30 subjects).
ThinkingVLA: Interleaved Vision and Language Reasoning for Robotic Manipulation
Most Vision-Language-Action (VLA) models map observations directly to actions without explicit reasoning, limiting their capacity for reasoning-intensive long-horizon tasks. To address this, existing approaches adopt Chain-of-Thought (CoT) reasoning to enable subgoal decomposition and spatial anticipation. However, those methods lack a unified architecture for effective cross-modal reasoning and fail to explicitly include inverse reasoning ability based on the target state. We argue that manipulation planning naturally decomposes into prediction, anticipating the next visual state, and inverse dynamics, inferring the actions to reach it. Bridging both requires a unified autoregressive architecture that interleaves textual and visual reasoning in a single generation process. We propose \textbf{ThinkingVLA}, a generative model that realizes this decomposition within a unified Mixture-of-Transformers architecture. ThinkingVLA consists of a forward CoT that identifies the immediate subgoal and guides the visual forecasting; the predicted image then serves as the target state, grounding an inverse CoT that reasons about spatial relationships and action intent based on the predicted image; and the final action is generated conditioned on this full reasoning context. Extensive experiments on simulation and real-world benchmarks demonstrate that ThinkingVLA consistently outperforms state-of-the-art baselines, with particularly large gains on long-horizon manipulation tasks.